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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: windowdeletion.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10
11 @page overview_windowdeletion Window Deletion
12
13 Classes: wxCloseEvent, wxWindow
14
15 Window deletion can be a confusing subject, so this overview is provided to
16 help make it clear when and how you delete windows, or respond to user requests
17 to close windows.
18
19 @li @ref overview_windowdeletion_sequence
20 @li @ref overview_windowdeletion_close
21 @li @ref overview_windowdeletion_default
22 @li @ref overview_windowdeletion_menuexit
23 @li @ref overview_windowdeletion_exitapp
24 @li @ref overview_windowdeletion_deletion
25 @li @ref overview_windowdeletion_windowkinds
26
27
28 <hr>
29
30
31 @section overview_windowdeletion_sequence Sequence of Events During Window Deletion
32
33 When the user clicks on the system close button or system close command, in a
34 frame or a dialog, wxWidgets calls wxWindow::Close. This in turn generates an
35 EVT_CLOSE event: see wxCloseEvent.
36
37 It is the duty of the application to define a suitable event handler, and
38 decide whether or not to destroy the window. If the application is for some
39 reason forcing the application to close (wxCloseEvent::CanVeto returns @false),
40 the window should always be destroyed, otherwise there is the option to ignore
41 the request, or maybe wait until the user has answered a question before
42 deciding whether it is safe to close. The handler for EVT_CLOSE should signal
43 to the calling code if it does not destroy the window, by calling
44 wxCloseEvent::Veto. Calling this provides useful information to the calling
45 code.
46
47 The wxCloseEvent handler should only call wxWindow::Destroy to delete the
48 window, and not use the @c delete operator. This is because for some window
49 classes, wxWidgets delays actual deletion of the window until all events have
50 been processed, since otherwise there is the danger that events will be sent to
51 a non-existent window.
52
53 As reinforced in the next section, calling Close does not guarantee that the window
54 will be destroyed. Call wxWindow::Destroy if you want to be
55 certain that the window is destroyed.
56
57
58 @section overview_windowdeletion_close Closing Windows
59
60 Your application can either use wxWindow::Close event just as the framework
61 does, or it can call wxWindow::Destroy directly. If using Close(), you can pass
62 a @true argument to this function to tell the event handler that we definitely
63 want to delete the frame and it cannot be vetoed.
64
65 The advantage of using Close instead of Destroy is that it will call any
66 clean-up code defined by the EVT_CLOSE handler; for example it may close a
67 document contained in a window after first asking the user whether the work
68 should be saved. Close can be vetoed by this process (return @false), whereas
69 Destroy definitely destroys the window.
70
71
72 @section overview_windowdeletion_default Default Window Close Behaviour
73
74 The default close event handler for wxDialog simulates a Cancel command,
75 generating a wxID_CANCEL event. Since the handler for this cancel event might
76 itself call Close, there is a check for infinite looping. The default handler
77 for wxID_CANCEL hides the dialog (if modeless) or calls EndModal(wxID_CANCEL)
78 (if modal). In other words, by default, the dialog @e is not destroyed (it
79 might have been created on the stack, so the assumption of dynamic creation
80 cannot be made).
81
82 The default close event handler for wxFrame destroys the frame using Destroy().
83
84
85 @section overview_windowdeletion_menuexit User Calls to Exit From a Menu
86
87 What should I do when the user calls up Exit from a menu? You can simply call
88 wxWindow::Close on the frame. This will invoke your own close event handler
89 which may destroy the frame.
90
91 You can do checking to see if your application can be safely exited at this
92 point, either from within your close event handler, or from within your exit
93 menu command handler. For example, you may wish to check that all files have
94 been saved. Give the user a chance to save and quit, to not save but quit
95 anyway, or to cancel the exit command altogether.
96
97
98 @section overview_windowdeletion_exitapp Exiting the Application Gracefully
99
100 A wxWidgets application automatically exits when the last top level window
101 (wxFrame or wxDialog), is destroyed. Put any application-wide cleanup code in
102 wxApp::OnExit (this is a virtual function, not an event handler).
103
104
105 @section overview_windowdeletion_deletion Automatic Deletion of Child Windows
106
107 Child windows are deleted from within the parent destructor. This includes any
108 children that are themselves frames or dialogs, so you may wish to close these
109 child frame or dialog windows explicitly from within the parent close handler.
110
111
112 @section overview_windowdeletion_windowkinds Other Kinds of Windows
113
114 So far we've been talking about 'managed' windows, i.e. frames and dialogs.
115 Windows with parents, such as controls, don't have delayed destruction and
116 don't usually have close event handlers, though you can implement them if you
117 wish. For consistency, continue to use the wxWindow::Destroy function instead
118 of the @c delete operator when deleting these kinds of windows explicitly.
119
120 */
121