1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
142 #include "wx/clipbrd.h"
144 #include "wx/textfile.h"
146 #include "wx/caret.h"
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
153 #include "wx/cmdproc.h"
156 #include "wx/dataobj.h"
159 // turn extra wxTextCtrl-specific debugging on/off
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
167 #undef WXDEBUG_TEXT_REPLACE
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
175 // ----------------------------------------------------------------------------
177 // ----------------------------------------------------------------------------
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
184 wxTextPos tmp
= from
;
190 // ----------------------------------------------------------------------------
192 // ----------------------------------------------------------------------------
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
212 // the position of the first visible pixel and the first visible column
214 wxTextCoord m_colStart
;
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible
;
219 wxTextCoord m_colLastVisible
;
222 wxTextSingleLineData()
227 m_colLastVisible
= -1;
228 m_posLastVisible
= -1;
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
237 wxArrayString m_lines
;
239 // the current ranges of the scrollbars
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX
,
247 // the max line length in pixels
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest
;
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal
;
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
263 // when m_xCaret == -1, we don't have any remembered position
267 wxTextMultiLineData()
273 m_updateScrollbarY
= false;
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
287 wxWrappedLineData
& lineData
) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord
GetRowStart(wxTextCoord row
) const
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
303 return row
? m_rowsStart
[row
- 1] : 0;
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
309 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
320 // return the width of the row in pixels
321 wxCoord
GetRowWidth(wxTextCoord row
) const
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
325 return m_rowsWidth
[row
];
328 // return the number of rows
329 size_t GetRowCount() const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 return m_rowsStart
.GetCount() + 1;
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
341 return m_rowsStart
.GetCount();
344 // return the first row of this line
345 wxTextCoord
GetFirstRow() const
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352 // return the first row of the next line
353 wxTextCoord
GetNextRow() const
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
357 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
365 return m_rowsStart
[row
];
368 // this code is unused any longer
370 // return true if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart
) const
374 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
377 // return true if the column is the last column of the row starting in
379 bool IsLastColInRow(wxTextCoord colRowStart
,
380 wxTextCoord colRowEnd
,
381 wxTextCoord lenLine
) const
383 // find the row which starts with colRowStart
384 size_t nRows
= GetRowCount();
385 for ( size_t n
= 0; n
< nRows
; n
++ )
387 if ( GetRowStart(n
) == colRowStart
)
389 wxTextCoord colNextRowStart
= n
== nRows
- 1
391 : GetRowStart(n
+ 1);
393 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
394 _T("this column is not in this row at all!") );
396 return colRowEnd
== colNextRowStart
- 1;
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row
) const
410 return (size_t)row
== GetExtraRowCount();
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
416 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth
.Empty(); }
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart
;
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth
;
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst
;
435 // the last modification "time"-stamp used by LayoutLines()
439 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
443 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData
;
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid
;
457 // the current timestamp used by LayoutLines()
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line
)
463 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
465 m_rowFirstInvalid
= line
;
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line
) const
472 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
473 m_linesData
[line
].IsValid();
480 m_rowFirstInvalid
= -1;
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
490 We use custom versions of wxWidgets command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand
: public wxCommand
504 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl
*text
) = 0;
513 virtual bool Undo(wxTextCtrl
*text
) = 0;
516 // insert text command
517 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
520 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand
*other
);
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl
*text
);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl
*text
);
536 // the text we insert
539 // the position where we inserted the text
543 // remove text command
544 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
547 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl
*text
);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl
*text
);
561 // the range of text to delete
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted
;
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
573 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
575 m_compressInserts
= false;
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand
*command
);
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts
= false; }
587 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
588 bool IsCompressing() const { return m_compressInserts
; }
591 virtual bool DoCommand(wxCommand
& cmd
)
592 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
593 virtual bool UndoCommand(wxCommand
& cmd
)
594 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
601 // the control we're associated with
604 // if the flag is true we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts
;
609 // ============================================================================
611 // ============================================================================
613 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
614 EVT_CHAR(wxTextCtrl::OnChar
)
616 EVT_SIZE(wxTextCtrl::OnSize
)
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
621 // ----------------------------------------------------------------------------
623 // ----------------------------------------------------------------------------
625 void wxTextCtrl::Init()
631 m_isModified
= false;
642 // init wxScrollHelper
645 // init the undo manager
646 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
652 bool wxTextCtrl::Create(wxWindow
*parent
,
654 const wxString
& value
,
658 const wxValidator
& validator
,
659 const wxString
&name
)
661 if ( style
& wxTE_MULTILINE
)
663 // for compatibility with wxMSW we create the controls with vertical
664 // scrollbar always shown unless they have wxTE_RICH style (because
665 // Windows text controls always has vert scrollbar but richedit one
667 if ( !(style
& wxTE_RICH
) )
669 style
|= wxALWAYS_SHOW_SB
;
672 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
673 // we won't have horizontal scrollbar automatically, no need to do
676 // TODO: support wxTE_NO_VSCROLL (?)
678 // create data object for normal multiline or for controls with line
680 if ( style
& wxHSCROLL
)
681 m_data
.mdata
= new wxTextMultiLineData
;
683 m_data
.wdata
= new wxTextWrappedData
;
687 // this doesn't make sense for single line controls
690 // create data object for single line controls
691 m_data
.sdata
= new wxTextSingleLineData
;
694 #if wxUSE_TWO_WINDOWS
695 if ((style
& wxBORDER_MASK
) == 0)
696 style
|= wxBORDER_SUNKEN
;
699 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
705 SetCursor(wxCURSOR_IBEAM
);
707 if ( style
& wxTE_MULTILINE
)
709 // we should always have at least one line in a multiline control
710 MData().m_lines
.Add(wxEmptyString
);
712 if ( !(style
& wxHSCROLL
) )
714 WData().m_linesData
.Add(new wxWrappedLineData
);
715 WData().InvalidateLinesBelow(0);
718 // we might support it but it's quite useless and other ports don't
720 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
721 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
728 m_isEditable
= !(style
& wxTE_READONLY
);
731 InitInsertionPoint();
733 // we can't show caret right now as we're not shown yet and so it would
734 // result in garbage on the screen - we'll do it after first OnPaint()
737 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
739 wxSizeEvent
sizeEvent(GetSize(), GetId());
740 GetEventHandler()->ProcessEvent(sizeEvent
);
745 wxTextCtrl::~wxTextCtrl()
747 delete m_cmdProcessor
;
751 if ( IsSingleLine() )
753 else if ( WrapLines() )
760 // ----------------------------------------------------------------------------
762 // ----------------------------------------------------------------------------
764 void wxTextCtrl::SetValue(const wxString
& value
)
766 if ( IsSingleLine() && (value
== GetValue()) )
772 Replace(0, GetLastPosition(), value
);
774 if ( IsSingleLine() )
776 SetInsertionPoint(0);
779 // TODO: should we generate the event or not, finally?
782 const wxArrayString
& wxTextCtrl::GetLines() const
784 return MData().m_lines
;
787 size_t wxTextCtrl::GetLineCount() const
789 return MData().m_lines
.GetCount();
792 wxString
wxTextCtrl::GetValue() const
794 // for multiline controls we don't always store the total value but only
795 // recompute it when asked - and to invalidate it we just empty it in
797 if ( !IsSingleLine() && m_value
.empty() )
799 // recalculate: note that we always do it for empty multilien control,
800 // but then it's so quick that it's not important
802 // the first line is special as there is no \n before it, so it's
804 const wxArrayString
& lines
= GetLines();
805 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
806 self
->m_value
<< lines
[0u];
807 size_t count
= lines
.GetCount();
808 for ( size_t n
= 1; n
< count
; n
++ )
810 self
->m_value
<< _T('\n') << lines
[n
];
817 void wxTextCtrl::Clear()
819 SetValue(wxEmptyString
);
822 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
823 const wxString
& text
)
827 // first, we have to relayout the line entirely
829 // OPT: we might try not to recalc the unchanged part of line
831 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
833 // if we had some number of rows before, use this number, otherwise
834 // just make sure that the test below (rowsNew != rowsOld) will be true
836 if ( lineData
.IsValid() )
838 rowsOld
= lineData
.GetExtraRowCount();
840 else // line wasn't laid out yet
842 // assume it changed entirely as we can't do anything better
846 // now change the line
847 MData().m_lines
[line
] = text
;
849 // OPT: we choose to lay it our immediately instead of delaying it
850 // until it is needed because it allows us to avoid invalidating
851 // lines further down if the number of rows didn't chnage, but
852 // maybe we can imporve this even further?
853 LayoutLine(line
, lineData
);
855 int rowsNew
= lineData
.GetExtraRowCount();
857 if ( rowsNew
!= rowsOld
)
859 // we have to update the line wrap marks as this is normally done
860 // by LayoutLines() which we bypassed by calling LayoutLine()
862 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
863 rowCount
= wxMax(rowsOld
, rowsNew
);
864 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
866 // next, if this is not the last line, as the number of rows in it
867 // changed, we need to shift all the lines below it
868 if ( (size_t)line
< WData().m_linesData
.GetCount() )
870 // number of rows changed shifting all lines below
871 WData().InvalidateLinesBelow(line
+ 1);
874 // the number of rows changed
880 MData().m_lines
[line
] = text
;
883 // the number of rows didn't change
887 void wxTextCtrl::RemoveLine(wxTextCoord line
)
889 MData().m_lines
.RemoveAt(line
);
892 // we need to recalculate all the starting rows from this line, but we
893 // can avoid doing it if this line was never calculated: this means
894 // that we will recalculate all lines below it anyhow later if needed
895 if ( WData().IsValidLine(line
) )
897 WData().InvalidateLinesBelow(line
);
900 WData().m_linesData
.RemoveAt(line
);
904 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
906 MData().m_lines
.Insert(text
, line
);
909 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
911 // invalidate everything below it
912 WData().InvalidateLinesBelow(line
);
916 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
918 wxTextCoord colStart
, colEnd
,
922 !PositionToXY(from
, &colStart
, &lineStart
) ||
923 !PositionToXY(to
, &colEnd
, &lineEnd
) )
925 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
930 #ifdef WXDEBUG_TEXT_REPLACE
931 // a straighforward (but very inefficient) way of calculating what the new
933 wxString textTotal
= GetValue();
934 wxString
textTotalNew(textTotal
, (size_t)from
);
935 textTotalNew
+= text
;
936 if ( (size_t)to
< textTotal
.length() )
937 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
938 #endif // WXDEBUG_TEXT_REPLACE
940 // remember the old selection and reset it immediately: we must do it
941 // before calling Refresh(anything) as, at least under GTK, this leads to
942 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
943 // text would be redrawn as selected if we didn't reset the selection
944 int selStartOld
= m_selStart
,
945 selEndOld
= m_selEnd
;
950 if ( IsSingleLine() )
952 // replace the part of the text with the new value
953 wxString
valueNew(m_value
, (size_t)from
);
955 // remember it for later use
956 wxCoord startNewText
= GetTextWidth(valueNew
);
959 if ( (size_t)to
< m_value
.length() )
961 valueNew
+= m_value
.c_str() + (size_t)to
;
964 // we usually refresh till the end of line except of the most common case
965 // when some text is appended to the end of the string in which case we
967 wxCoord widthNewText
;
969 if ( (size_t)from
< m_value
.length() )
971 // refresh till the end of line
974 else // text appended, not replaced
976 // refresh only the new text
977 widthNewText
= GetTextWidth(text
);
982 // force SData().m_colLastVisible update
983 SData().m_colLastVisible
= -1;
986 RefreshPixelRange(0, startNewText
, widthNewText
);
990 //OPT: special case for replacements inside single line?
993 Join all the lines in the replacement range into one string, then
994 replace a part of it with the new text and break it into lines again.
997 // (0) we want to know if this replacement changes the number of rows
998 // as if it does we need to refresh everything below the changed
999 // text (it will be shifted...) and we can avoid it if there is no
1001 bool rowsNumberChanged
= false;
1004 const wxArrayString
& linesOld
= GetLines();
1007 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1009 if ( line
> lineStart
)
1011 // from the previous line
1012 textOrig
+= _T('\n');
1015 textOrig
+= linesOld
[line
];
1018 // we need to append the '\n' for the last line unless there is no
1020 size_t countOld
= linesOld
.GetCount();
1022 // (2) replace text in the combined string
1024 // (2a) leave the part before replaced area unchanged
1025 wxString
textNew(textOrig
, colStart
);
1027 // these values will be used to refresh the changed area below
1028 wxCoord widthNewText
,
1029 startNewText
= GetTextWidth(textNew
);
1030 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1032 // text appended, refresh just enough to show the new text
1033 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1035 else // text inserted, refresh till the end of line
1040 // (2b) insert new text
1043 // (2c) and append the end of the old text
1045 // adjust for index shift: to is relative to colStart, not 0
1046 size_t toRel
= (size_t)((to
- from
) + colStart
);
1047 if ( toRel
< textOrig
.length() )
1049 textNew
+= textOrig
.c_str() + toRel
;
1052 // (3) break it into lines
1054 wxArrayString lines
;
1055 const wxChar
*curLineStart
= textNew
.c_str();
1056 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1058 // end of line/text?
1059 if ( !*p
|| *p
== _T('\n') )
1061 lines
.Add(wxString(curLineStart
, p
));
1065 curLineStart
= p
+ 1;
1069 #ifdef WXDEBUG_TEXT_REPLACE
1070 // (3a) all empty tokens should be counted as replacing with "foo" and
1071 // with "foo\n" should have different effects
1072 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1073 wxTOKEN_RET_EMPTY_ALL
);
1075 if ( lines2
.IsEmpty() )
1077 lines2
.Add(wxEmptyString
);
1080 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1081 _T("Replace() broken") );
1082 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1084 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1086 #endif // WXDEBUG_TEXT_REPLACE
1088 // (3b) special case: if we replace everything till the end we need to
1089 // keep an empty line or the lines would disappear completely
1090 // (this also takes care of never leaving m_lines empty)
1091 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1093 lines
.Add(wxEmptyString
);
1096 size_t nReplaceCount
= lines
.GetCount(),
1099 // (4) merge into the array
1102 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1104 if ( nReplaceLine
< nReplaceCount
)
1106 // we have the replacement line for this one
1107 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1109 rowsNumberChanged
= true;
1112 UpdateMaxWidth(line
);
1114 else // no more replacement lines
1116 // (4b) delete all extra lines (note that we need to delete
1117 // them backwards because indices shift while we do it)
1118 bool deletedLongestLine
= false;
1119 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1121 if ( lineDel
== MData().m_lineLongest
)
1123 // we will need to recalc the max line width
1124 deletedLongestLine
= true;
1127 RemoveLine(lineDel
);
1130 if ( deletedLongestLine
)
1135 // even the line number changed
1136 rowsNumberChanged
= true;
1138 // update line to exit the loop
1143 // (4c) insert the new lines
1144 if ( nReplaceLine
< nReplaceCount
)
1146 // even the line number changed
1147 rowsNumberChanged
= true;
1151 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1153 UpdateMaxWidth(lineEnd
);
1155 while ( nReplaceLine
< nReplaceCount
);
1158 // (5) now refresh the changed area
1160 // update the (cached) last position first as refresh functions use it
1161 m_posLast
+= text
.length() - to
+ from
;
1163 // we may optimize refresh if the number of rows didn't change - but if
1164 // it did we have to refresh everything below the part we chanegd as
1165 // well as it might have moved
1166 if ( !rowsNumberChanged
)
1168 // refresh the line we changed
1171 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1175 //OPT: we shouldn't refresh the unchanged part of the line in
1176 // this case, but instead just refresh the tail of it - the
1177 // trouble is that we don't know here where does this tail
1181 // number of rows didn't change, refresh the updated rows and the
1183 if ( lineStart
<= lineEnd
)
1184 RefreshLineRange(lineStart
, lineEnd
);
1186 else // rows number did change
1190 // refresh only part of the first line
1191 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1193 //else: we have to refresh everything as some part of the text
1194 // could be in the previous row before but moved to the next
1195 // one now (due to word wrap)
1197 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1198 if ( lineStart
<= lineEnd
)
1199 RefreshLineRange(lineStart
, lineEnd
);
1201 // refresh text rect left below
1202 RefreshLineRange(lineEnd
+ 1, 0);
1204 // the vert scrollbar might [dis]appear
1205 MData().m_updateScrollbarY
= true;
1208 // must recalculate it - will do later
1212 #ifdef WXDEBUG_TEXT_REPLACE
1213 // optimized code above should give the same result as straightforward
1214 // computation in the beginning
1215 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1216 #endif // WXDEBUG_TEXT_REPLACE
1218 // update the current position: note that we always put the cursor at the
1219 // end of the replacement text
1220 DoSetInsertionPoint(from
+ text
.length());
1222 // and the selection: this is complicated by the fact that selection coords
1223 // must be first updated to reflect change in text coords, i.e. if we had
1224 // selection from 17 to 19 and we just removed this range, we don't have to
1225 // refresh anything, so we can't just use ClearSelection() here
1226 if ( selStartOld
!= -1 )
1228 // refresh the parst of the selection outside the changed text (which
1229 // we already refreshed)
1230 if ( selStartOld
< from
)
1231 RefreshTextRange(selStartOld
, from
);
1232 if ( to
< selEndOld
)
1233 RefreshTextRange(to
, selEndOld
);
1237 // now call it to do the rest (not related to refreshing)
1241 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1243 // Replace() only works with correctly ordered arguments, so exchange them
1245 OrderPositions(from
, to
);
1247 Replace(from
, to
, wxEmptyString
);
1250 void wxTextCtrl::WriteText(const wxString
& text
)
1252 // replace the selection with the new text
1255 Replace(m_curPos
, m_curPos
, text
);
1258 void wxTextCtrl::AppendText(const wxString
& text
)
1260 SetInsertionPointEnd();
1264 // ----------------------------------------------------------------------------
1266 // ----------------------------------------------------------------------------
1268 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1270 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1271 _T("insertion point position out of range") );
1273 // don't do anything if it didn't change
1274 if ( pos
!= m_curPos
)
1276 DoSetInsertionPoint(pos
);
1279 if ( !IsSingleLine() )
1281 // moving cursor should reset the stored abscissa (even if the cursor
1282 // position didn't actually change!)
1283 MData().m_xCaret
= -1;
1289 void wxTextCtrl::InitInsertionPoint()
1291 // so far always put it in the beginning
1292 DoSetInsertionPoint(0);
1294 // this will also set the selection anchor correctly
1298 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1300 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1301 _T("DoSetInsertionPoint() can only be called with valid pos") );
1304 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1307 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1309 MoveInsertionPoint(pos
);
1314 void wxTextCtrl::SetInsertionPointEnd()
1316 SetInsertionPoint(GetLastPosition());
1319 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1324 wxTextPos
wxTextCtrl::GetLastPosition() const
1327 if ( IsSingleLine() )
1329 pos
= m_value
.length();
1335 size_t nLineCount
= GetLineCount();
1336 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1338 // +1 is because the positions at the end of this line and of the
1339 // start of the next one are different
1340 pos
+= GetLines()[nLine
].length() + 1;
1345 // the last position is at the end of the last line, not in the
1346 // beginning of the next line after it
1350 // more probable reason of this would be to forget to update m_posLast
1351 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1352 #endif // WXDEBUG_TEXT
1360 // ----------------------------------------------------------------------------
1362 // ----------------------------------------------------------------------------
1364 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1372 wxString
wxTextCtrl::GetSelectionText() const
1376 if ( HasSelection() )
1378 if ( IsSingleLine() )
1380 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1384 wxTextCoord colStart
, lineStart
,
1386 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1387 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1389 // as always, we need to check for the special case when the start
1390 // and end line are the same
1391 if ( lineEnd
== lineStart
)
1393 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1395 else // sel on multiple lines
1397 // take the end of the first line
1398 sel
= GetLines()[lineStart
].c_str() + colStart
;
1401 // all intermediate ones
1402 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1404 sel
<< GetLines()[line
] << _T('\n');
1407 // and the start of the last one
1408 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1416 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1418 // selecting till -1 is the same as selecting to the end
1419 if ( to
== -1 && from
!= -1 )
1421 to
= GetLastPosition();
1424 if ( from
== -1 || to
== from
)
1428 else // valid sel range
1430 // remember the 'to' position as the current position, used to move the
1431 // caret there later
1432 wxTextPos toOrig
= to
;
1434 OrderPositions(from
, to
);
1436 wxCHECK_RET( to
<= GetLastPosition(),
1437 _T("invalid range in wxTextCtrl::SetSelection") );
1439 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1441 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1442 // directly and so m_selStart/End must be reset by then
1443 wxTextPos selStartOld
= m_selStart
,
1444 selEndOld
= m_selEnd
;
1449 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1450 m_selStart
, m_selEnd
);
1452 // refresh only the part of text which became (un)selected if
1454 if ( selStartOld
== m_selStart
)
1456 RefreshTextRange(selEndOld
, m_selEnd
);
1458 else if ( selEndOld
== m_selEnd
)
1460 RefreshTextRange(m_selStart
, selStartOld
);
1464 // OPT: could check for other cases too but it is probably not
1465 // worth it as the two above are the most common ones
1466 if ( selStartOld
!= -1 )
1467 RefreshTextRange(selStartOld
, selEndOld
);
1468 if ( m_selStart
!= -1 )
1469 RefreshTextRange(m_selStart
, m_selEnd
);
1472 // we need to fully repaint the invalidated areas of the window
1473 // before scrolling it (from DoSetInsertionPoint which is typically
1474 // called after SetSelection()), otherwise they may stay unpainted
1475 m_targetWindow
->Update();
1477 //else: nothing to do
1479 // the insertion point is put at the location where the caret was moved
1480 DoSetInsertionPoint(toOrig
);
1484 void wxTextCtrl::ClearSelection()
1486 if ( HasSelection() )
1488 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1489 // directly (see above as well)
1490 wxTextPos selStart
= m_selStart
,
1493 // no selection any more
1497 // refresh the old selection
1498 RefreshTextRange(selStart
, selEnd
);
1501 // the anchor should be moved even if there was no selection previously
1502 m_selAnchor
= m_curPos
;
1505 void wxTextCtrl::RemoveSelection()
1507 if ( !HasSelection() )
1510 Remove(m_selStart
, m_selEnd
);
1513 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1514 wxTextPos
*start
, wxTextPos
*end
) const
1521 if ( !HasSelection() )
1523 // no selection at all, hence no selection in this line
1527 wxTextCoord lineStart
, colStart
;
1528 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1529 if ( lineStart
> line
)
1531 // this line is entirely above the selection
1535 wxTextCoord lineEnd
, colEnd
;
1536 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1537 if ( lineEnd
< line
)
1539 // this line is entirely below the selection
1543 if ( line
== lineStart
)
1548 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1550 else if ( line
== lineEnd
)
1553 *start
= lineEnd
== lineStart
? colStart
: 0;
1557 else // the line is entirely inside the selection
1562 *end
= GetLineLength(line
);
1568 // ----------------------------------------------------------------------------
1570 // ----------------------------------------------------------------------------
1572 bool wxTextCtrl::IsModified() const
1574 return m_isModified
;
1577 bool wxTextCtrl::IsEditable() const
1579 // disabled control can never be edited
1580 return m_isEditable
&& IsEnabled();
1583 void wxTextCtrl::MarkDirty()
1585 m_isModified
= true;
1588 void wxTextCtrl::DiscardEdits()
1590 m_isModified
= false;
1593 void wxTextCtrl::SetEditable(bool editable
)
1595 if ( editable
!= m_isEditable
)
1597 m_isEditable
= editable
;
1599 // the caret (dis)appears
1602 // the appearance of the control might have changed
1607 // ----------------------------------------------------------------------------
1608 // col/lines <-> position correspondence
1609 // ----------------------------------------------------------------------------
1612 A few remarks about this stuff:
1614 o The numbering of the text control columns/rows starts from 0.
1615 o Start of first line is position 0, its last position is line.length()
1616 o Start of the next line is the last position of the previous line + 1
1619 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1621 if ( IsSingleLine() )
1623 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1625 return m_value
.length();
1629 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1630 _T("line index out of range") );
1632 return GetLines()[line
].length();
1636 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1638 if ( IsSingleLine() )
1640 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1646 //this is called during DoGetBestSize
1647 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1649 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1650 _T("line index out of range") );
1652 return GetLines()[line
];
1656 int wxTextCtrl::GetNumberOfLines() const
1658 // there is always 1 line, even if the text is empty
1659 return IsSingleLine() ? 1 : GetLineCount();
1662 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1664 // note that this method should accept any values of x and y and return -1
1665 // if they are out of range
1666 if ( IsSingleLine() )
1668 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1672 if ( (size_t)y
>= GetLineCount() )
1674 // this position is below the text
1675 return GetLastPosition();
1679 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1681 // +1 is because the positions at the end of this line and of the
1682 // start of the next one are different
1683 pos
+= GetLines()[nLine
].length() + 1;
1686 // take into account also the position in line
1687 if ( (size_t)x
> GetLines()[y
].length() )
1689 // don't return position in the next line
1690 x
= GetLines()[y
].length();
1697 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1698 wxTextCoord
*x
, wxTextCoord
*y
) const
1700 if ( IsSingleLine() )
1702 if ( (size_t)pos
> m_value
.length() )
1714 wxTextPos posCur
= 0;
1715 size_t nLineCount
= GetLineCount();
1716 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1718 // +1 is because the start the start of the next line is one
1719 // position after the end of this one
1720 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1723 // we've found the line, now just calc the column
1731 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1732 _T("XYToPosition() or PositionToXY() broken") );
1733 #endif // WXDEBUG_TEXT
1737 else // go further down
1743 // beyond the last line
1748 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1750 // a normal line has one row
1751 wxTextCoord numRows
= 1;
1755 // add the number of additional rows
1756 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1762 wxTextCoord
wxTextCtrl::GetRowCount() const
1764 wxTextCoord count
= GetLineCount();
1769 count
= GetFirstRowOfLine(count
- 1) +
1770 WData().m_linesData
[count
- 1].GetRowCount();
1776 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1781 if ( !WData().IsValidLine(line
) )
1786 return WData().m_linesData
[line
].GetNextRow();
1789 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1794 if ( !WData().IsValidLine(line
) )
1799 return WData().m_linesData
[line
].GetFirstRow();
1802 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1804 wxCoord
*yOut
) const
1806 wxTextCoord col
, line
;
1808 // optimization for special (but common) case when we already have the col
1810 if ( pos
== m_curPos
)
1815 else // must really calculate col/line from pos
1817 if ( !PositionToXY(pos
, &col
, &line
) )
1821 int hLine
= GetLineHeight();
1823 wxString textLine
= GetLineText(line
);
1824 if ( IsSingleLine() || !WrapLines() )
1826 x
= GetTextWidth(textLine
.Left(col
));
1829 else // difficult case: multline control with line wrap
1831 y
= GetFirstRowOfLine(line
);
1833 wxTextCoord colRowStart
;
1834 y
+= GetRowInLine(line
, col
, &colRowStart
);
1838 // x is the width of the text before this position in this row
1839 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1850 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1852 wxCoord
*yOut
) const
1855 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1858 // finally translate the logical text rect coords into physical client
1860 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1865 wxPoint
wxTextCtrl::GetCaretPosition() const
1867 wxCoord xCaret
, yCaret
;
1868 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1870 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1873 return wxPoint(xCaret
, yCaret
);
1876 // pos may be -1 to show the current position
1877 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1879 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1883 if ( IsSingleLine() )
1885 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1887 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1890 GetViewStart(&xStart
, &yStart
);
1896 PositionToLogicalXY(pos
, &x
, &y
);
1898 wxRect rectText
= GetRealTextArea();
1900 // scroll the position vertically into view: if it is currently above
1901 // it, make it the first one, otherwise the last one
1902 if ( MData().m_scrollRangeY
)
1904 y
/= GetLineHeight();
1910 else // we are currently in or below the view area
1912 // find the last row currently shown
1917 // to find the last row we need to use the generic HitTest
1920 // OPT this is a bit silly: we undo this in HitTest(), so
1921 // it would be better to factor out the common
1922 // functionality into a separate function (OTOH it
1923 // won't probably save us that much)
1924 wxPoint
pt(0, rectText
.height
- 1);
1925 pt
+= GetClientAreaOrigin();
1926 pt
+= m_rectText
.GetPosition();
1927 HitTest(pt
, &col
, &yEnd
);
1929 // find the row inside the line
1930 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1934 // finding the last line is easy if each line has exactly
1936 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1941 // scroll down: the current item should appear at the
1942 // bottom of the view
1943 Scroll(0, y
- (yEnd
- yStart
));
1948 // scroll the position horizontally into view
1950 // we follow what I believe to be Windows behaviour here, that is if
1951 // the position is already entirely in the view we do nothing, but if
1952 // we do have to scroll the window to bring it into view, we scroll it
1953 // not just enough to show the position but slightly more so that this
1954 // position is at 1/3 of the window width from the closest border to it
1955 // (I'm not sure that Windows does exactly this but it looks like this)
1956 if ( MData().m_scrollRangeX
)
1958 // unlike for the rows, xStart doesn't correspond to the starting
1959 // column as they all have different widths, so we need to
1960 // translate everything to pixels
1962 // we want the text between x and x2 be entirely inside the view
1963 // (i.e. the current character)
1965 // make xStart the first visible pixel (and not position)
1966 int wChar
= GetAverageWidth();
1971 // we want the position of this column be 1/3 to the right of
1973 x
-= rectText
.width
/ 3;
1976 Scroll(x
/ wChar
, y
);
1978 else // maybe we're beyond the right border of the view?
1980 wxTextCoord col
, row
;
1981 if ( PositionToXY(pos
, &col
, &row
) )
1983 wxString lineText
= GetLineText(row
);
1984 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1985 if ( x2
> xStart
+ rectText
.width
)
1987 // we want the position of this column be 1/3 to the
1988 // left of the right edge, i.e. 2/3 right of the left
1990 x2
-= (2*rectText
.width
)/3;
1993 Scroll(x2
/ wChar
, row
);
1999 //else: multiline but no scrollbars, hence nothing to do
2005 // ----------------------------------------------------------------------------
2007 // ----------------------------------------------------------------------------
2010 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2011 distinguish between inlusive/exclusive words and between words and
2012 WORDS (in vim sense) and also, finally, make the set of characters
2013 which make up a word configurable - currently we use the exclusive
2014 WORDS only (coincidentally, this is what Windows edit control does)
2016 For future references, here is what vim help says:
2018 A word consists of a sequence of letters, digits and underscores, or
2019 a sequence of other non-blank characters, separated with white space
2020 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2023 A WORD consists of a sequence of non-blank characters, separated with
2024 white space. An empty line is also considered to be a word and a
2028 static inline bool IsWordChar(wxChar ch
)
2030 return !wxIsspace(ch
);
2033 wxTextPos
wxTextCtrl::GetWordStart() const
2035 if ( m_curPos
== -1 || m_curPos
== 0 )
2038 if ( m_curCol
== 0 )
2040 // go to the end of the previous line
2041 return m_curPos
- 1;
2044 // it shouldn't be possible to learn where the word starts in the password
2049 // start at the previous position
2050 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2051 const wxChar
*p
= p0
+ m_curCol
- 1;
2053 // find the end of the previous word
2054 while ( (p
> p0
) && !IsWordChar(*p
) )
2057 // now find the beginning of this word
2058 while ( (p
> p0
) && IsWordChar(*p
) )
2061 // we might have gone too far
2062 if ( !IsWordChar(*p
) )
2065 return (m_curPos
- m_curCol
) + p
- p0
;
2068 wxTextPos
wxTextCtrl::GetWordEnd() const
2070 if ( m_curPos
== -1 )
2073 wxString line
= GetLineText(m_curRow
);
2074 if ( (size_t)m_curCol
== line
.length() )
2076 // if we're on the last position in the line, go to the next one - if
2078 wxTextPos pos
= m_curPos
;
2079 if ( pos
< GetLastPosition() )
2085 // it shouldn't be possible to learn where the word ends in the password
2088 return GetLastPosition();
2090 // start at the current position
2091 const wxChar
*p0
= line
.c_str();
2092 const wxChar
*p
= p0
+ m_curCol
;
2094 // find the start of the next word
2095 while ( *p
&& !IsWordChar(*p
) )
2098 // now find the end of it
2099 while ( *p
&& IsWordChar(*p
) )
2102 // and find the start of the next word
2103 while ( *p
&& !IsWordChar(*p
) )
2106 return (m_curPos
- m_curCol
) + p
- p0
;
2109 // ----------------------------------------------------------------------------
2111 // ----------------------------------------------------------------------------
2113 void wxTextCtrl::Copy()
2116 if ( HasSelection() )
2118 wxClipboardLocker clipLock
;
2120 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2121 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2122 wxTextDataObject
*data
= new wxTextDataObject(text
);
2123 wxTheClipboard
->SetData(data
);
2125 #endif // wxUSE_CLIPBOARD
2128 void wxTextCtrl::Cut()
2133 bool wxTextCtrl::DoCut()
2135 if ( !HasSelection() )
2145 void wxTextCtrl::Paste()
2150 bool wxTextCtrl::DoPaste()
2153 wxClipboardLocker clipLock
;
2155 wxTextDataObject data
;
2156 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2157 && wxTheClipboard
->GetData(data
) )
2159 // reverse transformation: '\r\n\" -> '\n'
2160 wxString text
= wxTextFile::Translate(data
.GetText(),
2161 wxTextFileType_Unix
);
2162 if ( !text
.empty() )
2169 #endif // wxUSE_CLIPBOARD
2174 // ----------------------------------------------------------------------------
2176 // ----------------------------------------------------------------------------
2178 wxTextCtrlInsertCommand
*
2179 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2181 return (wxTextCtrlInsertCommand
*)
2182 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2186 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2188 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2191 if ( IsCompressing() )
2193 wxTextCtrlInsertCommand
*
2194 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2196 // it is possible that we don't have any last command at all if,
2197 // for example, it was undone since the last Store(), so deal with
2201 cmdInsLast
->Append(cmdIns
);
2205 // don't need to call the base class version
2210 // append the following insert commands to this one
2211 m_compressInserts
= true;
2213 // let the base class version will do the job normally
2215 else // not an insert command
2217 // stop compressing insert commands - this won't work with the last
2218 // command not being an insert one anyhow
2221 // let the base class version will do the job normally
2224 wxCommandProcessor::Store(command
);
2227 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2229 m_text
+= other
->m_text
;
2232 bool wxTextCtrlInsertCommand::CanUndo() const
2234 return m_from
!= -1;
2237 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2239 // the text is going to be inserted at the current position, remember where
2241 m_from
= text
->GetInsertionPoint();
2243 // and now do insert it
2244 text
->WriteText(m_text
);
2249 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2251 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2253 // remove the text from where we inserted it
2254 text
->Remove(m_from
, m_from
+ m_text
.length());
2259 bool wxTextCtrlRemoveCommand::CanUndo() const
2261 // if we were executed, we should have the text we removed
2262 return !m_textDeleted
.empty();
2265 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2267 text
->SetSelection(m_from
, m_to
);
2268 m_textDeleted
= text
->GetSelectionText();
2269 text
->RemoveSelection();
2274 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2276 // it is possible that the text was deleted and that we can't restore text
2277 // at the same position we removed it any more
2278 wxTextPos posLast
= text
->GetLastPosition();
2279 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2280 text
->WriteText(m_textDeleted
);
2285 void wxTextCtrl::Undo()
2287 // the caller must check it
2288 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2290 m_cmdProcessor
->Undo();
2293 void wxTextCtrl::Redo()
2295 // the caller must check it
2296 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2298 m_cmdProcessor
->Redo();
2301 bool wxTextCtrl::CanUndo() const
2303 return IsEditable() && m_cmdProcessor
->CanUndo();
2306 bool wxTextCtrl::CanRedo() const
2308 return IsEditable() && m_cmdProcessor
->CanRedo();
2311 // ----------------------------------------------------------------------------
2313 // ----------------------------------------------------------------------------
2315 wxSize
wxTextCtrl::DoGetBestClientSize() const
2317 // when we're called for the very first time from Create() we must
2318 // calculate the font metrics here because we can't do it before calling
2319 // Create() (there is no window yet and wxGTK crashes) but we need them
2321 if ( m_heightLine
== -1 )
2323 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2327 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2329 int wChar
= GetAverageWidth(),
2330 hChar
= GetLineHeight();
2332 int widthMin
= wxMax(10*wChar
, 100);
2338 if ( !IsSingleLine() )
2340 // let the control have a reasonable number of lines
2341 int lines
= GetNumberOfLines();
2344 else if ( lines
> 10 )
2351 rectText
.height
= h
;
2352 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2353 return wxSize(rectTotal
.width
, rectTotal
.height
);
2356 void wxTextCtrl::UpdateTextRect()
2358 wxRect
rectTotal(GetClientSize());
2359 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2360 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2362 // code elsewhere is confused by negative rect size
2363 if ( m_rectText
.width
<= 0 )
2364 m_rectText
.width
= 1;
2365 if ( m_rectText
.height
<= 0 )
2366 m_rectText
.height
= 1;
2368 if ( !IsSingleLine() )
2370 // invalidate it so that GetRealTextArea() will recalc it
2371 MData().m_rectTextReal
.width
= 0;
2373 // only scroll this rect when the window is scrolled: note that we have
2374 // to scroll not only the text but the line wrap marks too if we show
2376 wxRect rectText
= GetRealTextArea();
2377 if ( extraSpace
&& *extraSpace
)
2379 rectText
.width
+= *extraSpace
;
2381 SetTargetRect(rectText
);
2383 // relayout all lines
2386 WData().m_rowFirstInvalid
= 0;
2388 // increase timestamp: this means that the lines which had been
2389 // laid out before will be relayd out the next time LayoutLines()
2390 // is called because their timestamp will be smaller than the
2392 WData().m_timestamp
++;
2396 UpdateLastVisible();
2399 void wxTextCtrl::UpdateLastVisible()
2401 // this method is only used for horizontal "scrollbarless" scrolling which
2402 // is used only with single line controls
2403 if ( !IsSingleLine() )
2406 // use (efficient) HitTestLine to find the last visible character
2407 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2409 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2411 case wxTE_HT_BEYOND
:
2412 // everything is visible
2413 SData().m_colLastVisible
= text
.length();
2416 SData().m_posLastVisible
= -1;
2420 case wxTE_HT_BEFORE:
2424 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2427 case wxTE_HT_ON_TEXT
:
2430 // the last entirely seen character is the previous one because
2431 // this one is only partly visible - unless the width of the
2432 // string is exactly the max width
2433 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2434 if ( SData().m_posLastVisible
> m_rectText
.width
)
2436 // this character is not entirely visible, take the
2441 SData().m_posLastVisible
= -1;
2443 //else: we can just see it
2445 SData().m_colLastVisible
= col
;
2450 // calculate the width of the text really shown
2451 if ( SData().m_posLastVisible
== -1 )
2453 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2456 // current value is relative the start of the string text which starts at
2457 // SData().m_colStart, we need an absolute offset into string
2458 SData().m_colLastVisible
+= SData().m_colStart
;
2460 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2461 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2464 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2468 if ( !IsSingleLine() )
2471 // update them immediately because if we are called for the first time,
2472 // we need to create them in order for the base class version to
2473 // position the scrollbars correctly - if we don't do it now, it won't
2474 // happen at all if we don't get more size events
2478 MData().m_updateScrollbarX
=
2479 MData().m_updateScrollbarY
= true;
2485 wxCoord
wxTextCtrl::GetTotalWidth() const
2488 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2492 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2495 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2499 wxRect
wxTextCtrl::GetRealTextArea() const
2501 // for single line text control it's just the same as text rect
2502 if ( IsSingleLine() )
2505 // the real text area always holds an entire number of lines, so the only
2506 // difference with the text area is a narrow strip along the bottom border
2507 wxRect rectText
= MData().m_rectTextReal
;
2508 if ( !rectText
.width
)
2511 rectText
= m_rectText
;
2513 // when we're called for the very first time, the line height might not
2514 // had been calculated yet, so do get it now
2515 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2516 self
->RecalcFontMetrics();
2518 int hLine
= GetLineHeight();
2519 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2522 self
->MData().m_rectTextReal
= rectText
;
2528 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2530 wxTextCoord
*colRowStart
) const
2532 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2534 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2536 if ( !WData().IsValidLine(line
) )
2539 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2542 rowMax
= lineData
.GetExtraRowCount();
2546 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2549 // it's ok here that row is 1 greater than needed: like this, it is
2550 // counted as a normal (and not extra) row
2552 //else: only one row anyhow
2556 // +1 because we need a real row number, not the extra row one
2557 *colRowStart
= lineData
.GetRowStart(row
);
2559 // this can't happen, of course
2560 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2566 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2568 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2569 // else now and has rather awkward interface for our needs here
2571 lineData
.m_rowsStart
.Empty();
2572 lineData
.m_rowsWidth
.Empty();
2574 const wxString
& text
= GetLineText(line
);
2576 size_t colRowStart
= 0;
2579 size_t lenRow
= GetPartOfWrappedLine
2581 text
.c_str() + colRowStart
,
2585 // remember the start of this row (not for the first one as
2586 // it's always 0) and its width
2588 lineData
.m_rowsStart
.Add(colRowStart
);
2589 lineData
.m_rowsWidth
.Add(widthRow
);
2591 colRowStart
+= lenRow
;
2593 while ( colRowStart
< text
.length() );
2595 // put the current timestamp on it
2596 lineData
.m_timestamp
= WData().m_timestamp
;
2599 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2601 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2603 // if we were called, some line was dirty and if it was dirty we must have
2604 // had m_rowFirstInvalid set to something too
2605 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2606 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2608 wxTextCoord rowFirst
, rowCur
;
2611 // start after the last known valid line
2612 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2613 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2615 else // no valid lines, start at row 0
2621 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2623 // set the starting row for this line
2624 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2625 lineData
.m_rowFirst
= rowCur
;
2627 // had the line been already broken into rows?
2629 // if so, compare its timestamp with the current one: if nothing has
2630 // been changed, don't relayout it
2631 if ( !lineData
.IsValid() ||
2632 (lineData
.m_timestamp
< WData().m_timestamp
) )
2634 // now do break it in rows
2635 LayoutLine(line
, lineData
);
2638 rowCur
+= lineData
.GetRowCount();
2641 // we are now valid at least up to this line, but if it is the last one we
2642 // just don't have any more invalid rows at all
2643 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2648 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2649 self
->WData().m_rowFirstInvalid
= lineLast
;
2651 // also refresh the line end indicators (FIXME shouldn't do it always!)
2652 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2655 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2656 wxCoord
*widthReal
) const
2658 // this function is slow, it shouldn't be called unless really needed
2659 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2663 wxCoord wReal
= wxDefaultCoord
;
2664 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2667 case wxTE_HT_BEFORE:
2671 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2674 case wxTE_HT_ON_TEXT
:
2677 // the last entirely seen character is the previous one because
2678 // this one is only partly visible - unless the width of the
2679 // string is exactly the max width
2680 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2681 if ( wReal
> m_rectText
.width
)
2683 // this character is not entirely visible, take the
2688 wReal
= wxDefaultCoord
;
2690 //else: we can just see it
2692 // wrap at any character or only at words boundaries?
2693 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2695 // find the (last) not word char before this word
2696 wxTextCoord colWordStart
;
2697 for ( colWordStart
= col
;
2698 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2702 if ( colWordStart
> 0 )
2704 if ( colWordStart
!= col
)
2706 // will have to recalc the real width
2707 wReal
= wxDefaultCoord
;
2712 //else: only a single word, have to wrap it here
2717 case wxTE_HT_BEYOND
:
2721 // we return the number of characters, not the index of the last one
2722 if ( (size_t)col
< s
.length() )
2724 // but don't return more than this (empty) string has
2730 if ( wReal
== wxDefaultCoord
)
2732 // calc it if not done yet
2733 wReal
= GetTextWidth(s
.Truncate(col
));
2739 // VZ: old, horribly inefficient code which can still be used for checking
2740 // the result (in line, not word, wrap mode only) - to be removed later
2742 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2743 wxClientDC
dc(self
);
2744 dc
.SetFont(GetFont());
2745 self
->DoPrepareDC(dc
);
2747 wxCoord widthMax
= m_rectText
.width
;
2749 // the text which we can keep in this ROW
2752 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2756 dc
.GetTextExtent(str
, &w
, NULL
);
2761 // if we wrapped, the last letter was one too much
2762 if ( str
.length() > 1 )
2765 str
.erase(str
.length() - 1, 1);
2767 else // but always keep at least one letter in each row
2769 // the real width then is the last value of w and not teh one
2774 else // we didn't wrap
2779 wxASSERT( col
== str
.length() );
2783 wxASSERT( *widthReal
== wOld
);
2788 //return str.length();
2794 // OPT: this function is called a lot - would be nice to optimize it but I
2795 // don't really know how yet
2796 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2798 wxTextCoord
*colOut
) const
2800 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2803 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2804 wxClientDC
dc(self
);
2805 dc
.SetFont(GetFont());
2806 self
->DoPrepareDC(dc
);
2809 dc
.GetTextExtent(line
, &width
, NULL
);
2812 // clicking beyond the end of line is equivalent to clicking at
2813 // the end of it, so return the last line column
2814 col
= line
.length();
2817 // unless the line is empty and so doesn't have any column at all -
2818 // in this case return 0, what else can we do?
2822 res
= wxTE_HT_BEYOND
;
2828 res
= wxTE_HT_BEFORE
;
2830 else // we're inside the line
2832 // now calculate the column: first, approximate it with fixed-width
2833 // value and then calculate the correct value iteratively: note that
2834 // we use the first character of the line instead of (average)
2835 // GetCharWidth(): it is common to have lines of dashes, for example,
2836 // and this should give us much better approximation in such case
2838 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2839 dc
.GetTextExtent(line
[0], &width
, NULL
);
2846 else if ( (size_t)col
> line
.length() )
2848 col
= line
.length();
2851 // matchDir is the direction in which we should move to reach the
2852 // character containing the given position
2858 } matchDir
= Match_None
;
2861 // check that we didn't go beyond the line boundary
2867 if ( (size_t)col
> line
.length() )
2869 col
= line
.length();
2873 wxString
strBefore(line
, (size_t)col
);
2874 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2877 if ( matchDir
== Match_Right
)
2879 // we were going to the right and, finally, moved beyond
2880 // the original position - stop on the previous one
2886 if ( matchDir
== Match_None
)
2888 // we just started iterating, now we know that we should
2890 matchDir
= Match_Left
;
2892 //else: we are still to the right of the target, continue
2896 // invert the logic above
2897 if ( matchDir
== Match_Left
)
2899 // with the exception that we don't need to backtrack here
2903 if ( matchDir
== Match_None
)
2906 matchDir
= Match_Right
;
2910 // this is not supposed to happen
2911 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2913 if ( matchDir
== Match_Right
)
2920 // check that we calculated it correctly
2922 if ( res
== wxTE_HT_ON_TEXT
)
2925 wxString text
= line
.Left(col
);
2926 dc
.GetTextExtent(text
, &width1
, NULL
);
2927 if ( (size_t)col
< line
.length() )
2932 dc
.GetTextExtent(text
, &width2
, NULL
);
2934 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2935 _T("incorrect HitTestLine() result") );
2937 else // we return last char
2939 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2942 #endif // WXDEBUG_TEXT
2950 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2953 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2954 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2956 *pos
= XYToPosition(x
, y
);
2962 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2963 wxTextCoord
*colOut
,
2964 wxTextCoord
*rowOut
) const
2966 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2969 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2970 wxTextCoord
*colOut
,
2971 wxTextCoord
*rowOut
) const
2973 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
2976 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2979 wxTextCoord
*rowOut
,
2980 wxTextCoord
*colStart
,
2981 wxTextCoord
*colEnd
,
2982 wxTextCoord
*colRowStartOut
,
2983 bool deviceCoords
) const
2985 // is the point in the text area or to the right or below it?
2986 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2988 // translate the window coords x0 and y0 into the client coords in the text
2989 // area by adjusting for both the client and text area offsets (unless this
2990 // was already done)
2994 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2995 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3003 // calculate the row (it is really a LINE, not a ROW)
3006 // these vars are used only for WrapLines() case
3007 wxTextCoord colRowStart
= 0;
3010 if ( colRowStartOut
)
3011 *colRowStartOut
= 0;
3013 int hLine
= GetLineHeight();
3016 // and clicking before it is the same as clicking on the first one
3019 res
= wxTE_HT_BEFORE
;
3023 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3025 if ( IsSingleLine() || !WrapLines() )
3027 // in this case row calculation is simple as all lines have the
3028 // same height and so row is the same as line
3029 if ( row
> rowLast
)
3031 // clicking below the text is the same as clicking on the last
3035 res
= wxTE_HT_BELOW
;
3038 else // multline control with line wrap
3040 // use binary search to find the line containing this row
3041 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3043 hi
= linesData
.GetCount(),
3048 const wxWrappedLineData
& lineData
= linesData
[cur
];
3049 if ( !WData().IsValidLine(cur
) )
3051 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3053 if ( row
< rowFirst
)
3059 // our row is after the first row of the cur line:
3060 // obviously, if cur is the last line, it contains this
3061 // row, otherwise we have to test that it is before the
3062 // first row of the next line
3063 bool found
= cur
== linesData
.GetCount() - 1;
3066 // if the row is beyond the end of text, adjust it to
3067 // be the last one and set res accordingly
3068 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3070 res
= wxTE_HT_BELOW
;
3072 row
= lineData
.GetRowCount() + rowFirst
- 1;
3075 else // not the last row
3077 const wxWrappedLineData
&
3078 lineNextData
= linesData
[cur
+ 1];
3079 if ( !WData().IsValidLine(cur
+ 1) )
3080 LayoutLines(cur
+ 1);
3081 found
= row
< lineNextData
.GetFirstRow();
3086 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3087 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3088 GetLines()[cur
].length());
3102 if ( res
== wxTE_HT_ON_TEXT
)
3104 // now find the position in the line
3105 wxString lineText
= GetLineText(row
),
3108 if ( colRowStart
|| rowLen
)
3110 // look in this row only, not in whole line
3111 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3115 // just take the whole string
3121 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3125 if ( colRowStartOut
)
3127 // give them the column offset in this ROW in pixels
3128 *colRowStartOut
= colRowStart
;
3131 // take into account that the ROW doesn't start in the
3132 // beginning of the LINE
3133 *colStart
+= colRowStart
;
3138 // the hit test result we return is for x1, so throw out
3139 // the result for x2 here
3140 int x2
= x1
+ x20
- x10
;
3141 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3143 *colEnd
+= colRowStart
;
3147 else // before/after vertical text span
3151 // fill the column with the first/last position in the
3152 // corresponding line
3153 if ( res
== wxTE_HT_BEFORE
)
3155 else // res == wxTE_HT_BELOW
3156 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3162 // give them the row in text coords (as is)
3169 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3170 wxTextCoord
*lineOut
,
3171 wxTextCoord
*rowInLineOut
) const
3179 int nLines
= GetNumberOfLines();
3182 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3183 for ( line
= 0; line
< nLines
; line
++ )
3185 if ( !WData().IsValidLine(line
) )
3188 if ( row
< linesData
[line
].GetNextRow() )
3190 // we found the right line
3191 rowInLine
= row
- linesData
[line
].GetFirstRow();
3197 if ( line
== nLines
)
3199 // the row is out of range
3203 else // no line wrapping, everything is easy
3205 if ( row
>= nLines
)
3214 *rowInLineOut
= rowInLine
;
3219 // ----------------------------------------------------------------------------
3221 // ----------------------------------------------------------------------------
3224 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3225 scrolling in both horizontal and vertical direction implemented using
3226 wxScrollHelper and the second one is manual scrolling implemented using
3227 SData().m_ofsHorz and used by the single line controls without scroll bar.
3229 The first version (the standard one) always scrolls by fixed amount which is
3230 fine for vertical scrolling as all lines have the same height but is rather
3231 ugly for horizontal scrolling if proportional font is used. This is why we
3232 manually update and use SData().m_ofsHorz which contains the length of the string
3233 which is hidden beyond the left borde. An important property of text
3234 controls using this kind of scrolling is that an entire number of characters
3235 is always shown and that parts of characters never appear on display -
3236 neither in the leftmost nor rightmost positions.
3238 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3239 done as usual for wxScrollWindow.
3242 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3244 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3246 // pos is the logical position to show
3248 // SData().m_ofsHorz is the fisrt logical position shown
3249 if ( pos
< SData().m_ofsHorz
)
3253 HitTestLine(m_value
, pos
, &col
);
3258 wxCoord width
= m_rectText
.width
;
3261 // if we are called from the ctor, m_rectText is not initialized
3262 // yet, so do it now
3264 width
= m_rectText
.width
;
3267 // SData().m_ofsHorz + width is the last logical position shown
3268 if ( pos
> SData().m_ofsHorz
+ width
)
3272 HitTestLine(m_value
, pos
- width
, &col
);
3273 ScrollText(col
+ 1);
3278 // scroll the window horizontally so that the first visible character becomes
3279 // the one at this position
3280 void wxTextCtrl::ScrollText(wxTextCoord col
)
3282 wxASSERT_MSG( IsSingleLine(),
3283 _T("ScrollText() is for single line controls only") );
3285 // never scroll beyond the left border
3289 // OPT: could only get the extent of the part of the string between col
3290 // and SData().m_colStart
3291 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3293 if ( ofsHorz
!= SData().m_ofsHorz
)
3295 // remember the last currently used pixel
3296 int posLastVisible
= SData().m_posLastVisible
;
3297 if ( posLastVisible
== -1 )
3299 // this may happen when we're called very early, during the
3300 // controls construction
3301 UpdateLastVisible();
3303 posLastVisible
= SData().m_posLastVisible
;
3306 // NB1: to scroll to the right, offset must be negative, hence the
3307 // order of operands
3308 int dx
= SData().m_ofsHorz
- ofsHorz
;
3310 // NB2: we call Refresh() below which results in a call to
3311 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3312 SData().m_ofsHorz
= ofsHorz
;
3313 SData().m_colStart
= col
;
3315 // after changing m_colStart, recalc the last visible position: we need
3316 // to recalc the last visible position beore scrolling in order to make
3317 // it appear exactly at the right edge of the text area after scrolling
3318 UpdateLastVisible();
3323 // we want to force the update of it after scrolling
3324 SData().m_colLastVisible
= -1;
3328 // scroll only the rectangle inside which there is the text
3329 wxRect rect
= m_rectText
;
3330 rect
.width
= posLastVisible
;
3332 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3335 we need to manually refresh the part which ScrollWindow() doesn't
3336 refresh (with new API this means the part outside the rect returned
3337 by ScrollNoRefresh): indeed, if we had this:
3341 where '*' is text and 'o' is blank area at the end (too small to
3342 hold the next char) then after scrolling by 2 positions to the left
3347 where 'R' is the area refreshed by ScrollWindow() - but we still
3348 need to refresh the 'o' at the end as it may be now big enough to
3349 hold the new character shifted into view.
3351 when we are scrolling to the right, we need to update this rect as
3352 well because it might have contained something before but doesn't
3353 contain anything any more
3356 // we can combine both rectangles into one when scrolling to the left,
3357 // but we need two separate Refreshes() otherwise
3360 // refresh the uncovered part on the left
3361 Refresh(true, &rect
);
3363 // and now the area on the right
3364 rect
.x
= m_rectText
.x
+ posLastVisible
;
3365 rect
.width
= m_rectText
.width
- posLastVisible
;
3367 else // scrolling to the left
3369 // just extend the rect covering the uncovered area to the edge of
3371 rect
.width
+= m_rectText
.width
- posLastVisible
;
3374 Refresh(true, &rect
);
3376 // I don't know exactly why is this needed here but without it we may
3377 // scroll the window again (from the same method) before the previously
3378 // invalidated area is repainted when typing *very* quickly - and this
3379 // may lead to the display corruption
3384 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3386 if ( IsSingleLine() )
3388 // we don't use wxScrollHelper
3390 *xx
= x
+ SData().m_ofsHorz
;
3396 // let the base class do it
3397 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3401 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3403 if ( IsSingleLine() )
3405 // we don't use wxScrollHelper
3407 *xx
= x
- SData().m_ofsHorz
;
3413 // let the base class do it
3414 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3418 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3420 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3421 // useless to call base class version as they don't use normal scrolling
3422 if ( IsSingleLine() && SData().m_ofsHorz
)
3424 // adjust the DC origin if the text is shifted
3425 wxPoint pt
= dc
.GetDeviceOrigin();
3426 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3430 wxScrollHelper::DoPrepareDC(dc
);
3434 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3438 // check if the max width changes after this line was modified
3439 wxCoord widthMaxOld
= MData().m_widthMax
,
3441 GetTextExtent(GetLineText(line
), &width
, NULL
);
3443 if ( line
== MData().m_lineLongest
)
3445 // this line was the longest one, is it still?
3446 if ( width
> MData().m_widthMax
)
3448 MData().m_widthMax
= width
;
3450 else if ( width
< MData().m_widthMax
)
3452 // we need to find the new longest line
3455 //else: its length didn't change, nothing to do
3457 else // it wasn't the longest line, but maybe it became it?
3459 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3460 if ( width
> GetMaxWidth() )
3462 MData().m_widthMax
= width
;
3463 MData().m_lineLongest
= line
;
3467 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3470 void wxTextCtrl::RecalcFontMetrics()
3472 m_heightLine
= GetCharHeight();
3473 m_widthAvg
= GetCharWidth();
3476 void wxTextCtrl::RecalcMaxWidth()
3478 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3480 MData().m_widthMax
= -1;
3481 (void)GetMaxWidth();
3484 wxCoord
wxTextCtrl::GetMaxWidth() const
3486 if ( MData().m_widthMax
== -1 )
3490 // OPT: should we remember the widths of all the lines?
3492 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3493 wxClientDC
dc(self
);
3494 dc
.SetFont(GetFont());
3496 self
->MData().m_widthMax
= 0;
3498 size_t count
= GetLineCount();
3499 for ( size_t n
= 0; n
< count
; n
++ )
3502 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3503 if ( width
> MData().m_widthMax
)
3505 // remember the width and the line which has it
3506 self
->MData().m_widthMax
= width
;
3507 self
->MData().m_lineLongest
= n
;
3512 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3514 return MData().m_widthMax
;
3517 void wxTextCtrl::UpdateScrollbars()
3519 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3521 wxSize size
= GetRealTextArea().GetSize();
3523 // is our height enough to show all items?
3524 wxTextCoord nRows
= GetRowCount();
3525 wxCoord lineHeight
= GetLineHeight();
3526 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3528 // is our width enough to show the longest line?
3529 wxCoord charWidth
, maxWidth
;
3530 bool showScrollbarX
;
3533 charWidth
= GetAverageWidth();
3534 maxWidth
= GetMaxWidth();
3535 showScrollbarX
= maxWidth
> size
.x
;
3537 else // never show the horz scrollbar
3539 // just to suppress compiler warnings about using uninit vars below
3540 charWidth
= maxWidth
= 0;
3542 showScrollbarX
= false;
3545 // calc the scrollbars ranges
3546 int scrollRangeX
= showScrollbarX
3547 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3549 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3551 int scrollRangeXOld
= MData().m_scrollRangeX
,
3552 scrollRangeYOld
= MData().m_scrollRangeY
;
3553 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3556 GetViewStart(&x
, &y
);
3559 // we want to leave the scrollbars at the same position which means
3560 // that x and y have to be adjusted as the number of positions may have
3563 // the number of positions is calculated from knowing that last
3564 // position = range - thumbSize and thumbSize == pageSize which is
3565 // equal to the window width / pixelsPerLine
3566 if ( scrollRangeXOld
)
3568 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3569 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3572 if ( scrollRangeYOld
)
3573 y
*= scrollRangeY
/ scrollRangeYOld
;
3576 SetScrollbars(charWidth
, lineHeight
,
3577 scrollRangeX
, scrollRangeY
,
3579 true /* no refresh */);
3581 if ( scrollRangeXOld
)
3583 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3584 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3588 MData().m_scrollRangeX
= scrollRangeX
;
3589 MData().m_scrollRangeY
= scrollRangeY
;
3591 // bring the current position in view
3595 MData().m_updateScrollbarX
=
3596 MData().m_updateScrollbarY
= false;
3599 void wxTextCtrl::OnInternalIdle()
3601 // notice that single line text control never has scrollbars
3602 if ( !IsSingleLine() &&
3603 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3607 wxControl::OnInternalIdle();
3610 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3612 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3613 if ( event
.GetOrientation() == wxHORIZONTAL
)
3615 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3619 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3623 // ----------------------------------------------------------------------------
3625 // ----------------------------------------------------------------------------
3627 void wxTextCtrl::RefreshSelection()
3629 if ( HasSelection() )
3631 RefreshTextRange(m_selStart
, m_selEnd
);
3635 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3637 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3638 _T("no lines to refresh") );
3641 // rect.x is already 0
3642 rect
.width
= m_rectText
.width
;
3643 wxCoord h
= GetLineHeight();
3645 wxTextCoord rowFirst
;
3646 if ( lineFirst
< GetNumberOfLines() )
3648 rowFirst
= GetFirstRowOfLine(lineFirst
);
3650 else // lineFirst == GetNumberOfLines()
3652 // lineFirst may be beyond the last line only if we refresh till
3653 // the end, otherwise it's illegal
3654 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3655 _T("invalid line range") );
3657 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3660 rect
.y
= rowFirst
*h
;
3664 // refresh till this line (inclusive)
3665 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3667 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3669 else // lineLast == 0 means to refresh till the end
3671 // FIXME: calc it exactly
3672 rect
.height
= 32000;
3675 RefreshTextRect(rect
);
3678 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3680 wxCHECK_RET( start
!= -1 && end
!= -1,
3681 _T("invalid RefreshTextRange() arguments") );
3683 // accept arguments in any order as it is more conenient for the caller
3684 OrderPositions(start
, end
);
3686 // this is acceptable but we don't do anything in this case
3690 wxTextPos colStart
, lineStart
;
3691 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3693 // the range is entirely beyond the end of the text, nothing to do
3697 wxTextCoord colEnd
, lineEnd
;
3698 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3700 // the range spans beyond the end of text, refresh to the end
3702 lineEnd
= GetNumberOfLines() - 1;
3705 // refresh all lines one by one
3706 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3708 // refresh the first line from the start of the range to the end, the
3709 // intermediate ones entirely and the last one from the beginning to
3710 // the end of the range
3711 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3713 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3715 // intermediate line or the last one but we need to refresh it
3716 // until the end anyhow - do it
3717 posCount
= wxSTRING_MAXLEN
;
3721 // refresh just the positions in between the start and the end one
3722 posCount
= colEnd
- posStart
;
3726 RefreshColRange(line
, posStart
, posCount
);
3730 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3734 wxString text
= GetLineText(line
);
3736 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3737 _T("invalid RefreshColRange() parameter") );
3739 RefreshPixelRange(line
,
3740 GetTextWidth(text
.Left((size_t)start
)),
3741 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3744 // this method accepts "logical" coords in the sense that they are coordinates
3745 // in a logical line but it can span several rows if we wrap lines and
3746 // RefreshPixelRange() will then refresh several rows
3747 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3751 // we will use line text only in line wrap case
3755 text
= GetLineText(line
);
3758 // special case: width == 0 means to refresh till the end of line
3761 // refresh till the end of visible line
3762 width
= GetTotalWidth();
3766 // refresh till the end of text
3767 wxCoord widthAll
= GetTextWidth(text
);
3769 // extend width to the end of ROW
3770 width
= widthAll
- widthAll
% width
+ width
;
3773 // no need to refresh beyond the end of line
3776 //else: just refresh the specified part
3778 wxCoord h
= GetLineHeight();
3781 rect
.y
= GetFirstRowOfLine(line
)*h
;
3786 // (1) skip all rows which we don't touch at all
3787 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3788 if ( !WData().IsValidLine(line
) )
3791 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3792 size_t rowLast
= lineData
.GetRowCount(),
3794 while ( (row
< rowLast
) &&
3795 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3801 // (2) now refresh all lines except the last one: note that the first
3802 // line is refreshed from the given start to the end, all the next
3804 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3806 rect
.width
= GetTotalWidth() - rect
.x
;
3807 RefreshTextRect(rect
);
3809 width
-= wLine
- rect
.x
;
3813 wLine
= lineData
.GetRowWidth(row
++);
3816 // (3) the code below will refresh the last line
3821 RefreshTextRect(rect
);
3824 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3827 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3828 rect
.width
= rectClient
.width
;
3829 rect
.height
= rectClient
.height
;
3831 // account for the text area offset
3832 rect
.Offset(m_rectText
.GetPosition());
3834 // don't refresh beyond the text area unless we're refreshing the line wrap
3835 // marks in which case textOnly is false
3838 if ( rect
.GetRight() > m_rectText
.GetRight() )
3840 rect
.SetRight(m_rectText
.GetRight());
3842 if ( rect
.width
<= 0 )
3844 // nothing to refresh
3850 // check the bottom boundary always, even for the line wrap marks
3851 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3853 rect
.SetBottom(m_rectText
.GetBottom());
3855 if ( rect
.height
<= 0 )
3857 // nothing to refresh
3862 // never refresh before the visible rect
3863 if ( rect
.x
< m_rectText
.x
)
3864 rect
.x
= m_rectText
.x
;
3866 if ( rect
.y
< m_rectText
.y
)
3867 rect
.y
= m_rectText
.y
;
3869 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3870 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3872 Refresh(true, &rect
);
3875 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3876 wxTextCoord rowLast
)
3878 if ( WData().m_widthMark
)
3881 rectMarks
.x
= m_rectText
.width
;
3882 rectMarks
.width
= WData().m_widthMark
;
3883 rectMarks
.y
= rowFirst
*GetLineHeight();
3884 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3886 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3890 // ----------------------------------------------------------------------------
3892 // ----------------------------------------------------------------------------
3894 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3896 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3899 // ----------------------------------------------------------------------------
3900 // client area drawing
3901 // ----------------------------------------------------------------------------
3904 Several remarks about wxTextCtrl redraw logic:
3906 1. only the regions which must be updated are redrawn, this means that we
3907 never Refresh() the entire window but use RefreshPixelRange() and
3908 ScrollWindow() which only refresh small parts of it and iterate over the
3909 update region in our DoDraw()
3911 2. the text displayed on the screen is obtained using GetTextToShow(): it
3912 should be used for all drawing/measuring
3915 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3919 textShown
= wxString(_T('*'), text
.length());
3926 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3928 // debugging trick to see the update rect visually
3930 static int s_countUpdates
= -1;
3931 if ( s_countUpdates
!= -1 )
3933 wxWindowDC
dc(this);
3934 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3935 dc
.SetPen(*wxTRANSPARENT_PEN
);
3936 dc
.DrawRectangle(rectUpdate
);
3938 #endif // WXDEBUG_TEXT
3940 // calculate the range lineStart..lineEnd of lines to redraw
3941 wxTextCoord lineStart
, lineEnd
;
3942 if ( IsSingleLine() )
3949 wxPoint pt
= rectUpdate
.GetPosition();
3950 (void)HitTest(pt
, NULL
, &lineStart
);
3952 pt
.y
+= rectUpdate
.height
;
3953 (void)HitTest(pt
, NULL
, &lineEnd
);
3956 // prepare for drawing
3957 wxCoord hLine
= GetLineHeight();
3959 // these vars will be used for hit testing of the current row
3960 wxCoord y
= rectUpdate
.y
;
3961 const wxCoord x1
= rectUpdate
.x
;
3962 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3965 rectText
.height
= hLine
;
3966 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3968 // we want to always start at the top of the line, otherwise if we redraw a
3969 // rect whose top is in the middle of a line, we'd draw this line shifted
3970 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3972 if ( IsSingleLine() )
3974 rectText
.y
= yClient
;
3976 else // multiline, adjust for scrolling
3978 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3981 wxRenderer
*renderer
= GetRenderer();
3983 // do draw the invalidated parts of each line: note that we iterate here
3984 // over ROWs, not over LINEs
3985 for ( wxTextCoord line
= lineStart
;
3986 y
< rectUpdate
.y
+ rectUpdate
.height
;
3988 rectText
.y
+= hLine
)
3990 // calculate the update rect in text positions for this line
3991 wxTextCoord colStart
, colEnd
, colRowStart
;
3992 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3993 &line
, &colStart
, &colEnd
,
3996 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3998 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
4000 if ( line
== lineEnd
)
4002 // we redrew everything
4006 // the update rect is beyond the end of line, no need to redraw
4007 // anything on this line - but continue with the remaining ones
4011 // for single line controls we may additionally cut off everything
4012 // which is to the right of the last visible position
4013 if ( IsSingleLine() )
4015 // don't show the columns which are scrolled out to the left
4016 if ( colStart
< SData().m_colStart
)
4017 colStart
= SData().m_colStart
;
4019 // colEnd may be less than colStart if colStart was changed by the
4021 if ( colEnd
< colStart
)
4024 // don't draw the chars beyond the rightmost one
4025 if ( SData().m_colLastVisible
== -1 )
4027 // recalculate this rightmost column
4028 UpdateLastVisible();
4031 if ( colStart
> SData().m_colLastVisible
)
4033 // don't bother redrawing something that is beyond the last
4038 if ( colEnd
> SData().m_colLastVisible
)
4040 colEnd
= SData().m_colLastVisible
;
4044 // extract the part of line we need to redraw
4045 wxString textLine
= GetTextToShow(GetLineText(line
));
4046 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4048 // now deal with the selection: only do something if at least part of
4049 // the line is selected
4050 wxTextPos selStart
, selEnd
;
4051 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4053 // and if this part is (at least partly) in the current row
4054 if ( (selStart
<= colEnd
) &&
4055 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4057 // these values are relative to the start of the line while the
4058 // string passed to DrawTextLine() is only part of it, so
4059 // adjust the selection range accordingly
4060 selStart
-= colStart
;
4066 if ( (size_t)selEnd
>= text
.length() )
4067 selEnd
= text
.length();
4071 // reset selStart and selEnd to avoid passing them to
4072 // DrawTextLine() below
4078 // calculate the text coords on screen
4079 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4080 wxCoord ofsStart
= GetTextWidth(
4081 textLine
.Mid(colRowStart
,
4082 colStart
- colRowStart
));
4083 rectText
.x
= m_rectText
.x
+ ofsStart
;
4084 rectText
.width
= GetTextWidth(text
);
4087 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4089 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4090 line
, colStart
, colEnd
);
4094 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4096 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4097 _T("shouldn't be called at all") );
4099 wxRenderer
*renderer
= GetRenderer();
4102 rectMark
.x
= rectUpdate
.x
;
4103 rectMark
.width
= rectUpdate
.width
;
4104 wxCoord yTop
= GetClientAreaOrigin().y
;
4105 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4106 wxCoord hLine
= GetLineHeight();
4107 rectMark
.height
= hLine
;
4109 wxTextCoord line
, rowInLine
;
4112 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4113 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4115 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4117 // we went beyond the end of text
4121 // is this row continued on the next one?
4122 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4124 renderer
->DrawLineWrapMark(dc
, rectMark
);
4129 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4131 // hide the caret while we're redrawing the window and show it after we are
4133 wxCaretSuspend
cs(this);
4136 wxDC
& dc
= renderer
->GetDC();
4137 dc
.SetFont(GetFont());
4138 dc
.SetTextForeground(GetForegroundColour());
4140 // get the intersection of the update region with the text area: note that
4141 // the update region is in window coords and text area is in the client
4142 // ones, so it must be shifted before computing intersection
4143 wxRegion rgnUpdate
= GetUpdateRegion();
4145 wxRect rectTextArea
= GetRealTextArea();
4146 wxPoint pt
= GetClientAreaOrigin();
4147 wxRect rectTextAreaAdjusted
= rectTextArea
;
4148 rectTextAreaAdjusted
.x
+= pt
.x
;
4149 rectTextAreaAdjusted
.y
+= pt
.y
;
4150 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4152 // even though the drawing is already clipped to the update region, we must
4153 // explicitly clip it to the rect we will use as otherwise parts of letters
4154 // might be drawn outside of it (if even a small part of a charater is
4155 // inside, HitTest() will return its column and DrawText() can't draw only
4156 // the part of the character, of course)
4158 // FIXME: is this really a bug in wxMSW?
4159 rectTextArea
.width
--;
4161 dc
.SetClippingRegion(rectTextArea
);
4163 // adjust for scrolling
4166 // and now refresh the invalidated parts of the window
4167 wxRegionIterator
iter(rgnUpdate
);
4168 for ( ; iter
.HaveRects(); iter
++ )
4170 wxRect r
= iter
.GetRect();
4172 // this is a workaround for wxGTK::wxRegion bug
4174 if ( !r
.width
|| !r
.height
)
4176 // ignore invalid rect
4181 DoDrawTextInRect(dc
, r
);
4184 // now redraw the line wrap marks (if we draw them)
4185 if ( WrapLines() && WData().m_widthMark
)
4187 // this is the rect inside which line wrap marks are drawn
4189 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4190 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4191 rectMarks
.width
= WData().m_widthMark
;
4192 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4194 rgnUpdate
= GetUpdateRegion();
4195 rgnUpdate
.Intersect(rectMarks
);
4197 wxRect rectUpdate
= rgnUpdate
.GetBox();
4198 if ( rectUpdate
.width
&& rectUpdate
.height
)
4200 // the marks are outside previously set clipping region
4201 dc
.DestroyClippingRegion();
4203 DoDrawLineWrapMarks(dc
, rectUpdate
);
4207 // show caret first time only: we must show it after drawing the text or
4208 // the display can be corrupted when it's hidden
4209 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4217 // ----------------------------------------------------------------------------
4219 // ----------------------------------------------------------------------------
4221 bool wxTextCtrl::SetFont(const wxFont
& font
)
4223 if ( !wxControl::SetFont(font
) )
4226 // and refresh everything, of course
4227 InitInsertionPoint();
4230 // update geometry parameters
4232 RecalcFontMetrics();
4233 if ( !IsSingleLine() )
4239 // recreate it, in fact
4247 bool wxTextCtrl::Enable(bool enable
)
4249 if ( !wxTextCtrlBase::Enable(enable
) )
4252 if (FindFocus() == this && GetCaret() &&
4253 ((enable
&& !GetCaret()->IsVisible()) ||
4254 (!enable
&& GetCaret()->IsVisible())))
4260 void wxTextCtrl::CreateCaret()
4266 // FIXME use renderer
4267 caret
= new wxCaret(this, 1, GetLineHeight());
4269 caret
->SetBlinkTime(0);
4274 // read only controls don't have the caret
4275 caret
= (wxCaret
*)NULL
;
4278 // SetCaret() will delete the old caret if any
4282 void wxTextCtrl::ShowCaret(bool show
)
4284 wxCaret
*caret
= GetCaret();
4287 // (re)position caret correctly
4288 caret
->Move(GetCaretPosition());
4290 // and show it there
4291 if ((show
&& !caret
->IsVisible()) ||
4292 (!show
&& caret
->IsVisible()))
4297 // ----------------------------------------------------------------------------
4298 // vertical scrolling (multiline only)
4299 // ----------------------------------------------------------------------------
4301 size_t wxTextCtrl::GetLinesPerPage() const
4303 if ( IsSingleLine() )
4306 return GetRealTextArea().height
/ GetLineHeight();
4309 wxTextPos
wxTextCtrl::GetPositionAbove()
4311 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4312 _T("can't move cursor vertically in a single line control") );
4314 // move the cursor up by one ROW not by one LINE: this means that
4315 // we should really use HitTest() and not just go to the same
4316 // position in the previous line
4317 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4318 if ( MData().m_xCaret
== -1 )
4320 // remember the initial cursor abscissa
4321 MData().m_xCaret
= pt
.x
;
4325 // use the remembered abscissa
4326 pt
.x
= MData().m_xCaret
;
4329 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4330 pt
.y
-= GetLineHeight();
4332 wxTextCoord col
, row
;
4333 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4335 // can't move further
4336 return INVALID_POS_VALUE
;
4339 return XYToPosition(col
, row
);
4342 wxTextPos
wxTextCtrl::GetPositionBelow()
4344 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4345 _T("can't move cursor vertically in a single line control") );
4347 // see comments for wxACTION_TEXT_UP
4348 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4349 if ( MData().m_xCaret
== -1 )
4351 // remember the initial cursor abscissa
4352 MData().m_xCaret
= pt
.x
;
4356 // use the remembered abscissa
4357 pt
.x
= MData().m_xCaret
;
4360 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4361 pt
.y
+= GetLineHeight();
4363 wxTextCoord col
, row
;
4364 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4366 // can't go further down
4367 return INVALID_POS_VALUE
;
4370 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4371 // from a longer line to a shorter one, for example (OTOH
4372 // wxTE_HT_BEFORE can never happen)
4373 return XYToPosition(col
, row
);
4376 // ----------------------------------------------------------------------------
4378 // ----------------------------------------------------------------------------
4380 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4382 const wxString
& strArg
)
4384 // has the text changed as result of this action?
4385 bool textChanged
= false;
4387 // the remembered cursor abscissa for multiline text controls is usually
4388 // reset after each user action but for ones which do use it (UP and DOWN
4389 // for example) we shouldn't do it - as indicated by this flag
4390 bool rememberAbscissa
= false;
4392 // the command this action corresponds to or NULL if this action doesn't
4393 // change text at all or can't be undone
4394 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4399 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4404 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4408 else // not selection nor delete action
4410 action
= actionOrig
;
4413 // set newPos to -2 as it can't become equal to it in the assignments below
4414 // (but it can become -1)
4415 wxTextPos newPos
= INVALID_POS_VALUE
;
4417 if ( action
== wxACTION_TEXT_HOME
)
4419 newPos
= m_curPos
- m_curCol
;
4421 else if ( action
== wxACTION_TEXT_END
)
4423 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4425 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4426 (action
== wxACTION_TEXT_FIRST
) ||
4427 (action
== wxACTION_TEXT_LAST
) )
4429 if ( action
== wxACTION_TEXT_FIRST
)
4431 else if ( action
== wxACTION_TEXT_LAST
)
4432 numArg
= GetLastPosition();
4433 //else: numArg already contains the position
4437 else if ( action
== wxACTION_TEXT_UP
)
4439 if ( !IsSingleLine() )
4441 newPos
= GetPositionAbove();
4443 if ( newPos
!= INVALID_POS_VALUE
)
4445 // remember where the cursor original had been
4446 rememberAbscissa
= true;
4450 else if ( action
== wxACTION_TEXT_DOWN
)
4452 if ( !IsSingleLine() )
4454 newPos
= GetPositionBelow();
4456 if ( newPos
!= INVALID_POS_VALUE
)
4458 // remember where the cursor original had been
4459 rememberAbscissa
= true;
4463 else if ( action
== wxACTION_TEXT_LEFT
)
4465 newPos
= m_curPos
- 1;
4467 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4469 newPos
= GetWordStart();
4471 else if ( action
== wxACTION_TEXT_RIGHT
)
4473 newPos
= m_curPos
+ 1;
4475 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4477 newPos
= GetWordEnd();
4479 else if ( action
== wxACTION_TEXT_INSERT
)
4481 if ( IsEditable() && !strArg
.empty() )
4483 // inserting text can be undone
4484 command
= new wxTextCtrlInsertCommand(strArg
);
4489 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4490 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4492 if ( !IsSingleLine() )
4494 size_t count
= GetLinesPerPage();
4495 if ( count
> PAGE_OVERLAP_IN_LINES
)
4497 // pages should overlap slightly to allow the reader to keep
4498 // orientation in the text
4499 count
-= PAGE_OVERLAP_IN_LINES
;
4502 // remember where the cursor original had been
4503 rememberAbscissa
= true;
4505 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4506 for ( size_t line
= 0; line
< count
; line
++ )
4508 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4509 if ( pos
== INVALID_POS_VALUE
)
4511 // can't move further
4515 MoveInsertionPoint(pos
);
4519 // we implement the Unix scrolling model here: cursor will always
4520 // be on the first line after Page Down and on the last one after
4523 // Windows programs usually keep the cursor line offset constant
4524 // but do we really need it?
4528 // find the line such that when it is the first one, the
4529 // current position is in the last line
4531 for ( size_t line
= 0; line
< count
; line
++ )
4533 pos
= GetPositionAbove();
4534 if ( pos
== INVALID_POS_VALUE
)
4537 MoveInsertionPoint(pos
);
4540 MoveInsertionPoint(newPos
);
4542 PositionToLogicalXY(pos
, NULL
, &y
);
4544 else // scrolled down
4546 PositionToLogicalXY(newPos
, NULL
, &y
);
4549 // scroll vertically only
4550 Scroll(wxDefaultCoord
, y
);
4553 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4555 SetSelection(GetWordStart(), GetWordEnd());
4557 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4561 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4563 SetSelection(m_selAnchor
, numArg
);
4565 else if ( action
== wxACTION_TEXT_COPY
)
4569 else if ( action
== wxACTION_TEXT_CUT
)
4574 else if ( action
== wxACTION_TEXT_PASTE
)
4579 else if ( action
== wxACTION_TEXT_UNDO
)
4584 else if ( action
== wxACTION_TEXT_REDO
)
4591 return wxControl::PerformAction(action
, numArg
, strArg
);
4594 if ( newPos
!= INVALID_POS_VALUE
)
4596 // bring the new position into the range
4600 wxTextPos posLast
= GetLastPosition();
4601 if ( newPos
> posLast
)
4606 // if we have the selection, remove just it
4608 if ( HasSelection() )
4615 // otherwise delete everything between current position and
4617 if ( m_curPos
!= newPos
)
4622 else // nothing to delete
4624 // prevent test below from working
4625 from
= INVALID_POS_VALUE
;
4627 // and this is just to silent the compiler warning
4632 if ( from
!= INVALID_POS_VALUE
)
4634 command
= new wxTextCtrlRemoveCommand(from
, to
);
4637 else // cursor movement command
4640 DoSetInsertionPoint(newPos
);
4644 SetSelection(m_selAnchor
, m_curPos
);
4646 else // simple movement
4648 // clear the existing selection
4653 if ( !rememberAbscissa
&& !IsSingleLine() )
4655 MData().m_xCaret
= -1;
4661 // execute and remember it to be able to undo it later
4662 m_cmdProcessor
->Submit(command
);
4664 // undoable commands always change text
4667 else // no undoable command
4669 // m_cmdProcessor->StopCompressing()
4674 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4676 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4677 InitCommandEvent(event
);
4678 GetEventHandler()->ProcessEvent(event
);
4680 // as the text changed...
4681 m_isModified
= true;
4687 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4689 // only process the key events from "simple keys" here
4690 if ( !event
.HasModifiers() )
4692 int keycode
= event
.GetKeyCode();
4693 if ( keycode
== WXK_RETURN
)
4695 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4697 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4698 InitCommandEvent(event
);
4699 event
.SetString(GetValue());
4700 GetEventHandler()->ProcessEvent(event
);
4702 else // interpret <Enter> normally: insert new line
4704 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4707 else if ( keycode
< 255 && isprint(keycode
) )
4709 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4711 // skip event.Skip() below
4716 // Ctrl-R refreshes the control in debug mode
4717 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4719 #endif // __WXDEBUG__
4724 // ----------------------------------------------------------------------------
4725 // wxStdTextCtrlInputHandler
4726 // ----------------------------------------------------------------------------
4728 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4729 : wxStdInputHandler(inphand
)
4731 m_winCapture
= (wxTextCtrl
*)NULL
;
4735 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4738 wxTextCoord col
, row
;
4739 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4741 wxTextPos pos
= text
->XYToPosition(col
, row
);
4743 // if the point is after the last column we must adjust the position to be
4744 // the last position in the line (unless it is already the last)
4745 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4753 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4754 const wxKeyEvent
& event
,
4757 // we're only interested in key presses
4761 int keycode
= event
.GetKeyCode();
4763 wxControlAction action
;
4765 bool ctrlDown
= event
.ControlDown(),
4766 shiftDown
= event
.ShiftDown();
4769 action
= wxACTION_TEXT_PREFIX_SEL
;
4772 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4773 // treat it first separately
4774 if ( event
.AltDown() )
4776 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4777 action
= wxACTION_TEXT_UNDO
;
4779 else switch ( keycode
)
4783 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4784 : wxACTION_TEXT_HOME
);
4788 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4789 : wxACTION_TEXT_END
);
4794 action
<< wxACTION_TEXT_UP
;
4799 action
<< wxACTION_TEXT_DOWN
;
4803 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4804 : wxACTION_TEXT_LEFT
);
4808 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4809 : wxACTION_TEXT_RIGHT
);
4814 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4815 // to? for now, it's the same as without control
4816 action
<< wxACTION_TEXT_PAGE_DOWN
;
4821 action
<< wxACTION_TEXT_PAGE_UP
;
4827 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4832 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4837 // reset the action as it could be already set to one of the
4839 action
= wxACTION_NONE
;
4846 action
= wxACTION_TEXT_REDO
;
4850 action
= wxACTION_TEXT_COPY
;
4854 action
= wxACTION_TEXT_PASTE
;
4858 action
= wxACTION_TEXT_CUT
;
4862 action
= wxACTION_TEXT_UNDO
;
4868 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4870 consumer
->PerformAction(action
, -1, str
);
4875 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4878 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4879 const wxMouseEvent
& event
)
4881 if ( event
.LeftDown() )
4883 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4885 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4887 m_winCapture
= text
;
4888 m_winCapture
->CaptureMouse();
4892 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4895 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4898 else if ( event
.LeftDClick() )
4900 // select the word the cursor is on
4901 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4903 else if ( event
.LeftUp() )
4907 m_winCapture
->ShowCaret();
4909 m_winCapture
->ReleaseMouse();
4910 m_winCapture
= (wxTextCtrl
*)NULL
;
4914 return wxStdInputHandler::HandleMouse(consumer
, event
);
4917 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4918 const wxMouseEvent
& event
)
4923 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4924 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4927 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4931 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4935 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4936 const wxFocusEvent
& event
)
4938 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4940 // the selection appearance changes depending on whether we have the focus
4941 text
->RefreshSelection();
4943 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4945 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4950 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4954 // never refresh entirely
4958 #endif // wxUSE_TEXTCTRL