Fix copy/paste error in UnsetConstraints().
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WINDOWS__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 // ----------------------------------------------------------------------------
93 // static data
94 // ----------------------------------------------------------------------------
95
96
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99 // ----------------------------------------------------------------------------
100 // event table
101 // ----------------------------------------------------------------------------
102
103 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108 #if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110 #endif // wxUSE_HELP
111
112 EVT_SIZE(wxWindowBase::InternalOnSize)
113 END_EVENT_TABLE()
114
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
118
119 // ----------------------------------------------------------------------------
120 // XTI
121 // ----------------------------------------------------------------------------
122
123 #if wxUSE_EXTENDED_RTTI
124
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
129
130
131 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
132 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
133 {
134 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
135 if ( win && win->GetId() < 0 )
136 return false;
137 return true;
138 }
139
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
141 wxWindowStreamingCallback)
142
143 // make wxWindowList known before the property is used
144
145 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
146
147 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
148 wxAnyList &value)
149 {
150 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
151 }
152
153 wxDEFINE_FLAGS( wxWindowStyle )
154
155 wxBEGIN_FLAGS( wxWindowStyle )
156 // new style border flags, we put them first to
157 // use them for streaming out
158
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
162 wxFLAGS_MEMBER(wxBORDER_RAISED)
163 wxFLAGS_MEMBER(wxBORDER_STATIC)
164 wxFLAGS_MEMBER(wxBORDER_NONE)
165
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
170 wxFLAGS_MEMBER(wxRAISED_BORDER)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER)
172 wxFLAGS_MEMBER(wxBORDER)
173
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
178 wxFLAGS_MEMBER(wxWANTS_CHARS)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
181 wxFLAGS_MEMBER(wxVSCROLL)
182 wxFLAGS_MEMBER(wxHSCROLL)
183
184 wxEND_FLAGS( wxWindowStyle )
185
186 wxBEGIN_PROPERTIES_TABLE(wxWindow)
187 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
188 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
189 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
190 // Always constructor Properties first
191
192 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
201 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204
205 // Then all relations of the object graph
206
207 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
208 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
209 wxT("Helpstring"), wxT("group"))
210
211 // and finally all other properties
212
213 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
216 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
218 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
223
224 #if 0
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
227 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
228 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
231
232 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
236 #endif
237 wxEND_PROPERTIES_TABLE()
238
239 wxEMPTY_HANDLERS_TABLE(wxWindow)
240
241 wxCONSTRUCTOR_DUMMY(wxWindow)
242
243 #else
244
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
247 #endif
248
249 #endif
250
251 // ----------------------------------------------------------------------------
252 // initialization
253 // ----------------------------------------------------------------------------
254
255 // the default initialization
256 wxWindowBase::wxWindowBase()
257 {
258 // no window yet, no parent nor children
259 m_parent = NULL;
260 m_windowId = wxID_ANY;
261
262 // no constraints on the minimal window size
263 m_minWidth =
264 m_maxWidth = wxDefaultCoord;
265 m_minHeight =
266 m_maxHeight = wxDefaultCoord;
267
268 // invalidiated cache value
269 m_bestSizeCache = wxDefaultSize;
270
271 // window are created enabled and visible by default
272 m_isShown =
273 m_isEnabled = true;
274
275 // the default event handler is just this window
276 m_eventHandler = this;
277
278 #if wxUSE_VALIDATORS
279 // no validator
280 m_windowValidator = NULL;
281 #endif // wxUSE_VALIDATORS
282
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
285 m_hasBgCol =
286 m_hasFgCol =
287 m_hasFont = false;
288 m_inheritBgCol =
289 m_inheritFgCol =
290 m_inheritFont = false;
291
292 // no style bits
293 m_exStyle =
294 m_windowStyle = 0;
295
296 m_backgroundStyle = wxBG_STYLE_ERASE;
297
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints = NULL;
301 m_constraintsInvolvedIn = NULL;
302 #endif // wxUSE_CONSTRAINTS
303
304 m_windowSizer = NULL;
305 m_containingSizer = NULL;
306 m_autoLayout = false;
307
308 #if wxUSE_DRAG_AND_DROP
309 m_dropTarget = NULL;
310 #endif // wxUSE_DRAG_AND_DROP
311
312 #if wxUSE_TOOLTIPS
313 m_tooltip = NULL;
314 #endif // wxUSE_TOOLTIPS
315
316 #if wxUSE_CARET
317 m_caret = NULL;
318 #endif // wxUSE_CARET
319
320 #if wxUSE_PALETTE
321 m_hasCustomPalette = false;
322 #endif // wxUSE_PALETTE
323
324 #if wxUSE_ACCESSIBILITY
325 m_accessible = NULL;
326 #endif
327
328 m_virtualSize = wxDefaultSize;
329
330 m_scrollHelper = NULL;
331
332 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
335 {
336 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
337 }
338 #endif
339
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled = false;
342
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted = false;
347
348 m_freezeCount = 0;
349 }
350
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase *parent,
353 wxWindowID id,
354 const wxPoint& WXUNUSED(pos),
355 const wxSize& size,
356 long style,
357 const wxString& name)
358 {
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
363 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
364 wxT("invalid id value") );
365
366 // generate a new id if the user doesn't care about it
367 if ( id == wxID_ANY )
368 {
369 m_windowId = NewControlId();
370 }
371 else // valid id specified
372 {
373 m_windowId = id;
374 }
375
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle = style;
380
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
385 //
386 // note that we can't use IsTopLevel() from ctor
387 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
388 SetMinSize(size);
389
390 SetName(name);
391 SetParent(parent);
392
393 return true;
394 }
395
396 bool wxWindowBase::CreateBase(wxWindowBase *parent,
397 wxWindowID id,
398 const wxPoint& pos,
399 const wxSize& size,
400 long style,
401 const wxValidator& wxVALIDATOR_PARAM(validator),
402 const wxString& name)
403 {
404 if ( !CreateBase(parent, id, pos, size, style, name) )
405 return false;
406
407 #if wxUSE_VALIDATORS
408 SetValidator(validator);
409 #endif // wxUSE_VALIDATORS
410
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
415 {
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
417 }
418
419 return true;
420 }
421
422 bool wxWindowBase::ToggleWindowStyle(int flag)
423 {
424 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
425
426 bool rc;
427 long style = GetWindowStyleFlag();
428 if ( style & flag )
429 {
430 style &= ~flag;
431 rc = false;
432 }
433 else // currently off
434 {
435 style |= flag;
436 rc = true;
437 }
438
439 SetWindowStyleFlag(style);
440
441 return rc;
442 }
443
444 // ----------------------------------------------------------------------------
445 // destruction
446 // ----------------------------------------------------------------------------
447
448 // common clean up
449 wxWindowBase::~wxWindowBase()
450 {
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
452
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
455
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete.DeleteObject(this);
459
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows.DeleteObject((wxWindow*)this);
463
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
469
470 #if wxUSE_MENUS
471 // The associated popup menu can still be alive, disassociate from it in
472 // this case
473 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
474 wxCurrentPopupMenu->SetInvokingWindow(NULL);
475 #endif // wxUSE_MENUS
476
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
478
479 // notify the parent about this window destruction
480 if ( m_parent )
481 m_parent->RemoveChild(this);
482
483 #if wxUSE_CARET
484 delete m_caret;
485 #endif // wxUSE_CARET
486
487 #if wxUSE_VALIDATORS
488 delete m_windowValidator;
489 #endif // wxUSE_VALIDATORS
490
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
495
496 if ( m_constraints )
497 {
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints);
501 wxDELETE(m_constraints);
502 }
503 #endif // wxUSE_CONSTRAINTS
504
505 if ( m_containingSizer )
506 m_containingSizer->Detach( (wxWindow*)this );
507
508 delete m_windowSizer;
509
510 #if wxUSE_DRAG_AND_DROP
511 delete m_dropTarget;
512 #endif // wxUSE_DRAG_AND_DROP
513
514 #if wxUSE_TOOLTIPS
515 delete m_tooltip;
516 #endif // wxUSE_TOOLTIPS
517
518 #if wxUSE_ACCESSIBILITY
519 delete m_accessible;
520 #endif
521
522 #if wxUSE_HELP
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider *helpProvider = wxHelpProvider::Get();
526 if ( helpProvider )
527 helpProvider->RemoveHelp(this);
528 #endif
529 }
530
531 bool wxWindowBase::IsBeingDeleted() const
532 {
533 return m_isBeingDeleted ||
534 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
535 }
536
537 void wxWindowBase::SendDestroyEvent()
538 {
539 if ( m_isBeingDeleted )
540 {
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
544 return;
545 }
546
547 m_isBeingDeleted = true;
548
549 wxWindowDestroyEvent event;
550 event.SetEventObject(this);
551 event.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event);
553 }
554
555 bool wxWindowBase::Destroy()
556 {
557 // If our handle is invalid, it means that this window has never been
558 // created, either because creating it failed or, more typically, because
559 // this wxWindow object was default-constructed and its Create() method had
560 // never been called. As we didn't send wxWindowCreateEvent in this case
561 // (which is sent after successful creation), don't send the matching
562 // wxWindowDestroyEvent neither.
563 if ( GetHandle() )
564 SendDestroyEvent();
565
566 delete this;
567
568 return true;
569 }
570
571 bool wxWindowBase::Close(bool force)
572 {
573 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
574 event.SetEventObject(this);
575 event.SetCanVeto(!force);
576
577 // return false if window wasn't closed because the application vetoed the
578 // close event
579 return HandleWindowEvent(event) && !event.GetVeto();
580 }
581
582 bool wxWindowBase::DestroyChildren()
583 {
584 wxWindowList::compatibility_iterator node;
585 for ( ;; )
586 {
587 // we iterate until the list becomes empty
588 node = GetChildren().GetFirst();
589 if ( !node )
590 break;
591
592 wxWindow *child = node->GetData();
593
594 // note that we really want to delete it immediately so don't call the
595 // possible overridden Destroy() version which might not delete the
596 // child immediately resulting in problems with our (top level) child
597 // outliving its parent
598 child->wxWindowBase::Destroy();
599
600 wxASSERT_MSG( !GetChildren().Find(child),
601 wxT("child didn't remove itself using RemoveChild()") );
602 }
603
604 return true;
605 }
606
607 // ----------------------------------------------------------------------------
608 // size/position related methods
609 // ----------------------------------------------------------------------------
610
611 // centre the window with respect to its parent in either (or both) directions
612 void wxWindowBase::DoCentre(int dir)
613 {
614 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
615 wxT("this method only implements centering child windows") );
616
617 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
618 }
619
620 // fits the window around the children
621 void wxWindowBase::Fit()
622 {
623 SetSize(GetBestSize());
624 }
625
626 // fits virtual size (ie. scrolled area etc.) around children
627 void wxWindowBase::FitInside()
628 {
629 SetVirtualSize( GetBestVirtualSize() );
630 }
631
632 // On Mac, scrollbars are explicitly children.
633 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
634 static bool wxHasRealChildren(const wxWindowBase* win)
635 {
636 int realChildCount = 0;
637
638 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
639 node;
640 node = node->GetNext() )
641 {
642 wxWindow *win = node->GetData();
643 if ( !win->IsTopLevel() && win->IsShown()
644 #if wxUSE_SCROLLBAR
645 && !wxDynamicCast(win, wxScrollBar)
646 #endif
647 )
648 realChildCount ++;
649 }
650 return (realChildCount > 0);
651 }
652 #endif
653
654 void wxWindowBase::InvalidateBestSize()
655 {
656 m_bestSizeCache = wxDefaultSize;
657
658 // parent's best size calculation may depend on its children's
659 // as long as child window we are in is not top level window itself
660 // (because the TLW size is never resized automatically)
661 // so let's invalidate it as well to be safe:
662 if (m_parent && !IsTopLevel())
663 m_parent->InvalidateBestSize();
664 }
665
666 // return the size best suited for the current window
667 wxSize wxWindowBase::DoGetBestSize() const
668 {
669 wxSize best;
670
671 if ( m_windowSizer )
672 {
673 best = m_windowSizer->GetMinSize();
674 }
675 #if wxUSE_CONSTRAINTS
676 else if ( m_constraints )
677 {
678 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
679
680 // our minimal acceptable size is such that all our windows fit inside
681 int maxX = 0,
682 maxY = 0;
683
684 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
685 node;
686 node = node->GetNext() )
687 {
688 wxLayoutConstraints *c = node->GetData()->GetConstraints();
689 if ( !c )
690 {
691 // it's not normal that we have an unconstrained child, but
692 // what can we do about it?
693 continue;
694 }
695
696 int x = c->right.GetValue(),
697 y = c->bottom.GetValue();
698
699 if ( x > maxX )
700 maxX = x;
701
702 if ( y > maxY )
703 maxY = y;
704
705 // TODO: we must calculate the overlaps somehow, otherwise we
706 // will never return a size bigger than the current one :-(
707 }
708
709 best = wxSize(maxX, maxY);
710 }
711 #endif // wxUSE_CONSTRAINTS
712 else if ( !GetChildren().empty()
713 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
714 && wxHasRealChildren(this)
715 #endif
716 )
717 {
718 // our minimal acceptable size is such that all our visible child
719 // windows fit inside
720 int maxX = 0,
721 maxY = 0;
722
723 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
724 node;
725 node = node->GetNext() )
726 {
727 wxWindow *win = node->GetData();
728 if ( win->IsTopLevel()
729 || !win->IsShown()
730 #if wxUSE_STATUSBAR
731 || wxDynamicCast(win, wxStatusBar)
732 #endif // wxUSE_STATUSBAR
733 )
734 {
735 // dialogs and frames lie in different top level windows -
736 // don't deal with them here; as for the status bars, they
737 // don't lie in the client area at all
738 continue;
739 }
740
741 int wx, wy, ww, wh;
742 win->GetPosition(&wx, &wy);
743
744 // if the window hadn't been positioned yet, assume that it is in
745 // the origin
746 if ( wx == wxDefaultCoord )
747 wx = 0;
748 if ( wy == wxDefaultCoord )
749 wy = 0;
750
751 win->GetSize(&ww, &wh);
752 if ( wx + ww > maxX )
753 maxX = wx + ww;
754 if ( wy + wh > maxY )
755 maxY = wy + wh;
756 }
757
758 best = wxSize(maxX, maxY);
759 }
760 else // ! has children
761 {
762 wxSize size = GetMinSize();
763 if ( !size.IsFullySpecified() )
764 {
765 // if the window doesn't define its best size we assume that it can
766 // be arbitrarily small -- usually this is not the case, of course,
767 // but we have no way to know what the limit is, it should really
768 // override DoGetBestClientSize() itself to tell us
769 size.SetDefaults(wxSize(1, 1));
770 }
771
772 // return as-is, unadjusted by the client size difference.
773 return size;
774 }
775
776 // Add any difference between size and client size
777 wxSize diff = GetSize() - GetClientSize();
778 best.x += wxMax(0, diff.x);
779 best.y += wxMax(0, diff.y);
780
781 return best;
782 }
783
784 // helper of GetWindowBorderSize(): as many ports don't implement support for
785 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
786 // fallbacks in this case
787 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
788 {
789 int rc = wxSystemSettings::GetMetric(
790 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
791 if ( rc == -1 )
792 {
793 switch ( what )
794 {
795 case wxSYS_BORDER_X:
796 case wxSYS_BORDER_Y:
797 // 2D border is by default 1 pixel wide
798 rc = 1;
799 break;
800
801 case wxSYS_EDGE_X:
802 case wxSYS_EDGE_Y:
803 // 3D borders are by default 2 pixels
804 rc = 2;
805 break;
806
807 default:
808 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
809 rc = 0;
810 }
811 }
812
813 return rc;
814 }
815
816 wxSize wxWindowBase::GetWindowBorderSize() const
817 {
818 wxSize size;
819
820 switch ( GetBorder() )
821 {
822 case wxBORDER_NONE:
823 // nothing to do, size is already (0, 0)
824 break;
825
826 case wxBORDER_SIMPLE:
827 case wxBORDER_STATIC:
828 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
829 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
830 break;
831
832 case wxBORDER_SUNKEN:
833 case wxBORDER_RAISED:
834 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
835 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
836 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
837 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
838 break;
839
840 case wxBORDER_DOUBLE:
841 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
842 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
843 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
844 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
845 break;
846
847 default:
848 wxFAIL_MSG(wxT("Unknown border style."));
849 break;
850 }
851
852 // we have borders on both sides
853 return size*2;
854 }
855
856 bool
857 wxWindowBase::InformFirstDirection(int direction,
858 int size,
859 int availableOtherDir)
860 {
861 return GetSizer() && GetSizer()->InformFirstDirection(direction,
862 size,
863 availableOtherDir);
864 }
865
866 wxSize wxWindowBase::GetEffectiveMinSize() const
867 {
868 // merge the best size with the min size, giving priority to the min size
869 wxSize min = GetMinSize();
870
871 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
872 {
873 wxSize best = GetBestSize();
874 if (min.x == wxDefaultCoord) min.x = best.x;
875 if (min.y == wxDefaultCoord) min.y = best.y;
876 }
877
878 return min;
879 }
880
881 wxSize wxWindowBase::DoGetBorderSize() const
882 {
883 // there is one case in which we can implement it for all ports easily
884 if ( GetBorder() == wxBORDER_NONE )
885 return wxSize(0, 0);
886
887 // otherwise use the difference between the real size and the client size
888 // as a fallback: notice that this is incorrect in general as client size
889 // also doesn't take the scrollbars into account
890 return GetSize() - GetClientSize();
891 }
892
893 wxSize wxWindowBase::GetBestSize() const
894 {
895 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
896 return m_bestSizeCache;
897
898 // call DoGetBestClientSize() first, if a derived class overrides it wants
899 // it to be used
900 wxSize size = DoGetBestClientSize();
901 if ( size != wxDefaultSize )
902 size += DoGetBorderSize();
903 else
904 size = DoGetBestSize();
905
906 // Ensure that the best size is at least as large as min size.
907 size.IncTo(GetMinSize());
908
909 // And not larger than max size.
910 size.DecToIfSpecified(GetMaxSize());
911
912 // Finally cache result and return.
913 CacheBestSize(size);
914 return size;
915 }
916
917 int wxWindowBase::GetBestHeight(int width) const
918 {
919 const int height = DoGetBestClientHeight(width);
920
921 return height == wxDefaultCoord
922 ? GetBestSize().y
923 : height + DoGetBorderSize().y;
924 }
925
926 int wxWindowBase::GetBestWidth(int height) const
927 {
928 const int width = DoGetBestClientWidth(height);
929
930 return width == wxDefaultCoord
931 ? GetBestSize().x
932 : width + DoGetBorderSize().x;
933 }
934
935 void wxWindowBase::SetMinSize(const wxSize& minSize)
936 {
937 m_minWidth = minSize.x;
938 m_minHeight = minSize.y;
939
940 InvalidateBestSize();
941 }
942
943 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
944 {
945 m_maxWidth = maxSize.x;
946 m_maxHeight = maxSize.y;
947
948 InvalidateBestSize();
949 }
950
951 void wxWindowBase::SetInitialSize(const wxSize& size)
952 {
953 // Set the min size to the size passed in. This will usually either be
954 // wxDefaultSize or the size passed to this window's ctor/Create function.
955 SetMinSize(size);
956
957 // Merge the size with the best size if needed
958 wxSize best = GetEffectiveMinSize();
959
960 // If the current size doesn't match then change it
961 if (GetSize() != best)
962 SetSize(best);
963 }
964
965
966 // by default the origin is not shifted
967 wxPoint wxWindowBase::GetClientAreaOrigin() const
968 {
969 return wxPoint(0,0);
970 }
971
972 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
973 {
974 const wxSize diff(GetSize() - GetClientSize());
975
976 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
977 size.y == -1 ? -1 : size.y + diff.y);
978 }
979
980 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
981 {
982 const wxSize diff(GetSize() - GetClientSize());
983
984 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
985 size.y == -1 ? -1 : size.y - diff.y);
986 }
987
988 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
989 {
990 if ( m_windowVariant != variant )
991 {
992 m_windowVariant = variant;
993
994 DoSetWindowVariant(variant);
995 }
996 }
997
998 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
999 {
1000 // adjust the font height to correspond to our new variant (notice that
1001 // we're only called if something really changed)
1002 wxFont font = GetFont();
1003 int size = font.GetPointSize();
1004 switch ( variant )
1005 {
1006 case wxWINDOW_VARIANT_NORMAL:
1007 break;
1008
1009 case wxWINDOW_VARIANT_SMALL:
1010 size = wxRound(size * 3.0 / 4.0);
1011 break;
1012
1013 case wxWINDOW_VARIANT_MINI:
1014 size = wxRound(size * 2.0 / 3.0);
1015 break;
1016
1017 case wxWINDOW_VARIANT_LARGE:
1018 size = wxRound(size * 5.0 / 4.0);
1019 break;
1020
1021 default:
1022 wxFAIL_MSG(wxT("unexpected window variant"));
1023 break;
1024 }
1025
1026 font.SetPointSize(size);
1027 SetFont(font);
1028 }
1029
1030 void wxWindowBase::DoSetSizeHints( int minW, int minH,
1031 int maxW, int maxH,
1032 int WXUNUSED(incW), int WXUNUSED(incH) )
1033 {
1034 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1035 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1036 wxT("min width/height must be less than max width/height!") );
1037
1038 m_minWidth = minW;
1039 m_maxWidth = maxW;
1040 m_minHeight = minH;
1041 m_maxHeight = maxH;
1042 }
1043
1044
1045 #if WXWIN_COMPATIBILITY_2_8
1046 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1047 int WXUNUSED(maxW), int WXUNUSED(maxH))
1048 {
1049 }
1050
1051 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1052 const wxSize& WXUNUSED(maxsize))
1053 {
1054 }
1055 #endif // WXWIN_COMPATIBILITY_2_8
1056
1057 void wxWindowBase::DoSetVirtualSize( int x, int y )
1058 {
1059 m_virtualSize = wxSize(x, y);
1060 }
1061
1062 wxSize wxWindowBase::DoGetVirtualSize() const
1063 {
1064 // we should use the entire client area so if it is greater than our
1065 // virtual size, expand it to fit (otherwise if the window is big enough we
1066 // wouldn't be using parts of it)
1067 wxSize size = GetClientSize();
1068 if ( m_virtualSize.x > size.x )
1069 size.x = m_virtualSize.x;
1070
1071 if ( m_virtualSize.y >= size.y )
1072 size.y = m_virtualSize.y;
1073
1074 return size;
1075 }
1076
1077 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1078 {
1079 // screen position is the same as (0, 0) in client coords for non TLWs (and
1080 // TLWs override this method)
1081 if ( x )
1082 *x = 0;
1083 if ( y )
1084 *y = 0;
1085
1086 ClientToScreen(x, y);
1087 }
1088
1089 void wxWindowBase::SendSizeEvent(int flags)
1090 {
1091 wxSizeEvent event(GetSize(), GetId());
1092 event.SetEventObject(this);
1093 if ( flags & wxSEND_EVENT_POST )
1094 wxPostEvent(GetEventHandler(), event);
1095 else
1096 HandleWindowEvent(event);
1097 }
1098
1099 void wxWindowBase::SendSizeEventToParent(int flags)
1100 {
1101 wxWindow * const parent = GetParent();
1102 if ( parent && !parent->IsBeingDeleted() )
1103 parent->SendSizeEvent(flags);
1104 }
1105
1106 bool wxWindowBase::HasScrollbar(int orient) const
1107 {
1108 // if scrolling in the given direction is disabled, we can't have the
1109 // corresponding scrollbar no matter what
1110 if ( !CanScroll(orient) )
1111 return false;
1112
1113 const wxSize sizeVirt = GetVirtualSize();
1114 const wxSize sizeClient = GetClientSize();
1115
1116 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1117 : sizeVirt.y > sizeClient.y;
1118 }
1119
1120 // ----------------------------------------------------------------------------
1121 // show/hide/enable/disable the window
1122 // ----------------------------------------------------------------------------
1123
1124 bool wxWindowBase::Show(bool show)
1125 {
1126 if ( show != m_isShown )
1127 {
1128 m_isShown = show;
1129
1130 return true;
1131 }
1132 else
1133 {
1134 return false;
1135 }
1136 }
1137
1138 bool wxWindowBase::IsEnabled() const
1139 {
1140 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1141 }
1142
1143 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1144 {
1145 // Under some platforms there is no need to update the window state
1146 // explicitly, it will become disabled when its parent is. On other ones we
1147 // do need to disable all windows recursively though.
1148 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1149 DoEnable(enabled);
1150 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1151
1152 OnEnabled(enabled);
1153
1154 // Disabling a top level window is typically done when showing a modal
1155 // dialog and we don't need to disable its children in this case, they will
1156 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1157 // and the TLW won't accept any input for them. Moreover, explicitly
1158 // disabling them would look ugly as the entire TLW would be greyed out
1159 // whenever a modal dialog is shown and no native applications under any
1160 // platform behave like this.
1161 if ( IsTopLevel() && !enabled )
1162 return;
1163
1164 // When disabling (or enabling back) a non-TLW window we need to
1165 // recursively propagate the change of the state to its children, otherwise
1166 // they would still show as enabled even though they wouldn't actually
1167 // accept any input (at least under MSW where children don't accept input
1168 // if any of the windows in their parent chain is enabled).
1169 //
1170 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1171 // platforms as we still need to call the children OnEnabled() recursively.
1172 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1173 node;
1174 node = node->GetNext() )
1175 {
1176 wxWindowBase * const child = node->GetData();
1177 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1178 child->NotifyWindowOnEnableChange(enabled);
1179 }
1180 }
1181
1182 bool wxWindowBase::Enable(bool enable)
1183 {
1184 if ( enable == IsThisEnabled() )
1185 return false;
1186
1187 m_isEnabled = enable;
1188
1189 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1190 // to do it from here.
1191 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1192 DoEnable(enable);
1193 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1194
1195 NotifyWindowOnEnableChange(enable);
1196
1197 return true;
1198 }
1199
1200 bool wxWindowBase::IsShownOnScreen() const
1201 {
1202 // A window is shown on screen if it itself is shown and so are all its
1203 // parents. But if a window is toplevel one, then its always visible on
1204 // screen if IsShown() returns true, even if it has a hidden parent.
1205 return IsShown() &&
1206 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1207 }
1208
1209 // ----------------------------------------------------------------------------
1210 // RTTI
1211 // ----------------------------------------------------------------------------
1212
1213 bool wxWindowBase::IsTopLevel() const
1214 {
1215 return false;
1216 }
1217
1218 // ----------------------------------------------------------------------------
1219 // Freeze/Thaw
1220 // ----------------------------------------------------------------------------
1221
1222 void wxWindowBase::Freeze()
1223 {
1224 if ( !m_freezeCount++ )
1225 {
1226 // physically freeze this window:
1227 DoFreeze();
1228
1229 // and recursively freeze all children:
1230 for ( wxWindowList::iterator i = GetChildren().begin();
1231 i != GetChildren().end(); ++i )
1232 {
1233 wxWindow *child = *i;
1234 if ( child->IsTopLevel() )
1235 continue;
1236
1237 child->Freeze();
1238 }
1239 }
1240 }
1241
1242 void wxWindowBase::Thaw()
1243 {
1244 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1245
1246 if ( !--m_freezeCount )
1247 {
1248 // recursively thaw all children:
1249 for ( wxWindowList::iterator i = GetChildren().begin();
1250 i != GetChildren().end(); ++i )
1251 {
1252 wxWindow *child = *i;
1253 if ( child->IsTopLevel() )
1254 continue;
1255
1256 child->Thaw();
1257 }
1258
1259 // physically thaw this window:
1260 DoThaw();
1261 }
1262 }
1263
1264 // ----------------------------------------------------------------------------
1265 // Dealing with parents and children.
1266 // ----------------------------------------------------------------------------
1267
1268 bool wxWindowBase::IsDescendant(wxWindowBase* win) const
1269 {
1270 // Iterate until we find this window in the parent chain or exhaust it.
1271 while ( win )
1272 {
1273 if ( win == this )
1274 return true;
1275
1276 // Stop iterating on reaching the top level window boundary.
1277 if ( win->IsTopLevel() )
1278 break;
1279
1280 win = win->GetParent();
1281 }
1282
1283 return false;
1284 }
1285
1286 void wxWindowBase::AddChild(wxWindowBase *child)
1287 {
1288 wxCHECK_RET( child, wxT("can't add a NULL child") );
1289
1290 // this should never happen and it will lead to a crash later if it does
1291 // because RemoveChild() will remove only one node from the children list
1292 // and the other(s) one(s) will be left with dangling pointers in them
1293 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1294
1295 GetChildren().Append((wxWindow*)child);
1296 child->SetParent(this);
1297
1298 // adding a child while frozen will assert when thawed, so freeze it as if
1299 // it had been already present when we were frozen
1300 if ( IsFrozen() && !child->IsTopLevel() )
1301 child->Freeze();
1302 }
1303
1304 void wxWindowBase::RemoveChild(wxWindowBase *child)
1305 {
1306 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1307
1308 // removing a child while frozen may result in permanently frozen window
1309 // if used e.g. from Reparent(), so thaw it
1310 //
1311 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1312 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1313 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1314 child->Thaw();
1315
1316 GetChildren().DeleteObject((wxWindow *)child);
1317 child->SetParent(NULL);
1318 }
1319
1320 void wxWindowBase::SetParent(wxWindowBase *parent)
1321 {
1322 // This assert catches typos which may result in using "this" instead of
1323 // "parent" when creating the window. This doesn't happen often but when it
1324 // does the results are unpleasant because the program typically just
1325 // crashes when due to a stack overflow or something similar and this
1326 // assert doesn't cost much (OTOH doing a more general check that the
1327 // parent is not one of our children would be more expensive and probably
1328 // not worth it).
1329 wxASSERT_MSG( parent != this, wxS("Can't use window as its own parent") );
1330
1331 m_parent = (wxWindow *)parent;
1332 }
1333
1334 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1335 {
1336 wxWindow *oldParent = GetParent();
1337 if ( newParent == oldParent )
1338 {
1339 // nothing done
1340 return false;
1341 }
1342
1343 const bool oldEnabledState = IsEnabled();
1344
1345 // unlink this window from the existing parent.
1346 if ( oldParent )
1347 {
1348 oldParent->RemoveChild(this);
1349 }
1350 else
1351 {
1352 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1353 }
1354
1355 // add it to the new one
1356 if ( newParent )
1357 {
1358 newParent->AddChild(this);
1359 }
1360 else
1361 {
1362 wxTopLevelWindows.Append((wxWindow *)this);
1363 }
1364
1365 // We need to notify window (and its subwindows) if by changing the parent
1366 // we also change our enabled/disabled status.
1367 const bool newEnabledState = IsEnabled();
1368 if ( newEnabledState != oldEnabledState )
1369 {
1370 NotifyWindowOnEnableChange(newEnabledState);
1371 }
1372
1373 return true;
1374 }
1375
1376 // ----------------------------------------------------------------------------
1377 // event handler stuff
1378 // ----------------------------------------------------------------------------
1379
1380 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1381 {
1382 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1383
1384 m_eventHandler = handler;
1385 }
1386
1387 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1388 {
1389 // disable wxEvtHandler chain mechanism for wxWindows:
1390 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1391
1392 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1393 }
1394 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1395 {
1396 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1397 // handler of our stack when is destroyed will be Unlink()ed and thus
1398 // will call this function to update the pointer of this window...
1399
1400 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1401 }
1402
1403 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1404 {
1405 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1406
1407 // the new handler is going to be part of the wxWindow stack of event handlers:
1408 // it can't be part also of an event handler double-linked chain:
1409 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1410 "The handler being pushed in the wxWindow stack shouldn't be part of "
1411 "a wxEvtHandler chain; call Unlink() on it first");
1412
1413 wxEvtHandler *handlerOld = GetEventHandler();
1414 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1415
1416 // now use wxEvtHandler double-linked list to implement a stack:
1417 handlerToPush->SetNextHandler(handlerOld);
1418
1419 if (handlerOld != this)
1420 handlerOld->SetPreviousHandler(handlerToPush);
1421
1422 SetEventHandler(handlerToPush);
1423
1424 #if wxDEBUG_LEVEL
1425 // final checks of the operations done above:
1426 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1427 "the first handler of the wxWindow stack should "
1428 "have no previous handlers set" );
1429 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1430 "the first handler of the wxWindow stack should "
1431 "have non-NULL next handler" );
1432
1433 wxEvtHandler* pLast = handlerToPush;
1434 while ( pLast && pLast != this )
1435 pLast = pLast->GetNextHandler();
1436 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1437 "the last handler of the wxWindow stack should "
1438 "have this window as next handler" );
1439 #endif // wxDEBUG_LEVEL
1440 }
1441
1442 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1443 {
1444 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1445
1446 wxEvtHandler *firstHandler = GetEventHandler();
1447 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1448 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1449 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1450 "the first handler of the wxWindow stack should have no previous handlers set" );
1451
1452 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1453 wxCHECK_MSG( secondHandler != NULL, NULL,
1454 "the first handler of the wxWindow stack should have non-NULL next handler" );
1455
1456 firstHandler->SetNextHandler(NULL);
1457
1458 // It is harmless but useless to unset the previous handler of the window
1459 // itself as it's always NULL anyhow, so don't do this.
1460 if ( secondHandler != this )
1461 secondHandler->SetPreviousHandler(NULL);
1462
1463 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1464 SetEventHandler(secondHandler);
1465
1466 if ( deleteHandler )
1467 {
1468 wxDELETE(firstHandler);
1469 }
1470
1471 return firstHandler;
1472 }
1473
1474 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1475 {
1476 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1477 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1478
1479 if (handlerToRemove == GetEventHandler())
1480 {
1481 // removing the first event handler is equivalent to "popping" the stack
1482 PopEventHandler(false);
1483 return true;
1484 }
1485
1486 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1487 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1488 while ( handlerCur != this && handlerCur )
1489 {
1490 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1491
1492 if ( handlerCur == handlerToRemove )
1493 {
1494 handlerCur->Unlink();
1495
1496 wxASSERT_MSG( handlerCur != GetEventHandler(),
1497 "the case Remove == Pop should was already handled" );
1498 return true;
1499 }
1500
1501 handlerCur = handlerNext;
1502 }
1503
1504 wxFAIL_MSG( wxT("where has the event handler gone?") );
1505
1506 return false;
1507 }
1508
1509 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1510 {
1511 // SafelyProcessEvent() will handle exceptions nicely
1512 return GetEventHandler()->SafelyProcessEvent(event);
1513 }
1514
1515 // ----------------------------------------------------------------------------
1516 // colours, fonts &c
1517 // ----------------------------------------------------------------------------
1518
1519 void wxWindowBase::InheritAttributes()
1520 {
1521 const wxWindowBase * const parent = GetParent();
1522 if ( !parent )
1523 return;
1524
1525 // we only inherit attributes which had been explicitly set for the parent
1526 // which ensures that this only happens if the user really wants it and
1527 // not by default which wouldn't make any sense in modern GUIs where the
1528 // controls don't all use the same fonts (nor colours)
1529 if ( parent->m_inheritFont && !m_hasFont )
1530 SetFont(parent->GetFont());
1531
1532 // in addition, there is a possibility to explicitly forbid inheriting
1533 // colours at each class level by overriding ShouldInheritColours()
1534 if ( ShouldInheritColours() )
1535 {
1536 if ( parent->m_inheritFgCol && !m_hasFgCol )
1537 SetForegroundColour(parent->GetForegroundColour());
1538
1539 // inheriting (solid) background colour is wrong as it totally breaks
1540 // any kind of themed backgrounds
1541 //
1542 // instead, the controls should use the same background as their parent
1543 // (ideally by not drawing it at all)
1544 #if 0
1545 if ( parent->m_inheritBgCol && !m_hasBgCol )
1546 SetBackgroundColour(parent->GetBackgroundColour());
1547 #endif // 0
1548 }
1549 }
1550
1551 /* static */ wxVisualAttributes
1552 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1553 {
1554 // it is important to return valid values for all attributes from here,
1555 // GetXXX() below rely on this
1556 wxVisualAttributes attrs;
1557 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1558 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1559
1560 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1561 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1562 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1563 // colour on other platforms.
1564
1565 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1566 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1567 #else
1568 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1569 #endif
1570 return attrs;
1571 }
1572
1573 wxColour wxWindowBase::GetBackgroundColour() const
1574 {
1575 if ( !m_backgroundColour.IsOk() )
1576 {
1577 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1578
1579 // get our default background colour
1580 wxColour colBg = GetDefaultAttributes().colBg;
1581
1582 // we must return some valid colour to avoid redoing this every time
1583 // and also to avoid surprising the applications written for older
1584 // wxWidgets versions where GetBackgroundColour() always returned
1585 // something -- so give them something even if it doesn't make sense
1586 // for this window (e.g. it has a themed background)
1587 if ( !colBg.IsOk() )
1588 colBg = GetClassDefaultAttributes().colBg;
1589
1590 return colBg;
1591 }
1592 else
1593 return m_backgroundColour;
1594 }
1595
1596 wxColour wxWindowBase::GetForegroundColour() const
1597 {
1598 // logic is the same as above
1599 if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
1600 {
1601 wxColour colFg = GetDefaultAttributes().colFg;
1602
1603 if ( !colFg.IsOk() )
1604 colFg = GetClassDefaultAttributes().colFg;
1605
1606 return colFg;
1607 }
1608 else
1609 return m_foregroundColour;
1610 }
1611
1612 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style)
1613 {
1614 // The checks below shouldn't be triggered if we're not really changing the
1615 // style.
1616 if ( style == m_backgroundStyle )
1617 return true;
1618
1619 // Transparent background style can be only set before creation because of
1620 // wxGTK limitation.
1621 wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(),
1622 false,
1623 "wxBG_STYLE_TRANSPARENT style can only be set before "
1624 "Create()-ing the window." );
1625
1626 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1627 wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) ||
1628 (style == wxBG_STYLE_TRANSPARENT),
1629 false,
1630 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1631
1632 m_backgroundStyle = style;
1633
1634 return true;
1635 }
1636
1637 bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const
1638 {
1639 if ( reason )
1640 *reason = _("This platform does not support background transparency.");
1641
1642 return false;
1643 }
1644
1645 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1646 {
1647 if ( colour == m_backgroundColour )
1648 return false;
1649
1650 m_hasBgCol = colour.IsOk();
1651
1652 m_inheritBgCol = m_hasBgCol;
1653 m_backgroundColour = colour;
1654 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
1655 return true;
1656 }
1657
1658 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1659 {
1660 if (colour == m_foregroundColour )
1661 return false;
1662
1663 m_hasFgCol = colour.IsOk();
1664 m_inheritFgCol = m_hasFgCol;
1665 m_foregroundColour = colour;
1666 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
1667 return true;
1668 }
1669
1670 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1671 {
1672 // setting an invalid cursor is ok, it means that we don't have any special
1673 // cursor
1674 if ( m_cursor.IsSameAs(cursor) )
1675 {
1676 // no change
1677 return false;
1678 }
1679
1680 m_cursor = cursor;
1681
1682 return true;
1683 }
1684
1685 wxFont wxWindowBase::GetFont() const
1686 {
1687 // logic is the same as in GetBackgroundColour()
1688 if ( !m_font.IsOk() )
1689 {
1690 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1691
1692 wxFont font = GetDefaultAttributes().font;
1693 if ( !font.IsOk() )
1694 font = GetClassDefaultAttributes().font;
1695
1696 return font;
1697 }
1698 else
1699 return m_font;
1700 }
1701
1702 bool wxWindowBase::SetFont(const wxFont& font)
1703 {
1704 if ( font == m_font )
1705 {
1706 // no change
1707 return false;
1708 }
1709
1710 m_font = font;
1711 m_hasFont = font.IsOk();
1712 m_inheritFont = m_hasFont;
1713
1714 InvalidateBestSize();
1715
1716 return true;
1717 }
1718
1719 #if wxUSE_PALETTE
1720
1721 void wxWindowBase::SetPalette(const wxPalette& pal)
1722 {
1723 m_hasCustomPalette = true;
1724 m_palette = pal;
1725
1726 // VZ: can anyone explain me what do we do here?
1727 wxWindowDC d((wxWindow *) this);
1728 d.SetPalette(pal);
1729 }
1730
1731 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1732 {
1733 wxWindow *win = (wxWindow *)this;
1734 while ( win && !win->HasCustomPalette() )
1735 {
1736 win = win->GetParent();
1737 }
1738
1739 return win;
1740 }
1741
1742 #endif // wxUSE_PALETTE
1743
1744 #if wxUSE_CARET
1745 void wxWindowBase::SetCaret(wxCaret *caret)
1746 {
1747 if ( m_caret )
1748 {
1749 delete m_caret;
1750 }
1751
1752 m_caret = caret;
1753
1754 if ( m_caret )
1755 {
1756 wxASSERT_MSG( m_caret->GetWindow() == this,
1757 wxT("caret should be created associated to this window") );
1758 }
1759 }
1760 #endif // wxUSE_CARET
1761
1762 #if wxUSE_VALIDATORS
1763 // ----------------------------------------------------------------------------
1764 // validators
1765 // ----------------------------------------------------------------------------
1766
1767 void wxWindowBase::SetValidator(const wxValidator& validator)
1768 {
1769 if ( m_windowValidator )
1770 delete m_windowValidator;
1771
1772 m_windowValidator = (wxValidator *)validator.Clone();
1773
1774 if ( m_windowValidator )
1775 m_windowValidator->SetWindow(this);
1776 }
1777 #endif // wxUSE_VALIDATORS
1778
1779 // ----------------------------------------------------------------------------
1780 // update region stuff
1781 // ----------------------------------------------------------------------------
1782
1783 wxRect wxWindowBase::GetUpdateClientRect() const
1784 {
1785 wxRegion rgnUpdate = GetUpdateRegion();
1786 rgnUpdate.Intersect(GetClientRect());
1787 wxRect rectUpdate = rgnUpdate.GetBox();
1788 wxPoint ptOrigin = GetClientAreaOrigin();
1789 rectUpdate.x -= ptOrigin.x;
1790 rectUpdate.y -= ptOrigin.y;
1791
1792 return rectUpdate;
1793 }
1794
1795 bool wxWindowBase::DoIsExposed(int x, int y) const
1796 {
1797 return m_updateRegion.Contains(x, y) != wxOutRegion;
1798 }
1799
1800 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1801 {
1802 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1803 }
1804
1805 void wxWindowBase::ClearBackground()
1806 {
1807 // wxGTK uses its own version, no need to add never used code
1808 #ifndef __WXGTK__
1809 wxClientDC dc((wxWindow *)this);
1810 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1811 dc.SetBackground(brush);
1812 dc.Clear();
1813 #endif // __WXGTK__
1814 }
1815
1816 // ----------------------------------------------------------------------------
1817 // find child window by id or name
1818 // ----------------------------------------------------------------------------
1819
1820 wxWindow *wxWindowBase::FindWindow(long id) const
1821 {
1822 if ( id == m_windowId )
1823 return (wxWindow *)this;
1824
1825 wxWindowBase *res = NULL;
1826 wxWindowList::compatibility_iterator node;
1827 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1828 {
1829 wxWindowBase *child = node->GetData();
1830 res = child->FindWindow( id );
1831 }
1832
1833 return (wxWindow *)res;
1834 }
1835
1836 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1837 {
1838 if ( name == m_windowName )
1839 return (wxWindow *)this;
1840
1841 wxWindowBase *res = NULL;
1842 wxWindowList::compatibility_iterator node;
1843 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1844 {
1845 wxWindow *child = node->GetData();
1846 res = child->FindWindow(name);
1847 }
1848
1849 return (wxWindow *)res;
1850 }
1851
1852
1853 // find any window by id or name or label: If parent is non-NULL, look through
1854 // children for a label or title matching the specified string. If NULL, look
1855 // through all top-level windows.
1856 //
1857 // to avoid duplicating code we reuse the same helper function but with
1858 // different comparators
1859
1860 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1861 const wxString& label, long id);
1862
1863 static
1864 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1865 long WXUNUSED(id))
1866 {
1867 return win->GetLabel() == label;
1868 }
1869
1870 static
1871 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1872 long WXUNUSED(id))
1873 {
1874 return win->GetName() == label;
1875 }
1876
1877 static
1878 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1879 long id)
1880 {
1881 return win->GetId() == id;
1882 }
1883
1884 // recursive helper for the FindWindowByXXX() functions
1885 static
1886 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1887 const wxString& label,
1888 long id,
1889 wxFindWindowCmp cmp)
1890 {
1891 if ( parent )
1892 {
1893 // see if this is the one we're looking for
1894 if ( (*cmp)(parent, label, id) )
1895 return (wxWindow *)parent;
1896
1897 // It wasn't, so check all its children
1898 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1899 node;
1900 node = node->GetNext() )
1901 {
1902 // recursively check each child
1903 wxWindow *win = (wxWindow *)node->GetData();
1904 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1905 if (retwin)
1906 return retwin;
1907 }
1908 }
1909
1910 // Not found
1911 return NULL;
1912 }
1913
1914 // helper for FindWindowByXXX()
1915 static
1916 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1917 const wxString& label,
1918 long id,
1919 wxFindWindowCmp cmp)
1920 {
1921 if ( parent )
1922 {
1923 // just check parent and all its children
1924 return wxFindWindowRecursively(parent, label, id, cmp);
1925 }
1926
1927 // start at very top of wx's windows
1928 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1929 node;
1930 node = node->GetNext() )
1931 {
1932 // recursively check each window & its children
1933 wxWindow *win = node->GetData();
1934 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1935 if (retwin)
1936 return retwin;
1937 }
1938
1939 return NULL;
1940 }
1941
1942 /* static */
1943 wxWindow *
1944 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1945 {
1946 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1947 }
1948
1949 /* static */
1950 wxWindow *
1951 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1952 {
1953 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1954
1955 if ( !win )
1956 {
1957 // fall back to the label
1958 win = FindWindowByLabel(title, parent);
1959 }
1960
1961 return win;
1962 }
1963
1964 /* static */
1965 wxWindow *
1966 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1967 {
1968 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1969 }
1970
1971 // ----------------------------------------------------------------------------
1972 // dialog oriented functions
1973 // ----------------------------------------------------------------------------
1974
1975 #if WXWIN_COMPATIBILITY_2_8
1976 void wxWindowBase::MakeModal(bool modal)
1977 {
1978 // Disable all other windows
1979 if ( IsTopLevel() )
1980 {
1981 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1982 while (node)
1983 {
1984 wxWindow *win = node->GetData();
1985 if (win != this)
1986 win->Enable(!modal);
1987
1988 node = node->GetNext();
1989 }
1990 }
1991 }
1992 #endif // WXWIN_COMPATIBILITY_2_8
1993
1994 bool wxWindowBase::Validate()
1995 {
1996 #if wxUSE_VALIDATORS
1997 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1998
1999 wxWindowList::compatibility_iterator node;
2000 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2001 {
2002 wxWindowBase *child = node->GetData();
2003 wxValidator *validator = child->GetValidator();
2004 if ( validator && !validator->Validate((wxWindow *)this) )
2005 {
2006 return false;
2007 }
2008
2009 if ( recurse && !child->Validate() )
2010 {
2011 return false;
2012 }
2013 }
2014 #endif // wxUSE_VALIDATORS
2015
2016 return true;
2017 }
2018
2019 bool wxWindowBase::TransferDataToWindow()
2020 {
2021 #if wxUSE_VALIDATORS
2022 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
2023
2024 wxWindowList::compatibility_iterator node;
2025 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2026 {
2027 wxWindowBase *child = node->GetData();
2028 wxValidator *validator = child->GetValidator();
2029 if ( validator && !validator->TransferToWindow() )
2030 {
2031 wxLogWarning(_("Could not transfer data to window"));
2032 #if wxUSE_LOG
2033 wxLog::FlushActive();
2034 #endif // wxUSE_LOG
2035
2036 return false;
2037 }
2038
2039 if ( recurse )
2040 {
2041 if ( !child->TransferDataToWindow() )
2042 {
2043 // warning already given
2044 return false;
2045 }
2046 }
2047 }
2048 #endif // wxUSE_VALIDATORS
2049
2050 return true;
2051 }
2052
2053 bool wxWindowBase::TransferDataFromWindow()
2054 {
2055 #if wxUSE_VALIDATORS
2056 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
2057
2058 wxWindowList::compatibility_iterator node;
2059 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2060 {
2061 wxWindow *child = node->GetData();
2062 wxValidator *validator = child->GetValidator();
2063 if ( validator && !validator->TransferFromWindow() )
2064 {
2065 // nop warning here because the application is supposed to give
2066 // one itself - we don't know here what might have gone wrongly
2067
2068 return false;
2069 }
2070
2071 if ( recurse )
2072 {
2073 if ( !child->TransferDataFromWindow() )
2074 {
2075 // warning already given
2076 return false;
2077 }
2078 }
2079 }
2080 #endif // wxUSE_VALIDATORS
2081
2082 return true;
2083 }
2084
2085 void wxWindowBase::InitDialog()
2086 {
2087 wxInitDialogEvent event(GetId());
2088 event.SetEventObject( this );
2089 GetEventHandler()->ProcessEvent(event);
2090 }
2091
2092 // ----------------------------------------------------------------------------
2093 // context-sensitive help support
2094 // ----------------------------------------------------------------------------
2095
2096 #if wxUSE_HELP
2097
2098 // associate this help text with this window
2099 void wxWindowBase::SetHelpText(const wxString& text)
2100 {
2101 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2102 if ( helpProvider )
2103 {
2104 helpProvider->AddHelp(this, text);
2105 }
2106 }
2107
2108 #if WXWIN_COMPATIBILITY_2_8
2109 // associate this help text with all windows with the same id as this
2110 // one
2111 void wxWindowBase::SetHelpTextForId(const wxString& text)
2112 {
2113 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2114 if ( helpProvider )
2115 {
2116 helpProvider->AddHelp(GetId(), text);
2117 }
2118 }
2119 #endif // WXWIN_COMPATIBILITY_2_8
2120
2121 // get the help string associated with this window (may be empty)
2122 // default implementation forwards calls to the help provider
2123 wxString
2124 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2125 wxHelpEvent::Origin WXUNUSED(origin)) const
2126 {
2127 wxString text;
2128 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2129 if ( helpProvider )
2130 {
2131 text = helpProvider->GetHelp(this);
2132 }
2133
2134 return text;
2135 }
2136
2137 // show help for this window
2138 void wxWindowBase::OnHelp(wxHelpEvent& event)
2139 {
2140 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2141 if ( helpProvider )
2142 {
2143 wxPoint pos = event.GetPosition();
2144 const wxHelpEvent::Origin origin = event.GetOrigin();
2145 if ( origin == wxHelpEvent::Origin_Keyboard )
2146 {
2147 // if the help event was generated from keyboard it shouldn't
2148 // appear at the mouse position (which is still the only position
2149 // associated with help event) if the mouse is far away, although
2150 // we still do use the mouse position if it's over the window
2151 // because we suppose the user looks approximately at the mouse
2152 // already and so it would be more convenient than showing tooltip
2153 // at some arbitrary position which can be quite far from it
2154 const wxRect rectClient = GetClientRect();
2155 if ( !rectClient.Contains(ScreenToClient(pos)) )
2156 {
2157 // position help slightly under and to the right of this window
2158 pos = ClientToScreen(wxPoint(
2159 2*GetCharWidth(),
2160 rectClient.height + GetCharHeight()
2161 ));
2162 }
2163 }
2164
2165 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2166 {
2167 // skip the event.Skip() below
2168 return;
2169 }
2170 }
2171
2172 event.Skip();
2173 }
2174
2175 #endif // wxUSE_HELP
2176
2177 // ----------------------------------------------------------------------------
2178 // tooltips
2179 // ----------------------------------------------------------------------------
2180
2181 #if wxUSE_TOOLTIPS
2182
2183 wxString wxWindowBase::GetToolTipText() const
2184 {
2185 return m_tooltip ? m_tooltip->GetTip() : wxString();
2186 }
2187
2188 void wxWindowBase::SetToolTip( const wxString &tip )
2189 {
2190 // don't create the new tooltip if we already have one
2191 if ( m_tooltip )
2192 {
2193 m_tooltip->SetTip( tip );
2194 }
2195 else
2196 {
2197 SetToolTip( new wxToolTip( tip ) );
2198 }
2199
2200 // setting empty tooltip text does not remove the tooltip any more - use
2201 // SetToolTip(NULL) for this
2202 }
2203
2204 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2205 {
2206 if ( m_tooltip != tooltip )
2207 {
2208 if ( m_tooltip )
2209 delete m_tooltip;
2210
2211 m_tooltip = tooltip;
2212 }
2213 }
2214
2215 bool wxWindowBase::CopyToolTip(wxToolTip *tip)
2216 {
2217 SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL);
2218
2219 return tip != NULL;
2220 }
2221
2222 #endif // wxUSE_TOOLTIPS
2223
2224 // ----------------------------------------------------------------------------
2225 // constraints and sizers
2226 // ----------------------------------------------------------------------------
2227
2228 #if wxUSE_CONSTRAINTS
2229
2230 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2231 {
2232 if ( m_constraints )
2233 {
2234 UnsetConstraints(m_constraints);
2235 delete m_constraints;
2236 }
2237 m_constraints = constraints;
2238 if ( m_constraints )
2239 {
2240 // Make sure other windows know they're part of a 'meaningful relationship'
2241 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2242 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2243 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2244 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2245 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2246 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2247 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2248 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2249 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2250 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2251 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2252 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2253 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2254 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2255 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2256 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2257 }
2258 }
2259
2260 // This removes any dangling pointers to this window in other windows'
2261 // constraintsInvolvedIn lists.
2262 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2263 {
2264 if ( c )
2265 {
2266 if ( c->left.GetOtherWindow() && (c->left.GetOtherWindow() != this) )
2267 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2268 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2269 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2270 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2271 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2272 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2273 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2274 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2275 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2276 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2277 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2278 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2279 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2280 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2281 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2282 }
2283 }
2284
2285 // Back-pointer to other windows we're involved with, so if we delete this
2286 // window, we must delete any constraints we're involved with.
2287 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2288 {
2289 if ( !m_constraintsInvolvedIn )
2290 m_constraintsInvolvedIn = new wxWindowList;
2291 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2292 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2293 }
2294
2295 // REMOVE back-pointer to other windows we're involved with.
2296 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2297 {
2298 if ( m_constraintsInvolvedIn )
2299 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2300 }
2301
2302 // Reset any constraints that mention this window
2303 void wxWindowBase::DeleteRelatedConstraints()
2304 {
2305 if ( m_constraintsInvolvedIn )
2306 {
2307 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2308 while (node)
2309 {
2310 wxWindow *win = node->GetData();
2311 wxLayoutConstraints *constr = win->GetConstraints();
2312
2313 // Reset any constraints involving this window
2314 if ( constr )
2315 {
2316 constr->left.ResetIfWin(this);
2317 constr->top.ResetIfWin(this);
2318 constr->right.ResetIfWin(this);
2319 constr->bottom.ResetIfWin(this);
2320 constr->width.ResetIfWin(this);
2321 constr->height.ResetIfWin(this);
2322 constr->centreX.ResetIfWin(this);
2323 constr->centreY.ResetIfWin(this);
2324 }
2325
2326 wxWindowList::compatibility_iterator next = node->GetNext();
2327 m_constraintsInvolvedIn->Erase(node);
2328 node = next;
2329 }
2330
2331 wxDELETE(m_constraintsInvolvedIn);
2332 }
2333 }
2334
2335 #endif // wxUSE_CONSTRAINTS
2336
2337 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2338 {
2339 if ( sizer == m_windowSizer)
2340 return;
2341
2342 if ( m_windowSizer )
2343 {
2344 m_windowSizer->SetContainingWindow(NULL);
2345
2346 if ( deleteOld )
2347 delete m_windowSizer;
2348 }
2349
2350 m_windowSizer = sizer;
2351 if ( m_windowSizer )
2352 {
2353 m_windowSizer->SetContainingWindow((wxWindow *)this);
2354 }
2355
2356 SetAutoLayout(m_windowSizer != NULL);
2357 }
2358
2359 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2360 {
2361 SetSizer( sizer, deleteOld );
2362 sizer->SetSizeHints( (wxWindow*) this );
2363 }
2364
2365
2366 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2367 {
2368 // adding a window to a sizer twice is going to result in fatal and
2369 // hard to debug problems later because when deleting the second
2370 // associated wxSizerItem we're going to dereference a dangling
2371 // pointer; so try to detect this as early as possible
2372 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2373 wxT("Adding a window to the same sizer twice?") );
2374
2375 m_containingSizer = sizer;
2376 }
2377
2378 #if wxUSE_CONSTRAINTS
2379
2380 void wxWindowBase::SatisfyConstraints()
2381 {
2382 wxLayoutConstraints *constr = GetConstraints();
2383 bool wasOk = constr && constr->AreSatisfied();
2384
2385 ResetConstraints(); // Mark all constraints as unevaluated
2386
2387 int noChanges = 1;
2388
2389 // if we're a top level panel (i.e. our parent is frame/dialog), our
2390 // own constraints will never be satisfied any more unless we do it
2391 // here
2392 if ( wasOk )
2393 {
2394 while ( noChanges > 0 )
2395 {
2396 LayoutPhase1(&noChanges);
2397 }
2398 }
2399
2400 LayoutPhase2(&noChanges);
2401 }
2402
2403 #endif // wxUSE_CONSTRAINTS
2404
2405 bool wxWindowBase::Layout()
2406 {
2407 // If there is a sizer, use it instead of the constraints
2408 if ( GetSizer() )
2409 {
2410 int w = 0, h = 0;
2411 GetVirtualSize(&w, &h);
2412 GetSizer()->SetDimension( 0, 0, w, h );
2413 }
2414 #if wxUSE_CONSTRAINTS
2415 else
2416 {
2417 SatisfyConstraints(); // Find the right constraints values
2418 SetConstraintSizes(); // Recursively set the real window sizes
2419 }
2420 #endif
2421
2422 return true;
2423 }
2424
2425 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2426 {
2427 if ( GetAutoLayout() )
2428 Layout();
2429
2430 event.Skip();
2431 }
2432
2433 #if wxUSE_CONSTRAINTS
2434
2435 // first phase of the constraints evaluation: set our own constraints
2436 bool wxWindowBase::LayoutPhase1(int *noChanges)
2437 {
2438 wxLayoutConstraints *constr = GetConstraints();
2439
2440 return !constr || constr->SatisfyConstraints(this, noChanges);
2441 }
2442
2443 // second phase: set the constraints for our children
2444 bool wxWindowBase::LayoutPhase2(int *noChanges)
2445 {
2446 *noChanges = 0;
2447
2448 // Layout children
2449 DoPhase(1);
2450
2451 // Layout grand children
2452 DoPhase(2);
2453
2454 return true;
2455 }
2456
2457 // Do a phase of evaluating child constraints
2458 bool wxWindowBase::DoPhase(int phase)
2459 {
2460 // the list containing the children for which the constraints are already
2461 // set correctly
2462 wxWindowList succeeded;
2463
2464 // the max number of iterations we loop before concluding that we can't set
2465 // the constraints
2466 static const int maxIterations = 500;
2467
2468 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2469 {
2470 int noChanges = 0;
2471
2472 // loop over all children setting their constraints
2473 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2474 node;
2475 node = node->GetNext() )
2476 {
2477 wxWindow *child = node->GetData();
2478 if ( child->IsTopLevel() )
2479 {
2480 // top level children are not inside our client area
2481 continue;
2482 }
2483
2484 if ( !child->GetConstraints() || succeeded.Find(child) )
2485 {
2486 // this one is either already ok or nothing we can do about it
2487 continue;
2488 }
2489
2490 int tempNoChanges = 0;
2491 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2492 : child->LayoutPhase2(&tempNoChanges);
2493 noChanges += tempNoChanges;
2494
2495 if ( success )
2496 {
2497 succeeded.Append(child);
2498 }
2499 }
2500
2501 if ( !noChanges )
2502 {
2503 // constraints are set
2504 break;
2505 }
2506 }
2507
2508 return true;
2509 }
2510
2511 void wxWindowBase::ResetConstraints()
2512 {
2513 wxLayoutConstraints *constr = GetConstraints();
2514 if ( constr )
2515 {
2516 constr->left.SetDone(false);
2517 constr->top.SetDone(false);
2518 constr->right.SetDone(false);
2519 constr->bottom.SetDone(false);
2520 constr->width.SetDone(false);
2521 constr->height.SetDone(false);
2522 constr->centreX.SetDone(false);
2523 constr->centreY.SetDone(false);
2524 }
2525
2526 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2527 while (node)
2528 {
2529 wxWindow *win = node->GetData();
2530 if ( !win->IsTopLevel() )
2531 win->ResetConstraints();
2532 node = node->GetNext();
2533 }
2534 }
2535
2536 // Need to distinguish between setting the 'fake' size for windows and sizers,
2537 // and setting the real values.
2538 void wxWindowBase::SetConstraintSizes(bool recurse)
2539 {
2540 wxLayoutConstraints *constr = GetConstraints();
2541 if ( constr && constr->AreSatisfied() )
2542 {
2543 int x = constr->left.GetValue();
2544 int y = constr->top.GetValue();
2545 int w = constr->width.GetValue();
2546 int h = constr->height.GetValue();
2547
2548 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2549 (constr->height.GetRelationship() != wxAsIs) )
2550 {
2551 // We really shouldn't set negative sizes for the windows so make
2552 // them at least of 1*1 size
2553 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2554 }
2555 else
2556 {
2557 // If we don't want to resize this window, just move it...
2558 Move(x, y);
2559 }
2560 }
2561 else if ( constr )
2562 {
2563 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2564 GetClassInfo()->GetClassName(),
2565 GetName().c_str());
2566 }
2567
2568 if ( recurse )
2569 {
2570 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2571 while (node)
2572 {
2573 wxWindow *win = node->GetData();
2574 if ( !win->IsTopLevel() && win->GetConstraints() )
2575 win->SetConstraintSizes();
2576 node = node->GetNext();
2577 }
2578 }
2579 }
2580
2581 // Only set the size/position of the constraint (if any)
2582 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2583 {
2584 wxLayoutConstraints *constr = GetConstraints();
2585 if ( constr )
2586 {
2587 if ( x != wxDefaultCoord )
2588 {
2589 constr->left.SetValue(x);
2590 constr->left.SetDone(true);
2591 }
2592 if ( y != wxDefaultCoord )
2593 {
2594 constr->top.SetValue(y);
2595 constr->top.SetDone(true);
2596 }
2597 if ( w != wxDefaultCoord )
2598 {
2599 constr->width.SetValue(w);
2600 constr->width.SetDone(true);
2601 }
2602 if ( h != wxDefaultCoord )
2603 {
2604 constr->height.SetValue(h);
2605 constr->height.SetDone(true);
2606 }
2607 }
2608 }
2609
2610 void wxWindowBase::MoveConstraint(int x, int y)
2611 {
2612 wxLayoutConstraints *constr = GetConstraints();
2613 if ( constr )
2614 {
2615 if ( x != wxDefaultCoord )
2616 {
2617 constr->left.SetValue(x);
2618 constr->left.SetDone(true);
2619 }
2620 if ( y != wxDefaultCoord )
2621 {
2622 constr->top.SetValue(y);
2623 constr->top.SetDone(true);
2624 }
2625 }
2626 }
2627
2628 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2629 {
2630 wxLayoutConstraints *constr = GetConstraints();
2631 if ( constr )
2632 {
2633 *w = constr->width.GetValue();
2634 *h = constr->height.GetValue();
2635 }
2636 else
2637 GetSize(w, h);
2638 }
2639
2640 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2641 {
2642 wxLayoutConstraints *constr = GetConstraints();
2643 if ( constr )
2644 {
2645 *w = constr->width.GetValue();
2646 *h = constr->height.GetValue();
2647 }
2648 else
2649 GetClientSize(w, h);
2650 }
2651
2652 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2653 {
2654 wxLayoutConstraints *constr = GetConstraints();
2655 if ( constr )
2656 {
2657 *x = constr->left.GetValue();
2658 *y = constr->top.GetValue();
2659 }
2660 else
2661 GetPosition(x, y);
2662 }
2663
2664 #endif // wxUSE_CONSTRAINTS
2665
2666 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2667 {
2668 wxWindow *parent = GetParent();
2669 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2670 {
2671 wxPoint pt(parent->GetClientAreaOrigin());
2672 x += pt.x;
2673 y += pt.y;
2674 }
2675 }
2676
2677 // ----------------------------------------------------------------------------
2678 // Update UI processing
2679 // ----------------------------------------------------------------------------
2680
2681 void wxWindowBase::UpdateWindowUI(long flags)
2682 {
2683 wxUpdateUIEvent event(GetId());
2684 event.SetEventObject(this);
2685
2686 if ( GetEventHandler()->ProcessEvent(event) )
2687 {
2688 DoUpdateWindowUI(event);
2689 }
2690
2691 if (flags & wxUPDATE_UI_RECURSE)
2692 {
2693 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2694 while (node)
2695 {
2696 wxWindow* child = (wxWindow*) node->GetData();
2697 child->UpdateWindowUI(flags);
2698 node = node->GetNext();
2699 }
2700 }
2701 }
2702
2703 // do the window-specific processing after processing the update event
2704 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2705 {
2706 if ( event.GetSetEnabled() )
2707 Enable(event.GetEnabled());
2708
2709 if ( event.GetSetShown() )
2710 Show(event.GetShown());
2711 }
2712
2713 // ----------------------------------------------------------------------------
2714 // Idle processing
2715 // ----------------------------------------------------------------------------
2716
2717 // Send idle event to window and all subwindows
2718 bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2719 {
2720 bool needMore = false;
2721
2722 OnInternalIdle();
2723
2724 // should we send idle event to this window?
2725 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2726 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2727 {
2728 event.SetEventObject(this);
2729 HandleWindowEvent(event);
2730
2731 if (event.MoreRequested())
2732 needMore = true;
2733 }
2734 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2735 for (; node; node = node->GetNext())
2736 {
2737 wxWindow* child = node->GetData();
2738 if (child->SendIdleEvents(event))
2739 needMore = true;
2740 }
2741
2742 return needMore;
2743 }
2744
2745 void wxWindowBase::OnInternalIdle()
2746 {
2747 if ( wxUpdateUIEvent::CanUpdate(this) )
2748 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2749 }
2750
2751 // ----------------------------------------------------------------------------
2752 // dialog units translations
2753 // ----------------------------------------------------------------------------
2754
2755 // Windows' computes dialog units using average character width over upper-
2756 // and lower-case ASCII alphabet and not using the average character width
2757 // metadata stored in the font; see
2758 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2759 // It's important that we perform the conversion in identical way, because
2760 // dialog units natively exist only on Windows and Windows HIG is expressed
2761 // using them.
2762 wxSize wxWindowBase::GetDlgUnitBase() const
2763 {
2764 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2765
2766 wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") );
2767
2768 if ( !parent->m_font.IsOk() )
2769 {
2770 // Default GUI font is used. This is the most common case, so
2771 // cache the results.
2772 static wxSize s_defFontSize;
2773 if ( s_defFontSize.x == 0 )
2774 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2775 return s_defFontSize;
2776 }
2777 else
2778 {
2779 // Custom font, we always need to compute the result
2780 return wxPrivate::GetAverageASCIILetterSize(*parent);
2781 }
2782 }
2783
2784 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2785 {
2786 const wxSize base = GetDlgUnitBase();
2787
2788 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2789
2790 wxPoint pt2 = wxDefaultPosition;
2791 if (pt.x != wxDefaultCoord)
2792 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2793 if (pt.y != wxDefaultCoord)
2794 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2795
2796 return pt2;
2797 }
2798
2799 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2800 {
2801 const wxSize base = GetDlgUnitBase();
2802
2803 wxPoint pt2 = wxDefaultPosition;
2804 if (pt.x != wxDefaultCoord)
2805 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2806 if (pt.y != wxDefaultCoord)
2807 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2808
2809 return pt2;
2810 }
2811
2812 // ----------------------------------------------------------------------------
2813 // event handlers
2814 // ----------------------------------------------------------------------------
2815
2816 // propagate the colour change event to the subwindows
2817 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2818 {
2819 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2820 while ( node )
2821 {
2822 // Only propagate to non-top-level windows
2823 wxWindow *win = node->GetData();
2824 if ( !win->IsTopLevel() )
2825 {
2826 wxSysColourChangedEvent event2;
2827 event2.SetEventObject(win);
2828 win->GetEventHandler()->ProcessEvent(event2);
2829 }
2830
2831 node = node->GetNext();
2832 }
2833
2834 Refresh();
2835 }
2836
2837 // the default action is to populate dialog with data when it's created,
2838 // and nudge the UI into displaying itself correctly in case
2839 // we've turned the wxUpdateUIEvents frequency down low.
2840 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2841 {
2842 TransferDataToWindow();
2843
2844 // Update the UI at this point
2845 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2846 }
2847
2848 // ----------------------------------------------------------------------------
2849 // menu-related functions
2850 // ----------------------------------------------------------------------------
2851
2852 #if wxUSE_MENUS
2853
2854 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2855 {
2856 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2857
2858 wxMenuInvokingWindowSetter
2859 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2860
2861 wxCurrentPopupMenu = menu;
2862 const bool rc = DoPopupMenu(menu, x, y);
2863 wxCurrentPopupMenu = NULL;
2864
2865 return rc;
2866 }
2867
2868 // this is used to pass the id of the selected item from the menu event handler
2869 // to the main function itself
2870 //
2871 // it's ok to use a global here as there can be at most one popup menu shown at
2872 // any time
2873 static int gs_popupMenuSelection = wxID_NONE;
2874
2875 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2876 {
2877 // store the id in a global variable where we'll retrieve it from later
2878 gs_popupMenuSelection = event.GetId();
2879 }
2880
2881 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2882 {
2883 // nothing to do but do not skip it
2884 }
2885
2886 int
2887 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2888 {
2889 gs_popupMenuSelection = wxID_NONE;
2890
2891 Connect(wxEVT_COMMAND_MENU_SELECTED,
2892 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2893 NULL,
2894 this);
2895
2896 // it is common to construct the menu passed to this function dynamically
2897 // using some fixed range of ids which could clash with the ids used
2898 // elsewhere in the program, which could result in some menu items being
2899 // unintentionally disabled or otherwise modified by update UI handlers
2900 // elsewhere in the program code and this is difficult to avoid in the
2901 // program itself, so instead we just temporarily suspend UI updating while
2902 // this menu is shown
2903 Connect(wxEVT_UPDATE_UI,
2904 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2905 NULL,
2906 this);
2907
2908 PopupMenu(&menu, x, y);
2909
2910 Disconnect(wxEVT_UPDATE_UI,
2911 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2912 NULL,
2913 this);
2914 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2915 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2916 NULL,
2917 this);
2918
2919 return gs_popupMenuSelection;
2920 }
2921
2922 #endif // wxUSE_MENUS
2923
2924 // methods for drawing the sizers in a visible way: this is currently only
2925 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2926 // that well and also because we don't want to leave it enabled in default
2927 // builds used for production
2928 #if wxDEBUG_LEVEL > 1
2929
2930 static void DrawSizers(wxWindowBase *win);
2931
2932 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2933 {
2934 wxClientDC dc((wxWindow *)win);
2935 dc.SetPen(*pen);
2936 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2937 *wxTRANSPARENT_BRUSH);
2938 dc.DrawRectangle(rect.Deflate(1, 1));
2939 }
2940
2941 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2942 {
2943 const wxSizerItemList& items = sizer->GetChildren();
2944 for ( wxSizerItemList::const_iterator i = items.begin(),
2945 end = items.end();
2946 i != end;
2947 ++i )
2948 {
2949 wxSizerItem *item = *i;
2950 if ( item->IsSizer() )
2951 {
2952 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2953 DrawSizer(win, item->GetSizer());
2954 }
2955 else if ( item->IsSpacer() )
2956 {
2957 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2958 }
2959 else if ( item->IsWindow() )
2960 {
2961 DrawSizers(item->GetWindow());
2962 }
2963 else
2964 wxFAIL_MSG("inconsistent wxSizerItem status!");
2965 }
2966 }
2967
2968 static void DrawSizers(wxWindowBase *win)
2969 {
2970 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2971
2972 wxSizer *sizer = win->GetSizer();
2973 if ( sizer )
2974 {
2975 DrawSizer(win, sizer);
2976 }
2977 else // no sizer, still recurse into the children
2978 {
2979 const wxWindowList& children = win->GetChildren();
2980 for ( wxWindowList::const_iterator i = children.begin(),
2981 end = children.end();
2982 i != end;
2983 ++i )
2984 {
2985 DrawSizers(*i);
2986 }
2987
2988 // show all kind of sizes of this window; see the "window sizing" topic
2989 // overview for more info about the various differences:
2990 wxSize fullSz = win->GetSize();
2991 wxSize clientSz = win->GetClientSize();
2992 wxSize bestSz = win->GetBestSize();
2993 wxSize minSz = win->GetMinSize();
2994 wxSize maxSz = win->GetMaxSize();
2995 wxSize virtualSz = win->GetVirtualSize();
2996
2997 wxMessageOutputDebug dbgout;
2998 dbgout.Printf(
2999 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
3000 win->GetName(),
3001 fullSz.x, fullSz.y,
3002 clientSz.x, clientSz.y,
3003 bestSz.x, bestSz.y,
3004 minSz.x, minSz.y,
3005 maxSz.x, maxSz.y,
3006 virtualSz.x, virtualSz.y);
3007 }
3008 }
3009
3010 #endif // wxDEBUG_LEVEL
3011
3012 // process special middle clicks
3013 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
3014 {
3015 if ( event.ControlDown() && event.AltDown() )
3016 {
3017 #if wxDEBUG_LEVEL > 1
3018 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
3019 if ( event.ShiftDown() )
3020 {
3021 DrawSizers(this);
3022 }
3023 else
3024 #endif // __WXDEBUG__
3025 {
3026 #if wxUSE_MSGDLG
3027 // just Ctrl-Alt-middle click shows information about wx version
3028 ::wxInfoMessageBox((wxWindow*)this);
3029 #endif // wxUSE_MSGDLG
3030 }
3031 }
3032 else
3033 {
3034 event.Skip();
3035 }
3036 }
3037
3038 // ----------------------------------------------------------------------------
3039 // accessibility
3040 // ----------------------------------------------------------------------------
3041
3042 #if wxUSE_ACCESSIBILITY
3043 void wxWindowBase::SetAccessible(wxAccessible* accessible)
3044 {
3045 if (m_accessible && (accessible != m_accessible))
3046 delete m_accessible;
3047 m_accessible = accessible;
3048 if (m_accessible)
3049 m_accessible->SetWindow((wxWindow*) this);
3050 }
3051
3052 // Returns the accessible object, creating if necessary.
3053 wxAccessible* wxWindowBase::GetOrCreateAccessible()
3054 {
3055 if (!m_accessible)
3056 m_accessible = CreateAccessible();
3057 return m_accessible;
3058 }
3059
3060 // Override to create a specific accessible object.
3061 wxAccessible* wxWindowBase::CreateAccessible()
3062 {
3063 return new wxWindowAccessible((wxWindow*) this);
3064 }
3065
3066 #endif
3067
3068 // ----------------------------------------------------------------------------
3069 // list classes implementation
3070 // ----------------------------------------------------------------------------
3071
3072 #if wxUSE_STD_CONTAINERS
3073
3074 #include "wx/listimpl.cpp"
3075 WX_DEFINE_LIST(wxWindowList)
3076
3077 #else // !wxUSE_STD_CONTAINERS
3078
3079 void wxWindowListNode::DeleteData()
3080 {
3081 delete (wxWindow *)GetData();
3082 }
3083
3084 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3085
3086 // ----------------------------------------------------------------------------
3087 // borders
3088 // ----------------------------------------------------------------------------
3089
3090 wxBorder wxWindowBase::GetBorder(long flags) const
3091 {
3092 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
3093 if ( border == wxBORDER_DEFAULT )
3094 {
3095 border = GetDefaultBorder();
3096 }
3097 else if ( border == wxBORDER_THEME )
3098 {
3099 border = GetDefaultBorderForControl();
3100 }
3101
3102 return border;
3103 }
3104
3105 wxBorder wxWindowBase::GetDefaultBorder() const
3106 {
3107 return wxBORDER_NONE;
3108 }
3109
3110 // ----------------------------------------------------------------------------
3111 // hit testing
3112 // ----------------------------------------------------------------------------
3113
3114 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3115 {
3116 // here we just check if the point is inside the window or not
3117
3118 // check the top and left border first
3119 bool outside = x < 0 || y < 0;
3120 if ( !outside )
3121 {
3122 // check the right and bottom borders too
3123 wxSize size = GetSize();
3124 outside = x >= size.x || y >= size.y;
3125 }
3126
3127 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3128 }
3129
3130 // ----------------------------------------------------------------------------
3131 // mouse capture
3132 // ----------------------------------------------------------------------------
3133
3134 struct WXDLLEXPORT wxWindowNext
3135 {
3136 wxWindow *win;
3137 wxWindowNext *next;
3138 } *wxWindowBase::ms_winCaptureNext = NULL;
3139 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
3140 bool wxWindowBase::ms_winCaptureChanging = false;
3141
3142 void wxWindowBase::CaptureMouse()
3143 {
3144 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3145
3146 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
3147
3148 ms_winCaptureChanging = true;
3149
3150 wxWindow *winOld = GetCapture();
3151 if ( winOld )
3152 {
3153 ((wxWindowBase*) winOld)->DoReleaseMouse();
3154
3155 // save it on stack
3156 wxWindowNext *item = new wxWindowNext;
3157 item->win = winOld;
3158 item->next = ms_winCaptureNext;
3159 ms_winCaptureNext = item;
3160 }
3161 //else: no mouse capture to save
3162
3163 DoCaptureMouse();
3164 ms_winCaptureCurrent = (wxWindow*)this;
3165
3166 ms_winCaptureChanging = false;
3167 }
3168
3169 void wxWindowBase::ReleaseMouse()
3170 {
3171 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3172
3173 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
3174
3175 wxASSERT_MSG( GetCapture() == this,
3176 "attempt to release mouse, but this window hasn't captured it" );
3177 wxASSERT_MSG( ms_winCaptureCurrent == this,
3178 "attempt to release mouse, but this window hasn't captured it" );
3179
3180 ms_winCaptureChanging = true;
3181
3182 DoReleaseMouse();
3183 ms_winCaptureCurrent = NULL;
3184
3185 if ( ms_winCaptureNext )
3186 {
3187 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
3188 ms_winCaptureCurrent = ms_winCaptureNext->win;
3189
3190 wxWindowNext *item = ms_winCaptureNext;
3191 ms_winCaptureNext = item->next;
3192 delete item;
3193 }
3194 //else: stack is empty, no previous capture
3195
3196 ms_winCaptureChanging = false;
3197
3198 wxLogTrace(wxT("mousecapture"),
3199 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
3200 static_cast<void*>(GetCapture()));
3201 }
3202
3203 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3204 {
3205 wxMouseCaptureLostEvent event(win->GetId());
3206 event.SetEventObject(win);
3207 if ( !win->GetEventHandler()->ProcessEvent(event) )
3208 {
3209 // windows must handle this event, otherwise the app wouldn't behave
3210 // correctly if it loses capture unexpectedly; see the discussion here:
3211 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3212 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3213 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3214 }
3215 }
3216
3217 /* static */
3218 void wxWindowBase::NotifyCaptureLost()
3219 {
3220 // don't do anything if capture lost was expected, i.e. resulted from
3221 // a wx call to ReleaseMouse or CaptureMouse:
3222 if ( ms_winCaptureChanging )
3223 return;
3224
3225 // if the capture was lost unexpectedly, notify every window that has
3226 // capture (on stack or current) about it and clear the stack:
3227
3228 if ( ms_winCaptureCurrent )
3229 {
3230 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
3231 ms_winCaptureCurrent = NULL;
3232 }
3233
3234 while ( ms_winCaptureNext )
3235 {
3236 wxWindowNext *item = ms_winCaptureNext;
3237 ms_winCaptureNext = item->next;
3238
3239 DoNotifyWindowAboutCaptureLost(item->win);
3240
3241 delete item;
3242 }
3243 }
3244
3245 #if wxUSE_HOTKEY
3246
3247 bool
3248 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3249 int WXUNUSED(modifiers),
3250 int WXUNUSED(keycode))
3251 {
3252 // not implemented
3253 return false;
3254 }
3255
3256 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3257 {
3258 // not implemented
3259 return false;
3260 }
3261
3262 #endif // wxUSE_HOTKEY
3263
3264 // ----------------------------------------------------------------------------
3265 // event processing
3266 // ----------------------------------------------------------------------------
3267
3268 bool wxWindowBase::TryBefore(wxEvent& event)
3269 {
3270 #if wxUSE_VALIDATORS
3271 // Can only use the validator of the window which
3272 // is receiving the event
3273 if ( event.GetEventObject() == this )
3274 {
3275 wxValidator * const validator = GetValidator();
3276 if ( validator && validator->ProcessEventLocally(event) )
3277 {
3278 return true;
3279 }
3280 }
3281 #endif // wxUSE_VALIDATORS
3282
3283 return wxEvtHandler::TryBefore(event);
3284 }
3285
3286 bool wxWindowBase::TryAfter(wxEvent& event)
3287 {
3288 // carry on up the parent-child hierarchy if the propagation count hasn't
3289 // reached zero yet
3290 if ( event.ShouldPropagate() )
3291 {
3292 // honour the requests to stop propagation at this window: this is
3293 // used by the dialogs, for example, to prevent processing the events
3294 // from the dialog controls in the parent frame which rarely, if ever,
3295 // makes sense
3296 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3297 {
3298 wxWindow *parent = GetParent();
3299 if ( parent && !parent->IsBeingDeleted() )
3300 {
3301 wxPropagateOnce propagateOnce(event);
3302
3303 return parent->GetEventHandler()->ProcessEvent(event);
3304 }
3305 }
3306 }
3307
3308 return wxEvtHandler::TryAfter(event);
3309 }
3310
3311 // ----------------------------------------------------------------------------
3312 // window relationships
3313 // ----------------------------------------------------------------------------
3314
3315 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3316 {
3317 wxCHECK_MSG( GetParent(), NULL,
3318 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3319
3320 wxWindowList& siblings = GetParent()->GetChildren();
3321 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3322 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3323
3324 if ( order == OrderBefore )
3325 i = i->GetPrevious();
3326 else // OrderAfter
3327 i = i->GetNext();
3328
3329 return i ? i->GetData() : NULL;
3330 }
3331
3332 // ----------------------------------------------------------------------------
3333 // keyboard navigation
3334 // ----------------------------------------------------------------------------
3335
3336 // Navigates in the specified direction inside this window
3337 bool wxWindowBase::DoNavigateIn(int flags)
3338 {
3339 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3340 // native code doesn't process our wxNavigationKeyEvents anyhow
3341 wxUnusedVar(flags);
3342 return false;
3343 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3344 wxNavigationKeyEvent eventNav;
3345 wxWindow *focused = FindFocus();
3346 eventNav.SetCurrentFocus(focused);
3347 eventNav.SetEventObject(focused);
3348 eventNav.SetFlags(flags);
3349 return GetEventHandler()->ProcessEvent(eventNav);
3350 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3351 }
3352
3353 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3354 {
3355 if ( event.GetKeyCode() != WXK_TAB )
3356 return false;
3357
3358 int flags = wxNavigationKeyEvent::FromTab;
3359
3360 if ( event.ShiftDown() )
3361 flags |= wxNavigationKeyEvent::IsBackward;
3362 else
3363 flags |= wxNavigationKeyEvent::IsForward;
3364
3365 if ( event.ControlDown() )
3366 flags |= wxNavigationKeyEvent::WinChange;
3367
3368 Navigate(flags);
3369 return true;
3370 }
3371
3372 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3373 {
3374 // check that we're not a top level window
3375 wxCHECK_RET( GetParent(),
3376 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3377
3378 // detect the special case when we have nothing to do anyhow and when the
3379 // code below wouldn't work
3380 if ( win == this )
3381 return;
3382
3383 // find the target window in the siblings list
3384 wxWindowList& siblings = GetParent()->GetChildren();
3385 wxWindowList::compatibility_iterator i = siblings.Find(win);
3386 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3387
3388 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3389 // implemented so we can't just move the node around
3390 wxWindow *self = (wxWindow *)this;
3391 siblings.DeleteObject(self);
3392 if ( move == OrderAfter )
3393 {
3394 i = i->GetNext();
3395 }
3396
3397 if ( i )
3398 {
3399 siblings.Insert(i, self);
3400 }
3401 else // OrderAfter and win was the last sibling
3402 {
3403 siblings.Append(self);
3404 }
3405 }
3406
3407 // ----------------------------------------------------------------------------
3408 // focus handling
3409 // ----------------------------------------------------------------------------
3410
3411 /*static*/ wxWindow* wxWindowBase::FindFocus()
3412 {
3413 wxWindowBase *win = DoFindFocus();
3414 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3415 }
3416
3417 bool wxWindowBase::HasFocus() const
3418 {
3419 wxWindowBase* const win = DoFindFocus();
3420 return win &&
3421 (this == win || this == win->GetMainWindowOfCompositeControl());
3422 }
3423
3424 // ----------------------------------------------------------------------------
3425 // drag and drop
3426 // ----------------------------------------------------------------------------
3427
3428 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3429
3430 namespace
3431 {
3432
3433 class DragAcceptFilesTarget : public wxFileDropTarget
3434 {
3435 public:
3436 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3437
3438 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3439 const wxArrayString& filenames)
3440 {
3441 wxDropFilesEvent event(wxEVT_DROP_FILES,
3442 filenames.size(),
3443 wxCArrayString(filenames).Release());
3444 event.SetEventObject(m_win);
3445 event.m_pos.x = x;
3446 event.m_pos.y = y;
3447
3448 return m_win->HandleWindowEvent(event);
3449 }
3450
3451 private:
3452 wxWindowBase * const m_win;
3453
3454 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3455 };
3456
3457
3458 } // anonymous namespace
3459
3460 // Generic version of DragAcceptFiles(). It works by installing a simple
3461 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3462 // together with explicit SetDropTarget() calls.
3463 void wxWindowBase::DragAcceptFiles(bool accept)
3464 {
3465 if ( accept )
3466 {
3467 wxASSERT_MSG( !GetDropTarget(),
3468 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3469 SetDropTarget(new DragAcceptFilesTarget(this));
3470 }
3471 else
3472 {
3473 SetDropTarget(NULL);
3474 }
3475 }
3476
3477 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3478
3479 // ----------------------------------------------------------------------------
3480 // global functions
3481 // ----------------------------------------------------------------------------
3482
3483 wxWindow* wxGetTopLevelParent(wxWindow *win)
3484 {
3485 while ( win && !win->IsTopLevel() )
3486 win = win->GetParent();
3487
3488 return win;
3489 }
3490
3491 #if wxUSE_ACCESSIBILITY
3492 // ----------------------------------------------------------------------------
3493 // accessible object for windows
3494 // ----------------------------------------------------------------------------
3495
3496 // Can return either a child object, or an integer
3497 // representing the child element, starting from 1.
3498 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3499 {
3500 wxASSERT( GetWindow() != NULL );
3501 if (!GetWindow())
3502 return wxACC_FAIL;
3503
3504 return wxACC_NOT_IMPLEMENTED;
3505 }
3506
3507 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3508 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3509 {
3510 wxASSERT( GetWindow() != NULL );
3511 if (!GetWindow())
3512 return wxACC_FAIL;
3513
3514 wxWindow* win = NULL;
3515 if (elementId == 0)
3516 {
3517 win = GetWindow();
3518 }
3519 else
3520 {
3521 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3522 {
3523 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3524 }
3525 else
3526 return wxACC_FAIL;
3527 }
3528 if (win)
3529 {
3530 rect = win->GetRect();
3531 if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow))
3532 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3533 return wxACC_OK;
3534 }
3535
3536 return wxACC_NOT_IMPLEMENTED;
3537 }
3538
3539 // Navigates from fromId to toId/toObject.
3540 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3541 int* WXUNUSED(toId), wxAccessible** toObject)
3542 {
3543 wxASSERT( GetWindow() != NULL );
3544 if (!GetWindow())
3545 return wxACC_FAIL;
3546
3547 switch (navDir)
3548 {
3549 case wxNAVDIR_FIRSTCHILD:
3550 {
3551 if (GetWindow()->GetChildren().GetCount() == 0)
3552 return wxACC_FALSE;
3553 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3554 *toObject = childWindow->GetOrCreateAccessible();
3555
3556 return wxACC_OK;
3557 }
3558 case wxNAVDIR_LASTCHILD:
3559 {
3560 if (GetWindow()->GetChildren().GetCount() == 0)
3561 return wxACC_FALSE;
3562 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3563 *toObject = childWindow->GetOrCreateAccessible();
3564
3565 return wxACC_OK;
3566 }
3567 case wxNAVDIR_RIGHT:
3568 case wxNAVDIR_DOWN:
3569 case wxNAVDIR_NEXT:
3570 {
3571 wxWindowList::compatibility_iterator node =
3572 wxWindowList::compatibility_iterator();
3573 if (fromId == 0)
3574 {
3575 // Can't navigate to sibling of this window
3576 // if we're a top-level window.
3577 if (!GetWindow()->GetParent())
3578 return wxACC_NOT_IMPLEMENTED;
3579
3580 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3581 }
3582 else
3583 {
3584 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3585 node = GetWindow()->GetChildren().Item(fromId-1);
3586 }
3587
3588 if (node && node->GetNext())
3589 {
3590 wxWindow* nextWindow = node->GetNext()->GetData();
3591 *toObject = nextWindow->GetOrCreateAccessible();
3592 return wxACC_OK;
3593 }
3594 else
3595 return wxACC_FALSE;
3596 }
3597 case wxNAVDIR_LEFT:
3598 case wxNAVDIR_UP:
3599 case wxNAVDIR_PREVIOUS:
3600 {
3601 wxWindowList::compatibility_iterator node =
3602 wxWindowList::compatibility_iterator();
3603 if (fromId == 0)
3604 {
3605 // Can't navigate to sibling of this window
3606 // if we're a top-level window.
3607 if (!GetWindow()->GetParent())
3608 return wxACC_NOT_IMPLEMENTED;
3609
3610 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3611 }
3612 else
3613 {
3614 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3615 node = GetWindow()->GetChildren().Item(fromId-1);
3616 }
3617
3618 if (node && node->GetPrevious())
3619 {
3620 wxWindow* previousWindow = node->GetPrevious()->GetData();
3621 *toObject = previousWindow->GetOrCreateAccessible();
3622 return wxACC_OK;
3623 }
3624 else
3625 return wxACC_FALSE;
3626 }
3627 }
3628
3629 return wxACC_NOT_IMPLEMENTED;
3630 }
3631
3632 // Gets the name of the specified object.
3633 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3634 {
3635 wxASSERT( GetWindow() != NULL );
3636 if (!GetWindow())
3637 return wxACC_FAIL;
3638
3639 wxString title;
3640
3641 // If a child, leave wxWidgets to call the function on the actual
3642 // child object.
3643 if (childId > 0)
3644 return wxACC_NOT_IMPLEMENTED;
3645
3646 // This will eventually be replaced by specialised
3647 // accessible classes, one for each kind of wxWidgets
3648 // control or window.
3649 #if wxUSE_BUTTON
3650 if (wxDynamicCast(GetWindow(), wxButton))
3651 title = ((wxButton*) GetWindow())->GetLabel();
3652 else
3653 #endif
3654 title = GetWindow()->GetName();
3655
3656 if (!title.empty())
3657 {
3658 *name = title;
3659 return wxACC_OK;
3660 }
3661 else
3662 return wxACC_NOT_IMPLEMENTED;
3663 }
3664
3665 // Gets the number of children.
3666 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3667 {
3668 wxASSERT( GetWindow() != NULL );
3669 if (!GetWindow())
3670 return wxACC_FAIL;
3671
3672 *childId = (int) GetWindow()->GetChildren().GetCount();
3673 return wxACC_OK;
3674 }
3675
3676 // Gets the specified child (starting from 1).
3677 // If *child is NULL and return value is wxACC_OK,
3678 // this means that the child is a simple element and
3679 // not an accessible object.
3680 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3681 {
3682 wxASSERT( GetWindow() != NULL );
3683 if (!GetWindow())
3684 return wxACC_FAIL;
3685
3686 if (childId == 0)
3687 {
3688 *child = this;
3689 return wxACC_OK;
3690 }
3691
3692 if (childId > (int) GetWindow()->GetChildren().GetCount())
3693 return wxACC_FAIL;
3694
3695 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3696 *child = childWindow->GetOrCreateAccessible();
3697 if (*child)
3698 return wxACC_OK;
3699 else
3700 return wxACC_FAIL;
3701 }
3702
3703 // Gets the parent, or NULL.
3704 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3705 {
3706 wxASSERT( GetWindow() != NULL );
3707 if (!GetWindow())
3708 return wxACC_FAIL;
3709
3710 wxWindow* parentWindow = GetWindow()->GetParent();
3711 if (!parentWindow)
3712 {
3713 *parent = NULL;
3714 return wxACC_OK;
3715 }
3716 else
3717 {
3718 *parent = parentWindow->GetOrCreateAccessible();
3719 if (*parent)
3720 return wxACC_OK;
3721 else
3722 return wxACC_FAIL;
3723 }
3724 }
3725
3726 // Performs the default action. childId is 0 (the action for this object)
3727 // or > 0 (the action for a child).
3728 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3729 // window (e.g. an edit control).
3730 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3731 {
3732 wxASSERT( GetWindow() != NULL );
3733 if (!GetWindow())
3734 return wxACC_FAIL;
3735
3736 return wxACC_NOT_IMPLEMENTED;
3737 }
3738
3739 // Gets the default action for this object (0) or > 0 (the action for a child).
3740 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3741 // string if there is no action.
3742 // The retrieved string describes the action that is performed on an object,
3743 // not what the object does as a result. For example, a toolbar button that prints
3744 // a document has a default action of "Press" rather than "Prints the current document."
3745 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3746 {
3747 wxASSERT( GetWindow() != NULL );
3748 if (!GetWindow())
3749 return wxACC_FAIL;
3750
3751 return wxACC_NOT_IMPLEMENTED;
3752 }
3753
3754 // Returns the description for this object or a child.
3755 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3756 {
3757 wxASSERT( GetWindow() != NULL );
3758 if (!GetWindow())
3759 return wxACC_FAIL;
3760
3761 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3762 if (!ht.empty())
3763 {
3764 *description = ht;
3765 return wxACC_OK;
3766 }
3767 return wxACC_NOT_IMPLEMENTED;
3768 }
3769
3770 // Returns help text for this object or a child, similar to tooltip text.
3771 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3772 {
3773 wxASSERT( GetWindow() != NULL );
3774 if (!GetWindow())
3775 return wxACC_FAIL;
3776
3777 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3778 if (!ht.empty())
3779 {
3780 *helpText = ht;
3781 return wxACC_OK;
3782 }
3783 return wxACC_NOT_IMPLEMENTED;
3784 }
3785
3786 // Returns the keyboard shortcut for this object or child.
3787 // Return e.g. ALT+K
3788 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3789 {
3790 wxASSERT( GetWindow() != NULL );
3791 if (!GetWindow())
3792 return wxACC_FAIL;
3793
3794 return wxACC_NOT_IMPLEMENTED;
3795 }
3796
3797 // Returns a role constant.
3798 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3799 {
3800 wxASSERT( GetWindow() != NULL );
3801 if (!GetWindow())
3802 return wxACC_FAIL;
3803
3804 // If a child, leave wxWidgets to call the function on the actual
3805 // child object.
3806 if (childId > 0)
3807 return wxACC_NOT_IMPLEMENTED;
3808
3809 if (wxDynamicCast(GetWindow(), wxControl))
3810 return wxACC_NOT_IMPLEMENTED;
3811 #if wxUSE_STATUSBAR
3812 if (wxDynamicCast(GetWindow(), wxStatusBar))
3813 return wxACC_NOT_IMPLEMENTED;
3814 #endif
3815 #if wxUSE_TOOLBAR
3816 if (wxDynamicCast(GetWindow(), wxToolBar))
3817 return wxACC_NOT_IMPLEMENTED;
3818 #endif
3819
3820 //*role = wxROLE_SYSTEM_CLIENT;
3821 *role = wxROLE_SYSTEM_CLIENT;
3822 return wxACC_OK;
3823
3824 #if 0
3825 return wxACC_NOT_IMPLEMENTED;
3826 #endif
3827 }
3828
3829 // Returns a state constant.
3830 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3831 {
3832 wxASSERT( GetWindow() != NULL );
3833 if (!GetWindow())
3834 return wxACC_FAIL;
3835
3836 // If a child, leave wxWidgets to call the function on the actual
3837 // child object.
3838 if (childId > 0)
3839 return wxACC_NOT_IMPLEMENTED;
3840
3841 if (wxDynamicCast(GetWindow(), wxControl))
3842 return wxACC_NOT_IMPLEMENTED;
3843
3844 #if wxUSE_STATUSBAR
3845 if (wxDynamicCast(GetWindow(), wxStatusBar))
3846 return wxACC_NOT_IMPLEMENTED;
3847 #endif
3848 #if wxUSE_TOOLBAR
3849 if (wxDynamicCast(GetWindow(), wxToolBar))
3850 return wxACC_NOT_IMPLEMENTED;
3851 #endif
3852
3853 *state = 0;
3854 return wxACC_OK;
3855
3856 #if 0
3857 return wxACC_NOT_IMPLEMENTED;
3858 #endif
3859 }
3860
3861 // Returns a localized string representing the value for the object
3862 // or child.
3863 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3864 {
3865 wxASSERT( GetWindow() != NULL );
3866 if (!GetWindow())
3867 return wxACC_FAIL;
3868
3869 return wxACC_NOT_IMPLEMENTED;
3870 }
3871
3872 // Selects the object or child.
3873 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3874 {
3875 wxASSERT( GetWindow() != NULL );
3876 if (!GetWindow())
3877 return wxACC_FAIL;
3878
3879 return wxACC_NOT_IMPLEMENTED;
3880 }
3881
3882 // Gets the window with the keyboard focus.
3883 // If childId is 0 and child is NULL, no object in
3884 // this subhierarchy has the focus.
3885 // If this object has the focus, child should be 'this'.
3886 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3887 {
3888 wxASSERT( GetWindow() != NULL );
3889 if (!GetWindow())
3890 return wxACC_FAIL;
3891
3892 return wxACC_NOT_IMPLEMENTED;
3893 }
3894
3895 #if wxUSE_VARIANT
3896 // Gets a variant representing the selected children
3897 // of this object.
3898 // Acceptable values:
3899 // - a null variant (IsNull() returns true)
3900 // - a list variant (GetType() == wxT("list")
3901 // - an integer representing the selected child element,
3902 // or 0 if this object is selected (GetType() == wxT("long")
3903 // - a "void*" pointer to a wxAccessible child object
3904 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3905 {
3906 wxASSERT( GetWindow() != NULL );
3907 if (!GetWindow())
3908 return wxACC_FAIL;
3909
3910 return wxACC_NOT_IMPLEMENTED;
3911 }
3912 #endif // wxUSE_VARIANT
3913
3914 #endif // wxUSE_ACCESSIBILITY
3915
3916 // ----------------------------------------------------------------------------
3917 // RTL support
3918 // ----------------------------------------------------------------------------
3919
3920 wxCoord
3921 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3922 wxCoord width,
3923 wxCoord widthTotal) const
3924 {
3925 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3926 {
3927 x = widthTotal - x - width;
3928 }
3929
3930 return x;
3931 }
3932
3933