1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 // turn extra wxTextCtrl-specific debugging on/off
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
160 #undef WXDEBUG_TEXT_REPLACE
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
168 // ----------------------------------------------------------------------------
170 // ----------------------------------------------------------------------------
172 // exchange two positions so that from is always less than or equal to to
173 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
177 wxTextPos tmp
= from
;
183 // ----------------------------------------------------------------------------
185 // ----------------------------------------------------------------------------
187 // names of text ctrl commands
188 #define wxTEXT_COMMAND_INSERT _T("insert")
189 #define wxTEXT_COMMAND_REMOVE _T("remove")
191 // the value which is never used for text position, even not -1 which is
192 // sometimes used for some special meaning
193 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
195 // overlap between pages (when using PageUp/Dn) in lines
196 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
198 // ----------------------------------------------------------------------------
199 // private data of wxTextCtrl
200 // ----------------------------------------------------------------------------
202 // the data only used by single line text controls
203 struct WXDLLEXPORT wxTextSingleLineData
205 // the position of the first visible pixel and the first visible column
207 wxTextCoord m_colStart
;
209 // and the last ones (m_posLastVisible is the width but m_colLastVisible
210 // is an absolute value)
211 wxCoord m_posLastVisible
;
212 wxTextCoord m_colLastVisible
;
215 wxTextSingleLineData()
220 m_colLastVisible
= -1;
221 m_posLastVisible
= -1;
226 // the data only used by multi line text controls
227 struct WXDLLEXPORT wxTextMultiLineData
230 wxArrayString m_lines
;
232 // the current ranges of the scrollbars
236 // should we adjust the horz/vert scrollbar?
237 bool m_updateScrollbarX
,
240 // the max line length in pixels
243 // the index of the line which has the length of m_widthMax
244 wxTextCoord m_lineLongest
;
246 // the rect in which text appears: it is even less than m_rectText because
247 // only the last _complete_ line is shown, hence there is an unoccupied
248 // horizontal band at the bottom of it
249 wxRect m_rectTextReal
;
251 // the x-coordinate of the caret before we started moving it vertically:
252 // this is used to ensure that moving the caret up and then down will
253 // return it to the same position as if we always round it in one direction
254 // we would shift it in that direction
256 // when m_xCaret == -1, we don't have any remembered position
260 wxTextMultiLineData()
266 m_updateScrollbarY
= false;
275 // the data only used by multi line text controls in line wrap mode
276 class WXDLLEXPORT wxWrappedLineData
278 // these functions set all our values, so give them access to them
279 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
280 wxWrappedLineData
& lineData
) const;
281 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
290 // get the start of any row (remember that accessing m_rowsStart doesn't work
291 // for the first one)
292 wxTextCoord
GetRowStart(wxTextCoord row
) const
294 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
296 return row
? m_rowsStart
[row
- 1] : 0;
299 // get the length of the row (using the total line length which we don't
300 // have here but need to calculate the length of the last row, so it must
302 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
304 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
306 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
307 // slightly more efficient) and lenLine is the same as the start of the
308 // first row of the next line
309 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
313 // return the width of the row in pixels
314 wxCoord
GetRowWidth(wxTextCoord row
) const
316 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
318 return m_rowsWidth
[row
];
321 // return the number of rows
322 size_t GetRowCount() const
324 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
326 return m_rowsStart
.GetCount() + 1;
329 // return the number of additional (i.e. after the first one) rows
330 size_t GetExtraRowCount() const
332 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
334 return m_rowsStart
.GetCount();
337 // return the first row of this line
338 wxTextCoord
GetFirstRow() const
340 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
345 // return the first row of the next line
346 wxTextCoord
GetNextRow() const
348 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
350 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
353 // this just provides direct access to m_rowsStart aerray for efficiency
354 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
356 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
358 return m_rowsStart
[row
];
361 // this code is unused any longer
363 // return true if the column is in the start of the last row (hence the row
364 // it is in is not wrapped)
365 bool IsLastRow(wxTextCoord colRowStart
) const
367 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
370 // return true if the column is the last column of the row starting in
372 bool IsLastColInRow(wxTextCoord colRowStart
,
373 wxTextCoord colRowEnd
,
374 wxTextCoord lenLine
) const
376 // find the row which starts with colRowStart
377 size_t nRows
= GetRowCount();
378 for ( size_t n
= 0; n
< nRows
; n
++ )
380 if ( GetRowStart(n
) == colRowStart
)
382 wxTextCoord colNextRowStart
= n
== nRows
- 1
384 : GetRowStart(n
+ 1);
386 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
387 _T("this column is not in this row at all!") );
389 return colRowEnd
== colNextRowStart
- 1;
393 // caller got it wrong
394 wxFAIL_MSG( _T("this column is not in the start of the row!") );
400 // is this row the last one in its line?
401 bool IsLastRow(wxTextCoord row
) const
403 return (size_t)row
== GetExtraRowCount();
406 // the line is valid if it had been laid out correctly: note that just
407 // shiwting the line (because one of previous lines changed) doesn't make
409 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
411 // invalidating line will relayout it
412 void Invalidate() { m_rowsWidth
.Empty(); }
415 // for each line we remember the starting columns of all its rows after the
416 // first one (which always starts at 0), i.e. if a line is wrapped twice
417 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
418 wxArrayLong m_rowsStart
;
420 // and the width of each row in pixels (this array starts from 0, as usual)
421 wxArrayInt m_rowsWidth
;
423 // and also its starting row (0 for the first line, first lines'
424 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
425 // and this means that the struct hadn't yet been initialized
426 wxTextCoord m_rowFirst
;
428 // the last modification "time"-stamp used by LayoutLines()
432 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
433 #include "wx/arrimpl.cpp"
434 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
436 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
438 // the width of the column to the right of the text rect used for the
439 // indicator mark display for the wrapped lines
442 // the data for each line
443 wxArrayWrappedLinesData m_linesData
;
445 // flag telling us to recalculate all starting rows starting from this line
446 // (if it is -1, we don't have to recalculate anything) - it is set when
447 // the number of the rows in the middle of the control changes
448 wxTextCoord m_rowFirstInvalid
;
450 // the current timestamp used by LayoutLines()
453 // invalidate starting rows of all lines (NOT rows!) after this one
454 void InvalidateLinesBelow(wxTextCoord line
)
456 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
458 m_rowFirstInvalid
= line
;
462 // check if this line is valid: i.e. before the first invalid one
463 bool IsValidLine(wxTextCoord line
) const
465 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
466 m_linesData
[line
].IsValid();
473 m_rowFirstInvalid
= -1;
478 // ----------------------------------------------------------------------------
479 // private classes for undo/redo management
480 // ----------------------------------------------------------------------------
483 We use custom versions of wxWidgets command processor to implement undo/redo
484 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
485 itself: this is a waste of memory as all commands in the given command
486 processor always have the same associated wxTextCtrl and so it makes sense
487 to store the backpointer there.
489 As for the rest of the implementation, it's fairly standard: we have 2
490 command classes corresponding to adding and removing text.
493 // a command corresponding to a wxTextCtrl action
494 class wxTextCtrlCommand
: public wxCommand
497 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
499 // we don't use these methods as they don't make sense for us as we need a
500 // wxTextCtrl to be applied
501 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
502 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
504 // instead, our command processor uses these methods
505 virtual bool Do(wxTextCtrl
*text
) = 0;
506 virtual bool Undo(wxTextCtrl
*text
) = 0;
509 // insert text command
510 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
513 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
514 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
519 // combine the 2 commands together
520 void Append(wxTextCtrlInsertCommand
*other
);
522 virtual bool CanUndo() const;
523 virtual bool Do(wxTextCtrl
*text
);
524 virtual bool Do() { return wxTextCtrlCommand::Do(); }
525 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
526 virtual bool Undo(wxTextCtrl
*text
);
529 // the text we insert
532 // the position where we inserted the text
536 // remove text command
537 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
540 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
547 virtual bool CanUndo() const;
548 virtual bool Do(wxTextCtrl
*text
);
549 virtual bool Do() { return wxTextCtrlCommand::Do(); }
550 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
551 virtual bool Undo(wxTextCtrl
*text
);
554 // the range of text to delete
558 // the text which was deleted when this command was Do()ne
559 wxString m_textDeleted
;
562 // a command processor for a wxTextCtrl
563 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
566 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
568 m_compressInserts
= false;
573 // override Store() to compress multiple wxTextCtrlInsertCommand into one
574 virtual void Store(wxCommand
*command
);
576 // stop compressing insert commands when this is called
577 void StopCompressing() { m_compressInserts
= false; }
580 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
581 bool IsCompressing() const { return m_compressInserts
; }
584 virtual bool DoCommand(wxCommand
& cmd
)
585 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
586 virtual bool UndoCommand(wxCommand
& cmd
)
587 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
589 // check if this command is a wxTextCtrlInsertCommand and return it casted
590 // to the right type if it is or NULL otherwise
591 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
594 // the control we're associated with
597 // if the flag is true we're compressing subsequent insert commands into
598 // one so that the entire typing could be undone in one call to Undo()
599 bool m_compressInserts
;
602 // ============================================================================
604 // ============================================================================
606 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
607 EVT_CHAR(wxTextCtrl::OnChar
)
609 EVT_SIZE(wxTextCtrl::OnSize
)
612 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
614 // ----------------------------------------------------------------------------
616 // ----------------------------------------------------------------------------
618 void wxTextCtrl::Init()
624 m_isModified
= false;
635 // init the undo manager
636 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
642 bool wxTextCtrl::Create(wxWindow
*parent
,
644 const wxString
& value
,
648 const wxValidator
& validator
,
649 const wxString
&name
)
651 if ( style
& wxTE_MULTILINE
)
653 // for compatibility with wxMSW we create the controls with vertical
654 // scrollbar always shown unless they have wxTE_RICH style (because
655 // Windows text controls always has vert scrollbar but richedit one
657 if ( !(style
& wxTE_RICH
) )
659 style
|= wxALWAYS_SHOW_SB
;
662 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
663 // we won't have horizontal scrollbar automatically, no need to do
666 // TODO: support wxTE_NO_VSCROLL (?)
668 // create data object for normal multiline or for controls with line
670 if ( style
& wxHSCROLL
)
671 m_data
.mdata
= new wxTextMultiLineData
;
673 m_data
.wdata
= new wxTextWrappedData
;
677 // this doesn't make sense for single line controls
680 // create data object for single line controls
681 m_data
.sdata
= new wxTextSingleLineData
;
684 #if wxUSE_TWO_WINDOWS
685 if ((style
& wxBORDER_MASK
) == 0)
686 style
|= wxBORDER_SUNKEN
;
689 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
695 SetCursor(wxCURSOR_IBEAM
);
697 if ( style
& wxTE_MULTILINE
)
699 // we should always have at least one line in a multiline control
700 MData().m_lines
.Add(wxEmptyString
);
702 if ( !(style
& wxHSCROLL
) )
704 WData().m_linesData
.Add(new wxWrappedLineData
);
705 WData().InvalidateLinesBelow(0);
708 // we might support it but it's quite useless and other ports don't
710 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
711 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
718 m_isEditable
= !(style
& wxTE_READONLY
);
721 InitInsertionPoint();
723 // we can't show caret right now as we're not shown yet and so it would
724 // result in garbage on the screen - we'll do it after first OnPaint()
727 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
729 wxSizeEvent
sizeEvent(GetSize(), GetId());
730 GetEventHandler()->ProcessEvent(sizeEvent
);
735 wxTextCtrl::~wxTextCtrl()
737 delete m_cmdProcessor
;
741 if ( IsSingleLine() )
743 else if ( WrapLines() )
750 // ----------------------------------------------------------------------------
752 // ----------------------------------------------------------------------------
754 void wxTextCtrl::SetValue(const wxString
& value
)
756 if ( IsSingleLine() && (value
== GetValue()) )
762 Replace(0, GetLastPosition(), value
);
764 if ( IsSingleLine() )
766 SetInsertionPoint(0);
769 // TODO: should we generate the event or not, finally?
772 const wxArrayString
& wxTextCtrl::GetLines() const
774 return MData().m_lines
;
777 size_t wxTextCtrl::GetLineCount() const
779 return MData().m_lines
.GetCount();
782 wxString
wxTextCtrl::GetValue() const
784 // for multiline controls we don't always store the total value but only
785 // recompute it when asked - and to invalidate it we just empty it in
787 if ( !IsSingleLine() && m_value
.empty() )
789 // recalculate: note that we always do it for empty multilien control,
790 // but then it's so quick that it's not important
792 // the first line is special as there is no \n before it, so it's
794 const wxArrayString
& lines
= GetLines();
795 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
796 self
->m_value
<< lines
[0u];
797 size_t count
= lines
.GetCount();
798 for ( size_t n
= 1; n
< count
; n
++ )
800 self
->m_value
<< _T('\n') << lines
[n
];
807 void wxTextCtrl::Clear()
809 SetValue(wxEmptyString
);
812 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
813 const wxString
& text
)
817 // first, we have to relayout the line entirely
819 // OPT: we might try not to recalc the unchanged part of line
821 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
823 // if we had some number of rows before, use this number, otherwise
824 // just make sure that the test below (rowsNew != rowsOld) will be true
826 if ( lineData
.IsValid() )
828 rowsOld
= lineData
.GetExtraRowCount();
830 else // line wasn't laid out yet
832 // assume it changed entirely as we can't do anything better
836 // now change the line
837 MData().m_lines
[line
] = text
;
839 // OPT: we choose to lay it our immediately instead of delaying it
840 // until it is needed because it allows us to avoid invalidating
841 // lines further down if the number of rows didn't chnage, but
842 // maybe we can imporve this even further?
843 LayoutLine(line
, lineData
);
845 int rowsNew
= lineData
.GetExtraRowCount();
847 if ( rowsNew
!= rowsOld
)
849 // we have to update the line wrap marks as this is normally done
850 // by LayoutLines() which we bypassed by calling LayoutLine()
852 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
853 rowCount
= wxMax(rowsOld
, rowsNew
);
854 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
856 // next, if this is not the last line, as the number of rows in it
857 // changed, we need to shift all the lines below it
858 if ( (size_t)line
< WData().m_linesData
.GetCount() )
860 // number of rows changed shifting all lines below
861 WData().InvalidateLinesBelow(line
+ 1);
864 // the number of rows changed
870 MData().m_lines
[line
] = text
;
873 // the number of rows didn't change
877 void wxTextCtrl::RemoveLine(wxTextCoord line
)
879 MData().m_lines
.RemoveAt(line
);
882 // we need to recalculate all the starting rows from this line, but we
883 // can avoid doing it if this line was never calculated: this means
884 // that we will recalculate all lines below it anyhow later if needed
885 if ( WData().IsValidLine(line
) )
887 WData().InvalidateLinesBelow(line
);
890 WData().m_linesData
.RemoveAt(line
);
894 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
896 MData().m_lines
.Insert(text
, line
);
899 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
901 // invalidate everything below it
902 WData().InvalidateLinesBelow(line
);
906 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
908 wxTextCoord colStart
, colEnd
,
912 !PositionToXY(from
, &colStart
, &lineStart
) ||
913 !PositionToXY(to
, &colEnd
, &lineEnd
) )
915 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
920 #ifdef WXDEBUG_TEXT_REPLACE
921 // a straighforward (but very inefficient) way of calculating what the new
923 wxString textTotal
= GetValue();
924 wxString
textTotalNew(textTotal
, (size_t)from
);
925 textTotalNew
+= text
;
926 if ( (size_t)to
< textTotal
.length() )
927 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
928 #endif // WXDEBUG_TEXT_REPLACE
930 // remember the old selection and reset it immediately: we must do it
931 // before calling Refresh(anything) as, at least under GTK, this leads to
932 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
933 // text would be redrawn as selected if we didn't reset the selection
934 int selStartOld
= m_selStart
,
935 selEndOld
= m_selEnd
;
940 if ( IsSingleLine() )
942 // replace the part of the text with the new value
943 wxString
valueNew(m_value
, (size_t)from
);
945 // remember it for later use
946 wxCoord startNewText
= GetTextWidth(valueNew
);
949 if ( (size_t)to
< m_value
.length() )
951 valueNew
+= m_value
.c_str() + (size_t)to
;
954 // we usually refresh till the end of line except of the most common case
955 // when some text is appended to the end of the string in which case we
957 wxCoord widthNewText
;
959 if ( (size_t)from
< m_value
.length() )
961 // refresh till the end of line
964 else // text appended, not replaced
966 // refresh only the new text
967 widthNewText
= GetTextWidth(text
);
972 // force SData().m_colLastVisible update
973 SData().m_colLastVisible
= -1;
976 RefreshPixelRange(0, startNewText
, widthNewText
);
980 //OPT: special case for replacements inside single line?
983 Join all the lines in the replacement range into one string, then
984 replace a part of it with the new text and break it into lines again.
987 // (0) we want to know if this replacement changes the number of rows
988 // as if it does we need to refresh everything below the changed
989 // text (it will be shifted...) and we can avoid it if there is no
991 bool rowsNumberChanged
= false;
994 const wxArrayString
& linesOld
= GetLines();
997 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
999 if ( line
> lineStart
)
1001 // from the previous line
1002 textOrig
+= _T('\n');
1005 textOrig
+= linesOld
[line
];
1008 // we need to append the '\n' for the last line unless there is no
1010 size_t countOld
= linesOld
.GetCount();
1012 // (2) replace text in the combined string
1014 // (2a) leave the part before replaced area unchanged
1015 wxString
textNew(textOrig
, colStart
);
1017 // these values will be used to refresh the changed area below
1018 wxCoord widthNewText
,
1019 startNewText
= GetTextWidth(textNew
);
1020 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1022 // text appended, refresh just enough to show the new text
1023 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1025 else // text inserted, refresh till the end of line
1030 // (2b) insert new text
1033 // (2c) and append the end of the old text
1035 // adjust for index shift: to is relative to colStart, not 0
1036 size_t toRel
= (size_t)((to
- from
) + colStart
);
1037 if ( toRel
< textOrig
.length() )
1039 textNew
+= textOrig
.c_str() + toRel
;
1042 // (3) break it into lines
1044 wxArrayString lines
;
1045 const wxChar
*curLineStart
= textNew
.c_str();
1046 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1048 // end of line/text?
1049 if ( !*p
|| *p
== _T('\n') )
1051 lines
.Add(wxString(curLineStart
, p
));
1055 curLineStart
= p
+ 1;
1059 #ifdef WXDEBUG_TEXT_REPLACE
1060 // (3a) all empty tokens should be counted as replacing with "foo" and
1061 // with "foo\n" should have different effects
1062 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1063 wxTOKEN_RET_EMPTY_ALL
);
1065 if ( lines2
.IsEmpty() )
1067 lines2
.Add(wxEmptyString
);
1070 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1071 _T("Replace() broken") );
1072 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1074 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1076 #endif // WXDEBUG_TEXT_REPLACE
1078 // (3b) special case: if we replace everything till the end we need to
1079 // keep an empty line or the lines would disappear completely
1080 // (this also takes care of never leaving m_lines empty)
1081 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1083 lines
.Add(wxEmptyString
);
1086 size_t nReplaceCount
= lines
.GetCount(),
1089 // (4) merge into the array
1092 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1094 if ( nReplaceLine
< nReplaceCount
)
1096 // we have the replacement line for this one
1097 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1099 rowsNumberChanged
= true;
1102 UpdateMaxWidth(line
);
1104 else // no more replacement lines
1106 // (4b) delete all extra lines (note that we need to delete
1107 // them backwards because indices shift while we do it)
1108 bool deletedLongestLine
= false;
1109 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1111 if ( lineDel
== MData().m_lineLongest
)
1113 // we will need to recalc the max line width
1114 deletedLongestLine
= true;
1117 RemoveLine(lineDel
);
1120 if ( deletedLongestLine
)
1125 // even the line number changed
1126 rowsNumberChanged
= true;
1128 // update line to exit the loop
1133 // (4c) insert the new lines
1134 if ( nReplaceLine
< nReplaceCount
)
1136 // even the line number changed
1137 rowsNumberChanged
= true;
1141 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1143 UpdateMaxWidth(lineEnd
);
1145 while ( nReplaceLine
< nReplaceCount
);
1148 // (5) now refresh the changed area
1150 // update the (cached) last position first as refresh functions use it
1151 m_posLast
+= text
.length() - to
+ from
;
1153 // we may optimize refresh if the number of rows didn't change - but if
1154 // it did we have to refresh everything below the part we chanegd as
1155 // well as it might have moved
1156 if ( !rowsNumberChanged
)
1158 // refresh the line we changed
1161 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1165 //OPT: we shouldn't refresh the unchanged part of the line in
1166 // this case, but instead just refresh the tail of it - the
1167 // trouble is that we don't know here where does this tail
1171 // number of rows didn't change, refresh the updated rows and the
1173 if ( lineStart
<= lineEnd
)
1174 RefreshLineRange(lineStart
, lineEnd
);
1176 else // rows number did change
1180 // refresh only part of the first line
1181 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1183 //else: we have to refresh everything as some part of the text
1184 // could be in the previous row before but moved to the next
1185 // one now (due to word wrap)
1187 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1188 if ( lineStart
<= lineEnd
)
1189 RefreshLineRange(lineStart
, lineEnd
);
1191 // refresh text rect left below
1192 RefreshLineRange(lineEnd
+ 1, 0);
1194 // the vert scrollbar might [dis]appear
1195 MData().m_updateScrollbarY
= true;
1198 // must recalculate it - will do later
1202 #ifdef WXDEBUG_TEXT_REPLACE
1203 // optimized code above should give the same result as straightforward
1204 // computation in the beginning
1205 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1206 #endif // WXDEBUG_TEXT_REPLACE
1208 // update the current position: note that we always put the cursor at the
1209 // end of the replacement text
1210 DoSetInsertionPoint(from
+ text
.length());
1212 // and the selection: this is complicated by the fact that selection coords
1213 // must be first updated to reflect change in text coords, i.e. if we had
1214 // selection from 17 to 19 and we just removed this range, we don't have to
1215 // refresh anything, so we can't just use ClearSelection() here
1216 if ( selStartOld
!= -1 )
1218 // refresh the parst of the selection outside the changed text (which
1219 // we already refreshed)
1220 if ( selStartOld
< from
)
1221 RefreshTextRange(selStartOld
, from
);
1222 if ( to
< selEndOld
)
1223 RefreshTextRange(to
, selEndOld
);
1227 // now call it to do the rest (not related to refreshing)
1231 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1233 // Replace() only works with correctly ordered arguments, so exchange them
1235 OrderPositions(from
, to
);
1237 Replace(from
, to
, wxEmptyString
);
1240 void wxTextCtrl::WriteText(const wxString
& text
)
1242 // replace the selection with the new text
1245 Replace(m_curPos
, m_curPos
, text
);
1248 void wxTextCtrl::AppendText(const wxString
& text
)
1250 SetInsertionPointEnd();
1254 // ----------------------------------------------------------------------------
1256 // ----------------------------------------------------------------------------
1258 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1260 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1261 _T("insertion point position out of range") );
1263 // don't do anything if it didn't change
1264 if ( pos
!= m_curPos
)
1266 DoSetInsertionPoint(pos
);
1269 if ( !IsSingleLine() )
1271 // moving cursor should reset the stored abscissa (even if the cursor
1272 // position didn't actually change!)
1273 MData().m_xCaret
= -1;
1279 void wxTextCtrl::InitInsertionPoint()
1281 // so far always put it in the beginning
1282 DoSetInsertionPoint(0);
1284 // this will also set the selection anchor correctly
1288 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1290 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1291 _T("DoSetInsertionPoint() can only be called with valid pos") );
1294 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1297 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1299 MoveInsertionPoint(pos
);
1304 void wxTextCtrl::SetInsertionPointEnd()
1306 SetInsertionPoint(GetLastPosition());
1309 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1314 wxTextPos
wxTextCtrl::GetLastPosition() const
1317 if ( IsSingleLine() )
1319 pos
= m_value
.length();
1325 size_t nLineCount
= GetLineCount();
1326 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1328 // +1 is because the positions at the end of this line and of the
1329 // start of the next one are different
1330 pos
+= GetLines()[nLine
].length() + 1;
1335 // the last position is at the end of the last line, not in the
1336 // beginning of the next line after it
1340 // more probable reason of this would be to forget to update m_posLast
1341 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1342 #endif // WXDEBUG_TEXT
1350 // ----------------------------------------------------------------------------
1352 // ----------------------------------------------------------------------------
1354 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1362 wxString
wxTextCtrl::GetSelectionText() const
1366 if ( HasSelection() )
1368 if ( IsSingleLine() )
1370 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1374 wxTextCoord colStart
, lineStart
,
1376 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1377 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1379 // as always, we need to check for the special case when the start
1380 // and end line are the same
1381 if ( lineEnd
== lineStart
)
1383 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1385 else // sel on multiple lines
1387 // take the end of the first line
1388 sel
= GetLines()[lineStart
].c_str() + colStart
;
1391 // all intermediate ones
1392 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1394 sel
<< GetLines()[line
] << _T('\n');
1397 // and the start of the last one
1398 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1406 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1408 // selecting till -1 is the same as selecting to the end
1409 if ( to
== -1 && from
!= -1 )
1411 to
= GetLastPosition();
1414 if ( from
== -1 || to
== from
)
1418 else // valid sel range
1420 // remember the 'to' position as the current position, used to move the
1421 // caret there later
1422 wxTextPos toOrig
= to
;
1424 OrderPositions(from
, to
);
1426 wxCHECK_RET( to
<= GetLastPosition(),
1427 _T("invalid range in wxTextCtrl::SetSelection") );
1429 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1431 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1432 // directly and so m_selStart/End must be reset by then
1433 wxTextPos selStartOld
= m_selStart
,
1434 selEndOld
= m_selEnd
;
1439 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1440 m_selStart
, m_selEnd
);
1442 // refresh only the part of text which became (un)selected if
1444 if ( selStartOld
== m_selStart
)
1446 RefreshTextRange(selEndOld
, m_selEnd
);
1448 else if ( selEndOld
== m_selEnd
)
1450 RefreshTextRange(m_selStart
, selStartOld
);
1454 // OPT: could check for other cases too but it is probably not
1455 // worth it as the two above are the most common ones
1456 if ( selStartOld
!= -1 )
1457 RefreshTextRange(selStartOld
, selEndOld
);
1458 if ( m_selStart
!= -1 )
1459 RefreshTextRange(m_selStart
, m_selEnd
);
1462 // we need to fully repaint the invalidated areas of the window
1463 // before scrolling it (from DoSetInsertionPoint which is typically
1464 // called after SetSelection()), otherwise they may stay unpainted
1465 m_targetWindow
->Update();
1467 //else: nothing to do
1469 // the insertion point is put at the location where the caret was moved
1470 DoSetInsertionPoint(toOrig
);
1474 void wxTextCtrl::ClearSelection()
1476 if ( HasSelection() )
1478 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1479 // directly (see above as well)
1480 wxTextPos selStart
= m_selStart
,
1483 // no selection any more
1487 // refresh the old selection
1488 RefreshTextRange(selStart
, selEnd
);
1491 // the anchor should be moved even if there was no selection previously
1492 m_selAnchor
= m_curPos
;
1495 void wxTextCtrl::RemoveSelection()
1497 if ( !HasSelection() )
1500 Remove(m_selStart
, m_selEnd
);
1503 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1504 wxTextPos
*start
, wxTextPos
*end
) const
1511 if ( !HasSelection() )
1513 // no selection at all, hence no selection in this line
1517 wxTextCoord lineStart
, colStart
;
1518 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1519 if ( lineStart
> line
)
1521 // this line is entirely above the selection
1525 wxTextCoord lineEnd
, colEnd
;
1526 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1527 if ( lineEnd
< line
)
1529 // this line is entirely below the selection
1533 if ( line
== lineStart
)
1538 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1540 else if ( line
== lineEnd
)
1543 *start
= lineEnd
== lineStart
? colStart
: 0;
1547 else // the line is entirely inside the selection
1552 *end
= GetLineLength(line
);
1558 // ----------------------------------------------------------------------------
1560 // ----------------------------------------------------------------------------
1562 bool wxTextCtrl::IsModified() const
1564 return m_isModified
;
1567 bool wxTextCtrl::IsEditable() const
1569 // disabled control can never be edited
1570 return m_isEditable
&& IsEnabled();
1573 void wxTextCtrl::MarkDirty()
1575 m_isModified
= true;
1578 void wxTextCtrl::DiscardEdits()
1580 m_isModified
= false;
1583 void wxTextCtrl::SetEditable(bool editable
)
1585 if ( editable
!= m_isEditable
)
1587 m_isEditable
= editable
;
1589 // the caret (dis)appears
1592 // the appearance of the control might have changed
1597 // ----------------------------------------------------------------------------
1598 // col/lines <-> position correspondence
1599 // ----------------------------------------------------------------------------
1602 A few remarks about this stuff:
1604 o The numbering of the text control columns/rows starts from 0.
1605 o Start of first line is position 0, its last position is line.length()
1606 o Start of the next line is the last position of the previous line + 1
1609 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1611 if ( IsSingleLine() )
1613 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1615 return m_value
.length();
1619 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1620 _T("line index out of range") );
1622 return GetLines()[line
].length();
1626 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1628 if ( IsSingleLine() )
1630 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1636 //this is called during DoGetBestSize
1637 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1639 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1640 _T("line index out of range") );
1642 return GetLines()[line
];
1646 int wxTextCtrl::GetNumberOfLines() const
1648 // there is always 1 line, even if the text is empty
1649 return IsSingleLine() ? 1 : GetLineCount();
1652 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1654 // note that this method should accept any values of x and y and return -1
1655 // if they are out of range
1656 if ( IsSingleLine() )
1658 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1662 if ( (size_t)y
>= GetLineCount() )
1664 // this position is below the text
1665 return GetLastPosition();
1669 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1671 // +1 is because the positions at the end of this line and of the
1672 // start of the next one are different
1673 pos
+= GetLines()[nLine
].length() + 1;
1676 // take into account also the position in line
1677 if ( (size_t)x
> GetLines()[y
].length() )
1679 // don't return position in the next line
1680 x
= GetLines()[y
].length();
1687 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1688 wxTextCoord
*x
, wxTextCoord
*y
) const
1690 if ( IsSingleLine() )
1692 if ( (size_t)pos
> m_value
.length() )
1704 wxTextPos posCur
= 0;
1705 size_t nLineCount
= GetLineCount();
1706 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1708 // +1 is because the start the start of the next line is one
1709 // position after the end of this one
1710 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1713 // we've found the line, now just calc the column
1721 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1722 _T("XYToPosition() or PositionToXY() broken") );
1723 #endif // WXDEBUG_TEXT
1727 else // go further down
1733 // beyond the last line
1738 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1740 // a normal line has one row
1741 wxTextCoord numRows
= 1;
1745 // add the number of additional rows
1746 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1752 wxTextCoord
wxTextCtrl::GetRowCount() const
1754 wxTextCoord count
= GetLineCount();
1759 count
= GetFirstRowOfLine(count
- 1) +
1760 WData().m_linesData
[count
- 1].GetRowCount();
1766 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1771 if ( !WData().IsValidLine(line
) )
1776 return WData().m_linesData
[line
].GetNextRow();
1779 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1784 if ( !WData().IsValidLine(line
) )
1789 return WData().m_linesData
[line
].GetFirstRow();
1792 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1794 wxCoord
*yOut
) const
1796 wxTextCoord col
, line
;
1798 // optimization for special (but common) case when we already have the col
1800 if ( pos
== m_curPos
)
1805 else // must really calculate col/line from pos
1807 if ( !PositionToXY(pos
, &col
, &line
) )
1811 int hLine
= GetLineHeight();
1813 wxString textLine
= GetLineText(line
);
1814 if ( IsSingleLine() || !WrapLines() )
1816 x
= GetTextWidth(textLine
.Left(col
));
1819 else // difficult case: multline control with line wrap
1821 y
= GetFirstRowOfLine(line
);
1823 wxTextCoord colRowStart
;
1824 y
+= GetRowInLine(line
, col
, &colRowStart
);
1828 // x is the width of the text before this position in this row
1829 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1840 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1842 wxCoord
*yOut
) const
1845 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1848 // finally translate the logical text rect coords into physical client
1850 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1855 wxPoint
wxTextCtrl::GetCaretPosition() const
1857 wxCoord xCaret
, yCaret
;
1858 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1860 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1863 return wxPoint(xCaret
, yCaret
);
1866 // pos may be -1 to show the current position
1867 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1869 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1873 if ( IsSingleLine() )
1875 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1877 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1880 GetViewStart(&xStart
, &yStart
);
1886 PositionToLogicalXY(pos
, &x
, &y
);
1888 wxRect rectText
= GetRealTextArea();
1890 // scroll the position vertically into view: if it is currently above
1891 // it, make it the first one, otherwise the last one
1892 if ( MData().m_scrollRangeY
)
1894 y
/= GetLineHeight();
1900 else // we are currently in or below the view area
1902 // find the last row currently shown
1907 // to find the last row we need to use the generic HitTest
1910 // OPT this is a bit silly: we undo this in HitTest(), so
1911 // it would be better to factor out the common
1912 // functionality into a separate function (OTOH it
1913 // won't probably save us that much)
1914 wxPoint
pt(0, rectText
.height
- 1);
1915 pt
+= GetClientAreaOrigin();
1916 pt
+= m_rectText
.GetPosition();
1917 HitTest(pt
, &col
, &yEnd
);
1919 // find the row inside the line
1920 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1924 // finding the last line is easy if each line has exactly
1926 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1931 // scroll down: the current item should appear at the
1932 // bottom of the view
1933 Scroll(0, y
- (yEnd
- yStart
));
1938 // scroll the position horizontally into view
1940 // we follow what I believe to be Windows behaviour here, that is if
1941 // the position is already entirely in the view we do nothing, but if
1942 // we do have to scroll the window to bring it into view, we scroll it
1943 // not just enough to show the position but slightly more so that this
1944 // position is at 1/3 of the window width from the closest border to it
1945 // (I'm not sure that Windows does exactly this but it looks like this)
1946 if ( MData().m_scrollRangeX
)
1948 // unlike for the rows, xStart doesn't correspond to the starting
1949 // column as they all have different widths, so we need to
1950 // translate everything to pixels
1952 // we want the text between x and x2 be entirely inside the view
1953 // (i.e. the current character)
1955 // make xStart the first visible pixel (and not position)
1956 int wChar
= GetAverageWidth();
1961 // we want the position of this column be 1/3 to the right of
1963 x
-= rectText
.width
/ 3;
1966 Scroll(x
/ wChar
, y
);
1968 else // maybe we're beyond the right border of the view?
1970 wxTextCoord col
, row
;
1971 if ( PositionToXY(pos
, &col
, &row
) )
1973 wxString lineText
= GetLineText(row
);
1974 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1975 if ( x2
> xStart
+ rectText
.width
)
1977 // we want the position of this column be 1/3 to the
1978 // left of the right edge, i.e. 2/3 right of the left
1980 x2
-= (2*rectText
.width
)/3;
1983 Scroll(x2
/ wChar
, row
);
1989 //else: multiline but no scrollbars, hence nothing to do
1995 // ----------------------------------------------------------------------------
1997 // ----------------------------------------------------------------------------
2000 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2001 distinguish between inlusive/exclusive words and between words and
2002 WORDS (in vim sense) and also, finally, make the set of characters
2003 which make up a word configurable - currently we use the exclusive
2004 WORDS only (coincidentally, this is what Windows edit control does)
2006 For future references, here is what vim help says:
2008 A word consists of a sequence of letters, digits and underscores, or
2009 a sequence of other non-blank characters, separated with white space
2010 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2013 A WORD consists of a sequence of non-blank characters, separated with
2014 white space. An empty line is also considered to be a word and a
2018 static inline bool IsWordChar(wxChar ch
)
2020 return !wxIsspace(ch
);
2023 wxTextPos
wxTextCtrl::GetWordStart() const
2025 if ( m_curPos
== -1 || m_curPos
== 0 )
2028 if ( m_curCol
== 0 )
2030 // go to the end of the previous line
2031 return m_curPos
- 1;
2034 // it shouldn't be possible to learn where the word starts in the password
2039 // start at the previous position
2040 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2041 const wxChar
*p
= p0
+ m_curCol
- 1;
2043 // find the end of the previous word
2044 while ( (p
> p0
) && !IsWordChar(*p
) )
2047 // now find the beginning of this word
2048 while ( (p
> p0
) && IsWordChar(*p
) )
2051 // we might have gone too far
2052 if ( !IsWordChar(*p
) )
2055 return (m_curPos
- m_curCol
) + p
- p0
;
2058 wxTextPos
wxTextCtrl::GetWordEnd() const
2060 if ( m_curPos
== -1 )
2063 wxString line
= GetLineText(m_curRow
);
2064 if ( (size_t)m_curCol
== line
.length() )
2066 // if we're on the last position in the line, go to the next one - if
2068 wxTextPos pos
= m_curPos
;
2069 if ( pos
< GetLastPosition() )
2075 // it shouldn't be possible to learn where the word ends in the password
2078 return GetLastPosition();
2080 // start at the current position
2081 const wxChar
*p0
= line
.c_str();
2082 const wxChar
*p
= p0
+ m_curCol
;
2084 // find the start of the next word
2085 while ( *p
&& !IsWordChar(*p
) )
2088 // now find the end of it
2089 while ( *p
&& IsWordChar(*p
) )
2092 // and find the start of the next word
2093 while ( *p
&& !IsWordChar(*p
) )
2096 return (m_curPos
- m_curCol
) + p
- p0
;
2099 // ----------------------------------------------------------------------------
2101 // ----------------------------------------------------------------------------
2103 void wxTextCtrl::Copy()
2106 if ( HasSelection() )
2108 wxClipboardLocker clipLock
;
2110 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2111 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2112 wxTextDataObject
*data
= new wxTextDataObject(text
);
2113 wxTheClipboard
->SetData(data
);
2115 #endif // wxUSE_CLIPBOARD
2118 void wxTextCtrl::Cut()
2123 bool wxTextCtrl::DoCut()
2125 if ( !HasSelection() )
2135 void wxTextCtrl::Paste()
2140 bool wxTextCtrl::DoPaste()
2143 wxClipboardLocker clipLock
;
2145 wxTextDataObject data
;
2146 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2147 && wxTheClipboard
->GetData(data
) )
2149 // reverse transformation: '\r\n\" -> '\n'
2150 wxString text
= wxTextFile::Translate(data
.GetText(),
2151 wxTextFileType_Unix
);
2152 if ( !text
.empty() )
2159 #endif // wxUSE_CLIPBOARD
2164 // ----------------------------------------------------------------------------
2166 // ----------------------------------------------------------------------------
2168 wxTextCtrlInsertCommand
*
2169 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2171 return (wxTextCtrlInsertCommand
*)
2172 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2176 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2178 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2181 if ( IsCompressing() )
2183 wxTextCtrlInsertCommand
*
2184 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2186 // it is possible that we don't have any last command at all if,
2187 // for example, it was undone since the last Store(), so deal with
2191 cmdInsLast
->Append(cmdIns
);
2195 // don't need to call the base class version
2200 // append the following insert commands to this one
2201 m_compressInserts
= true;
2203 // let the base class version will do the job normally
2205 else // not an insert command
2207 // stop compressing insert commands - this won't work with the last
2208 // command not being an insert one anyhow
2211 // let the base class version will do the job normally
2214 wxCommandProcessor::Store(command
);
2217 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2219 m_text
+= other
->m_text
;
2222 bool wxTextCtrlInsertCommand::CanUndo() const
2224 return m_from
!= -1;
2227 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2229 // the text is going to be inserted at the current position, remember where
2231 m_from
= text
->GetInsertionPoint();
2233 // and now do insert it
2234 text
->WriteText(m_text
);
2239 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2241 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2243 // remove the text from where we inserted it
2244 text
->Remove(m_from
, m_from
+ m_text
.length());
2249 bool wxTextCtrlRemoveCommand::CanUndo() const
2251 // if we were executed, we should have the text we removed
2252 return !m_textDeleted
.empty();
2255 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2257 text
->SetSelection(m_from
, m_to
);
2258 m_textDeleted
= text
->GetSelectionText();
2259 text
->RemoveSelection();
2264 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2266 // it is possible that the text was deleted and that we can't restore text
2267 // at the same position we removed it any more
2268 wxTextPos posLast
= text
->GetLastPosition();
2269 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2270 text
->WriteText(m_textDeleted
);
2275 void wxTextCtrl::Undo()
2277 // the caller must check it
2278 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2280 m_cmdProcessor
->Undo();
2283 void wxTextCtrl::Redo()
2285 // the caller must check it
2286 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2288 m_cmdProcessor
->Redo();
2291 bool wxTextCtrl::CanUndo() const
2293 return IsEditable() && m_cmdProcessor
->CanUndo();
2296 bool wxTextCtrl::CanRedo() const
2298 return IsEditable() && m_cmdProcessor
->CanRedo();
2301 // ----------------------------------------------------------------------------
2303 // ----------------------------------------------------------------------------
2305 wxSize
wxTextCtrl::DoGetBestClientSize() const
2307 // when we're called for the very first time from Create() we must
2308 // calculate the font metrics here because we can't do it before calling
2309 // Create() (there is no window yet and wxGTK crashes) but we need them
2311 if ( m_heightLine
== -1 )
2313 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2317 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2319 int wChar
= GetAverageWidth(),
2320 hChar
= GetLineHeight();
2322 int widthMin
= wxMax(10*wChar
, 100);
2328 if ( !IsSingleLine() )
2330 // let the control have a reasonable number of lines
2331 int lines
= GetNumberOfLines();
2334 else if ( lines
> 10 )
2341 rectText
.height
= h
;
2342 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2343 return wxSize(rectTotal
.width
, rectTotal
.height
);
2346 void wxTextCtrl::UpdateTextRect()
2348 wxRect
rectTotal(GetClientSize());
2349 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2350 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2352 // code elsewhere is confused by negative rect size
2353 if ( m_rectText
.width
<= 0 )
2354 m_rectText
.width
= 1;
2355 if ( m_rectText
.height
<= 0 )
2356 m_rectText
.height
= 1;
2358 if ( !IsSingleLine() )
2360 // invalidate it so that GetRealTextArea() will recalc it
2361 MData().m_rectTextReal
.width
= 0;
2363 // only scroll this rect when the window is scrolled: note that we have
2364 // to scroll not only the text but the line wrap marks too if we show
2366 wxRect rectText
= GetRealTextArea();
2367 if ( extraSpace
&& *extraSpace
)
2369 rectText
.width
+= *extraSpace
;
2371 SetTargetRect(rectText
);
2373 // relayout all lines
2376 WData().m_rowFirstInvalid
= 0;
2378 // increase timestamp: this means that the lines which had been
2379 // laid out before will be relayd out the next time LayoutLines()
2380 // is called because their timestamp will be smaller than the
2382 WData().m_timestamp
++;
2386 UpdateLastVisible();
2389 void wxTextCtrl::UpdateLastVisible()
2391 // this method is only used for horizontal "scrollbarless" scrolling which
2392 // is used only with single line controls
2393 if ( !IsSingleLine() )
2396 // use (efficient) HitTestLine to find the last visible character
2397 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2399 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2401 case wxTE_HT_BEYOND
:
2402 // everything is visible
2403 SData().m_colLastVisible
= text
.length();
2406 SData().m_posLastVisible
= -1;
2410 case wxTE_HT_BEFORE:
2414 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2417 case wxTE_HT_ON_TEXT
:
2420 // the last entirely seen character is the previous one because
2421 // this one is only partly visible - unless the width of the
2422 // string is exactly the max width
2423 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2424 if ( SData().m_posLastVisible
> m_rectText
.width
)
2426 // this character is not entirely visible, take the
2431 SData().m_posLastVisible
= -1;
2433 //else: we can just see it
2435 SData().m_colLastVisible
= col
;
2440 // calculate the width of the text really shown
2441 if ( SData().m_posLastVisible
== -1 )
2443 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2446 // current value is relative the start of the string text which starts at
2447 // SData().m_colStart, we need an absolute offset into string
2448 SData().m_colLastVisible
+= SData().m_colStart
;
2450 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2451 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2454 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2458 if ( !IsSingleLine() )
2461 // update them immediately because if we are called for the first time,
2462 // we need to create them in order for the base class version to
2463 // position the scrollbars correctly - if we don't do it now, it won't
2464 // happen at all if we don't get more size events
2468 MData().m_updateScrollbarX
=
2469 MData().m_updateScrollbarY
= true;
2475 wxCoord
wxTextCtrl::GetTotalWidth() const
2478 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2482 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2485 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2489 wxRect
wxTextCtrl::GetRealTextArea() const
2491 // for single line text control it's just the same as text rect
2492 if ( IsSingleLine() )
2495 // the real text area always holds an entire number of lines, so the only
2496 // difference with the text area is a narrow strip along the bottom border
2497 wxRect rectText
= MData().m_rectTextReal
;
2498 if ( !rectText
.width
)
2501 rectText
= m_rectText
;
2503 // when we're called for the very first time, the line height might not
2504 // had been calculated yet, so do get it now
2505 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2506 self
->RecalcFontMetrics();
2508 int hLine
= GetLineHeight();
2509 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2512 self
->MData().m_rectTextReal
= rectText
;
2518 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2520 wxTextCoord
*colRowStart
) const
2522 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2524 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2526 if ( !WData().IsValidLine(line
) )
2529 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2532 rowMax
= lineData
.GetExtraRowCount();
2536 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2539 // it's ok here that row is 1 greater than needed: like this, it is
2540 // counted as a normal (and not extra) row
2542 //else: only one row anyhow
2546 // +1 because we need a real row number, not the extra row one
2547 *colRowStart
= lineData
.GetRowStart(row
);
2549 // this can't happen, of course
2550 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2556 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2558 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2559 // else now and has rather awkward interface for our needs here
2561 lineData
.m_rowsStart
.Empty();
2562 lineData
.m_rowsWidth
.Empty();
2564 const wxString
& text
= GetLineText(line
);
2566 size_t colRowStart
= 0;
2569 size_t lenRow
= GetPartOfWrappedLine
2571 text
.c_str() + colRowStart
,
2575 // remember the start of this row (not for the first one as
2576 // it's always 0) and its width
2578 lineData
.m_rowsStart
.Add(colRowStart
);
2579 lineData
.m_rowsWidth
.Add(widthRow
);
2581 colRowStart
+= lenRow
;
2583 while ( colRowStart
< text
.length() );
2585 // put the current timestamp on it
2586 lineData
.m_timestamp
= WData().m_timestamp
;
2589 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2591 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2593 // if we were called, some line was dirty and if it was dirty we must have
2594 // had m_rowFirstInvalid set to something too
2595 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2596 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2598 wxTextCoord rowFirst
, rowCur
;
2601 // start after the last known valid line
2602 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2603 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2605 else // no valid lines, start at row 0
2611 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2613 // set the starting row for this line
2614 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2615 lineData
.m_rowFirst
= rowCur
;
2617 // had the line been already broken into rows?
2619 // if so, compare its timestamp with the current one: if nothing has
2620 // been changed, don't relayout it
2621 if ( !lineData
.IsValid() ||
2622 (lineData
.m_timestamp
< WData().m_timestamp
) )
2624 // now do break it in rows
2625 LayoutLine(line
, lineData
);
2628 rowCur
+= lineData
.GetRowCount();
2631 // we are now valid at least up to this line, but if it is the last one we
2632 // just don't have any more invalid rows at all
2633 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2638 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2639 self
->WData().m_rowFirstInvalid
= lineLast
;
2641 // also refresh the line end indicators (FIXME shouldn't do it always!)
2642 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2645 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2646 wxCoord
*widthReal
) const
2648 // this function is slow, it shouldn't be called unless really needed
2649 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2653 wxCoord wReal
= wxDefaultCoord
;
2654 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2657 case wxTE_HT_BEFORE:
2661 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2664 case wxTE_HT_ON_TEXT
:
2667 // the last entirely seen character is the previous one because
2668 // this one is only partly visible - unless the width of the
2669 // string is exactly the max width
2670 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2671 if ( wReal
> m_rectText
.width
)
2673 // this character is not entirely visible, take the
2678 wReal
= wxDefaultCoord
;
2680 //else: we can just see it
2682 // wrap at any character or only at words boundaries?
2683 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2685 // find the (last) not word char before this word
2686 wxTextCoord colWordStart
;
2687 for ( colWordStart
= col
;
2688 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2692 if ( colWordStart
> 0 )
2694 if ( colWordStart
!= col
)
2696 // will have to recalc the real width
2697 wReal
= wxDefaultCoord
;
2702 //else: only a single word, have to wrap it here
2707 case wxTE_HT_BEYOND
:
2711 // we return the number of characters, not the index of the last one
2712 if ( (size_t)col
< s
.length() )
2714 // but don't return more than this (empty) string has
2720 if ( wReal
== wxDefaultCoord
)
2722 // calc it if not done yet
2723 wReal
= GetTextWidth(s
.Truncate(col
));
2729 // VZ: old, horribly inefficient code which can still be used for checking
2730 // the result (in line, not word, wrap mode only) - to be removed later
2732 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2733 wxClientDC
dc(self
);
2734 dc
.SetFont(GetFont());
2735 self
->DoPrepareDC(dc
);
2737 wxCoord widthMax
= m_rectText
.width
;
2739 // the text which we can keep in this ROW
2742 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2746 dc
.GetTextExtent(str
, &w
, NULL
);
2751 // if we wrapped, the last letter was one too much
2752 if ( str
.length() > 1 )
2755 str
.erase(str
.length() - 1, 1);
2757 else // but always keep at least one letter in each row
2759 // the real width then is the last value of w and not teh one
2764 else // we didn't wrap
2769 wxASSERT( col
== str
.length() );
2773 wxASSERT( *widthReal
== wOld
);
2778 //return str.length();
2784 // OPT: this function is called a lot - would be nice to optimize it but I
2785 // don't really know how yet
2786 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2788 wxTextCoord
*colOut
) const
2790 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2793 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2794 wxClientDC
dc(self
);
2795 dc
.SetFont(GetFont());
2796 self
->DoPrepareDC(dc
);
2799 dc
.GetTextExtent(line
, &width
, NULL
);
2802 // clicking beyond the end of line is equivalent to clicking at
2803 // the end of it, so return the last line column
2804 col
= line
.length();
2807 // unless the line is empty and so doesn't have any column at all -
2808 // in this case return 0, what else can we do?
2812 res
= wxTE_HT_BEYOND
;
2818 res
= wxTE_HT_BEFORE
;
2820 else // we're inside the line
2822 // now calculate the column: first, approximate it with fixed-width
2823 // value and then calculate the correct value iteratively: note that
2824 // we use the first character of the line instead of (average)
2825 // GetCharWidth(): it is common to have lines of dashes, for example,
2826 // and this should give us much better approximation in such case
2828 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2829 dc
.GetTextExtent(line
[0], &width
, NULL
);
2836 else if ( (size_t)col
> line
.length() )
2838 col
= line
.length();
2841 // matchDir is the direction in which we should move to reach the
2842 // character containing the given position
2848 } matchDir
= Match_None
;
2851 // check that we didn't go beyond the line boundary
2857 if ( (size_t)col
> line
.length() )
2859 col
= line
.length();
2863 wxString
strBefore(line
, (size_t)col
);
2864 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2867 if ( matchDir
== Match_Right
)
2869 // we were going to the right and, finally, moved beyond
2870 // the original position - stop on the previous one
2876 if ( matchDir
== Match_None
)
2878 // we just started iterating, now we know that we should
2880 matchDir
= Match_Left
;
2882 //else: we are still to the right of the target, continue
2886 // invert the logic above
2887 if ( matchDir
== Match_Left
)
2889 // with the exception that we don't need to backtrack here
2893 if ( matchDir
== Match_None
)
2896 matchDir
= Match_Right
;
2900 // this is not supposed to happen
2901 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2903 if ( matchDir
== Match_Right
)
2910 // check that we calculated it correctly
2912 if ( res
== wxTE_HT_ON_TEXT
)
2915 wxString text
= line
.Left(col
);
2916 dc
.GetTextExtent(text
, &width1
, NULL
);
2917 if ( (size_t)col
< line
.length() )
2922 dc
.GetTextExtent(text
, &width2
, NULL
);
2924 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2925 _T("incorrect HitTestLine() result") );
2927 else // we return last char
2929 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2932 #endif // WXDEBUG_TEXT
2940 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2943 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2944 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2946 *pos
= XYToPosition(x
, y
);
2952 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2953 wxTextCoord
*colOut
,
2954 wxTextCoord
*rowOut
) const
2956 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2959 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2960 wxTextCoord
*colOut
,
2961 wxTextCoord
*rowOut
) const
2963 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
2966 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2969 wxTextCoord
*rowOut
,
2970 wxTextCoord
*colStart
,
2971 wxTextCoord
*colEnd
,
2972 wxTextCoord
*colRowStartOut
,
2973 bool deviceCoords
) const
2975 // is the point in the text area or to the right or below it?
2976 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2978 // translate the window coords x0 and y0 into the client coords in the text
2979 // area by adjusting for both the client and text area offsets (unless this
2980 // was already done)
2984 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2985 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2993 // calculate the row (it is really a LINE, not a ROW)
2996 // these vars are used only for WrapLines() case
2997 wxTextCoord colRowStart
= 0;
3000 if ( colRowStartOut
)
3001 *colRowStartOut
= 0;
3003 int hLine
= GetLineHeight();
3006 // and clicking before it is the same as clicking on the first one
3009 res
= wxTE_HT_BEFORE
;
3013 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3015 if ( IsSingleLine() || !WrapLines() )
3017 // in this case row calculation is simple as all lines have the
3018 // same height and so row is the same as line
3019 if ( row
> rowLast
)
3021 // clicking below the text is the same as clicking on the last
3025 res
= wxTE_HT_BELOW
;
3028 else // multline control with line wrap
3030 // use binary search to find the line containing this row
3031 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3033 hi
= linesData
.GetCount(),
3038 const wxWrappedLineData
& lineData
= linesData
[cur
];
3039 if ( !WData().IsValidLine(cur
) )
3041 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3043 if ( row
< rowFirst
)
3049 // our row is after the first row of the cur line:
3050 // obviously, if cur is the last line, it contains this
3051 // row, otherwise we have to test that it is before the
3052 // first row of the next line
3053 bool found
= cur
== linesData
.GetCount() - 1;
3056 // if the row is beyond the end of text, adjust it to
3057 // be the last one and set res accordingly
3058 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3060 res
= wxTE_HT_BELOW
;
3062 row
= lineData
.GetRowCount() + rowFirst
- 1;
3065 else // not the last row
3067 const wxWrappedLineData
&
3068 lineNextData
= linesData
[cur
+ 1];
3069 if ( !WData().IsValidLine(cur
+ 1) )
3070 LayoutLines(cur
+ 1);
3071 found
= row
< lineNextData
.GetFirstRow();
3076 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3077 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3078 GetLines()[cur
].length());
3092 if ( res
== wxTE_HT_ON_TEXT
)
3094 // now find the position in the line
3095 wxString lineText
= GetLineText(row
),
3098 if ( colRowStart
|| rowLen
)
3100 // look in this row only, not in whole line
3101 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3105 // just take the whole string
3111 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3115 if ( colRowStartOut
)
3117 // give them the column offset in this ROW in pixels
3118 *colRowStartOut
= colRowStart
;
3121 // take into account that the ROW doesn't start in the
3122 // beginning of the LINE
3123 *colStart
+= colRowStart
;
3128 // the hit test result we return is for x1, so throw out
3129 // the result for x2 here
3130 int x2
= x1
+ x20
- x10
;
3131 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3133 *colEnd
+= colRowStart
;
3137 else // before/after vertical text span
3141 // fill the column with the first/last position in the
3142 // corresponding line
3143 if ( res
== wxTE_HT_BEFORE
)
3145 else // res == wxTE_HT_BELOW
3146 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3152 // give them the row in text coords (as is)
3159 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3160 wxTextCoord
*lineOut
,
3161 wxTextCoord
*rowInLineOut
) const
3169 int nLines
= GetNumberOfLines();
3172 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3173 for ( line
= 0; line
< nLines
; line
++ )
3175 if ( !WData().IsValidLine(line
) )
3178 if ( row
< linesData
[line
].GetNextRow() )
3180 // we found the right line
3181 rowInLine
= row
- linesData
[line
].GetFirstRow();
3187 if ( line
== nLines
)
3189 // the row is out of range
3193 else // no line wrapping, everything is easy
3195 if ( row
>= nLines
)
3204 *rowInLineOut
= rowInLine
;
3209 // ----------------------------------------------------------------------------
3211 // ----------------------------------------------------------------------------
3214 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3215 scrolling in both horizontal and vertical direction implemented using
3216 wxScrollHelper and the second one is manual scrolling implemented using
3217 SData().m_ofsHorz and used by the single line controls without scroll bar.
3219 The first version (the standard one) always scrolls by fixed amount which is
3220 fine for vertical scrolling as all lines have the same height but is rather
3221 ugly for horizontal scrolling if proportional font is used. This is why we
3222 manually update and use SData().m_ofsHorz which contains the length of the string
3223 which is hidden beyond the left borde. An important property of text
3224 controls using this kind of scrolling is that an entire number of characters
3225 is always shown and that parts of characters never appear on display -
3226 neither in the leftmost nor rightmost positions.
3228 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3229 done as usual for wxScrollWindow.
3232 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3234 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3236 // pos is the logical position to show
3238 // SData().m_ofsHorz is the fisrt logical position shown
3239 if ( pos
< SData().m_ofsHorz
)
3243 HitTestLine(m_value
, pos
, &col
);
3248 wxCoord width
= m_rectText
.width
;
3251 // if we are called from the ctor, m_rectText is not initialized
3252 // yet, so do it now
3254 width
= m_rectText
.width
;
3257 // SData().m_ofsHorz + width is the last logical position shown
3258 if ( pos
> SData().m_ofsHorz
+ width
)
3262 HitTestLine(m_value
, pos
- width
, &col
);
3263 ScrollText(col
+ 1);
3268 // scroll the window horizontally so that the first visible character becomes
3269 // the one at this position
3270 void wxTextCtrl::ScrollText(wxTextCoord col
)
3272 wxASSERT_MSG( IsSingleLine(),
3273 _T("ScrollText() is for single line controls only") );
3275 // never scroll beyond the left border
3279 // OPT: could only get the extent of the part of the string between col
3280 // and SData().m_colStart
3281 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3283 if ( ofsHorz
!= SData().m_ofsHorz
)
3285 // remember the last currently used pixel
3286 int posLastVisible
= SData().m_posLastVisible
;
3287 if ( posLastVisible
== -1 )
3289 // this may happen when we're called very early, during the
3290 // controls construction
3291 UpdateLastVisible();
3293 posLastVisible
= SData().m_posLastVisible
;
3296 // NB1: to scroll to the right, offset must be negative, hence the
3297 // order of operands
3298 int dx
= SData().m_ofsHorz
- ofsHorz
;
3300 // NB2: we call Refresh() below which results in a call to
3301 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3302 SData().m_ofsHorz
= ofsHorz
;
3303 SData().m_colStart
= col
;
3305 // after changing m_colStart, recalc the last visible position: we need
3306 // to recalc the last visible position beore scrolling in order to make
3307 // it appear exactly at the right edge of the text area after scrolling
3308 UpdateLastVisible();
3313 // we want to force the update of it after scrolling
3314 SData().m_colLastVisible
= -1;
3318 // scroll only the rectangle inside which there is the text
3319 wxRect rect
= m_rectText
;
3320 rect
.width
= posLastVisible
;
3322 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3325 we need to manually refresh the part which ScrollWindow() doesn't
3326 refresh (with new API this means the part outside the rect returned
3327 by ScrollNoRefresh): indeed, if we had this:
3331 where '*' is text and 'o' is blank area at the end (too small to
3332 hold the next char) then after scrolling by 2 positions to the left
3337 where 'R' is the area refreshed by ScrollWindow() - but we still
3338 need to refresh the 'o' at the end as it may be now big enough to
3339 hold the new character shifted into view.
3341 when we are scrolling to the right, we need to update this rect as
3342 well because it might have contained something before but doesn't
3343 contain anything any more
3346 // we can combine both rectangles into one when scrolling to the left,
3347 // but we need two separate Refreshes() otherwise
3350 // refresh the uncovered part on the left
3351 Refresh(true, &rect
);
3353 // and now the area on the right
3354 rect
.x
= m_rectText
.x
+ posLastVisible
;
3355 rect
.width
= m_rectText
.width
- posLastVisible
;
3357 else // scrolling to the left
3359 // just extend the rect covering the uncovered area to the edge of
3361 rect
.width
+= m_rectText
.width
- posLastVisible
;
3364 Refresh(true, &rect
);
3366 // I don't know exactly why is this needed here but without it we may
3367 // scroll the window again (from the same method) before the previously
3368 // invalidated area is repainted when typing *very* quickly - and this
3369 // may lead to the display corruption
3374 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3376 if ( IsSingleLine() )
3378 // we don't use wxScrollHelper
3380 *xx
= x
+ SData().m_ofsHorz
;
3386 // let the base class do it
3387 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3391 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3393 if ( IsSingleLine() )
3395 // we don't use wxScrollHelper
3397 *xx
= x
- SData().m_ofsHorz
;
3403 // let the base class do it
3404 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3408 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3410 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3411 // useless to call base class version as they don't use normal scrolling
3412 if ( IsSingleLine() && SData().m_ofsHorz
)
3414 // adjust the DC origin if the text is shifted
3415 wxPoint pt
= dc
.GetDeviceOrigin();
3416 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3420 wxScrollHelper::DoPrepareDC(dc
);
3424 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3428 // check if the max width changes after this line was modified
3429 wxCoord widthMaxOld
= MData().m_widthMax
,
3431 GetTextExtent(GetLineText(line
), &width
, NULL
);
3433 if ( line
== MData().m_lineLongest
)
3435 // this line was the longest one, is it still?
3436 if ( width
> MData().m_widthMax
)
3438 MData().m_widthMax
= width
;
3440 else if ( width
< MData().m_widthMax
)
3442 // we need to find the new longest line
3445 //else: its length didn't change, nothing to do
3447 else // it wasn't the longest line, but maybe it became it?
3449 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3450 if ( width
> GetMaxWidth() )
3452 MData().m_widthMax
= width
;
3453 MData().m_lineLongest
= line
;
3457 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3460 void wxTextCtrl::RecalcFontMetrics()
3462 m_heightLine
= GetCharHeight();
3463 m_widthAvg
= GetCharWidth();
3466 void wxTextCtrl::RecalcMaxWidth()
3468 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3470 MData().m_widthMax
= -1;
3471 (void)GetMaxWidth();
3474 wxCoord
wxTextCtrl::GetMaxWidth() const
3476 if ( MData().m_widthMax
== -1 )
3480 // OPT: should we remember the widths of all the lines?
3482 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3483 wxClientDC
dc(self
);
3484 dc
.SetFont(GetFont());
3486 self
->MData().m_widthMax
= 0;
3488 size_t count
= GetLineCount();
3489 for ( size_t n
= 0; n
< count
; n
++ )
3492 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3493 if ( width
> MData().m_widthMax
)
3495 // remember the width and the line which has it
3496 self
->MData().m_widthMax
= width
;
3497 self
->MData().m_lineLongest
= n
;
3502 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3504 return MData().m_widthMax
;
3507 void wxTextCtrl::UpdateScrollbars()
3509 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3511 wxSize size
= GetRealTextArea().GetSize();
3513 // is our height enough to show all items?
3514 wxTextCoord nRows
= GetRowCount();
3515 wxCoord lineHeight
= GetLineHeight();
3516 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3518 // is our width enough to show the longest line?
3519 wxCoord charWidth
, maxWidth
;
3520 bool showScrollbarX
;
3523 charWidth
= GetAverageWidth();
3524 maxWidth
= GetMaxWidth();
3525 showScrollbarX
= maxWidth
> size
.x
;
3527 else // never show the horz scrollbar
3529 // just to suppress compiler warnings about using uninit vars below
3530 charWidth
= maxWidth
= 0;
3532 showScrollbarX
= false;
3535 // calc the scrollbars ranges
3536 int scrollRangeX
= showScrollbarX
3537 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3539 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3541 int scrollRangeXOld
= MData().m_scrollRangeX
,
3542 scrollRangeYOld
= MData().m_scrollRangeY
;
3543 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3546 GetViewStart(&x
, &y
);
3549 // we want to leave the scrollbars at the same position which means
3550 // that x and y have to be adjusted as the number of positions may have
3553 // the number of positions is calculated from knowing that last
3554 // position = range - thumbSize and thumbSize == pageSize which is
3555 // equal to the window width / pixelsPerLine
3556 if ( scrollRangeXOld
)
3558 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3559 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3562 if ( scrollRangeYOld
)
3563 y
*= scrollRangeY
/ scrollRangeYOld
;
3566 SetScrollbars(charWidth
, lineHeight
,
3567 scrollRangeX
, scrollRangeY
,
3569 true /* no refresh */);
3571 if ( scrollRangeXOld
)
3573 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3574 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3578 MData().m_scrollRangeX
= scrollRangeX
;
3579 MData().m_scrollRangeY
= scrollRangeY
;
3581 // bring the current position in view
3585 MData().m_updateScrollbarX
=
3586 MData().m_updateScrollbarY
= false;
3589 void wxTextCtrl::OnInternalIdle()
3591 // notice that single line text control never has scrollbars
3592 if ( !IsSingleLine() &&
3593 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3597 wxControl::OnInternalIdle();
3600 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3602 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3603 if ( event
.GetOrientation() == wxHORIZONTAL
)
3605 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3609 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3613 // ----------------------------------------------------------------------------
3615 // ----------------------------------------------------------------------------
3617 void wxTextCtrl::RefreshSelection()
3619 if ( HasSelection() )
3621 RefreshTextRange(m_selStart
, m_selEnd
);
3625 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3627 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3628 _T("no lines to refresh") );
3631 // rect.x is already 0
3632 rect
.width
= m_rectText
.width
;
3633 wxCoord h
= GetLineHeight();
3635 wxTextCoord rowFirst
;
3636 if ( lineFirst
< GetNumberOfLines() )
3638 rowFirst
= GetFirstRowOfLine(lineFirst
);
3640 else // lineFirst == GetNumberOfLines()
3642 // lineFirst may be beyond the last line only if we refresh till
3643 // the end, otherwise it's illegal
3644 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3645 _T("invalid line range") );
3647 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3650 rect
.y
= rowFirst
*h
;
3654 // refresh till this line (inclusive)
3655 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3657 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3659 else // lineLast == 0 means to refresh till the end
3661 // FIXME: calc it exactly
3662 rect
.height
= 32000;
3665 RefreshTextRect(rect
);
3668 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3670 wxCHECK_RET( start
!= -1 && end
!= -1,
3671 _T("invalid RefreshTextRange() arguments") );
3673 // accept arguments in any order as it is more conenient for the caller
3674 OrderPositions(start
, end
);
3676 // this is acceptable but we don't do anything in this case
3680 wxTextPos colStart
, lineStart
;
3681 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3683 // the range is entirely beyond the end of the text, nothing to do
3687 wxTextCoord colEnd
, lineEnd
;
3688 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3690 // the range spans beyond the end of text, refresh to the end
3692 lineEnd
= GetNumberOfLines() - 1;
3695 // refresh all lines one by one
3696 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3698 // refresh the first line from the start of the range to the end, the
3699 // intermediate ones entirely and the last one from the beginning to
3700 // the end of the range
3701 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3703 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3705 // intermediate line or the last one but we need to refresh it
3706 // until the end anyhow - do it
3707 posCount
= wxSTRING_MAXLEN
;
3711 // refresh just the positions in between the start and the end one
3712 posCount
= colEnd
- posStart
;
3716 RefreshColRange(line
, posStart
, posCount
);
3720 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3724 wxString text
= GetLineText(line
);
3726 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3727 _T("invalid RefreshColRange() parameter") );
3729 RefreshPixelRange(line
,
3730 GetTextWidth(text
.Left((size_t)start
)),
3731 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3734 // this method accepts "logical" coords in the sense that they are coordinates
3735 // in a logical line but it can span several rows if we wrap lines and
3736 // RefreshPixelRange() will then refresh several rows
3737 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3741 // we will use line text only in line wrap case
3745 text
= GetLineText(line
);
3748 // special case: width == 0 means to refresh till the end of line
3751 // refresh till the end of visible line
3752 width
= GetTotalWidth();
3756 // refresh till the end of text
3757 wxCoord widthAll
= GetTextWidth(text
);
3759 // extend width to the end of ROW
3760 width
= widthAll
- widthAll
% width
+ width
;
3763 // no need to refresh beyond the end of line
3766 //else: just refresh the specified part
3768 wxCoord h
= GetLineHeight();
3771 rect
.y
= GetFirstRowOfLine(line
)*h
;
3776 // (1) skip all rows which we don't touch at all
3777 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3778 if ( !WData().IsValidLine(line
) )
3781 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3782 size_t rowLast
= lineData
.GetRowCount(),
3784 while ( (row
< rowLast
) &&
3785 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3791 // (2) now refresh all lines except the last one: note that the first
3792 // line is refreshed from the given start to the end, all the next
3794 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3796 rect
.width
= GetTotalWidth() - rect
.x
;
3797 RefreshTextRect(rect
);
3799 width
-= wLine
- rect
.x
;
3803 wLine
= lineData
.GetRowWidth(row
++);
3806 // (3) the code below will refresh the last line
3811 RefreshTextRect(rect
);
3814 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3817 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3818 rect
.width
= rectClient
.width
;
3819 rect
.height
= rectClient
.height
;
3821 // account for the text area offset
3822 rect
.Offset(m_rectText
.GetPosition());
3824 // don't refresh beyond the text area unless we're refreshing the line wrap
3825 // marks in which case textOnly is false
3828 if ( rect
.GetRight() > m_rectText
.GetRight() )
3830 rect
.SetRight(m_rectText
.GetRight());
3832 if ( rect
.width
<= 0 )
3834 // nothing to refresh
3840 // check the bottom boundary always, even for the line wrap marks
3841 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3843 rect
.SetBottom(m_rectText
.GetBottom());
3845 if ( rect
.height
<= 0 )
3847 // nothing to refresh
3852 // never refresh before the visible rect
3853 if ( rect
.x
< m_rectText
.x
)
3854 rect
.x
= m_rectText
.x
;
3856 if ( rect
.y
< m_rectText
.y
)
3857 rect
.y
= m_rectText
.y
;
3859 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3860 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3862 Refresh(true, &rect
);
3865 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3866 wxTextCoord rowLast
)
3868 if ( WData().m_widthMark
)
3871 rectMarks
.x
= m_rectText
.width
;
3872 rectMarks
.width
= WData().m_widthMark
;
3873 rectMarks
.y
= rowFirst
*GetLineHeight();
3874 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3876 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3880 // ----------------------------------------------------------------------------
3882 // ----------------------------------------------------------------------------
3884 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3886 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3889 // ----------------------------------------------------------------------------
3890 // client area drawing
3891 // ----------------------------------------------------------------------------
3894 Several remarks about wxTextCtrl redraw logic:
3896 1. only the regions which must be updated are redrawn, this means that we
3897 never Refresh() the entire window but use RefreshPixelRange() and
3898 ScrollWindow() which only refresh small parts of it and iterate over the
3899 update region in our DoDraw()
3901 2. the text displayed on the screen is obtained using GetTextToShow(): it
3902 should be used for all drawing/measuring
3905 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3909 textShown
= wxString(_T('*'), text
.length());
3916 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3918 // debugging trick to see the update rect visually
3920 static int s_countUpdates
= -1;
3921 if ( s_countUpdates
!= -1 )
3923 wxWindowDC
dc(this);
3924 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3925 dc
.SetPen(*wxTRANSPARENT_PEN
);
3926 dc
.DrawRectangle(rectUpdate
);
3928 #endif // WXDEBUG_TEXT
3930 // calculate the range lineStart..lineEnd of lines to redraw
3931 wxTextCoord lineStart
, lineEnd
;
3932 if ( IsSingleLine() )
3939 wxPoint pt
= rectUpdate
.GetPosition();
3940 (void)HitTest(pt
, NULL
, &lineStart
);
3942 pt
.y
+= rectUpdate
.height
;
3943 (void)HitTest(pt
, NULL
, &lineEnd
);
3946 // prepare for drawing
3947 wxCoord hLine
= GetLineHeight();
3949 // these vars will be used for hit testing of the current row
3950 wxCoord y
= rectUpdate
.y
;
3951 const wxCoord x1
= rectUpdate
.x
;
3952 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3955 rectText
.height
= hLine
;
3956 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3958 // we want to always start at the top of the line, otherwise if we redraw a
3959 // rect whose top is in the middle of a line, we'd draw this line shifted
3960 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3962 if ( IsSingleLine() )
3964 rectText
.y
= yClient
;
3966 else // multiline, adjust for scrolling
3968 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3971 wxRenderer
*renderer
= GetRenderer();
3973 // do draw the invalidated parts of each line: note that we iterate here
3974 // over ROWs, not over LINEs
3975 for ( wxTextCoord line
= lineStart
;
3976 y
< rectUpdate
.y
+ rectUpdate
.height
;
3978 rectText
.y
+= hLine
)
3980 // calculate the update rect in text positions for this line
3981 wxTextCoord colStart
, colEnd
, colRowStart
;
3982 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3983 &line
, &colStart
, &colEnd
,
3986 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3988 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3990 if ( line
== lineEnd
)
3992 // we redrew everything
3996 // the update rect is beyond the end of line, no need to redraw
3997 // anything on this line - but continue with the remaining ones
4001 // for single line controls we may additionally cut off everything
4002 // which is to the right of the last visible position
4003 if ( IsSingleLine() )
4005 // don't show the columns which are scrolled out to the left
4006 if ( colStart
< SData().m_colStart
)
4007 colStart
= SData().m_colStart
;
4009 // colEnd may be less than colStart if colStart was changed by the
4011 if ( colEnd
< colStart
)
4014 // don't draw the chars beyond the rightmost one
4015 if ( SData().m_colLastVisible
== -1 )
4017 // recalculate this rightmost column
4018 UpdateLastVisible();
4021 if ( colStart
> SData().m_colLastVisible
)
4023 // don't bother redrawing something that is beyond the last
4028 if ( colEnd
> SData().m_colLastVisible
)
4030 colEnd
= SData().m_colLastVisible
;
4034 // extract the part of line we need to redraw
4035 wxString textLine
= GetTextToShow(GetLineText(line
));
4036 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4038 // now deal with the selection: only do something if at least part of
4039 // the line is selected
4040 wxTextPos selStart
, selEnd
;
4041 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4043 // and if this part is (at least partly) in the current row
4044 if ( (selStart
<= colEnd
) &&
4045 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4047 // these values are relative to the start of the line while the
4048 // string passed to DrawTextLine() is only part of it, so
4049 // adjust the selection range accordingly
4050 selStart
-= colStart
;
4056 if ( (size_t)selEnd
>= text
.length() )
4057 selEnd
= text
.length();
4061 // reset selStart and selEnd to avoid passing them to
4062 // DrawTextLine() below
4068 // calculate the text coords on screen
4069 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4070 wxCoord ofsStart
= GetTextWidth(
4071 textLine
.Mid(colRowStart
,
4072 colStart
- colRowStart
));
4073 rectText
.x
= m_rectText
.x
+ ofsStart
;
4074 rectText
.width
= GetTextWidth(text
);
4077 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4079 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4080 line
, colStart
, colEnd
);
4084 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4086 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4087 _T("shouldn't be called at all") );
4089 wxRenderer
*renderer
= GetRenderer();
4092 rectMark
.x
= rectUpdate
.x
;
4093 rectMark
.width
= rectUpdate
.width
;
4094 wxCoord yTop
= GetClientAreaOrigin().y
;
4095 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4096 wxCoord hLine
= GetLineHeight();
4097 rectMark
.height
= hLine
;
4099 wxTextCoord line
, rowInLine
;
4102 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4103 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4105 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4107 // we went beyond the end of text
4111 // is this row continued on the next one?
4112 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4114 renderer
->DrawLineWrapMark(dc
, rectMark
);
4119 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4121 // hide the caret while we're redrawing the window and show it after we are
4123 wxCaretSuspend
cs(this);
4126 wxDC
& dc
= renderer
->GetDC();
4127 dc
.SetFont(GetFont());
4128 dc
.SetTextForeground(GetForegroundColour());
4130 // get the intersection of the update region with the text area: note that
4131 // the update region is in window coords and text area is in the client
4132 // ones, so it must be shifted before computing intersection
4133 wxRegion rgnUpdate
= GetUpdateRegion();
4135 wxRect rectTextArea
= GetRealTextArea();
4136 wxPoint pt
= GetClientAreaOrigin();
4137 wxRect rectTextAreaAdjusted
= rectTextArea
;
4138 rectTextAreaAdjusted
.x
+= pt
.x
;
4139 rectTextAreaAdjusted
.y
+= pt
.y
;
4140 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4142 // even though the drawing is already clipped to the update region, we must
4143 // explicitly clip it to the rect we will use as otherwise parts of letters
4144 // might be drawn outside of it (if even a small part of a charater is
4145 // inside, HitTest() will return its column and DrawText() can't draw only
4146 // the part of the character, of course)
4148 // FIXME: is this really a bug in wxMSW?
4149 rectTextArea
.width
--;
4151 dc
.SetClippingRegion(rectTextArea
);
4153 // adjust for scrolling
4156 // and now refresh the invalidated parts of the window
4157 wxRegionIterator
iter(rgnUpdate
);
4158 for ( ; iter
.HaveRects(); iter
++ )
4160 wxRect r
= iter
.GetRect();
4162 // this is a workaround for wxGTK::wxRegion bug
4164 if ( !r
.width
|| !r
.height
)
4166 // ignore invalid rect
4171 DoDrawTextInRect(dc
, r
);
4174 // now redraw the line wrap marks (if we draw them)
4175 if ( WrapLines() && WData().m_widthMark
)
4177 // this is the rect inside which line wrap marks are drawn
4179 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4180 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4181 rectMarks
.width
= WData().m_widthMark
;
4182 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4184 rgnUpdate
= GetUpdateRegion();
4185 rgnUpdate
.Intersect(rectMarks
);
4187 wxRect rectUpdate
= rgnUpdate
.GetBox();
4188 if ( rectUpdate
.width
&& rectUpdate
.height
)
4190 // the marks are outside previously set clipping region
4191 dc
.DestroyClippingRegion();
4193 DoDrawLineWrapMarks(dc
, rectUpdate
);
4197 // show caret first time only: we must show it after drawing the text or
4198 // the display can be corrupted when it's hidden
4199 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4207 // ----------------------------------------------------------------------------
4209 // ----------------------------------------------------------------------------
4211 bool wxTextCtrl::SetFont(const wxFont
& font
)
4213 if ( !wxControl::SetFont(font
) )
4216 // and refresh everything, of course
4217 InitInsertionPoint();
4220 // update geometry parameters
4222 RecalcFontMetrics();
4223 if ( !IsSingleLine() )
4229 // recreate it, in fact
4237 bool wxTextCtrl::Enable(bool enable
)
4239 if ( !wxTextCtrlBase::Enable(enable
) )
4242 if (FindFocus() == this && GetCaret() &&
4243 ((enable
&& !GetCaret()->IsVisible()) ||
4244 (!enable
&& GetCaret()->IsVisible())))
4250 void wxTextCtrl::CreateCaret()
4256 // FIXME use renderer
4257 caret
= new wxCaret(this, 1, GetLineHeight());
4259 wxCaret::SetBlinkTime(0);
4264 // read only controls don't have the caret
4265 caret
= (wxCaret
*)NULL
;
4268 // SetCaret() will delete the old caret if any
4272 void wxTextCtrl::ShowCaret(bool show
)
4274 wxCaret
*caret
= GetCaret();
4277 // (re)position caret correctly
4278 caret
->Move(GetCaretPosition());
4280 // and show it there
4281 if ((show
&& !caret
->IsVisible()) ||
4282 (!show
&& caret
->IsVisible()))
4287 // ----------------------------------------------------------------------------
4288 // vertical scrolling (multiline only)
4289 // ----------------------------------------------------------------------------
4291 size_t wxTextCtrl::GetLinesPerPage() const
4293 if ( IsSingleLine() )
4296 return GetRealTextArea().height
/ GetLineHeight();
4299 wxTextPos
wxTextCtrl::GetPositionAbove()
4301 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4302 _T("can't move cursor vertically in a single line control") );
4304 // move the cursor up by one ROW not by one LINE: this means that
4305 // we should really use HitTest() and not just go to the same
4306 // position in the previous line
4307 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4308 if ( MData().m_xCaret
== -1 )
4310 // remember the initial cursor abscissa
4311 MData().m_xCaret
= pt
.x
;
4315 // use the remembered abscissa
4316 pt
.x
= MData().m_xCaret
;
4319 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4320 pt
.y
-= GetLineHeight();
4322 wxTextCoord col
, row
;
4323 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4325 // can't move further
4326 return INVALID_POS_VALUE
;
4329 return XYToPosition(col
, row
);
4332 wxTextPos
wxTextCtrl::GetPositionBelow()
4334 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4335 _T("can't move cursor vertically in a single line control") );
4337 // see comments for wxACTION_TEXT_UP
4338 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4339 if ( MData().m_xCaret
== -1 )
4341 // remember the initial cursor abscissa
4342 MData().m_xCaret
= pt
.x
;
4346 // use the remembered abscissa
4347 pt
.x
= MData().m_xCaret
;
4350 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4351 pt
.y
+= GetLineHeight();
4353 wxTextCoord col
, row
;
4354 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4356 // can't go further down
4357 return INVALID_POS_VALUE
;
4360 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4361 // from a longer line to a shorter one, for example (OTOH
4362 // wxTE_HT_BEFORE can never happen)
4363 return XYToPosition(col
, row
);
4366 // ----------------------------------------------------------------------------
4368 // ----------------------------------------------------------------------------
4370 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4372 const wxString
& strArg
)
4374 // has the text changed as result of this action?
4375 bool textChanged
= false;
4377 // the remembered cursor abscissa for multiline text controls is usually
4378 // reset after each user action but for ones which do use it (UP and DOWN
4379 // for example) we shouldn't do it - as indicated by this flag
4380 bool rememberAbscissa
= false;
4382 // the command this action corresponds to or NULL if this action doesn't
4383 // change text at all or can't be undone
4384 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4389 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4394 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4398 else // not selection nor delete action
4400 action
= actionOrig
;
4403 // set newPos to -2 as it can't become equal to it in the assignments below
4404 // (but it can become -1)
4405 wxTextPos newPos
= INVALID_POS_VALUE
;
4407 if ( action
== wxACTION_TEXT_HOME
)
4409 newPos
= m_curPos
- m_curCol
;
4411 else if ( action
== wxACTION_TEXT_END
)
4413 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4415 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4416 (action
== wxACTION_TEXT_FIRST
) ||
4417 (action
== wxACTION_TEXT_LAST
) )
4419 if ( action
== wxACTION_TEXT_FIRST
)
4421 else if ( action
== wxACTION_TEXT_LAST
)
4422 numArg
= GetLastPosition();
4423 //else: numArg already contains the position
4427 else if ( action
== wxACTION_TEXT_UP
)
4429 if ( !IsSingleLine() )
4431 newPos
= GetPositionAbove();
4433 if ( newPos
!= INVALID_POS_VALUE
)
4435 // remember where the cursor original had been
4436 rememberAbscissa
= true;
4440 else if ( action
== wxACTION_TEXT_DOWN
)
4442 if ( !IsSingleLine() )
4444 newPos
= GetPositionBelow();
4446 if ( newPos
!= INVALID_POS_VALUE
)
4448 // remember where the cursor original had been
4449 rememberAbscissa
= true;
4453 else if ( action
== wxACTION_TEXT_LEFT
)
4455 newPos
= m_curPos
- 1;
4457 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4459 newPos
= GetWordStart();
4461 else if ( action
== wxACTION_TEXT_RIGHT
)
4463 newPos
= m_curPos
+ 1;
4465 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4467 newPos
= GetWordEnd();
4469 else if ( action
== wxACTION_TEXT_INSERT
)
4471 if ( IsEditable() && !strArg
.empty() )
4473 // inserting text can be undone
4474 command
= new wxTextCtrlInsertCommand(strArg
);
4479 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4480 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4482 if ( !IsSingleLine() )
4484 size_t count
= GetLinesPerPage();
4485 if ( count
> PAGE_OVERLAP_IN_LINES
)
4487 // pages should overlap slightly to allow the reader to keep
4488 // orientation in the text
4489 count
-= PAGE_OVERLAP_IN_LINES
;
4492 // remember where the cursor original had been
4493 rememberAbscissa
= true;
4495 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4496 for ( size_t line
= 0; line
< count
; line
++ )
4498 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4499 if ( pos
== INVALID_POS_VALUE
)
4501 // can't move further
4505 MoveInsertionPoint(pos
);
4509 // we implement the Unix scrolling model here: cursor will always
4510 // be on the first line after Page Down and on the last one after
4513 // Windows programs usually keep the cursor line offset constant
4514 // but do we really need it?
4518 // find the line such that when it is the first one, the
4519 // current position is in the last line
4521 for ( size_t line
= 0; line
< count
; line
++ )
4523 pos
= GetPositionAbove();
4524 if ( pos
== INVALID_POS_VALUE
)
4527 MoveInsertionPoint(pos
);
4530 MoveInsertionPoint(newPos
);
4532 PositionToLogicalXY(pos
, NULL
, &y
);
4534 else // scrolled down
4536 PositionToLogicalXY(newPos
, NULL
, &y
);
4539 // scroll vertically only
4540 Scroll(wxDefaultCoord
, y
);
4543 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4545 SetSelection(GetWordStart(), GetWordEnd());
4547 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4551 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4553 SetSelection(m_selAnchor
, numArg
);
4555 else if ( action
== wxACTION_TEXT_COPY
)
4559 else if ( action
== wxACTION_TEXT_CUT
)
4564 else if ( action
== wxACTION_TEXT_PASTE
)
4569 else if ( action
== wxACTION_TEXT_UNDO
)
4574 else if ( action
== wxACTION_TEXT_REDO
)
4581 return wxControl::PerformAction(action
, numArg
, strArg
);
4584 if ( newPos
!= INVALID_POS_VALUE
)
4586 // bring the new position into the range
4590 wxTextPos posLast
= GetLastPosition();
4591 if ( newPos
> posLast
)
4596 // if we have the selection, remove just it
4598 if ( HasSelection() )
4605 // otherwise delete everything between current position and
4607 if ( m_curPos
!= newPos
)
4612 else // nothing to delete
4614 // prevent test below from working
4615 from
= INVALID_POS_VALUE
;
4617 // and this is just to silent the compiler warning
4622 if ( from
!= INVALID_POS_VALUE
)
4624 command
= new wxTextCtrlRemoveCommand(from
, to
);
4627 else // cursor movement command
4630 DoSetInsertionPoint(newPos
);
4634 SetSelection(m_selAnchor
, m_curPos
);
4636 else // simple movement
4638 // clear the existing selection
4643 if ( !rememberAbscissa
&& !IsSingleLine() )
4645 MData().m_xCaret
= -1;
4651 // execute and remember it to be able to undo it later
4652 m_cmdProcessor
->Submit(command
);
4654 // undoable commands always change text
4657 else // no undoable command
4659 // m_cmdProcessor->StopCompressing()
4664 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4666 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4667 InitCommandEvent(event
);
4668 GetEventHandler()->ProcessEvent(event
);
4670 // as the text changed...
4671 m_isModified
= true;
4677 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4679 // only process the key events from "simple keys" here
4680 if ( !event
.HasModifiers() )
4682 int keycode
= event
.GetKeyCode();
4684 wxChar unicode
= event
.GetUnicodeKey();
4686 if ( keycode
== WXK_RETURN
)
4688 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4690 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4691 InitCommandEvent(event
);
4692 event
.SetString(GetValue());
4693 GetEventHandler()->ProcessEvent(event
);
4695 else // interpret <Enter> normally: insert new line
4697 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4700 else if ( keycode
< 255 && isprint(keycode
) )
4702 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4704 // skip event.Skip() below
4708 else if (unicode
> 0)
4710 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4717 // Ctrl-R refreshes the control in debug mode
4718 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4720 #endif // __WXDEBUG__
4725 // ----------------------------------------------------------------------------
4726 // wxStdTextCtrlInputHandler
4727 // ----------------------------------------------------------------------------
4729 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4730 : wxStdInputHandler(inphand
)
4732 m_winCapture
= (wxTextCtrl
*)NULL
;
4736 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4739 wxTextCoord col
, row
;
4740 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4742 wxTextPos pos
= text
->XYToPosition(col
, row
);
4744 // if the point is after the last column we must adjust the position to be
4745 // the last position in the line (unless it is already the last)
4746 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4754 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4755 const wxKeyEvent
& event
,
4758 // we're only interested in key presses
4762 int keycode
= event
.GetKeyCode();
4764 wxControlAction action
;
4766 bool ctrlDown
= event
.ControlDown(),
4767 shiftDown
= event
.ShiftDown();
4770 action
= wxACTION_TEXT_PREFIX_SEL
;
4773 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4774 // treat it first separately
4775 if ( event
.AltDown() )
4777 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4778 action
= wxACTION_TEXT_UNDO
;
4780 else switch ( keycode
)
4784 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4785 : wxACTION_TEXT_HOME
);
4789 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4790 : wxACTION_TEXT_END
);
4795 action
<< wxACTION_TEXT_UP
;
4800 action
<< wxACTION_TEXT_DOWN
;
4804 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4805 : wxACTION_TEXT_LEFT
);
4809 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4810 : wxACTION_TEXT_RIGHT
);
4814 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4815 // to? for now, it's the same as without control
4816 action
<< wxACTION_TEXT_PAGE_DOWN
;
4820 action
<< wxACTION_TEXT_PAGE_UP
;
4826 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4831 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4836 // reset the action as it could be already set to one of the
4838 action
= wxACTION_NONE
;
4845 action
= wxACTION_TEXT_REDO
;
4849 action
= wxACTION_TEXT_COPY
;
4853 action
= wxACTION_TEXT_PASTE
;
4857 action
= wxACTION_TEXT_CUT
;
4861 action
= wxACTION_TEXT_UNDO
;
4867 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4869 consumer
->PerformAction(action
, -1, str
);
4874 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4877 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4878 const wxMouseEvent
& event
)
4880 if ( event
.LeftDown() )
4882 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4884 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4886 m_winCapture
= text
;
4887 m_winCapture
->CaptureMouse();
4891 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4894 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4897 else if ( event
.LeftDClick() )
4899 // select the word the cursor is on
4900 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4902 else if ( event
.LeftUp() )
4906 m_winCapture
->ShowCaret();
4908 m_winCapture
->ReleaseMouse();
4909 m_winCapture
= (wxTextCtrl
*)NULL
;
4913 return wxStdInputHandler::HandleMouse(consumer
, event
);
4916 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4917 const wxMouseEvent
& event
)
4922 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4923 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4926 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4930 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4934 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4935 const wxFocusEvent
& event
)
4937 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4939 // the selection appearance changes depending on whether we have the focus
4940 text
->RefreshSelection();
4942 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4944 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4949 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4953 // never refresh entirely
4957 #endif // wxUSE_TEXTCTRL