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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/listctrl.h
3 // Purpose: wxListCtrl class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_LISTCTRL_H_
13 #define _WX_LISTCTRL_H_
14
15 #ifdef __GNUG__
16 #pragma interface "listctrl.h"
17 #endif
18
19 #if wxUSE_LISTCTRL
20
21 #include "wx/control.h"
22 #include "wx/event.h"
23 #include "wx/hash.h"
24 #include "wx/textctrl.h"
25
26
27 class WXDLLEXPORT wxImageList;
28
29 /*
30 The wxListCtrl can show lists of items in four different modes:
31 wxLC_LIST: multicolumn list view, with optional small icons (icons could be
32 optional for some platforms). Columns are computed automatically,
33 i.e. you don't set columns as in wxLC_REPORT. In other words,
34 the list wraps, unlike a wxListBox.
35 wxLC_REPORT: single or multicolumn report view (with optional header)
36 wxLC_ICON: large icon view, with optional labels
37 wxLC_SMALL_ICON: small icon view, with optional labels
38
39 You can change the style dynamically, either with SetSingleStyle or
40 SetWindowStyleFlag.
41
42 Further window styles:
43
44 wxLC_ALIGN_TOP icons align to the top (default)
45 wxLC_ALIGN_LEFT icons align to the left
46 wxLC_AUTOARRANGE icons arrange themselves
47 wxLC_USER_TEXT the app provides label text on demand, except for column headers
48 wxLC_EDIT_LABELS labels are editable: app will be notified.
49 wxLC_NO_HEADER no header in report mode
50 wxLC_NO_SORT_HEADER can't click on header
51 wxLC_SINGLE_SEL single selection
52 wxLC_SORT_ASCENDING sort ascending (must still supply a comparison callback in SortItems)
53 wxLC_SORT_DESCENDING sort descending (ditto)
54
55 Items are referred to by their index (position in the list starting from zero).
56
57 Label text is supplied via insertion/setting functions and is stored by the
58 control, unless the wxLC_USER_TEXT style has been specified, in which case
59 the app will be notified when text is required (see sample).
60
61 Images are dealt with by (optionally) associating 3 image lists with the control.
62 Zero-based indexes into these image lists indicate which image is to be used for
63 which item. Each image in an image list can contain a mask, and can be made out
64 of either a bitmap, two bitmaps or an icon. See ImagList.h for more details.
65
66 Notifications are passed via the wxWindows 2.0 event system, or using virtual
67 functions in wxWindows 1.66.
68
69 See the sample wxListCtrl app for API usage.
70
71 TODO:
72 - addition of further convenience functions
73 to avoid use of wxListItem in some functions
74 - state/overlay images: probably not needed.
75 - in Win95, you can be called back to supply other information
76 besides text, such as state information. This saves no memory
77 and is probably superfluous to requirements.
78 - testing of whole API, extending current sample.
79
80
81 */
82
83 class WXDLLEXPORT wxListCtrl: public wxControl
84 {
85 public:
86 /*
87 * Public interface
88 */
89
90 wxListCtrl() { Init(); }
91
92 wxListCtrl(wxWindow *parent,
93 wxWindowID id = -1,
94 const wxPoint& pos = wxDefaultPosition,
95 const wxSize& size = wxDefaultSize,
96 long style = wxLC_ICON,
97 const wxValidator& validator = wxDefaultValidator,
98 const wxString& name = _T("wxListCtrl"))
99 {
100 Init();
101
102 Create(parent, id, pos, size, style, validator, name);
103 }
104
105 virtual ~wxListCtrl();
106
107 bool Create(wxWindow *parent,
108 wxWindowID id = -1,
109 const wxPoint& pos = wxDefaultPosition,
110 const wxSize& size = wxDefaultSize,
111 long style = wxLC_ICON,
112 const wxValidator& validator = wxDefaultValidator,
113 const wxString& name = _T("wxListCtrl"));
114
115
116 // Attributes
117 ////////////////////////////////////////////////////////////////////////////
118
119 // Set the control colours
120 bool SetForegroundColour(const wxColour& col);
121 bool SetBackgroundColour(const wxColour& col);
122
123 // Gets information about this column
124 bool GetColumn(int col, wxListItem& item) const;
125
126 // Sets information about this column
127 bool SetColumn(int col, wxListItem& item) ;
128
129 // Gets the column width
130 int GetColumnWidth(int col) const;
131
132 // Sets the column width
133 bool SetColumnWidth(int col, int width) ;
134
135 // Gets the number of items that can fit vertically in the
136 // visible area of the list control (list or report view)
137 // or the total number of items in the list control (icon
138 // or small icon view)
139 int GetCountPerPage() const;
140
141 // Gets the edit control for editing labels.
142 wxTextCtrl* GetEditControl() const;
143
144 // Gets information about the item
145 bool GetItem(wxListItem& info) const ;
146
147 // Sets information about the item
148 bool SetItem(wxListItem& info) ;
149
150 // Sets a string field at a particular column
151 long SetItem(long index, int col, const wxString& label, int imageId = -1);
152
153 // Gets the item state
154 int GetItemState(long item, long stateMask) const ;
155
156 // Sets the item state
157 bool SetItemState(long item, long state, long stateMask) ;
158
159 // Sets the item image
160 bool SetItemImage(long item, int image, int selImage) ;
161
162 // Gets the item text
163 wxString GetItemText(long item) const ;
164
165 // Sets the item text
166 void SetItemText(long item, const wxString& str) ;
167
168 // Gets the item data
169 long GetItemData(long item) const ;
170
171 // Sets the item data
172 bool SetItemData(long item, long data) ;
173
174 // Gets the item rectangle
175 bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ;
176
177 // Gets the item position
178 bool GetItemPosition(long item, wxPoint& pos) const ;
179
180 // Sets the item position
181 bool SetItemPosition(long item, const wxPoint& pos) ;
182
183 // Gets the number of items in the list control
184 int GetItemCount() const;
185
186 // Gets the number of columns in the list control
187 int GetColumnCount() const { return m_colCount; }
188
189 // Retrieves the spacing between icons in pixels.
190 // If small is TRUE, gets the spacing for the small icon
191 // view, otherwise the large icon view.
192 int GetItemSpacing(bool isSmall) const;
193
194 // Gets the number of selected items in the list control
195 int GetSelectedItemCount() const;
196
197 // Gets the text colour of the listview
198 wxColour GetTextColour() const;
199
200 // Sets the text colour of the listview
201 void SetTextColour(const wxColour& col);
202
203 // Gets the index of the topmost visible item when in
204 // list or report view
205 long GetTopItem() const ;
206
207 // Add or remove a single window style
208 void SetSingleStyle(long style, bool add = TRUE) ;
209
210 // Set the whole window style
211 void SetWindowStyleFlag(long style) ;
212
213 // Searches for an item, starting from 'item'.
214 // item can be -1 to find the first item that matches the
215 // specified flags.
216 // Returns the item or -1 if unsuccessful.
217 long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const ;
218
219 // Gets one of the three image lists
220 wxImageList *GetImageList(int which) const ;
221
222 // Sets the image list
223 // N.B. There's a quirk in the Win95 list view implementation.
224 // If in wxLC_LIST mode, it'll *still* display images by the labels if
225 // there's a small-icon image list set for the control - even though you
226 // haven't specified wxLIST_MASK_IMAGE when inserting.
227 // So you have to set a NULL small-icon image list to be sure that
228 // the wxLC_LIST mode works without icons. Of course, you may want icons...
229 void SetImageList(wxImageList *imageList, int which) ;
230 void AssignImageList(wxImageList *imageList, int which) ;
231
232 // returns true if it is a virtual list control
233 bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
234
235 // refresh items selectively (only useful for virtual list controls)
236 void RefreshItem(long item);
237 void RefreshItems(long itemFrom, long itemTo);
238
239 // Operations
240 ////////////////////////////////////////////////////////////////////////////
241
242 // Arranges the items
243 bool Arrange(int flag = wxLIST_ALIGN_DEFAULT);
244
245 // Deletes an item
246 bool DeleteItem(long item);
247
248 // Deletes all items
249 bool DeleteAllItems() ;
250
251 // Deletes a column
252 bool DeleteColumn(int col);
253
254 // Deletes all columns
255 bool DeleteAllColumns();
256
257 // Clears items, and columns if there are any.
258 void ClearAll();
259
260 // Edit the label
261 wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
262
263 // End label editing, optionally cancelling the edit
264 bool EndEditLabel(bool cancel);
265
266 // Ensures this item is visible
267 bool EnsureVisible(long item) ;
268
269 // Find an item whose label matches this string, starting from the item after 'start'
270 // or the beginning if 'start' is -1.
271 long FindItem(long start, const wxString& str, bool partial = FALSE);
272
273 // Find an item whose data matches this data, starting from the item after 'start'
274 // or the beginning if 'start' is -1.
275 long FindItem(long start, long data);
276
277 // Find an item nearest this position in the specified direction, starting from
278 // the item after 'start' or the beginning if 'start' is -1.
279 long FindItem(long start, const wxPoint& pt, int direction);
280
281 // Determines which item (if any) is at the specified point,
282 // giving details in 'flags' (see wxLIST_HITTEST_... flags above)
283 long HitTest(const wxPoint& point, int& flags);
284
285 // Inserts an item, returning the index of the new item if successful,
286 // -1 otherwise.
287 long InsertItem(wxListItem& info);
288
289 // Insert a string item
290 long InsertItem(long index, const wxString& label);
291
292 // Insert an image item
293 long InsertItem(long index, int imageIndex);
294
295 // Insert an image/string item
296 long InsertItem(long index, const wxString& label, int imageIndex);
297
298 // For list view mode (only), inserts a column.
299 long InsertColumn(long col, wxListItem& info);
300
301 long InsertColumn(long col,
302 const wxString& heading,
303 int format = wxLIST_FORMAT_LEFT,
304 int width = -1);
305
306 // set the number of items in a virtual list control
307 void SetItemCount(long count);
308
309 // Scrolls the list control. If in icon, small icon or report view mode,
310 // x specifies the number of pixels to scroll. If in list view mode, x
311 // specifies the number of columns to scroll.
312 // If in icon, small icon or list view mode, y specifies the number of pixels
313 // to scroll. If in report view mode, y specifies the number of lines to scroll.
314 bool ScrollList(int dx, int dy);
315
316 // Sort items.
317
318 // fn is a function which takes 3 long arguments: item1, item2, data.
319 // item1 is the long data associated with a first item (NOT the index).
320 // item2 is the long data associated with a second item (NOT the index).
321 // data is the same value as passed to SortItems.
322 // The return value is a negative number if the first item should precede the second
323 // item, a positive number of the second item should precede the first,
324 // or zero if the two items are equivalent.
325
326 // data is arbitrary data to be passed to the sort function.
327 bool SortItems(wxListCtrlCompare fn, long data);
328
329 // IMPLEMENTATION
330 virtual bool MSWCommand(WXUINT param, WXWORD id);
331 virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
332
333 // bring the control in sync with current m_windowStyle value
334 void UpdateStyle();
335
336 // Implementation: converts wxWindows style to MSW style.
337 // Can be a single style flag or a bit list.
338 // oldStyle is 'normalised' so that it doesn't contain
339 // conflicting styles.
340 long ConvertToMSWStyle(long& oldStyle, long style) const;
341
342 // Event handlers
343 ////////////////////////////////////////////////////////////////////////////
344 // Necessary for drawing hrules and vrules, if specified
345 void OnPaint(wxPaintEvent& event);
346
347 protected:
348 // common part of all ctors
349 void Init();
350
351 // free memory taken by all attributes and recreate the hash table
352 void FreeAllAttrs(bool dontRecreate = FALSE);
353
354 wxTextCtrl* m_textCtrl; // The control used for editing a label
355 wxImageList * m_imageListNormal; // The image list for normal icons
356 wxImageList * m_imageListSmall; // The image list for small icons
357 wxImageList * m_imageListState; // The image list state icons (not implemented yet)
358 bool m_ownsImageListNormal,
359 m_ownsImageListSmall,
360 m_ownsImageListState;
361
362 long m_baseStyle; // Basic Windows style flags, for recreation purposes
363 int m_colCount; // Windows doesn't have GetColumnCount so must
364 // keep track of inserted/deleted columns
365
366 // the hash table we use for storing pointers to the items attributes
367 wxHashTable m_attrs;
368
369 // TRUE if we have any items with custom attributes
370 bool m_hasAnyAttr;
371
372 // these functions are only used for virtual list view controls, i.e. the
373 // ones with wxLC_VIRTUAL style
374
375 // return the text for the given column of the given item
376 virtual wxString OnGetItemText(long item, long column) const;
377
378 // return the icon for the given item
379 virtual int OnGetItemImage(long item) const;
380
381 // return the attribute for the item (may return NULL if none)
382 virtual wxListItemAttr *OnGetItemAttr(long item) const;
383
384 private:
385 bool DoCreateControl(int x, int y, int w, int h);
386
387 // process NM_CUSTOMDRAW notification message
388 WXLPARAM OnCustomDraw(WXLPARAM lParam);
389
390 DECLARE_DYNAMIC_CLASS(wxListCtrl)
391 DECLARE_EVENT_TABLE()
392 };
393
394 #endif // wxUSE_LISTCTRL
395
396 #endif
397 // _WX_LISTCTRL_H_