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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcscreen.cpp
3 // Purpose: wxScreenDC class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dcscreen.h"
14 #endif
15
16 #include "wx/dcscreen.h"
17 #include "wx/mac/uma.h"
18
19 #if !USE_SHARED_LIBRARY
20 IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
21 #endif
22
23 // Create a DC representing the whole screen
24 wxScreenDC::wxScreenDC()
25 {
26 #if TARGET_CARBON
27 m_macPort = GetQDGlobalsThePort() ;
28 #else
29 m_macPort = LMGetWMgrPort() ;
30 #endif
31 MacSetupPort() ;
32 m_ok = TRUE ;
33 BitMap screenBits;
34 GetQDGlobalsScreenBits( &screenBits );
35 m_minX = screenBits.bounds.left ;
36 #if TARGET_CARBON
37 SInt16 height ;
38 GetThemeMenuBarHeight( &height ) ;
39 m_minY = screenBits.bounds.top + height ;
40 #else
41 m_minY = screenBits.bounds.top + LMGetMBarHeight() ;
42 #endif
43 m_maxX = screenBits.bounds.right ;
44 m_maxY = screenBits.bounds.bottom ;
45 }
46
47 wxScreenDC::~wxScreenDC()
48 {
49 // TODO
50 }
51