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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _sound.i
3 // Purpose: SWIG interface stuff for wxSound
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 18-June-1999
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17 %newgroup
18
19 %{
20 #include <wx/sound.h>
21 %}
22
23 //---------------------------------------------------------------------------
24
25 enum wxSoundFlags
26 {
27 wxSOUND_SYNC = 0,
28 wxSOUND_ASYNC = 1,
29 wxSOUND_LOOP = 2
30 };
31
32
33
34 %{
35 #if !wxUSE_SOUND
36 // A C++ stub class for wxWave for platforms that don't have it.
37 class wxSound : public wxObject
38 {
39 public:
40 wxSound() {
41 bool blocked = wxPyBeginBlockThreads();
42 PyErr_SetString(PyExc_NotImplementedError,
43 "wxSound is not available on this platform.");
44 wxPyEndBlockThreads(blocked);
45 }
46 wxSound(const wxString&/*, bool*/) {
47 bool blocked = wxPyBeginBlockThreads();
48 PyErr_SetString(PyExc_NotImplementedError,
49 "wxSound is not available on this platform.");
50 wxPyEndBlockThreads(blocked);
51 }
52 wxSound(int, const wxByte*) {
53 bool blocked = wxPyBeginBlockThreads();
54 PyErr_SetString(PyExc_NotImplementedError,
55 "wxSound is not available on this platform.");
56 wxPyEndBlockThreads(blocked);
57 }
58
59 ~wxSound() {};
60
61 bool Create(const wxString&/*, bool*/) { return false; }
62 bool Create(int, const wxByte*) { return false; };
63 bool IsOk() { return false; };
64 bool Play(unsigned) const { return false; }
65 static bool Play(const wxString&, unsigned) { return false; }
66 static void Stop() {}
67 };
68
69 #endif
70 %}
71
72
73
74 class wxSound /*: public wxObject*/
75 {
76 public:
77 %extend {
78 wxSound(const wxString& fileName = wxPyEmptyString /*, bool isResource = false*/) {
79 if (fileName.Length() == 0)
80 return new wxSound;
81 else
82 return new wxSound(fileName);
83 }
84 %name(SoundFromData) wxSound(PyObject* data) {
85 unsigned char* buffer; int size;
86 wxSound *sound = NULL;
87
88 bool blocked = wxPyBeginBlockThreads();
89 if (!PyArg_Parse(data, "t#", &buffer, &size))
90 goto done;
91 sound = new wxSound(size, buffer);
92 done:
93 wxPyEndBlockThreads(blocked);
94 return sound;
95 }
96 }
97
98 ~wxSound();
99
100
101 // Create from resource or file
102 bool Create(const wxString& fileName/*, bool isResource = false*/);
103
104 %extend {
105 bool CreateFromData(PyObject* data) {
106 %#ifndef __WXMAC__
107 unsigned char* buffer;
108 int size;
109 bool rv = False;
110
111 bool blocked = wxPyBeginBlockThreads();
112 if (!PyArg_Parse(data, "t#", &buffer, &size))
113 goto done;
114 rv = self->Create(size, buffer);
115 done:
116 wxPyEndBlockThreads(blocked);
117 return rv;
118 %#else
119 bool blocked = wxPyBeginBlockThreads();
120 PyErr_SetString(PyExc_NotImplementedError,
121 "Create from data is not available on this platform.");
122 wxPyEndBlockThreads(blocked);
123 return False;
124 %#endif
125 }
126 }
127
128 bool IsOk();
129
130 // Play the sound:
131 bool Play(unsigned flags = wxSOUND_ASYNC) const;
132
133 // Plays sound from filename:
134 %name(PlaySound) static bool Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC);
135
136 #ifndef __WXMAC__
137 static void Stop();
138 #else
139 %extend {
140 static void Stop()
141 { wxPyRaiseNotImplemented(); }
142 }
143 #endif
144
145 %pythoncode { def __nonzero__(self): return self.IsOk() }
146 };
147
148
149
150
151 //---------------------------------------------------------------------------