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1. some minor compilation fixes in datetime.cppm
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library
20 #define wxUSE_GUI 1
21
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
25
26 #define WXWIN_COMPATIBILITY 0
27 // Compatibility with 1.68 API.
28 // Level 0: no backward compatibility, all new features
29 // Level 1: Some compatibility. In fact
30 // the compatibility code is now very minimal so there
31 // is little advantage to setting it to 1.
32
33 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
34 // but this is very dangerous because you can mistakenly pass an icon instead
35 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
36 // because an icon is not a valid bitmap
37 //
38 // Starting from 2.1.12, you have the choice under this backwards compatible
39 // behaviour (your code will still compile, but probably won't behave as
40 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
41 // conversion ctor wxBitmap(const wxIcon&) instead.
42 //
43 // Recommended setting: 0
44 #define wxICON_IS_BITMAP 0
45
46 // ----------------------------------------------------------------------------
47 // non GUI features selection
48 // ----------------------------------------------------------------------------
49
50 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
51 // integer which is implemented in terms of native 64 bit integers if any or
52 // uses emulation otherwise.
53 //
54 // This class is required by wxDateTime and so you should enable it if you want
55 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
56 // integers in which case (almost) all of its functions are inline and it
57 // almost does not take any space, so there should be no reason to switch it
58 // off.
59 //
60 // Recommended setting: 1
61 #define wxUSE_LONGLONG 1
62
63 // Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
64 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
65 // old wxTime and wxDate classes which are still provided for backwards
66 // compatibility (and implemented in terms of wxDateTime).
67 //
68 // Note that this class is relatively new and is still officially in alpha
69 // stage because some features are not yet (fully) implemented. It is already
70 // quite useful though and should only be disabled if you are aiming at
71 // absolutely minimal version of the library.
72 //
73 // Requires: wxUSE_LONGLONG
74 //
75 // Recommended setting: 1
76 #define wxUSE_TIMEDATE 1
77
78 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
79 // which allow the application to store its settings in the persistent
80 // storage. Setting this to 1 will also enable on-demand creation of the
81 // global config object in wxApp.
82 //
83 // See also wxUSE_CONFIG_NATIVE below.
84 //
85 // Recommended setting: 1
86 #define wxUSE_CONFIG 1
87
88 // If wxUSE_CONFIG is 1, you may choose to use either the native config
89 // classes under Windows (using .INI files under Win16 and the registry under
90 // Win32) or the portable text file format used by the config classes under
91 // Unix.
92 //
93 // Default is 1 to use native classes. Note that you may still use
94 // wxFileConfig even if you set this to 1 - just the config object created by
95 // default for the applications needs will be a wxRegConfig or wxIniConfig and
96 // not wxFileConfig.
97 //
98 // Recommended setting: 1
99 #define wxUSE_CONFIG_NATIVE 1
100
101 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
102 // to connect/disconnect from the network and be notified whenever the dial-up
103 // network connection is established/terminated.
104 //
105 // Default is 1.
106 //
107 // Recommended setting: 1
108 #define wxUSE_DIALUP_MANAGER 1
109
110 // ----------------------------------------------------------------------------
111 // Optional controls
112 // ----------------------------------------------------------------------------
113
114 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
115 // classes at all. Otherwise, use the native toolbar class unless
116 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
117 // supports some features which might not be supported by the native wxToolBar
118 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
119 //
120 // Default is 1 for all settings.
121 //
122 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
123 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
124 #define wxUSE_TOOLBAR 1
125 #define wxUSE_TOOLBAR_NATIVE 1
126 #define wxUSE_TOOLBAR_SIMPLE 1
127
128 // ----------------------------------------------------------------------------
129 // Postscript support settings
130 // ----------------------------------------------------------------------------
131
132 #define wxUSE_POSTSCRIPT 0
133 // 0 for no PostScript device context
134 #define wxUSE_AFM_FOR_POSTSCRIPT 0
135 // 1 to use font metric files in GetTextExtent
136 #define wxUSE_METAFILE 1
137 // 0 for no Metafile and metafile device context
138 #define wxUSE_IPC 1
139 // 0 for no interprocess comms
140 // Note: wxHELP uses IPC under X so these are interdependent!
141 #define wxUSE_HELP 1
142 // 0 for no help facility
143 #define wxUSE_RESOURCES 1
144 // 0 for no wxGetResource/wxWriteResource
145 #define wxUSE_CONSTRAINTS 1
146 // 0 for no window layout constraint system
147
148 #define wxUSE_CLIPBOARD 1
149 // 0 for no clipboard functions
150
151 #define wxUSE_SPLINES 1
152 // 0 for no splines
153
154 #define wxUSE_DRAG_AND_DROP 1
155 // 0 for no drag and drop
156
157 #define wxUSE_BUTTONBAR 1
158 // Define 1 to use buttonbar classes (enhanced toolbar
159 // for MS Windows)
160 #define wxUSE_GAUGE 1
161 // Define 1 to use Microsoft's gauge (Windows)
162 // or Bull's gauge (Motif) library (both in contrib).
163 #define wxUSE_COMBOBOX 1
164 // Define 1 to use COMBOXBOX control (Windows)
165 // or FWW's ComboBox widget (Motif).
166 #define wxUSE_CHOICE 1
167 // Define 1 to use CHOICE
168
169 #define wxUSE_RADIOBUTTON 1
170 // Define 1 to use radio button control
171 #define wxUSE_RADIOBTN 1
172 // Unfortunately someone introduced this one, too
173 #define wxUSE_RADIOBOX 1
174 // And this... don't know which one is corect
175
176 #define wxUSE_SCROLLBAR 1
177 // Define 1 to compile contributed wxScrollBar class
178
179 #define wxUSE_CHECKBOX 1
180 // Define 1 to compile checkbox
181
182 #define wxUSE_LISTBOX 1
183 // Define 1 to compile listbox
184
185 #define wxUSE_SPINBTN 1
186 // Define 1 to compile spin button
187
188 #define wxUSE_SPINCTRL 1
189 // Define 1 to use wxSpinCtrl class
190
191 #define wxUSE_STATLINE 1
192 // use wxStaticLine class
193
194 #define wxUSE_CHECKLISTBOX 1
195 // Define 1 to compile check listbox
196
197 #define wxUSE_CHOICE 1
198 // Define 1 to compile choice
199
200 #define wxUSE_CARET 1
201 // Define 1 to use wxCaret class
202
203 #define wxUSE_SLIDER 1
204 // Define 1 to use wxSlider class
205
206 #define wxUSE_NEW_GRID 1
207 // Define 1 to use the new wxGrid class
208 // (still under development, define 0 to
209 // use existing wxGrid class)
210 #define wxUSE_XPM_IN_MSW 1
211 // Define 1 to support the XPM package in wxBitmap.
212 #define wxUSE_IMAGE_LOADING_IN_MSW 1
213 // Use dynamic DIB loading/saving code in utils/dib under MSW.
214 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
215 // Use dynamic icon/cursor loading/saving code
216 // under MSW.
217 #define wxUSE_WX_RESOURCES 1
218 // Use .wxr resource mechanism (requires PrologIO library)
219
220 #define wxUSE_STARTUP_TIPS 1
221 // support for startup tips (wxShowTip &c)
222
223 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
224 // Set to 0 to disable document/view architecture
225 #define wxUSE_MDI_ARCHITECTURE 1
226 // Set to 0 to disable MDI document/view architecture
227 #define wxUSE_PRINTING_ARCHITECTURE 1
228 // Set to 0 to disable print/preview architecture code
229 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
230 // Set to 0 to disable PostScript print/preview architecture code
231 // under Windows (just use Windows printing).
232 #define wxUSE_DYNAMIC_CLASSES 1
233 // If 1, enables provision of run-time type information.
234 // NOW MANDATORY: don't change.
235 #define wxUSE_MEMORY_TRACING 1
236 // If 1, enables debugging versions of wxObject::new and
237 // wxObject::delete *IF* __WXDEBUG__ is also defined.
238 // WARNING: this code may not work with all architectures, especially
239 // if alignment is an issue.
240 #define wxUSE_DEBUG_CONTEXT 1
241 // If 1, enables wxDebugContext, for
242 // writing error messages to file, etc.
243 // If __WXDEBUG__ is not defined, will still use
244 // normal memory operators.
245 // It's recommended to set this to 1,
246 // since you may well need to output
247 // an error log in a production
248 // version (or non-debugging beta)
249 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
250 // In debug mode, cause new and delete to be redefined globally.
251 // If this causes problems (e.g. link errors), set this to 0.
252
253 #define wxUSE_DEBUG_NEW_ALWAYS 1
254 // In debug mode, causes new to be defined to
255 // be WXDEBUG_NEW (see object.h).
256 // If this causes problems (e.g. link errors), set this to 0.
257 // You may need to set this to 0 if using templates (at least
258 // for VC++).
259
260 #define REMOVE_UNUSED_ARG 1
261 // Set this to 0 if your compiler can't cope
262 // with omission of prototype parameters.
263
264 #define wxUSE_ODBC 0
265 // Define 1 to use ODBC classes
266
267 #define wxODBC_FWD_ONLY_CURSORS 1
268 // Some databases/ODBC drivers only allow forward scrolling cursors.
269 // Unless you specifically want to use backward scrolling
270 // cursors, and you know that all of the databases/ODBC drivers
271 // that you will use these odbc classes with allow backward
272 // scrolling cursors, this setting should remain set to 1
273 // for maximum database/driver compatibilty
274
275 #ifndef __MWERKS__
276 #define wxUSE_IOSTREAMH 1
277 #else
278 #define wxUSE_IOSTREAMH 1
279 #endif
280 // VC++ 4.2 and above allows <iostream> and <iostream.h>
281 // but you can't mix them. Set to 1 for <iostream.h>,
282 // 0 for <iostream>
283
284 #define wxUSE_STREAMS 1
285 // If enabled (1), compiles wxWindows streams classes
286
287 #define wxUSE_STD_IOSTREAM 0
288 // Use standard C++ streams if 1. If 0, use wxWin
289 // streams implementation.
290
291 #define wxUSE_WXCONFIG 1
292 // if enabled, compiles built-in OS independent wxConfig
293 // class and it's file (any platform) and registry (Win)
294 // based implementations
295 #define wxUSE_THREADS 1
296 // support for multithreaded applications: if
297 // 1, compile in thread classes (thread.h)
298 // and make the library thread safe
299 #define wxUSE_ZLIB 1
300 // Use zlib for compression in streams and PNG code
301 #define wxUSE_LIBPNG 1
302 // Use PNG bitmap/image code
303 #define wxUSE_LIBJPEG 1
304 // Use JPEG bitmap/image code
305 #define wxUSE_LIBTIFF 0
306 // Use TIFF bitmap/image code
307 #define wxUSE_GIF 1
308 // Use GIF bitmap/image code
309 #define wxUSE_PNM 1
310 // Use PNM bitmap/image code
311 #define wxUSE_PCX 1
312 // Use PCX bitmap/image code
313 #define wxUSE_SERIAL 0
314 // Use serialization (requires utils/serialize)
315 #define wxUSE_DYNLIB_CLASS 0
316 // Compile in wxLibrary class for run-time
317 // DLL loading and function calling
318 #define wxUSE_TOOLTIPS 1
319 // Define to use wxToolTip class and
320 // wxWindow::SetToolTip() method
321 #define wxUSE_SOCKETS 1
322 // Set to 1 to use socket classes
323 #define wxUSE_HTML 1
324 // Set to 1 to use wxHTML sub-library
325 #define wxUSE_FS_ZIP 1
326 #define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems
327
328 #define wxUSE_BUSYINFO 1
329 // wxBusyInfo displays window with message
330 // when app is busy. Works in same way as
331 // wxBusyCursor
332 #define wxUSE_ZIPSTREAM 1
333 // input stream for reading from zip archives
334
335 /*
336 * Finer detail
337 *
338 */
339
340 #define wxUSE_APPLE_IEEE 1
341 // if enabled, the float codec written by Apple
342 // will be used to write, in a portable way,
343 // float on the disk
344
345 // use wxFile class - required by i18n code, wxConfig and others - recommended
346 #define wxUSE_FILE 1
347
348 // use wxTextFile class: requires wxFile, required by wxConfig
349 #define wxUSE_TEXTFILE 1
350
351 // i18n support: _() macro, wxLocale class. Requires wxFile
352 #define wxUSE_INTL 1
353
354 // wxLogXXX functions - highly recommended
355 #define wxUSE_LOG 1
356
357 // wxValidator class
358 #define wxUSE_VALIDATORS 1
359
360 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
361 #define wxUSE_ACCEL 1
362
363 // wxSashWindow class
364 #define wxUSE_SASH 1
365
366 // text entry dialog and wxGetTextFromUser function
367 #define wxUSE_TEXTDLG 1
368
369 // wxStatusBar class
370 #define wxUSE_STATUSBAR 1
371
372 // progress dialog class for lengthy operations
373 #define wxUSE_PROGRESSDLG 1
374
375 // wxDirDlg class for getting a directory name from user
376 #define wxUSE_DIRDLG 1
377
378 /*
379 * MS Windows/Windows NT
380 *
381 */
382
383 #define wxUSE_OLE 1
384 // drag-and-drop, clipboard, OLE Automation
385
386 #if defined(__WIN95__)
387 #define wxUSE_CTL3D 0
388 #else
389 #define wxUSE_CTL3D 1
390 // Define 1 to use Microsoft CTL3D library.
391 // See note above about using FAFA and CTL3D.
392 #endif
393
394 // can we use RICHEDIT control?
395 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
396 #define wxUSE_RICHEDIT 1
397 #else
398 #define wxUSE_RICHEDIT 0
399 #endif
400
401 #define wxUSE_COMMON_DIALOGS 1
402 // On rare occasions (e.g. using DJGPP) may want
403 // to omit common dialogs
404 // (e.g. file selector, printer dialog).
405 // Switching this off also switches off
406 // the printing architecture and interactive
407 // wxPrinterDC.
408 #define wxUSE_ITSY_BITSY 1
409 // Define 1 to use Microsoft's ItsyBitsy
410 // small title bar library, for wxMiniFrame
411 #define wxUSE_BITMAP_MESSAGE 1
412 // Define 1 to use bitmap messages.
413 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
414 // Define 1 to use new portable font scheme in Windows
415 // (used by default under X)
416 #define wxFONT_SIZE_COMPATIBILITY 0
417 // Define 1 for font size to be backward compatible
418 // to 1.63 and earlier. 1.64 and later define point
419 // sizes to be compatible with Windows.
420 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
421 // Define 1 to use generic dialogs in Windows, even though
422 // they duplicate native common dialog (e.g. wxColourDialog)
423 #define wxUSE_PENWINDOWS 0
424 // Set to 1 to use PenWindows
425
426 #define wxUSE_OWNER_DRAWN 1
427 // Owner-drawn menus and listboxes
428
429 #define wxUSE_NATIVE_STATUSBAR 1
430 // Set to 0 to use cross-platform wxStatusBar
431
432 /*
433 * Any platform
434 *
435 */
436
437 #define wxUSE_TYPEDEFS 0
438 // Use typedefs not classes for wxPoint
439 // and others, to reduce overhead and avoid
440 // MS C7 memory bug. Bounds checker
441 // complains about deallocating
442 // arrays of wxPoints if wxPoint is a class.
443
444 #if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
445 #ifndef wxUSE_NORLANDER_HEADERS
446 # define wxUSE_NORLANDER_HEADERS 1
447 #endif
448 #endif
449
450 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS))
451 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
452 // to implement UUIDs
453 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
454 #undef wxUSE_DRAG_AND_DROP
455 #define wxUSE_DRAG_AND_DROP 0
456 #endif
457
458 // Only WIN32 supports wxStatusBar95
459 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
460 #undef wxUSE_NATIVE_STATUSBAR
461 #define wxUSE_NATIVE_STATUSBAR 0
462 #endif
463
464 // Salford C++ doesn't like some of the memory operator definitions
465 #ifdef __SALFORDC__
466 #undef wxUSE_MEMORY_TRACING
467 #define wxUSE_MEMORY_TRACING 0
468
469 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
470 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
471
472 #undef wxUSE_DEBUG_NEW_ALWAYS
473 #define wxUSE_DEBUG_NEW_ALWAYS 0
474
475 #undef wxUSE_THREADS
476 #define wxUSE_THREADS 0
477
478 #undef wxUSE_OWNER_DRAWN
479 #define wxUSE_OWNER_DRAWN 0
480 #endif
481
482 #ifdef __TWIN32__
483
484 #undef wxUSE_THREADS
485 #define wxUSE_THREADS 0
486
487 #undef wxUSE_ODBC
488 #define wxUSE_ODBC 0
489
490 #endif
491
492 // BC++/Win16 can't cope with the amount of data in resource.cpp
493 #if defined(__WIN16__) && defined(__BORLANDC__)
494 #undef wxUSE_WX_RESOURCES
495 #define wxUSE_WX_RESOURCES 0
496
497 #undef wxUSE_ODBC
498 #define wxUSE_ODBC 0
499 #endif
500
501 #if defined(__WXMSW__) && defined(__WATCOMC__)
502 #undef wxUSE_LIBJPEG
503 #define wxUSE_LIBJPEG 0
504 #endif
505
506 #if defined(__WXMSW__) && !defined(__WIN32__)
507
508 #undef wxUSE_SOCKETS
509 #define wxUSE_SOCKETS 0
510
511 #undef wxUSE_THREADS
512 #define wxUSE_THREADS 0
513
514 #undef wxUSE_TOOLTIPS
515 #define wxUSE_TOOLTIPS 0
516
517 #undef wxUSE_SPINCTRL
518 #define wxUSE_SPINCTRL 0
519
520 #undef wxUSE_SPINBTN
521 #define wxUSE_SPINBTN 0
522
523 #undef wxUSE_LIBPNG
524 #define wxUSE_LIBPNG 0
525
526 #undef wxUSE_LIBJPEG
527 #define wxUSE_LIBJPEG 0
528
529 #undef wxUSE_GIF
530 #define wxUSE_GIF 0
531
532 #undef wxUSE_PNM
533 #define wxUSE_PNM 0
534
535 #undef wxUSE_PCX
536 #define wxUSE_PCX 0
537
538 #endif
539
540 #endif
541 // _WX_SETUP_H_