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[wxWidgets.git] / include / wx / frame.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/frame.h
3 // Purpose: wxFrame class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.11.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FRAME_H_BASE_
13 #define _WX_FRAME_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #if defined(__GNUG__) && !defined(__APPLE__)
20 #pragma interface "framebase.h"
21 #endif
22
23 #include "wx/toplevel.h" // the base class
24
25 // the default names for various classs
26 WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
27 WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
28 WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
29
30 class WXDLLEXPORT wxFrame;
31 class WXDLLEXPORT wxMenuBar;
32 class WXDLLEXPORT wxStatusBar;
33 class WXDLLEXPORT wxToolBar;
34
35 // ----------------------------------------------------------------------------
36 // wxFrame is a top-level window with optional menubar, statusbar and toolbar
37 //
38 // For each of *bars, a frame may have several of them, but only one is
39 // managed by the frame, i.e. resized/moved when the frame is and whose size
40 // is accounted for in client size calculations - all others should be taken
41 // care of manually. The CreateXXXBar() functions create this, main, XXXBar,
42 // but the actual creation is done in OnCreateXXXBar() functions which may be
43 // overridden to create custom objects instead of standard ones when
44 // CreateXXXBar() is called.
45 // ----------------------------------------------------------------------------
46
47 // FIXME - temporary hack in absence of wxTLW !!
48 #ifndef wxTopLevelWindowNative
49 class WXDLLEXPORT wxFrameBase : public wxTopLevelWindowBase
50 #else
51 class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
52 #endif
53 {
54 public:
55 // construction
56 wxFrameBase();
57 virtual ~wxFrameBase();
58
59 wxFrame *New(wxWindow *parent,
60 wxWindowID id,
61 const wxString& title,
62 const wxPoint& pos = wxDefaultPosition,
63 const wxSize& size = wxDefaultSize,
64 long style = wxDEFAULT_FRAME_STYLE,
65 const wxString& name = wxFrameNameStr);
66
67 // frame state
68 // -----------
69
70 // get the origin of the client area (which may be different from (0, 0)
71 // if the frame has a toolbar) in client coordinates
72 virtual wxPoint GetClientAreaOrigin() const;
73
74 // sends a size event to the window using its current size -- this has an
75 // effect of refreshing the window layout
76 //
77 // currently it is only implemented under MSW but is declared here to make
78 // it possible to call it in portable code without using #ifdef's
79 virtual void SendSizeEvent() { }
80
81 // menu bar functions
82 // ------------------
83
84 #if wxUSE_MENUS
85 virtual void SetMenuBar(wxMenuBar *menubar);
86 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
87 #endif // wxUSE_MENUS
88
89 #ifdef WXWIN_COMPATIBILITY_2_2
90 // call this to simulate a menu command
91 bool Command(int id) { return ProcessCommand(id); }
92 #endif // WXWIN_COMPATIBILITY_2_2
93
94 // process menu command: returns TRUE if processed
95 bool ProcessCommand(int id);
96
97 // status bar functions
98 // --------------------
99 #if wxUSE_STATUSBAR
100 // create the main status bar by calling OnCreateStatusBar()
101 virtual wxStatusBar* CreateStatusBar(int number = 1,
102 long style = wxST_SIZEGRIP,
103 wxWindowID id = 0,
104 const wxString& name =
105 wxStatusLineNameStr);
106 // return a new status bar
107 virtual wxStatusBar *OnCreateStatusBar(int number,
108 long style,
109 wxWindowID id,
110 const wxString& name);
111 // get the main status bar
112 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
113
114 // sets the main status bar
115 void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; }
116
117 // forward these to status bar
118 virtual void SetStatusText(const wxString &text, int number = 0);
119 virtual void SetStatusWidths(int n, const int widths_field[]);
120 void PushStatusText(const wxString &text, int number = 0);
121 void PopStatusText(int number = 0);
122
123 // set the status bar pane the help will be shown in
124 void SetStatusBarPane(int n) { m_statusBarPane = n; }
125 int GetStatusBarPane() const { return m_statusBarPane; }
126 #endif // wxUSE_STATUSBAR
127
128 // toolbar functions
129 // -----------------
130 #if wxUSE_TOOLBAR
131 // create main toolbar bycalling OnCreateToolBar()
132 virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL,
133 wxWindowID id = -1,
134 const wxString& name = wxToolBarNameStr);
135 // return a new toolbar
136 virtual wxToolBar *OnCreateToolBar(long style,
137 wxWindowID id,
138 const wxString& name );
139
140 // get/set the main toolbar
141 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
142 virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
143 #endif // wxUSE_TOOLBAR
144
145 // implementation only from now on
146 // -------------------------------
147
148 // event handlers
149 void OnIdle(wxIdleEvent& event);
150 void OnMenuHighlight(wxMenuEvent& event);
151
152 #if wxUSE_MENUS
153 // send wxUpdateUIEvents for all menu items (called from OnIdle())
154 void DoMenuUpdates();
155 void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
156 #endif // wxUSE_MENUS
157
158 // if there is no real wxTopLevelWindow on this platform we have to define
159 // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
160 // old ports (wxMotif) which don't define them in wxFrame
161 #ifndef wxTopLevelWindowNative
162 virtual bool ShowFullScreen(bool WXUNUSED(show),
163 long WXUNUSED(style) = wxFULLSCREEN_ALL)
164 { return FALSE; }
165 virtual bool IsFullScreen() const
166 { return FALSE; }
167 #endif // no wxTopLevelWindowNative
168
169 // show help text (typically in the statusbar); show is FALSE
170 // if you are hiding the help, TRUE otherwise
171 virtual void DoGiveHelp(const wxString& text, bool show);
172
173 protected:
174 // the frame main menu/status/tool bars
175 // ------------------------------------
176
177 // this (non virtual!) function should be called from dtor to delete the
178 // main menubar, statusbar and toolbar (if any)
179 void DeleteAllBars();
180
181 // test whether this window makes part of the frame
182 virtual bool IsOneOfBars(const wxWindow *win) const;
183
184 #if wxUSE_MENUS
185 // override to update menu bar position when the frame size changes
186 virtual void PositionMenuBar() { }
187
188 // override to do something special when the menu bar is being removed
189 // from the frame
190 virtual void DetachMenuBar();
191
192 // override to do something special when the menu bar is attached to the
193 // frame
194 virtual void AttachMenuBar(wxMenuBar *menubar);
195
196 wxMenuBar *m_frameMenuBar;
197 #endif // wxUSE_MENUS
198
199 #if wxUSE_STATUSBAR
200 // override to update status bar position (or anything else) when
201 // something changes
202 virtual void PositionStatusBar() { }
203
204 // show the help string for this menu item in the given status bar: the
205 // status bar pointer can be NULL; return TRUE if help was shown
206 bool ShowMenuHelp(wxStatusBar *statbar, int id);
207
208 wxStatusBar *m_frameStatusBar;
209 #endif // wxUSE_STATUSBAR
210
211
212 int m_statusBarPane;
213
214 #if wxUSE_TOOLBAR
215 // override to update status bar position (or anything else) when
216 // something changes
217 virtual void PositionToolBar() { }
218
219 wxToolBar *m_frameToolBar;
220 #endif // wxUSE_TOOLBAR
221
222 DECLARE_EVENT_TABLE()
223 };
224
225 // include the real class declaration
226 #if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
227 #include "wx/univ/frame.h"
228 #else // !__WXUNIVERSAL__
229 #if defined(__WXMSW__)
230 #include "wx/msw/frame.h"
231 #elif defined(__WXGTK__)
232 #include "wx/gtk/frame.h"
233 #elif defined(__WXMOTIF__)
234 #include "wx/motif/frame.h"
235 #elif defined(__WXMAC__)
236 #include "wx/mac/frame.h"
237 #elif defined(__WXPM__)
238 #include "wx/os2/frame.h"
239 #endif
240 #endif
241
242 #endif
243 // _WX_FRAME_H_BASE_