1 /////////////////////////////////////////////////////////////////////////////
 
   3 // Purpose:     SWIG interface for wxWindow
 
   7 // Created:     24-June-1997
 
   9 // Copyright:   (c) 2003 by Total Control Software
 
  10 // Licence:     wxWindows license
 
  11 /////////////////////////////////////////////////////////////////////////////
 
  16 //---------------------------------------------------------------------------
 
  21 MAKE_CONST_WXSTRING(PanelNameStr);
 
  23 //---------------------------------------------------------------------------
 
  27 DocStr(wxVisualAttributes,
 
  28     "struct containing all the visual attributes of a control", "");
 
  30 struct wxVisualAttributes
 
  33         wxVisualAttributes() { return new wxVisualAttributes; }
 
  34         ~wxVisualAttributes() { delete self; }
 
  37     // the font used for control label/text inside it
 
  40     // the foreground colour
 
  43     // the background colour, may be wxNullColour if the controls background
 
  44     // colour is not solid
 
  53     wxWINDOW_VARIANT_NORMAL,        // Normal size
 
  54     wxWINDOW_VARIANT_SMALL,         // Smaller size (about 25 % smaller than normal )
 
  55     wxWINDOW_VARIANT_MINI,          // Mini size (about 33 % smaller than normal )
 
  56     wxWINDOW_VARIANT_LARGE,         // Large size (about 25 % larger than normal )
 
  62 "wx.Window is the base class for all windows and represents any visible
 
  63 object on the screen. All controls, top level windows and so on are
 
  64 wx.Windows. Sizers and device contexts are not however, as they don't
 
  65 appear on screen themselves.
 
  70     =============================  =====================================
 
  71     wx.SIMPLE_BORDER               Displays a thin border around the window.
 
  73     wx.DOUBLE_BORDER               Displays a double border. Windows and Mac only.
 
  75     wx.SUNKEN_BORDER               Displays a sunken border.
 
  77     wx.RAISED_BORDER               Displays a raised border.
 
  79     wx.STATIC_BORDER               Displays a border suitable for a static
 
  80                                    control. Windows only.
 
  82     wx.NO_BORDER                   Displays no border, overriding the default
 
  83                                    border style for the window.
 
  85     wx.TRANSPARENT_WINDOW          The window is transparent, that is, it
 
  86                                    will not receive paint events. Windows only.
 
  88     wx.TAB_TRAVERSAL               Use this to enable tab traversal for
 
  91     wx.WANTS_CHARS                 Use this to indicate that the window
 
  92                                    wants to get all char/key events for
 
  93                                    all keys - even for keys like TAB or
 
  94                                    ENTER which are usually used for
 
  95                                    dialog navigation and which wouldn't
 
  96                                    be generated without this style. If
 
  97                                    you need to use this style in order to
 
  98                                    get the arrows or etc., but would
 
  99                                    still like to have normal keyboard
 
 100                                    navigation take place, you should
 
 101                                    create and send a wxNavigationKeyEvent
 
 102                                    in response to the key events for Tab
 
 105     wx.NO_FULL_REPAINT_ON_RESIZE   Disables repainting the window
 
 106                                    completely when its size is changed.
 
 107                                    You will have to repaint the new
 
 108                                    window area manually if you use this
 
 109                                    style. As of version 2.5.1 this
 
 110                                    style is on by default.  Use
 
 111                                    wx.FULL_REPAINT_ON_RESIZE to
 
 114     wx.VSCROLL                     Use this style to enable a vertical scrollbar.
 
 116     wx.HSCROLL                     Use this style to enable a horizontal scrollbar.
 
 118     wx.ALWAYS_SHOW_SB              If a window has scrollbars, disable them
 
 119                                    instead of hiding them when they are
 
 120                                    not needed (i.e. when the size of the
 
 121                                    window is big enough to not require
 
 122                                    the scrollbars to navigate it). This
 
 123                                    style is currently only implemented
 
 124                                    for wxMSW and wxUniversal and does
 
 125                                    nothing on the other platforms.
 
 127     wx.CLIP_CHILDREN               Use this style to eliminate flicker caused by
 
 128                                    the background being repainted, then
 
 129                                    children being painted over
 
 132     wx.FULL_REPAINT_ON_RESIZE      Use this style to force a complete
 
 133                                    redraw of the window whenever it is
 
 134                                    resized instead of redrawing just the
 
 135                                    part of the window affected by
 
 136                                    resizing. Note that this was the
 
 137                                    behaviour by default before 2.5.1
 
 138                                    release and that if you experience
 
 139                                    redraw problems with the code which
 
 140                                    previously used to work you may want
 
 142     =============================  =====================================
 
 147     =============================   =====================================
 
 148     wx.WS_EX_VALIDATE_RECURSIVELY   By default,
 
 149                                     Validate/TransferDataTo/FromWindow()
 
 150                                     only work on direct children of
 
 151                                     the window (compatible
 
 152                                     behaviour). Set this flag to make
 
 153                                     them recursively descend into all
 
 156     wx.WS_EX_BLOCK_EVENTS           wx.CommandEvents and the objects of the
 
 157                                     derived classes are forwarded to
 
 158                                     the parent window and so on
 
 159                                     recursively by default. Using this
 
 160                                     flag for the given window allows
 
 161                                     to block this propagation at this
 
 162                                     window, i.e. prevent the events
 
 163                                     from being propagated further
 
 164                                     upwards. Dialogs have this flag on
 
 167     wx.WS_EX_TRANSIENT              Don't use this window as an implicit parent for
 
 168                                     the other windows: this must be
 
 169                                     used with transient windows as
 
 170                                     otherwise there is the risk of
 
 171                                     creating a dialog/frame with this
 
 172                                     window as a parent which would
 
 173                                     lead to a crash if the parent is
 
 174                                     destroyed before the child.
 
 176     wx.WS_EX_PROCESS_IDLE           This window should always process idle
 
 177                                     events, even if the mode set by
 
 178                                     wx.IdleEvent.SetMode is
 
 179                                     wx.IDLE_PROCESS_SPECIFIED.
 
 181     wx.WS_EX_PROCESS_UI_UPDATES     This window should always process UI
 
 182                                     update events, even if the mode
 
 183                                     set by wxUpdateUIEvent::SetMode is
 
 184                                     wxUPDATE_UI_PROCESS_SPECIFIED.
 
 185     =============================   =====================================
 
 190 MustHaveApp(wxWindow);
 
 191 MustHaveApp(wxWindow::FindFocus);
 
 192 MustHaveApp(wxWindow::GetCapture);
 
 194 // This one is not restricted to wxWindow
 
 195 MustHaveApp(GetClassDefaultAttributes);
 
 197 class wxWindow : public wxEvtHandler
 
 200     %pythonAppend wxWindow         "self._setOORInfo(self)"
 
 201     %pythonAppend wxWindow()       ""
 
 202     %typemap(out) wxWindow*;    // turn off this typemap
 
 205         wxWindow(wxWindow* parent, const wxWindowID id=-1,
 
 206                  const wxPoint& pos = wxDefaultPosition,
 
 207                  const wxSize& size = wxDefaultSize,
 
 209                  const wxString& name = wxPyPanelNameStr),
 
 210         "Construct and show a generic Window.", "");
 
 214         "Precreate a Window for 2-phase creation.", "",
 
 217     // Turn it back on again
 
 218     %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
 
 222         bool , Create(wxWindow* parent, const wxWindowID id=-1,
 
 223                 const wxPoint& pos = wxDefaultPosition,
 
 224                 const wxSize& size = wxDefaultSize,
 
 226                       const wxString& name = wxPyPanelNameStr),
 
 227         "Create the GUI part of the Window for 2-phase creation mode.", "");
 
 230     // deleting the window
 
 231     // -------------------
 
 235         bool , Close( bool force = false ),
 
 236         "This function simply generates a EVT_CLOSE event whose handler usually
 
 237 tries to close the window. It doesn't close the window itself,
 
 238 however.  If force is False (the default) then the window's close
 
 239 handler will be allowed to veto the destruction of the window.",
 
 241 Usually Close is only used with the top level windows (wx.Frame and
 
 242 wx.Dialog classes) as the others are not supposed to have any special
 
 245 The close handler should check whether the window is being deleted
 
 246 forcibly, using wx.CloseEvent.GetForce, in which case it should
 
 247 destroy the window using wx.Window.Destroy.
 
 249 Note that calling Close does not guarantee that the window will be
 
 250 destroyed; but it provides a way to simulate a manual close of a
 
 251 window, which may or may not be implemented by destroying the
 
 252 window. The default EVT_CLOSE handler for wx.Dialog does not
 
 253 necessarily delete the dialog, since it will simply simulate an
 
 254 wxID_CANCEL event which is handled by the appropriate button event
 
 255 handler and may do anything at all.
 
 257 To guarantee that the window will be destroyed, call wx.Window.Destroy
 
 263         virtual bool , Destroy(),
 
 264         "Destroys the window safely.  Frames and dialogs are not destroyed
 
 265 immediately when this function is called -- they are added to a list
 
 266 of windows to be deleted on idle time, when all the window's events
 
 267 have been processed. This prevents problems with events being sent to
 
 268 non-existent windows.
 
 270 Returns True if the window has either been successfully deleted, or it
 
 271 has been added to the list of windows pending real deletion.", "");
 
 275         bool , DestroyChildren(),
 
 276         "Destroys all children of a window. Called automatically by the
 
 281         bool , IsBeingDeleted() const,
 
 282         "Is the window in the process of being deleted?", "");
 
 290         virtual void , SetTitle( const wxString& title),
 
 291         "Sets the window's title. Applicable only to frames and dialogs.", "");
 
 294         virtual wxString , GetTitle() const,
 
 295         "Gets the window's title. Applicable only to frames and dialogs.", "");
 
 299         virtual void , SetLabel(const wxString& label),
 
 300         "Set the text which the window shows in its label if applicable.", "");
 
 303         virtual wxString , GetLabel() const,
 
 304         "Generic way of getting a label from any window, for identification
 
 305 purposes.  The interpretation of this function differs from class to
 
 306 class. For frames and dialogs, the value returned is the title. For
 
 307 buttons or static text controls, it is the button text. This function
 
 308 can be useful for meta-programs such as testing tools or special-needs
 
 309 access programs)which need to identify windows by name.", "");
 
 313         virtual void , SetName( const wxString &name ),
 
 314         "Sets the window's name.  The window name is used for ressource setting
 
 315 in X, it is not the same as the window title/label", "");
 
 318         virtual wxString , GetName() const,
 
 319         "Returns the windows name.  This name is not guaranteed to be unique;
 
 320 it is up to the programmer to supply an appropriate name in the window
 
 321 constructor or via wx.Window.SetName.", "");
 
 325         void , SetWindowVariant( wxWindowVariant variant ),
 
 326         "Sets the variant of the window/font size to use for this window, if
 
 327 the platform supports variants, for example, wxMac.",
 
 331     ========================    =======================================
 
 332     wx.WINDOW_VARIANT_NORMAL    Normal size
 
 333     wx.WINDOW_VARIANT_SMALL     Smaller size (about 25 % smaller than normal)
 
 334     wx.WINDOW_VARIANT_MINI      Mini size (about 33 % smaller than normal)
 
 335     wx.WINDOW_VARIANT_LARGE     Large size (about 25 % larger than normal)
 
 336     ========================    =======================================
 
 340         wxWindowVariant , GetWindowVariant() const,
 
 345         void , SetId( wxWindowID winid ),
 
 346         "Sets the identifier of the window.  Each window has an integer
 
 347 identifier. If the application has not provided one, an identifier
 
 348 will be generated. Normally, the identifier should be provided on
 
 349 creation and should not be modified subsequently.", "");
 
 352         wxWindowID , GetId() const,
 
 353         "Returns the identifier of the window.  Each window has an integer
 
 354 identifier. If the application has not provided one (or the default Id
 
 355 -1 is used) then an unique identifier with a negative value will be
 
 360         static int , NewControlId(),
 
 361         "Generate a control id for the controls which were not given one.", "");
 
 365         static int , NextControlId(int winid),
 
 366         "Get the id of the control following the one with the given
 
 367 autogenerated) id", "");
 
 371         static int , PrevControlId(int winid),
 
 372         "Get the id of the control preceding the one with the given
 
 373 autogenerated) id", "");
 
 383         void , SetSize( const wxSize& size ),
 
 384         "Sets the size of the window in pixels.", "");
 
 388         void , SetSize( int x, int y, int width, int height,
 
 389                         int sizeFlags = wxSIZE_AUTO ),
 
 390         "Sets the position and size of the window in pixels.  The sizeFlags
 
 391 parameter indicates the interpretation of the other params if they are
 
 392 -1.  wx.SIZE_AUTO*: a -1 indicates that a class-specific default
 
 393 shoudl be used.  wx.SIZE_USE_EXISTING: existing dimensions should be
 
 394 used if -1 values are supplied.  wxSIZE_ALLOW_MINUS_ONE: allow
 
 395 dimensions of -1 and less to be interpreted as real dimensions, not
 
 396 default values.", "",
 
 401         void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
 
 402         "Sets the position and size of the window in pixels using a wx.Rect.", "",
 
 407         void , SetSize( int width, int height ),
 
 408         "Sets the size of the window in pixels.", "",
 
 413         void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
 
 414         "Moves the window to the given position.", "");
 
 416     %pythoncode { SetPosition = Move }
 
 420         void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
 
 421         "Moves the window to the given position.", "",
 
 425         void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
 
 426         "A 'Smart' SetSize that will fill in default size components with the
 
 427 window's *best size* values.  Also set's the minsize for use with sizers.", "");
 
 432         virtual void , Raise(),
 
 433         "Raises the window to the top of the window hierarchy if it is a
 
 434 managed window (dialog or frame).", "");
 
 437         virtual void , Lower(),
 
 438         "Lowers the window to the bottom of the window hierarchy if it is a
 
 439 managed window (dialog or frame).", "");
 
 443     // client size is the size of the area available for subwindows
 
 444     DocStr(SetClientSize,
 
 445            "This sets the size of the window client area in pixels. Using this
 
 446 function to size a window tends to be more device-independent than
 
 447 wx.Window.SetSize, since the application need not worry about what
 
 448 dimensions the border or title bar have when trying to fit the window
 
 449 around panel items, for example.", "");
 
 450     void SetClientSize( const wxSize& size );
 
 451     %name(SetClientSizeWH) void SetClientSize( int width, int height );
 
 452     %name(SetClientRect) void SetClientSize(const wxRect& rect);
 
 455     DocStr(GetPosition,   // sets the docstring for both
 
 456            "Get the window's position.", "");
 
 457     wxPoint GetPosition();
 
 460         void, GetPosition(int *OUTPUT, int *OUTPUT),
 
 461         "GetPositionTuple() -> (x,y)",
 
 465     DocStr(GetSize, "Get the window size.", "");
 
 466     wxSize GetSize() const;
 
 468         void, GetSize( int *OUTPUT, int *OUTPUT ) const,
 
 469         "GetSizeTuple() -> (width, height)",
 
 475         wxRect , GetRect() const,
 
 476         "Returns the size and position of the window as a wx.Rect object.", "");
 
 479     DocStr(GetClientSize,
 
 480            "This gets the size of the window's 'client area' in pixels. The client
 
 481 area is the area which may be drawn on by the programmer, excluding
 
 482 title bar, border, scrollbars, etc.", "");
 
 483     wxSize GetClientSize() const;
 
 485         void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
 
 486         "GetClientSizeTuple() -> (width, height)",
 
 492         virtual wxPoint , GetClientAreaOrigin() const,
 
 493         "Get the origin of the client area of the window relative to the
 
 494 window's top left corner (the client area may be shifted because of
 
 495 the borders, scrollbars, other decorations...)", "");
 
 499         wxRect , GetClientRect() const,
 
 500         "Get the client area position and size as a `wx.Rect` object.", "");
 
 505            "This function returns the best acceptable minimal size for the
 
 506 window, if applicable. For example, for a static text control, it will
 
 507 be the minimal size such that the control label is not truncated. For
 
 508 windows containing subwindows (suzh aswx.Panel), the size returned by
 
 509 this function will be the same as the size the window would have had
 
 510 after calling Fit.", "");
 
 511     wxSize GetBestSize() const;
 
 513         void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
 
 514         "GetBestSizeTuple() -> (width, height)",
 
 519         void , InvalidateBestSize(),
 
 520         "Reset the cached best size value so it will be recalculated the next
 
 521 time it is needed.", "");
 
 526         wxSize , GetBestFittingSize() const,
 
 527         "This function will merge the window's best size into the window's
 
 528 minimum size, giving priority to the min size components, and returns
 
 534         wxSize , GetAdjustedBestSize() const,
 
 535         "This method is similar to GetBestSize, except in one
 
 536 thing. GetBestSize should return the minimum untruncated size of the
 
 537 window, while this method will return the largest of BestSize and any
 
 538 user specified minimum size. ie. it is the minimum size the window
 
 539 should currently be drawn at, not the minimal size it can possibly
 
 546         void , Center( int direction = wxBOTH ),
 
 547         "Centers the window.  The parameter specifies the direction for
 
 548 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
 
 549 also include wx.CENTER_ON_SCREEN flag if you want to center the window
 
 550 on the entire screen and not on its parent window.  If it is a
 
 551 top-level window and has no parent then it will always be centered
 
 552 relative to the screen.", "");
 
 554     %pythoncode { Centre = Center }
 
 558         void , CenterOnScreen(int dir = wxBOTH),
 
 559         "Center on screen (only works for top level windows)", "");
 
 560     %pythoncode { CentreOnScreen = CenterOnScreen }
 
 564         void , CenterOnParent(int dir = wxBOTH),
 
 565         "Center with respect to the the parent window", "");
 
 566     %pythoncode { CentreOnParent = CenterOnParent }
 
 571         virtual void , Fit(),
 
 572         "Sizes the window so that it fits around its subwindows. This function
 
 573 won't do anything if there are no subwindows and will only really work
 
 574 correctly if sizers are used for the subwindows layout. Also, if the
 
 575 window has exactly one subwindow it is better (faster and the result
 
 576 is more precise as Fit adds some margin to account for fuzziness of
 
 577 its calculations) to call window.SetClientSize(child.GetSize())
 
 578 instead of calling Fit.", "");
 
 582         virtual void , FitInside(),
 
 583         "Similar to Fit, but sizes the interior (virtual) size of a
 
 584 window. Mainly useful with scrolled windows to reset scrollbars after
 
 585 sizing changes that do not trigger a size event, and/or scrolled
 
 586 windows without an interior sizer. This function similarly won't do
 
 587 anything if there are no subwindows.", "");
 
 592         "Allows specification of minimum and maximum window sizes, and window
 
 593 size increments. If a pair of values is not set (or set to -1), the
 
 594 default values will be used.  If this function is called, the user
 
 595 will not be able to size the window outside the given bounds (if it is
 
 596 a top-level window.)  Sizers will also inspect the minimum window size
 
 597 and will use that value if set when calculating layout.
 
 599 The resizing increments are only significant under Motif or Xt.", "
 
 601 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
 
 603     virtual void SetSizeHints( int minW, int minH,
 
 604                                int maxW = -1, int maxH = -1,
 
 605                                int incW = -1, int incH = -1 );
 
 606     %name(SetSizeHintsSz) void SetSizeHints( const wxSize& minSize,
 
 607                                              const wxSize& maxSize=wxDefaultSize,
 
 608                                              const wxSize& incSize=wxDefaultSize);
 
 611     DocStr(SetVirtualSizeHints,
 
 612         "Allows specification of minimum and maximum virtual window sizes. If a
 
 613 pair of values is not set (or set to -1), the default values will be
 
 614 used.  If this function is called, the user will not be able to size
 
 615 the virtual area of the window outside the given bounds.", "");
 
 616     virtual void SetVirtualSizeHints( int minW, int minH,
 
 617                                       int maxW = -1, int maxH = -1 );
 
 618     %name(SetVirtualSizeHintsSz)void SetVirtualSizeHints(
 
 619         const wxSize& minSize, const wxSize& maxSize=wxDefaultSize);
 
 624         virtual wxSize , GetMaxSize() const,
 
 628         virtual wxSize , GetMinSize() const,
 
 632         void , SetMinSize(const wxSize& minSize),
 
 633         "A more convenient method than `SetSizeHints` for setting just the
 
 637         void , SetMaxSize(const wxSize& maxSize),
 
 638         "A more convenient method than `SetSizeHints` for setting just the
 
 644         virtual int , GetMinWidth() const,
 
 648         virtual int , GetMinHeight() const,
 
 652         int , GetMaxWidth() const,
 
 656         int , GetMaxHeight() const,
 
 661     DocStr(SetVirtualSize,
 
 662            "Set the the virtual size of a window in pixels.  For most windows this
 
 663 is just the client area of the window, but for some like scrolled
 
 664 windows it is more or less independent of the screen window size.", "");
 
 665     void SetVirtualSize(const wxSize& size );
 
 666     %name(SetVirtualSizeWH) void SetVirtualSize( int w, int h );
 
 669     DocStr(GetVirtualSize,
 
 670            "Get the the virtual size of the window in pixels.  For most windows
 
 671 this is just the client area of the window, but for some like scrolled
 
 672 windows it is more or less independent of the screen window size.", "");           
 
 673     wxSize GetVirtualSize() const;
 
 675         void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
 
 676         "GetVirtualSizeTuple() -> (width, height)",
 
 677         GetVirtualSizeTuple);
 
 680 // TODO: using directors?
 
 681 //     // Override these methods for windows that have a virtual size
 
 682 //     // independent of their client size.  eg. the virtual area of a
 
 683 //     // wxScrolledWindow.  Default is to alias VirtualSize to ClientSize.
 
 684 //     virtual void DoSetVirtualSize( int x, int y );
 
 685 //     virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
 
 689         virtual wxSize , GetBestVirtualSize() const,
 
 690         "Return the largest of ClientSize and BestSize (as determined by a
 
 691 sizer, interior children, or other means)", "");
 
 699         virtual bool , Show( bool show = true ),
 
 700         "Shows or hides the window. You may need to call Raise for a top level
 
 701 window if you want to bring it to top, although this is not needed if
 
 702 Show is called immediately after the frame creation.  Returns True if
 
 703 the window has been shown or hidden or False if nothing was done
 
 704 because it already was in the requested state.", "");
 
 708         "Equivalent to calling Show(False).", "");
 
 712         virtual bool , Enable( bool enable = true ),
 
 713         "Enable or disable the window for user input. Note that when a parent
 
 714 window is disabled, all of its children are disabled as well and they
 
 715 are reenabled again when the parent is.  Returns true if the window
 
 716 has been enabled or disabled, false if nothing was done, i.e. if the
 
 717 window had already been in the specified state.", "");
 
 721         "Disables the window, same as Enable(false).", "");
 
 725         bool , IsShown() const,
 
 726         "Returns true if the window is shown, false if it has been hidden.", "");
 
 729         bool , IsEnabled() const,
 
 730         "Returns true if the window is enabled for input, false otherwise.", "");
 
 736         virtual void , SetWindowStyleFlag( long style ),
 
 737         "Sets the style of the window. Please note that some styles cannot be
 
 738 changed after the window creation and that Refresh() might need to be
 
 739 called after changing the others for the change to take place
 
 743         virtual long , GetWindowStyleFlag() const,
 
 744         "Gets the window style that was passed to the constructor or Create
 
 747     %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
 
 751         bool , HasFlag(int flag) const,
 
 752         "Test if the given style is set for this window.", "");
 
 756         virtual bool , IsRetained() const,
 
 757         "Returns true if the window is retained, false otherwise.  Retained
 
 758 windows are only available on X platforms.", "");
 
 763         virtual void , SetExtraStyle(long exStyle),
 
 764         "Sets the extra style bits for the window.  Extra styles are the less
 
 765 often used style bits which can't be set with the constructor or with
 
 766 SetWindowStyleFlag()", "");
 
 769         long , GetExtraStyle() const,
 
 770         "Returns the extra style bits for the window.", "");
 
 775         virtual void , MakeModal(bool modal = true),
 
 776         "Disables all other windows in the application so that the user can
 
 777 only interact with this window.  Passing False will reverse this
 
 783         virtual void , SetThemeEnabled(bool enableTheme),
 
 784         "This function tells a window if it should use the system's \"theme\"
 
 785  code to draw the windows' background instead if its own background
 
 786  drawing code. This will only have an effect on platforms that support
 
 787  the notion of themes in user defined windows. One such platform is
 
 788  GTK+ where windows can have (very colourful) backgrounds defined by a
 
 789  user's selected theme.
 
 791 Dialogs, notebook pages and the status bar have this flag set to true
 
 792 by default so that the default look and feel is simulated best.", "");
 
 795         virtual bool , GetThemeEnabled() const,
 
 796         "Return the themeEnabled flag.", "");
 
 799 // TODO with directors    
 
 800 //     // controls by default inherit the colours of their parents, if a
 
 801 //     // particular control class doesn't want to do it, it can override
 
 802 //     // ShouldInheritColours() to return False
 
 803 //     virtual bool ShouldInheritColours() const;
 
 809     // focus and keyboard handling
 
 810     // ---------------------------
 
 814         virtual void , SetFocus(),
 
 815         "Set's the focus to this window, allowing it to receive keyboard input.", "");
 
 818         virtual void , SetFocusFromKbd(),
 
 819         "Set focus to this window as the result of a keyboard action.  Normally
 
 820 only called internally.", "");
 
 825         static wxWindow *, FindFocus(),
 
 826         "Returns the window or control that currently has the keyboard focus,
 
 831         virtual bool , AcceptsFocus() const,
 
 832         "Can this window have focus?", "");
 
 836         virtual bool , AcceptsFocusFromKeyboard() const,
 
 837         "Can this window be given focus by keyboard navigation? if not, the
 
 838 only way to give it focus (provided it accepts it at all) is to click
 
 845         virtual wxWindow *, GetDefaultItem() const,
 
 846         "Get the default child of this parent, i.e. the one which is activated
 
 847 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
 
 850         virtual wxWindow *, SetDefaultItem(wxWindow * child),
 
 851         "Set this child as default, return the old default.", "");
 
 854         virtual void , SetTmpDefaultItem(wxWindow * win),
 
 855         "Set this child as temporary default", "");
 
 859         virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
 
 860         "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
 
 861         "Does keyboard navigation from this window to another, by sending a
 
 862 `wx.NavigationKeyEvent`.", "
 
 864     :param flags: A combination of the ``IsForward`` or ``IsBackward``
 
 865         and the ``WinChange`` values in the `wx.NavigationKeyEvent`
 
 866         class, which determine if the navigation should be in forward
 
 867         or reverse order, and if it should be able to cross parent
 
 868         window boundaries, such as between notebook pages or MDI child
 
 869         frames.  Typically the status of the Shift key (for forward or
 
 870         backward) or the Control key (for WinChange) would be used to
 
 871         determine how to set the flags.
 
 873 One situation in which you may wish to call this method is from a text
 
 874 control custom keypress handler to do the default navigation behaviour
 
 875 for the tab key, since the standard default behaviour for a multiline
 
 876 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
 
 877 not navigate to the next control.");
 
 882         void , MoveAfterInTabOrder(wxWindow *win),
 
 883         "Moves this window in the tab navigation order after the specified
 
 884 sibling window.  This means that when the user presses the TAB key on
 
 885 that other window, the focus switches to this window.
 
 887 The default tab order is the same as creation order.  This function
 
 888 and `MoveBeforeInTabOrder` allow to change it after creating all the
 
 894         void , MoveBeforeInTabOrder(wxWindow *win),
 
 895         "Same as `MoveAfterInTabOrder` except that it inserts this window just
 
 896 before win instead of putting it right after it.", "");
 
 905     // parent/children relations
 
 906     // -------------------------
 
 909     //wxWindowList& GetChildren();  // TODO: Do a typemap or a wrapper for wxWindowList
 
 912                "Returns a list of the window's children.  NOTE: Currently this is a
 
 913 copy of the child window list maintained by the window, so the return
 
 914 value of this function is only valid as long as the window's children
 
 915 do not change.", "");
 
 916         PyObject* GetChildren() {
 
 917             wxWindowList& list = self->GetChildren();
 
 918             return wxPy_ConvertList(&list);
 
 923         wxWindow *, GetParent() const,
 
 924         "Returns the parent window of this window, or None if there isn't one.", "");
 
 927         wxWindow *, GetGrandParent() const,
 
 928         "Returns the parent of the parent of this window, or None if there
 
 934         virtual bool , IsTopLevel() const,
 
 935         "Returns true if the given window is a top-level one. Currently all
 
 936 frames and dialogs are always considered to be top-level windows (even
 
 937 if they have a parent window).", "");
 
 940     // change the real parent of this window, return True if the parent
 
 941     // was changed, False otherwise (error or newParent == oldParent)
 
 943         virtual bool , Reparent( wxWindow *newParent ),
 
 944         "Reparents the window, i.e the window will be removed from its current
 
 945 parent window (e.g. a non-standard toolbar in a wxFrame) and then
 
 946 re-inserted into another. Available on Windows and GTK.  Returns True
 
 947 if the parent was changed, False otherwise (error or newParent ==
 
 952         virtual void , AddChild( wxWindow *child ),
 
 953         "Adds a child window. This is called automatically by window creation
 
 954 functions so should not be required by the application programmer.", "");
 
 957         virtual void , RemoveChild( wxWindow *child ),
 
 958         "Removes a child window. This is called automatically by window
 
 959 deletion functions so should not be required by the application
 
 965     // looking for windows
 
 966     // -------------------
 
 969         wxWindow *, FindWindow( long winid ),
 
 970         "Find a chld of this window by window ID", "",
 
 974         wxWindow *, FindWindow( const wxString& name ),
 
 975         "Find a child of this window by name", "",
 
 980     // event handler stuff
 
 981     // -------------------
 
 984         wxEvtHandler *, GetEventHandler() const,
 
 985         "Returns the event handler for this window. By default, the window is
 
 986 its own event handler.", "");
 
 990         void , SetEventHandler( wxEvtHandler *handler ),
 
 991         "Sets the event handler for this window.  An event handler is an object
 
 992 that is capable of processing the events sent to a window. By default,
 
 993 the window is its own event handler, but an application may wish to
 
 994 substitute another, for example to allow central implementation of
 
 995 event-handling for a variety of different window classes.
 
 997 It is usually better to use `wx.Window.PushEventHandler` since this sets
 
 998 up a chain of event handlers, where an event not handled by one event
 
 999 handler is handed to the next one in the chain.", "");
 
1003         void , PushEventHandler( wxEvtHandler *handler ),
 
1004         "Pushes this event handler onto the event handler stack for the window.
 
1005 An event handler is an object that is capable of processing the events
 
1006 sent to a window. By default, the window is its own event handler, but
 
1007 an application may wish to substitute another, for example to allow
 
1008 central implementation of event-handling for a variety of different
 
1011 wx.Window.PushEventHandler allows an application to set up a chain of
 
1012 event handlers, where an event not handled by one event handler is
 
1013 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
 
1014 remove the event handler.", "");
 
1018         wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
 
1019         "Removes and returns the top-most event handler on the event handler
 
1020 stack.  If deleteHandler is True then the wx.EvtHandler object will be
 
1021 destroyed after it is popped.", "");
 
1025         bool , RemoveEventHandler(wxEvtHandler *handler),
 
1026         "Find the given handler in the event handler chain and remove (but not
 
1027 delete) it from the event handler chain, return True if it was found
 
1028 and False otherwise (this also results in an assert failure so this
 
1029 function should only be called when the handler is supposed to be
 
1038     // a window may have an associated validator which is used to control
 
1041         virtual void , SetValidator( const wxValidator &validator ),
 
1042         "Deletes the current validator (if any) and sets the window validator,
 
1043 having called wx.Validator.Clone to create a new validator of this
 
1047         virtual wxValidator *, GetValidator(),
 
1048         "Returns a pointer to the current validator for the window, or None if
 
1049 there is none.", "");
 
1053         virtual bool , Validate(),
 
1054         "Validates the current values of the child controls using their
 
1055 validators.  If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
 
1056 style flag set, the method will also call Validate() of all child
 
1057 windows.  Returns false if any of the validations failed.", "");
 
1061         virtual bool , TransferDataToWindow(),
 
1062         "Transfers values to child controls from data areas specified by their
 
1063 validators.  If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
 
1064 style flag set, the method will also call TransferDataToWindow() of
 
1065 all child windows.", "");
 
1068         virtual bool , TransferDataFromWindow(),
 
1069         "Transfers values from child controls to data areas specified by their
 
1070 validators. Returns false if a transfer failed.  If the window has
 
1071 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
 
1072 also call TransferDataFromWindow() of all child windows.", "");
 
1076         virtual void , InitDialog(),
 
1077         "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
 
1078 to the dialog via validators.", "");
 
1087         virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
 
1088         "Sets the accelerator table for this window.", "");
 
1091         wxAcceleratorTable *, GetAcceleratorTable(),
 
1092         "Gets the accelerator table for this window.", "");
 
1098     // hot keys (system wide accelerators)
 
1099     // -----------------------------------
 
1101         DocStr(RegisterHotKey,
 
1102                "Registers a system wide hotkey. Every time the user presses the hotkey
 
1103 registered here, this window will receive a hotkey event. It will
 
1104 receive the event even if the application is in the background and
 
1105 does not have the input focus because the user is working with some
 
1106 other application.  To bind an event handler function to this hotkey
 
1107 use EVT_HOTKEY with an id equal to hotkeyId.  Returns True if the
 
1108 hotkey was registered successfully.", "");
 
1109         bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
 
1111             return self->RegisterHotKey(hotkeyId, modifiers, keycode);
 
1118         DocStr(UnregisterHotKey,
 
1119                "Unregisters a system wide hotkey.", "");
 
1120         bool UnregisterHotKey(int hotkeyId) {
 
1122             return self->UnregisterHotKey(hotkeyId);
 
1131     // "dialog units" translations
 
1132     // ---------------------------
 
1134     DocStr(ConvertDialogToPixels,
 
1135            "Converts a point or size from dialog units to pixels.  Dialog units
 
1136 are used for maintaining a dialog's proportions even if the font
 
1137 changes. For the x dimension, the dialog units are multiplied by the
 
1138 average character width and then divided by 4. For the y dimension,
 
1139 the dialog units are multiplied by the average character height and
 
1140 then divided by 8.", "");
 
1141     %name(ConvertDialogPointToPixels) wxPoint ConvertDialogToPixels(const wxPoint& pt);
 
1142     %name(ConvertDialogSizeToPixels)  wxSize  ConvertDialogToPixels(const wxSize& sz);
 
1143     %name(DLG_PNT) wxPoint ConvertDialogToPixels(const wxPoint& pt);
 
1144     %name(DLG_SZE) wxSize  ConvertDialogToPixels(const wxSize& sz);
 
1147     DocStr(ConvertPixelPointToDialog,
 
1148            "Converts a point or size from pixels to dialog units.  Dialog units
 
1149 are used for maintaining a dialog's proportions even if the font
 
1150 changes. For the x dimension, the dialog units are multiplied by the
 
1151 average character width and then divided by 4. For the y dimension,
 
1152 the dialog units are multiplied by the average character height and
 
1153 then divided by 8.", "");
 
1154     %name(ConvertPixelPointToDialog) wxPoint ConvertPixelsToDialog(const wxPoint& pt);
 
1155     %name(ConvertPixelSizeToDialog)  wxSize  ConvertPixelsToDialog(const wxSize& sz);
 
1163         virtual void , WarpPointer(int x, int y),
 
1164         "Moves the pointer to the given position on the window.
 
1166 NOTE: This function is not supported under Mac because Apple Human
 
1167 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
 
1171         void , CaptureMouse(),
 
1172         "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
 
1173 release the capture.
 
1175 Note that wxWindows maintains the stack of windows having captured the
 
1176 mouse and when the mouse is released the capture returns to the window
 
1177 which had had captured it previously and it is only really released if
 
1178 there were no previous window. In particular, this means that you must
 
1179 release the mouse as many times as you capture it.", "");
 
1182         void , ReleaseMouse(),
 
1183         "Releases mouse input captured with wx.Window.CaptureMouse.", "");
 
1187         static wxWindow *, GetCapture(),
 
1188         "Returns the window which currently captures the mouse or None", "");
 
1192         virtual bool , HasCapture() const,
 
1193         "Returns true if this window has the current mouse capture.", "");
 
1199     // painting the window
 
1200     // -------------------
 
1203         virtual void , Refresh( bool eraseBackground = true,
 
1204                                 const wxRect *rect = NULL ),
 
1205         "Mark the specified rectangle (or the whole window) as \"dirty\" so it
 
1206 will be repainted.  Causes an EVT_PAINT event to be generated and sent
 
1207 to the window.", "");
 
1211         void , RefreshRect(const wxRect& rect),
 
1212         "Redraws the contents of the given rectangle: the area inside it will
 
1213 be repainted.  This is the same as Refresh but has a nicer syntax.", "");
 
1217         virtual void , Update(),
 
1218         "Calling this method immediately repaints the invalidated area of the
 
1219 window instead of waiting for the EVT_PAINT event to happen, (normally
 
1220 this would usually only happen when the flow of control returns to the
 
1221 event loop.)  Notice that this function doesn't refresh the window and
 
1222 does nothing if the window has been already repainted.  Use Refresh
 
1223 first if you want to immediately redraw the window (or some portion of
 
1224 it) unconditionally.", "");
 
1228         virtual void , ClearBackground(),
 
1229         "Clears the window by filling it with the current background
 
1230 colour. Does not cause an erase background event to be generated.", "");
 
1235         virtual void , Freeze(),
 
1236         "Freezes the window or, in other words, prevents any updates from
 
1237 taking place on screen, the window is not redrawn at all. Thaw must be
 
1238 called to reenable window redrawing.  Calls to Freeze/Thaw may be
 
1239 nested, with the actual Thaw being delayed until all the nesting has
 
1242 This method is useful for visual appearance optimization (for example,
 
1243 it is a good idea to use it before inserting large amount of text into
 
1244 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
 
1245 for all controls so it is mostly just a hint to wxWindows and not a
 
1246 mandatory directive.", "");
 
1250         virtual void , Thaw(),
 
1251         "Reenables window updating after a previous call to Freeze.  Calls to
 
1252 Freeze/Thaw may be nested, so Thaw must be called the same number of
 
1253 times that Freeze was before the window will be updated.", "");
 
1257         virtual void , PrepareDC( wxDC & dc ),
 
1258         "Call this function to prepare the device context for drawing a
 
1259 scrolled image. It sets the device origin according to the current
 
1260 scroll position.", "");
 
1264         wxRegion& , GetUpdateRegion(),
 
1265         "Returns the region specifying which parts of the window have been
 
1266 damaged. Should only be called within an EVT_PAINT handler.", "");
 
1270         wxRect , GetUpdateClientRect() const,
 
1271         "Get the update rectangle region bounding box in client coords.", "");
 
1275            "Returns true if the given point or rectangle area has been exposed
 
1276 since the last repaint. Call this in an paint event handler to
 
1277 optimize redrawing by only redrawing those areas, which have been
 
1279     bool IsExposed( int x, int y, int w=1, int h=1 ) const;
 
1280     %name(IsExposedPoint) bool IsExposed( const wxPoint& pt ) const;
 
1281     %name(IsExposedRect)  bool IsExposed( const wxRect& rect ) const;
 
1285     // colours, fonts and cursors
 
1286     // --------------------------
 
1290         virtual wxVisualAttributes , GetDefaultAttributes() const,
 
1291         "Get the default attributes for an instance of this class.  This is
 
1292 useful if you want to use the same font or colour in your own control
 
1293 as in a standard control -- which is a much better idea than hard
 
1294 coding specific colours or fonts which might look completely out of
 
1295 place on the user's system, especially if it uses themes.", "");
 
1299         static wxVisualAttributes ,
 
1300         GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
 
1301         "Get the default attributes for this class.  This is useful if you want
 
1302 to use the same font or colour in your own control as in a standard
 
1303 control -- which is a much better idea than hard coding specific
 
1304 colours or fonts which might look completely out of place on the
 
1305 user's system, especially if it uses themes.
 
1307 The variant parameter is only relevant under Mac currently and is
 
1308 ignore under other platforms. Under Mac, it will change the size of
 
1309 the returned font. See `wx.Window.SetWindowVariant` for more about
 
1314         virtual bool , SetBackgroundColour( const wxColour &colour ),
 
1315         "Sets the background colour of the window.  Returns True if the colour
 
1316 was changed.  The background colour is usually painted by the default
 
1317 EVT_ERASE_BACKGROUND event handler function under Windows and
 
1318 automatically under GTK.  Using `wx.NullColour` will reset the window
 
1319 to the default background colour.
 
1321 Note that setting the background colour may not cause an immediate
 
1322 refresh, so you may wish to call `ClearBackground` or `Refresh` after
 
1323 calling this function.
 
1325 Using this function will disable attempts to use themes for this
 
1326 window, if the system supports them.  Use with care since usually the
 
1327 themes represent the appearance chosen by the user to be used for all
 
1328 applications on the system.", "");
 
1331         void , SetOwnBackgroundColour(const wxColour& colour),
 
1337         virtual bool , SetForegroundColour( const wxColour &colour ),
 
1338         "Sets the foreground colour of the window.  Returns True is the colour
 
1339 was changed.  The interpretation of foreground colour is dependent on
 
1340 the window class; it may be the text colour or other colour, or it may
 
1341 not be used at all.", "");
 
1344         void , SetOwnForegroundColour(const wxColour& colour),
 
1350         wxColour , GetBackgroundColour() const,
 
1351         "Returns the background colour of the window.", "");
 
1354         wxColour , GetForegroundColour() const,
 
1355         "Returns the foreground colour of the window.  The interpretation of
 
1356 foreground colour is dependent on the window class; it may be the text
 
1357 colour or other colour, or it may not be used at all.", "");
 
1360     // Set/get the background style.
 
1361     // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
 
1363         virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
 
1364         "Returns the background style of the window. The background style
 
1365 indicates how the background of the window is drawn.
 
1367     ======================  ========================================
 
1368     wx.BG_STYLE_SYSTEM      The background colour or pattern should
 
1369                             be determined by the system
 
1370     wx.BG_STYLE_COLOUR      The background should be a solid colour
 
1371     wx.BG_STYLE_CUSTOM      The background will be implemented by the
 
1373     ======================  ========================================
 
1375 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
 
1376 a custom background, such as a tiled bitmap. Currently the style has
 
1377 no effect on other platforms.
 
1379 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
 
1382         virtual wxBackgroundStyle , GetBackgroundStyle() const,
 
1383         "Returns the background style of the window.
 
1385 :see: `SetBackgroundStyle`", "");
 
1390         virtual bool , SetCursor( const wxCursor &cursor ),
 
1391         "Sets the window's cursor. Notice that the window cursor also sets it
 
1392 for the children of the window implicitly.
 
1394 The cursor may be wx.NullCursor in which case the window cursor will
 
1395 be reset back to default.", "");
 
1398         wxCursor , GetCursor(),
 
1399         "Return the cursor associated with this window.", "");
 
1404         virtual bool , SetFont( const wxFont &font ),
 
1405         "Sets the font for this window.", "");
 
1408         void , SetOwnFont(const wxFont& font),
 
1415         "Returns the default font used for this window.", "");
 
1420         void , SetCaret(wxCaret *caret),
 
1421         "Sets the caret associated with the window.", "");
 
1424         wxCaret *, GetCaret() const,
 
1425         "Returns the caret associated with the window.", "");
 
1430         virtual int , GetCharHeight() const,
 
1431         "Get the (average) character size for the current font.", "");
 
1434         virtual int , GetCharWidth() const,
 
1435         "Get the (average) character size for the current font.", "");
 
1440         void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
 
1441         "GetTextExtent(String string) -> (width, height)",
 
1442         "Get the width and height of the text using the current font.", "");
 
1444         void, GetTextExtent(const wxString& string,
 
1445                             int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT, 
 
1446                             const wxFont* font = NULL),
 
1447         "GetFullTextExtent(String string, Font font=None) ->\n   (width, height, descent, externalLeading)",
 
1448         "Get the width, height, decent and leading of the text using the
 
1449 current or specified font.", "",
 
1454     // client <-> screen coords
 
1455     // ------------------------
 
1457     %apply int * INOUT { int* x, int* y };
 
1459     // translate to/from screen/client coordinates
 
1461         void , ClientToScreen( int *x, int *y ) const,
 
1462         "ClientToScreenXY(int x, int y) -> (x,y)",
 
1463         "Converts to screen coordinates from coordinates relative to this window.", "",
 
1467         void , ScreenToClient( int *x, int *y ) const,
 
1468         "ScreenToClientXY(int x, int y) -> (x,y)",
 
1469         "Converts from screen to client window coordinates.", "",
 
1474         wxPoint , ClientToScreen(const wxPoint& pt) const,
 
1475         "Converts to screen coordinates from coordinates relative to this window.", "");
 
1478         wxPoint , ScreenToClient(const wxPoint& pt) const,
 
1479         "Converts from screen to client window coordinates.", "");
 
1484         wxHitTest , HitTest(wxCoord x, wxCoord y) const,
 
1485         "Test where the given (in client coords) point lies", "",
 
1489         wxHitTest , HitTest(const wxPoint& pt) const,
 
1490         "Test where the given (in client coords) point lies", "");
 
1498     %nokwargs GetBorder;
 
1500         wxBorder , GetBorder(long flags) const,
 
1501         "Get the window border style from the given flags: this is different
 
1502 from simply doing flags & wxBORDER_MASK because it uses
 
1503 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
 
1508         wxBorder , GetBorder() const,
 
1509         "Get border for the flags of this window", "");
 
1515         virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
 
1516         "This function sends EVT_UPDATE_UI events to the window. The particular
 
1517 implementation depends on the window; for example a wx.ToolBar will
 
1518 send an update UI event for each toolbar button, and a wx.Frame will
 
1519 send an update UI event for each menubar menu item. You can call this
 
1520 function from your application to ensure that your UI is up-to-date at
 
1521 a particular point in time (as far as your EVT_UPDATE_UI handlers are
 
1522 concerned). This may be necessary if you have called
 
1523 wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to
 
1524 limit the overhead that wxWindows incurs by sending update UI events
 
1527 The flags should be a bitlist of one or more of the following values:
 
1529     =====================      ==============================
 
1530     wx.UPDATE_UI_NONE          No particular value
 
1531     wx.UPDATE_UI_RECURSE       Call the function for descendants
 
1532     wx.UPDATE_UI_FROMIDLE      Invoked from OnIdle
 
1533     =====================      ==============================
 
1535 If you are calling this function from an OnIdle function, make sure
 
1536 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
 
1537 to only update the UI elements that need to be updated in idle
 
1538 time. Some windows update their elements only when necessary, for
 
1539 example when a menu is about to be shown. The following is an example
 
1540 of how to call UpdateWindowUI from an idle function::
 
1542     def OnIdle(self, evt):
 
1543         if wx.UpdateUIEvent.CanUpdate(self):
 
1544             self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
 
1548 // TODO: using directors?
 
1549 //     // do the window-specific processing after processing the update event
 
1550 //     virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
 
1554            "Pops up the given menu at the specified coordinates, relative to this window,
 
1555 and returns control when the user has dismissed the menu. If a menu item is
 
1556 selected, the corresponding menu event is generated and will be processed as
 
1557 usual.  If the default position is given then the current position of the
 
1558 mouse cursor will be used.", "");
 
1559     %name(PopupMenuXY) bool PopupMenu(wxMenu *menu, int x=-1, int y=-1);
 
1560     bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
 
1567                "Returns the platform-specific handle (as a long integer) of the
 
1568 physical window.  Currently on wxMac it returns the handle of the
 
1569 toplevel parent of the window.", "");
 
1571             return wxPyGetWinHandle(self);
 
1577         "Associate the window with a new native handle", "");
 
1579         void  AssociateHandle(long handle) {
 
1580             self->AssociateHandle((WXWidget)handle);
 
1586         virtual void , DissociateHandle(),
 
1587         "Dissociate the current native handle from the window", "");
 
1592     // A way to do the native draw first...  Too bad it isn't in wxGTK too.
 
1593     void OnPaint(wxPaintEvent& event);
 
1603         bool , HasScrollbar(int orient) const,
 
1604         "Does the window have the scrollbar for this orientation?", "");
 
1607     // configure the window scrollbars
 
1609         virtual void , SetScrollbar( int orientation,
 
1613                                      bool refresh = true ),
 
1614         "Sets the scrollbar properties of a built-in scrollbar.",
 
1616     :param orientation: Determines the scrollbar whose page size is to
 
1617                  be set. May be wx.HORIZONTAL or wx.VERTICAL.
 
1619     :param position: The position of the scrollbar in scroll units.
 
1621     :param thumbSize: The size of the thumb, or visible portion of the
 
1622                  scrollbar, in scroll units.
 
1624     :param range: The maximum position of the scrollbar.
 
1626     :param refresh: True to redraw the scrollbar, false otherwise.
 
1630         virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
 
1631         "Sets the position of one of the built-in scrollbars.", "");
 
1634         virtual int , GetScrollPos( int orientation ) const,
 
1635         "Returns the built-in scrollbar position.", "");
 
1638         virtual int , GetScrollThumb( int orientation ) const,
 
1639         "Returns the built-in scrollbar thumb size.", "");
 
1642         virtual int , GetScrollRange( int orientation ) const,
 
1643         "Returns the built-in scrollbar range.", "");
 
1649         virtual void , ScrollWindow( int dx, int dy,
 
1650                                      const wxRect* rect = NULL ),
 
1651         "Physically scrolls the pixels in the window and move child windows
 
1652 accordingly.  Use this function to optimise your scrolling
 
1653 implementations, to minimise the area that must be redrawn. Note that
 
1654 it is rarely required to call this function from a user program.",
 
1656     :param dx:   Amount to scroll horizontally.
 
1658     :param dy:   Amount to scroll vertically.
 
1660     :param rect: Rectangle to invalidate. If this is None, the whole
 
1661           window is invalidated. If you pass a rectangle corresponding
 
1662           to the area of the window exposed by the scroll, your
 
1663           painting handler can optimize painting by checking for the
 
1664           invalidated region.");
 
1668         virtual bool , ScrollLines(int lines),
 
1669         "If the platform and window class supports it, scrolls the window by
 
1670 the given number of lines down, if lines is positive, or up if lines
 
1671 is negative.  Returns True if the window was scrolled, False if it was
 
1672 already on top/bottom and nothing was done.", "");
 
1675         virtual bool , ScrollPages(int pages),
 
1676         "If the platform and window class supports it, scrolls the window by
 
1677 the given number of pages down, if pages is positive, or up if pages
 
1678 is negative.  Returns True if the window was scrolled, False if it was
 
1679 already on top/bottom and nothing was done.", "");
 
1684         "This is just a wrapper for ScrollLines(-1).", "");
 
1688         "This is just a wrapper for ScrollLines(1).", "");
 
1692         "This is just a wrapper for ScrollPages(-1).", "");
 
1696         "This is just a wrapper for ScrollPages(1).", "");
 
1701     // context-sensitive help
 
1702     // ----------------------
 
1705         void , SetHelpText(const wxString& text),
 
1706         "Sets the help text to be used as context-sensitive help for this
 
1707 window.  Note that the text is actually stored by the current
 
1708 wxHelpProvider implementation, and not in the window object itself.", "");
 
1712         void , SetHelpTextForId(const wxString& text),
 
1713         "Associate this help text with all windows with the same id as this
 
1718         wxString , GetHelpText() const,
 
1719         "Gets the help text to be used as context-sensitive help for this
 
1720 window.  Note that the text is actually stored by the current
 
1721 wxHelpProvider implementation, and not in the window object itself.", "");
 
1730            "Attach a tooltip to the window.", "");
 
1731     %name(SetToolTipString) void SetToolTip( const wxString &tip );
 
1732     void SetToolTip( wxToolTip *tip );
 
1735         wxToolTip* , GetToolTip() const,
 
1736         "get the associated tooltip or None if none", "");
 
1738     // LINK ERROR --> wxString GetToolTipText() const;
 
1747     // set/retrieve the drop target associated with this window (may be
 
1748     // NULL; it's owned by the window and will be deleted by it)
 
1749     %apply SWIGTYPE *DISOWN { wxPyDropTarget *dropTarget };
 
1752         virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
 
1753         "Associates a drop target with this window.  If the window already has
 
1754 a drop target, it is deleted.", "");   
 
1756     %clear wxPyDropTarget *dropTarget;
 
1760         virtual wxPyDropTarget *, GetDropTarget() const,
 
1761         "Returns the associated drop target, which may be None.", "");
 
1764 #ifdef __WXMSW__  // TODO:  should I drop-kick this?
 
1766         void , DragAcceptFiles(bool accept),
 
1767         "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
 
1768 Only available on Windows.", "");    
 
1773     // constraints and sizers
 
1774     // ----------------------
 
1776     // set the constraints for this window or retrieve them (may be NULL)
 
1778         void , SetConstraints( wxLayoutConstraints *constraints ),
 
1779         "Sets the window to have the given layout constraints. If an existing
 
1780 layout constraints object is already owned by the window, it will be
 
1781 deleted.  Pass None to disassociate and delete the window's current
 
1784 You must call SetAutoLayout to tell a window to use the constraints
 
1785 automatically in its default EVT_SIZE handler; otherwise, you must
 
1786 handle EVT_SIZE yourself and call Layout() explicitly. When setting
 
1787 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
 
1791         wxLayoutConstraints *, GetConstraints() const,
 
1792         "Returns a pointer to the window's layout constraints, or None if there
 
1797         void , SetAutoLayout( bool autoLayout ),
 
1798         "Determines whether the Layout function will be called automatically
 
1799 when the window is resized.  It is called implicitly by SetSizer but
 
1800 if you use SetConstraints you should call it manually or otherwise the
 
1801 window layout won't be correctly updated when its size changes.", "");
 
1804         bool , GetAutoLayout() const,
 
1805         "Returns the current autoLayout setting", "");
 
1809         virtual bool , Layout(),
 
1810         "Invokes the constraint-based layout algorithm or the sizer-based
 
1811 algorithm for this window.  See SetAutoLayout: when auto layout is on,
 
1812 this function gets called automatically by the default EVT_SIZE
 
1813 handler when the window is resized.", "");
 
1817         void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
 
1818         "Sets the window to have the given layout sizer. The window will then
 
1819 own the object, and will take care of its deletion. If an existing
 
1820 layout sizer object is already owned by the window, it will be deleted
 
1821 if the deleteOld parameter is true. Note that this function will also
 
1822 call SetAutoLayout implicitly with a True parameter if the sizer is
 
1823 non-None, and False otherwise.", "");
 
1826         void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
 
1827         "The same as SetSizer, except it also sets the size hints for the
 
1828 window based on the sizer's minimum size.", "");
 
1832         wxSizer *, GetSizer() const,
 
1833         "Return the sizer associated with the window by a previous call to
 
1834 SetSizer or None if there isn't one.", "");
 
1837     // Track if this window is a member of a sizer
 
1839         void , SetContainingSizer(wxSizer* sizer),
 
1840         "This normally does not need to be called by application code. It is
 
1841 called internally when a window is added to a sizer, and is used so
 
1842 the window can remove itself from the sizer when it is destroyed.", "");
 
1845         wxSizer *, GetContainingSizer() const,
 
1846         "Return the sizer that this window is a member of, if any, otherwise None.", "");
 
1852     // ----------------------
 
1853 #if wxUSE_ACCESSIBILITY
 
1854     // Override to create a specific accessible object.
 
1855     virtual wxAccessible* CreateAccessible();
 
1857     // Sets the accessible object.
 
1858     void SetAccessible(wxAccessible* accessible) ;
 
1860     // Returns the accessible object.
 
1861     wxAccessible* GetAccessible() { return m_accessible; };
 
1863     // Returns the accessible object, creating if necessary.
 
1864     wxAccessible* GetOrCreateAccessible() ;
 
1871         virtual void , InheritAttributes(),
 
1872         "This function is (or should be, in case of custom controls) called
 
1873 during window creation to intelligently set up the window visual
 
1874 attributes, that is the font and the foreground and background
 
1877 By 'intelligently' the following is meant: by default, all windows use
 
1878 their own default attributes. However if some of the parent's
 
1879 attributes are explicitly changed (that is, using SetFont and not
 
1880 SetOwnFont) and if the corresponding attribute hadn't been
 
1881 explicitly set for this window itself, then this window takes the same
 
1882 value as used by the parent. In addition, if the window overrides
 
1883 ShouldInheritColours to return false, the colours will not be changed
 
1884 no matter what and only the font might.
 
1886 This rather complicated logic is necessary in order to accomodate the
 
1887 different usage scenarius. The most common one is when all default
 
1888 attributes are used and in this case, nothing should be inherited as
 
1889 in modern GUIs different controls use different fonts (and colours)
 
1890 than their siblings so they can't inherit the same value from the
 
1891 parent. However it was also deemed desirable to allow to simply change
 
1892 the attributes of all children at once by just changing the font or
 
1893 colour of their common parent, hence in this case we do inherit the
 
1898 // TODO:  Virtualize this with directors    
 
1900         virtual bool , ShouldInheritColours() const,
 
1901         "Return true from here to allow the colours of this window to be
 
1902 changed by InheritAttributes, returning false forbids inheriting them
 
1903 from the parent window.
 
1905 The base class version returns false, but this method is overridden in
 
1906 wxControl where it returns true.", "");
 
1911     def PostCreate(self, pre):
 
1913         Phase 3 of the 2-phase create <wink!>
 
1914         Call this method after precreating the window with the 2-phase create method.
 
1916         self.this = pre.this
 
1917         self.thisown = pre.thisown
 
1919         if hasattr(self, '_setOORInfo'):
 
1920             self._setOORInfo(self)
 
1921         if hasattr(self, '_setCallbackInfo'):
 
1922             self._setCallbackInfo(self, self.__class__)
 
1934 def DLG_PNT(win, point_or_x, y=None):
 
1936     Convenience function for converting a Point or (x,y) in
 
1937     dialog units to pixel units.
 
1940         return win.ConvertDialogPointToPixels(point_or_x)
 
1942         return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
 
1944 def DLG_SZE(win, size_width, height=None):
 
1946     Convenience function for converting a Size or (w,h) in
 
1947     dialog units to pixel units.
 
1950         return win.ConvertDialogSizeToPixels(size_width)
 
1952         return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
 
1958 // Unfortunatly the names of these new static methods clash with the
 
1959 // names wxPython has been using forever for the overloaded
 
1960 // wxWindow::FindWindow, so instead of swigging them as statics create
 
1961 // standalone functions for them.
 
1964 DocStr(wxFindWindowById,
 
1965 "Find the first window in the application with the given id. If parent
 
1966 is None, the search will start from all top-level frames and dialog
 
1967 boxes; if non-None, the search will be limited to the given window
 
1968 hierarchy. The search is recursive in both cases.", "");
 
1970 DocStr(wxFindWindowByName,
 
1971 "Find a window by its name (as given in a window constructor or Create
 
1972 function call). If parent is None, the search will start from all
 
1973 top-level frames and dialog boxes; if non-None, the search will be
 
1974 limited to the given window hierarchy. The search is recursive in both
 
1977 If no window with such name is found, wx.FindWindowByLabel is called.", "");
 
1979 DocStr(wxFindWindowByLabel,
 
1980 "Find a window by its label. Depending on the type of window, the label
 
1981 may be a window title or panel item label. If parent is None, the
 
1982 search will start from all top-level frames and dialog boxes; if
 
1983 non-None, the search will be limited to the given window
 
1984 hierarchy. The search is recursive in both cases.", "");
 
1987 MustHaveApp(wxFindWindowById);
 
1988 MustHaveApp(wxFindWindowByName);
 
1989 MustHaveApp(wxFindWindowByLabel);
 
1992 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
 
1993     return wxWindow::FindWindowById(id, parent);
 
1996 wxWindow* wxFindWindowByName( const wxString& name,
 
1997                               const wxWindow *parent = NULL ) {
 
1998      return wxWindow::FindWindowByName(name, parent);
 
2001 wxWindow* wxFindWindowByLabel( const wxString& label,
 
2002                                const wxWindow *parent = NULL ) {
 
2003     return wxWindow::FindWindowByLabel(label, parent);
 
2011 #include <wx/msw/private.h>  // to get wxGetWindowId
 
2016     wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
 
2018         WXHWND hWnd = (WXHWND)_hWnd;
 
2019         long id = wxGetWindowId(hWnd);
 
2020         wxWindow* win = new wxWindow;
 
2021         parent->AddChild(win);
 
2022         win->SetEventHandler(win);
 
2025         win->SubclassWin(hWnd);
 
2026         win->AdoptAttributesFromHWND();
 
2027         win->SetupColours();
 
2030         wxPyRaiseNotImplemented();
 
2036 //---------------------------------------------------------------------------
 
2037 //---------------------------------------------------------------------------