1 \section{\class{wxCommandProcessor
}}\label{wxcommandprocessor
}
3 wxCommandProcessor is a class that maintains a history of wxCommands,
4 with undo/redo functionality built-in. Derive a new class from this
5 if you want different behaviour.
7 \wxheading{Derived from
}
9 \helpref{wxObject
}{wxobject
}
11 \wxheading{Include files
}
17 \helpref{wxCommandProcessor overview
}{wxcommandprocessoroverview
},
\helpref{wxCommand
}{wxcommand
}
19 \latexignore{\rtfignore{\wxheading{Members
}}}
21 \membersection{wxCommandProcessor::wxCommandProcessor
}
23 \func{}{wxCommandProcessor
}{\param{int
}{ maxCommands =
100}}
27 {\it maxCommands
} defaults to a rather arbitrary
100, but can be set from
1 to any integer.
28 If your wxCommand classes store a lot of data, you may wish the limit the number of
29 commands stored to a smaller number.
31 \membersection{wxCommandProcessor::
\destruct{wxCommandProcessor
}}
33 \func{}{\destruct{wxCommandProcessor
}}{\void}
37 \membersection{wxCommandProcessor::CanUndo
}
39 \func{virtual bool
}{CanUndo
}{\void}
41 Returns TRUE if the currently-active command can be undone, FALSE otherwise.
43 \membersection{wxCommandProcessor::ClearCommands
}
45 \func{virtual void
}{ClearCommands
}{\void}
47 Deletes all the commands in the list and sets the current command pointer to NULL.
49 \membersection{wxCommandProcessor::Do
}
51 \func{virtual bool
}{Do
}{\void}
53 Executes (redoes) the current command (the command that has just been undone if any).
55 \membersection{wxCommandProcessor::GetCommands
}
57 \constfunc{wxList\&
}{GetCommands
}{\void}
59 Returns the list of commands.
61 \membersection{wxCommandProcessor::GetMaxCommands
}
63 \constfunc{int
}{GetMaxCommands
}{\void}
65 Returns the maximum number of commands that the command processor stores.
67 \membersection{wxCommandProcessor::GetEditMenu
}
69 \constfunc{wxMenu*
}{GetEditMenu
}{\void}
71 Returns the edit menu associated with the command processor.
73 \membersection{wxCommandProcessor::GetRedoAccelerator
}\label{wxcommandprocessorgetredoaccelerator
}
75 \constfunc{const wxString\&
}{GetRedoAccelerator
}{\void}
77 Returns the string that will be appended to the Redo menu item.
79 \membersection{wxCommandProcessor::GetUndoAccelerator
}\label{wxcommandprocessorgetundoaccelerator
}
81 \constfunc{const wxString\&
}{GetUndoAccelerator
}{\void}
83 Returns the string that will be appended to the Undo menu item.
85 \membersection{wxCommandProcessor::Initialize
}
87 \func{virtual void
}{Initialize
}{\void}
89 Initializes the command processor, setting the current command to the
90 last in the list (if any), and updating the edit menu (if one has been
93 \membersection{wxCommandProcessor::SetEditMenu
}
95 \func{void
}{SetEditMenu
}{\param{wxMenu*
}{menu
}}
97 Tells the command processor to update the Undo and Redo items on this
98 menu as appropriate. Set this to NULL if the menu is about to be
99 destroyed and command operations may still be performed, or the command
100 processor may try to access an invalid pointer.
102 \membersection{wxCommandProcessor::SetRedoAccelerator
}\label{wxcommandprocessorsetredoaccelerator
}
104 \func{void
}{SetRedoAccelerator
}{\param{const wxString\&
}{accel
}}
106 Sets the string that will be appended to the Redo menu item.
108 \membersection{wxCommandProcessor::SetUndoAccelerator
}\label{wxcommandprocessorsetundoaccelerator
}
110 \func{void
}{SetUndoAccelerator
}{\param{const wxString\&
}{accel
}}
112 Sets the string that will be appended to the Undo menu item.
114 \membersection{wxCommandProcessor::Submit
}
116 \func{virtual bool
}{Submit
}{\param{wxCommand *
}{command
},
\param{bool
}{ storeIt = TRUE
}}
118 Submits a new command to the command processor. The command processor
119 calls wxCommand::Do to execute the command; if it succeeds, the command
120 is stored in the history list, and the associated edit menu (if any) updated
121 appropriately. If it fails, the command is deleted
122 immediately. Once Submit has been called, the passed command should not
123 be deleted directly by the application.
125 {\it storeIt
} indicates whether the successful command should be stored
128 \membersection{wxCommandProcessor::Undo
}
130 \func{virtual bool
}{Undo
}{\void}
132 Undoes the command just executed.