1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/motif/dcscreen.h
3 // Purpose: wxScreenDC class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DCSCREEN_H_
13 #define _WX_DCSCREEN_H_
15 #include "wx/dcclient.h"
17 class WXDLLEXPORT wxScreenDC
: public wxWindowDC
19 DECLARE_DYNAMIC_CLASS(wxScreenDC
)
22 // Create a DC representing the whole screen
26 // Compatibility with X's requirements for
27 // drawing on top of all windows
28 static bool StartDrawingOnTop(wxWindow
* window
);
29 static bool StartDrawingOnTop(wxRect
* rect
= NULL
);
30 static bool EndDrawingOnTop();
33 static WXWindow sm_overlayWindow
;
35 // If we have started transparent drawing at a non-(0,0) point
36 // then we will have to adjust the device origin in the
38 static int sm_overlayWindowX
;
39 static int sm_overlayWindowY
;