1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxScreenDC class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DCSCREEN_H_
13 #define _WX_DCSCREEN_H_
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "dcscreen.h"
19 #include "wx/dcclient.h"
21 class WXDLLEXPORT wxScreenDC
: public wxWindowDC
23 DECLARE_DYNAMIC_CLASS(wxScreenDC
)
26 // Create a DC representing the whole screen
30 // Compatibility with X's requirements for
31 // drawing on top of all windows
32 static bool StartDrawingOnTop(wxWindow
* window
);
33 static bool StartDrawingOnTop(wxRect
* rect
= NULL
);
34 static bool EndDrawingOnTop();
37 static WXWindow sm_overlayWindow
;
39 // If we have started transparent drawing at a non-(0,0) point
40 // then we will have to adjust the device origin in the
42 static int sm_overlayWindowX
;
43 static int sm_overlayWindowY
;