1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
23 #include "wx/event.h" // the base class
25 #include "wx/list.h" // defines wxWindowList
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
59 class WXDLLEXPORT wxCaret
;
60 class WXDLLEXPORT wxControl
;
61 class WXDLLEXPORT wxCursor
;
62 class WXDLLEXPORT wxDC
;
63 class WXDLLEXPORT wxDropTarget
;
64 class WXDLLEXPORT wxItemResource
;
65 class WXDLLEXPORT wxLayoutConstraints
;
66 class WXDLLEXPORT wxResourceTable
;
67 class WXDLLEXPORT wxSizer
;
68 class WXDLLEXPORT wxToolTip
;
69 class WXDLLEXPORT wxWindowBase
;
70 class WXDLLEXPORT wxWindow
;
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible
;
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
80 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
82 // ----------------------------------------------------------------------------
84 // ----------------------------------------------------------------------------
86 WXDLLEXPORT_DATA(extern wxWindowList
) wxTopLevelWindows
;
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
99 // different window variants, on platforms like eg mac uses different rendering sizes
103 wxWINDOW_VARIANT_NORMAL
, // Normal size
104 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal )
105 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal )
106 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal )
109 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
112 // creating the window
113 // -------------------
115 // default ctor, initializes everything which can be initialized before
119 // pseudo ctor (can't be virtual, called from ctor)
120 bool CreateBase(wxWindowBase
*parent
,
122 const wxPoint
& pos
= wxDefaultPosition
,
123 const wxSize
& size
= wxDefaultSize
,
125 const wxValidator
& validator
= wxDefaultValidator
,
126 const wxString
& name
= wxPanelNameStr
);
128 virtual ~wxWindowBase();
130 // deleting the window
131 // -------------------
133 // ask the window to close itself, return true if the event handler
134 // honoured our request
135 bool Close( bool force
= false );
137 // the following functions delete the C++ objects (the window itself
138 // or its children) as well as the GUI windows and normally should
139 // never be used directly
141 // delete window unconditionally (dangerous!), returns true if ok
142 virtual bool Destroy();
143 // delete all children of this window, returns true if ok
144 bool DestroyChildren();
146 // is the window being deleted?
147 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
152 // NB: in future versions of wxWindows Set/GetTitle() will only work
153 // with the top level windows (such as dialogs and frames) and
154 // Set/GetLabel() only with the other ones (i.e. all controls).
156 // the title (or label, see below) of the window: the text which the
158 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
159 virtual wxString
GetTitle() const { return wxEmptyString
; }
161 // label is just the same as the title (but for, e.g., buttons it
162 // makes more sense to speak about labels)
163 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
164 virtual wxString
GetLabel() const { return GetTitle(); }
166 // the window name is used for ressource setting in X, it is not the
167 // same as the window title/label
168 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
169 virtual wxString
GetName() const { return m_windowName
; }
171 // sets the window variant, calls internally DoSetVariant if variant has changed
172 void SetWindowVariant( wxWindowVariant variant
) ;
173 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
176 // window id uniquely identifies the window among its siblings unless
177 // it is -1 which means "don't care"
178 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
179 wxWindowID
GetId() const { return m_windowId
; }
181 // generate a control id for the controls which were not given one by
183 static int NewControlId() { return --ms_lastControlId
; }
184 // get the id of the control following the one with the given
185 // (autogenerated) id
186 static int NextControlId(int winid
) { return winid
- 1; }
187 // get the id of the control preceding the one with the given
188 // (autogenerated) id
189 static int PrevControlId(int winid
) { return winid
+ 1; }
194 // set the window size and/or position
195 void SetSize( int x
, int y
, int width
, int height
,
196 int sizeFlags
= wxSIZE_AUTO
)
197 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
199 void SetSize( int width
, int height
)
200 { DoSetSize( -1, -1, width
, height
, wxSIZE_USE_EXISTING
); }
202 void SetSize( const wxSize
& size
)
203 { SetSize( size
.x
, size
.y
); }
205 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
206 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
208 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
209 { DoSetSize(x
, y
, -1, -1, flags
); }
211 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
212 { Move(pt
.x
, pt
.y
, flags
); }
215 virtual void Raise() = 0;
216 virtual void Lower() = 0;
218 // client size is the size of area available for subwindows
219 void SetClientSize( int width
, int height
)
220 { DoSetClientSize(width
, height
); }
222 void SetClientSize( const wxSize
& size
)
223 { DoSetClientSize(size
.x
, size
.y
); }
225 void SetClientSize(const wxRect
& rect
)
226 { SetClientSize( rect
.width
, rect
.height
); }
228 // get the window position and/or size (pointers may be NULL)
229 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
230 wxPoint
GetPosition() const
233 DoGetPosition(&w
, &h
);
235 return wxPoint(w
, h
);
238 void SetPosition( const wxPoint
& pt
) { Move( pt
) ; }
240 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
241 wxSize
GetSize() const
248 wxRect
GetRect() const
251 GetPosition(& x
, & y
);
254 return wxRect(x
, y
, w
, h
);
257 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
258 wxSize
GetClientSize() const
261 DoGetClientSize(& w
, & h
);
266 // get the origin of the client area of the window relative to the
267 // window top left corner (the client area may be shifted because of
268 // the borders, scrollbars, other decorations...)
269 virtual wxPoint
GetClientAreaOrigin() const;
271 // get the client rectangle in window (i.e. client) coordinates
272 wxRect
GetClientRect() const
274 return wxRect(GetClientAreaOrigin(), GetClientSize());
277 // get the size best suited for the window (in fact, minimal
278 // acceptable size using which it will still look "nice")
279 wxSize
GetBestSize() const { return DoGetBestSize(); }
280 void GetBestSize(int *w
, int *h
) const
282 wxSize s
= DoGetBestSize();
289 // There are times (and windows) where 'Best' size and 'Min' size
290 // are vastly out of sync. This should be remedied somehow, but in
291 // the meantime, this method will return the larger of BestSize
292 // (the window's smallest legible size), and any user specified
294 wxSize
GetAdjustedBestSize() const
296 wxSize
s( DoGetBestSize() );
297 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
300 // the generic centre function - centers the window on parent by`
301 // default or on screen if it doesn't have parent or
302 // wxCENTER_ON_SCREEN flag is given
303 void Centre( int direction
= wxBOTH
);
304 void Center( int direction
= wxBOTH
) { Centre(direction
); }
306 // centre on screen (only works for top level windows)
307 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
308 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
310 // centre with respect to the the parent window
311 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
312 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
314 // set window size to wrap around its children
317 // set virtual size to satisfy children
318 virtual void FitInside();
320 // set min/max size of the window
321 virtual void SetSizeHints( int minW
, int minH
,
322 int maxW
= -1, int maxH
= -1,
323 int incW
= -1, int incH
= -1 );
325 virtual void SetVirtualSizeHints( int minW
, int minH
,
326 int maxW
= -1, int maxH
= -1 );
328 virtual int GetMinWidth() const { return m_minWidth
; }
329 virtual int GetMinHeight() const { return m_minHeight
; }
330 int GetMaxWidth() const { return m_maxWidth
; }
331 int GetMaxHeight() const { return m_maxHeight
; }
333 // Override this method to control the values given to Sizers etc.
334 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
336 // Methods for accessing the virtual size of a window. For most
337 // windows this is just the client area of the window, but for
338 // some like scrolled windows it is more or less independent of
339 // the screen window size. You may override the DoXXXVirtual
340 // methods below for classes where that is is the case.
342 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
343 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
345 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
346 void GetVirtualSize( int *x
, int *y
) const
348 wxSize
s( DoGetVirtualSize() );
356 // Override these methods for windows that have a virtual size
357 // independent of their client size. eg. the virtual area of a
358 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
360 virtual void DoSetVirtualSize( int x
, int y
);
361 virtual wxSize
DoGetVirtualSize() const; // { return m_virtualSize; }
363 // Return the largest of ClientSize and BestSize (as determined
364 // by a sizer, interior children, or other means)
366 virtual wxSize
GetBestVirtualSize() const
368 wxSize
client( GetClientSize() );
369 wxSize
best( GetBestSize() );
371 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
377 // returns true if window was shown/hidden, false if the nothing was
378 // done (window was already shown/hidden)
379 virtual bool Show( bool show
= true );
380 bool Hide() { return Show(false); }
382 // returns true if window was enabled/disabled, false if nothing done
383 virtual bool Enable( bool enable
= true );
384 bool Disable() { return Enable(false); }
386 bool IsShown() const { return m_isShown
; }
387 bool IsEnabled() const { return m_isEnabled
; }
389 // get/set window style (setting style won't update the window and so
390 // is only useful for internal usage)
391 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
392 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
394 // just some (somewhat shorter) synonims
395 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
396 long GetWindowStyle() const { return GetWindowStyleFlag(); }
398 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
399 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
401 // extra style: the less often used style bits which can't be set with
402 // SetWindowStyleFlag()
403 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
404 long GetExtraStyle() const { return m_exStyle
; }
406 // make the window modal (all other windows unresponsive)
407 virtual void MakeModal(bool modal
= true);
409 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
410 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
412 // Returns true if this class should have the background colour
413 // changed to match the parent window's theme. For example when a
414 // page is added to a notebook it and it's children may need to have
415 // the colours adjusted depending on the current theme settings, but
416 // not all windows/controls can do this without looking wrong.
417 virtual void ApplyParentThemeBackground(const wxColour
& WXUNUSED(bg
))
420 // returns true if this window should inherit its parent colours on
422 virtual bool ShouldInheritColours() const { return false; }
425 // focus and keyboard handling
426 // ---------------------------
428 // set focus to this window
429 virtual void SetFocus() = 0;
431 // set focus to this window as the result of a keyboard action
432 virtual void SetFocusFromKbd() { SetFocus(); }
434 // return the window which currently has the focus or NULL
435 static wxWindow
*FindFocus() /* = 0: implement in derived classes */;
437 // can this window have focus?
438 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
440 // can this window be given focus by keyboard navigation? if not, the
441 // only way to give it focus (provided it accepts it at all) is to
443 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
445 // NB: these methods really don't belong here but with the current
446 // class hierarchy there is no other place for them :-(
448 // get the default child of this parent, i.e. the one which is
449 // activated by pressing <Enter>
450 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
452 // set this child as default, return the old default
453 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
456 // set this child as temporary default
457 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
459 // parent/children relations
460 // -------------------------
462 // get the list of children
463 const wxWindowList
& GetChildren() const { return m_children
; }
464 wxWindowList
& GetChildren() { return m_children
; }
466 // needed just for extended runtime
467 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
469 // get the parent or the parent of the parent
470 wxWindow
*GetParent() const { return m_parent
; }
471 inline wxWindow
*GetGrandParent() const;
473 // is this window a top level one?
474 virtual bool IsTopLevel() const;
476 // it doesn't really change parent, use ReParent() instead
477 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
478 // change the real parent of this window, return true if the parent
479 // was changed, false otherwise (error or newParent == oldParent)
480 virtual bool Reparent( wxWindowBase
*newParent
);
482 // implementation mostly
483 virtual void AddChild( wxWindowBase
*child
);
484 virtual void RemoveChild( wxWindowBase
*child
);
486 // looking for windows
487 // -------------------
489 // find window among the descendants of this one either by id or by
490 // name (return NULL if not found)
491 wxWindow
*FindWindow( long winid
);
492 wxWindow
*FindWindow( const wxString
& name
);
494 // Find a window among any window (all return NULL if not found)
495 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
496 static wxWindow
*FindWindowByName( const wxString
& name
,
497 const wxWindow
*parent
= NULL
);
498 static wxWindow
*FindWindowByLabel( const wxString
& label
,
499 const wxWindow
*parent
= NULL
);
501 // event handler stuff
502 // -------------------
504 // get the current event handler
505 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
507 // replace the event handler (allows to completely subclass the
509 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
511 // push/pop event handler: allows to chain a custom event handler to
512 // alreasy existing ones
513 void PushEventHandler( wxEvtHandler
*handler
);
514 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
516 // find the given handler in the event handler chain and remove (but
517 // not delete) it from the event handler chain, return true if it was
518 // found and false otherwise (this also results in an assert failure so
519 // this function should only be called when the handler is supposed to
521 bool RemoveEventHandler(wxEvtHandler
*handler
);
527 // a window may have an associated validator which is used to control
529 virtual void SetValidator( const wxValidator
&validator
);
530 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
531 #endif // wxUSE_VALIDATORS
534 // dialog oriented functions
535 // -------------------------
537 // validate the correctness of input, return true if ok
538 virtual bool Validate();
540 // transfer data between internal and GUI representations
541 virtual bool TransferDataToWindow();
542 virtual bool TransferDataFromWindow();
544 virtual void InitDialog();
549 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
550 { m_acceleratorTable
= accel
; }
551 wxAcceleratorTable
*GetAcceleratorTable()
552 { return &m_acceleratorTable
; }
554 #endif // wxUSE_ACCEL
557 // hot keys (system wide accelerators)
558 // -----------------------------------
560 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
561 virtual bool UnregisterHotKey(int hotkeyId
);
562 #endif // wxUSE_HOTKEY
565 // dialog units translations
566 // -------------------------
568 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
569 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
570 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
572 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
574 return wxSize(pt
.x
, pt
.y
);
577 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
579 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
581 return wxSize(pt
.x
, pt
.y
);
587 // move the mouse to the specified position
588 virtual void WarpPointer(int x
, int y
) = 0;
590 // start or end mouse capture, these functions maintain the stack of
591 // windows having captured the mouse and after calling ReleaseMouse()
592 // the mouse is not released but returns to the window which had had
593 // captured it previously (if any)
597 // get the window which currently captures the mouse or NULL
598 static wxWindow
*GetCapture();
600 // does this window have the capture?
601 virtual bool HasCapture() const
602 { return (wxWindow
*)this == GetCapture(); }
604 // painting the window
605 // -------------------
607 // mark the specified rectangle (or the whole window) as "dirty" so it
609 virtual void Refresh( bool eraseBackground
= true,
610 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
612 // a less awkward wrapper for Refresh
613 void RefreshRect(const wxRect
& rect
) { Refresh(true, &rect
); }
615 // repaint all invalid areas of the window immediately
616 virtual void Update() { }
618 // clear the window background
619 virtual void ClearBackground();
621 // freeze the window: don't redraw it until it is thawed
622 virtual void Freeze() { }
624 // thaw the window: redraw it after it had been frozen
625 virtual void Thaw() { }
627 // adjust DC for drawing on this window
628 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
630 // the update region of the window contains the areas which must be
631 // repainted by the program
632 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
633 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
635 // get the update rectangleregion bounding box in client coords
636 wxRect
GetUpdateClientRect() const;
638 // these functions verify whether the given point/rectangle belongs to
639 // (or at least intersects with) the update region
640 bool IsExposed( int x
, int y
) const;
641 bool IsExposed( int x
, int y
, int w
, int h
) const;
643 bool IsExposed( const wxPoint
& pt
) const
644 { return IsExposed(pt
.x
, pt
.y
); }
645 bool IsExposed( const wxRect
& rect
) const
646 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
648 // colours, fonts and cursors
649 // --------------------------
651 // set/retrieve the window colours (system defaults are used by
652 // default): Set functions return true if colour was changed
653 virtual bool SetBackgroundColour( const wxColour
&colour
);
654 virtual bool SetForegroundColour( const wxColour
&colour
);
656 wxColour
GetBackgroundColour() const { return m_backgroundColour
; }
657 wxColour
GetForegroundColour() const { return m_foregroundColour
; }
659 // set/retrieve the cursor for this window (SetCursor() returns true
660 // if the cursor was really changed)
661 virtual bool SetCursor( const wxCursor
&cursor
);
662 const wxCursor
& GetCursor() const { return m_cursor
; }
663 wxCursor
& GetCursor() { return m_cursor
; }
665 // set/retrieve the font for the window (SetFont() returns true if the
666 // font really changed)
667 virtual bool SetFont( const wxFont
&font
) = 0;
668 const wxFont
& GetFont() const { return m_font
; }
669 wxFont
& GetFont() { return m_font
; }
672 // associate a caret with the window
673 void SetCaret(wxCaret
*caret
);
674 // get the current caret (may be NULL)
675 wxCaret
*GetCaret() const { return m_caret
; }
676 #endif // wxUSE_CARET
678 // get the (average) character size for the current font
679 virtual int GetCharHeight() const = 0;
680 virtual int GetCharWidth() const = 0;
682 // get the width/height/... of the text using current or specified
684 virtual void GetTextExtent(const wxString
& string
,
686 int *descent
= (int *) NULL
,
687 int *externalLeading
= (int *) NULL
,
688 const wxFont
*theFont
= (const wxFont
*) NULL
)
691 // client <-> screen coords
692 // ------------------------
694 // translate to/from screen/client coordinates (pointers may be NULL)
695 void ClientToScreen( int *x
, int *y
) const
696 { DoClientToScreen(x
, y
); }
697 void ScreenToClient( int *x
, int *y
) const
698 { DoScreenToClient(x
, y
); }
700 // wxPoint interface to do the same thing
701 wxPoint
ClientToScreen(const wxPoint
& pt
) const
703 int x
= pt
.x
, y
= pt
.y
;
704 DoClientToScreen(&x
, &y
);
706 return wxPoint(x
, y
);
709 wxPoint
ScreenToClient(const wxPoint
& pt
) const
711 int x
= pt
.x
, y
= pt
.y
;
712 DoScreenToClient(&x
, &y
);
714 return wxPoint(x
, y
);
717 // test where the given (in client coords) point lies
718 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
719 { return DoHitTest(x
, y
); }
721 wxHitTest
HitTest(const wxPoint
& pt
) const
722 { return DoHitTest(pt
.x
, pt
.y
); }
727 // get the window border style from the given flags: this is different from
728 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
729 // translate wxBORDER_DEFAULT to something reasonable
730 wxBorder
GetBorder(long flags
) const;
732 // get border for the flags of this window
733 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
735 // send wxUpdateUIEvents to this window, and children if recurse is true
736 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
738 // do the window-specific processing after processing the update event
739 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
742 bool PopupMenu( wxMenu
*menu
, const wxPoint
& pos
)
743 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
744 bool PopupMenu( wxMenu
*menu
, int x
, int y
)
745 { return DoPopupMenu(menu
, x
, y
); }
746 #endif // wxUSE_MENUS
751 // does the window have the scrollbar for this orientation?
752 bool HasScrollbar(int orient
) const
754 return (m_windowStyle
&
755 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
758 // configure the window scrollbars
759 virtual void SetScrollbar( int orient
,
763 bool refresh
= true ) = 0;
764 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
765 virtual int GetScrollPos( int orient
) const = 0;
766 virtual int GetScrollThumb( int orient
) const = 0;
767 virtual int GetScrollRange( int orient
) const = 0;
769 // scroll window to the specified position
770 virtual void ScrollWindow( int dx
, int dy
,
771 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
773 // scrolls window by line/page: note that not all controls support this
775 // return true if the position changed, false otherwise
776 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
777 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
779 // convenient wrappers for ScrollLines/Pages
780 bool LineUp() { return ScrollLines(-1); }
781 bool LineDown() { return ScrollLines(1); }
782 bool PageUp() { return ScrollPages(-1); }
783 bool PageDown() { return ScrollPages(1); }
785 // context-sensitive help
786 // ----------------------
788 // these are the convenience functions wrapping wxHelpProvider methods
791 // associate this help text with this window
792 void SetHelpText(const wxString
& text
);
793 // associate this help text with all windows with the same id as this
795 void SetHelpTextForId(const wxString
& text
);
796 // get the help string associated with this window (may be empty)
797 wxString
GetHelpText() const;
804 // the easiest way to set a tooltip for a window is to use this method
805 void SetToolTip( const wxString
&tip
);
806 // attach a tooltip to the window
807 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
808 // get the associated tooltip or NULL if none
809 wxToolTip
* GetToolTip() const { return m_tooltip
; }
810 wxString
GetToolTipText() const ;
811 #endif // wxUSE_TOOLTIPS
815 #if wxUSE_DRAG_AND_DROP
816 // set/retrieve the drop target associated with this window (may be
817 // NULL; it's owned by the window and will be deleted by it)
818 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
819 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
820 #endif // wxUSE_DRAG_AND_DROP
822 // constraints and sizers
823 // ----------------------
824 #if wxUSE_CONSTRAINTS
825 // set the constraints for this window or retrieve them (may be NULL)
826 void SetConstraints( wxLayoutConstraints
*constraints
);
827 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
829 // implementation only
830 void UnsetConstraints(wxLayoutConstraints
*c
);
831 wxWindowList
*GetConstraintsInvolvedIn() const
832 { return m_constraintsInvolvedIn
; }
833 void AddConstraintReference(wxWindowBase
*otherWin
);
834 void RemoveConstraintReference(wxWindowBase
*otherWin
);
835 void DeleteRelatedConstraints();
836 void ResetConstraints();
838 // these methods may be overriden for special layout algorithms
839 virtual void SetConstraintSizes(bool recurse
= true);
840 virtual bool LayoutPhase1(int *noChanges
);
841 virtual bool LayoutPhase2(int *noChanges
);
842 virtual bool DoPhase(int phase
);
844 // these methods are virtual but normally won't be overridden
845 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
846 virtual void MoveConstraint(int x
, int y
);
847 virtual void GetSizeConstraint(int *w
, int *h
) const ;
848 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
849 virtual void GetPositionConstraint(int *x
, int *y
) const ;
851 #endif // wxUSE_CONSTRAINTS
853 // when using constraints or sizers, it makes sense to update
854 // children positions automatically whenever the window is resized
855 // - this is done if autoLayout is on
856 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
857 bool GetAutoLayout() const { return m_autoLayout
; }
859 // lay out the window and its children
860 virtual bool Layout();
863 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
864 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
866 wxSizer
*GetSizer() const { return m_windowSizer
; }
868 // Track if this window is a member of a sizer
869 void SetContainingSizer(wxSizer
* sizer
)
871 // adding a window to a sizer twice is going to result in fatal and
872 // hard to debug problems later because when deleting the second
873 // associated wxSizerItem we're going to dereference a dangling
874 // pointer; so try to detect this as early as possible
875 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
876 _T("Adding a window to the same sizer twice?") );
878 m_containingSizer
= sizer
;
880 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
883 // ----------------------
884 #if wxUSE_ACCESSIBILITY
885 // Override to create a specific accessible object.
886 virtual wxAccessible
* CreateAccessible();
888 // Sets the accessible object.
889 void SetAccessible(wxAccessible
* accessible
) ;
891 // Returns the accessible object.
892 wxAccessible
* GetAccessible() { return m_accessible
; };
894 // Returns the accessible object, creating if necessary.
895 wxAccessible
* GetOrCreateAccessible() ;
902 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
903 void OnInitDialog( wxInitDialogEvent
&event
);
904 void OnMiddleClick( wxMouseEvent
& event
);
906 void OnHelp(wxHelpEvent
& event
);
909 // virtual function for implementing internal idle
911 virtual void OnInternalIdle() {}
913 // call internal idle recursively
914 // void ProcessInternalIdle() ;
916 // get the handle of the window for the underlying window system: this
917 // is only used for wxWin itself or for user code which wants to call
918 // platform-specific APIs
919 virtual WXWidget
GetHandle() const = 0;
922 // Store the palette used by DCs in wxWindow so that the dcs can share
923 // a palette. And we can respond to palette messages.
924 wxPalette
GetPalette() const { return m_palette
; }
926 // When palette is changed tell the DC to set the system palette to the
928 void SetPalette(const wxPalette
& pal
);
930 // return true if we have a specific palette
931 bool HasCustomPalette() const { return m_hasCustomPalette
; }
933 // return the first parent window with a custom palette or NULL
934 wxWindow
*GetAncestorWithCustomPalette() const;
935 #endif // wxUSE_PALETTE
938 // event handling specific to wxWindow
939 virtual bool TryValidator(wxEvent
& event
);
940 virtual bool TryParent(wxEvent
& event
);
943 #if wxUSE_CONSTRAINTS
944 // satisfy the constraints for the windows but don't set the window sizes
945 void SatisfyConstraints();
946 #endif // wxUSE_CONSTRAINTS
948 // Send the wxWindowDestroyEvent
949 void SendDestroyEvent();
951 // the window id - a number which uniquely identifies a window among
952 // its siblings unless it is -1
953 wxWindowID m_windowId
;
955 // the parent window of this window (or NULL) and the list of the children
958 wxWindowList m_children
;
960 // the minimal allowed size for the window (no minimal size if variable(s)
967 // event handler for this window: usually is just 'this' but may be
968 // changed with SetEventHandler()
969 wxEvtHandler
*m_eventHandler
;
972 // associated validator or NULL if none
973 wxValidator
*m_windowValidator
;
974 #endif // wxUSE_VALIDATORS
976 #if wxUSE_DRAG_AND_DROP
977 wxDropTarget
*m_dropTarget
;
978 #endif // wxUSE_DRAG_AND_DROP
980 // visual window attributes
983 wxColour m_backgroundColour
, m_foregroundColour
;
987 #endif // wxUSE_CARET
989 // the region which should be repainted in response to paint event
990 wxRegion m_updateRegion
;
993 // the accelerator table for the window which translates key strokes into
995 wxAcceleratorTable m_acceleratorTable
;
996 #endif // wxUSE_ACCEL
998 // the tooltip for this window (may be NULL)
1000 wxToolTip
*m_tooltip
;
1001 #endif // wxUSE_TOOLTIPS
1003 // constraints and sizers
1004 #if wxUSE_CONSTRAINTS
1005 // the constraints for this window or NULL
1006 wxLayoutConstraints
*m_constraints
;
1008 // constraints this window is involved in
1009 wxWindowList
*m_constraintsInvolvedIn
;
1010 #endif // wxUSE_CONSTRAINTS
1012 // this window's sizer
1013 wxSizer
*m_windowSizer
;
1015 // The sizer this window is a member of, if any
1016 wxSizer
*m_containingSizer
;
1018 // Layout() window automatically when its size changes?
1019 bool m_autoLayout
:1;
1024 bool m_isBeingDeleted
:1;
1026 // was the window colours/font explicitly changed by user?
1031 // window attributes
1034 wxString m_windowName
;
1035 bool m_themeEnabled
;
1038 wxPalette m_palette
;
1039 bool m_hasCustomPalette
;
1040 #endif // wxUSE_PALETTE
1042 #if wxUSE_ACCESSIBILITY
1043 wxAccessible
* m_accessible
;
1045 // Virtual size (scrolling)
1046 wxSize m_virtualSize
;
1048 int m_minVirtualWidth
; // VirtualSizeHints
1049 int m_minVirtualHeight
;
1050 int m_maxVirtualWidth
;
1051 int m_maxVirtualHeight
;
1053 wxWindowVariant m_windowVariant
;
1055 // override this to change the default (i.e. used when no style is
1056 // specified) border for the window class
1057 virtual wxBorder
GetDefaultBorder() const;
1059 // Get the default size for the new window if no explicit size given. TLWs
1060 // have their own default size so this is just for non top-level windows.
1061 static int WidthDefault(int w
) { return w
== -1 ? 20 : w
; }
1062 static int HeightDefault(int h
) { return h
== -1 ? 20 : h
; }
1064 // set the best size for the control if the default size was given:
1065 // replaces the fields of size == -1 with the best values for them and
1066 // calls SetSize() if needed
1068 // This function is rather unfortunately named.. it's really just a
1069 // smarter SetSize / convenience function for expanding wxDefaultSize.
1070 // Note that it does not influence the value returned by GetBestSize
1072 void SetBestSize(const wxSize
& size
)
1074 // the size only needs to be changed if the current size is incomplete,
1075 // i.e. one of the components was specified as default -- so if both
1076 // were given, simply don't do anything
1077 if ( size
.x
== -1 || size
.y
== -1 )
1079 wxSize sizeBest
= DoGetBestSize();
1081 sizeBest
.x
= size
.x
;
1083 sizeBest
.y
= size
.y
;
1089 // more pure virtual functions
1090 // ---------------------------
1092 // NB: we must have DoSomething() function when Something() is an overloaded
1093 // method: indeed, we can't just have "virtual Something()" in case when
1094 // the function is overloaded because then we'd have to make virtual all
1095 // the variants (otherwise only the virtual function may be called on a
1096 // pointer to derived class according to C++ rules) which is, in
1097 // general, absolutely not needed. So instead we implement all
1098 // overloaded Something()s in terms of DoSomething() which will be the
1099 // only one to be virtual.
1101 // coordinates translation
1102 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1103 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1105 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1107 // capture/release the mouse, used by Capture/ReleaseMouse()
1108 virtual void DoCaptureMouse() = 0;
1109 virtual void DoReleaseMouse() = 0;
1111 // retrieve the position/size of the window
1112 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1113 virtual void DoGetSize( int *width
, int *height
) const = 0;
1114 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1116 // get the size which best suits the window: for a control, it would be
1117 // the minimal size which doesn't truncate the control, for a panel - the
1118 // same size as it would have after a call to Fit()
1119 virtual wxSize
DoGetBestSize() const;
1121 // this is the virtual function to be overriden in any derived class which
1122 // wants to change how SetSize() or Move() works - it is called by all
1123 // versions of these functions in the base class
1124 virtual void DoSetSize(int x
, int y
,
1125 int width
, int height
,
1126 int sizeFlags
= wxSIZE_AUTO
) = 0;
1128 // same as DoSetSize() for the client size
1129 virtual void DoSetClientSize(int width
, int height
) = 0;
1131 // move the window to the specified location and resize it: this is called
1132 // from both DoSetSize() and DoSetClientSize() and would usually just
1133 // reposition this window except for composite controls which will want to
1134 // arrange themselves inside the given rectangle
1135 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1138 virtual void DoSetToolTip( wxToolTip
*tip
);
1139 #endif // wxUSE_TOOLTIPS
1142 virtual bool DoPopupMenu( wxMenu
*menu
, int x
, int y
) = 0;
1143 #endif // wxUSE_MENUS
1145 // Makes an adjustment to the window position to make it relative to the
1146 // parents client area, e.g. if the parent is a frame with a toolbar, its
1147 // (0, 0) is just below the toolbar
1148 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1149 int sizeFlags
= 0) const;
1151 // implements the window variants
1152 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1156 // contains the last id generated by NewControlId
1157 static int ms_lastControlId
;
1159 // the stack of windows which have captured the mouse
1160 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1162 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1163 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1164 DECLARE_EVENT_TABLE()
1167 // ----------------------------------------------------------------------------
1168 // now include the declaration of wxWindow class
1169 // ----------------------------------------------------------------------------
1171 // include the declaration of the platform-specific class
1172 #if defined(__WXMSW__)
1173 #ifdef __WXUNIVERSAL__
1174 #define wxWindowNative wxWindowMSW
1176 #define wxWindowMSW wxWindow
1177 #endif // wxUniv/!wxUniv
1178 #include "wx/msw/window.h"
1179 #elif defined(__WXMOTIF__)
1180 #include "wx/motif/window.h"
1181 #elif defined(__WXGTK__)
1182 #ifdef __WXUNIVERSAL__
1183 #define wxWindowNative wxWindowGTK
1185 #define wxWindowGTK wxWindow
1187 #include "wx/gtk/window.h"
1188 #elif defined(__WXX11__)
1189 #ifdef __WXUNIVERSAL__
1190 #define wxWindowNative wxWindowX11
1192 #define wxWindowX11 wxWindow
1194 #include "wx/x11/window.h"
1195 #elif defined(__WXMGL__)
1196 #ifdef __WXUNIVERSAL__
1197 #define wxWindowNative wxWindowMGL
1199 #define wxWindowMGL wxWindow
1201 #include "wx/mgl/window.h"
1202 #elif defined(__WXMAC__)
1203 #ifdef __WXUNIVERSAL__
1204 #define wxWindowNative wxWindowMac
1206 #define wxWindowMac wxWindow
1208 #include "wx/mac/window.h"
1209 #elif defined(__WXCOCOA__)
1210 #ifdef __WXUNIVERSAL__
1211 #define wxWindowNative wxWindowCocoa
1213 #define wxWindowCocoa wxWindow
1215 #include "wx/cocoa/window.h"
1216 #elif defined(__WXPM__)
1217 #ifdef __WXUNIVERSAL__
1218 #define wxWindowNative wxWindowOS2
1220 #define wxWindowOS2 wxWindow
1221 #endif // wxUniv/!wxUniv
1222 #include "wx/os2/window.h"
1225 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1226 // for the native ports we already have defined it above
1227 #if defined(__WXUNIVERSAL__)
1228 #ifndef wxWindowNative
1229 #error "wxWindowNative must be defined above!"
1232 #include "wx/univ/window.h"
1235 // ----------------------------------------------------------------------------
1236 // inline functions which couldn't be declared in the class body because of
1237 // forward dependencies
1238 // ----------------------------------------------------------------------------
1240 inline wxWindow
*wxWindowBase::GetGrandParent() const
1242 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1245 // ----------------------------------------------------------------------------
1247 // ----------------------------------------------------------------------------
1249 // Find the wxWindow at the current mouse position, also returning the mouse
1251 WXDLLEXPORT
extern wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1253 // Get the current mouse position.
1254 WXDLLEXPORT
extern wxPoint
wxGetMousePosition();
1256 // get the currently active window of this application or NULL
1257 WXDLLEXPORT
extern wxWindow
*wxGetActiveWindow();
1259 // get the (first) top level parent window
1260 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1262 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1263 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1265 #if wxUSE_ACCESSIBILITY
1266 // ----------------------------------------------------------------------------
1267 // accessible object for windows
1268 // ----------------------------------------------------------------------------
1270 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1273 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1274 virtual ~wxWindowAccessible() {};
1278 // Can return either a child object, or an integer
1279 // representing the child element, starting from 1.
1280 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1282 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1283 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1285 // Navigates from fromId to toId/toObject.
1286 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1287 int* toId
, wxAccessible
** toObject
);
1289 // Gets the name of the specified object.
1290 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1292 // Gets the number of children.
1293 virtual wxAccStatus
GetChildCount(int* childCount
);
1295 // Gets the specified child (starting from 1).
1296 // If *child is NULL and return value is wxACC_OK,
1297 // this means that the child is a simple element and
1298 // not an accessible object.
1299 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1301 // Gets the parent, or NULL.
1302 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1304 // Performs the default action. childId is 0 (the action for this object)
1305 // or > 0 (the action for a child).
1306 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1307 // window (e.g. an edit control).
1308 virtual wxAccStatus
DoDefaultAction(int childId
);
1310 // Gets the default action for this object (0) or > 0 (the action for a child).
1311 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1312 // string if there is no action.
1313 // The retrieved string describes the action that is performed on an object,
1314 // not what the object does as a result. For example, a toolbar button that prints
1315 // a document has a default action of "Press" rather than "Prints the current document."
1316 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1318 // Returns the description for this object or a child.
1319 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1321 // Returns help text for this object or a child, similar to tooltip text.
1322 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1324 // Returns the keyboard shortcut for this object or child.
1325 // Return e.g. ALT+K
1326 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1328 // Returns a role constant.
1329 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1331 // Returns a state constant.
1332 virtual wxAccStatus
GetState(int childId
, long* state
);
1334 // Returns a localized string representing the value for the object
1336 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1338 // Selects the object or child.
1339 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1341 // Gets the window with the keyboard focus.
1342 // If childId is 0 and child is NULL, no object in
1343 // this subhierarchy has the focus.
1344 // If this object has the focus, child should be 'this'.
1345 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1347 // Gets a variant representing the selected children
1349 // Acceptable values:
1350 // - a null variant (IsNull() returns true)
1351 // - a list variant (GetType() == wxT("list")
1352 // - an integer representing the selected child element,
1353 // or 0 if this object is selected (GetType() == wxT("long")
1354 // - a "void*" pointer to a wxAccessible child object
1355 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1358 #endif // wxUSE_ACCESSIBILITY
1362 // _WX_WINDOW_H_BASE_