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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: log.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10
11 @page overview_log Logging Overview
12
13 @tableofcontents
14
15 This is a general overview of logging classes provided by wxWidgets. The word
16 logging here has a broad sense, including all of the program output, not only
17 non-interactive messages. The logging facilities included in wxWidgets provide
18 the base wxLog class which defines the standard interface for a @e log target
19 as well as several standard implementations of it and a family of functions to
20 use with them.
21
22 First of all, no knowledge of wxLog classes is needed to use them. For this,
23 you should only know about @ref group_funcmacro_log "wxLogXXX() functions".
24 All of them have the same syntax as @e printf() or @e vprintf() , i.e. they
25 take the format string as the first argument and respectively a variable number
26 of arguments or a variable argument list pointer. Here are all of them:
27
28 @li wxLogFatalError() which is like wxLogError(), but also terminates the program
29 with the exit code 3 (using @e abort() standard function). Unlike for all
30 the other logging functions, this function can't be overridden by a log
31 target.
32 @li wxLogError() is the function to use for error messages, i.e. the messages
33 that must be shown to the user. The default processing is to pop up a
34 message box to inform the user about it.
35 @li wxLogWarning() for warnings. They are also normally shown to the user, but
36 don't interrupt the program work.
37 @li wxLogMessage() is for all normal, informational messages. They also appear in
38 a message box by default (but it can be changed, see below).
39 @li wxLogVerbose() is for verbose output. Normally, it is suppressed, but might
40 be activated if the user wishes to know more details about the program
41 progress (another, but possibly confusing name for the same function is
42 wxLogInfo).
43 @li wxLogStatus() is for status messages. They will go into the status bar of the
44 active or specified (as the first argument) wxFrame if it has one.
45 @li wxLogSysError() is mostly used by wxWidgets itself, but might be handy for
46 logging errors after system call (API function) failure. It logs the
47 specified message text as well as the last system error code (@e errno or
48 Windows' @e GetLastError() depending on the platform) and the corresponding error
49 message. The second form of this function takes the error code explicitly
50 as the first argument.
51 @li wxLogDebug() is @b the right function for debug output. It only does anything
52 at all in the debug mode (when the preprocessor symbol @c __WXDEBUG__ is
53 defined) and expands to nothing in release mode (otherwise).
54 Note that under Windows, you must either run the program under debugger or
55 use a 3rd party program such as DebugView
56 (http://www.microsoft.com/technet/sysinternals/Miscellaneous/DebugView.mspx)
57 to actually see the debug output.
58 @li wxLogTrace() as wxLogDebug() only does something in debug build. The reason for
59 making it a separate function from it is that usually there are a lot of
60 trace messages, so it might make sense to separate them from other debug
61 messages which would be flooded in them. Moreover, the second version of
62 this function takes a trace mask as the first argument which allows to
63 further restrict the amount of messages generated.
64
65 @see @ref group_funcmacro_log "Logging Functions and Macros"
66
67 The usage of these functions should be fairly straightforward, however it may
68 be asked why not use the other logging facilities, such as C standard stdio
69 functions or C++ streams. The short answer is that they're all very good
70 generic mechanisms, but are not really adapted for wxWidgets, while the log
71 classes are. Some of advantages in using wxWidgets log functions are:
72
73 @li @b Portability: It is a common practice to use @e printf() statements or
74 cout/cerr C++ streams for writing out some (debug or otherwise)
75 information. Although it works just fine under Unix, these messages go
76 strictly nowhere under Windows where the stdout of GUI programs is not
77 assigned to anything. Thus, you might view wxLogMessage() as a simple
78 substitute for @e printf().
79 You can also redirect the @e wxLogXXX calls to @e cout by just writing:
80 @code
81 wxLog* logger = new wxLogStream(&cout);
82 wxLog::SetActiveTarget(logger);
83 @endcode
84 Finally, there is also a possibility to redirect the output sent to @e cout
85 to a wxTextCtrl by using the wxStreamToTextRedirector class.
86 @li @b Flexibility: The output of wxLog functions can be redirected or
87 suppressed entirely based on their importance, which is either impossible
88 or difficult to do with traditional methods. For example, only error
89 messages, or only error messages and warnings might be logged, filtering
90 out all informational messages.
91 @li @b Completeness: Usually, an error message should be presented to the user
92 when some operation fails. Let's take a quite simple but common case of a
93 file error: suppose that you're writing your data file on disk and there is
94 not enough space. The actual error might have been detected inside
95 wxWidgets code (say, in wxFile::Write), so the calling function doesn't
96 really know the exact reason of the failure, it only knows that the data
97 file couldn't be written to the disk. However, as wxWidgets uses
98 wxLogError() in this situation, the exact error code (and the corresponding
99 error message) will be given to the user together with "high level" message
100 about data file writing error.
101
102
103
104 @section overview_log_enable Log Messages Selection
105
106 By default, most log messages are enabled. In particular, this means that
107 errors logged by wxWidgets code itself (e.g. when it fails to perform some
108 operation, for instance wxFile::Open() logs an error when it fails to open a
109 file) will be processed and shown to the user. To disable the logging entirely
110 you can use wxLog::EnableLogging() method or, more usually, wxLogNull class
111 which temporarily disables logging and restores it back to the original setting
112 when it is destroyed.
113
114 To limit logging to important messages only, you may use wxLog::SetLogLevel()
115 with e.g. wxLOG_Warning value -- this will completely disable all logging
116 messages with the severity less than warnings, so wxLogMessage() output won't
117 be shown to the user any more.
118
119 Moreover, the log level can be set separately for different log components.
120 Before showing how this can be useful, let us explain what log components are:
121 they are simply arbitrary strings identifying the component, or module, which
122 generated the message. They are hierarchical in the sense that "foo/bar/baz"
123 component is supposed to be a child of "foo". And all components are children
124 of the unnamed root component.
125
126 By default, all messages logged by wxWidgets originate from "wx" component or
127 one of its subcomponents such as "wx/net/ftp", while the messages logged by
128 your own code are assigned empty log component. To change this, you need to
129 define @c wxLOG_COMPONENT to a string uniquely identifying each component, e.g.
130 you could give it the value "MyProgram" by default and re-define it as
131 "MyProgram/DB" in the module working with the database and "MyProgram/DB/Trans"
132 in its part managing the transactions. Then you could use
133 wxLog::SetComponentLevel() in the following ways:
134
135 @code
136 // disable all database error messages, everybody knows databases never
137 // fail anyhow
138 wxLog::SetComponentLevel("MyProgram/DB", wxLOG_FatalError);
139
140 // but enable tracing for the transactions as somehow our changes don't
141 // get committed sometimes
142 wxLog::SetComponentLevel("MyProgram/DB/Trans", wxLOG_Trace);
143
144 // also enable tracing messages from wxWidgets dynamic module loading
145 // mechanism
146 wxLog::SetComponentLevel("wx/base/module", wxLOG_Trace);
147 @endcode
148
149 Notice that the log level set explicitly for the transactions code overrides
150 the log level of the parent component but that all other database code
151 subcomponents inherit its setting by default and so won't generate any log
152 messages at all.
153
154
155
156 @section overview_log_targets Log Targets
157
158 After having enumerated all the functions which are normally used to log the
159 messages, and why would you want to use them, we now describe how all this
160 works.
161
162 wxWidgets has the notion of a <em>log target</em>: it is just a class deriving
163 from wxLog. As such, it implements the virtual functions of the base class
164 which are called when a message is logged. Only one log target is @e active at
165 any moment, this is the one used by @ref group_funcmacro_log "wxLogXXX() functions".
166 The normal usage of a log object (i.e. object of a class derived from wxLog) is
167 to install it as the active target with a call to @e SetActiveTarget() and it
168 will be used automatically by all subsequent calls to
169 @ref group_funcmacro_log "wxLogXXX() functions".
170
171 To create a new log target class you only need to derive it from wxLog and
172 override one or several of wxLog::DoLogRecord(), wxLog::DoLogTextAtLevel() and
173 wxLog::DoLogText() in it. The first one is the most flexible and allows you to
174 change the formatting of the messages, dynamically filter and redirect them and
175 so on -- all log messages, except for those generated by wxLogFatalError(),
176 pass by this function. wxLog::DoLogTextAtLevel() should be overridden if you
177 simply want to redirect the log messages somewhere else, without changing their
178 formatting. Finally, it is enough to override wxLog::DoLogText() if you only
179 want to redirect the log messages and the destination doesn't depend on the
180 message log level.
181
182 There are some predefined classes deriving from wxLog and which might be
183 helpful to see how you can create a new log target class and, of course, may
184 also be used without any change. There are:
185
186 @li wxLogStderr: This class logs messages to a <tt>FILE *</tt>, using stderr by
187 default as its name suggests.
188 @li wxLogStream: This class has the same functionality as wxLogStderr, but uses
189 @e ostream and cerr instead of <tt>FILE *</tt> and stderr.
190 @li wxLogGui: This is the standard log target for wxWidgets applications (it is
191 used by default if you don't do anything) and provides the most reasonable
192 handling of all types of messages for given platform.
193 @li wxLogWindow: This log target provides a "log console" which collects all
194 messages generated by the application and also passes them to the previous
195 active log target. The log window frame has a menu allowing user to clear
196 the log, close it completely or save all messages to file.
197 @li wxLogBuffer: This target collects all the logged messages in an internal
198 buffer allowing to show them later to the user all at once.
199 @li wxLogNull: The last log class is quite particular: it doesn't do anything.
200 The objects of this class may be instantiated to (temporarily) suppress
201 output of @e wxLogXXX() functions. As an example, trying to open a
202 non-existing file will usually provoke an error message, but if for some
203 reasons it is unwanted, just use this construction:
204 @code
205 wxFile file;
206
207 // wxFile.Open() normally complains if file can't be opened, we don't want it
208 {
209 wxLogNull logNo;
210 if ( !file.Open("bar") )
211 {
212 // ... process error ourselves ...
213 }
214 } // ~wxLogNull called, old log sink restored
215
216 wxLogMessage("..."); // ok
217 @endcode
218
219 @see @ref group_class_logging "Logging Classes"
220
221 The log targets can also be combined: for example you may wish to redirect the
222 messages somewhere else (for example, to a log file) but also process them as
223 normally. For this the wxLogChain, wxLogInterposer, and wxLogInterposerTemp can
224 be used.
225
226
227
228 @section overview_log_mt Logging in Multi-Threaded Applications
229
230 Starting with wxWidgets 2.9.1, logging functions can be safely called from any
231 thread. Messages logged from threads other than the main one will be buffered
232 until wxLog::Flush() is called in the main thread (which usually happens during
233 idle time, i.e. after processing all pending events) and will be really output
234 only then. Notice that the default GUI logger already only output the messages
235 when it is flushed, so by default messages from the other threads will be shown
236 more or less at the same moment as usual. However if you define a custom log
237 target, messages may be logged out of order, e.g. messages from the main thread
238 with later timestamp may appear before messages with earlier timestamp logged
239 from other threads. wxLog does however guarantee that messages logged by each
240 thread will appear in order in which they were logged.
241
242 Also notice that wxLog::EnableLogging() and wxLogNull class which uses it only
243 affect the current thread, i.e. logging messages may still be generated by the
244 other threads after a call to @c EnableLogging(false).
245
246
247
248 @section overview_log_customize Logging Customization
249
250 To completely change the logging behaviour you may define a custom log target.
251 For example, you could define a class inheriting from wxLog which shows all the
252 log messages in some part of your main application window reserved for the
253 message output without interrupting the user work flow with modal message
254 boxes.
255
256 To use your custom log target you may either call wxLog::SetActiveTarget() with
257 your custom log object or create a wxAppTraits-derived class and override
258 wxAppTraits::CreateLogTarget() virtual method in it and also override wxApp::CreateTraits()
259 to return an instance of your custom traits object. Notice that in the latter
260 case you should be prepared for logging messages early during the program
261 startup and also during program shutdown so you shouldn't rely on existence of
262 the main application window, for example. You can however safely assume that
263 GUI is (already/still) available when your log target as used as wxWidgets
264 automatically switches to using wxLogStderr if it isn't.
265
266 There are several methods which may be overridden in the derived class to
267 customize log messages handling: wxLog::DoLogRecord(), wxLog::DoLogTextAtLevel()
268 and wxLog::DoLogText().
269
270 The last method is the simplest one: you should override it if you simply
271 want to redirect the log output elsewhere, without taking into account the
272 level of the message. If you do want to handle messages of different levels
273 differently, then you should override wxLog::DoLogTextAtLevel().
274
275 Additionally, you can customize the way full log messages are constructed from
276 the components (such as time stamp, source file information, logging thread ID
277 and so on). This task is performed by wxLogFormatter class so you need to
278 derive a custom class from it and override its Format() method to build the log
279 messages in desired way. Notice that if you just need to modify (or suppress)
280 the time stamp display, overriding FormatTime() is enough.
281
282 Finally, if even more control over the output format is needed, then
283 DoLogRecord() can be overridden as it allows to construct custom messages
284 depending on the log level or even do completely different things depending
285 on the message severity (for example, throw away all messages except
286 warnings and errors, show warnings on the screen and forward the error
287 messages to the user's (or programmer's) cell phone -- maybe depending on
288 whether the timestamp tells us if it is day or night in the current time
289 zone).
290
291 The @e dialog sample illustrates this approach by defining a custom log target
292 customizing the dialog used by wxLogGui for the single messages.
293
294
295 @section overview_log_tracemasks Using Trace Masks
296
297 Notice that the use of log trace masks is hardly necessary any longer in
298 current wxWidgets version as the same effect can be achieved by using
299 different log components for different log statements of any level. Please
300 see @ref overview_log_enable for more information about the log components.
301
302 The functions below allow some limited customization of wxLog behaviour
303 without writing a new log target class (which, aside from being a matter of
304 several minutes, allows you to do anything you want).
305 The verbose messages are the trace messages which are not disabled in the
306 release mode and are generated by wxLogVerbose().
307 They are not normally shown to the user because they present little interest,
308 but may be activated, for example, in order to help the user find some program
309 problem.
310
311 As for the (real) trace messages, their handling depends on the currently
312 enabled trace masks: if wxLog::AddTraceMask() was called for the mask of the given
313 message, it will be logged, otherwise nothing happens.
314
315 For example,
316 @code
317 wxLogTrace( wxTRACE_OleCalls, "IFoo::Bar() called" );
318 @endcode
319
320 will log the message if it was preceded by:
321
322 @code
323 wxLog::AddTraceMask( wxTRACE_OleCalls );
324 @endcode
325
326 The standard trace masks are given in wxLogTrace() documentation.
327
328 */