1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxGLCanvas demo program
4 // Author: Brian Paul (original gltk version), Wolfram Gloger
5 // Modified by: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
13 #pragma implementation
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
29 #error Please set wxUSE_GLCANVAS to 1 in setup.h.
33 #include "wx/glcanvas.h"
37 # include <OpenGL/gl.h>
38 # include <OpenGL/glu.h>
50 // The following part is taken largely unchanged from the original C Version
54 GLboolean speed_test
= GL_FALSE
;
55 GLboolean use_vertex_arrays
= GL_FALSE
;
57 GLboolean doubleBuffer
= GL_TRUE
;
59 GLboolean smooth
= GL_TRUE
;
60 GLboolean lighting
= GL_TRUE
;
63 #define MAXVERTS 10000
65 static GLfloat verts
[MAXVERTS
][3];
66 static GLfloat norms
[MAXVERTS
][3];
67 static GLint numverts
;
73 static void read_surface( char *filename
)
77 f
= fopen(filename
,"r");
79 wxString
msg("Couldn't read ");
86 while (!feof(f
) && numverts
<MAXVERTS
) {
87 fscanf( f
, "%f %f %f %f %f %f",
88 &verts
[numverts
][0], &verts
[numverts
][1], &verts
[numverts
][2],
89 &norms
[numverts
][0], &norms
[numverts
][1], &norms
[numverts
][2] );
94 printf("%d vertices, %d triangles\n", numverts
, numverts
-2);
99 static void draw_surface( void )
103 #ifdef GL_EXT_vertex_array
104 if (use_vertex_arrays
) {
105 glDrawArraysEXT( GL_TRIANGLE_STRIP
, 0, numverts
);
109 glBegin( GL_TRIANGLE_STRIP
);
110 for (i
=0;i
<numverts
;i
++) {
111 glNormal3fv( norms
[i
] );
112 glVertex3fv( verts
[i
] );
115 #ifdef GL_EXT_vertex_array
121 static void draw1(void)
123 glClear( GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
125 glRotatef( yrot
, 0.0, 1.0, 0.0 );
126 glRotatef( xrot
, 1.0, 0.0, 0.0 );
136 static void InitMaterials(void)
138 static float ambient
[] = {0.1, 0.1, 0.1, 1.0};
139 static float diffuse
[] = {0.5, 1.0, 1.0, 1.0};
140 static float position0
[] = {0.0, 0.0, 20.0, 0.0};
141 static float position1
[] = {0.0, 0.0, -20.0, 0.0};
142 static float front_mat_shininess
[] = {60.0};
143 static float front_mat_specular
[] = {0.2, 0.2, 0.2, 1.0};
144 static float front_mat_diffuse
[] = {0.5, 0.28, 0.38, 1.0};
146 static float back_mat_shininess[] = {60.0};
147 static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0};
148 static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0};
150 static float lmodel_ambient
[] = {1.0, 1.0, 1.0, 1.0};
151 static float lmodel_twoside
[] = {GL_FALSE
};
153 glLightfv(GL_LIGHT0
, GL_AMBIENT
, ambient
);
154 glLightfv(GL_LIGHT0
, GL_DIFFUSE
, diffuse
);
155 glLightfv(GL_LIGHT0
, GL_POSITION
, position0
);
158 glLightfv(GL_LIGHT1
, GL_AMBIENT
, ambient
);
159 glLightfv(GL_LIGHT1
, GL_DIFFUSE
, diffuse
);
160 glLightfv(GL_LIGHT1
, GL_POSITION
, position1
);
163 glLightModelfv(GL_LIGHT_MODEL_AMBIENT
, lmodel_ambient
);
164 glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE
, lmodel_twoside
);
165 glEnable(GL_LIGHTING
);
167 glMaterialfv(GL_FRONT_AND_BACK
, GL_SHININESS
, front_mat_shininess
);
168 glMaterialfv(GL_FRONT_AND_BACK
, GL_SPECULAR
, front_mat_specular
);
169 glMaterialfv(GL_FRONT_AND_BACK
, GL_DIFFUSE
, front_mat_diffuse
);
173 static void Init(void)
175 glClearColor(0.0, 0.0, 0.0, 0.0);
177 glShadeModel(GL_SMOOTH
);
178 glEnable(GL_DEPTH_TEST
);
182 glMatrixMode(GL_PROJECTION
);
184 glFrustum( -1.0, 1.0, -1.0, 1.0, 5, 25 );
186 glMatrixMode(GL_MODELVIEW
);
188 glTranslatef( 0.0, 0.0, -6.0 );
190 #ifdef GL_EXT_vertex_array
191 if (use_vertex_arrays
) {
192 glVertexPointerEXT( 3, GL_FLOAT
, 0, numverts
, verts
);
193 glNormalPointerEXT( GL_FLOAT
, 0, numverts
, norms
);
194 glEnable( GL_VERTEX_ARRAY_EXT
);
195 glEnable( GL_NORMAL_ARRAY_EXT
);
201 static void Reshape(int width
, int height
)
203 glViewport(0, 0, (GLint
)width
, (GLint
)height
);
207 static GLenum
Args(int argc
, char **argv
)
211 for (i
= 1; i
< argc
; i
++) {
212 if (strcmp(argv
[i
], "-sb") == 0) {
213 doubleBuffer
= GL_FALSE
;
215 else if (strcmp(argv
[i
], "-db") == 0) {
216 doubleBuffer
= GL_TRUE
;
218 else if (strcmp(argv
[i
], "-speed") == 0) {
219 speed_test
= GL_TRUE
;
220 doubleBuffer
= GL_TRUE
;
222 else if (strcmp(argv
[i
], "-va") == 0) {
223 use_vertex_arrays
= GL_TRUE
;
226 wxString
msg("Bad option: ");
236 // The following part was written for wxWindows 1.66
237 MyFrame
*frame
= NULL
;
241 // `Main program' equivalent, creating windows and returning main app frame
242 bool MyApp::OnInit(void)
246 // Create the main frame window
247 frame
= new MyFrame(NULL
, "Isosurf GL Sample", wxPoint(50, 50), wxSize(200, 200));
250 frame
->SetIcon(wxIcon("mondrian"));
253 wxMenu
*fileMenu
= new wxMenu
;
255 fileMenu
->Append(wxID_EXIT
, "E&xit");
256 wxMenuBar
*menuBar
= new wxMenuBar
;
257 menuBar
->Append(fileMenu
, "&File");
258 frame
->SetMenuBar(menuBar
);
260 // Make a TestGLCanvas
264 int *gl_attrib
= NULL
;
266 int gl_attrib
[20] = { WX_GL_RGBA
, WX_GL_MIN_RED
, 1, WX_GL_MIN_GREEN
, 1,
267 WX_GL_MIN_BLUE
, 1, WX_GL_DEPTH_SIZE
, 1,
278 printf("don't have double buffer, disabling\n");
282 doubleBuffer
= GL_FALSE
;
285 frame
->m_canvas
= new TestGLCanvas(frame
, -1, wxPoint(0, 0), wxSize(200, 200),
286 0, "TestGLCanvas", gl_attrib
);
291 frame
->m_canvas
->SetCurrent();
292 read_surface( "isosurf.dat" );
299 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
300 EVT_MENU(wxID_EXIT
, MyFrame::OnExit
)
303 // My frame constructor
304 MyFrame::MyFrame(wxFrame
*frame
, const wxString
& title
, const wxPoint
& pos
,
305 const wxSize
& size
, long style
):
306 wxFrame(frame
, -1, title
, pos
, size
, style
)
311 // Intercept menu commands
312 void MyFrame::OnExit(wxCommandEvent
& event
)
318 * TestGLCanvas implementation
321 BEGIN_EVENT_TABLE(TestGLCanvas
, wxGLCanvas
)
322 EVT_SIZE(TestGLCanvas::OnSize
)
323 EVT_PAINT(TestGLCanvas::OnPaint
)
324 EVT_CHAR(TestGLCanvas::OnChar
)
325 EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent
)
326 EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground
)
329 TestGLCanvas::TestGLCanvas(wxWindow
*parent
, wxWindowID id
,
330 const wxPoint
& pos
, const wxSize
& size
, long style
, const wxString
& name
, int* gl_attrib
):
331 wxGLCanvas(parent
, id
, pos
, size
, style
, name
, gl_attrib
)
336 /* Make sure server supports the vertex array extension */
337 char* extensions
= (char *) glGetString( GL_EXTENSIONS
);
338 if (!extensions
|| !strstr( extensions
, "GL_EXT_vertex_array" )) {
339 use_vertex_arrays
= GL_FALSE
;
344 TestGLCanvas::~TestGLCanvas(void)
348 void TestGLCanvas::OnPaint( wxPaintEvent
& event
)
350 // This is a dummy, to avoid an endless succession of paint messages.
351 // OnPaint handlers must always create a wxPaintDC.
355 if (!GetContext()) return;
364 void TestGLCanvas::OnSize(wxSizeEvent
& event
)
367 if (!GetContext()) return;
372 GetClientSize(& width
, & height
);
373 Reshape(width
, height
);
376 void TestGLCanvas::OnChar(wxKeyEvent
& event
)
378 switch(event
.KeyCode()) {
396 glShadeModel(GL_SMOOTH
);
398 glShadeModel(GL_FLAT
);
402 lighting
= !lighting
;
404 glEnable(GL_LIGHTING
);
406 glDisable(GL_LIGHTING
);
419 void TestGLCanvas::OnMouseEvent(wxMouseEvent
& event
)
421 static int dragging
= 0;
422 static float last_x
, last_y
;
424 //printf("%f %f %d\n", event.GetX(), event.GetY(), (int)event.LeftIsDown());
425 if(event
.LeftIsDown()) {
429 yrot
+= (event
.GetX() - last_x
)*1.0;
430 xrot
+= (event
.GetY() - last_y
)*1.0;
433 last_x
= event
.GetX();
434 last_y
= event
.GetY();
439 void TestGLCanvas::OnEraseBackground(wxEraseEvent
& event
)
441 // Do nothing, to avoid flashing.