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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/containr.cpp
3 // Purpose: implementation of wxControlContainer
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 06.08.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // License: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "containr.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/log.h"
33 #include "wx/event.h"
34 #include "wx/window.h"
35 #endif //WX_PRECOMP
36
37 #include "wx/containr.h"
38
39 // ============================================================================
40 // implementation
41 // ============================================================================
42
43 wxControlContainer::wxControlContainer(wxWindow *winParent)
44 {
45 m_winParent = winParent;
46
47 m_winLastFocused =
48 m_winDefault = NULL;
49 }
50
51 void wxControlContainer::SetLastFocus(wxWindow *win)
52 {
53 // find the last _immediate_ child which got focus
54 while ( win && win != m_winParent )
55 {
56 win = win->GetParent();
57 }
58
59 wxASSERT_MSG( win, _T("attempt to set last focus to not a child?") );
60
61 m_winLastFocused = win;
62 }
63
64 // ----------------------------------------------------------------------------
65 // Keyboard handling - this is the place where the TAB traversal logic is
66 // implemented. As this code is common to all ports, this ensures consistent
67 // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
68 // generated and this is done in platform specific code which also ensures that
69 // we can follow the given platform standards.
70 // ----------------------------------------------------------------------------
71
72 void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event )
73 {
74 wxWindow *parent = m_winParent->GetParent();
75
76 // the event is propagated downwards if the event emitter was our parent
77 bool goingDown = event.GetEventObject() == parent;
78
79 const wxWindowList& children = m_winParent->GetChildren();
80
81 // there is not much to do if we don't have children and we're not
82 // interested in "notebook page change" events here
83 if ( !children.GetCount() || event.IsWindowChange() )
84 {
85 // let the parent process it unless it already comes from our parent
86 // of we don't have any
87 if ( goingDown ||
88 !parent || !parent->GetEventHandler()->ProcessEvent(event) )
89 {
90 event.Skip();
91 }
92
93 return;
94 }
95
96 // where are we going?
97 bool forward = event.GetDirection();
98
99 // the node of the children list from which we should start looking for the
100 // next acceptable child
101 wxWindowList::Node *node, *start_node;
102
103 // we should start from the first/last control and not from the one which
104 // had focus the last time if we're propagating the event downwards because
105 // for our parent we look like a single control
106 if ( goingDown )
107 {
108 // just to be sure it's not used (normally this is not necessary, but
109 // doesn't hurt neither)
110 m_winLastFocused = (wxWindow *)NULL;
111
112 // start from first or last depending on where we're going
113 node = forward ? children.GetFirst() : children.GetLast();
114
115 // we want to cycle over all nodes
116 start_node = (wxWindowList::Node *)NULL;
117 }
118 else
119 {
120 // try to find the child which has the focus currently
121
122 // the event emitter might have done this for us
123 wxWindow *winFocus = event.GetCurrentFocus();
124
125 // but if not, we might know where the focus was ourselves
126 if (!winFocus)
127 winFocus = m_winLastFocused;
128
129 // if still no luck, do it the hard way
130 if (!winFocus)
131 winFocus = wxWindow::FindFocus();
132
133 if ( winFocus )
134 {
135 // ok, we found the focus - now is it our child?
136 start_node = children.Find( winFocus );
137 }
138 else
139 {
140 start_node = (wxWindowList::Node *)NULL;
141 }
142
143 if ( !start_node && m_winLastFocused )
144 {
145 // window which has focus isn't our child, fall back to the one
146 // which had the focus the last time
147 start_node = children.Find( m_winLastFocused );
148 }
149
150 // if we still didn't find anything, we should start with the first one
151 if ( !start_node )
152 {
153 start_node = children.GetFirst();
154 }
155
156 // and the first child which we can try setting focus to is the next or
157 // the previous one
158 node = forward ? start_node->GetNext() : start_node->GetPrevious();
159 }
160
161 // we want to cycle over all elements passing by NULL
162 while ( node != start_node )
163 {
164 // Have we come to the last or first item on the panel?
165 if ( !node )
166 {
167 if ( !goingDown )
168 {
169 // Check if our (may be grand) parent is another panel: if this
170 // is the case, they will know what to do with this navigation
171 // key and so give them the chance to process it instead of
172 // looping inside this panel (normally, the focus will go to
173 // the next/previous item after this panel in the parent
174 // panel).
175 wxWindow *focussed_child_of_parent = m_winParent;
176 while ( parent )
177 {
178 // we don't want to tab into a different dialog or frame
179 if ( focussed_child_of_parent->IsTopLevel() )
180 break;
181
182 event.SetCurrentFocus( focussed_child_of_parent );
183 if ( parent->GetEventHandler()->ProcessEvent( event ) )
184 return;
185
186 focussed_child_of_parent = parent;
187
188 parent = parent->GetParent();
189 }
190 }
191 //else: as the focus came from our parent, we definitely don't want
192 // to send it back to it!
193
194 // no, we are not inside another panel so process this ourself
195 node = forward ? children.GetFirst() : children.GetLast();
196
197 continue;
198 }
199
200 wxWindow *child = node->GetData();
201
202 if ( child->AcceptsFocusFromKeyboard() )
203 {
204 // if we're setting the focus to a child panel we should prevent it
205 // from giving it to the child which had the focus the last time
206 // and instead give it to the first/last child depending from which
207 // direction we're coming
208 event.SetEventObject(m_winParent);
209 if ( !child->GetEventHandler()->ProcessEvent(event) )
210 {
211 // everything is simple: just give focus to it
212 child->SetFocus();
213
214 m_winLastFocused = child;
215 }
216 //else: the child manages its focus itself
217
218 event.Skip( FALSE );
219
220 return;
221 }
222
223 node = forward ? node->GetNext() : node->GetPrevious();
224 }
225
226 // we cycled through all of our children and none of them wanted to accept
227 // focus
228 event.Skip();
229 }
230
231 void wxControlContainer::HandleOnWindowDestroy(wxWindowBase *child)
232 {
233 if ( child == m_winLastFocused )
234 m_winLastFocused = NULL;
235
236 if ( child == m_winDefault )
237 m_winDefault = NULL;
238 }
239
240 // ----------------------------------------------------------------------------
241 // focus handling
242 // ----------------------------------------------------------------------------
243
244 bool wxControlContainer::DoSetFocus()
245 {
246 wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08x."),
247 m_winParent->GetHandle());
248
249 // If the panel gets the focus *by way of getting it set directly*
250 // we move the focus to the first window that can get it.
251
252 // VZ: no, we set the focus to the last window too. I don't understand why
253 // should we make this distinction: if an app wants to set focus to
254 // some precise control, it may always do it directly, but if we don't
255 // use m_winLastFocused here, the focus won't be set correctly after a
256 // notebook page change nor after frame activation under MSW (it calls
257 // SetFocus too)
258 //
259 // RR: yes, when I the tab key to navigate in a panel with some controls and
260 // a notebook and the focus jumps to the notebook (typically coming from
261 // a button at the top) the notebook should focus the first child in the
262 // current notebook page, not the last one which would otherwise get the
263 // focus if you used the tab key to navigate from the current notebook
264 // page to button at the bottom. See every page in the controls sample.
265 //
266 // VZ: ok, but this still doesn't (at least I don't see how it can) take
267 // care of first/last child problem: i.e. if Shift-TAB is pressed in a
268 // situation like above, the focus should be given to the last child,
269 // not the first one (and not to the last focused one neither) - I
270 // think my addition to OnNavigationKey() above takes care of it.
271 // Keeping #ifdef __WXGTK__ for now, but please try removing it and see
272 // what happens.
273 //
274 // RR: Removed for now. Let's see what happens..
275
276 return SetFocusToChild();
277 }
278
279 void wxControlContainer::HandleOnFocus(wxFocusEvent& event)
280 {
281 wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08x, name: %s"),
282 m_winParent->GetHandle(),
283 m_winParent->GetName().c_str() );
284
285 // If we panel got the focus *by way of getting clicked on*
286 // we move the focus to either the last window that had the
287 // focus or the first one that can get it.
288 (void)SetFocusToChild();
289
290 event.Skip();
291 }
292
293 bool wxControlContainer::SetFocusToChild()
294 {
295 return wxSetFocusToChild(m_winParent, &m_winLastFocused);
296 }
297
298 // ----------------------------------------------------------------------------
299 // SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
300 // wxMSW, this is why it is outside of wxControlContainer class
301 // ----------------------------------------------------------------------------
302
303 bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
304 {
305 wxCHECK_MSG( win, FALSE, _T("wxSetFocusToChild(): invalid window") );
306
307 if ( *childLastFocused )
308 {
309 // It might happen that the window got reparented or no longer accepts
310 // the focus.
311 if ( (*childLastFocused)->GetParent() == win &&
312 (*childLastFocused)->AcceptsFocusFromKeyboard() )
313 {
314 wxLogTrace(_T("focus"),
315 _T("SetFocusToChild() => last child (0x%08x)."),
316 (*childLastFocused)->GetHandle());
317
318 (*childLastFocused)->SetFocus();
319 return TRUE;
320 }
321 else
322 {
323 // it doesn't count as such any more
324 *childLastFocused = (wxWindow *)NULL;
325 }
326 }
327
328 // set the focus to the first child who wants it
329 wxWindowList::Node *node = win->GetChildren().GetFirst();
330 while ( node )
331 {
332 wxWindow *child = node->GetData();
333
334 if ( child->AcceptsFocusFromKeyboard() && !child->IsTopLevel() )
335 {
336 wxLogTrace(_T("focus"),
337 _T("SetFocusToChild() => first child (0x%08x)."),
338 child->GetHandle());
339
340 *childLastFocused = child; // should be redundant, but it is not
341 child->SetFocus();
342 return TRUE;
343 }
344
345 node = node->GetNext();
346 }
347
348 return FALSE;
349 }