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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
48 #endif //WX_PRECOMP
49
50 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
51 #include "wx/scrolbar.h"
52 #endif
53
54 #if wxUSE_CONSTRAINTS
55 #include "wx/layout.h"
56 #endif // wxUSE_CONSTRAINTS
57
58 #include "wx/sizer.h"
59
60 #if wxUSE_DRAG_AND_DROP
61 #include "wx/dnd.h"
62 #endif // wxUSE_DRAG_AND_DROP
63
64 #if wxUSE_ACCESSIBILITY
65 #include "wx/access.h"
66 #endif
67
68 #if wxUSE_HELP
69 #include "wx/cshelp.h"
70 #endif // wxUSE_HELP
71
72 #if wxUSE_TOOLTIPS
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
75
76 #if wxUSE_CARET
77 #include "wx/caret.h"
78 #endif // wxUSE_CARET
79
80 #if wxUSE_DISPLAY
81 #include "wx/display.h"
82 #endif
83
84 #if wxUSE_SYSTEM_OPTIONS
85 #include "wx/sysopt.h"
86 #endif
87
88 // ----------------------------------------------------------------------------
89 // static data
90 // ----------------------------------------------------------------------------
91
92 #if defined(__WXPALMOS__)
93 int wxWindowBase::ms_lastControlId = 32767;
94 #elif defined(__WXPM__)
95 int wxWindowBase::ms_lastControlId = 2000;
96 #else
97 int wxWindowBase::ms_lastControlId = -200;
98 #endif
99
100 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
101
102 // ----------------------------------------------------------------------------
103 // event table
104 // ----------------------------------------------------------------------------
105
106 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
107 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
108 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
109 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
110
111 #if wxUSE_HELP
112 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
113 #endif // wxUSE_HELP
114
115 END_EVENT_TABLE()
116
117 // ============================================================================
118 // implementation of the common functionality of the wxWindow class
119 // ============================================================================
120
121 // ----------------------------------------------------------------------------
122 // initialization
123 // ----------------------------------------------------------------------------
124
125 // the default initialization
126 wxWindowBase::wxWindowBase()
127 {
128 // no window yet, no parent nor children
129 m_parent = (wxWindow *)NULL;
130 m_windowId = wxID_ANY;
131
132 // no constraints on the minimal window size
133 m_minWidth =
134 m_maxWidth = wxDefaultCoord;
135 m_minHeight =
136 m_maxHeight = wxDefaultCoord;
137
138 // invalidiated cache value
139 m_bestSizeCache = wxDefaultSize;
140
141 // window are created enabled and visible by default
142 m_isShown =
143 m_isEnabled = true;
144
145 // the default event handler is just this window
146 m_eventHandler = this;
147
148 #if wxUSE_VALIDATORS
149 // no validator
150 m_windowValidator = (wxValidator *) NULL;
151 #endif // wxUSE_VALIDATORS
152
153 // the colours/fonts are default for now, so leave m_font,
154 // m_backgroundColour and m_foregroundColour uninitialized and set those
155 m_hasBgCol =
156 m_hasFgCol =
157 m_hasFont = false;
158 m_inheritBgCol =
159 m_inheritFgCol =
160 m_inheritFont = false;
161
162 // no style bits
163 m_exStyle =
164 m_windowStyle = 0;
165
166 m_backgroundStyle = wxBG_STYLE_SYSTEM;
167
168 #if wxUSE_CONSTRAINTS
169 // no constraints whatsoever
170 m_constraints = (wxLayoutConstraints *) NULL;
171 m_constraintsInvolvedIn = (wxWindowList *) NULL;
172 #endif // wxUSE_CONSTRAINTS
173
174 m_windowSizer = (wxSizer *) NULL;
175 m_containingSizer = (wxSizer *) NULL;
176 m_autoLayout = false;
177
178 #if wxUSE_DRAG_AND_DROP
179 m_dropTarget = (wxDropTarget *)NULL;
180 #endif // wxUSE_DRAG_AND_DROP
181
182 #if wxUSE_TOOLTIPS
183 m_tooltip = (wxToolTip *)NULL;
184 #endif // wxUSE_TOOLTIPS
185
186 #if wxUSE_CARET
187 m_caret = (wxCaret *)NULL;
188 #endif // wxUSE_CARET
189
190 #if wxUSE_PALETTE
191 m_hasCustomPalette = false;
192 #endif // wxUSE_PALETTE
193
194 #if wxUSE_ACCESSIBILITY
195 m_accessible = NULL;
196 #endif
197
198 m_virtualSize = wxDefaultSize;
199
200 m_minVirtualWidth =
201 m_maxVirtualWidth = wxDefaultCoord;
202 m_minVirtualHeight =
203 m_maxVirtualHeight = wxDefaultCoord;
204
205 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
206 #if wxUSE_SYSTEM_OPTIONS
207 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
208 {
209 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
210 }
211 #endif
212
213 // Whether we're using the current theme for this window (wxGTK only for now)
214 m_themeEnabled = false;
215
216 // VZ: this one shouldn't exist...
217 m_isBeingDeleted = false;
218 }
219
220 // common part of window creation process
221 bool wxWindowBase::CreateBase(wxWindowBase *parent,
222 wxWindowID id,
223 const wxPoint& WXUNUSED(pos),
224 const wxSize& WXUNUSED(size),
225 long style,
226 const wxValidator& wxVALIDATOR_PARAM(validator),
227 const wxString& name)
228 {
229 #if wxUSE_STATBOX
230 // wxGTK doesn't allow to create controls with static box as the parent so
231 // this will result in a crash when the program is ported to wxGTK so warn
232 // the user about it
233
234 // if you get this assert, the correct solution is to create the controls
235 // as siblings of the static box
236 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
237 _T("wxStaticBox can't be used as a window parent!") );
238 #endif // wxUSE_STATBOX
239
240 // ids are limited to 16 bits under MSW so if you care about portability,
241 // it's not a good idea to use ids out of this range (and negative ids are
242 // reserved for wxWidgets own usage)
243 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
244 _T("invalid id value") );
245
246 // generate a new id if the user doesn't care about it
247 m_windowId = id == wxID_ANY ? NewControlId() : id;
248
249 SetName(name);
250 SetWindowStyleFlag(style);
251 SetParent(parent);
252
253 #if wxUSE_VALIDATORS
254 SetValidator(validator);
255 #endif // wxUSE_VALIDATORS
256
257 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
258 // have it too - like this it's possible to set it only in the top level
259 // dialog/frame and all children will inherit it by defult
260 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
261 {
262 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
263 }
264
265 return true;
266 }
267
268 // ----------------------------------------------------------------------------
269 // destruction
270 // ----------------------------------------------------------------------------
271
272 // common clean up
273 wxWindowBase::~wxWindowBase()
274 {
275 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
276
277 // FIXME if these 2 cases result from programming errors in the user code
278 // we should probably assert here instead of silently fixing them
279
280 // Just in case the window has been Closed, but we're then deleting
281 // immediately: don't leave dangling pointers.
282 wxPendingDelete.DeleteObject(this);
283
284 // Just in case we've loaded a top-level window via LoadNativeDialog but
285 // we weren't a dialog class
286 wxTopLevelWindows.DeleteObject((wxWindow*)this);
287
288 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
289
290 // reset the dangling pointer our parent window may keep to us
291 if ( m_parent )
292 {
293 if ( m_parent->GetDefaultItem() == this )
294 {
295 m_parent->SetDefaultItem(NULL);
296 }
297
298 m_parent->RemoveChild(this);
299 }
300
301 #if wxUSE_CARET
302 delete m_caret;
303 #endif // wxUSE_CARET
304
305 #if wxUSE_VALIDATORS
306 delete m_windowValidator;
307 #endif // wxUSE_VALIDATORS
308
309 #if wxUSE_CONSTRAINTS
310 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
311 // at deleted windows as they delete themselves.
312 DeleteRelatedConstraints();
313
314 if ( m_constraints )
315 {
316 // This removes any dangling pointers to this window in other windows'
317 // constraintsInvolvedIn lists.
318 UnsetConstraints(m_constraints);
319 delete m_constraints;
320 m_constraints = NULL;
321 }
322 #endif // wxUSE_CONSTRAINTS
323
324 if ( m_containingSizer )
325 m_containingSizer->Detach( (wxWindow*)this );
326
327 delete m_windowSizer;
328
329 #if wxUSE_DRAG_AND_DROP
330 delete m_dropTarget;
331 #endif // wxUSE_DRAG_AND_DROP
332
333 #if wxUSE_TOOLTIPS
334 delete m_tooltip;
335 #endif // wxUSE_TOOLTIPS
336
337 #if wxUSE_ACCESSIBILITY
338 delete m_accessible;
339 #endif
340 }
341
342 bool wxWindowBase::Destroy()
343 {
344 delete this;
345
346 return true;
347 }
348
349 bool wxWindowBase::Close(bool force)
350 {
351 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
352 event.SetEventObject(this);
353 event.SetCanVeto(!force);
354
355 // return false if window wasn't closed because the application vetoed the
356 // close event
357 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
358 }
359
360 bool wxWindowBase::DestroyChildren()
361 {
362 wxWindowList::compatibility_iterator node;
363 for ( ;; )
364 {
365 // we iterate until the list becomes empty
366 node = GetChildren().GetFirst();
367 if ( !node )
368 break;
369
370 wxWindow *child = node->GetData();
371
372 // note that we really want to call delete and not ->Destroy() here
373 // because we want to delete the child immediately, before we are
374 // deleted, and delayed deletion would result in problems as our (top
375 // level) child could outlive its parent
376 delete child;
377
378 wxASSERT_MSG( !GetChildren().Find(child),
379 wxT("child didn't remove itself using RemoveChild()") );
380 }
381
382 return true;
383 }
384
385 // ----------------------------------------------------------------------------
386 // size/position related methods
387 // ----------------------------------------------------------------------------
388
389 // centre the window with respect to its parent in either (or both) directions
390 void wxWindowBase::Centre(int direction)
391 {
392 // the position/size of the parent window or of the entire screen
393 wxPoint posParent;
394 int widthParent, heightParent;
395
396 wxWindow *parent = NULL;
397 wxTopLevelWindow *winTop = NULL;
398
399 if ( !(direction & wxCENTRE_ON_SCREEN) )
400 {
401 // find the parent to centre this window on: it should be the
402 // immediate parent for the controls but the top level parent for the
403 // top level windows (like dialogs)
404 parent = GetParent();
405 if ( IsTopLevel() )
406 {
407 while ( parent && !parent->IsTopLevel() )
408 {
409 parent = parent->GetParent();
410 }
411 }
412
413 // there is no wxTopLevelWindow under wxMotif yet
414 #ifndef __WXMOTIF__
415 // we shouldn't center the dialog on the iconized window: under
416 // Windows, for example, this places it completely off the screen
417 if ( parent )
418 {
419 winTop = wxDynamicCast(parent, wxTopLevelWindow);
420 if ( winTop && winTop->IsIconized() )
421 {
422 winTop = NULL;
423 parent = NULL;
424 }
425 }
426 #endif // __WXMOTIF__
427
428 // did we find the parent?
429 if ( !parent )
430 {
431 // no other choice
432 direction |= wxCENTRE_ON_SCREEN;
433 }
434 }
435
436 if ( direction & wxCENTRE_ON_SCREEN )
437 {
438 //RN: If we are using wxDisplay we get
439 //the dimensions of the monitor the window is on,
440 //otherwise we get the dimensions of the primary monitor
441 //FIXME: wxDisplay::GetFromWindow only implemented on MSW
442 #if wxUSE_DISPLAY && defined(__WXMSW__)
443 int nDisplay = wxDisplay::GetFromWindow((wxWindow*)this);
444 if(nDisplay != wxNOT_FOUND)
445 {
446 wxDisplay windowDisplay(nDisplay);
447 wxRect displayRect = windowDisplay.GetGeometry();
448 widthParent = displayRect.width;
449 heightParent = displayRect.height;
450 }
451 else
452 #endif
453 // centre with respect to the whole screen
454 wxDisplaySize(&widthParent, &heightParent);
455 }
456 else
457 {
458 if ( IsTopLevel() )
459 {
460 if(winTop)
461 winTop->GetRectForTopLevelChildren(&posParent.x, &posParent.y, &widthParent, &heightParent);
462 else
463 {
464 // centre on the parent
465 parent->GetSize(&widthParent, &heightParent);
466
467 // adjust to the parents position
468 posParent = parent->GetPosition();
469 }
470 }
471 else
472 {
473 // centre inside the parents client rectangle
474 parent->GetClientSize(&widthParent, &heightParent);
475 }
476 }
477
478 int width, height;
479 GetSize(&width, &height);
480
481 int xNew = wxDefaultCoord,
482 yNew = wxDefaultCoord;
483
484 if ( direction & wxHORIZONTAL )
485 xNew = (widthParent - width)/2;
486
487 if ( direction & wxVERTICAL )
488 yNew = (heightParent - height)/2;
489
490 xNew += posParent.x;
491 yNew += posParent.y;
492
493 // FIXME: This needs to get the client display rect of the display
494 // the window is (via wxDisplay::GetFromWindow).
495
496 // Base size of the visible dimensions of the display
497 // to take into account the taskbar. And the Mac menu bar at top.
498 wxRect clientrect = wxGetClientDisplayRect();
499
500 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
501 // but it may mean that the window is placed on other than the main
502 // display. Therefore we only make sure centered window is on the main display
503 // if the parent is at least partially present here.
504 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
505 {
506 if (xNew < clientrect.GetLeft())
507 xNew = clientrect.GetLeft();
508 else if (xNew + width > clientrect.GetRight())
509 xNew = clientrect.GetRight() - width;
510 }
511 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
512 {
513 if (yNew + height > clientrect.GetBottom())
514 yNew = clientrect.GetBottom() - height;
515
516 // Make certain that the title bar is initially visible
517 // always, even if this would push the bottom of the
518 // dialog off the visible area of the display
519 if (yNew < clientrect.GetTop())
520 yNew = clientrect.GetTop();
521 }
522
523 // move the window to this position (keeping the old size but using
524 // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
525 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
526 }
527
528 // fits the window around the children
529 void wxWindowBase::Fit()
530 {
531 if ( GetChildren().GetCount() > 0 )
532 {
533 SetSize(GetBestSize());
534 }
535 //else: do nothing if we have no children
536 }
537
538 // fits virtual size (ie. scrolled area etc.) around children
539 void wxWindowBase::FitInside()
540 {
541 if ( GetChildren().GetCount() > 0 )
542 {
543 SetVirtualSize( GetBestVirtualSize() );
544 }
545 }
546
547 // On Mac, scrollbars are explicitly children.
548 #ifdef __WXMAC__
549 static bool wxHasRealChildren(const wxWindowBase* win)
550 {
551 int realChildCount = 0;
552
553 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
554 node;
555 node = node->GetNext() )
556 {
557 wxWindow *win = node->GetData();
558 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
559 realChildCount ++;
560 }
561 return (realChildCount > 0);
562 }
563 #endif
564
565 void wxWindowBase::InvalidateBestSize()
566 {
567 m_bestSizeCache = wxDefaultSize;
568
569 // parent's best size calculation may depend on its children's
570 // best sizes, so let's invalidate it as well to be safe:
571 if (m_parent)
572 m_parent->InvalidateBestSize();
573 }
574
575 // return the size best suited for the current window
576 wxSize wxWindowBase::DoGetBestSize() const
577 {
578 wxSize best;
579
580 if ( m_windowSizer )
581 {
582 best = m_windowSizer->GetMinSize();
583 }
584 #if wxUSE_CONSTRAINTS
585 else if ( m_constraints )
586 {
587 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
588
589 // our minimal acceptable size is such that all our windows fit inside
590 int maxX = 0,
591 maxY = 0;
592
593 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
594 node;
595 node = node->GetNext() )
596 {
597 wxLayoutConstraints *c = node->GetData()->GetConstraints();
598 if ( !c )
599 {
600 // it's not normal that we have an unconstrained child, but
601 // what can we do about it?
602 continue;
603 }
604
605 int x = c->right.GetValue(),
606 y = c->bottom.GetValue();
607
608 if ( x > maxX )
609 maxX = x;
610
611 if ( y > maxY )
612 maxY = y;
613
614 // TODO: we must calculate the overlaps somehow, otherwise we
615 // will never return a size bigger than the current one :-(
616 }
617
618 best = wxSize(maxX, maxY);
619 }
620 #endif // wxUSE_CONSTRAINTS
621 else if ( !GetChildren().empty()
622 #ifdef __WXMAC__
623 && wxHasRealChildren(this)
624 #endif
625 )
626 {
627 // our minimal acceptable size is such that all our visible child windows fit inside
628 int maxX = 0,
629 maxY = 0;
630
631 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
632 node;
633 node = node->GetNext() )
634 {
635 wxWindow *win = node->GetData();
636 if ( win->IsTopLevel() || ( ! win->IsShown() )
637 #if wxUSE_STATUSBAR
638 || wxDynamicCast(win, wxStatusBar)
639 #endif // wxUSE_STATUSBAR
640 )
641 {
642 // dialogs and frames lie in different top level windows -
643 // don't deal with them here; as for the status bars, they
644 // don't lie in the client area at all
645 continue;
646 }
647
648 int wx, wy, ww, wh;
649 win->GetPosition(&wx, &wy);
650
651 // if the window hadn't been positioned yet, assume that it is in
652 // the origin
653 if ( wx == wxDefaultCoord )
654 wx = 0;
655 if ( wy == wxDefaultCoord )
656 wy = 0;
657
658 win->GetSize(&ww, &wh);
659 if ( wx + ww > maxX )
660 maxX = wx + ww;
661 if ( wy + wh > maxY )
662 maxY = wy + wh;
663 }
664
665 // for compatibility with the old versions and because it really looks
666 // slightly more pretty like this, add a pad
667 maxX += 7;
668 maxY += 14;
669
670 best = wxSize(maxX, maxY);
671 }
672 else // ! has children
673 {
674 // For a generic window there is no natural best size - just use
675 // either the minimum size if there is one, or the current size.
676 // These are returned as-is, unadjusted by the client size difference.
677 if ( GetMinSize().IsFullySpecified() )
678 return GetMinSize();
679 else
680 return GetSize();
681 }
682
683 // Add any difference between size and client size
684 wxSize diff = GetSize() - GetClientSize();
685 best.x += wxMax(0, diff.x);
686 best.y += wxMax(0, diff.y);
687
688 return best;
689 }
690
691
692 wxSize wxWindowBase::GetBestFittingSize() const
693 {
694 // merge the best size with the min size, giving priority to the min size
695 wxSize min = GetMinSize();
696 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
697 {
698 wxSize best = GetBestSize();
699 if (min.x == wxDefaultCoord) min.x = best.x;
700 if (min.y == wxDefaultCoord) min.y = best.y;
701 }
702 return min;
703 }
704
705
706 void wxWindowBase::SetBestFittingSize(const wxSize& size)
707 {
708 // Set the min size to the size passed in. This will usually either be
709 // wxDefaultSize or the size passed to this window's ctor/Create function.
710 SetMinSize(size);
711
712 // Merge the size with the best size if needed
713 wxSize best = GetBestFittingSize();
714
715 // If the current size doesn't match then change it
716 if (GetSize() != best)
717 SetSize(best);
718 }
719
720
721 // by default the origin is not shifted
722 wxPoint wxWindowBase::GetClientAreaOrigin() const
723 {
724 return wxPoint(0,0);
725 }
726
727 // set the min/max size of the window
728 void wxWindowBase::DoSetSizeHints(int minW, int minH,
729 int maxW, int maxH,
730 int WXUNUSED(incW), int WXUNUSED(incH))
731 {
732 // setting min width greater than max width leads to infinite loops under
733 // X11 and generally doesn't make any sense, so don't allow it
734 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
735 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
736 _T("min width/height must be less than max width/height!") );
737
738 m_minWidth = minW;
739 m_maxWidth = maxW;
740 m_minHeight = minH;
741 m_maxHeight = maxH;
742 }
743
744 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
745 {
746 if ( m_windowVariant != variant )
747 {
748 m_windowVariant = variant;
749
750 DoSetWindowVariant(variant);
751 }
752 }
753
754 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
755 {
756 // adjust the font height to correspond to our new variant (notice that
757 // we're only called if something really changed)
758 wxFont font = GetFont();
759 int size = font.GetPointSize();
760 switch ( variant )
761 {
762 case wxWINDOW_VARIANT_NORMAL:
763 break;
764
765 case wxWINDOW_VARIANT_SMALL:
766 size *= 3;
767 size /= 4;
768 break;
769
770 case wxWINDOW_VARIANT_MINI:
771 size *= 2;
772 size /= 3;
773 break;
774
775 case wxWINDOW_VARIANT_LARGE:
776 size *= 5;
777 size /= 4;
778 break;
779
780 default:
781 wxFAIL_MSG(_T("unexpected window variant"));
782 break;
783 }
784
785 font.SetPointSize(size);
786 SetFont(font);
787 }
788
789 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
790 int maxW, int maxH )
791 {
792 m_minVirtualWidth = minW;
793 m_maxVirtualWidth = maxW;
794 m_minVirtualHeight = minH;
795 m_maxVirtualHeight = maxH;
796 }
797
798 void wxWindowBase::DoSetVirtualSize( int x, int y )
799 {
800 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
801 x = m_minVirtualWidth;
802 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
803 x = m_maxVirtualWidth;
804 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
805 y = m_minVirtualHeight;
806 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
807 y = m_maxVirtualHeight;
808
809 m_virtualSize = wxSize(x, y);
810 }
811
812 wxSize wxWindowBase::DoGetVirtualSize() const
813 {
814 if (m_virtualSize == wxDefaultSize)
815 return GetClientSize();
816
817 return m_virtualSize;
818 }
819
820 // ----------------------------------------------------------------------------
821 // show/hide/enable/disable the window
822 // ----------------------------------------------------------------------------
823
824 bool wxWindowBase::Show(bool show)
825 {
826 if ( show != m_isShown )
827 {
828 m_isShown = show;
829
830 return true;
831 }
832 else
833 {
834 return false;
835 }
836 }
837
838 bool wxWindowBase::Enable(bool enable)
839 {
840 if ( enable != m_isEnabled )
841 {
842 m_isEnabled = enable;
843
844 return true;
845 }
846 else
847 {
848 return false;
849 }
850 }
851 // ----------------------------------------------------------------------------
852 // RTTI
853 // ----------------------------------------------------------------------------
854
855 bool wxWindowBase::IsTopLevel() const
856 {
857 return false;
858 }
859
860 // ----------------------------------------------------------------------------
861 // reparenting the window
862 // ----------------------------------------------------------------------------
863
864 void wxWindowBase::AddChild(wxWindowBase *child)
865 {
866 wxCHECK_RET( child, wxT("can't add a NULL child") );
867
868 // this should never happen and it will lead to a crash later if it does
869 // because RemoveChild() will remove only one node from the children list
870 // and the other(s) one(s) will be left with dangling pointers in them
871 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
872
873 GetChildren().Append((wxWindow*)child);
874 child->SetParent(this);
875 }
876
877 void wxWindowBase::RemoveChild(wxWindowBase *child)
878 {
879 wxCHECK_RET( child, wxT("can't remove a NULL child") );
880
881 GetChildren().DeleteObject((wxWindow *)child);
882 child->SetParent(NULL);
883 }
884
885 bool wxWindowBase::Reparent(wxWindowBase *newParent)
886 {
887 wxWindow *oldParent = GetParent();
888 if ( newParent == oldParent )
889 {
890 // nothing done
891 return false;
892 }
893
894 // unlink this window from the existing parent.
895 if ( oldParent )
896 {
897 oldParent->RemoveChild(this);
898 }
899 else
900 {
901 wxTopLevelWindows.DeleteObject((wxWindow *)this);
902 }
903
904 // add it to the new one
905 if ( newParent )
906 {
907 newParent->AddChild(this);
908 }
909 else
910 {
911 wxTopLevelWindows.Append((wxWindow *)this);
912 }
913
914 return true;
915 }
916
917 // ----------------------------------------------------------------------------
918 // event handler stuff
919 // ----------------------------------------------------------------------------
920
921 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
922 {
923 wxEvtHandler *handlerOld = GetEventHandler();
924
925 handler->SetNextHandler(handlerOld);
926
927 if ( handlerOld )
928 GetEventHandler()->SetPreviousHandler(handler);
929
930 SetEventHandler(handler);
931 }
932
933 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
934 {
935 wxEvtHandler *handlerA = GetEventHandler();
936 if ( handlerA )
937 {
938 wxEvtHandler *handlerB = handlerA->GetNextHandler();
939 handlerA->SetNextHandler((wxEvtHandler *)NULL);
940
941 if ( handlerB )
942 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
943 SetEventHandler(handlerB);
944
945 if ( deleteHandler )
946 {
947 delete handlerA;
948 handlerA = (wxEvtHandler *)NULL;
949 }
950 }
951
952 return handlerA;
953 }
954
955 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
956 {
957 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
958
959 wxEvtHandler *handlerPrev = NULL,
960 *handlerCur = GetEventHandler();
961 while ( handlerCur )
962 {
963 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
964
965 if ( handlerCur == handler )
966 {
967 if ( handlerPrev )
968 {
969 handlerPrev->SetNextHandler(handlerNext);
970 }
971 else
972 {
973 SetEventHandler(handlerNext);
974 }
975
976 if ( handlerNext )
977 {
978 handlerNext->SetPreviousHandler ( handlerPrev );
979 }
980
981 handler->SetNextHandler(NULL);
982 handler->SetPreviousHandler(NULL);
983
984 return true;
985 }
986
987 handlerPrev = handlerCur;
988 handlerCur = handlerNext;
989 }
990
991 wxFAIL_MSG( _T("where has the event handler gone?") );
992
993 return false;
994 }
995
996 // ----------------------------------------------------------------------------
997 // colours, fonts &c
998 // ----------------------------------------------------------------------------
999
1000 void wxWindowBase::InheritAttributes()
1001 {
1002 const wxWindowBase * const parent = GetParent();
1003 if ( !parent )
1004 return;
1005
1006 // we only inherit attributes which had been explicitly set for the parent
1007 // which ensures that this only happens if the user really wants it and
1008 // not by default which wouldn't make any sense in modern GUIs where the
1009 // controls don't all use the same fonts (nor colours)
1010 if ( parent->m_inheritFont && !m_hasFont )
1011 SetFont(parent->GetFont());
1012
1013 // in addition, there is a possibility to explicitly forbid inheriting
1014 // colours at each class level by overriding ShouldInheritColours()
1015 if ( ShouldInheritColours() )
1016 {
1017 if ( parent->m_inheritFgCol && !m_hasFgCol )
1018 SetForegroundColour(parent->GetForegroundColour());
1019
1020 // inheriting (solid) background colour is wrong as it totally breaks
1021 // any kind of themed backgrounds
1022 //
1023 // instead, the controls should use the same background as their parent
1024 // (ideally by not drawing it at all)
1025 #if 0
1026 if ( parent->m_inheritBgCol && !m_hasBgCol )
1027 SetBackgroundColour(parent->GetBackgroundColour());
1028 #endif // 0
1029 }
1030 }
1031
1032 /* static */ wxVisualAttributes
1033 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1034 {
1035 // it is important to return valid values for all attributes from here,
1036 // GetXXX() below rely on this
1037 wxVisualAttributes attrs;
1038 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1039 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1040 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1041
1042 return attrs;
1043 }
1044
1045 wxColour wxWindowBase::GetBackgroundColour() const
1046 {
1047 if ( !m_backgroundColour.Ok() )
1048 {
1049 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1050
1051 // get our default background colour
1052 wxColour colBg = GetDefaultAttributes().colBg;
1053
1054 // we must return some valid colour to avoid redoing this every time
1055 // and also to avoid surprizing the applications written for older
1056 // wxWidgets versions where GetBackgroundColour() always returned
1057 // something -- so give them something even if it doesn't make sense
1058 // for this window (e.g. it has a themed background)
1059 if ( !colBg.Ok() )
1060 colBg = GetClassDefaultAttributes().colBg;
1061
1062 return colBg;
1063 }
1064 else
1065 return m_backgroundColour;
1066 }
1067
1068 wxColour wxWindowBase::GetForegroundColour() const
1069 {
1070 // logic is the same as above
1071 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1072 {
1073 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
1074
1075 wxColour colFg = GetDefaultAttributes().colFg;
1076
1077 if ( !colFg.Ok() )
1078 colFg = GetClassDefaultAttributes().colFg;
1079
1080 return colFg;
1081 }
1082 else
1083 return m_foregroundColour;
1084 }
1085
1086 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1087 {
1088 if ( colour == m_backgroundColour )
1089 return false;
1090
1091 m_hasBgCol = colour.Ok();
1092 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1093 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1094
1095 m_inheritBgCol = m_hasBgCol;
1096 m_backgroundColour = colour;
1097 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1098 return true;
1099 }
1100
1101 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1102 {
1103 if (colour == m_foregroundColour )
1104 return false;
1105
1106 m_hasFgCol = colour.Ok();
1107 m_inheritFgCol = m_hasFgCol;
1108 m_foregroundColour = colour;
1109 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1110 return true;
1111 }
1112
1113 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1114 {
1115 // setting an invalid cursor is ok, it means that we don't have any special
1116 // cursor
1117 if ( m_cursor == cursor )
1118 {
1119 // no change
1120 return false;
1121 }
1122
1123 m_cursor = cursor;
1124
1125 return true;
1126 }
1127
1128 wxFont wxWindowBase::GetFont() const
1129 {
1130 // logic is the same as in GetBackgroundColour()
1131 if ( !m_font.Ok() )
1132 {
1133 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1134
1135 wxFont font = GetDefaultAttributes().font;
1136 if ( !font.Ok() )
1137 font = GetClassDefaultAttributes().font;
1138
1139 return font;
1140 }
1141 else
1142 return m_font;
1143 }
1144
1145 bool wxWindowBase::SetFont(const wxFont& font)
1146 {
1147 if ( font == m_font )
1148 {
1149 // no change
1150 return false;
1151 }
1152
1153 m_font = font;
1154 m_hasFont = font.Ok();
1155 m_inheritFont = m_hasFont;
1156
1157 InvalidateBestSize();
1158
1159 return true;
1160 }
1161
1162 #if wxUSE_PALETTE
1163
1164 void wxWindowBase::SetPalette(const wxPalette& pal)
1165 {
1166 m_hasCustomPalette = true;
1167 m_palette = pal;
1168
1169 // VZ: can anyone explain me what do we do here?
1170 wxWindowDC d((wxWindow *) this);
1171 d.SetPalette(pal);
1172 }
1173
1174 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1175 {
1176 wxWindow *win = (wxWindow *)this;
1177 while ( win && !win->HasCustomPalette() )
1178 {
1179 win = win->GetParent();
1180 }
1181
1182 return win;
1183 }
1184
1185 #endif // wxUSE_PALETTE
1186
1187 #if wxUSE_CARET
1188 void wxWindowBase::SetCaret(wxCaret *caret)
1189 {
1190 if ( m_caret )
1191 {
1192 delete m_caret;
1193 }
1194
1195 m_caret = caret;
1196
1197 if ( m_caret )
1198 {
1199 wxASSERT_MSG( m_caret->GetWindow() == this,
1200 wxT("caret should be created associated to this window") );
1201 }
1202 }
1203 #endif // wxUSE_CARET
1204
1205 #if wxUSE_VALIDATORS
1206 // ----------------------------------------------------------------------------
1207 // validators
1208 // ----------------------------------------------------------------------------
1209
1210 void wxWindowBase::SetValidator(const wxValidator& validator)
1211 {
1212 if ( m_windowValidator )
1213 delete m_windowValidator;
1214
1215 m_windowValidator = (wxValidator *)validator.Clone();
1216
1217 if ( m_windowValidator )
1218 m_windowValidator->SetWindow(this);
1219 }
1220 #endif // wxUSE_VALIDATORS
1221
1222 // ----------------------------------------------------------------------------
1223 // update region stuff
1224 // ----------------------------------------------------------------------------
1225
1226 wxRect wxWindowBase::GetUpdateClientRect() const
1227 {
1228 wxRegion rgnUpdate = GetUpdateRegion();
1229 rgnUpdate.Intersect(GetClientRect());
1230 wxRect rectUpdate = rgnUpdate.GetBox();
1231 wxPoint ptOrigin = GetClientAreaOrigin();
1232 rectUpdate.x -= ptOrigin.x;
1233 rectUpdate.y -= ptOrigin.y;
1234
1235 return rectUpdate;
1236 }
1237
1238 bool wxWindowBase::IsExposed(int x, int y) const
1239 {
1240 return m_updateRegion.Contains(x, y) != wxOutRegion;
1241 }
1242
1243 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
1244 {
1245 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1246 }
1247
1248 void wxWindowBase::ClearBackground()
1249 {
1250 // wxGTK uses its own version, no need to add never used code
1251 #ifndef __WXGTK__
1252 wxClientDC dc((wxWindow *)this);
1253 wxBrush brush(GetBackgroundColour(), wxSOLID);
1254 dc.SetBackground(brush);
1255 dc.Clear();
1256 #endif // __WXGTK__
1257 }
1258
1259 // ----------------------------------------------------------------------------
1260 // find child window by id or name
1261 // ----------------------------------------------------------------------------
1262
1263 wxWindow *wxWindowBase::FindWindow(long id) const
1264 {
1265 if ( id == m_windowId )
1266 return (wxWindow *)this;
1267
1268 wxWindowBase *res = (wxWindow *)NULL;
1269 wxWindowList::compatibility_iterator node;
1270 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1271 {
1272 wxWindowBase *child = node->GetData();
1273 res = child->FindWindow( id );
1274 }
1275
1276 return (wxWindow *)res;
1277 }
1278
1279 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1280 {
1281 if ( name == m_windowName )
1282 return (wxWindow *)this;
1283
1284 wxWindowBase *res = (wxWindow *)NULL;
1285 wxWindowList::compatibility_iterator node;
1286 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1287 {
1288 wxWindow *child = node->GetData();
1289 res = child->FindWindow(name);
1290 }
1291
1292 return (wxWindow *)res;
1293 }
1294
1295
1296 // find any window by id or name or label: If parent is non-NULL, look through
1297 // children for a label or title matching the specified string. If NULL, look
1298 // through all top-level windows.
1299 //
1300 // to avoid duplicating code we reuse the same helper function but with
1301 // different comparators
1302
1303 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1304 const wxString& label, long id);
1305
1306 static
1307 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1308 long WXUNUSED(id))
1309 {
1310 return win->GetLabel() == label;
1311 }
1312
1313 static
1314 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1315 long WXUNUSED(id))
1316 {
1317 return win->GetName() == label;
1318 }
1319
1320 static
1321 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1322 long id)
1323 {
1324 return win->GetId() == id;
1325 }
1326
1327 // recursive helper for the FindWindowByXXX() functions
1328 static
1329 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1330 const wxString& label,
1331 long id,
1332 wxFindWindowCmp cmp)
1333 {
1334 if ( parent )
1335 {
1336 // see if this is the one we're looking for
1337 if ( (*cmp)(parent, label, id) )
1338 return (wxWindow *)parent;
1339
1340 // It wasn't, so check all its children
1341 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1342 node;
1343 node = node->GetNext() )
1344 {
1345 // recursively check each child
1346 wxWindow *win = (wxWindow *)node->GetData();
1347 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1348 if (retwin)
1349 return retwin;
1350 }
1351 }
1352
1353 // Not found
1354 return NULL;
1355 }
1356
1357 // helper for FindWindowByXXX()
1358 static
1359 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1360 const wxString& label,
1361 long id,
1362 wxFindWindowCmp cmp)
1363 {
1364 if ( parent )
1365 {
1366 // just check parent and all its children
1367 return wxFindWindowRecursively(parent, label, id, cmp);
1368 }
1369
1370 // start at very top of wx's windows
1371 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1372 node;
1373 node = node->GetNext() )
1374 {
1375 // recursively check each window & its children
1376 wxWindow *win = node->GetData();
1377 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1378 if (retwin)
1379 return retwin;
1380 }
1381
1382 return NULL;
1383 }
1384
1385 /* static */
1386 wxWindow *
1387 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1388 {
1389 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1390 }
1391
1392 /* static */
1393 wxWindow *
1394 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1395 {
1396 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1397
1398 if ( !win )
1399 {
1400 // fall back to the label
1401 win = FindWindowByLabel(title, parent);
1402 }
1403
1404 return win;
1405 }
1406
1407 /* static */
1408 wxWindow *
1409 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1410 {
1411 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1412 }
1413
1414 // ----------------------------------------------------------------------------
1415 // dialog oriented functions
1416 // ----------------------------------------------------------------------------
1417
1418 void wxWindowBase::MakeModal(bool modal)
1419 {
1420 // Disable all other windows
1421 if ( IsTopLevel() )
1422 {
1423 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1424 while (node)
1425 {
1426 wxWindow *win = node->GetData();
1427 if (win != this)
1428 win->Enable(!modal);
1429
1430 node = node->GetNext();
1431 }
1432 }
1433 }
1434
1435 bool wxWindowBase::Validate()
1436 {
1437 #if wxUSE_VALIDATORS
1438 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1439
1440 wxWindowList::compatibility_iterator node;
1441 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1442 {
1443 wxWindowBase *child = node->GetData();
1444 wxValidator *validator = child->GetValidator();
1445 if ( validator && !validator->Validate((wxWindow *)this) )
1446 {
1447 return false;
1448 }
1449
1450 if ( recurse && !child->Validate() )
1451 {
1452 return false;
1453 }
1454 }
1455 #endif // wxUSE_VALIDATORS
1456
1457 return true;
1458 }
1459
1460 bool wxWindowBase::TransferDataToWindow()
1461 {
1462 #if wxUSE_VALIDATORS
1463 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1464
1465 wxWindowList::compatibility_iterator node;
1466 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1467 {
1468 wxWindowBase *child = node->GetData();
1469 wxValidator *validator = child->GetValidator();
1470 if ( validator && !validator->TransferToWindow() )
1471 {
1472 wxLogWarning(_("Could not transfer data to window"));
1473 #if wxUSE_LOG
1474 wxLog::FlushActive();
1475 #endif // wxUSE_LOG
1476
1477 return false;
1478 }
1479
1480 if ( recurse )
1481 {
1482 if ( !child->TransferDataToWindow() )
1483 {
1484 // warning already given
1485 return false;
1486 }
1487 }
1488 }
1489 #endif // wxUSE_VALIDATORS
1490
1491 return true;
1492 }
1493
1494 bool wxWindowBase::TransferDataFromWindow()
1495 {
1496 #if wxUSE_VALIDATORS
1497 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1498
1499 wxWindowList::compatibility_iterator node;
1500 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1501 {
1502 wxWindow *child = node->GetData();
1503 wxValidator *validator = child->GetValidator();
1504 if ( validator && !validator->TransferFromWindow() )
1505 {
1506 // nop warning here because the application is supposed to give
1507 // one itself - we don't know here what might have gone wrongly
1508
1509 return false;
1510 }
1511
1512 if ( recurse )
1513 {
1514 if ( !child->TransferDataFromWindow() )
1515 {
1516 // warning already given
1517 return false;
1518 }
1519 }
1520 }
1521 #endif // wxUSE_VALIDATORS
1522
1523 return true;
1524 }
1525
1526 void wxWindowBase::InitDialog()
1527 {
1528 wxInitDialogEvent event(GetId());
1529 event.SetEventObject( this );
1530 GetEventHandler()->ProcessEvent(event);
1531 }
1532
1533 // ----------------------------------------------------------------------------
1534 // context-sensitive help support
1535 // ----------------------------------------------------------------------------
1536
1537 #if wxUSE_HELP
1538
1539 // associate this help text with this window
1540 void wxWindowBase::SetHelpText(const wxString& text)
1541 {
1542 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1543 if ( helpProvider )
1544 {
1545 helpProvider->AddHelp(this, text);
1546 }
1547 }
1548
1549 // associate this help text with all windows with the same id as this
1550 // one
1551 void wxWindowBase::SetHelpTextForId(const wxString& text)
1552 {
1553 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1554 if ( helpProvider )
1555 {
1556 helpProvider->AddHelp(GetId(), text);
1557 }
1558 }
1559
1560 // get the help string associated with this window (may be empty)
1561 wxString wxWindowBase::GetHelpText() const
1562 {
1563 wxString text;
1564 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1565 if ( helpProvider )
1566 {
1567 text = helpProvider->GetHelp(this);
1568 }
1569
1570 return text;
1571 }
1572
1573 // show help for this window
1574 void wxWindowBase::OnHelp(wxHelpEvent& event)
1575 {
1576 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1577 if ( helpProvider )
1578 {
1579 if ( helpProvider->ShowHelp(this) )
1580 {
1581 // skip the event.Skip() below
1582 return;
1583 }
1584 }
1585
1586 event.Skip();
1587 }
1588
1589 #endif // wxUSE_HELP
1590
1591 // ----------------------------------------------------------------------------
1592 // tooltipsroot.Replace("\\", "/");
1593 // ----------------------------------------------------------------------------
1594
1595 #if wxUSE_TOOLTIPS
1596
1597 void wxWindowBase::SetToolTip( const wxString &tip )
1598 {
1599 // don't create the new tooltip if we already have one
1600 if ( m_tooltip )
1601 {
1602 m_tooltip->SetTip( tip );
1603 }
1604 else
1605 {
1606 SetToolTip( new wxToolTip( tip ) );
1607 }
1608
1609 // setting empty tooltip text does not remove the tooltip any more - use
1610 // SetToolTip((wxToolTip *)NULL) for this
1611 }
1612
1613 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1614 {
1615 if ( m_tooltip )
1616 delete m_tooltip;
1617
1618 m_tooltip = tooltip;
1619 }
1620
1621 #endif // wxUSE_TOOLTIPS
1622
1623 // ----------------------------------------------------------------------------
1624 // constraints and sizers
1625 // ----------------------------------------------------------------------------
1626
1627 #if wxUSE_CONSTRAINTS
1628
1629 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1630 {
1631 if ( m_constraints )
1632 {
1633 UnsetConstraints(m_constraints);
1634 delete m_constraints;
1635 }
1636 m_constraints = constraints;
1637 if ( m_constraints )
1638 {
1639 // Make sure other windows know they're part of a 'meaningful relationship'
1640 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1641 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1642 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1643 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1644 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1645 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1646 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1647 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1648 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1649 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1650 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1651 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1652 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1653 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1654 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1655 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1656 }
1657 }
1658
1659 // This removes any dangling pointers to this window in other windows'
1660 // constraintsInvolvedIn lists.
1661 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1662 {
1663 if ( c )
1664 {
1665 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1666 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1667 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1668 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1669 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1670 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1671 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1672 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1673 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1674 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1675 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1676 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1677 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1678 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1679 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1680 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1681 }
1682 }
1683
1684 // Back-pointer to other windows we're involved with, so if we delete this
1685 // window, we must delete any constraints we're involved with.
1686 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1687 {
1688 if ( !m_constraintsInvolvedIn )
1689 m_constraintsInvolvedIn = new wxWindowList;
1690 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1691 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1692 }
1693
1694 // REMOVE back-pointer to other windows we're involved with.
1695 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1696 {
1697 if ( m_constraintsInvolvedIn )
1698 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1699 }
1700
1701 // Reset any constraints that mention this window
1702 void wxWindowBase::DeleteRelatedConstraints()
1703 {
1704 if ( m_constraintsInvolvedIn )
1705 {
1706 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1707 while (node)
1708 {
1709 wxWindow *win = node->GetData();
1710 wxLayoutConstraints *constr = win->GetConstraints();
1711
1712 // Reset any constraints involving this window
1713 if ( constr )
1714 {
1715 constr->left.ResetIfWin(this);
1716 constr->top.ResetIfWin(this);
1717 constr->right.ResetIfWin(this);
1718 constr->bottom.ResetIfWin(this);
1719 constr->width.ResetIfWin(this);
1720 constr->height.ResetIfWin(this);
1721 constr->centreX.ResetIfWin(this);
1722 constr->centreY.ResetIfWin(this);
1723 }
1724
1725 wxWindowList::compatibility_iterator next = node->GetNext();
1726 m_constraintsInvolvedIn->Erase(node);
1727 node = next;
1728 }
1729
1730 delete m_constraintsInvolvedIn;
1731 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1732 }
1733 }
1734
1735 #endif // wxUSE_CONSTRAINTS
1736
1737 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1738 {
1739 if ( sizer == m_windowSizer)
1740 return;
1741
1742 if ( deleteOld )
1743 delete m_windowSizer;
1744
1745 m_windowSizer = sizer;
1746
1747 SetAutoLayout( sizer != NULL );
1748 }
1749
1750 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1751 {
1752 SetSizer( sizer, deleteOld );
1753 sizer->SetSizeHints( (wxWindow*) this );
1754 }
1755
1756
1757 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1758 {
1759 // adding a window to a sizer twice is going to result in fatal and
1760 // hard to debug problems later because when deleting the second
1761 // associated wxSizerItem we're going to dereference a dangling
1762 // pointer; so try to detect this as early as possible
1763 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1764 _T("Adding a window to the same sizer twice?") );
1765
1766 m_containingSizer = sizer;
1767 }
1768
1769 #if wxUSE_CONSTRAINTS
1770
1771 void wxWindowBase::SatisfyConstraints()
1772 {
1773 wxLayoutConstraints *constr = GetConstraints();
1774 bool wasOk = constr && constr->AreSatisfied();
1775
1776 ResetConstraints(); // Mark all constraints as unevaluated
1777
1778 int noChanges = 1;
1779
1780 // if we're a top level panel (i.e. our parent is frame/dialog), our
1781 // own constraints will never be satisfied any more unless we do it
1782 // here
1783 if ( wasOk )
1784 {
1785 while ( noChanges > 0 )
1786 {
1787 LayoutPhase1(&noChanges);
1788 }
1789 }
1790
1791 LayoutPhase2(&noChanges);
1792 }
1793
1794 #endif // wxUSE_CONSTRAINTS
1795
1796 bool wxWindowBase::Layout()
1797 {
1798 // If there is a sizer, use it instead of the constraints
1799 if ( GetSizer() )
1800 {
1801 int w, h;
1802 GetVirtualSize(&w, &h);
1803 GetSizer()->SetDimension( 0, 0, w, h );
1804 }
1805 #if wxUSE_CONSTRAINTS
1806 else
1807 {
1808 SatisfyConstraints(); // Find the right constraints values
1809 SetConstraintSizes(); // Recursively set the real window sizes
1810 }
1811 #endif
1812
1813 return true;
1814 }
1815
1816 #if wxUSE_CONSTRAINTS
1817
1818 // first phase of the constraints evaluation: set our own constraints
1819 bool wxWindowBase::LayoutPhase1(int *noChanges)
1820 {
1821 wxLayoutConstraints *constr = GetConstraints();
1822
1823 return !constr || constr->SatisfyConstraints(this, noChanges);
1824 }
1825
1826 // second phase: set the constraints for our children
1827 bool wxWindowBase::LayoutPhase2(int *noChanges)
1828 {
1829 *noChanges = 0;
1830
1831 // Layout children
1832 DoPhase(1);
1833
1834 // Layout grand children
1835 DoPhase(2);
1836
1837 return true;
1838 }
1839
1840 // Do a phase of evaluating child constraints
1841 bool wxWindowBase::DoPhase(int phase)
1842 {
1843 // the list containing the children for which the constraints are already
1844 // set correctly
1845 wxWindowList succeeded;
1846
1847 // the max number of iterations we loop before concluding that we can't set
1848 // the constraints
1849 static const int maxIterations = 500;
1850
1851 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1852 {
1853 int noChanges = 0;
1854
1855 // loop over all children setting their constraints
1856 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1857 node;
1858 node = node->GetNext() )
1859 {
1860 wxWindow *child = node->GetData();
1861 if ( child->IsTopLevel() )
1862 {
1863 // top level children are not inside our client area
1864 continue;
1865 }
1866
1867 if ( !child->GetConstraints() || succeeded.Find(child) )
1868 {
1869 // this one is either already ok or nothing we can do about it
1870 continue;
1871 }
1872
1873 int tempNoChanges = 0;
1874 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1875 : child->LayoutPhase2(&tempNoChanges);
1876 noChanges += tempNoChanges;
1877
1878 if ( success )
1879 {
1880 succeeded.Append(child);
1881 }
1882 }
1883
1884 if ( !noChanges )
1885 {
1886 // constraints are set
1887 break;
1888 }
1889 }
1890
1891 return true;
1892 }
1893
1894 void wxWindowBase::ResetConstraints()
1895 {
1896 wxLayoutConstraints *constr = GetConstraints();
1897 if ( constr )
1898 {
1899 constr->left.SetDone(false);
1900 constr->top.SetDone(false);
1901 constr->right.SetDone(false);
1902 constr->bottom.SetDone(false);
1903 constr->width.SetDone(false);
1904 constr->height.SetDone(false);
1905 constr->centreX.SetDone(false);
1906 constr->centreY.SetDone(false);
1907 }
1908
1909 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1910 while (node)
1911 {
1912 wxWindow *win = node->GetData();
1913 if ( !win->IsTopLevel() )
1914 win->ResetConstraints();
1915 node = node->GetNext();
1916 }
1917 }
1918
1919 // Need to distinguish between setting the 'fake' size for windows and sizers,
1920 // and setting the real values.
1921 void wxWindowBase::SetConstraintSizes(bool recurse)
1922 {
1923 wxLayoutConstraints *constr = GetConstraints();
1924 if ( constr && constr->AreSatisfied() )
1925 {
1926 int x = constr->left.GetValue();
1927 int y = constr->top.GetValue();
1928 int w = constr->width.GetValue();
1929 int h = constr->height.GetValue();
1930
1931 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1932 (constr->height.GetRelationship() != wxAsIs) )
1933 {
1934 SetSize(x, y, w, h);
1935 }
1936 else
1937 {
1938 // If we don't want to resize this window, just move it...
1939 Move(x, y);
1940 }
1941 }
1942 else if ( constr )
1943 {
1944 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1945 GetClassInfo()->GetClassName(),
1946 GetName().c_str());
1947 }
1948
1949 if ( recurse )
1950 {
1951 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1952 while (node)
1953 {
1954 wxWindow *win = node->GetData();
1955 if ( !win->IsTopLevel() && win->GetConstraints() )
1956 win->SetConstraintSizes();
1957 node = node->GetNext();
1958 }
1959 }
1960 }
1961
1962 // Only set the size/position of the constraint (if any)
1963 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1964 {
1965 wxLayoutConstraints *constr = GetConstraints();
1966 if ( constr )
1967 {
1968 if ( x != wxDefaultCoord )
1969 {
1970 constr->left.SetValue(x);
1971 constr->left.SetDone(true);
1972 }
1973 if ( y != wxDefaultCoord )
1974 {
1975 constr->top.SetValue(y);
1976 constr->top.SetDone(true);
1977 }
1978 if ( w != wxDefaultCoord )
1979 {
1980 constr->width.SetValue(w);
1981 constr->width.SetDone(true);
1982 }
1983 if ( h != wxDefaultCoord )
1984 {
1985 constr->height.SetValue(h);
1986 constr->height.SetDone(true);
1987 }
1988 }
1989 }
1990
1991 void wxWindowBase::MoveConstraint(int x, int y)
1992 {
1993 wxLayoutConstraints *constr = GetConstraints();
1994 if ( constr )
1995 {
1996 if ( x != wxDefaultCoord )
1997 {
1998 constr->left.SetValue(x);
1999 constr->left.SetDone(true);
2000 }
2001 if ( y != wxDefaultCoord )
2002 {
2003 constr->top.SetValue(y);
2004 constr->top.SetDone(true);
2005 }
2006 }
2007 }
2008
2009 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2010 {
2011 wxLayoutConstraints *constr = GetConstraints();
2012 if ( constr )
2013 {
2014 *w = constr->width.GetValue();
2015 *h = constr->height.GetValue();
2016 }
2017 else
2018 GetSize(w, h);
2019 }
2020
2021 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2022 {
2023 wxLayoutConstraints *constr = GetConstraints();
2024 if ( constr )
2025 {
2026 *w = constr->width.GetValue();
2027 *h = constr->height.GetValue();
2028 }
2029 else
2030 GetClientSize(w, h);
2031 }
2032
2033 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2034 {
2035 wxLayoutConstraints *constr = GetConstraints();
2036 if ( constr )
2037 {
2038 *x = constr->left.GetValue();
2039 *y = constr->top.GetValue();
2040 }
2041 else
2042 GetPosition(x, y);
2043 }
2044
2045 #endif // wxUSE_CONSTRAINTS
2046
2047 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2048 {
2049 // don't do it for the dialogs/frames - they float independently of their
2050 // parent
2051 if ( !IsTopLevel() )
2052 {
2053 wxWindow *parent = GetParent();
2054 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2055 {
2056 wxPoint pt(parent->GetClientAreaOrigin());
2057 x += pt.x;
2058 y += pt.y;
2059 }
2060 }
2061 }
2062
2063 // ----------------------------------------------------------------------------
2064 // do Update UI processing for child controls
2065 // ----------------------------------------------------------------------------
2066
2067 void wxWindowBase::UpdateWindowUI(long flags)
2068 {
2069 wxUpdateUIEvent event(GetId());
2070 event.SetEventObject(this);
2071
2072 if ( GetEventHandler()->ProcessEvent(event) )
2073 {
2074 DoUpdateWindowUI(event);
2075 }
2076
2077 if (flags & wxUPDATE_UI_RECURSE)
2078 {
2079 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2080 while (node)
2081 {
2082 wxWindow* child = (wxWindow*) node->GetData();
2083 child->UpdateWindowUI(flags);
2084 node = node->GetNext();
2085 }
2086 }
2087 }
2088
2089 // do the window-specific processing after processing the update event
2090 // TODO: take specific knowledge out of this function and
2091 // put in each control's base class. Unfortunately we don't
2092 // yet have base implementation files for wxCheckBox and wxRadioButton.
2093 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2094 {
2095 if ( event.GetSetEnabled() )
2096 Enable(event.GetEnabled());
2097
2098 #if wxUSE_CONTROLS
2099 if ( event.GetSetText() )
2100 {
2101 wxControl *control = wxDynamicCastThis(wxControl);
2102 if ( control )
2103 {
2104 if ( event.GetText() != control->GetLabel() )
2105 control->SetLabel(event.GetText());
2106 }
2107 }
2108 #endif // wxUSE_CONTROLS
2109
2110 if ( event.GetSetChecked() )
2111 {
2112 #if wxUSE_CHECKBOX
2113 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
2114 if ( checkbox )
2115 {
2116 checkbox->SetValue(event.GetChecked());
2117 }
2118 #endif // wxUSE_CHECKBOX
2119
2120 #if wxUSE_RADIOBTN
2121 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
2122 if ( radiobtn )
2123 {
2124 radiobtn->SetValue(event.GetChecked());
2125 }
2126 #endif // wxUSE_RADIOBTN
2127 }
2128 }
2129
2130 #if 0
2131 // call internal idle recursively
2132 // may be obsolete (wait until OnIdle scheme stabilises)
2133 void wxWindowBase::ProcessInternalIdle()
2134 {
2135 OnInternalIdle();
2136
2137 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2138 while (node)
2139 {
2140 wxWindow *child = node->GetData();
2141 child->ProcessInternalIdle();
2142 node = node->GetNext();
2143 }
2144 }
2145 #endif
2146
2147 // ----------------------------------------------------------------------------
2148 // dialog units translations
2149 // ----------------------------------------------------------------------------
2150
2151 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2152 {
2153 int charWidth = GetCharWidth();
2154 int charHeight = GetCharHeight();
2155 wxPoint pt2 = wxDefaultPosition;
2156 if (pt.x != wxDefaultCoord)
2157 pt2.x = (int) ((pt.x * 4) / charWidth);
2158 if (pt.y != wxDefaultCoord)
2159 pt2.y = (int) ((pt.y * 8) / charHeight);
2160
2161 return pt2;
2162 }
2163
2164 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2165 {
2166 int charWidth = GetCharWidth();
2167 int charHeight = GetCharHeight();
2168 wxPoint pt2 = wxDefaultPosition;
2169 if (pt.x != wxDefaultCoord)
2170 pt2.x = (int) ((pt.x * charWidth) / 4);
2171 if (pt.y != wxDefaultCoord)
2172 pt2.y = (int) ((pt.y * charHeight) / 8);
2173
2174 return pt2;
2175 }
2176
2177 // ----------------------------------------------------------------------------
2178 // event handlers
2179 // ----------------------------------------------------------------------------
2180
2181 // propagate the colour change event to the subwindows
2182 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2183 {
2184 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2185 while ( node )
2186 {
2187 // Only propagate to non-top-level windows
2188 wxWindow *win = node->GetData();
2189 if ( !win->IsTopLevel() )
2190 {
2191 wxSysColourChangedEvent event2;
2192 event.SetEventObject(win);
2193 win->GetEventHandler()->ProcessEvent(event2);
2194 }
2195
2196 node = node->GetNext();
2197 }
2198
2199 Refresh();
2200 }
2201
2202 // the default action is to populate dialog with data when it's created,
2203 // and nudge the UI into displaying itself correctly in case
2204 // we've turned the wxUpdateUIEvents frequency down low.
2205 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2206 {
2207 TransferDataToWindow();
2208
2209 // Update the UI at this point
2210 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2211 }
2212
2213 // process Ctrl-Alt-mclick
2214 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2215 {
2216 #if wxUSE_MSGDLG
2217 if ( event.ControlDown() && event.AltDown() )
2218 {
2219 // don't translate these strings
2220 wxString port;
2221
2222 #ifdef __WXUNIVERSAL__
2223 port = _T("Univ/");
2224 #endif // __WXUNIVERSAL__
2225
2226 switch ( wxGetOsVersion() )
2227 {
2228 case wxMOTIF_X: port += _T("Motif"); break;
2229 case wxMAC:
2230 case wxMAC_DARWIN: port += _T("Mac"); break;
2231 case wxBEOS: port += _T("BeOS"); break;
2232 case wxGTK:
2233 case wxGTK_WIN32:
2234 case wxGTK_OS2:
2235 case wxGTK_BEOS: port += _T("GTK"); break;
2236 case wxWINDOWS:
2237 case wxPENWINDOWS:
2238 case wxWINDOWS_NT:
2239 case wxWIN32S:
2240 case wxWIN95:
2241 case wxWIN386: port += _T("MS Windows"); break;
2242 case wxMGL_UNIX:
2243 case wxMGL_X:
2244 case wxMGL_WIN32:
2245 case wxMGL_OS2: port += _T("MGL"); break;
2246 case wxWINDOWS_OS2:
2247 case wxOS2_PM: port += _T("OS/2"); break;
2248 default: port += _T("unknown"); break;
2249 }
2250
2251 wxMessageBox(wxString::Format(
2252 _T(
2253 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2005 wxWidgets team"
2254 ),
2255 port.c_str(),
2256 wxMAJOR_VERSION,
2257 wxMINOR_VERSION,
2258 wxRELEASE_NUMBER,
2259 #if wxUSE_UNICODE
2260 L" (Unicode)",
2261 #else
2262 "",
2263 #endif
2264 #ifdef __WXDEBUG__
2265 _T(" Debug build"),
2266 #else
2267 wxEmptyString,
2268 #endif
2269 __TDATE__,
2270 __TTIME__
2271 ),
2272 _T("wxWidgets information"),
2273 wxICON_INFORMATION | wxOK,
2274 (wxWindow *)this);
2275 }
2276 else
2277 #endif // wxUSE_MSGDLG
2278 {
2279 event.Skip();
2280 }
2281 }
2282
2283 // ----------------------------------------------------------------------------
2284 // accessibility
2285 // ----------------------------------------------------------------------------
2286
2287 #if wxUSE_ACCESSIBILITY
2288 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2289 {
2290 if (m_accessible && (accessible != m_accessible))
2291 delete m_accessible;
2292 m_accessible = accessible;
2293 if (m_accessible)
2294 m_accessible->SetWindow((wxWindow*) this);
2295 }
2296
2297 // Returns the accessible object, creating if necessary.
2298 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2299 {
2300 if (!m_accessible)
2301 m_accessible = CreateAccessible();
2302 return m_accessible;
2303 }
2304
2305 // Override to create a specific accessible object.
2306 wxAccessible* wxWindowBase::CreateAccessible()
2307 {
2308 return new wxWindowAccessible((wxWindow*) this);
2309 }
2310
2311 #endif
2312
2313 // ----------------------------------------------------------------------------
2314 // list classes implementation
2315 // ----------------------------------------------------------------------------
2316
2317 #if wxUSE_STL
2318
2319 #include <wx/listimpl.cpp>
2320 WX_DEFINE_LIST(wxWindowList);
2321
2322 #else
2323
2324 void wxWindowListNode::DeleteData()
2325 {
2326 delete (wxWindow *)GetData();
2327 }
2328
2329 #endif
2330
2331 // ----------------------------------------------------------------------------
2332 // borders
2333 // ----------------------------------------------------------------------------
2334
2335 wxBorder wxWindowBase::GetBorder(long flags) const
2336 {
2337 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2338 if ( border == wxBORDER_DEFAULT )
2339 {
2340 border = GetDefaultBorder();
2341 }
2342
2343 return border;
2344 }
2345
2346 wxBorder wxWindowBase::GetDefaultBorder() const
2347 {
2348 return wxBORDER_NONE;
2349 }
2350
2351 // ----------------------------------------------------------------------------
2352 // hit testing
2353 // ----------------------------------------------------------------------------
2354
2355 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2356 {
2357 // here we just check if the point is inside the window or not
2358
2359 // check the top and left border first
2360 bool outside = x < 0 || y < 0;
2361 if ( !outside )
2362 {
2363 // check the right and bottom borders too
2364 wxSize size = GetSize();
2365 outside = x >= size.x || y >= size.y;
2366 }
2367
2368 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2369 }
2370
2371 // ----------------------------------------------------------------------------
2372 // mouse capture
2373 // ----------------------------------------------------------------------------
2374
2375 struct WXDLLEXPORT wxWindowNext
2376 {
2377 wxWindow *win;
2378 wxWindowNext *next;
2379 } *wxWindowBase::ms_winCaptureNext = NULL;
2380
2381 void wxWindowBase::CaptureMouse()
2382 {
2383 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2384
2385 wxWindow *winOld = GetCapture();
2386 if ( winOld )
2387 {
2388 ((wxWindowBase*) winOld)->DoReleaseMouse();
2389
2390 // save it on stack
2391 wxWindowNext *item = new wxWindowNext;
2392 item->win = winOld;
2393 item->next = ms_winCaptureNext;
2394 ms_winCaptureNext = item;
2395 }
2396 //else: no mouse capture to save
2397
2398 DoCaptureMouse();
2399 }
2400
2401 void wxWindowBase::ReleaseMouse()
2402 {
2403 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2404
2405 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2406
2407 DoReleaseMouse();
2408
2409 if ( ms_winCaptureNext )
2410 {
2411 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2412
2413 wxWindowNext *item = ms_winCaptureNext;
2414 ms_winCaptureNext = item->next;
2415 delete item;
2416 }
2417 //else: stack is empty, no previous capture
2418
2419 wxLogTrace(_T("mousecapture"),
2420 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2421 GetCapture());
2422 }
2423
2424 #if wxUSE_HOTKEY
2425
2426 bool
2427 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2428 int WXUNUSED(modifiers),
2429 int WXUNUSED(keycode))
2430 {
2431 // not implemented
2432 return false;
2433 }
2434
2435 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2436 {
2437 // not implemented
2438 return false;
2439 }
2440
2441 #endif // wxUSE_HOTKEY
2442
2443 void wxWindowBase::SendDestroyEvent()
2444 {
2445 wxWindowDestroyEvent event;
2446 event.SetEventObject(this);
2447 event.SetId(GetId());
2448 GetEventHandler()->ProcessEvent(event);
2449 }
2450
2451 // ----------------------------------------------------------------------------
2452 // event processing
2453 // ----------------------------------------------------------------------------
2454
2455 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2456 {
2457 #if wxUSE_VALIDATORS
2458 // Can only use the validator of the window which
2459 // is receiving the event
2460 if ( event.GetEventObject() == this )
2461 {
2462 wxValidator *validator = GetValidator();
2463 if ( validator && validator->ProcessEvent(event) )
2464 {
2465 return true;
2466 }
2467 }
2468 #endif // wxUSE_VALIDATORS
2469
2470 return false;
2471 }
2472
2473 bool wxWindowBase::TryParent(wxEvent& event)
2474 {
2475 // carry on up the parent-child hierarchy if the propgation count hasn't
2476 // reached zero yet
2477 if ( event.ShouldPropagate() )
2478 {
2479 // honour the requests to stop propagation at this window: this is
2480 // used by the dialogs, for example, to prevent processing the events
2481 // from the dialog controls in the parent frame which rarely, if ever,
2482 // makes sense
2483 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2484 {
2485 wxWindow *parent = GetParent();
2486 if ( parent && !parent->IsBeingDeleted() )
2487 {
2488 wxPropagateOnce propagateOnce(event);
2489
2490 return parent->GetEventHandler()->ProcessEvent(event);
2491 }
2492 }
2493 }
2494
2495 return wxEvtHandler::TryParent(event);
2496 }
2497
2498 // ----------------------------------------------------------------------------
2499 // keyboard navigation
2500 // ----------------------------------------------------------------------------
2501
2502 // Navigates in the specified direction.
2503 bool wxWindowBase::Navigate(int flags)
2504 {
2505 wxNavigationKeyEvent eventNav;
2506 eventNav.SetFlags(flags);
2507 eventNav.SetEventObject(this);
2508 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2509 {
2510 return true;
2511 }
2512 return false;
2513 }
2514
2515 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2516 {
2517 // check that we're not a top level window
2518 wxCHECK_RET( GetParent(),
2519 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2520
2521 // detect the special case when we have nothing to do anyhow and when the
2522 // code below wouldn't work
2523 if ( win == this )
2524 return;
2525
2526 // find the target window in the siblings list
2527 wxWindowList& siblings = GetParent()->GetChildren();
2528 wxWindowList::compatibility_iterator i = siblings.Find(win);
2529 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2530
2531 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2532 // can't just move the node around
2533 wxWindow *self = (wxWindow *)this;
2534 siblings.DeleteObject(self);
2535 if ( move == MoveAfter )
2536 {
2537 i = i->GetNext();
2538 }
2539
2540 if ( i )
2541 {
2542 siblings.Insert(i, self);
2543 }
2544 else // MoveAfter and win was the last sibling
2545 {
2546 siblings.Append(self);
2547 }
2548 }
2549
2550 // ----------------------------------------------------------------------------
2551 // focus handling
2552 // ----------------------------------------------------------------------------
2553
2554 /*static*/ wxWindow* wxWindowBase::FindFocus()
2555 {
2556 wxWindowBase *win = DoFindFocus();
2557 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2558 }
2559
2560 // ----------------------------------------------------------------------------
2561 // global functions
2562 // ----------------------------------------------------------------------------
2563
2564 wxWindow* wxGetTopLevelParent(wxWindow *win)
2565 {
2566 while ( win && !win->IsTopLevel() )
2567 win = win->GetParent();
2568
2569 return win;
2570 }
2571
2572 #if wxUSE_ACCESSIBILITY
2573 // ----------------------------------------------------------------------------
2574 // accessible object for windows
2575 // ----------------------------------------------------------------------------
2576
2577 // Can return either a child object, or an integer
2578 // representing the child element, starting from 1.
2579 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2580 {
2581 wxASSERT( GetWindow() != NULL );
2582 if (!GetWindow())
2583 return wxACC_FAIL;
2584
2585 return wxACC_NOT_IMPLEMENTED;
2586 }
2587
2588 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2589 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2590 {
2591 wxASSERT( GetWindow() != NULL );
2592 if (!GetWindow())
2593 return wxACC_FAIL;
2594
2595 wxWindow* win = NULL;
2596 if (elementId == 0)
2597 {
2598 win = GetWindow();
2599 }
2600 else
2601 {
2602 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2603 {
2604 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2605 }
2606 else
2607 return wxACC_FAIL;
2608 }
2609 if (win)
2610 {
2611 rect = win->GetRect();
2612 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2613 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2614 return wxACC_OK;
2615 }
2616
2617 return wxACC_NOT_IMPLEMENTED;
2618 }
2619
2620 // Navigates from fromId to toId/toObject.
2621 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2622 int* WXUNUSED(toId), wxAccessible** toObject)
2623 {
2624 wxASSERT( GetWindow() != NULL );
2625 if (!GetWindow())
2626 return wxACC_FAIL;
2627
2628 switch (navDir)
2629 {
2630 case wxNAVDIR_FIRSTCHILD:
2631 {
2632 if (GetWindow()->GetChildren().GetCount() == 0)
2633 return wxACC_FALSE;
2634 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2635 *toObject = childWindow->GetOrCreateAccessible();
2636
2637 return wxACC_OK;
2638 }
2639 case wxNAVDIR_LASTCHILD:
2640 {
2641 if (GetWindow()->GetChildren().GetCount() == 0)
2642 return wxACC_FALSE;
2643 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2644 *toObject = childWindow->GetOrCreateAccessible();
2645
2646 return wxACC_OK;
2647 }
2648 case wxNAVDIR_RIGHT:
2649 case wxNAVDIR_DOWN:
2650 case wxNAVDIR_NEXT:
2651 {
2652 wxWindowList::compatibility_iterator node =
2653 wxWindowList::compatibility_iterator();
2654 if (fromId == 0)
2655 {
2656 // Can't navigate to sibling of this window
2657 // if we're a top-level window.
2658 if (!GetWindow()->GetParent())
2659 return wxACC_NOT_IMPLEMENTED;
2660
2661 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2662 }
2663 else
2664 {
2665 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2666 node = GetWindow()->GetChildren().Item(fromId-1);
2667 }
2668
2669 if (node && node->GetNext())
2670 {
2671 wxWindow* nextWindow = node->GetNext()->GetData();
2672 *toObject = nextWindow->GetOrCreateAccessible();
2673 return wxACC_OK;
2674 }
2675 else
2676 return wxACC_FALSE;
2677 }
2678 case wxNAVDIR_LEFT:
2679 case wxNAVDIR_UP:
2680 case wxNAVDIR_PREVIOUS:
2681 {
2682 wxWindowList::compatibility_iterator node =
2683 wxWindowList::compatibility_iterator();
2684 if (fromId == 0)
2685 {
2686 // Can't navigate to sibling of this window
2687 // if we're a top-level window.
2688 if (!GetWindow()->GetParent())
2689 return wxACC_NOT_IMPLEMENTED;
2690
2691 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2692 }
2693 else
2694 {
2695 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2696 node = GetWindow()->GetChildren().Item(fromId-1);
2697 }
2698
2699 if (node && node->GetPrevious())
2700 {
2701 wxWindow* previousWindow = node->GetPrevious()->GetData();
2702 *toObject = previousWindow->GetOrCreateAccessible();
2703 return wxACC_OK;
2704 }
2705 else
2706 return wxACC_FALSE;
2707 }
2708 }
2709
2710 return wxACC_NOT_IMPLEMENTED;
2711 }
2712
2713 // Gets the name of the specified object.
2714 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2715 {
2716 wxASSERT( GetWindow() != NULL );
2717 if (!GetWindow())
2718 return wxACC_FAIL;
2719
2720 wxString title;
2721
2722 // If a child, leave wxWidgets to call the function on the actual
2723 // child object.
2724 if (childId > 0)
2725 return wxACC_NOT_IMPLEMENTED;
2726
2727 // This will eventually be replaced by specialised
2728 // accessible classes, one for each kind of wxWidgets
2729 // control or window.
2730 #if wxUSE_BUTTON
2731 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2732 title = ((wxButton*) GetWindow())->GetLabel();
2733 else
2734 #endif
2735 title = GetWindow()->GetName();
2736
2737 if (!title.empty())
2738 {
2739 *name = title;
2740 return wxACC_OK;
2741 }
2742 else
2743 return wxACC_NOT_IMPLEMENTED;
2744 }
2745
2746 // Gets the number of children.
2747 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2748 {
2749 wxASSERT( GetWindow() != NULL );
2750 if (!GetWindow())
2751 return wxACC_FAIL;
2752
2753 *childId = (int) GetWindow()->GetChildren().GetCount();
2754 return wxACC_OK;
2755 }
2756
2757 // Gets the specified child (starting from 1).
2758 // If *child is NULL and return value is wxACC_OK,
2759 // this means that the child is a simple element and
2760 // not an accessible object.
2761 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2762 {
2763 wxASSERT( GetWindow() != NULL );
2764 if (!GetWindow())
2765 return wxACC_FAIL;
2766
2767 if (childId == 0)
2768 {
2769 *child = this;
2770 return wxACC_OK;
2771 }
2772
2773 if (childId > (int) GetWindow()->GetChildren().GetCount())
2774 return wxACC_FAIL;
2775
2776 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2777 *child = childWindow->GetOrCreateAccessible();
2778 if (*child)
2779 return wxACC_OK;
2780 else
2781 return wxACC_FAIL;
2782 }
2783
2784 // Gets the parent, or NULL.
2785 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2786 {
2787 wxASSERT( GetWindow() != NULL );
2788 if (!GetWindow())
2789 return wxACC_FAIL;
2790
2791 wxWindow* parentWindow = GetWindow()->GetParent();
2792 if (!parentWindow)
2793 {
2794 *parent = NULL;
2795 return wxACC_OK;
2796 }
2797 else
2798 {
2799 *parent = parentWindow->GetOrCreateAccessible();
2800 if (*parent)
2801 return wxACC_OK;
2802 else
2803 return wxACC_FAIL;
2804 }
2805 }
2806
2807 // Performs the default action. childId is 0 (the action for this object)
2808 // or > 0 (the action for a child).
2809 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2810 // window (e.g. an edit control).
2811 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2812 {
2813 wxASSERT( GetWindow() != NULL );
2814 if (!GetWindow())
2815 return wxACC_FAIL;
2816
2817 return wxACC_NOT_IMPLEMENTED;
2818 }
2819
2820 // Gets the default action for this object (0) or > 0 (the action for a child).
2821 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2822 // string if there is no action.
2823 // The retrieved string describes the action that is performed on an object,
2824 // not what the object does as a result. For example, a toolbar button that prints
2825 // a document has a default action of "Press" rather than "Prints the current document."
2826 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2827 {
2828 wxASSERT( GetWindow() != NULL );
2829 if (!GetWindow())
2830 return wxACC_FAIL;
2831
2832 return wxACC_NOT_IMPLEMENTED;
2833 }
2834
2835 // Returns the description for this object or a child.
2836 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2837 {
2838 wxASSERT( GetWindow() != NULL );
2839 if (!GetWindow())
2840 return wxACC_FAIL;
2841
2842 wxString ht(GetWindow()->GetHelpText());
2843 if (!ht.empty())
2844 {
2845 *description = ht;
2846 return wxACC_OK;
2847 }
2848 return wxACC_NOT_IMPLEMENTED;
2849 }
2850
2851 // Returns help text for this object or a child, similar to tooltip text.
2852 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2853 {
2854 wxASSERT( GetWindow() != NULL );
2855 if (!GetWindow())
2856 return wxACC_FAIL;
2857
2858 wxString ht(GetWindow()->GetHelpText());
2859 if (!ht.empty())
2860 {
2861 *helpText = ht;
2862 return wxACC_OK;
2863 }
2864 return wxACC_NOT_IMPLEMENTED;
2865 }
2866
2867 // Returns the keyboard shortcut for this object or child.
2868 // Return e.g. ALT+K
2869 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2870 {
2871 wxASSERT( GetWindow() != NULL );
2872 if (!GetWindow())
2873 return wxACC_FAIL;
2874
2875 return wxACC_NOT_IMPLEMENTED;
2876 }
2877
2878 // Returns a role constant.
2879 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2880 {
2881 wxASSERT( GetWindow() != NULL );
2882 if (!GetWindow())
2883 return wxACC_FAIL;
2884
2885 // If a child, leave wxWidgets to call the function on the actual
2886 // child object.
2887 if (childId > 0)
2888 return wxACC_NOT_IMPLEMENTED;
2889
2890 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2891 return wxACC_NOT_IMPLEMENTED;
2892 #if wxUSE_STATUSBAR
2893 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2894 return wxACC_NOT_IMPLEMENTED;
2895 #endif
2896 #if wxUSE_TOOLBAR
2897 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2898 return wxACC_NOT_IMPLEMENTED;
2899 #endif
2900
2901 //*role = wxROLE_SYSTEM_CLIENT;
2902 *role = wxROLE_SYSTEM_CLIENT;
2903 return wxACC_OK;
2904
2905 #if 0
2906 return wxACC_NOT_IMPLEMENTED;
2907 #endif
2908 }
2909
2910 // Returns a state constant.
2911 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2912 {
2913 wxASSERT( GetWindow() != NULL );
2914 if (!GetWindow())
2915 return wxACC_FAIL;
2916
2917 // If a child, leave wxWidgets to call the function on the actual
2918 // child object.
2919 if (childId > 0)
2920 return wxACC_NOT_IMPLEMENTED;
2921
2922 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2923 return wxACC_NOT_IMPLEMENTED;
2924
2925 #if wxUSE_STATUSBAR
2926 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2927 return wxACC_NOT_IMPLEMENTED;
2928 #endif
2929 #if wxUSE_TOOLBAR
2930 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2931 return wxACC_NOT_IMPLEMENTED;
2932 #endif
2933
2934 *state = 0;
2935 return wxACC_OK;
2936
2937 #if 0
2938 return wxACC_NOT_IMPLEMENTED;
2939 #endif
2940 }
2941
2942 // Returns a localized string representing the value for the object
2943 // or child.
2944 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2945 {
2946 wxASSERT( GetWindow() != NULL );
2947 if (!GetWindow())
2948 return wxACC_FAIL;
2949
2950 return wxACC_NOT_IMPLEMENTED;
2951 }
2952
2953 // Selects the object or child.
2954 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2955 {
2956 wxASSERT( GetWindow() != NULL );
2957 if (!GetWindow())
2958 return wxACC_FAIL;
2959
2960 return wxACC_NOT_IMPLEMENTED;
2961 }
2962
2963 // Gets the window with the keyboard focus.
2964 // If childId is 0 and child is NULL, no object in
2965 // this subhierarchy has the focus.
2966 // If this object has the focus, child should be 'this'.
2967 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2968 {
2969 wxASSERT( GetWindow() != NULL );
2970 if (!GetWindow())
2971 return wxACC_FAIL;
2972
2973 return wxACC_NOT_IMPLEMENTED;
2974 }
2975
2976 // Gets a variant representing the selected children
2977 // of this object.
2978 // Acceptable values:
2979 // - a null variant (IsNull() returns true)
2980 // - a list variant (GetType() == wxT("list")
2981 // - an integer representing the selected child element,
2982 // or 0 if this object is selected (GetType() == wxT("long")
2983 // - a "void*" pointer to a wxAccessible child object
2984 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
2985 {
2986 wxASSERT( GetWindow() != NULL );
2987 if (!GetWindow())
2988 return wxACC_FAIL;
2989
2990 return wxACC_NOT_IMPLEMENTED;
2991 }
2992
2993 #endif // wxUSE_ACCESSIBILITY