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1 \section{\class{wxApp}}\label{wxapp}
2
3 The {\bf wxApp} class represents the application itself. It is used
4 to:
5
6 \begin{itemize}\itemsep=0pt
7 \item set and get application-wide properties;
8 \item implement the windowing system message or event loop;
9 \item initiate application processing via \helpref{wxApp::OnInit}{wxapponinit};
10 \item allow default processing of events not handled by other
11 objects in the application.
12 \end{itemize}
13
14 You should use the macro IMPLEMENT\_APP(appClass) in your application implementation
15 file to tell wxWindows how to create an instance of your application class.
16
17 Use DECLARE\_APP(appClass) in a header file if you want the wxGetApp function (which returns
18 a reference to your application object) to be visible to other files.
19
20 \wxheading{Derived from}
21
22 \helpref{wxEvtHandler}{wxevthandler}\\
23 \helpref{wxObject}{wxobject}
24
25 \wxheading{Include files}
26
27 <wx/app.h>
28
29 \wxheading{See also}
30
31 \helpref{wxApp overview}{wxappoverview}
32
33 \latexignore{\rtfignore{\wxheading{Members}}}
34
35 \membersection{wxApp::wxApp}
36
37 \func{void}{wxApp}{\void}
38
39 Constructor. Called implicitly with a definition of a wxApp object.
40
41 The argument is a language identifier; this is an experimental
42 feature and will be expanded and documented in future versions.
43
44 \membersection{wxApp::\destruct{wxApp}}
45
46 \func{void}{\destruct{wxApp}}{\void}
47
48 Destructor. Will be called implicitly on program exit if the wxApp
49 object is created on the stack.
50
51 \membersection{wxApp::argc}\label{wxappargc}
52
53 \member{int}{argc}
54
55 Number of command line arguments (after environment-specific processing).
56
57 \membersection{wxApp::argv}\label{wxappargv}
58
59 \member{char **}{argv}
60
61 Command line arguments (after environment-specific processing).
62
63 \membersection{wxApp::CreateLogTarget}\label{wxappcreatelogtarget}
64
65 \func{virtual wxLog*}{CreateLogTarget}{\void}
66
67 Creates a wxLog class for the application to use for logging errors. The default
68 implementation returns a new wxLogGui class.
69
70 \wxheading{See also}
71
72 \helpref{wxLog}{wxlog}
73
74 \membersection{wxApp::Dispatch}\label{wxappdispatch}
75
76 \func{void}{Dispatch}{\void}
77
78 Dispatches the next event in the windowing system event queue.
79
80 This can be used for programming event loops, e.g.
81
82 \begin{verbatim}
83 while (app.Pending())
84 Dispatch();
85 \end{verbatim}
86
87 \wxheading{See also}
88
89 \helpref{wxApp::Pending}{wxapppending}
90
91 \membersection{wxApp::GetAppName}\label{wxappgetappname}
92
93 \constfunc{wxString}{GetAppName}{\void}
94
95 Returns the application name.
96
97 \wxheading{Remarks}
98
99 wxWindows sets this to a reasonable default before
100 calling \helpref{wxApp::OnInit}{wxapponinit}, but the application can reset it at will.
101
102 \membersection{wxApp::GetAuto3D}\label{wxappgetauto3d}
103
104 \constfunc{bool}{GetAuto3D}{\void}
105
106 Returns TRUE if 3D control mode is on, FALSE otherwise.
107
108 \wxheading{See also}
109
110 \helpref{wxApp::SetAuto3D}{wxappsetauto3d}
111
112 \membersection{wxApp::GetClassName}\label{wxappgetclassname}
113
114 \constfunc{wxString}{GetClassName}{\void}
115
116 Gets the class name of the application. The class name may be used in a platform specific
117 manner to refer to the application.
118
119 \wxheading{See also}
120
121 \helpref{wxApp::SetClassName}{wxappsetclassname}
122
123 \membersection{wxApp::GetExitOnFrameDelete}\label{wxappgetexitonframedelete}
124
125 \constfunc{bool}{GetExitFrameOnDelete}{\void}
126
127 Returns TRUE if the application will exit when the top-level window is deleted, FALSE
128 otherwise.
129
130 \wxheading{See also}
131
132 \helpref{wxApp::SetExitOnFrameDelete}{wxappsetexitonframedelete}
133
134 \membersection{wxApp::GetTopWindow}\label{wxappgettopwindow}
135
136 \constfunc{wxWindow *}{GetTopWindow}{\void}
137
138 Returns a pointer to the top window.
139
140 \wxheading{Remarks}
141
142 If the top window hasn't been set using \helpref{wxApp::SetTopWindow}{wxappsettopwindow}, this
143 function will find the first top-level window (frame or dialog) and return that.
144
145 \wxheading{See also}
146
147 \helpref{SetTopWindow}{wxappsettopwindow}
148
149 \membersection{wxApp::GetUseBestVisual}\label{wxappgetusebestvisual}
150
151 \constfunc{bool}{GetUseBestVisual}{\void}
152
153 Returns TRUE if the application will use the best visual on systems that support
154 different visuals, FALSE otherwise.
155
156 \wxheading{See also}
157
158 \helpref{SetUseBestVisual}{wxappsetusebestvisual}
159
160
161 \membersection{wxApp::GetVendorName}\label{wxappvendorappname}
162
163 \constfunc{wxString}{GetVendorName}{\void}
164
165 Returns the application's vendor name.
166
167
168 \membersection{wxApp::ExitMainLoop}\label{wxappexitmainloop}
169
170 \func{void}{ExitMainLoop}{\void}
171
172 Call this to explicitly exit the main message (event) loop.
173 You should normally exit the main loop (and the application) by deleting
174 the top window.
175
176 \membersection{wxApp::Initialized}\label{wxappinitialized}
177
178 \func{bool}{Initialized}{\void}
179
180 Returns TRUE if the application has been initialized (i.e. if\rtfsp
181 \helpref{wxApp::OnInit}{wxapponinit} has returned successfully). This can be useful for error
182 message routines to determine which method of output is best for the
183 current state of the program (some windowing systems may not like
184 dialogs to pop up before the main loop has been entered).
185
186 \membersection{wxApp::MainLoop}\label{wxappmainloop}
187
188 \func{int}{MainLoop}{\void}
189
190 Called by wxWindows on creation of the application. Override this if you wish
191 to provide your own (environment-dependent) main loop.
192
193 \wxheading{Return value}
194
195 Returns 0 under X, and the wParam of the WM\_QUIT message under Windows.
196
197 \membersection{wxApp::OnActivate}\label{wxapponactivate}
198
199 \func{void}{OnActivate}{\param{wxActivateEvent\& }{event}}
200
201 Provide this member function to know whether the application is being
202 activated or deactivated (Windows only).
203
204 \wxheading{See also}
205
206 \helpref{wxWindow::OnActivate}{wxwindowonactivate}, \helpref{wxActivateEvent}{wxactivateevent}
207
208 \membersection{wxApp::OnExit}\label{wxapponexit}
209
210 \func{int}{OnExit}{\void}
211
212 Provide this member function for any processing which needs to be done as
213 the application is about to exit.
214
215 \membersection{wxApp::OnCharHook}\label{wxapponcharhook}
216
217 \func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}}
218
219 This event handler function is called (under Windows only) to allow the window to intercept keyboard events
220 before they are processed by child windows.
221
222 \wxheading{Parameters}
223
224 \docparam{event}{The keypress event.}
225
226 \wxheading{Remarks}
227
228 Use the wxEVT\_CHAR\_HOOK macro in your event table.
229
230 If you use this member, you can selectively consume keypress events by calling\rtfsp
231 \helpref{wxEvent::Skip}{wxeventskip} for characters the application is not interested in.
232
233 \wxheading{See also}
234
235 \helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnChar}{wxwindowonchar},\rtfsp
236 \helpref{wxWindow::OnCharHook}{wxwindowoncharhook}, \helpref{wxDialog::OnCharHook}{wxdialogoncharhook}
237
238 \membersection{wxApp::OnIdle}\label{wxapponidle}
239
240 \func{void}{OnIdle}{\param{wxIdleEvent\& }{event}}
241
242 Override this member function for any processing which needs to be done
243 when the application is idle. You should call wxApp::OnIdle from your own function,
244 since this forwards OnIdle events to windows and also performs garbage collection for
245 windows whose destruction has been delayed.
246
247 wxWindows' strategy for OnIdle processing is as follows. After pending user interface events for an
248 application have all been processed, wxWindows sends an OnIdle event to the application object. wxApp::OnIdle itself
249 sends an OnIdle event to each application window, allowing windows to do idle processing such as updating
250 their appearance. If either wxApp::OnIdle or a window OnIdle function requested more time, by
251 caling \helpref{wxIdleEvent::ReqestMore}{wxidleeventrequestmore}, wxWindows will send another OnIdle
252 event to the application object. This will occur in a loop until either a user event is found to be
253 pending, or OnIdle requests no more time. Then all pending user events are processed until the system
254 goes idle again, when OnIdle is called, and so on.
255
256 \wxheading{See also}
257
258 \helpref{wxWindow::OnIdle}{wxwindowonidle}, \helpref{wxIdleEvent}{wxidleevent},\rtfsp
259 \helpref{wxWindow::SendIdleEvents}{wxappsendidleevents}
260
261 \membersection{wxApp::OnEndSession}\label{wxapponendsession}
262
263 \func{void}{OnEndSession}{\param{wxCloseEvent\& }{event}}
264
265 This is an event handler function called when the operating system or GUI session is
266 about to close down. The application has a chance to silently save information,
267 and can optionally close itself.
268
269 Use the EVT\_END\_SESSION event table macro to handle query end session events.
270
271 The default handler calls \helpref{wxWindow::Close}{wxwindowclose} with a TRUE argument
272 (forcing the application to close itself silently).
273
274 \wxheading{Remarks}
275
276 Under X, OnEndSession is called in response to the `die' event.
277
278 Under Windows, OnEndSession is called in response to the WM\_ENDSESSION message.
279
280 \wxheading{See also}
281
282 \helpref{wxWindow::Close}{wxwindowclose},\rtfsp
283 \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp
284 \helpref{wxCloseEvent}{wxcloseevent},\rtfsp
285 \helpref{wxApp::OnQueryEndSession}{wxapponqueryendsession}
286
287 \membersection{wxApp::OnInit}\label{wxapponinit}
288
289 \func{bool}{OnInit}{\void}
290
291 This must be provided by the application, and will usually create the
292 application's main window, optionally calling \helpref{wxApp::SetTopWindow}{wxappsettopwindow}.
293
294 Return TRUE to continue processing, FALSE to exit the application.
295
296 \membersection{wxApp::OnQueryEndSession}\label{wxapponqueryendsession}
297
298 \func{void}{OnQueryEndSession}{\param{wxCloseEvent\& }{event}}
299
300 This is an event handler function called when the operating system or GUI session is
301 about to close down. Typically, an application will try to save unsaved documents
302 at this point.
303
304 If \helpref{wxCloseEvent::CanVeto}{wxcloseeventcanveto} returns TRUE, the application
305 is allowed to veto the shutdown by calling \helpref{wxCloseEvent::Veto}{wxcloseeventveto}.
306 The application might veto the shutdown after prompting for documents to be saved, and the
307 user has cancelled the save.
308
309 Use the EVT\_QUERY\_END\_SESSION event table macro to handle query end session events.
310
311 You should check whether the application is forcing the deletion of the window
312 using \helpref{wxCloseEvent::GetForce}{wxcloseeventgetforce}. If this is TRUE,
313 destroy the window using \helpref{wxWindow::Destroy}{wxwindowdestroy}.
314 If not, it is up to you whether you respond by destroying the window.
315
316 The default handler calls \helpref{wxWindow::Close}{wxwindowclose} on the top-level window,
317 and vetoes the shutdown if Close returns FALSE. This will be sufficient for many applications.
318
319 \wxheading{Remarks}
320
321 Under X, OnQueryEndSession is called in response to the `save session' event.
322
323 Under Windows, OnQueryEndSession is called in response to the WM\_QUERYENDSESSION message.
324
325 \wxheading{See also}
326
327 \helpref{wxWindow::Close}{wxwindowclose},\rtfsp
328 \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp
329 \helpref{wxCloseEvent}{wxcloseevent},\rtfsp
330 \helpref{wxApp::OnEndSession}{wxapponendsession}
331
332 \membersection{wxApp::ProcessMessage}\label{wxappprocessmessage}
333
334 \func{bool}{ProcessMessage}{\param{MSG *}{msg}}
335
336 Windows-only function for processing a message. This function
337 is called from the main message loop, checking for windows that
338 may wish to process it. The function returns TRUE if the message
339 was processed, FALSE otherwise. If you use wxWindows with another class
340 library with its own message loop, you should make sure that this
341 function is called to allow wxWindows to receive messages. For example,
342 to allow co-existance with the Microsoft Foundation Classes, override
343 the PreTranslateMessage function:
344
345 \begin{verbatim}
346 // Provide wxWindows message loop compatibility
347 BOOL CTheApp::PreTranslateMessage(MSG *msg)
348 {
349 if (wxTheApp && wxTheApp->ProcessMessage(msg))
350 return TRUE;
351 else
352 return CWinApp::PreTranslateMessage(msg);
353 }
354 \end{verbatim}
355
356 \membersection{wxApp::Pending}\label{wxapppending}
357
358 \func{bool}{Pending}{\void}
359
360 Returns TRUE if unprocessed events are in the window system event queue.
361
362 \wxheading{See also}
363
364 \helpref{wxApp::Dispatch}{wxappdispatch}
365
366 \membersection{wxApp::SendIdleEvents}\label{wxappsendidleevents}
367
368 \func{bool}{SendIdleEvents}{\void}
369
370 Sends idle events to all top-level windows.
371
372 \func{bool}{SendIdleEvents}{\param{wxWindow*}{ win}}
373
374 Sends idle events to a window and its children.
375
376 \wxheading{Remarks}
377
378 These functions poll the top-level windows, and their children, for idle event processing.
379 If TRUE is returned, more OnIdle processing is requested by one or more window.
380
381 \wxheading{See also}
382
383 \helpref{wxApp::OnIdle}{wxapponidle}, \helpref{wxWindow::OnIdle}{wxwindowonidle}, \helpref{wxIdleEvent}{wxidleevent}
384
385 \membersection{wxApp::SetAppName}\label{wxappsetappname}
386
387 \func{void}{SetAppName}{\param{const wxString\& }{name}}
388
389 Sets the name of the application. The name may be used in dialogs
390 (for example by the document/view framework). A default name is set by
391 wxWindows.
392
393 \wxheading{See also}
394
395 \helpref{wxApp::GetAppName}{wxappgetappname}
396
397 \membersection{wxApp::SetAuto3D}\label{wxappsetauto3d}
398
399 \func{void}{SetAuto3D}{\param{const bool}{ auto3D}}
400
401 Switches automatic 3D controls on or off.
402
403 \wxheading{Parameters}
404
405 \docparam{auto3D}{If TRUE, all controls will be created with 3D appearances unless
406 overridden for a control or dialog. The default is TRUE}
407
408 \wxheading{Remarks}
409
410 This has an effect on Windows only.
411
412 \wxheading{See also}
413
414 \helpref{wxApp::GetAuto3D}{wxappgetauto3d}
415
416 \membersection{wxApp::SetClassName}\label{wxappsetclassname}
417
418 \func{void}{SetClassName}{\param{const wxString\& }{name}}
419
420 Sets the class name of the application. This may be used in a platform specific
421 manner to refer to the application.
422
423 \wxheading{See also}
424
425 \helpref{wxApp::GetClassName}{wxappgetclassname}
426
427 \membersection{wxApp::SetExitOnFrameDelete}\label{wxappsetexitonframedelete}
428
429 \func{void}{SetExitOnFrameDelete}{\param{bool}{ flag}}
430
431 Allows the programmer to specify whether the application will exit when the
432 top-level frame is deleted.
433
434 \wxheading{Parameters}
435
436 \docparam{flag}{If TRUE (the default), the application will exit when the top-level frame is
437 deleted. If FALSE, the application will continue to run.}
438
439 \membersection{wxApp::SetTopWindow}\label{wxappsettopwindow}
440
441 \func{void}{SetTopWindow}{\param{wxWindow* }{window}}
442
443 Sets the `top' window. You can call this from within \helpref{wxApp::OnInit}{wxapponinit} to
444 let wxWindows know which is the main window. You don't have to set the top window;
445 it's only a convenience so that (for example) certain dialogs without parents can use a
446 specific window as the top window. If no top window is specified by the application,
447 wxWindows just uses the first frame or dialog in its top-level window list, when it
448 needs to use the top window.
449
450 \wxheading{Parameters}
451
452 \docparam{window}{The new top window.}
453
454 \wxheading{See also}
455
456 \helpref{wxApp::GetTopWindow}{wxappgettopwindow}, \helpref{wxApp::OnInit}{wxapponinit}
457
458
459 \membersection{wxApp::SetVendorName}\label{wxappsetvendorname}
460
461 \func{void}{SetVendorName}{\param{const wxString\& }{name}}
462
463 Sets the name of application's vendor. The name will be used
464 in registry access. A default name is set by
465 wxWindows.
466
467 \wxheading{See also}
468
469 \helpref{wxApp::GetVendorName}{wxappgetvendorname}
470
471
472 \membersection{wxApp::GetStdIcon}\label{wxappgetstdicon}
473
474 \func{virtual wxIcon}{GetStdIcon}{\param{int }{which}} const
475
476 Returns the icons used by wxWindows internally, e.g. the ones used for
477 message boxes. This function is used internally and
478 can be overridden by the user to change the default icons.
479
480 \wxheading{Parameters}
481
482 \docparam{which}{One of the wxICON\_XXX defines and chooses which icon to return.}
483
484 \membersection{wxApp::SetUseBestVisual}\label{wxappsetusebestvisual}
485
486 \func{void}{SetUseBestVisual}{\param{bool}{ flag}}
487
488 Allows the programmer to specify whether the application will use the best visual
489 on systems that support several visual on the same display. This is typically the
490 case under Solaris and IRIX, where the default visual is only 8-bit whereas certain
491 appications are supposed to run in TrueColour mode.
492
493 Note that this function has to be called in the constructor of the {\tt wxApp}
494 instance and won't have any effect when called later on.
495
496 This function currently only has effect under GTK.
497
498 \wxheading{Parameters}
499
500 \docparam{flag}{If TRUE, the app will use the best visual.}