1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindows thread sample
4 // Author: Julian Smart(minimal)/Guilhem Lavaux(thread test)
8 // Copyright: (c) Julian Smart, Markus Holzem, Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
13 TODO: use worker threads to update progress controls instead of writing
14 messages - it will be more visual
18 #pragma implementation "test.cpp"
19 #pragma interface "test.cpp"
22 // For compilers that support precompilation, includes "wx/wx.h".
23 #include "wx/wxprec.h"
34 #error "This sample requires thread support!"
35 #endif // wxUSE_THREADS
37 #include "wx/thread.h"
38 #include "wx/dynarray.h"
41 #include "wx/progdlg.h"
44 WX_DEFINE_ARRAY(wxThread
*, wxArrayThread
);
46 // Define a new application type
47 class MyApp
: public wxApp
50 virtual bool OnInit();
53 // all the threads currently alive - as soon as the thread terminates, it's
54 // removed from the array
55 wxArrayThread m_threads
;
57 // crit section protects access to all of the arrays below
58 wxCriticalSection m_critsect
;
61 // Create a new application object
64 // Define a new frame type
65 class MyFrame
: public wxFrame
69 MyFrame(wxFrame
*frame
, const wxString
& title
, int x
, int y
, int w
, int h
);
72 void WriteText(const wxString
& text
) { m_txtctrl
->WriteText(text
); }
74 // accessors for MyWorkerThread (called in its context!)
78 void OnQuit(wxCommandEvent
& event
);
79 void OnAbout(wxCommandEvent
& event
);
80 void OnClear(wxCommandEvent
& event
);
82 void OnStartThread(wxCommandEvent
& event
);
83 void OnStartThreads(wxCommandEvent
& event
);
84 void OnStopThread(wxCommandEvent
& event
);
85 void OnPauseThread(wxCommandEvent
& event
);
86 void OnResumeThread(wxCommandEvent
& event
);
88 void OnStartWorker(wxCommandEvent
& event
);
89 void OnWorkerEvent(wxCommandEvent
& event
);
90 void OnUpdateWorker(wxUpdateUIEvent
& event
);
92 void OnIdle(wxIdleEvent
&event
);
95 // helper function - creates a new thread (but doesn't run it)
96 MyThread
*CreateThread();
98 // just some place to put our messages in
99 wxTextCtrl
*m_txtctrl
;
101 // remember the number of running threads and total number of threads
102 size_t m_nRunning
, m_nCount
;
104 // the progress dialog which we show while worker thread is running
105 wxProgressDialog
*m_dlgProgress
;
107 // was the worker thread cancelled by user?
110 // protects m_cancelled
111 wxCriticalSection m_critsectWork
;
113 DECLARE_EVENT_TABLE()
116 // ID for the menu commands
123 TEST_START_THREAD
= 201,
129 WORKER_EVENT
// this one gets sent from the worker thread
132 //--------------------------------------------------
134 //--------------------------------------------------
136 class MyThread
: public wxThread
139 MyThread(MyFrame
*frame
);
141 // thread execution starts here
142 virtual void *Entry();
144 // called when the thread exits - whether it terminates normally or is
145 // stopped with Delete() (but not when it is Kill()ed!)
146 virtual void OnExit();
148 // write something to the text control
149 void WriteText(const wxString
& text
);
156 MyThread::MyThread(MyFrame
*frame
)
163 void MyThread::WriteText(const wxString
& text
)
167 // before doing any GUI calls we must ensure that this thread is the only
173 m_frame
->WriteText(msg
);
178 void MyThread::OnExit()
180 wxCriticalSectionLocker
locker(wxGetApp().m_critsect
);
182 wxGetApp().m_threads
.Remove(this);
185 void *MyThread::Entry()
189 text
.Printf("Thread 0x%x started (priority = %d).\n",
190 GetId(), GetPriority());
193 for ( m_count
= 0; m_count
< 10; m_count
++ )
195 // check if we were asked to exit
199 text
.Printf("[%u] Thread 0x%x here.\n", m_count
, GetId());
202 // wxSleep() can't be called from non-GUI thread!
203 wxThread::Sleep(1000);
206 text
.Printf("Thread 0x%x finished.\n", GetId());
212 //--------------------------------------------------
214 //--------------------------------------------------
216 class MyWorkerThread
: public wxThread
219 MyWorkerThread(MyFrame
*frame
);
221 // thread execution starts here
222 virtual void *Entry();
224 // called when the thread exits - whether it terminates normally or is
225 // stopped with Delete() (but not when it is Kill()ed!)
226 virtual void OnExit();
233 MyWorkerThread::MyWorkerThread(MyFrame
*frame
)
240 void MyWorkerThread::OnExit()
244 void *MyWorkerThread::Entry()
246 for ( m_count
= 0; !m_frame
->Cancelled() && (m_count
< 100); m_count
++ )
248 // check if we were asked to exit
253 text
.Printf("[%u] Thread 0x%x here!!", m_count
, GetId());
255 // create any type of command event here
256 wxCommandEvent
event( wxEVT_COMMAND_MENU_SELECTED
, WORKER_EVENT
);
257 event
.SetInt( m_count
);
258 event
.SetString( text
);
260 // send in a thread-safe way
261 wxPostEvent( m_frame
, event
);
264 // m_frame->AddPendingEvent( event );
266 // wxSleep() can't be called from non-main thread!
267 wxThread::Sleep(200);
270 wxCommandEvent
event( wxEVT_COMMAND_MENU_SELECTED
, WORKER_EVENT
);
271 event
.SetInt(-1); // that's all
272 wxPostEvent( m_frame
, event
);
277 //--------------------------------------------------
279 //--------------------------------------------------
281 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
282 EVT_MENU(TEST_QUIT
, MyFrame::OnQuit
)
283 EVT_MENU(TEST_ABOUT
, MyFrame::OnAbout
)
284 EVT_MENU(TEST_CLEAR
, MyFrame::OnClear
)
285 EVT_MENU(TEST_START_THREAD
, MyFrame::OnStartThread
)
286 EVT_MENU(TEST_START_THREADS
, MyFrame::OnStartThreads
)
287 EVT_MENU(TEST_STOP_THREAD
, MyFrame::OnStopThread
)
288 EVT_MENU(TEST_PAUSE_THREAD
, MyFrame::OnPauseThread
)
289 EVT_MENU(TEST_RESUME_THREAD
, MyFrame::OnResumeThread
)
291 EVT_UPDATE_UI(TEST_START_WORKER
, MyFrame::OnUpdateWorker
)
292 EVT_MENU(TEST_START_WORKER
, MyFrame::OnStartWorker
)
293 EVT_MENU(WORKER_EVENT
, MyFrame::OnWorkerEvent
)
295 EVT_IDLE(MyFrame::OnIdle
)
298 // `Main program' equivalent, creating windows and returning main app frame
301 // Create the main frame window
302 MyFrame
*frame
= new MyFrame((wxFrame
*)NULL
, "wxWindows threads sample",
306 wxMenu
*file_menu
= new wxMenu
;
308 file_menu
->Append(TEST_CLEAR
, "&Clear log\tCtrl-L");
309 file_menu
->AppendSeparator();
310 file_menu
->Append(TEST_ABOUT
, "&About");
311 file_menu
->AppendSeparator();
312 file_menu
->Append(TEST_QUIT
, "E&xit\tAlt-X");
313 wxMenuBar
*menu_bar
= new wxMenuBar
;
314 menu_bar
->Append(file_menu
, "&File");
316 wxMenu
*thread_menu
= new wxMenu
;
317 thread_menu
->Append(TEST_START_THREAD
, "&Start a new thread\tCtrl-N");
318 thread_menu
->Append(TEST_START_THREADS
, "Start &many threads at once");
319 thread_menu
->Append(TEST_STOP_THREAD
, "S&top a running thread\tCtrl-S");
320 thread_menu
->AppendSeparator();
321 thread_menu
->Append(TEST_PAUSE_THREAD
, "&Pause a running thread\tCtrl-P");
322 thread_menu
->Append(TEST_RESUME_THREAD
, "&Resume suspended thread\tCtrl-R");
323 thread_menu
->AppendSeparator();
324 thread_menu
->Append(TEST_START_WORKER
, "Start &worker thread\tCtrl-W");
326 menu_bar
->Append(thread_menu
, "&Thread");
327 frame
->SetMenuBar(menu_bar
);
337 // My frame constructor
338 MyFrame::MyFrame(wxFrame
*frame
, const wxString
& title
,
339 int x
, int y
, int w
, int h
)
340 : wxFrame(frame
, -1, title
, wxPoint(x
, y
), wxSize(w
, h
))
342 m_nRunning
= m_nCount
= 0;
344 m_dlgProgress
= (wxProgressDialog
*)NULL
;
348 m_txtctrl
= new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(0, 0),
349 wxTE_MULTILINE
| wxTE_READONLY
);
353 MyThread
*MyFrame::CreateThread()
355 MyThread
*thread
= new MyThread(this);
357 if ( thread
->Create() != wxTHREAD_NO_ERROR
)
359 wxLogError("Can't create thread!");
362 wxCriticalSectionLocker
enter(wxGetApp().m_critsect
);
363 wxGetApp().m_threads
.Add(thread
);
368 void MyFrame::OnStartThreads(wxCommandEvent
& WXUNUSED(event
) )
370 static long s_num
= 10;
372 s_num
= wxGetNumberFromUser("How many threads to start: ", "",
373 "wxThread sample", s_num
, 1, 10000, this);
381 size_t count
= (size_t)s_num
, n
;
383 wxArrayThread threads
;
385 // first create them all...
386 for ( n
= 0; n
< count
; n
++ )
388 wxThread
*thr
= CreateThread();
390 // we want to show the effect of SetPriority(): the first thread will
391 // have the lowest priority, the second - the highest, all the rest
394 thr
->SetPriority(WXTHREAD_MIN_PRIORITY
);
396 thr
->SetPriority(WXTHREAD_MAX_PRIORITY
);
398 thr
->SetPriority(WXTHREAD_DEFAULT_PRIORITY
);
404 msg
.Printf("%d new threads created.", count
);
405 SetStatusText(msg
, 1);
407 // ...and then start them
408 for ( n
= 0; n
< count
; n
++ )
414 void MyFrame::OnStartThread(wxCommandEvent
& WXUNUSED(event
) )
416 MyThread
*thread
= CreateThread();
418 if ( thread
->Run() != wxTHREAD_NO_ERROR
)
420 wxLogError("Can't start thread!");
423 SetStatusText("New thread started.", 1);
426 void MyFrame::OnStopThread(wxCommandEvent
& WXUNUSED(event
) )
428 // stop the last thread
429 if ( wxGetApp().m_threads
.IsEmpty() )
431 wxLogError("No thread to stop!");
435 wxGetApp().m_critsect
.Enter();
437 wxThread
*thread
= wxGetApp().m_threads
.Last();
439 // it's important to leave critical section before calling Delete()
440 // because delete will (implicitly) call OnExit() which also tries
441 // to enter the same crit section - would dead lock.
442 wxGetApp().m_critsect
.Leave();
446 SetStatusText("Thread stopped.", 1);
450 void MyFrame::OnResumeThread(wxCommandEvent
& WXUNUSED(event
) )
452 wxCriticalSectionLocker
enter(wxGetApp().m_critsect
);
454 // resume first suspended thread
455 size_t n
= 0, count
= wxGetApp().m_threads
.Count();
456 while ( n
< count
&& !wxGetApp().m_threads
[n
]->IsPaused() )
461 wxLogError("No thread to resume!");
465 wxGetApp().m_threads
[n
]->Resume();
467 SetStatusText("Thread resumed.", 1);
471 void MyFrame::OnPauseThread(wxCommandEvent
& WXUNUSED(event
) )
473 wxCriticalSectionLocker
enter(wxGetApp().m_critsect
);
475 // pause last running thread
476 int n
= wxGetApp().m_threads
.Count() - 1;
477 while ( n
>= 0 && !wxGetApp().m_threads
[n
]->IsRunning() )
482 wxLogError("No thread to pause!");
486 wxGetApp().m_threads
[n
]->Pause();
488 SetStatusText("Thread paused.", 1);
492 // set the frame title indicating the current number of threads
493 void MyFrame::OnIdle(wxIdleEvent
&event
)
495 // update the counts of running/total threads
497 nCount
= wxGetApp().m_threads
.Count();
498 for ( size_t n
= 0; n
< nCount
; n
++ )
500 if ( wxGetApp().m_threads
[n
]->IsRunning() )
504 if ( nCount
!= m_nCount
|| nRunning
!= m_nRunning
)
506 m_nRunning
= nRunning
;
509 wxLogStatus(this, "%u threads total, %u running.", nCount
, nRunning
);
511 //else: avoid flicker - don't print anything
514 void MyFrame::OnQuit(wxCommandEvent
& WXUNUSED(event
) )
516 size_t count
= wxGetApp().m_threads
.Count();
517 for ( size_t i
= 0; i
< count
; i
++ )
519 wxGetApp().m_threads
[0]->Delete();
525 void MyFrame::OnAbout(wxCommandEvent
& WXUNUSED(event
) )
527 wxMessageDialog
dialog(this, "wxWindows multithreaded application sample\n"
528 "(c) 1998 Julian Smart, Guilhem Lavaux\n"
529 "(c) 1999 Vadim Zeitlin\n"
530 "(c) 2000 Robert Roebling",
531 "About wxThread sample",
532 wxOK
| wxICON_INFORMATION
);
537 void MyFrame::OnClear(wxCommandEvent
& WXUNUSED(event
))
542 void MyFrame::OnUpdateWorker(wxUpdateUIEvent
& event
)
544 event
.Enable( m_dlgProgress
== NULL
);
547 void MyFrame::OnStartWorker(wxCommandEvent
& WXUNUSED(event
))
549 MyWorkerThread
*thread
= new MyWorkerThread(this);
551 if ( thread
->Create() != wxTHREAD_NO_ERROR
)
553 wxLogError("Can't create thread!");
556 m_dlgProgress
= new wxProgressDialog
559 "Wait until the thread terminates or press [Cancel]",
565 wxPD_ESTIMATED_TIME
|
569 // thread is not running yet, no need for crit sect
575 void MyFrame::OnWorkerEvent(wxCommandEvent
& event
)
578 WriteText( "Got message from worker thread: " );
579 WriteText( event
.GetString() );
582 int n
= event
.GetInt();
585 m_dlgProgress
->Destroy();
586 m_dlgProgress
= (wxProgressDialog
*)NULL
;
588 // the dialog is aborted because the event came from another thread, so
589 // we may need to wake up the main event loop for the dialog to be
595 if ( !m_dlgProgress
->Update(n
) )
597 wxCriticalSectionLocker
lock(m_critsectWork
);
605 bool MyFrame::Cancelled()
607 wxCriticalSectionLocker
lock(m_critsectWork
);