]> git.saurik.com Git - wxWidgets.git/blob - imrc
added some wxMSW stuff
[wxWidgets.git] / imrc
1 ################################
2 # Config file for Imlib #
3 ################################
4
5 # The file that contains palette entries for a global palette for all Imlib
6 # based programs.
7 # options: full path to palette file
8 PaletteFile /etc/im_palette.pal
9 # This defines if when the display is greater than 8 bit, that it still remaps
10 # the images to the palette defined, rather than using "perfect" rendering
11 # options: yes/no
12 PaletteOverride no
13 # If remapping to the palette, whether to use Floyd-Steinberg dithering. Saying
14 # yes will slow things down though.
15 # options: yes/no
16 Dither yes
17 # when remapping to the palette, saying fast will reduce accuracy, but improve
18 # speed quite considerably
19 # options: fast/slow
20 Remap fast
21 # This turns on dithering for 15/16 bpp. This makes smooth gradients look much
22 # smoother - in fact almost perfect. You will find it nigh impossible to tell
23 # the difference between 15/16bpp dithered and 24bpp. Unless you have extra
24 # CPU to burn, its not recommended, unless you are a image quality freak, and
25 # you insist on maximum quality in 15/16bpp. It does slow things down. It
26 # would be best to leave it off and let the applications themselves allow
27 # you to select it for certain purposes only.
28 HighQuality off
29 # This option if specified off will force MIT-SHM off, otherwise will allow
30 # Imlib to work it out itself.
31 Mit-Shm on
32 # This will turn shared pixmaps on or off (off forces off, on lets imlib
33 # work it out). This is yet another speedup. leave it on unless it doesn't
34 # work.. then turn it off.
35 SharedPixmaps off
36 # This speeds up rendering considerably, but may not work on your hardware
37 # due to it bypassing a few layers and byte-twiddling the rendered image data
38 # manually, and due to endianess, bit-ordering or RGB ordering it may screw up
39 # and not work, so try it.. if things work great!, if not, wait until a
40 # renderer for your situation is written, or write one yourself and donate
41 # it. It's easy to do, just look at rend.c
42 FastRender on
43 # This is in fact a workaround due to Solaris's shared memory theories.
44 # This specifies the maximum size of a shared memory chunk in bytes. If an
45 # image is larger that this in bytes for the video mode you're in, imlib will
46 # not use MIT-SHM. if you comment this out, imlib will use as much memory as
47 # necessary to render the image.
48 # Shm_Max_Size 1000000
49 # This turns Image loading (24) bit caching on or off. HIGHLY suggested to be
50 # turned ON!
51 Image_Cache on
52 # Image cache size in bytes. As with any cache, the more, the better. If you
53 # load the same image more than once. Imlib will used a previously loaded
54 # copy, and if its freed, the Image_Cache_Size amount of bytes of image data
55 # are kept even after being freed, in case the same image is loaded again soon
56 # afterwards. Neat eh?
57 Image_Cache_Size 4000000
58 # This turns the pixmap caching system on or off. If on, only well-behaved
59 # programs that conform to the specs for using Imlib will exhibit the
60 # behavior as expected. It is suggested to leave this on, as it will boost
61 # performance considerably, speed-wise and memory-wise. The reason apps need
62 # to be well-behaved is so that they don't go drawing on, and XFreePixmap'ing
63 # these pixmaps themselves, because this will trample all over the cache
64 # and give very horrid effects, or even make the apps crash with segfaults or
65 # Xlib errors.
66 Pixmap_Cache on
67 # Pixmap cache is in **-> BITS <-**... the end result is APPROXIMATELY
68 # 10000000 bits of pixmap make your Xserver grow by 1Mb of RAM (VERY rough).
69 # As with any cache, the more, the better. The more you have, the less likely
70 # it is that you will get cache misses and so performance on scaling the same
71 # image to commonly used sizes (ie if 3 or 4 sizes of the same image are used)
72 # will be lightning fast, in fact in some tests I did, in 16bpp up to 38 times
73 # as fast, and in 8bpp (with dithering on) up to 105 times faster!!! (these
74 # are nominal figures obtained on my machine. these are MAXIMUM speedup
75 # results. Results may vary on other machines and according to the way
76 # programs are written and use Imlib)
77 Pixmap_Cache_Size 40000000
78 # This FORCES Imlib to use the hexadecimal visual id stated here if it is
79 # defined in the imrc. This bypasses Imlib's routines that hunt for the best
80 # visual. You can obtain a list of visual ID's using the xdpyinfo command.
81 # You should only need this if Imlib doesn't pick the correct visual or you
82 # have strange hardware/Xserver combinations.
83 #ForceVisualID 22
84 # This allows Imlib to fall back on Imagemagick and/or NETPBM
85 # utilities if it can't load the file.
86 Fallback on
87 # Default Gamma, Brightness and Contrast stuff....
88 Gamma 1.0
89 Brightness 1.0
90 Contrast 1.0
91 Red_Gamma 1.0
92 Red_Brightness 1.0
93 Red_Contrast 1.0
94 Green_Gamma 1.0
95 Green_Brightness 1.0
96 Green_Contrast 1.0
97 Blue_Gamma 1.0
98 Blue_Brightness 1.0
99 Blue_Contrast 1.0