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Cleaned up paint DC cache in ~wxPaintDC to avoid spurious memory warning
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.h
3 // Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma interface "glcanvas.h"
14 #endif
15
16 #ifndef _WX_GLCANVAS_H_
17 #define _WX_GLCANVAS_H_
18
19 #include <wx/scrolwin.h>
20
21 #include <windows.h>
22
23 #include "gl/gl.h"
24
25 //---------------------------------------------------------------------------
26 // Constants for attriblist
27 //---------------------------------------------------------------------------
28
29 enum
30 {
31 WX_GL_RGBA=1, /* use true color palette */
32 WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
33 WX_GL_DOUBLEBUFFER, /* use doublebuffer */
34 WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
35 WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
36 WX_GL_MIN_BLUE /* use blue buffer with most bits (> MIN_BLUE bits) */
37 /* these are enough constants for now, the remaining will be added later */
38 };
39
40 class wxGLCanvas; /* forward reference */
41
42 class wxGLContext: public wxObject
43 {
44 public:
45 wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
46 wxGLContext(
47 bool isRGB, wxGLCanvas *win,
48 const wxPalette& WXUNUSED(palette),
49 const wxGLContext *other /* for sharing display lists */
50 );
51 ~wxGLContext();
52
53 void SetCurrent();
54 void SetColour(const char *colour);
55 void SwapBuffers();
56
57
58 inline wxWindow* GetWindow() const { return m_window; }
59 inline WXHDC GetHDC() const { return m_hDC; }
60 inline HGLRC GetGLRC() const { return m_glContext; }
61
62 public:
63 HGLRC m_glContext;
64 WXHDC m_hDC;
65 wxWindow* m_window;
66 };
67
68 class wxGLCanvas: public wxScrolledWindow
69 {
70 DECLARE_CLASS(wxGLCanvas)
71 public:
72 wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
73 const wxSize& size = wxDefaultSize, long style = 0,
74 const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
75 wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
76 wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
77 const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
78 int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
79
80 ~wxGLCanvas();
81
82 // Replaces wxWindow::Create functionality, since we need to use a different window class
83 bool Create(wxWindow *parent, wxWindowID id,
84 const wxPoint& pos, const wxSize& size, long style, const wxString& name);
85
86 void SetCurrent();
87 void SetColour(const char *colour);
88 void SwapBuffers();
89
90 void OnSize(wxSizeEvent& event);
91
92 void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
93 void OnPaletteChanged(wxPaletteChangedEvent& event);
94
95 inline wxGLContext* GetContext() const { return m_glContext; }
96
97
98 inline WXHDC GetHDC() const { return m_hDC; }
99 void SetupPixelFormat();
100 void SetupPalette(const wxPalette& palette);
101 wxPalette CreateDefaultPalette();
102
103 inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
104
105 protected:
106 wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
107 wxPalette m_palette;
108 WXHDC m_hDC;
109
110 DECLARE_EVENT_TABLE()
111 };
112
113 #ifdef __cplusplus
114 extern "C" {
115 #endif
116
117 /* Give extensions proper function names. */
118
119 /* N.B. - this is not completely implemented as yet */
120
121 /* EXT_vertex_array */
122 void glArrayElementEXT(GLint i);
123 void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
124 void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count);
125 void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer);
126 void glGetPointervEXT(GLenum pname, GLvoid* *params);
127 void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
128 void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
129 void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
130 void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
131
132 /* EXT_color_subtable */
133 void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table);
134
135 /* EXT_color_table */
136 void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
137 void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
138 void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table);
139 void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params);
140 void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params);
141
142 /* SGI_compiled_vertex_array */
143 void glLockArraysSGI(GLint first, GLsizei count);
144 void glUnlockArraysSGI();
145
146 /* SGI_cull_vertex */
147 void glCullParameterdvSGI(GLenum pname, GLdouble* params);
148 void glCullParameterfvSGI(GLenum pname, GLfloat* params);
149
150 /* SGI_index_func */
151 void glIndexFuncSGI(GLenum func, GLclampf ref);
152
153 /* SGI_index_material */
154 void glIndexMaterialSGI(GLenum face, GLenum mode);
155
156 /* WIN_swap_hint */
157 void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height);
158
159 #ifdef __cplusplus
160 }
161 #endif
162
163 #endif