1 \section{Constraints overview
}\label{constraintsoverview
}
3 Classes:
\helpref{wxLayoutConstraints
}{wxlayoutconstraints
},
\helpref{wxIndividualLayoutConstraint
}{wxindividuallayoutconstraint
}.
5 Objects of class wxLayoutConstraint can be associated with a window to define the
6 way its subwindows are laid out, with respect to their siblings or parent.
8 The class consists of the following eight constraints of class wxIndividualLayoutConstraint,
9 some or all of which should be accessed directly to set the appropriate
12 \begin{itemize
}\itemsep=
0pt
13 \item {\bf left:
} represents the left hand edge of the window
14 \item {\bf right:
} represents the right hand edge of the window
15 \item {\bf top:
} represents the top edge of the window
16 \item {\bf bottom:
} represents the bottom edge of the window
17 \item {\bf width:
} represents the width of the window
18 \item {\bf height:
} represents the height of the window
19 \item {\bf centreX:
} represents the horizontal centre point of the window
20 \item {\bf centreY:
} represents the vertical centre point of the window
23 Most constraints are initially set to have the relationship wxUnconstrained,
24 which means that their values should be calculated by looking at known constraints.
25 The exceptions are
{\it width
} and
{\it height
}, which are set to wxAsIs to
26 ensure that if the user does not specify a constraint, the existing
27 width and height will be used, to be compatible with panel items which often
28 have take a default size. If the constraint is wxAsIs, the dimension will
31 To call the
\helpref{wxWindow::Layout
}{wxwindowlayout
} function which evaluates
32 constraints, you can either call wxWindow::SetAutoLayout to tell
33 default OnSize handlers to call Layout, or override OnSize and call Layout yourself.
35 \subsection{Constraint layout: more detail
}
37 By default, windows do not have a wxLayoutConstraints object. In this case, much layout
38 must be done explicitly, by performing calculations in OnSize members, except
39 for the case of frames that have one subwindow, where wxFrame::OnSize takes care
40 of resizing the child.
42 To avoid the need for these rather awkward calculations, the user can create
43 a wxLayoutConstraints object and associate it with a window with wxWindow::SetConstraints.
44 This object contains a constraint for each of the window edges, two for the centre point,
45 and two for the window size. By setting some or all of these constraints appropriately,
46 the user can achieve quite complex layout by defining relationships between windows.
48 In wxWindows, each window can be constrained relative to either its
{\it
49 siblings
} on the same window, or the
{\it parent
}. The layout algorithm
50 therefore operates in a top-down manner, finding the correct layout for
51 the children of a window, then the layout for the grandchildren, and so
52 on. Note that this differs markedly from native Motif layout, where
53 constraints can ripple upwards and can eventually change the frame
54 window or dialog box size. We assume in wxWindows that the
{\it user
} is
55 always `boss' and specifies the size of the outer window, to which
56 subwindows must conform. Obviously, this might be a limitation in some
57 circumstances, but it suffices for most situations, and the
58 simplification avoids some of the nightmarish problems associated with
61 When the user sets constraints, many of the constraints for windows
62 edges and dimensions remain unconstrained. For a given window,
63 the wxWindow::Layout algorithm first resets all constraints
64 in all children to have unknown edge or dimension values, and then iterates through the constraints,
65 evaulating them. For unconstrained edges and dimensions, it
66 tries to find the value using known relationships that always hold. For example,
67 an unconstrained
{\it width
} may be calculated from the
{\it left
} and
{\it right edges
}, if
68 both are currently known. For edges and dimensions with user-supplied constraints, these
69 constraints are evaulated if the inputs of the constraint are known.
71 The algorithm stops when all child edges and dimension are known (success), or there
72 there are unknown edges or dimensions but there has been no change in this cycle (failure).
74 It then sets all the window positions and sizes according to the values it has found.
76 Because the algorithm is iterative, the order in which constraints are considered is
79 \subsection{Window layout examples
}\label{layoutexamples
}
81 \subsubsection{Example
1: subwindow layout
}
83 This example specifies a panel and a window side by side,
84 with a text subwindow below it.
87 frame->panel = new wxPanel(frame, -
1, wxPoint(
0,
0), wxSize(
1000,
500),
0);
88 frame->scrollWindow = new MyScrolledWindow(frame, -
1, wxPoint(
0,
0), wxSize(
400,
400), wxRETAINED);
89 frame->text_window = new MyTextWindow(frame, -
1, wxPoint(
0,
250), wxSize(
400,
250));
91 // Set constraints for panel subwindow
92 wxLayoutConstraints *c1 = new wxLayoutConstraints;
94 c1->left.SameAs (frame, wxLeft);
95 c1->top.SameAs (frame, wxTop);
96 c1->right.PercentOf (frame, wxWidth,
50);
97 c1->height.PercentOf (frame, wxHeight,
50);
99 frame->panel->SetConstraints(c1);
101 // Set constraints for scrollWindow subwindow
102 wxLayoutConstraints *c2 = new wxLayoutConstraints;
104 c2->left.SameAs (frame->panel, wxRight);
105 c2->top.SameAs (frame, wxTop);
106 c2->right.SameAs (frame, wxRight);
107 c2->height.PercentOf (frame, wxHeight,
50);
109 frame->scrollWindow->SetConstraints(c2);
111 // Set constraints for text subwindow
112 wxLayoutConstraints *c3 = new wxLayoutConstraints;
113 c3->left.SameAs (frame, wxLeft);
114 c3->top.Below (frame->panel);
115 c3->right.SameAs (frame, wxRight);
116 c3->bottom.SameAs (frame, wxBottom);
118 frame->text_window->SetConstraints(c3);
121 \subsubsection{Example
2: panel item layout
}
123 This example sizes a button width to
80 percent of the panel width, and centres
124 it horizontally. A listbox and multitext item are placed below it. The listbox
125 takes up
40 percent of the panel width, and the multitext item takes up
126 the remainder of the width. Margins of
5 pixels are used.
129 // Create some panel items
130 wxButton *btn1 = new wxButton(frame->panel, -
1, "A button") ;
132 wxLayoutConstraints *b1 = new wxLayoutConstraints;
133 b1->centreX.SameAs (frame->panel, wxCentreX);
134 b1->top.SameAs (frame->panel, wxTop,
5);
135 b1->width.PercentOf (frame->panel, wxWidth,
80);
136 b1->height.PercentOf (frame->panel, wxHeight,
10);
137 btn1->SetConstraints(b1);
139 wxListBox *list = new wxListBox(frame->panel, -
1, "A list",
140 wxPoint(-
1, -
1), wxSize(
200,
100));
142 wxLayoutConstraints *b2 = new wxLayoutConstraints;
143 b2->top.Below (btn1,
5);
144 b2->left.SameAs (frame->panel, wxLeft,
5);
145 b2->width.PercentOf (frame->panel, wxWidth,
40);
146 b2->bottom.SameAs (frame->panel, wxBottom,
5);
147 list->SetConstraints(b2);
149 wxTextCtrl *mtext = new wxTextCtrl(frame->panel, -
1, "Multiline text", "Some text",
150 wxPoint(-
1, -
1), wxSize(
150,
100), wxTE_MULTILINE);
152 wxLayoutConstraints *b3 = new wxLayoutConstraints;
153 b3->top.Below (btn1,
5);
154 b3->left.RightOf (list,
5);
155 b3->right.SameAs (frame->panel, wxRight,
5);
156 b3->bottom.SameAs (frame->panel, wxBottom,
5);
157 mtext->SetConstraints(b3);