1 ////////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxList implementation
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 ////////////////////////////////////////////////////////////////////////////////
12 // =============================================================================
14 // =============================================================================
16 // -----------------------------------------------------------------------------
18 // -----------------------------------------------------------------------------
21 #pragma implementation "list.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
38 #include "wx/utils.h" // for copystring() (beurk...)
41 // =============================================================================
43 // =============================================================================
45 // -----------------------------------------------------------------------------
47 // -----------------------------------------------------------------------------
49 wxListKey wxDefaultListKey
;
51 bool wxListKey::operator==(wxListKeyValue value
) const
56 wxFAIL_MSG(wxT("bad key type."));
57 // let compiler optimize the line above away in release build
58 // by not putting return here...
61 return wxStrcmp(m_key
.string
, value
.string
) == 0;
64 return m_key
.integer
== value
.integer
;
68 // -----------------------------------------------------------------------------
70 // -----------------------------------------------------------------------------
72 wxNodeBase::wxNodeBase(wxListBase
*list
,
73 wxNodeBase
*previous
, wxNodeBase
*next
,
74 void *data
, const wxListKey
& key
)
78 m_previous
= previous
;
81 switch ( key
.GetKeyType() )
87 m_key
.integer
= key
.GetNumber();
91 // to be free()d later
92 m_key
.string
= wxStrdup(key
.GetString());
96 wxFAIL_MSG(wxT("invalid key type"));
100 previous
->m_next
= this;
103 next
->m_previous
= this;
106 wxNodeBase::~wxNodeBase()
108 // handle the case when we're being deleted from the list by the user (i.e.
109 // not by the list itself from DeleteNode) - we must do it for
110 // compatibility with old code
111 if ( m_list
!= NULL
)
113 if ( m_list
->m_keyType
== wxKEY_STRING
)
118 m_list
->DetachNode(this);
122 int wxNodeBase::IndexOf() const
124 wxCHECK_MSG( m_list
, wxNOT_FOUND
, wxT("node doesn't belong to a list in IndexOf"));
126 // It would be more efficient to implement IndexOf() completely inside
127 // wxListBase (only traverse the list once), but this is probably a more
128 // reusable way of doing it. Can always be optimized at a later date (since
129 // IndexOf() resides in wxListBase as well) if efficiency is a problem.
131 wxNodeBase
*prev
= m_previous
;
133 for( i
= 0; prev
; i
++ )
135 prev
= prev
->m_previous
;
141 // -----------------------------------------------------------------------------
143 // -----------------------------------------------------------------------------
145 void wxListBase::Init(wxKeyType keyType
)
148 m_nodeLast
= (wxNodeBase
*) NULL
;
154 wxListBase::wxListBase(size_t count
, void *elements
[])
158 for ( size_t n
= 0; n
< count
; n
++ )
164 void wxListBase::DoCopy(const wxListBase
& list
)
166 wxASSERT_MSG( !list
.m_destroy
,
167 wxT("copying list which owns it's elements is a bad idea") );
169 m_destroy
= list
.m_destroy
;
170 m_keyType
= list
.m_keyType
;
172 m_nodeLast
= (wxNodeBase
*) NULL
;
179 for ( wxNodeBase
*node
= list
.GetFirst(); node
; node
= node
->GetNext() )
181 key
= node
->GetKeyInteger();
182 Append(key
, node
->GetData());
190 for ( wxNodeBase
*node
= list
.GetFirst(); node
; node
= node
->GetNext() )
192 key
= node
->GetKeyString();
193 Append(key
, node
->GetData());
200 for ( wxNodeBase
*node
= list
.GetFirst(); node
; node
= node
->GetNext() )
202 Append(node
->GetData());
208 wxASSERT_MSG( m_count
== list
.m_count
, _T("logic error in wxList::DoCopy") );
211 wxListBase::~wxListBase()
213 wxNodeBase
*each
= m_nodeFirst
;
214 while ( each
!= NULL
)
216 wxNodeBase
*next
= each
->GetNext();
222 wxNodeBase
*wxListBase::AppendCommon(wxNodeBase
*node
)
227 m_nodeLast
= m_nodeFirst
;
231 m_nodeLast
->m_next
= node
;
240 wxNodeBase
*wxListBase::Append(void *object
)
242 // all objects in a keyed list should have a key
243 wxCHECK_MSG( m_keyType
== wxKEY_NONE
, (wxNodeBase
*)NULL
,
244 wxT("need a key for the object to append") );
246 // we use wxDefaultListKey even though it is the default parameter value
247 // because gcc under Mac OS X seems to miscompile this call otherwise
248 wxNodeBase
*node
= CreateNode(m_nodeLast
, (wxNodeBase
*)NULL
, object
,
251 return AppendCommon(node
);
254 wxNodeBase
*wxListBase::Append(long key
, void *object
)
256 wxCHECK_MSG( (m_keyType
== wxKEY_INTEGER
) ||
257 (m_keyType
== wxKEY_NONE
&& m_count
== 0),
259 wxT("can't append object with numeric key to this list") );
261 wxNodeBase
*node
= CreateNode(m_nodeLast
, (wxNodeBase
*)NULL
, object
, key
);
262 return AppendCommon(node
);
265 wxNodeBase
*wxListBase::Append (const wxChar
*key
, void *object
)
267 wxCHECK_MSG( (m_keyType
== wxKEY_STRING
) ||
268 (m_keyType
== wxKEY_NONE
&& m_count
== 0),
270 wxT("can't append object with string key to this list") );
272 wxNodeBase
*node
= CreateNode(m_nodeLast
, (wxNodeBase
*)NULL
, object
, key
);
273 return AppendCommon(node
);
276 wxNodeBase
*wxListBase::Insert(wxNodeBase
*position
, void *object
)
278 // all objects in a keyed list should have a key
279 wxCHECK_MSG( m_keyType
== wxKEY_NONE
, (wxNodeBase
*)NULL
,
280 wxT("need a key for the object to insert") );
282 wxCHECK_MSG( !position
|| position
->m_list
== this, (wxNodeBase
*)NULL
,
283 wxT("can't insert before a node from another list") );
285 // previous and next node for the node being inserted
286 wxNodeBase
*prev
, *next
;
289 prev
= position
->GetPrevious();
294 // inserting in the beginning of the list
295 prev
= (wxNodeBase
*)NULL
;
299 // wxDefaultListKey: see comment in Append() above
300 wxNodeBase
*node
= CreateNode(prev
, next
, object
, wxDefaultListKey
);
316 wxNodeBase
*wxListBase::Item(size_t n
) const
318 for ( wxNodeBase
*current
= GetFirst(); current
; current
= current
->GetNext() )
326 wxFAIL_MSG( wxT("invalid index in wxListBase::Item") );
328 return (wxNodeBase
*)NULL
;
331 wxNodeBase
*wxListBase::Find(const wxListKey
& key
) const
333 wxASSERT_MSG( m_keyType
== key
.GetKeyType(),
334 wxT("this list is not keyed on the type of this key") );
336 for ( wxNodeBase
*current
= GetFirst(); current
; current
= current
->GetNext() )
338 if ( key
== current
->m_key
)
345 return (wxNodeBase
*)NULL
;
348 wxNodeBase
*wxListBase::Find(void *object
) const
350 for ( wxNodeBase
*current
= GetFirst(); current
; current
= current
->GetNext() )
352 if ( current
->GetData() == object
)
357 return (wxNodeBase
*)NULL
;
360 int wxListBase::IndexOf(void *object
) const
362 wxNodeBase
*node
= Find( object
);
364 return node
? node
->IndexOf() : wxNOT_FOUND
;
367 void wxListBase::DoDeleteNode(wxNodeBase
*node
)
370 if ( m_keyType
== wxKEY_STRING
)
372 free(node
->m_key
.string
);
380 // so that the node knows that it's being deleted by the list
385 wxNodeBase
*wxListBase::DetachNode(wxNodeBase
*node
)
387 wxCHECK_MSG( node
, NULL
, wxT("detaching NULL wxNodeBase") );
388 wxCHECK_MSG( node
->m_list
== this, NULL
,
389 wxT("detaching node which is not from this list") );
392 wxNodeBase
**prevNext
= node
->GetPrevious() ? &node
->GetPrevious()->m_next
394 wxNodeBase
**nextPrev
= node
->GetNext() ? &node
->GetNext()->m_previous
397 *prevNext
= node
->GetNext();
398 *nextPrev
= node
->GetPrevious();
402 // mark the node as not belonging to this list any more
408 bool wxListBase::DeleteNode(wxNodeBase
*node
)
410 if ( !DetachNode(node
) )
418 bool wxListBase::DeleteObject(void *object
)
420 for ( wxNodeBase
*current
= GetFirst(); current
; current
= current
->GetNext() )
422 if ( current
->GetData() == object
)
433 void wxListBase::Clear()
435 wxNodeBase
*current
= m_nodeFirst
;
438 wxNodeBase
*next
= current
->GetNext();
439 DoDeleteNode(current
);
444 m_nodeLast
= (wxNodeBase
*)NULL
;
449 void wxListBase::ForEach(wxListIterateFunction F
)
451 for ( wxNodeBase
*current
= GetFirst(); current
; current
= current
->GetNext() )
453 (*F
)(current
->GetData());
457 void *wxListBase::FirstThat(wxListIterateFunction F
)
459 for ( wxNodeBase
*current
= GetFirst(); current
; current
= current
->GetNext() )
461 if ( (*F
)(current
->GetData()) )
462 return current
->GetData();
465 return (wxNodeBase
*)NULL
;
468 void *wxListBase::LastThat(wxListIterateFunction F
)
470 for ( wxNodeBase
*current
= GetLast(); current
; current
= current
->GetPrevious() )
472 if ( (*F
)(current
->GetData()) )
473 return current
->GetData();
476 return (wxNodeBase
*)NULL
;
479 // (stefan.hammes@urz.uni-heidelberg.de)
481 // function for sorting lists. the concept is borrowed from 'qsort'.
482 // by giving a sort function, arbitrary lists can be sorted.
484 // - put wxObject pointers into an array
485 // - sort the array with qsort
486 // - put back the sorted wxObject pointers into the list
488 // CAVE: the sort function receives pointers to wxObject pointers (wxObject **),
489 // so dereference right!
491 // int listcompare(const void *arg1, const void *arg2)
493 // return(compare(**(wxString **)arg1,
494 // **(wxString **)arg2));
501 // list.Append(new wxString("DEF"));
502 // list.Append(new wxString("GHI"));
503 // list.Append(new wxString("ABC"));
504 // list.Sort(listcompare);
507 void wxListBase::Sort(const wxSortCompareFunction compfunc
)
509 // allocate an array for the wxObject pointers of the list
510 const size_t num
= GetCount();
511 void **objArray
= new void *[num
];
512 void **objPtr
= objArray
;
514 // go through the list and put the pointers into the array
516 for ( node
= GetFirst(); node
; node
= node
->Next() )
518 *objPtr
++ = node
->Data();
522 qsort((void *)objArray
,num
,sizeof(wxObject
*),compfunc
);
524 // put the sorted pointers back into the list
526 for ( node
= GetFirst(); node
; node
= node
->Next() )
528 node
->SetData(*objPtr
++);
535 // -----------------------------------------------------------------------------
536 // wxList (a.k.a. wxObjectList)
537 // -----------------------------------------------------------------------------
539 void wxObjectListNode::DeleteData()
541 delete (wxObject
*)GetData();
544 // -----------------------------------------------------------------------------
546 // -----------------------------------------------------------------------------
548 // instead of WX_DEFINE_LIST(wxStringListBase) we define this function
550 void wxStringListNode::DeleteData()
552 delete [] (char *)GetData();
555 bool wxStringList::Delete(const wxChar
*s
)
557 wxStringListNode
*current
;
559 for ( current
= GetFirst(); current
; current
= current
->GetNext() )
561 if ( wxStrcmp(current
->GetData(), s
) == 0 )
572 void wxStringList::DoCopy(const wxStringList
& other
)
574 wxASSERT( GetCount() == 0 ); // this list must be empty before copying!
576 size_t count
= other
.GetCount();
577 for ( size_t n
= 0; n
< count
; n
++ )
579 Add(other
.Item(n
)->GetData());
583 // Variable argument list, terminated by a zero
584 // Makes new storage for the strings
585 wxStringList::wxStringList (const wxChar
*first
, ...)
587 DeleteContents(TRUE
);
594 const wxChar
*s
= first
;
599 s
= va_arg(ap
, const wxChar
*);
602 if ((int)(long) s
== 0)
612 // Only makes new strings if arg is TRUE
613 wxChar
**wxStringList::ListToArray(bool new_copies
) const
615 wxChar
**string_array
= new wxChar
*[GetCount()];
616 wxStringListNode
*node
= GetFirst();
617 for (size_t i
= 0; i
< GetCount(); i
++)
619 wxChar
*s
= node
->GetData();
621 string_array
[i
] = copystring(s
);
624 node
= node
->GetNext();
630 // Checks whether s is a member of the list
631 bool wxStringList::Member(const wxChar
*s
) const
633 for ( wxStringListNode
*node
= GetFirst(); node
; node
= node
->GetNext() )
635 const wxChar
*s1
= node
->GetData();
636 if (s
== s1
|| wxStrcmp (s
, s1
) == 0)
643 static int LINKAGEMODE
644 wx_comparestrings(const void *arg1
, const void *arg2
)
646 wxChar
**s1
= (wxChar
**) arg1
;
647 wxChar
**s2
= (wxChar
**) arg2
;
649 return wxStrcmp (*s1
, *s2
);
652 // Sort a list of strings - deallocates old nodes, allocates new
653 void wxStringList::Sort()
655 size_t N
= GetCount();
656 wxChar
**array
= new wxChar
*[N
];
657 wxStringListNode
*node
;
660 for ( node
= GetFirst(); node
; node
= node
->GetNext() )
662 array
[i
++] = node
->GetData();
665 qsort (array
, N
, sizeof (wxChar
*), wx_comparestrings
);
668 for ( node
= GetFirst(); node
; node
= node
->GetNext() )
669 node
->SetData( array
[i
++] );