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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/listctrl.h
3 // Purpose: wxListCtrl class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_LISTCTRL_H_
13 #define _WX_LISTCTRL_H_
14
15 #ifdef __GNUG__
16 #pragma interface "listctrl.h"
17 #endif
18
19 #if wxUSE_LISTCTRL
20
21 #include "wx/control.h"
22 #include "wx/event.h"
23 #include "wx/hash.h"
24
25 class WXDLLEXPORT wxTextCtrl;
26 class WXDLLEXPORT wxImageList;
27
28 /*
29 The wxListCtrl can show lists of items in four different modes:
30 wxLC_LIST: multicolumn list view, with optional small icons (icons could be
31 optional for some platforms). Columns are computed automatically,
32 i.e. you don't set columns as in wxLC_REPORT. In other words,
33 the list wraps, unlike a wxListBox.
34 wxLC_REPORT: single or multicolumn report view (with optional header)
35 wxLC_ICON: large icon view, with optional labels
36 wxLC_SMALL_ICON: small icon view, with optional labels
37
38 You can change the style dynamically, either with SetSingleStyle or
39 SetWindowStyleFlag.
40
41 Further window styles:
42
43 wxLC_ALIGN_TOP icons align to the top (default)
44 wxLC_ALIGN_LEFT icons align to the left
45 wxLC_AUTOARRANGE icons arrange themselves
46 wxLC_USER_TEXT the app provides label text on demand, except for column headers
47 wxLC_EDIT_LABELS labels are editable: app will be notified.
48 wxLC_NO_HEADER no header in report mode
49 wxLC_NO_SORT_HEADER can't click on header
50 wxLC_SINGLE_SEL single selection
51 wxLC_SORT_ASCENDING sort ascending (must still supply a comparison callback in SortItems)
52 wxLC_SORT_DESCENDING sort descending (ditto)
53
54 Items are referred to by their index (position in the list starting from zero).
55
56 Label text is supplied via insertion/setting functions and is stored by the
57 control, unless the wxLC_USER_TEXT style has been specified, in which case
58 the app will be notified when text is required (see sample).
59
60 Images are dealt with by (optionally) associating 3 image lists with the control.
61 Zero-based indexes into these image lists indicate which image is to be used for
62 which item. Each image in an image list can contain a mask, and can be made out
63 of either a bitmap, two bitmaps or an icon. See ImagList.h for more details.
64
65 Notifications are passed via the wxWindows 2.0 event system, or using virtual
66 functions in wxWindows 1.66.
67
68 See the sample wxListCtrl app for API usage.
69
70 TODO:
71 - addition of further convenience functions
72 to avoid use of wxListItem in some functions
73 - state/overlay images: probably not needed.
74 - in Win95, you can be called back to supply other information
75 besides text, such as state information. This saves no memory
76 and is probably superfluous to requirements.
77 - testing of whole API, extending current sample.
78
79
80 */
81
82 class WXDLLEXPORT wxListCtrl: public wxControl
83 {
84 public:
85 /*
86 * Public interface
87 */
88
89 wxListCtrl() { Init(); }
90
91 wxListCtrl(wxWindow *parent,
92 wxWindowID id = -1,
93 const wxPoint& pos = wxDefaultPosition,
94 const wxSize& size = wxDefaultSize,
95 long style = wxLC_ICON,
96 const wxValidator& validator = wxDefaultValidator,
97 const wxString& name = _T("wxListCtrl"))
98 {
99 Init();
100
101 Create(parent, id, pos, size, style, validator, name);
102 }
103
104 virtual ~wxListCtrl();
105
106 bool Create(wxWindow *parent,
107 wxWindowID id = -1,
108 const wxPoint& pos = wxDefaultPosition,
109 const wxSize& size = wxDefaultSize,
110 long style = wxLC_ICON,
111 const wxValidator& validator = wxDefaultValidator,
112 const wxString& name = _T("wxListCtrl"));
113
114
115 // Attributes
116 ////////////////////////////////////////////////////////////////////////////
117
118 // Set the control colours
119 bool SetForegroundColour(const wxColour& col);
120 bool SetBackgroundColour(const wxColour& col);
121
122 // Gets information about this column
123 bool GetColumn(int col, wxListItem& item) const;
124
125 // Sets information about this column
126 bool SetColumn(int col, wxListItem& item) ;
127
128 // Gets the column width
129 int GetColumnWidth(int col) const;
130
131 // Sets the column width
132 bool SetColumnWidth(int col, int width) ;
133
134 // Gets the number of items that can fit vertically in the
135 // visible area of the list control (list or report view)
136 // or the total number of items in the list control (icon
137 // or small icon view)
138 int GetCountPerPage() const;
139
140 // Gets the edit control for editing labels.
141 wxTextCtrl* GetEditControl() const;
142
143 // Gets information about the item
144 bool GetItem(wxListItem& info) const ;
145
146 // Sets information about the item
147 bool SetItem(wxListItem& info) ;
148
149 // Sets a string field at a particular column
150 long SetItem(long index, int col, const wxString& label, int imageId = -1);
151
152 // Gets the item state
153 int GetItemState(long item, long stateMask) const ;
154
155 // Sets the item state
156 bool SetItemState(long item, long state, long stateMask) ;
157
158 // Sets the item image
159 bool SetItemImage(long item, int image, int selImage) ;
160
161 // Gets the item text
162 wxString GetItemText(long item) const ;
163
164 // Sets the item text
165 void SetItemText(long item, const wxString& str) ;
166
167 // Gets the item data
168 long GetItemData(long item) const ;
169
170 // Sets the item data
171 bool SetItemData(long item, long data) ;
172
173 // Gets the item rectangle
174 bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ;
175
176 // Gets the item position
177 bool GetItemPosition(long item, wxPoint& pos) const ;
178
179 // Sets the item position
180 bool SetItemPosition(long item, const wxPoint& pos) ;
181
182 // Gets the number of items in the list control
183 int GetItemCount() const;
184
185 // Gets the number of columns in the list control
186 int GetColumnCount() const { return m_colCount; }
187
188 // Retrieves the spacing between icons in pixels.
189 // If small is TRUE, gets the spacing for the small icon
190 // view, otherwise the large icon view.
191 int GetItemSpacing(bool isSmall) const;
192
193 // Gets the number of selected items in the list control
194 int GetSelectedItemCount() const;
195
196 // Gets the text colour of the listview
197 wxColour GetTextColour() const;
198
199 // Sets the text colour of the listview
200 void SetTextColour(const wxColour& col);
201
202 // Gets the index of the topmost visible item when in
203 // list or report view
204 long GetTopItem() const ;
205
206 // Add or remove a single window style
207 void SetSingleStyle(long style, bool add = TRUE) ;
208
209 // Set the whole window style
210 void SetWindowStyleFlag(long style) ;
211
212 // Searches for an item, starting from 'item'.
213 // item can be -1 to find the first item that matches the
214 // specified flags.
215 // Returns the item or -1 if unsuccessful.
216 long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const ;
217
218 // Gets one of the three image lists
219 wxImageList *GetImageList(int which) const ;
220
221 // Sets the image list
222 // N.B. There's a quirk in the Win95 list view implementation.
223 // If in wxLC_LIST mode, it'll *still* display images by the labels if
224 // there's a small-icon image list set for the control - even though you
225 // haven't specified wxLIST_MASK_IMAGE when inserting.
226 // So you have to set a NULL small-icon image list to be sure that
227 // the wxLC_LIST mode works without icons. Of course, you may want icons...
228 void SetImageList(wxImageList *imageList, int which) ;
229 void AssignImageList(wxImageList *imageList, int which) ;
230
231 // returns true if it is a virtual list control
232 bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
233
234 // refresh items selectively (only useful for virtual list controls)
235 void RefreshItem(long item);
236 void RefreshItems(long itemFrom, long itemTo);
237
238 // Operations
239 ////////////////////////////////////////////////////////////////////////////
240
241 // Arranges the items
242 bool Arrange(int flag = wxLIST_ALIGN_DEFAULT);
243
244 // Deletes an item
245 bool DeleteItem(long item);
246
247 // Deletes all items
248 bool DeleteAllItems() ;
249
250 // Deletes a column
251 bool DeleteColumn(int col);
252
253 // Deletes all columns
254 bool DeleteAllColumns();
255
256 // Clears items, and columns if there are any.
257 void ClearAll();
258
259 // Edit the label
260 wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
261
262 // End label editing, optionally cancelling the edit
263 bool EndEditLabel(bool cancel);
264
265 // Ensures this item is visible
266 bool EnsureVisible(long item) ;
267
268 // Find an item whose label matches this string, starting from the item after 'start'
269 // or the beginning if 'start' is -1.
270 long FindItem(long start, const wxString& str, bool partial = FALSE);
271
272 // Find an item whose data matches this data, starting from the item after 'start'
273 // or the beginning if 'start' is -1.
274 long FindItem(long start, long data);
275
276 // Find an item nearest this position in the specified direction, starting from
277 // the item after 'start' or the beginning if 'start' is -1.
278 long FindItem(long start, const wxPoint& pt, int direction);
279
280 // Determines which item (if any) is at the specified point,
281 // giving details in 'flags' (see wxLIST_HITTEST_... flags above)
282 long HitTest(const wxPoint& point, int& flags);
283
284 // Inserts an item, returning the index of the new item if successful,
285 // -1 otherwise.
286 long InsertItem(wxListItem& info);
287
288 // Insert a string item
289 long InsertItem(long index, const wxString& label);
290
291 // Insert an image item
292 long InsertItem(long index, int imageIndex);
293
294 // Insert an image/string item
295 long InsertItem(long index, const wxString& label, int imageIndex);
296
297 // For list view mode (only), inserts a column.
298 long InsertColumn(long col, wxListItem& info);
299
300 long InsertColumn(long col,
301 const wxString& heading,
302 int format = wxLIST_FORMAT_LEFT,
303 int width = -1);
304
305 // set the number of items in a virtual list control
306 void SetItemCount(long count);
307
308 // Scrolls the list control. If in icon, small icon or report view mode,
309 // x specifies the number of pixels to scroll. If in list view mode, x
310 // specifies the number of columns to scroll.
311 // If in icon, small icon or list view mode, y specifies the number of pixels
312 // to scroll. If in report view mode, y specifies the number of lines to scroll.
313 bool ScrollList(int dx, int dy);
314
315 // Sort items.
316
317 // fn is a function which takes 3 long arguments: item1, item2, data.
318 // item1 is the long data associated with a first item (NOT the index).
319 // item2 is the long data associated with a second item (NOT the index).
320 // data is the same value as passed to SortItems.
321 // The return value is a negative number if the first item should precede the second
322 // item, a positive number of the second item should precede the first,
323 // or zero if the two items are equivalent.
324
325 // data is arbitrary data to be passed to the sort function.
326 bool SortItems(wxListCtrlCompare fn, long data);
327
328 // IMPLEMENTATION
329 virtual bool MSWCommand(WXUINT param, WXWORD id);
330 virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
331
332 // bring the control in sync with current m_windowStyle value
333 void UpdateStyle();
334
335 // Implementation: converts wxWindows style to MSW style.
336 // Can be a single style flag or a bit list.
337 // oldStyle is 'normalised' so that it doesn't contain
338 // conflicting styles.
339 long ConvertToMSWStyle(long& oldStyle, long style) const;
340
341 // Event handlers
342 ////////////////////////////////////////////////////////////////////////////
343 // Necessary for drawing hrules and vrules, if specified
344 void OnPaint(wxPaintEvent& event);
345
346 protected:
347 // common part of all ctors
348 void Init();
349
350 // free memory taken by all attributes and recreate the hash table
351 void FreeAllAttrs(bool dontRecreate = FALSE);
352
353 wxTextCtrl* m_textCtrl; // The control used for editing a label
354 wxImageList * m_imageListNormal; // The image list for normal icons
355 wxImageList * m_imageListSmall; // The image list for small icons
356 wxImageList * m_imageListState; // The image list state icons (not implemented yet)
357 bool m_ownsImageListNormal,
358 m_ownsImageListSmall,
359 m_ownsImageListState;
360
361 long m_baseStyle; // Basic Windows style flags, for recreation purposes
362 int m_colCount; // Windows doesn't have GetColumnCount so must
363 // keep track of inserted/deleted columns
364
365 // the hash table we use for storing pointers to the items attributes
366 wxHashTable m_attrs;
367
368 // TRUE if we have any items with custom attributes
369 bool m_hasAnyAttr;
370
371 // these functions are only used for virtual list view controls, i.e. the
372 // ones with wxLC_VIRTUAL style
373
374 // return the text for the given column of the given item
375 virtual wxString OnGetItemText(long item, long column) const;
376
377 // return the icon for the given item
378 virtual int OnGetItemImage(long item) const;
379
380 // return the attribute for the item (may return NULL if none)
381 virtual wxListItemAttr *OnGetItemAttr(long item) const;
382
383 private:
384 bool DoCreateControl(int x, int y, int w, int h);
385
386 // process NM_CUSTOMDRAW notification message
387 WXLPARAM OnCustomDraw(WXLPARAM lParam);
388
389 DECLARE_DYNAMIC_CLASS(wxListCtrl)
390 DECLARE_EVENT_TABLE()
391 };
392
393 #endif // wxUSE_LISTCTRL
394
395 #endif
396 // _WX_LISTCTRL_H_