1 # Microsoft Developer Studio Project File - Name="glcanvas" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 5.00
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
7 CFG=glcanvas - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "glcanvas.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "glcanvas.mak" CFG="glcanvas - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "glcanvas - Win32 Release" (based on "Win32 (x86) Static Library")
21 !MESSAGE "glcanvas - Win32 Debug" (based on "Win32 (x86) Static Library")
25 # PROP Scc_ProjName ""
26 # PROP Scc_LocalPath ""
29 !IF "$(CFG)" == "glcanvas - Win32 Release"
32 # PROP BASE Use_Debug_Libraries 0
33 # PROP BASE Output_Dir "Release"
34 # PROP BASE Intermediate_Dir "Release"
35 # PROP BASE Target_Dir ""
37 # PROP Use_Debug_Libraries 0
38 # PROP Output_Dir "Release"
39 # PROP Intermediate_Dir "Release"
41 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
42 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\include" /I "..\..\..\include\wx\msw" /I "..\..\..\include\wx\generic" /I "..\..\..\include\wx\other" /I "..\..\..\src\png" /I "..\..\..\src\zlib" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /D "STRICT" /Fp"..\..\..\Release\wxWin.pch" /YX"wx\wxprec.h" /FD /c
44 # ADD BASE BSC32 /nologo
47 # ADD BASE LIB32 /nologo
50 !ELSEIF "$(CFG)" == "glcanvas - Win32 Debug"
53 # PROP BASE Use_Debug_Libraries 1
54 # PROP BASE Output_Dir "Debug"
55 # PROP BASE Intermediate_Dir "Debug"
56 # PROP BASE Target_Dir ""
58 # PROP Use_Debug_Libraries 1
59 # PROP Output_Dir "Debug"
60 # PROP Intermediate_Dir "Debug"
62 # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
63 # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /Gf /Gy /I "..\..\..\include" /I "..\..\..\include\wx\msw" /I "..\..\..\include\wx\generic" /I "..\..\..\include\wx\other" /I "..\..\..\src\png" /I "..\..\..\src\zlib" /D "__WXDEBUG__" /D WXDEBUG=1 /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /D "STRICT" /Fp"..\..\..\Debug\wxWin.pch" /YX"wx\wxprec.h" /FD /c
65 # ADD BASE BSC32 /nologo
68 # ADD BASE LIB32 /nologo
75 # Name "glcanvas - Win32 Release"
76 # Name "glcanvas - Win32 Debug"