Fix warnings about implicit float or double to int conversions in wxMSW.
[wxWidgets.git] / src / msw / spinctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/spinctrl.cpp
3 // Purpose: wxSpinCtrl class implementation for Win32
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 22.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) 1999-2005 Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #if wxUSE_SPINCTRL
28
29 #include "wx/spinctrl.h"
30
31 #ifndef WX_PRECOMP
32 #include "wx/hashmap.h"
33 #include "wx/msw/wrapcctl.h" // include <commctrl.h> "properly"
34 #include "wx/event.h"
35 #include "wx/textctrl.h"
36 #include "wx/wxcrtvararg.h"
37 #endif
38
39 #include "wx/msw/private.h"
40
41 #if wxUSE_TOOLTIPS
42 #include "wx/tooltip.h"
43 #endif // wxUSE_TOOLTIPS
44
45 #include <limits.h> // for INT_MIN
46
47 // ----------------------------------------------------------------------------
48 // macros
49 // ----------------------------------------------------------------------------
50
51 BEGIN_EVENT_TABLE(wxSpinCtrl, wxSpinButton)
52 EVT_CHAR(wxSpinCtrl::OnChar)
53 EVT_SET_FOCUS(wxSpinCtrl::OnSetFocus)
54 EVT_KILL_FOCUS(wxSpinCtrl::OnKillFocus)
55 END_EVENT_TABLE()
56
57 #define GetBuddyHwnd() (HWND)(m_hwndBuddy)
58
59 // ----------------------------------------------------------------------------
60 // constants
61 // ----------------------------------------------------------------------------
62
63 // the margin between the up-down control and its buddy (can be arbitrary,
64 // choose what you like - or may be decide during run-time depending on the
65 // font size?)
66 static const int MARGIN_BETWEEN = 1;
67
68
69 // ---------------------------------------------------------------------------
70 // global vars
71 // ---------------------------------------------------------------------------
72
73 namespace
74 {
75
76 // Global hash used to find the spin control corresponding to the given buddy
77 // text control HWND.
78 WX_DECLARE_HASH_MAP(HWND, wxSpinCtrl *,
79 wxPointerHash, wxPointerEqual,
80 SpinForTextCtrl);
81
82 SpinForTextCtrl gs_spinForTextCtrl;
83
84 } // anonymous namespace
85
86 // ============================================================================
87 // implementation
88 // ============================================================================
89
90 // ----------------------------------------------------------------------------
91 // wnd proc for the buddy text ctrl
92 // ----------------------------------------------------------------------------
93
94 LRESULT APIENTRY _EXPORT wxBuddyTextWndProc(HWND hwnd,
95 UINT message,
96 WPARAM wParam,
97 LPARAM lParam)
98 {
99 wxSpinCtrl * const spin = wxSpinCtrl::GetSpinForTextCtrl(hwnd);
100
101 // forward some messages (mostly the key and focus ones) to the spin ctrl
102 switch ( message )
103 {
104 case WM_SETFOCUS:
105 // if the focus comes from the spin control itself, don't set it
106 // back to it -- we don't want to go into an infinite loop
107 if ( (WXHWND)wParam == spin->GetHWND() )
108 break;
109 //else: fall through
110
111 case WM_KILLFOCUS:
112 case WM_CHAR:
113 case WM_DEADCHAR:
114 case WM_KEYUP:
115 case WM_KEYDOWN:
116 #ifdef WM_HELP
117 // we need to forward WM_HELP too to ensure that the context help
118 // associated with wxSpinCtrl is shown when the text control part of it
119 // is clicked with the "?" cursor
120 case WM_HELP:
121 #endif
122 {
123 WXLRESULT result;
124 if ( spin->MSWHandleMessage(&result, message, wParam, lParam) )
125 {
126 // Do not let the message be processed by the window proc
127 // of the text control if it had been already handled at wx
128 // level, this is consistent with what happens for normal,
129 // non-composite controls.
130 return 0;
131 }
132
133 // The control may have been deleted at this point, so check.
134 if ( !::IsWindow(hwnd) )
135 return 0;
136 }
137 break;
138
139 case WM_GETDLGCODE:
140 if ( spin->HasFlag(wxTE_PROCESS_ENTER) )
141 {
142 long dlgCode = ::CallWindowProc
143 (
144 CASTWNDPROC spin->GetBuddyWndProc(),
145 hwnd,
146 message,
147 wParam,
148 lParam
149 );
150 dlgCode |= DLGC_WANTMESSAGE;
151 return dlgCode;
152 }
153 break;
154 }
155
156 return ::CallWindowProc(CASTWNDPROC spin->GetBuddyWndProc(),
157 hwnd, message, wParam, lParam);
158 }
159
160 /* static */
161 wxSpinCtrl *wxSpinCtrl::GetSpinForTextCtrl(WXHWND hwndBuddy)
162 {
163 const SpinForTextCtrl::const_iterator
164 it = gs_spinForTextCtrl.find(hwndBuddy);
165 if ( it == gs_spinForTextCtrl.end() )
166 return NULL;
167
168 wxSpinCtrl * const spin = it->second;
169
170 // sanity check
171 wxASSERT_MSG( spin->m_hwndBuddy == hwndBuddy,
172 wxT("wxSpinCtrl has incorrect buddy HWND!") );
173
174 return spin;
175 }
176
177 // process a WM_COMMAND generated by the buddy text control
178 bool wxSpinCtrl::ProcessTextCommand(WXWORD cmd, WXWORD WXUNUSED(id))
179 {
180 if ( (cmd == EN_CHANGE) && (!m_blockEvent ))
181 {
182 wxCommandEvent event(wxEVT_TEXT, GetId());
183 event.SetEventObject(this);
184 wxString val = wxGetWindowText(m_hwndBuddy);
185 event.SetString(val);
186 event.SetInt(GetValue());
187 return HandleWindowEvent(event);
188 }
189
190 // not processed
191 return false;
192 }
193
194 void wxSpinCtrl::OnChar(wxKeyEvent& event)
195 {
196 switch ( event.GetKeyCode() )
197 {
198 case WXK_RETURN:
199 {
200 wxCommandEvent event(wxEVT_TEXT_ENTER, m_windowId);
201 InitCommandEvent(event);
202 wxString val = wxGetWindowText(m_hwndBuddy);
203 event.SetString(val);
204 event.SetInt(GetValue());
205 if ( HandleWindowEvent(event) )
206 return;
207 break;
208 }
209
210 case WXK_TAB:
211 // always produce navigation event - even if we process TAB
212 // ourselves the fact that we got here means that the user code
213 // decided to skip processing of this TAB - probably to let it
214 // do its default job.
215 {
216 wxNavigationKeyEvent eventNav;
217 eventNav.SetDirection(!event.ShiftDown());
218 eventNav.SetWindowChange(event.ControlDown());
219 eventNav.SetEventObject(this);
220
221 if ( GetParent()->HandleWindowEvent(eventNav) )
222 return;
223 }
224 break;
225 }
226
227 // no, we didn't process it
228 event.Skip();
229 }
230
231 void wxSpinCtrl::OnKillFocus(wxFocusEvent& event)
232 {
233 // ensure that a correct value is shown by the control
234 NormalizeValue();
235 event.Skip();
236 }
237
238 void wxSpinCtrl::OnSetFocus(wxFocusEvent& event)
239 {
240 // when we get focus, give it to our buddy window as it needs it more than
241 // we do
242 ::SetFocus((HWND)m_hwndBuddy);
243
244 event.Skip();
245 }
246
247 void wxSpinCtrl::NormalizeValue()
248 {
249 const int value = GetValue();
250 const bool changed = value != m_oldValue;
251
252 // notice that we have to call SetValue() even if the value didn't change
253 // because otherwise we could be left with empty buddy control when value
254 // is 0, see comment in SetValue()
255 SetValue(value);
256
257 if ( changed )
258 {
259 SendSpinUpdate(value);
260 }
261 }
262
263 // ----------------------------------------------------------------------------
264 // construction
265 // ----------------------------------------------------------------------------
266
267 void wxSpinCtrl::Init()
268 {
269 m_blockEvent = false;
270 m_hwndBuddy = NULL;
271 m_wndProcBuddy = NULL;
272 m_oldValue = INT_MIN;
273 }
274
275 bool wxSpinCtrl::Create(wxWindow *parent,
276 wxWindowID id,
277 const wxString& value,
278 const wxPoint& pos,
279 const wxSize& size,
280 long style,
281 int min, int max, int initial,
282 const wxString& name)
283 {
284 // before using DoGetBestSize(), have to set style to let the base class
285 // know whether this is a horizontal or vertical control (we're always
286 // vertical)
287 style |= wxSP_VERTICAL;
288
289 if ( (style & wxBORDER_MASK) == wxBORDER_DEFAULT )
290 #ifdef __WXWINCE__
291 style |= wxBORDER_SIMPLE;
292 #else
293 style |= wxBORDER_SUNKEN;
294 #endif
295
296 SetWindowStyle(style);
297
298 WXDWORD exStyle = 0;
299 WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ;
300
301 // Scroll text automatically if there is not enough space to show all of
302 // it, this is better than not allowing to enter more digits at all.
303 msStyle |= ES_AUTOHSCROLL;
304
305 // propagate text alignment style to text ctrl
306 if ( style & wxALIGN_RIGHT )
307 msStyle |= ES_RIGHT;
308 else if ( style & wxALIGN_CENTER )
309 msStyle |= ES_CENTER;
310
311 // calculate the sizes: the size given is the total size for both controls
312 // and we need to fit them both in the given width (height is the same)
313 wxSize sizeText(size), sizeBtn(size);
314 sizeBtn.x = wxSpinButton::DoGetBestSize().x;
315 if ( sizeText.x <= 0 )
316 {
317 // DEFAULT_ITEM_WIDTH is the default width for the text control
318 sizeText.x = DEFAULT_ITEM_WIDTH + MARGIN_BETWEEN + sizeBtn.x;
319 }
320
321 sizeText.x -= sizeBtn.x + MARGIN_BETWEEN;
322 if ( sizeText.x <= 0 )
323 {
324 wxLogDebug(wxT("not enough space for wxSpinCtrl!"));
325 }
326
327 wxPoint posBtn(pos);
328 posBtn.x += sizeText.x + MARGIN_BETWEEN;
329
330 // we must create the text control before the spin button for the purpose
331 // of the dialog navigation: if there is a static text just before the spin
332 // control, activating it by Alt-letter should give focus to the text
333 // control, not the spin and the dialog navigation code will give focus to
334 // the next control (at Windows level), not the one after it
335
336 // create the text window
337
338 m_hwndBuddy = (WXHWND)::CreateWindowEx
339 (
340 exStyle, // sunken border
341 wxT("EDIT"), // window class
342 NULL, // no window title
343 msStyle, // style (will be shown later)
344 pos.x, pos.y, // position
345 0, 0, // size (will be set later)
346 GetHwndOf(parent), // parent
347 (HMENU)-1, // control id
348 wxGetInstance(), // app instance
349 NULL // unused client data
350 );
351
352 if ( !m_hwndBuddy )
353 {
354 wxLogLastError(wxT("CreateWindow(buddy text window)"));
355
356 return false;
357 }
358
359
360 // create the spin button
361 if ( !wxSpinButton::Create(parent, id, posBtn, sizeBtn, style, name) )
362 {
363 return false;
364 }
365
366 wxSpinButtonBase::SetRange(min, max);
367
368 // subclass the text ctrl to be able to intercept some events
369 gs_spinForTextCtrl[GetBuddyHwnd()] = this;
370
371 m_wndProcBuddy = (WXFARPROC)wxSetWindowProc(GetBuddyHwnd(),
372 wxBuddyTextWndProc);
373
374 // set up fonts and colours (This is nomally done in MSWCreateControl)
375 InheritAttributes();
376 if (!m_hasFont)
377 SetFont(GetDefaultAttributes().font);
378
379 // set the size of the text window - can do it only now, because we
380 // couldn't call DoGetBestSize() before as font wasn't set
381 if ( sizeText.y <= 0 )
382 {
383 int cx, cy;
384 wxGetCharSize(GetHWND(), &cx, &cy, GetFont());
385
386 sizeText.y = EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy);
387 }
388
389 SetInitialSize(size);
390
391 (void)::ShowWindow(GetBuddyHwnd(), SW_SHOW);
392
393 // associate the text window with the spin button
394 (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)m_hwndBuddy, 0);
395
396 // If the initial text value is actually a number, it overrides the
397 // "initial" argument specified later.
398 long initialFromText;
399 if ( value.ToLong(&initialFromText) )
400 initial = initialFromText;
401
402 // Set the range in the native control: notice that we must do it before
403 // calling SetValue() to use the correct validity checks for the initial
404 // value.
405 SetRange(min, max);
406 SetValue(initial);
407
408 // Also set the text part of the control if it was specified independently
409 // but don't generate an event for this, it would be unexpected.
410 m_blockEvent = true;
411 if ( !value.empty() )
412 SetValue(value);
413 m_blockEvent = false;
414
415 return true;
416 }
417
418 wxSpinCtrl::~wxSpinCtrl()
419 {
420 // destroy the buddy window because this pointer which wxBuddyTextWndProc
421 // uses will not soon be valid any more
422 ::DestroyWindow( GetBuddyHwnd() );
423
424 gs_spinForTextCtrl.erase(GetBuddyHwnd());
425 }
426
427 // ----------------------------------------------------------------------------
428 // wxSpinCtrl-specific methods
429 // ----------------------------------------------------------------------------
430
431 int wxSpinCtrl::GetBase() const
432 {
433 return ::SendMessage(GetHwnd(), UDM_GETBASE, 0, 0);
434 }
435
436 bool wxSpinCtrl::SetBase(int base)
437 {
438 if ( !::SendMessage(GetHwnd(), UDM_SETBASE, base, 0) )
439 return false;
440
441 // Whether we need to be able enter "x" or not influences whether we should
442 // use ES_NUMBER for the buddy control.
443 UpdateBuddyStyle();
444
445 return true;
446 }
447
448 // ----------------------------------------------------------------------------
449 // wxTextCtrl-like methods
450 // ----------------------------------------------------------------------------
451
452 void wxSpinCtrl::SetValue(const wxString& text)
453 {
454 if ( !::SetWindowText(GetBuddyHwnd(), text.c_str()) )
455 {
456 wxLogLastError(wxT("SetWindowText(buddy)"));
457 }
458 }
459
460 void wxSpinCtrl::SetValue(int val)
461 {
462 m_blockEvent = true;
463
464 wxSpinButton::SetValue(val);
465
466 // Normally setting the value of the spin button is enough as it updates
467 // its buddy control automatically but in a couple of situations it doesn't
468 // do it, for whatever reason, do it explicitly then:
469 const wxString text = wxGetWindowText(m_hwndBuddy);
470
471 // First case is when the text control is empty and the value is 0: the
472 // spin button just leaves it empty in this case, while we want to show 0
473 // in it.
474 if ( text.empty() && !val )
475 {
476 ::SetWindowText(GetBuddyHwnd(), wxT("0"));
477 }
478
479 // Another one is when we're using hexadecimal base but the user input
480 // doesn't start with "0x" -- we prefer to show it to avoid ambiguity
481 // between decimal and hexadecimal.
482 if ( GetBase() == 16 &&
483 (text.length() < 3 || text[0] != '0' ||
484 (text[1] != 'x' && text[1] != 'X')) )
485 {
486 ::SetWindowText(GetBuddyHwnd(),
487 wxPrivate::wxSpinCtrlFormatAsHex(val, m_max).t_str());
488 }
489
490 m_oldValue = GetValue();
491
492 m_blockEvent = false;
493 }
494
495 int wxSpinCtrl::GetValue() const
496 {
497 const wxString val = wxGetWindowText(m_hwndBuddy);
498
499 long n;
500 if ( !val.ToLong(&n, GetBase()) )
501 n = INT_MIN;
502
503 if ( n < m_min )
504 n = m_min;
505 if ( n > m_max )
506 n = m_max;
507
508 return n;
509 }
510
511 void wxSpinCtrl::SetSelection(long from, long to)
512 {
513 // if from and to are both -1, it means (in wxWidgets) that all text should
514 // be selected - translate into Windows convention
515 if ( (from == -1) && (to == -1) )
516 {
517 from = 0;
518 }
519
520 ::SendMessage(GetBuddyHwnd(), EM_SETSEL, (WPARAM)from, (LPARAM)to);
521 }
522
523 // ----------------------------------------------------------------------------
524 // wxSpinButton methods
525 // ----------------------------------------------------------------------------
526
527 void wxSpinCtrl::SetRange(int minVal, int maxVal)
528 {
529 // Manually adjust the old value to avoid an event being sent from
530 // NormalizeValue() called from inside the base class SetRange() as we're
531 // not supposed to generate any events from here.
532 if ( m_oldValue < minVal )
533 m_oldValue = minVal;
534 else if ( m_oldValue > maxVal )
535 m_oldValue = maxVal;
536
537 wxSpinButton::SetRange(minVal, maxVal);
538
539 UpdateBuddyStyle();
540 }
541
542 void wxSpinCtrl::UpdateBuddyStyle()
543 {
544 // this control is used for numeric entry so restrict the input to numeric
545 // keys only -- but only if we don't need to be able to enter "-" in it as
546 // otherwise this would become impossible and also if we don't use
547 // hexadecimal as entering "x" of the "0x" prefix wouldn't be allowed
548 // neither then
549 const DWORD styleOld = ::GetWindowLong(GetBuddyHwnd(), GWL_STYLE);
550 DWORD styleNew;
551 if ( m_min < 0 || GetBase() != 10 )
552 styleNew = styleOld & ~ES_NUMBER;
553 else
554 styleNew = styleOld | ES_NUMBER;
555
556 if ( styleNew != styleOld )
557 ::SetWindowLong(GetBuddyHwnd(), GWL_STYLE, styleNew);
558 }
559
560 // ----------------------------------------------------------------------------
561 // forward some methods to subcontrols
562 // ----------------------------------------------------------------------------
563
564 bool wxSpinCtrl::SetFont(const wxFont& font)
565 {
566 if ( !wxWindowBase::SetFont(font) )
567 {
568 // nothing to do
569 return false;
570 }
571
572 WXHANDLE hFont = GetFont().GetResourceHandle();
573 (void)::SendMessage(GetBuddyHwnd(), WM_SETFONT, (WPARAM)hFont, TRUE);
574
575 return true;
576 }
577
578 bool wxSpinCtrl::Show(bool show)
579 {
580 if ( !wxControl::Show(show) )
581 {
582 return false;
583 }
584
585 ::ShowWindow(GetBuddyHwnd(), show ? SW_SHOW : SW_HIDE);
586
587 return true;
588 }
589
590 bool wxSpinCtrl::Reparent(wxWindowBase *newParent)
591 {
592 // Reparenting both the updown control and its buddy does not seem to work:
593 // they continue to be connected somehow, but visually there is no feedback
594 // on the buddy edit control. To avoid this problem, we reparent the buddy
595 // window normally, but we recreate the updown control and reassign its
596 // buddy.
597
598 // Get the position before changing the parent as it would be offset after
599 // changing it.
600 const wxRect rect = GetRect();
601
602 if ( !wxWindowBase::Reparent(newParent) )
603 return false;
604
605 newParent->GetChildren().DeleteObject(this);
606
607 // destroy the old spin button after detaching it from this wxWindow object
608 // (notice that m_hWnd will be reset by UnsubclassWin() so save it first)
609 const HWND hwndOld = GetHwnd();
610 UnsubclassWin();
611 if ( !::DestroyWindow(hwndOld) )
612 {
613 wxLogLastError(wxT("DestroyWindow"));
614 }
615
616 // create and initialize the new one
617 if ( !wxSpinButton::Create(GetParent(), GetId(),
618 rect.GetPosition(), rect.GetSize(),
619 GetWindowStyle(), GetName()) )
620 return false;
621
622 // reapply our values to wxSpinButton
623 wxSpinButton::SetValue(GetValue());
624 SetRange(m_min, m_max);
625
626 // also set the size again with wxSIZE_ALLOW_MINUS_ONE flag: this is
627 // necessary if our original position used -1 for either x or y
628 SetSize(rect, wxSIZE_ALLOW_MINUS_ONE);
629
630 // associate it with the buddy control again
631 ::SetParent(GetBuddyHwnd(), GetHwndOf(GetParent()));
632 (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)GetBuddyHwnd(), 0);
633
634 return true;
635 }
636
637 bool wxSpinCtrl::Enable(bool enable)
638 {
639 if ( !wxControl::Enable(enable) )
640 {
641 return false;
642 }
643
644 MSWEnableHWND(GetBuddyHwnd(), enable);
645
646 return true;
647 }
648
649 void wxSpinCtrl::SetFocus()
650 {
651 ::SetFocus(GetBuddyHwnd());
652 }
653
654 #if wxUSE_TOOLTIPS
655
656 void wxSpinCtrl::DoSetToolTip(wxToolTip *tip)
657 {
658 wxSpinButton::DoSetToolTip(tip);
659
660 if ( tip )
661 tip->AddOtherWindow(m_hwndBuddy);
662 }
663
664 #endif // wxUSE_TOOLTIPS
665
666 // ----------------------------------------------------------------------------
667 // events processing and generation
668 // ----------------------------------------------------------------------------
669
670 void wxSpinCtrl::SendSpinUpdate(int value)
671 {
672 wxCommandEvent event(wxEVT_SPINCTRL, GetId());
673 event.SetEventObject(this);
674 event.SetInt(value);
675
676 (void)HandleWindowEvent(event);
677
678 m_oldValue = value;
679 }
680
681 bool wxSpinCtrl::MSWOnScroll(int WXUNUSED(orientation), WXWORD wParam,
682 WXWORD WXUNUSED(pos), WXHWND control)
683 {
684 wxCHECK_MSG( control, false, wxT("scrolling what?") );
685
686 if ( wParam != SB_THUMBPOSITION )
687 {
688 // probable SB_ENDSCROLL - we don't react to it
689 return false;
690 }
691
692 // Notice that we can't use "pos" from WM_VSCROLL as it is 16 bit and we
693 // might be using 32 bit range.
694 int new_value = GetValue();
695 if (m_oldValue != new_value)
696 SendSpinUpdate( new_value );
697
698 return true;
699 }
700
701 bool wxSpinCtrl::MSWOnNotify(int WXUNUSED(idCtrl), WXLPARAM lParam, WXLPARAM *result)
702 {
703 NM_UPDOWN *lpnmud = (NM_UPDOWN *)lParam;
704
705 if (lpnmud->hdr.hwndFrom != GetHwnd()) // make sure it is the right control
706 return false;
707
708 *result = 0; // never reject UP and DOWN events
709
710 return TRUE;
711 }
712
713
714 // ----------------------------------------------------------------------------
715 // size calculations
716 // ----------------------------------------------------------------------------
717
718 wxSize wxSpinCtrl::DoGetBestSize() const
719 {
720 return DoGetSizeFromTextSize(DEFAULT_ITEM_WIDTH);
721 }
722
723 wxSize wxSpinCtrl::DoGetSizeFromTextSize(int xlen, int ylen) const
724 {
725 wxSize sizeBtn = wxSpinButton::DoGetBestSize();
726
727 int y;
728 wxGetCharSize(GetHWND(), NULL, &y, GetFont());
729 // JACS: we should always use the height calculated
730 // from above, because otherwise we'll get a spin control
731 // that's too big. So never use the height calculated
732 // from wxSpinButton::DoGetBestSize().
733
734 wxSize tsize(xlen + sizeBtn.x + MARGIN_BETWEEN + 3*y/10 + 10,
735 EDIT_HEIGHT_FROM_CHAR_HEIGHT(y));
736
737 // Check if the user requested a non-standard height.
738 if ( ylen > 0 )
739 tsize.IncBy(0, ylen - y);
740
741 return tsize;
742 }
743
744 void wxSpinCtrl::DoMoveWindow(int x, int y, int width, int height)
745 {
746 int widthBtn = wxSpinButton::DoGetBestSize().x;
747 int widthText = width - widthBtn - MARGIN_BETWEEN;
748 if ( widthText <= 0 )
749 {
750 wxLogDebug(wxT("not enough space for wxSpinCtrl!"));
751 }
752
753 // 1) The buddy window
754 DoMoveSibling(m_hwndBuddy, x, y, widthText, height);
755
756 // 2) The button window
757 x += widthText + MARGIN_BETWEEN;
758 wxSpinButton::DoMoveWindow(x, y, widthBtn, height);
759 }
760
761 // get total size of the control
762 void wxSpinCtrl::DoGetSize(int *x, int *y) const
763 {
764 RECT spinrect, textrect, ctrlrect;
765 GetWindowRect(GetHwnd(), &spinrect);
766 GetWindowRect(GetBuddyHwnd(), &textrect);
767 UnionRect(&ctrlrect,&textrect, &spinrect);
768
769 if ( x )
770 *x = ctrlrect.right - ctrlrect.left;
771 if ( y )
772 *y = ctrlrect.bottom - ctrlrect.top;
773 }
774
775 void wxSpinCtrl::DoGetClientSize(int *x, int *y) const
776 {
777 RECT spinrect = wxGetClientRect(GetHwnd());
778 RECT textrect = wxGetClientRect(GetBuddyHwnd());
779 RECT ctrlrect;
780 UnionRect(&ctrlrect,&textrect, &spinrect);
781
782 if ( x )
783 *x = ctrlrect.right - ctrlrect.left;
784 if ( y )
785 *y = ctrlrect.bottom - ctrlrect.top;
786 }
787
788 void wxSpinCtrl::DoGetPosition(int *x, int *y) const
789 {
790 // hack: pretend that our HWND is the text control just for a moment
791 WXHWND hWnd = GetHWND();
792 wxConstCast(this, wxSpinCtrl)->m_hWnd = m_hwndBuddy;
793
794 wxSpinButton::DoGetPosition(x, y);
795
796 wxConstCast(this, wxSpinCtrl)->m_hWnd = hWnd;
797 }
798
799 #endif // wxUSE_SPINCTRL