1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/splash.cpp
3 // Purpose: wxSplashScreen class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
25 #include "wx/splash.h"
28 #include "wx/dcmemory.h"
29 #include "wx/dcclient.h"
33 // ----------------------------------------------------------------------------
35 // ----------------------------------------------------------------------------
37 #define wxSPLASH_TIMER_ID 9999
39 IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen
, wxFrame
)
40 BEGIN_EVENT_TABLE(wxSplashScreen
, wxFrame
)
41 EVT_TIMER(wxSPLASH_TIMER_ID
, wxSplashScreen::OnNotify
)
42 EVT_CLOSE(wxSplashScreen::OnCloseWindow
)
45 void wxSplashScreen::Init()
49 wxEvtHandler::AddFilter(this);
52 /* Note that unless we pass a non-default size to the frame, SetClientSize
53 * won't work properly under Windows, and the splash screen frame is sized
57 wxSplashScreen::wxSplashScreen(const wxBitmap
& bitmap
, long splashStyle
, int milliseconds
,
58 wxWindow
* parent
, wxWindowID id
, const wxPoint
& pos
,
59 const wxSize
& size
, long style
)
60 : wxFrame(parent
, id
, wxEmptyString
, wxPoint(0,0), wxSize(100, 100),
61 style
| wxFRAME_TOOL_WINDOW
| wxFRAME_NO_TASKBAR
)
65 // splash screen must not be used as parent by the other windows because it
66 // is going to disappear soon, indicate it by giving it this special style
67 SetExtraStyle(GetExtraStyle() | wxWS_EX_TRANSIENT
);
69 #if defined(__WXGTK20__)
70 gtk_window_set_type_hint(GTK_WINDOW(m_widget
),
71 GDK_WINDOW_TYPE_HINT_SPLASHSCREEN
);
74 m_splashStyle
= splashStyle
;
75 m_milliseconds
= milliseconds
;
77 m_window
= new wxSplashScreenWindow(bitmap
, this, wxID_ANY
, pos
, size
, wxNO_BORDER
);
79 SetClientSize(bitmap
.GetWidth(), bitmap
.GetHeight());
81 if (m_splashStyle
& wxSPLASH_CENTRE_ON_PARENT
)
83 else if (m_splashStyle
& wxSPLASH_CENTRE_ON_SCREEN
)
86 if (m_splashStyle
& wxSPLASH_TIMEOUT
)
88 m_timer
.SetOwner(this, wxSPLASH_TIMER_ID
);
89 m_timer
.Start(milliseconds
, true);
94 #if defined( __WXMSW__ ) || defined(__WXMAC__)
95 Update(); // Without this, you see a blank screen for an instant
96 #elif defined(__WXGTK20__)
97 // we don't need to do anything at least on wxGTK with GTK+ 2.12.9
99 wxYieldIfNeeded(); // Should eliminate this
103 wxSplashScreen::~wxSplashScreen()
107 wxEvtHandler::RemoveFilter(this);
110 int wxSplashScreen::FilterEvent(wxEvent
& event
)
112 const wxEventType t
= event
.GetEventType();
113 if ( t
== wxEVT_KEY_DOWN
||
114 t
== wxEVT_LEFT_DOWN
||
115 t
== wxEVT_RIGHT_DOWN
||
116 t
== wxEVT_MIDDLE_DOWN
)
122 void wxSplashScreen::OnNotify(wxTimerEvent
& WXUNUSED(event
))
127 void wxSplashScreen::OnCloseWindow(wxCloseEvent
& WXUNUSED(event
))
133 // ----------------------------------------------------------------------------
134 // wxSplashScreenWindow
135 // ----------------------------------------------------------------------------
137 BEGIN_EVENT_TABLE(wxSplashScreenWindow
, wxWindow
)
139 EVT_PAINT(wxSplashScreenWindow::OnPaint
)
141 EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground
)
144 wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap
& bitmap
, wxWindow
* parent
,
145 wxWindowID id
, const wxPoint
& pos
,
146 const wxSize
& size
, long style
)
147 : wxWindow(parent
, id
, pos
, size
, style
)
151 #if !defined(__WXGTK__) && wxUSE_PALETTE
152 bool hiColour
= (wxDisplayDepth() >= 16) ;
154 if (bitmap
.GetPalette() && !hiColour
)
156 SetPalette(* bitmap
.GetPalette());
161 // VZ: why don't we do it under wxGTK?
162 #if !defined(__WXGTK__) && wxUSE_PALETTE
163 #define USE_PALETTE_IN_SPLASH
166 static void wxDrawSplashBitmap(wxDC
& dc
, const wxBitmap
& bitmap
, int WXUNUSED(x
), int WXUNUSED(y
))
170 #ifdef USE_PALETTE_IN_SPLASH
171 bool hiColour
= (wxDisplayDepth() >= 16) ;
173 if (bitmap
.GetPalette() && !hiColour
)
175 dcMem
.SetPalette(* bitmap
.GetPalette());
177 #endif // USE_PALETTE_IN_SPLASH
179 dcMem
.SelectObjectAsSource(bitmap
);
180 dc
.Blit(0, 0, bitmap
.GetWidth(), bitmap
.GetHeight(), &dcMem
, 0, 0, wxCOPY
,
181 true /* use mask */);
182 dcMem
.SelectObject(wxNullBitmap
);
184 #ifdef USE_PALETTE_IN_SPLASH
185 if (bitmap
.GetPalette() && !hiColour
)
187 dcMem
.SetPalette(wxNullPalette
);
189 #endif // USE_PALETTE_IN_SPLASH
192 void wxSplashScreenWindow::OnPaint(wxPaintEvent
& WXUNUSED(event
))
196 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
199 void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent
& event
)
201 if (event
.GetDC() && m_bitmap
.IsOk())
203 wxDrawSplashBitmap(* event
.GetDC(), m_bitmap
, 0, 0);
209 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
213 #endif // wxUSE_SPLASH