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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43
44 #if wxUSE_COMMON_DIALOGS
45 #include <commdlg.h>
46 #endif
47
48 // ----------------------------------------------------------------------------
49 // constants
50 // ----------------------------------------------------------------------------
51
52 // default dialog pos and size
53
54 #define wxDIALOG_DEFAULT_X 300
55 #define wxDIALOG_DEFAULT_Y 300
56
57 #define wxDIALOG_DEFAULT_WIDTH 500
58 #define wxDIALOG_DEFAULT_HEIGHT 500
59
60 // ----------------------------------------------------------------------------
61 // globals
62 // ----------------------------------------------------------------------------
63
64 // all objects to be deleted during next idle processing - from window.cpp
65 extern wxList WXDLLEXPORT wxPendingDelete;
66
67 // all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c
68 wxWindowList wxModelessWindows;
69
70 // all modal dialogs currently shown
71 static wxWindowList wxModalDialogs;
72
73 // ----------------------------------------------------------------------------
74 // wxWin macros
75 // ----------------------------------------------------------------------------
76
77 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
78
79 BEGIN_EVENT_TABLE(wxDialog, wxPanel)
80 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
81 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
82 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
83
84 EVT_CHAR_HOOK(wxDialog::OnCharHook)
85
86 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
87
88 EVT_CLOSE(wxDialog::OnCloseWindow)
89 END_EVENT_TABLE()
90
91 // ============================================================================
92 // implementation
93 // ============================================================================
94
95 // ----------------------------------------------------------------------------
96 // wxDialog construction
97 // ----------------------------------------------------------------------------
98
99 void wxDialog::Init()
100 {
101 m_oldFocus = (wxWindow *)NULL;
102
103 m_isShown = FALSE;
104
105 m_windowDisabler = (wxWindowDisabler *)NULL;
106
107 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
108 }
109
110 bool wxDialog::Create(wxWindow *parent,
111 wxWindowID id,
112 const wxString& title,
113 const wxPoint& pos,
114 const wxSize& size,
115 long style,
116 const wxString& name)
117 {
118 Init();
119
120 m_oldFocus = FindFocus();
121
122 SetName(name);
123
124 wxTopLevelWindows.Append(this);
125
126 if ( parent )
127 parent->AddChild(this);
128
129 if ( id == -1 )
130 m_windowId = (int)NewControlId();
131 else
132 m_windowId = id;
133
134 int x = pos.x;
135 int y = pos.y;
136 int width = size.x;
137 int height = size.y;
138
139 if (x < 0)
140 x = wxDIALOG_DEFAULT_X;
141 if (y < 0)
142 y = wxDIALOG_DEFAULT_Y;
143
144 m_windowStyle = style;
145
146 if (width < 0)
147 width = wxDIALOG_DEFAULT_WIDTH;
148 if (height < 0)
149 height = wxDIALOG_DEFAULT_HEIGHT;
150
151 // All dialogs should really have this style
152 m_windowStyle |= wxTAB_TRAVERSAL;
153
154 WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
155 if (m_windowStyle & wxSTAY_ON_TOP)
156 extendedStyle |= WS_EX_TOPMOST;
157
158 #ifndef __WIN16__
159 if (m_exStyle & wxDIALOG_EX_CONTEXTHELP)
160 extendedStyle |= WS_EX_CONTEXTHELP;
161 #endif
162
163 // Allows creation of dialogs with & without captions under MSWindows,
164 // resizeable or not (but a resizeable dialog always has caption -
165 // otherwise it would look too strange)
166 const wxChar *dlg;
167 if ( style & wxRESIZE_BORDER )
168 dlg = wxT("wxResizeableDialog");
169 else if ( style & wxCAPTION )
170 dlg = wxT("wxCaptionDialog");
171 else
172 dlg = wxT("wxNoCaptionDialog");
173 MSWCreate(m_windowId, parent, NULL, this, NULL,
174 x, y, width, height,
175 0, // style is not used if we have dlg template
176 dlg,
177 extendedStyle);
178
179 HWND hwnd = (HWND)GetHWND();
180
181 if ( !hwnd )
182 {
183 wxFAIL_MSG(_("Failed to create dialog. You probably forgot to include wx/msw/wx.rc in your resources."));
184
185 return FALSE;
186 }
187
188 SubclassWin(GetHWND());
189
190 SetWindowText(hwnd, title);
191
192 return TRUE;
193 }
194
195 bool wxDialog::EnableCloseButton(bool enable)
196 {
197 // get system (a.k.a. window) menu
198 HMENU hmenu = ::GetSystemMenu(GetHwnd(), FALSE /* get it */);
199 if ( !hmenu )
200 {
201 wxLogLastError(_T("GetSystemMenu"));
202
203 return FALSE;
204 }
205
206 // enabling/disabling the close item from it also automatically
207 // disables/enabling the close title bar button
208 if ( !::EnableMenuItem(hmenu, SC_CLOSE,
209 MF_BYCOMMAND | (enable ? MF_ENABLED : MF_GRAYED)) )
210 {
211 wxLogLastError(_T("DeleteMenu(SC_CLOSE)"));
212
213 return FALSE;
214 }
215
216 // update appearance immediately
217 if ( !::DrawMenuBar(GetHwnd()) )
218 {
219 wxLogLastError(_T("DrawMenuBar"));
220 }
221
222 return TRUE;
223 }
224
225 void wxDialog::SetModal(bool flag)
226 {
227 if ( flag )
228 {
229 m_windowStyle |= wxDIALOG_MODAL;
230
231 wxModelessWindows.DeleteObject(this);
232 }
233 else
234 {
235 m_windowStyle &= ~wxDIALOG_MODAL;
236
237 wxModelessWindows.Append(this);
238 }
239 }
240
241 wxDialog::~wxDialog()
242 {
243 m_isBeingDeleted = TRUE;
244
245 wxTopLevelWindows.DeleteObject(this);
246
247 // this will also reenable all the other windows for a modal dialog
248 Show(FALSE);
249
250 if ( !IsModal() )
251 wxModelessWindows.DeleteObject(this);
252
253 // If this is the last top-level window, exit.
254 if ( wxTheApp && (wxTopLevelWindows.Number() == 0) )
255 {
256 wxTheApp->SetTopWindow(NULL);
257
258 if ( wxTheApp->GetExitOnFrameDelete() )
259 {
260 ::PostQuitMessage(0);
261 }
262 }
263 }
264
265 // ----------------------------------------------------------------------------
266 // kbd handling
267 // ----------------------------------------------------------------------------
268
269 // By default, pressing escape cancels the dialog
270 void wxDialog::OnCharHook(wxKeyEvent& event)
271 {
272 if (GetHWND())
273 {
274 // "Esc" works as an accelerator for the "Cancel" button, but it
275 // shouldn't close the dialog which doesn't have any cancel button
276 if ( (event.m_keyCode == WXK_ESCAPE) && FindWindow(wxID_CANCEL) )
277 {
278 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
279 cancelEvent.SetEventObject( this );
280 GetEventHandler()->ProcessEvent(cancelEvent);
281
282 // ensure that there is another message for this window so the
283 // ShowModal loop will exit and won't get stuck in GetMessage().
284 ::PostMessage(GetHwnd(), WM_NULL, 0, 0);
285
286 return;
287 }
288 }
289
290 // We didn't process this event.
291 event.Skip();
292 }
293
294 // ----------------------------------------------------------------------------
295 // Windows dialog boxes can't be iconized
296 // ----------------------------------------------------------------------------
297
298 void wxDialog::Iconize(bool WXUNUSED(iconize))
299 {
300 }
301
302 bool wxDialog::IsIconized() const
303 {
304 return FALSE;
305 }
306
307 // ----------------------------------------------------------------------------
308 // size/position handling
309 // ----------------------------------------------------------------------------
310
311 void wxDialog::DoSetClientSize(int width, int height)
312 {
313 HWND hWnd = (HWND) GetHWND();
314 RECT rect;
315 ::GetClientRect(hWnd, &rect);
316
317 RECT rect2;
318 GetWindowRect(hWnd, &rect2);
319
320 // Find the difference between the entire window (title bar and all)
321 // and the client area; add this to the new client size to move the
322 // window
323 int actual_width = rect2.right - rect2.left - rect.right + width;
324 int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
325
326 MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE);
327
328 wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId);
329 event.SetEventObject( this );
330 GetEventHandler()->ProcessEvent(event);
331 }
332
333 void wxDialog::DoGetPosition(int *x, int *y) const
334 {
335 RECT rect;
336 GetWindowRect(GetHwnd(), &rect);
337
338 if ( x )
339 *x = rect.left;
340 if ( y )
341 *y = rect.top;
342 }
343
344 // ----------------------------------------------------------------------------
345 // showing the dialogs
346 // ----------------------------------------------------------------------------
347
348 bool wxDialog::IsModal() const
349 {
350 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
351 }
352
353 bool wxDialog::IsModalShowing() const
354 {
355 return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
356 }
357
358 void wxDialog::DoShowModal()
359 {
360 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
361 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
362
363 wxModalDialogs.Append(this);
364
365 wxWindow *parent = GetParent();
366
367 wxWindow* oldFocus = m_oldFocus;
368
369 // We have to remember the HWND because we need to check
370 // the HWND still exists (oldFocus can be garbage when the dialog
371 // exits, if it has been destroyed)
372 HWND hwndOldFocus = 0;
373 if (oldFocus)
374 hwndOldFocus = (HWND) oldFocus->GetHWND();
375
376 // remember where the focus was
377 if ( !oldFocus )
378 {
379 oldFocus = parent;
380 if ( parent )
381 hwndOldFocus = GetHwndOf(parent);
382 }
383
384 // disable all other app windows
385 wxASSERT_MSG( !m_windowDisabler, _T("disabling windows twice?") );
386
387 m_windowDisabler = new wxWindowDisabler(this);
388
389 // enter the modal loop
390 while ( IsModalShowing() )
391 {
392 #if wxUSE_THREADS
393 wxMutexGuiLeaveOrEnter();
394 #endif // wxUSE_THREADS
395
396 while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() )
397 ;
398
399 // a message came or no more idle processing to do
400 wxTheApp->DoMessage();
401 }
402
403 // and restore focus
404 // Note that this code MUST NOT access the dialog object's data
405 // in case the object has been deleted (which will be the case
406 // for a modal dialog that has been destroyed before calling EndModal).
407 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
408 {
409 // This is likely to prove that the object still exists
410 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
411 oldFocus->SetFocus();
412 }
413 }
414
415 bool wxDialog::Show(bool show)
416 {
417 if ( !show )
418 {
419 // if we had disabled other app windows, reenable them back now because
420 // if they stay disabled Windows will activate another window (one
421 // which is enabled, anyhow) and we will lose activation
422 if ( m_windowDisabler )
423 {
424 delete m_windowDisabler;
425 m_windowDisabler = NULL;
426 }
427 }
428
429 // ShowModal() may be called for already shown dialog
430 if ( !wxDialogBase::Show(show) && !(show && IsModal()) )
431 {
432 // nothing to do
433 return FALSE;
434 }
435
436 if ( show )
437 {
438 // usually will result in TransferDataToWindow() being called
439 InitDialog();
440 }
441
442 if ( IsModal() )
443 {
444 if ( show )
445 {
446 // modal dialog needs a parent window, so try to find one
447 if ( !GetParent() )
448 {
449 wxWindow *parent = wxTheApp->GetTopWindow();
450 if ( parent && parent != this && parent->IsShown() )
451 {
452 // use it
453 m_parent = parent;
454
455 // VZ: to make dialog behave properly we should reparent
456 // the dialog for Windows as well - unfortunately,
457 // following the docs for SetParent() results in this
458 // code which plainly doesn't work
459 #if 0
460 long dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE);
461 dwStyle &= ~WS_POPUP;
462 dwStyle |= WS_CHILD;
463 ::SetWindowLong(GetHwnd(), GWL_STYLE, dwStyle);
464 ::SetParent(GetHwnd(), GetHwndOf(parent));
465 #endif // 0
466 }
467 }
468
469 DoShowModal();
470 }
471 else // end of modal dialog
472 {
473 // this will cause IsModalShowing() return FALSE and our local
474 // message loop will terminate
475 wxModalDialogs.DeleteObject(this);
476 }
477 }
478
479 return TRUE;
480 }
481
482 // a special version for Show(TRUE) for modal dialogs which returns return code
483 int wxDialog::ShowModal()
484 {
485 if ( !IsModal() )
486 {
487 SetModal(TRUE);
488 }
489
490 Show(TRUE);
491
492 return GetReturnCode();
493 }
494
495 // NB: this function (surprizingly) may be called for both modal and modeless
496 // dialogs and should work for both of them
497 void wxDialog::EndModal(int retCode)
498 {
499 SetReturnCode(retCode);
500
501 Show(FALSE);
502 }
503
504 // ----------------------------------------------------------------------------
505 // wxWin event handlers
506 // ----------------------------------------------------------------------------
507
508 // Standard buttons
509 void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
510 {
511 if ( Validate() && TransferDataFromWindow() )
512 {
513 EndModal(wxID_OK);
514 }
515 }
516
517 void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
518 {
519 if ( Validate() )
520 TransferDataFromWindow();
521
522 // TODO probably need to disable the Apply button until things change again
523 }
524
525 void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
526 {
527 EndModal(wxID_CANCEL);
528 }
529
530 void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
531 {
532 // We'll send a Cancel message by default, which may close the dialog.
533 // Check for looping if the Cancel event handler calls Close().
534
535 // Note that if a cancel button and handler aren't present in the dialog,
536 // nothing will happen when you close the dialog via the window manager, or
537 // via Close(). We wouldn't want to destroy the dialog by default, since
538 // the dialog may have been created on the stack. However, this does mean
539 // that calling dialog->Close() won't delete the dialog unless the handler
540 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
541 // destroy the dialog. The default OnCancel (above) simply ends a modal
542 // dialog, and hides a modeless dialog.
543
544 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
545 // lists here? don't dare to change it now, but should be done later!
546 static wxList closing;
547
548 if ( closing.Member(this) )
549 return;
550
551 closing.Append(this);
552
553 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
554 cancelEvent.SetEventObject( this );
555 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
556
557 closing.DeleteObject(this);
558 }
559
560 // Destroy the window (delayed, if a managed window)
561 bool wxDialog::Destroy()
562 {
563 wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE,
564 _T("wxDialog destroyed twice") );
565
566 wxPendingDelete.Append(this);
567
568 return TRUE;
569 }
570
571 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
572 {
573 #if wxUSE_CTL3D
574 Ctl3dColorChange();
575 #else
576 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
577 Refresh();
578 #endif
579 }
580
581 // ---------------------------------------------------------------------------
582 // dialog window proc
583 // ---------------------------------------------------------------------------
584
585 long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
586 {
587 long rc = 0;
588 bool processed = FALSE;
589
590 switch ( message )
591 {
592 #if 0 // now that we got owner window right it doesn't seem to be needed
593 case WM_ACTIVATE:
594 switch ( LOWORD(wParam) )
595 {
596 case WA_ACTIVE:
597 case WA_CLICKACTIVE:
598 if ( IsModalShowing() && GetParent() )
599 {
600 // bring the owner window to top as the standard dialog
601 // boxes do
602 if ( !::SetWindowPos
603 (
604 GetHwndOf(GetParent()),
605 GetHwnd(),
606 0, 0,
607 0, 0,
608 SWP_NOACTIVATE |
609 SWP_NOMOVE |
610 SWP_NOSIZE
611 ) )
612 {
613 wxLogLastError(wxT("SetWindowPos(SWP_NOACTIVATE)"));
614 }
615 }
616 // fall through to process it normally as well
617 }
618 break;
619 #endif // 0
620
621 case WM_CLOSE:
622 // if we can't close, tell the system that we processed the
623 // message - otherwise it would close us
624 processed = !Close();
625 break;
626
627 #ifndef __WXMICROWIN__
628 case WM_SETCURSOR:
629 // we want to override the busy cursor for modal dialogs:
630 // typically, wxBeginBusyCursor() is called and then a modal dialog
631 // is shown, but the modal dialog shouldn't have hourglass cursor
632 if ( IsModalShowing() && wxIsBusy() )
633 {
634 // set our cursor for all windows (but see below)
635 wxCursor cursor = m_cursor;
636 if ( !cursor.Ok() )
637 cursor = wxCURSOR_ARROW;
638
639 ::SetCursor(GetHcursorOf(cursor));
640
641 // in any case, stop here and don't let wxWindow process this
642 // message (it would set the busy cursor)
643 processed = TRUE;
644
645 // but return FALSE to tell the child window (if the event
646 // comes from one of them and not from ourselves) that it can
647 // set its own cursor if it has one: thus, standard controls
648 // (e.g. text ctrl) still have correct cursors in a dialog
649 // invoked while wxIsBusy()
650 rc = FALSE;
651 }
652 break;
653 #endif
654 }
655
656 if ( !processed )
657 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
658
659 return rc;
660 }
661
662 #if wxUSE_CTL3D
663
664 // Define for each class of dialog and control
665 WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
666 WXHWND WXUNUSED(pWnd),
667 WXUINT WXUNUSED(nCtlColor),
668 WXUINT message,
669 WXWPARAM wParam,
670 WXLPARAM lParam)
671 {
672 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
673 }
674
675 #endif // wxUSE_CTL3D
676