fix bug with univ creating textctrl
[wxWidgets.git] / src / univ / textctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO
14
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28 /*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42 /*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102 /*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112 // ============================================================================
113 // declarations
114 // ============================================================================
115
116 // ----------------------------------------------------------------------------
117 // headers
118 // ----------------------------------------------------------------------------
119
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
122 #endif
123
124 #include "wx/wxprec.h"
125
126 #ifdef __BORLANDC__
127 #pragma hdrstop
128 #endif
129
130 #if wxUSE_TEXTCTRL
131
132 #include <ctype.h>
133
134 #ifndef WX_PRECOMP
135 #include "wx/log.h"
136
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
140 #endif
141
142 #include "wx/clipbrd.h"
143
144 #include "wx/textfile.h"
145
146 #include "wx/caret.h"
147
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
152
153 #include "wx/cmdproc.h"
154
155 #if wxUSE_CLIPBOARD
156 #include "wx/dataobj.h"
157 #endif
158
159 // turn extra wxTextCtrl-specific debugging on/off
160 #define WXDEBUG_TEXT
161
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
164
165 #ifndef __WXDEBUG__
166 #undef WXDEBUG_TEXT
167 #undef WXDEBUG_TEXT_REPLACE
168 #endif
169
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
174
175 // ----------------------------------------------------------------------------
176 // private functions
177 // ----------------------------------------------------------------------------
178
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
181 {
182 if ( from > to )
183 {
184 wxTextPos tmp = from;
185 from = to;
186 to = tmp;
187 }
188 }
189
190 // ----------------------------------------------------------------------------
191 // constants
192 // ----------------------------------------------------------------------------
193
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
197
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE = -2;
201
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES = 1;
204
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
208
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
211 {
212 // the position of the first visible pixel and the first visible column
213 wxCoord m_ofsHorz;
214 wxTextCoord m_colStart;
215
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible;
219 wxTextCoord m_colLastVisible;
220
221 // def ctor
222 wxTextSingleLineData()
223 {
224 m_colStart = 0;
225 m_ofsHorz = 0;
226
227 m_colLastVisible = -1;
228 m_posLastVisible = -1;
229 }
230
231 };
232
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
235 {
236 // the lines of text
237 wxArrayString m_lines;
238
239 // the current ranges of the scrollbars
240 int m_scrollRangeX,
241 m_scrollRangeY;
242
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX,
245 m_updateScrollbarY;
246
247 // the max line length in pixels
248 wxCoord m_widthMax;
249
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest;
252
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal;
257
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
262 //
263 // when m_xCaret == -1, we don't have any remembered position
264 wxCoord m_xCaret;
265
266 // the def ctor
267 wxTextMultiLineData()
268 {
269 m_scrollRangeX =
270 m_scrollRangeY = 0;
271
272 m_updateScrollbarX =
273 m_updateScrollbarY = FALSE;
274
275 m_widthMax = -1;
276 m_lineLongest = 0;
277
278 m_xCaret = -1;
279 }
280 };
281
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
284 {
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
287 wxWrappedLineData& lineData) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
289
290 public:
291 // def ctor
292 wxWrappedLineData()
293 {
294 m_rowFirst = -1;
295 }
296
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord GetRowStart(wxTextCoord row) const
300 {
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
302
303 return row ? m_rowsStart[row - 1] : 0;
304 }
305
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
308 // be given to us)
309 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
310 {
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
312
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
317 - GetRowStart(row);
318 }
319
320 // return the width of the row in pixels
321 wxCoord GetRowWidth(wxTextCoord row) const
322 {
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
324
325 return m_rowsWidth[row];
326 }
327
328 // return the number of rows
329 size_t GetRowCount() const
330 {
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
332
333 return m_rowsStart.GetCount() + 1;
334 }
335
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
338 {
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
340
341 return m_rowsStart.GetCount();
342 }
343
344 // return the first row of this line
345 wxTextCoord GetFirstRow() const
346 {
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
348
349 return m_rowFirst;
350 }
351
352 // return the first row of the next line
353 wxTextCoord GetNextRow() const
354 {
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
356
357 return m_rowFirst + m_rowsStart.GetCount() + 1;
358 }
359
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord GetExtraRowStart(wxTextCoord row) const
362 {
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
364
365 return m_rowsStart[row];
366 }
367
368 // this code is unused any longer
369 #if 0
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart) const
373 {
374 return colRowStart == GetRowStart(m_rowsStart.GetCount());
375 }
376
377 // return TRUE if the column is the last column of the row starting in
378 // colRowStart
379 bool IsLastColInRow(wxTextCoord colRowStart,
380 wxTextCoord colRowEnd,
381 wxTextCoord lenLine) const
382 {
383 // find the row which starts with colRowStart
384 size_t nRows = GetRowCount();
385 for ( size_t n = 0; n < nRows; n++ )
386 {
387 if ( GetRowStart(n) == colRowStart )
388 {
389 wxTextCoord colNextRowStart = n == nRows - 1
390 ? lenLine
391 : GetRowStart(n + 1);
392
393 wxASSERT_MSG( colRowEnd < colNextRowStart,
394 _T("this column is not in this row at all!") );
395
396 return colRowEnd == colNextRowStart - 1;
397 }
398 }
399
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
402
403 return FALSE;
404 }
405 #endif // 0
406
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row) const
409 {
410 return (size_t)row == GetExtraRowCount();
411 }
412
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
415 // it invalid
416 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
417
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth.Empty(); }
420
421 private:
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart;
426
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth;
429
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst;
434
435 // the last modification "time"-stamp used by LayoutLines()
436 size_t m_timestamp;
437 };
438
439 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
442
443 struct WXDLLEXPORT wxTextWrappedData : public wxTextMultiLineData
444 {
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
447 wxCoord m_widthMark;
448
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData;
451
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid;
456
457 // the current timestamp used by LayoutLines()
458 size_t m_timestamp;
459
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line)
462 {
463 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
464 {
465 m_rowFirstInvalid = line;
466 }
467 }
468
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line) const
471 {
472 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
473 m_linesData[line].IsValid();
474 }
475
476 // def ctor
477 wxTextWrappedData()
478 {
479 m_widthMark = 0;
480 m_rowFirstInvalid = -1;
481 m_timestamp = 0;
482 }
483 };
484
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
488
489 /*
490 We use custom versions of wxWidgets command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
495
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
498 */
499
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand : public wxCommand
502 {
503 public:
504 wxTextCtrlCommand(const wxString& name) : wxCommand(TRUE, name) { }
505
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
510
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl *text) = 0;
513 virtual bool Undo(wxTextCtrl *text) = 0;
514 };
515
516 // insert text command
517 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
518 {
519 public:
520 wxTextCtrlInsertCommand(const wxString& textToInsert)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
522 {
523 m_from = -1;
524 }
525
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand *other);
528
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl *text);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl *text);
534
535 private:
536 // the text we insert
537 wxString m_text;
538
539 // the position where we inserted the text
540 wxTextPos m_from;
541 };
542
543 // remove text command
544 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
545 {
546 public:
547 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
549 {
550 m_from = from;
551 m_to = to;
552 }
553
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl *text);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl *text);
559
560 private:
561 // the range of text to delete
562 wxTextPos m_from,
563 m_to;
564
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted;
567 };
568
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor : public wxCommandProcessor
571 {
572 public:
573 wxTextCtrlCommandProcessor(wxTextCtrl *text)
574 {
575 m_compressInserts = FALSE;
576
577 m_text = text;
578 }
579
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand *command);
582
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts = FALSE; }
585
586 // accessors
587 wxTextCtrl *GetTextCtrl() const { return m_text; }
588 bool IsCompressing() const { return m_compressInserts; }
589
590 protected:
591 virtual bool DoCommand(wxCommand& cmd)
592 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
593 virtual bool UndoCommand(wxCommand& cmd)
594 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
595
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
599
600 private:
601 // the control we're associated with
602 wxTextCtrl *m_text;
603
604 // if the flag is TRUE we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts;
607 };
608
609 // ============================================================================
610 // implementation
611 // ============================================================================
612
613 BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
614 EVT_CHAR(wxTextCtrl::OnChar)
615
616 EVT_SIZE(wxTextCtrl::OnSize)
617 END_EVENT_TABLE()
618
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
620
621 // ----------------------------------------------------------------------------
622 // creation
623 // ----------------------------------------------------------------------------
624
625 void wxTextCtrl::Init()
626 {
627 m_selAnchor =
628 m_selStart =
629 m_selEnd = -1;
630
631 m_isModified = FALSE;
632 m_isEditable = TRUE;
633
634 m_posLast =
635 m_curPos =
636 m_curCol =
637 m_curRow = 0;
638
639 m_heightLine =
640 m_widthAvg = -1;
641
642 // init wxScrollHelper
643 SetWindow(this);
644
645 // init the undo manager
646 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
647
648 // no data yet
649 m_data.data = NULL;
650 }
651
652 bool wxTextCtrl::Create(wxWindow *parent,
653 wxWindowID id,
654 const wxString& value,
655 const wxPoint& pos,
656 const wxSize& size,
657 long style,
658 const wxValidator& validator,
659 const wxString &name)
660 {
661 if ( style & wxTE_MULTILINE )
662 {
663 // for compatibility with wxMSW we create the controls with vertical
664 // scrollbar always shown unless they have wxTE_RICH style (because
665 // Windows text controls always has vert scrollbar but richedit one
666 // doesn't)
667 if ( !(style & wxTE_RICH) )
668 {
669 style |= wxALWAYS_SHOW_SB;
670 }
671
672 // wxTE_WORDWRAP is 0 for now so we don't need the code below
673 #if 0
674 if ( style & wxTE_WORDWRAP )
675 {
676 // wrapping words means wrapping, hence no horz scrollbar
677 style &= ~wxHSCROLL;
678 }
679 #endif // 0
680
681 // TODO: support wxTE_NO_VSCROLL (?)
682
683 // create data object for normal multiline or for controls with line
684 // wrap as needed
685 if ( style & wxHSCROLL )
686 m_data.mdata = new wxTextMultiLineData;
687 else
688 m_data.wdata = new wxTextWrappedData;
689 }
690 else
691 {
692 // this doesn't make sense for single line controls
693 style &= ~wxHSCROLL;
694
695 // create data object for single line controls
696 m_data.sdata = new wxTextSingleLineData;
697 }
698
699 #if wxUSE_TWO_WINDOWS
700 if ((style & wxBORDER_MASK) == 0)
701 style |= wxBORDER_SUNKEN;
702 #endif
703
704 if ( !wxControl::Create(parent, id, pos, size, style,
705 validator, name) )
706 {
707 return FALSE;
708 }
709
710 SetCursor(wxCURSOR_IBEAM);
711
712 if ( style & wxTE_MULTILINE )
713 {
714 // we should always have at least one line in a multiline control
715 MData().m_lines.Add(wxEmptyString);
716
717 if ( !(style & wxHSCROLL) )
718 {
719 WData().m_linesData.Add(new wxWrappedLineData);
720 WData().InvalidateLinesBelow(0);
721 }
722
723 // we might support it but it's quite useless and other ports don't
724 // support it anyhow
725 wxASSERT_MSG( !(style & wxTE_PASSWORD),
726 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
727 }
728
729 RecalcFontMetrics();
730 SetValue(value);
731 SetBestSize(size);
732
733 m_isEditable = !(style & wxTE_READONLY);
734
735 CreateCaret();
736 InitInsertionPoint();
737
738 // we can't show caret right now as we're not shown yet and so it would
739 // result in garbage on the screen - we'll do it after first OnPaint()
740 m_hasCaret = FALSE;
741
742 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
743
744 wxSizeEvent sizeEvent(GetSize(), GetId());
745 GetEventHandler()->ProcessEvent(sizeEvent);
746
747 return TRUE;
748 }
749
750 wxTextCtrl::~wxTextCtrl()
751 {
752 delete m_cmdProcessor;
753
754 if ( m_data.data )
755 {
756 if ( IsSingleLine() )
757 delete m_data.sdata;
758 else if ( WrapLines() )
759 delete m_data.wdata;
760 else
761 delete m_data.mdata;
762 }
763 }
764
765 // ----------------------------------------------------------------------------
766 // set/get the value
767 // ----------------------------------------------------------------------------
768
769 void wxTextCtrl::SetValue(const wxString& value)
770 {
771 if ( IsSingleLine() && (value == GetValue()) )
772 {
773 // nothing changed
774 return;
775 }
776
777 Replace(0, GetLastPosition(), value);
778
779 if ( IsSingleLine() )
780 {
781 SetInsertionPoint(0);
782 }
783
784 // TODO: should we generate the event or not, finally?
785 }
786
787 const wxArrayString& wxTextCtrl::GetLines() const
788 {
789 return MData().m_lines;
790 }
791
792 size_t wxTextCtrl::GetLineCount() const
793 {
794 return MData().m_lines.GetCount();
795 }
796
797 wxString wxTextCtrl::GetValue() const
798 {
799 // for multiline controls we don't always store the total value but only
800 // recompute it when asked - and to invalidate it we just empty it in
801 // Replace()
802 if ( !IsSingleLine() && m_value.empty() )
803 {
804 // recalculate: note that we always do it for empty multilien control,
805 // but then it's so quick that it's not important
806
807 // the first line is special as there is no \n before it, so it's
808 // outside the loop
809 const wxArrayString& lines = GetLines();
810 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
811 self->m_value << lines[0u];
812 size_t count = lines.GetCount();
813 for ( size_t n = 1; n < count; n++ )
814 {
815 self->m_value << _T('\n') << lines[n];
816 }
817 }
818
819 return m_value;
820 }
821
822 void wxTextCtrl::Clear()
823 {
824 SetValue(_T(""));
825 }
826
827 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
828 const wxString& text)
829 {
830 if ( WrapLines() )
831 {
832 // first, we have to relayout the line entirely
833 //
834 // OPT: we might try not to recalc the unchanged part of line
835
836 wxWrappedLineData& lineData = WData().m_linesData[line];
837
838 // if we had some number of rows before, use this number, otherwise
839 // just make sure that the test below (rowsNew != rowsOld) will be true
840 int rowsOld;
841 if ( lineData.IsValid() )
842 {
843 rowsOld = lineData.GetExtraRowCount();
844 }
845 else // line wasn't laid out yet
846 {
847 // assume it changed entirely as we can't do anything better
848 rowsOld = -1;
849 }
850
851 // now change the line
852 MData().m_lines[line] = text;
853
854 // OPT: we choose to lay it our immediately instead of delaying it
855 // until it is needed because it allows us to avoid invalidating
856 // lines further down if the number of rows didn't chnage, but
857 // maybe we can imporve this even further?
858 LayoutLine(line, lineData);
859
860 int rowsNew = lineData.GetExtraRowCount();
861
862 if ( rowsNew != rowsOld )
863 {
864 // we have to update the line wrap marks as this is normally done
865 // by LayoutLines() which we bypassed by calling LayoutLine()
866 // directly
867 wxTextCoord rowFirst = lineData.GetFirstRow(),
868 rowCount = wxMax(rowsOld, rowsNew);
869 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
870
871 // next, if this is not the last line, as the number of rows in it
872 // changed, we need to shift all the lines below it
873 if ( (size_t)line < WData().m_linesData.GetCount() )
874 {
875 // number of rows changed shifting all lines below
876 WData().InvalidateLinesBelow(line + 1);
877 }
878
879 // the number of rows changed
880 return TRUE;
881 }
882 }
883 else // no line wrap
884 {
885 MData().m_lines[line] = text;
886 }
887
888 // the number of rows didn't change
889 return FALSE;
890 }
891
892 void wxTextCtrl::RemoveLine(wxTextCoord line)
893 {
894 MData().m_lines.RemoveAt(line);
895 if ( WrapLines() )
896 {
897 // we need to recalculate all the starting rows from this line, but we
898 // can avoid doing it if this line was never calculated: this means
899 // that we will recalculate all lines below it anyhow later if needed
900 if ( WData().IsValidLine(line) )
901 {
902 WData().InvalidateLinesBelow(line);
903 }
904
905 WData().m_linesData.RemoveAt(line);
906 }
907 }
908
909 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
910 {
911 MData().m_lines.Insert(text, line);
912 if ( WrapLines() )
913 {
914 WData().m_linesData.Insert(new wxWrappedLineData, line);
915
916 // invalidate everything below it
917 WData().InvalidateLinesBelow(line);
918 }
919 }
920
921 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
922 {
923 wxTextCoord colStart, colEnd,
924 lineStart, lineEnd;
925
926 if ( (from > to) ||
927 !PositionToXY(from, &colStart, &lineStart) ||
928 !PositionToXY(to, &colEnd, &lineEnd) )
929 {
930 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
931
932 return;
933 }
934
935 #ifdef WXDEBUG_TEXT_REPLACE
936 // a straighforward (but very inefficient) way of calculating what the new
937 // value should be
938 wxString textTotal = GetValue();
939 wxString textTotalNew(textTotal, (size_t)from);
940 textTotalNew += text;
941 if ( (size_t)to < textTotal.length() )
942 textTotalNew += textTotal.c_str() + (size_t)to;
943 #endif // WXDEBUG_TEXT_REPLACE
944
945 // remember the old selection and reset it immediately: we must do it
946 // before calling Refresh(anything) as, at least under GTK, this leads to
947 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
948 // text would be redrawn as selected if we didn't reset the selection
949 int selStartOld = m_selStart,
950 selEndOld = m_selEnd;
951
952 m_selStart =
953 m_selEnd = -1;
954
955 if ( IsSingleLine() )
956 {
957 // replace the part of the text with the new value
958 wxString valueNew(m_value, (size_t)from);
959
960 // remember it for later use
961 wxCoord startNewText = GetTextWidth(valueNew);
962
963 valueNew += text;
964 if ( (size_t)to < m_value.length() )
965 {
966 valueNew += m_value.c_str() + (size_t)to;
967 }
968
969 // we usually refresh till the end of line except of the most common case
970 // when some text is appended to the end of the string in which case we
971 // refresh just it
972 wxCoord widthNewText;
973
974 if ( (size_t)from < m_value.length() )
975 {
976 // refresh till the end of line
977 widthNewText = 0;
978 }
979 else // text appended, not replaced
980 {
981 // refresh only the new text
982 widthNewText = GetTextWidth(text);
983 }
984
985 m_value = valueNew;
986
987 // force SData().m_colLastVisible update
988 SData().m_colLastVisible = -1;
989
990 // repaint
991 RefreshPixelRange(0, startNewText, widthNewText);
992 }
993 else // multiline
994 {
995 //OPT: special case for replacements inside single line?
996
997 /*
998 Join all the lines in the replacement range into one string, then
999 replace a part of it with the new text and break it into lines again.
1000 */
1001
1002 // (0) we want to know if this replacement changes the number of rows
1003 // as if it does we need to refresh everything below the changed
1004 // text (it will be shifted...) and we can avoid it if there is no
1005 // row relayout
1006 bool rowsNumberChanged = FALSE;
1007
1008 // (1) join lines
1009 const wxArrayString& linesOld = GetLines();
1010 wxString textOrig;
1011 wxTextCoord line;
1012 for ( line = lineStart; line <= lineEnd; line++ )
1013 {
1014 if ( line > lineStart )
1015 {
1016 // from the previous line
1017 textOrig += _T('\n');
1018 }
1019
1020 textOrig += linesOld[line];
1021 }
1022
1023 // we need to append the '\n' for the last line unless there is no
1024 // following line
1025 size_t countOld = linesOld.GetCount();
1026
1027 // (2) replace text in the combined string
1028
1029 // (2a) leave the part before replaced area unchanged
1030 wxString textNew(textOrig, colStart);
1031
1032 // these values will be used to refresh the changed area below
1033 wxCoord widthNewText,
1034 startNewText = GetTextWidth(textNew);
1035 if ( (size_t)colStart == linesOld[lineStart].length() )
1036 {
1037 // text appended, refresh just enough to show the new text
1038 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1039 }
1040 else // text inserted, refresh till the end of line
1041 {
1042 widthNewText = 0;
1043 }
1044
1045 // (2b) insert new text
1046 textNew += text;
1047
1048 // (2c) and append the end of the old text
1049
1050 // adjust for index shift: to is relative to colStart, not 0
1051 size_t toRel = (size_t)((to - from) + colStart);
1052 if ( toRel < textOrig.length() )
1053 {
1054 textNew += textOrig.c_str() + toRel;
1055 }
1056
1057 // (3) break it into lines
1058
1059 wxArrayString lines;
1060 const wxChar *curLineStart = textNew.c_str();
1061 for ( const wxChar *p = textNew.c_str(); ; p++ )
1062 {
1063 // end of line/text?
1064 if ( !*p || *p == _T('\n') )
1065 {
1066 lines.Add(wxString(curLineStart, p));
1067 if ( !*p )
1068 break;
1069
1070 curLineStart = p + 1;
1071 }
1072 }
1073
1074 #ifdef WXDEBUG_TEXT_REPLACE
1075 // (3a) all empty tokens should be counted as replacing with "foo" and
1076 // with "foo\n" should have different effects
1077 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1078 wxTOKEN_RET_EMPTY_ALL);
1079
1080 if ( lines2.IsEmpty() )
1081 {
1082 lines2.Add(wxEmptyString);
1083 }
1084
1085 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1086 _T("Replace() broken") );
1087 for ( size_t n = 0; n < lines.GetCount(); n++ )
1088 {
1089 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1090 }
1091 #endif // WXDEBUG_TEXT_REPLACE
1092
1093 // (3b) special case: if we replace everything till the end we need to
1094 // keep an empty line or the lines would disappear completely
1095 // (this also takes care of never leaving m_lines empty)
1096 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1097 {
1098 lines.Add(wxEmptyString);
1099 }
1100
1101 size_t nReplaceCount = lines.GetCount(),
1102 nReplaceLine = 0;
1103
1104 // (4) merge into the array
1105
1106 // (4a) replace
1107 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1108 {
1109 if ( nReplaceLine < nReplaceCount )
1110 {
1111 // we have the replacement line for this one
1112 if ( ReplaceLine(line, lines[nReplaceLine]) )
1113 {
1114 rowsNumberChanged = TRUE;
1115 }
1116
1117 UpdateMaxWidth(line);
1118 }
1119 else // no more replacement lines
1120 {
1121 // (4b) delete all extra lines (note that we need to delete
1122 // them backwards because indices shift while we do it)
1123 bool deletedLongestLine = FALSE;
1124 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1125 {
1126 if ( lineDel == MData().m_lineLongest )
1127 {
1128 // we will need to recalc the max line width
1129 deletedLongestLine = TRUE;
1130 }
1131
1132 RemoveLine(lineDel);
1133 }
1134
1135 if ( deletedLongestLine )
1136 {
1137 RecalcMaxWidth();
1138 }
1139
1140 // even the line number changed
1141 rowsNumberChanged = TRUE;
1142
1143 // update line to exit the loop
1144 line = lineEnd + 1;
1145 }
1146 }
1147
1148 // (4c) insert the new lines
1149 if ( nReplaceLine < nReplaceCount )
1150 {
1151 // even the line number changed
1152 rowsNumberChanged = TRUE;
1153
1154 do
1155 {
1156 InsertLine(++lineEnd, lines[nReplaceLine++]);
1157
1158 UpdateMaxWidth(lineEnd);
1159 }
1160 while ( nReplaceLine < nReplaceCount );
1161 }
1162
1163 // (5) now refresh the changed area
1164
1165 // update the (cached) last position first as refresh functions use it
1166 m_posLast += text.length() - to + from;
1167
1168 // we may optimize refresh if the number of rows didn't change - but if
1169 // it did we have to refresh everything below the part we chanegd as
1170 // well as it might have moved
1171 if ( !rowsNumberChanged )
1172 {
1173 // refresh the line we changed
1174 if ( !WrapLines() )
1175 {
1176 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1177 }
1178 else
1179 {
1180 //OPT: we shouldn't refresh the unchanged part of the line in
1181 // this case, but instead just refresh the tail of it - the
1182 // trouble is that we don't know here where does this tail
1183 // start
1184 }
1185
1186 // number of rows didn't change, refresh the updated rows and the
1187 // last one
1188 if ( lineStart <= lineEnd )
1189 RefreshLineRange(lineStart, lineEnd);
1190 }
1191 else // rows number did change
1192 {
1193 if ( !WrapLines() )
1194 {
1195 // refresh only part of the first line
1196 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1197 }
1198 //else: we have to refresh everything as some part of the text
1199 // could be in the previous row before but moved to the next
1200 // one now (due to word wrap)
1201
1202 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1203 if ( lineStart <= lineEnd )
1204 RefreshLineRange(lineStart, lineEnd);
1205
1206 // refresh text rect left below
1207 RefreshLineRange(lineEnd + 1, 0);
1208
1209 // the vert scrollbar might [dis]appear
1210 MData().m_updateScrollbarY = TRUE;
1211 }
1212
1213 // must recalculate it - will do later
1214 m_value.clear();
1215 }
1216
1217 #ifdef WXDEBUG_TEXT_REPLACE
1218 // optimized code above should give the same result as straightforward
1219 // computation in the beginning
1220 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1221 #endif // WXDEBUG_TEXT_REPLACE
1222
1223 // update the current position: note that we always put the cursor at the
1224 // end of the replacement text
1225 DoSetInsertionPoint(from + text.length());
1226
1227 // and the selection: this is complicated by the fact that selection coords
1228 // must be first updated to reflect change in text coords, i.e. if we had
1229 // selection from 17 to 19 and we just removed this range, we don't have to
1230 // refresh anything, so we can't just use ClearSelection() here
1231 if ( selStartOld != -1 )
1232 {
1233 // refresh the parst of the selection outside the changed text (which
1234 // we already refreshed)
1235 if ( selStartOld < from )
1236 RefreshTextRange(selStartOld, from);
1237 if ( to < selEndOld )
1238 RefreshTextRange(to, selEndOld);
1239
1240 }
1241
1242 // now call it to do the rest (not related to refreshing)
1243 ClearSelection();
1244 }
1245
1246 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1247 {
1248 // Replace() only works with correctly ordered arguments, so exchange them
1249 // if necessary
1250 OrderPositions(from, to);
1251
1252 Replace(from, to, _T(""));
1253 }
1254
1255 void wxTextCtrl::WriteText(const wxString& text)
1256 {
1257 // replace the selection with the new text
1258 RemoveSelection();
1259
1260 Replace(m_curPos, m_curPos, text);
1261 }
1262
1263 void wxTextCtrl::AppendText(const wxString& text)
1264 {
1265 SetInsertionPointEnd();
1266 WriteText(text);
1267 }
1268
1269 // ----------------------------------------------------------------------------
1270 // current position
1271 // ----------------------------------------------------------------------------
1272
1273 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1274 {
1275 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1276 _T("insertion point position out of range") );
1277
1278 // don't do anything if it didn't change
1279 if ( pos != m_curPos )
1280 {
1281 DoSetInsertionPoint(pos);
1282 }
1283
1284 if ( !IsSingleLine() )
1285 {
1286 // moving cursor should reset the stored abscissa (even if the cursor
1287 // position didn't actually change!)
1288 MData().m_xCaret = -1;
1289 }
1290
1291 ClearSelection();
1292 }
1293
1294 void wxTextCtrl::InitInsertionPoint()
1295 {
1296 // so far always put it in the beginning
1297 DoSetInsertionPoint(0);
1298
1299 // this will also set the selection anchor correctly
1300 ClearSelection();
1301 }
1302
1303 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1304 {
1305 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1306 _T("DoSetInsertionPoint() can only be called with valid pos") );
1307
1308 m_curPos = pos;
1309 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1310 }
1311
1312 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1313 {
1314 MoveInsertionPoint(pos);
1315
1316 ShowPosition(pos);
1317 }
1318
1319 void wxTextCtrl::SetInsertionPointEnd()
1320 {
1321 SetInsertionPoint(GetLastPosition());
1322 }
1323
1324 wxTextPos wxTextCtrl::GetInsertionPoint() const
1325 {
1326 return m_curPos;
1327 }
1328
1329 wxTextPos wxTextCtrl::GetLastPosition() const
1330 {
1331 wxTextPos pos;
1332 if ( IsSingleLine() )
1333 {
1334 pos = m_value.length();
1335 }
1336 else // multiline
1337 {
1338 #ifdef WXDEBUG_TEXT
1339 pos = 0;
1340 size_t nLineCount = GetLineCount();
1341 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1342 {
1343 // +1 is because the positions at the end of this line and of the
1344 // start of the next one are different
1345 pos += GetLines()[nLine].length() + 1;
1346 }
1347
1348 if ( pos > 0 )
1349 {
1350 // the last position is at the end of the last line, not in the
1351 // beginning of the next line after it
1352 pos--;
1353 }
1354
1355 // more probable reason of this would be to forget to update m_posLast
1356 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1357 #endif // WXDEBUG_TEXT
1358
1359 pos = m_posLast;
1360 }
1361
1362 return pos;
1363 }
1364
1365 // ----------------------------------------------------------------------------
1366 // selection
1367 // ----------------------------------------------------------------------------
1368
1369 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1370 {
1371 if ( from )
1372 *from = m_selStart;
1373 if ( to )
1374 *to = m_selEnd;
1375 }
1376
1377 wxString wxTextCtrl::GetSelectionText() const
1378 {
1379 wxString sel;
1380
1381 if ( HasSelection() )
1382 {
1383 if ( IsSingleLine() )
1384 {
1385 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1386 }
1387 else // multiline
1388 {
1389 wxTextCoord colStart, lineStart,
1390 colEnd, lineEnd;
1391 PositionToXY(m_selStart, &colStart, &lineStart);
1392 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1393
1394 // as always, we need to check for the special case when the start
1395 // and end line are the same
1396 if ( lineEnd == lineStart )
1397 {
1398 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1399 }
1400 else // sel on multiple lines
1401 {
1402 // take the end of the first line
1403 sel = GetLines()[lineStart].c_str() + colStart;
1404 sel += _T('\n');
1405
1406 // all intermediate ones
1407 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1408 {
1409 sel << GetLines()[line] << _T('\n');
1410 }
1411
1412 // and the start of the last one
1413 sel += GetLines()[lineEnd].Left(colEnd);
1414 }
1415 }
1416 }
1417
1418 return sel;
1419 }
1420
1421 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1422 {
1423 // selecting till -1 is the same as selecting to the end
1424 if ( to == -1 && from != -1 )
1425 {
1426 to = GetLastPosition();
1427 }
1428
1429 if ( from == -1 || to == from )
1430 {
1431 ClearSelection();
1432 }
1433 else // valid sel range
1434 {
1435 // remember the 'to' position as the current position, used to move the
1436 // caret there later
1437 wxTextPos toOrig = to;
1438
1439 OrderPositions(from, to);
1440
1441 wxCHECK_RET( to <= GetLastPosition(),
1442 _T("invalid range in wxTextCtrl::SetSelection") );
1443
1444 if ( from != m_selStart || to != m_selEnd )
1445 {
1446 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1447 // directly and so m_selStart/End must be reset by then
1448 wxTextPos selStartOld = m_selStart,
1449 selEndOld = m_selEnd;
1450
1451 m_selStart = from;
1452 m_selEnd = to;
1453
1454 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1455 m_selStart, m_selEnd);
1456
1457 // refresh only the part of text which became (un)selected if
1458 // possible
1459 if ( selStartOld == m_selStart )
1460 {
1461 RefreshTextRange(selEndOld, m_selEnd);
1462 }
1463 else if ( selEndOld == m_selEnd )
1464 {
1465 RefreshTextRange(m_selStart, selStartOld);
1466 }
1467 else
1468 {
1469 // OPT: could check for other cases too but it is probably not
1470 // worth it as the two above are the most common ones
1471 if ( selStartOld != -1 )
1472 RefreshTextRange(selStartOld, selEndOld);
1473 if ( m_selStart != -1 )
1474 RefreshTextRange(m_selStart, m_selEnd);
1475 }
1476
1477 // we need to fully repaint the invalidated areas of the window
1478 // before scrolling it (from DoSetInsertionPoint which is typically
1479 // called after SetSelection()), otherwise they may stay unpainted
1480 m_targetWindow->Update();
1481 }
1482 //else: nothing to do
1483
1484 // the insertion point is put at the location where the caret was moved
1485 DoSetInsertionPoint(toOrig);
1486 }
1487 }
1488
1489 void wxTextCtrl::ClearSelection()
1490 {
1491 if ( HasSelection() )
1492 {
1493 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1494 // directly (see above as well)
1495 wxTextPos selStart = m_selStart,
1496 selEnd = m_selEnd;
1497
1498 // no selection any more
1499 m_selStart =
1500 m_selEnd = -1;
1501
1502 // refresh the old selection
1503 RefreshTextRange(selStart, selEnd);
1504 }
1505
1506 // the anchor should be moved even if there was no selection previously
1507 m_selAnchor = m_curPos;
1508 }
1509
1510 void wxTextCtrl::RemoveSelection()
1511 {
1512 if ( !HasSelection() )
1513 return;
1514
1515 Remove(m_selStart, m_selEnd);
1516 }
1517
1518 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1519 wxTextPos *start, wxTextPos *end) const
1520 {
1521 if ( start )
1522 *start = -1;
1523 if ( end )
1524 *end = -1;
1525
1526 if ( !HasSelection() )
1527 {
1528 // no selection at all, hence no selection in this line
1529 return FALSE;
1530 }
1531
1532 wxTextCoord lineStart, colStart;
1533 PositionToXY(m_selStart, &colStart, &lineStart);
1534 if ( lineStart > line )
1535 {
1536 // this line is entirely above the selection
1537 return FALSE;
1538 }
1539
1540 wxTextCoord lineEnd, colEnd;
1541 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1542 if ( lineEnd < line )
1543 {
1544 // this line is entirely below the selection
1545 return FALSE;
1546 }
1547
1548 if ( line == lineStart )
1549 {
1550 if ( start )
1551 *start = colStart;
1552 if ( end )
1553 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1554 }
1555 else if ( line == lineEnd )
1556 {
1557 if ( start )
1558 *start = lineEnd == lineStart ? colStart : 0;
1559 if ( end )
1560 *end = colEnd;
1561 }
1562 else // the line is entirely inside the selection
1563 {
1564 if ( start )
1565 *start = 0;
1566 if ( end )
1567 *end = GetLineLength(line);
1568 }
1569
1570 return TRUE;
1571 }
1572
1573 // ----------------------------------------------------------------------------
1574 // flags
1575 // ----------------------------------------------------------------------------
1576
1577 bool wxTextCtrl::IsModified() const
1578 {
1579 return m_isModified;
1580 }
1581
1582 bool wxTextCtrl::IsEditable() const
1583 {
1584 // disabled control can never be edited
1585 return m_isEditable && IsEnabled();
1586 }
1587
1588 void wxTextCtrl::MarkDirty()
1589 {
1590 m_isModified = TRUE;
1591 }
1592
1593 void wxTextCtrl::DiscardEdits()
1594 {
1595 m_isModified = FALSE;
1596 }
1597
1598 void wxTextCtrl::SetEditable(bool editable)
1599 {
1600 if ( editable != m_isEditable )
1601 {
1602 m_isEditable = editable;
1603
1604 // the caret (dis)appears
1605 CreateCaret();
1606
1607 // the appearance of the control might have changed
1608 Refresh();
1609 }
1610 }
1611
1612 // ----------------------------------------------------------------------------
1613 // col/lines <-> position correspondence
1614 // ----------------------------------------------------------------------------
1615
1616 /*
1617 A few remarks about this stuff:
1618
1619 o The numbering of the text control columns/rows starts from 0.
1620 o Start of first line is position 0, its last position is line.length()
1621 o Start of the next line is the last position of the previous line + 1
1622 */
1623
1624 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1625 {
1626 if ( IsSingleLine() )
1627 {
1628 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1629
1630 return m_value.length();
1631 }
1632 else // multiline
1633 {
1634 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1635 _T("line index out of range") );
1636
1637 return GetLines()[line].length();
1638 }
1639 }
1640
1641 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1642 {
1643 if ( IsSingleLine() )
1644 {
1645 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1646
1647 return m_value;
1648 }
1649 else // multiline
1650 {
1651 //this is called during DoGetBestSize
1652 if (line == 0 && GetLineCount() == 0) return wxEmptyString ;
1653
1654 wxCHECK_MSG( (size_t)line < GetLineCount(), _T(""),
1655 _T("line index out of range") );
1656
1657 return GetLines()[line];
1658 }
1659 }
1660
1661 int wxTextCtrl::GetNumberOfLines() const
1662 {
1663 // there is always 1 line, even if the text is empty
1664 return IsSingleLine() ? 1 : GetLineCount();
1665 }
1666
1667 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1668 {
1669 // note that this method should accept any values of x and y and return -1
1670 // if they are out of range
1671 if ( IsSingleLine() )
1672 {
1673 return x > GetLastPosition() || y > 0 ? -1 : x;
1674 }
1675 else // multiline
1676 {
1677 if ( (size_t)y >= GetLineCount() )
1678 {
1679 // this position is below the text
1680 return GetLastPosition();
1681 }
1682
1683 wxTextPos pos = 0;
1684 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1685 {
1686 // +1 is because the positions at the end of this line and of the
1687 // start of the next one are different
1688 pos += GetLines()[nLine].length() + 1;
1689 }
1690
1691 // take into account also the position in line
1692 if ( (size_t)x > GetLines()[y].length() )
1693 {
1694 // don't return position in the next line
1695 x = GetLines()[y].length();
1696 }
1697
1698 return pos + x;
1699 }
1700 }
1701
1702 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1703 wxTextCoord *x, wxTextCoord *y) const
1704 {
1705 if ( IsSingleLine() )
1706 {
1707 if ( (size_t)pos > m_value.length() )
1708 return FALSE;
1709
1710 if ( x )
1711 *x = pos;
1712 if ( y )
1713 *y = 0;
1714
1715 return TRUE;
1716 }
1717 else // multiline
1718 {
1719 wxTextPos posCur = 0;
1720 size_t nLineCount = GetLineCount();
1721 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1722 {
1723 // +1 is because the start the start of the next line is one
1724 // position after the end of this one
1725 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1726 if ( posNew > pos )
1727 {
1728 // we've found the line, now just calc the column
1729 if ( x )
1730 *x = pos - posCur;
1731
1732 if ( y )
1733 *y = nLine;
1734
1735 #ifdef WXDEBUG_TEXT
1736 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1737 _T("XYToPosition() or PositionToXY() broken") );
1738 #endif // WXDEBUG_TEXT
1739
1740 return TRUE;
1741 }
1742 else // go further down
1743 {
1744 posCur = posNew;
1745 }
1746 }
1747
1748 // beyond the last line
1749 return FALSE;
1750 }
1751 }
1752
1753 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1754 {
1755 // a normal line has one row
1756 wxTextCoord numRows = 1;
1757
1758 if ( WrapLines() )
1759 {
1760 // add the number of additional rows
1761 numRows += WData().m_linesData[line].GetExtraRowCount();
1762 }
1763
1764 return numRows;
1765 }
1766
1767 wxTextCoord wxTextCtrl::GetRowCount() const
1768 {
1769 wxTextCoord count = GetLineCount();
1770 if (count == 0)
1771 return 0;
1772 if ( WrapLines() )
1773 {
1774 count = GetFirstRowOfLine(count - 1) +
1775 WData().m_linesData[count - 1].GetRowCount();
1776 }
1777
1778 return count;
1779 }
1780
1781 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1782 {
1783 if ( !WrapLines() )
1784 return line + 1;
1785
1786 if ( !WData().IsValidLine(line) )
1787 {
1788 LayoutLines(line);
1789 }
1790
1791 return WData().m_linesData[line].GetNextRow();
1792 }
1793
1794 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1795 {
1796 if ( !WrapLines() )
1797 return line;
1798
1799 if ( !WData().IsValidLine(line) )
1800 {
1801 LayoutLines(line);
1802 }
1803
1804 return WData().m_linesData[line].GetFirstRow();
1805 }
1806
1807 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1808 wxCoord *xOut,
1809 wxCoord *yOut) const
1810 {
1811 wxTextCoord col, line;
1812
1813 // optimization for special (but common) case when we already have the col
1814 // and line
1815 if ( pos == m_curPos )
1816 {
1817 col = m_curCol;
1818 line = m_curRow;
1819 }
1820 else // must really calculate col/line from pos
1821 {
1822 if ( !PositionToXY(pos, &col, &line) )
1823 return FALSE;
1824 }
1825
1826 int hLine = GetLineHeight();
1827 wxCoord x, y;
1828 wxString textLine = GetLineText(line);
1829 if ( IsSingleLine() || !WrapLines() )
1830 {
1831 x = GetTextWidth(textLine.Left(col));
1832 y = line*hLine;
1833 }
1834 else // difficult case: multline control with line wrap
1835 {
1836 y = GetFirstRowOfLine(line);
1837
1838 wxTextCoord colRowStart;
1839 y += GetRowInLine(line, col, &colRowStart);
1840
1841 y *= hLine;
1842
1843 // x is the width of the text before this position in this row
1844 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1845 }
1846
1847 if ( xOut )
1848 *xOut = x;
1849 if ( yOut )
1850 *yOut = y;
1851
1852 return TRUE;
1853 }
1854
1855 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1856 wxCoord *xOut,
1857 wxCoord *yOut) const
1858 {
1859 wxCoord x, y;
1860 if ( !PositionToLogicalXY(pos, &x, &y) )
1861 return FALSE;
1862
1863 // finally translate the logical text rect coords into physical client
1864 // coords
1865 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1866
1867 return TRUE;
1868 }
1869
1870 wxPoint wxTextCtrl::GetCaretPosition() const
1871 {
1872 wxCoord xCaret, yCaret;
1873 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1874 {
1875 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1876 }
1877
1878 return wxPoint(xCaret, yCaret);
1879 }
1880
1881 // pos may be -1 to show the current position
1882 void wxTextCtrl::ShowPosition(wxTextPos pos)
1883 {
1884 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1885 if (showCaret)
1886 HideCaret();
1887
1888 if ( IsSingleLine() )
1889 {
1890 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1891 }
1892 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1893 {
1894 int xStart, yStart;
1895 GetViewStart(&xStart, &yStart);
1896
1897 if ( pos == -1 )
1898 pos = m_curPos;
1899
1900 wxCoord x, y;
1901 PositionToLogicalXY(pos, &x, &y);
1902
1903 wxRect rectText = GetRealTextArea();
1904
1905 // scroll the position vertically into view: if it is currently above
1906 // it, make it the first one, otherwise the last one
1907 if ( MData().m_scrollRangeY )
1908 {
1909 y /= GetLineHeight();
1910
1911 if ( y < yStart )
1912 {
1913 Scroll(0, y);
1914 }
1915 else // we are currently in or below the view area
1916 {
1917 // find the last row currently shown
1918 wxTextCoord yEnd;
1919
1920 if ( WrapLines() )
1921 {
1922 // to find the last row we need to use the generic HitTest
1923 wxTextCoord col;
1924
1925 // OPT this is a bit silly: we undo this in HitTest(), so
1926 // it would be better to factor out the common
1927 // functionality into a separate function (OTOH it
1928 // won't probably save us that much)
1929 wxPoint pt(0, rectText.height - 1);
1930 pt += GetClientAreaOrigin();
1931 pt += m_rectText.GetPosition();
1932 HitTest(pt, &col, &yEnd);
1933
1934 // find the row inside the line
1935 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1936 }
1937 else
1938 {
1939 // finding the last line is easy if each line has exactly
1940 // one row
1941 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1942 }
1943
1944 if ( yEnd < y )
1945 {
1946 // scroll down: the current item should appear at the
1947 // bottom of the view
1948 Scroll(0, y - (yEnd - yStart));
1949 }
1950 }
1951 }
1952
1953 // scroll the position horizontally into view
1954 //
1955 // we follow what I believe to be Windows behaviour here, that is if
1956 // the position is already entirely in the view we do nothing, but if
1957 // we do have to scroll the window to bring it into view, we scroll it
1958 // not just enough to show the position but slightly more so that this
1959 // position is at 1/3 of the window width from the closest border to it
1960 // (I'm not sure that Windows does exactly this but it looks like this)
1961 if ( MData().m_scrollRangeX )
1962 {
1963 // unlike for the rows, xStart doesn't correspond to the starting
1964 // column as they all have different widths, so we need to
1965 // translate everything to pixels
1966
1967 // we want the text between x and x2 be entirely inside the view
1968 // (i.e. the current character)
1969
1970 // make xStart the first visible pixel (and not position)
1971 int wChar = GetAverageWidth();
1972 xStart *= wChar;
1973
1974 if ( x < xStart )
1975 {
1976 // we want the position of this column be 1/3 to the right of
1977 // the left edge
1978 x -= rectText.width / 3;
1979 if ( x < 0 )
1980 x = 0;
1981 Scroll(x / wChar, y);
1982 }
1983 else // maybe we're beyond the right border of the view?
1984 {
1985 wxTextCoord col, row;
1986 if ( PositionToXY(pos, &col, &row) )
1987 {
1988 wxString lineText = GetLineText(row);
1989 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
1990 if ( x2 > xStart + rectText.width )
1991 {
1992 // we want the position of this column be 1/3 to the
1993 // left of the right edge, i.e. 2/3 right of the left
1994 // one
1995 x2 -= (2*rectText.width)/3;
1996 if ( x2 < 0 )
1997 x2 = 0;
1998 Scroll(x2 / wChar, row);
1999 }
2000 }
2001 }
2002 }
2003 }
2004 //else: multiline but no scrollbars, hence nothing to do
2005
2006 if (showCaret)
2007 ShowCaret();
2008 }
2009
2010 // ----------------------------------------------------------------------------
2011 // word stuff
2012 // ----------------------------------------------------------------------------
2013
2014 /*
2015 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2016 distinguish between inlusive/exclusive words and between words and
2017 WORDS (in vim sense) and also, finally, make the set of characters
2018 which make up a word configurable - currently we use the exclusive
2019 WORDS only (coincidentally, this is what Windows edit control does)
2020
2021 For future references, here is what vim help says:
2022
2023 A word consists of a sequence of letters, digits and underscores, or
2024 a sequence of other non-blank characters, separated with white space
2025 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2026 option.
2027
2028 A WORD consists of a sequence of non-blank characters, separated with
2029 white space. An empty line is also considered to be a word and a
2030 WORD.
2031 */
2032
2033 static inline bool IsWordChar(wxChar ch)
2034 {
2035 return !wxIsspace(ch);
2036 }
2037
2038 wxTextPos wxTextCtrl::GetWordStart() const
2039 {
2040 if ( m_curPos == -1 || m_curPos == 0 )
2041 return 0;
2042
2043 if ( m_curCol == 0 )
2044 {
2045 // go to the end of the previous line
2046 return m_curPos - 1;
2047 }
2048
2049 // it shouldn't be possible to learn where the word starts in the password
2050 // text entry zone
2051 if ( IsPassword() )
2052 return 0;
2053
2054 // start at the previous position
2055 const wxChar *p0 = GetLineText(m_curRow).c_str();
2056 const wxChar *p = p0 + m_curCol - 1;
2057
2058 // find the end of the previous word
2059 while ( (p > p0) && !IsWordChar(*p) )
2060 p--;
2061
2062 // now find the beginning of this word
2063 while ( (p > p0) && IsWordChar(*p) )
2064 p--;
2065
2066 // we might have gone too far
2067 if ( !IsWordChar(*p) )
2068 p++;
2069
2070 return (m_curPos - m_curCol) + p - p0;
2071 }
2072
2073 wxTextPos wxTextCtrl::GetWordEnd() const
2074 {
2075 if ( m_curPos == -1 )
2076 return 0;
2077
2078 wxString line = GetLineText(m_curRow);
2079 if ( (size_t)m_curCol == line.length() )
2080 {
2081 // if we're on the last position in the line, go to the next one - if
2082 // it exists
2083 wxTextPos pos = m_curPos;
2084 if ( pos < GetLastPosition() )
2085 pos++;
2086
2087 return pos;
2088 }
2089
2090 // it shouldn't be possible to learn where the word ends in the password
2091 // text entry zone
2092 if ( IsPassword() )
2093 return GetLastPosition();
2094
2095 // start at the current position
2096 const wxChar *p0 = line.c_str();
2097 const wxChar *p = p0 + m_curCol;
2098
2099 // find the start of the next word
2100 while ( *p && !IsWordChar(*p) )
2101 p++;
2102
2103 // now find the end of it
2104 while ( *p && IsWordChar(*p) )
2105 p++;
2106
2107 // and find the start of the next word
2108 while ( *p && !IsWordChar(*p) )
2109 p++;
2110
2111 return (m_curPos - m_curCol) + p - p0;
2112 }
2113
2114 // ----------------------------------------------------------------------------
2115 // clipboard stuff
2116 // ----------------------------------------------------------------------------
2117
2118 void wxTextCtrl::Copy()
2119 {
2120 #if wxUSE_CLIPBOARD
2121 if ( HasSelection() )
2122 {
2123 wxClipboardLocker clipLock;
2124
2125 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2126 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2127 wxTextDataObject *data = new wxTextDataObject(text);
2128 wxTheClipboard->SetData(data);
2129 }
2130 #endif // wxUSE_CLIPBOARD
2131 }
2132
2133 void wxTextCtrl::Cut()
2134 {
2135 (void)DoCut();
2136 }
2137
2138 bool wxTextCtrl::DoCut()
2139 {
2140 if ( !HasSelection() )
2141 return FALSE;
2142
2143 Copy();
2144
2145 RemoveSelection();
2146
2147 return TRUE;
2148 }
2149
2150 void wxTextCtrl::Paste()
2151 {
2152 (void)DoPaste();
2153 }
2154
2155 bool wxTextCtrl::DoPaste()
2156 {
2157 #if wxUSE_CLIPBOARD
2158 wxClipboardLocker clipLock;
2159
2160 wxTextDataObject data;
2161 if ( wxTheClipboard->IsSupported(data.GetFormat())
2162 && wxTheClipboard->GetData(data) )
2163 {
2164 // reverse transformation: '\r\n\" -> '\n'
2165 wxString text = wxTextFile::Translate(data.GetText(),
2166 wxTextFileType_Unix);
2167 if ( !text.empty() )
2168 {
2169 WriteText(text);
2170
2171 return TRUE;
2172 }
2173 }
2174 #endif // wxUSE_CLIPBOARD
2175
2176 return FALSE;
2177 }
2178
2179 // ----------------------------------------------------------------------------
2180 // Undo and redo
2181 // ----------------------------------------------------------------------------
2182
2183 wxTextCtrlInsertCommand *
2184 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2185 {
2186 return (wxTextCtrlInsertCommand *)
2187 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2188 ? command : NULL);
2189 }
2190
2191 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2192 {
2193 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2194 if ( cmdIns )
2195 {
2196 if ( IsCompressing() )
2197 {
2198 wxTextCtrlInsertCommand *
2199 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2200
2201 // it is possible that we don't have any last command at all if,
2202 // for example, it was undone since the last Store(), so deal with
2203 // this case too
2204 if ( cmdInsLast )
2205 {
2206 cmdInsLast->Append(cmdIns);
2207
2208 delete cmdIns;
2209
2210 // don't need to call the base class version
2211 return;
2212 }
2213 }
2214
2215 // append the following insert commands to this one
2216 m_compressInserts = TRUE;
2217
2218 // let the base class version will do the job normally
2219 }
2220 else // not an insert command
2221 {
2222 // stop compressing insert commands - this won't work with the last
2223 // command not being an insert one anyhow
2224 StopCompressing();
2225
2226 // let the base class version will do the job normally
2227 }
2228
2229 wxCommandProcessor::Store(command);
2230 }
2231
2232 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2233 {
2234 m_text += other->m_text;
2235 }
2236
2237 bool wxTextCtrlInsertCommand::CanUndo() const
2238 {
2239 return m_from != -1;
2240 }
2241
2242 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2243 {
2244 // the text is going to be inserted at the current position, remember where
2245 // exactly it is
2246 m_from = text->GetInsertionPoint();
2247
2248 // and now do insert it
2249 text->WriteText(m_text);
2250
2251 return TRUE;
2252 }
2253
2254 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2255 {
2256 wxCHECK_MSG( CanUndo(), FALSE, _T("impossible to undo insert cmd") );
2257
2258 // remove the text from where we inserted it
2259 text->Remove(m_from, m_from + m_text.length());
2260
2261 return TRUE;
2262 }
2263
2264 bool wxTextCtrlRemoveCommand::CanUndo() const
2265 {
2266 // if we were executed, we should have the text we removed
2267 return !m_textDeleted.empty();
2268 }
2269
2270 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2271 {
2272 text->SetSelection(m_from, m_to);
2273 m_textDeleted = text->GetSelectionText();
2274 text->RemoveSelection();
2275
2276 return TRUE;
2277 }
2278
2279 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2280 {
2281 // it is possible that the text was deleted and that we can't restore text
2282 // at the same position we removed it any more
2283 wxTextPos posLast = text->GetLastPosition();
2284 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2285 text->WriteText(m_textDeleted);
2286
2287 return TRUE;
2288 }
2289
2290 void wxTextCtrl::Undo()
2291 {
2292 // the caller must check it
2293 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2294
2295 m_cmdProcessor->Undo();
2296 }
2297
2298 void wxTextCtrl::Redo()
2299 {
2300 // the caller must check it
2301 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2302
2303 m_cmdProcessor->Redo();
2304 }
2305
2306 bool wxTextCtrl::CanUndo() const
2307 {
2308 return IsEditable() && m_cmdProcessor->CanUndo();
2309 }
2310
2311 bool wxTextCtrl::CanRedo() const
2312 {
2313 return IsEditable() && m_cmdProcessor->CanRedo();
2314 }
2315
2316 // ----------------------------------------------------------------------------
2317 // geometry
2318 // ----------------------------------------------------------------------------
2319
2320 wxSize wxTextCtrl::DoGetBestClientSize() const
2321 {
2322 // when we're called for the very first time from Create() we must
2323 // calculate the font metrics here because we can't do it before calling
2324 // Create() (there is no window yet and wxGTK crashes) but we need them
2325 // here
2326 if ( m_heightLine == -1 )
2327 {
2328 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2329 }
2330
2331 wxCoord w, h;
2332 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2333
2334 int wChar = GetAverageWidth(),
2335 hChar = GetLineHeight();
2336
2337 int widthMin = wxMax(10*wChar, 100);
2338 if ( w < widthMin )
2339 w = widthMin;
2340 if ( h < hChar )
2341 h = hChar;
2342
2343 if ( !IsSingleLine() )
2344 {
2345 // let the control have a reasonable number of lines
2346 int lines = GetNumberOfLines();
2347 if ( lines < 5 )
2348 lines = 5;
2349 else if ( lines > 10 )
2350 lines = 10;
2351 h *= lines;
2352 }
2353
2354 wxRect rectText;
2355 rectText.width = w;
2356 rectText.height = h;
2357 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2358 return wxSize(rectTotal.width, rectTotal.height);
2359 }
2360
2361 void wxTextCtrl::UpdateTextRect()
2362 {
2363 wxRect rectTotal(wxPoint(0, 0), GetClientSize());
2364 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2365 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2366
2367 // code elsewhere is confused by negative rect size
2368 if ( m_rectText.width <= 0 )
2369 m_rectText.width = 1;
2370 if ( m_rectText.height <= 0 )
2371 m_rectText.height = 1;
2372
2373 if ( !IsSingleLine() )
2374 {
2375 // invalidate it so that GetRealTextArea() will recalc it
2376 MData().m_rectTextReal.width = 0;
2377
2378 // only scroll this rect when the window is scrolled: note that we have
2379 // to scroll not only the text but the line wrap marks too if we show
2380 // them
2381 wxRect rectText = GetRealTextArea();
2382 if ( extraSpace && *extraSpace )
2383 {
2384 rectText.width += *extraSpace;
2385 }
2386 SetTargetRect(rectText);
2387
2388 // relayout all lines
2389 if ( WrapLines() )
2390 {
2391 WData().m_rowFirstInvalid = 0;
2392
2393 // increase timestamp: this means that the lines which had been
2394 // laid out before will be relayd out the next time LayoutLines()
2395 // is called because their timestamp will be smaller than the
2396 // current one
2397 WData().m_timestamp++;
2398 }
2399 }
2400
2401 UpdateLastVisible();
2402 }
2403
2404 void wxTextCtrl::UpdateLastVisible()
2405 {
2406 // this method is only used for horizontal "scrollbarless" scrolling which
2407 // is used only with single line controls
2408 if ( !IsSingleLine() )
2409 return;
2410
2411 // use (efficient) HitTestLine to find the last visible character
2412 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2413 wxTextCoord col;
2414 switch ( HitTestLine(text, m_rectText.width, &col) )
2415 {
2416 case wxTE_HT_BEYOND:
2417 // everything is visible
2418 SData().m_colLastVisible = text.length();
2419
2420 // calc it below
2421 SData().m_posLastVisible = -1;
2422 break;
2423
2424 /*
2425 case wxTE_HT_BEFORE:
2426 case wxTE_HT_BELOW:
2427 */
2428 default:
2429 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2430 // fall through
2431
2432 case wxTE_HT_ON_TEXT:
2433 if ( col > 0 )
2434 {
2435 // the last entirely seen character is the previous one because
2436 // this one is only partly visible - unless the width of the
2437 // string is exactly the max width
2438 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2439 if ( SData().m_posLastVisible > m_rectText.width )
2440 {
2441 // this character is not entirely visible, take the
2442 // previous one
2443 col--;
2444
2445 // recalc it
2446 SData().m_posLastVisible = -1;
2447 }
2448 //else: we can just see it
2449
2450 SData().m_colLastVisible = col;
2451 }
2452 break;
2453 }
2454
2455 // calculate the width of the text really shown
2456 if ( SData().m_posLastVisible == -1 )
2457 {
2458 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2459 }
2460
2461 // current value is relative the start of the string text which starts at
2462 // SData().m_colStart, we need an absolute offset into string
2463 SData().m_colLastVisible += SData().m_colStart;
2464
2465 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2466 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
2467 }
2468
2469 void wxTextCtrl::OnSize(wxSizeEvent& event)
2470 {
2471 UpdateTextRect();
2472
2473 if ( !IsSingleLine() )
2474 {
2475 #if 0
2476 // update them immediately because if we are called for the first time,
2477 // we need to create them in order for the base class version to
2478 // position the scrollbars correctly - if we don't do it now, it won't
2479 // happen at all if we don't get more size events
2480 UpdateScrollbars();
2481 #endif // 0
2482
2483 MData().m_updateScrollbarX =
2484 MData().m_updateScrollbarY = TRUE;
2485 }
2486
2487 event.Skip();
2488 }
2489
2490 wxCoord wxTextCtrl::GetTotalWidth() const
2491 {
2492 wxCoord w;
2493 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2494 return w;
2495 }
2496
2497 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2498 {
2499 wxCoord w;
2500 GetTextExtent(GetTextToShow(text), &w, NULL);
2501 return w;
2502 }
2503
2504 wxRect wxTextCtrl::GetRealTextArea() const
2505 {
2506 // for single line text control it's just the same as text rect
2507 if ( IsSingleLine() )
2508 return m_rectText;
2509
2510 // the real text area always holds an entire number of lines, so the only
2511 // difference with the text area is a narrow strip along the bottom border
2512 wxRect rectText = MData().m_rectTextReal;
2513 if ( !rectText.width )
2514 {
2515 // recalculate it
2516 rectText = m_rectText;
2517
2518 // when we're called for the very first time, the line height might not
2519 // had been calculated yet, so do get it now
2520 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2521 self->RecalcFontMetrics();
2522
2523 int hLine = GetLineHeight();
2524 rectText.height = (m_rectText.height / hLine) * hLine;
2525
2526 // cache the result
2527 self->MData().m_rectTextReal = rectText;
2528 }
2529
2530 return rectText;
2531 }
2532
2533 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2534 wxTextCoord col,
2535 wxTextCoord *colRowStart) const
2536 {
2537 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2538
2539 const wxWrappedLineData& lineData = WData().m_linesData[line];
2540
2541 if ( !WData().IsValidLine(line) )
2542 LayoutLines(line);
2543
2544 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2545 // extra row)
2546 size_t row = 0,
2547 rowMax = lineData.GetExtraRowCount();
2548 if ( rowMax )
2549 {
2550 row = 0;
2551 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2552 row++;
2553
2554 // it's ok here that row is 1 greater than needed: like this, it is
2555 // counted as a normal (and not extra) row
2556 }
2557 //else: only one row anyhow
2558
2559 if ( colRowStart )
2560 {
2561 // +1 because we need a real row number, not the extra row one
2562 *colRowStart = lineData.GetRowStart(row);
2563
2564 // this can't happen, of course
2565 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2566 }
2567
2568 return row;
2569 }
2570
2571 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2572 {
2573 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2574 // else now and has rather awkward interface for our needs here
2575
2576 lineData.m_rowsStart.Empty();
2577 lineData.m_rowsWidth.Empty();
2578
2579 const wxString& text = GetLineText(line);
2580 wxCoord widthRow;
2581 size_t colRowStart = 0;
2582 do
2583 {
2584 size_t lenRow = GetPartOfWrappedLine
2585 (
2586 text.c_str() + colRowStart,
2587 &widthRow
2588 );
2589
2590 // remember the start of this row (not for the first one as
2591 // it's always 0) and its width
2592 if ( colRowStart )
2593 lineData.m_rowsStart.Add(colRowStart);
2594 lineData.m_rowsWidth.Add(widthRow);
2595
2596 colRowStart += lenRow;
2597 }
2598 while ( colRowStart < text.length() );
2599
2600 // put the current timestamp on it
2601 lineData.m_timestamp = WData().m_timestamp;
2602 }
2603
2604 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2605 {
2606 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2607
2608 // if we were called, some line was dirty and if it was dirty we must have
2609 // had m_rowFirstInvalid set to something too
2610 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2611 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2612
2613 wxTextCoord rowFirst, rowCur;
2614 if ( lineFirst )
2615 {
2616 // start after the last known valid line
2617 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2618 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2619 }
2620 else // no valid lines, start at row 0
2621 {
2622 rowFirst = 0;
2623 }
2624
2625 rowCur = rowFirst;
2626 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2627 {
2628 // set the starting row for this line
2629 wxWrappedLineData& lineData = WData().m_linesData[line];
2630 lineData.m_rowFirst = rowCur;
2631
2632 // had the line been already broken into rows?
2633 //
2634 // if so, compare its timestamp with the current one: if nothing has
2635 // been changed, don't relayout it
2636 if ( !lineData.IsValid() ||
2637 (lineData.m_timestamp < WData().m_timestamp) )
2638 {
2639 // now do break it in rows
2640 LayoutLine(line, lineData);
2641 }
2642
2643 rowCur += lineData.GetRowCount();
2644 }
2645
2646 // we are now valid at least up to this line, but if it is the last one we
2647 // just don't have any more invalid rows at all
2648 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2649 {
2650 lineLast = -1;
2651 }
2652
2653 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2654 self->WData().m_rowFirstInvalid = lineLast;
2655
2656 // also refresh the line end indicators (FIXME shouldn't do it always!)
2657 self->RefreshLineWrapMarks(rowFirst, rowCur);
2658 }
2659
2660 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2661 wxCoord *widthReal) const
2662 {
2663 // this function is slow, it shouldn't be called unless really needed
2664 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2665
2666 wxString s(text);
2667 wxTextCoord col;
2668 wxCoord wReal = -1;
2669 switch ( HitTestLine(s, m_rectText.width, &col) )
2670 {
2671 /*
2672 case wxTE_HT_BEFORE:
2673 case wxTE_HT_BELOW:
2674 */
2675 default:
2676 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2677 // fall through
2678
2679 case wxTE_HT_ON_TEXT:
2680 if ( col > 0 )
2681 {
2682 // the last entirely seen character is the previous one because
2683 // this one is only partly visible - unless the width of the
2684 // string is exactly the max width
2685 wReal = GetTextWidth(s.Truncate(col + 1));
2686 if ( wReal > m_rectText.width )
2687 {
2688 // this character is not entirely visible, take the
2689 // previous one
2690 col--;
2691
2692 // recalc the width
2693 wReal = -1;
2694 }
2695 //else: we can just see it
2696
2697 // wrap at any character or only at words boundaries?
2698 if ( !(GetWindowStyle() & wxTE_LINEWRAP) )
2699 {
2700 // find the (last) not word char before this word
2701 wxTextCoord colWordStart;
2702 for ( colWordStart = col;
2703 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2704 colWordStart-- )
2705 ;
2706
2707 if ( colWordStart > 0 )
2708 {
2709 if ( colWordStart != col )
2710 {
2711 // will have to recalc the real width
2712 wReal = -1;
2713
2714 col = colWordStart;
2715 }
2716 }
2717 //else: only a single word, have to wrap it here
2718 }
2719 }
2720 break;
2721
2722 case wxTE_HT_BEYOND:
2723 break;
2724 }
2725
2726 // we return the number of characters, not the index of the last one
2727 if ( (size_t)col < s.length() )
2728 {
2729 // but don't return more than this (empty) string has
2730 col++;
2731 }
2732
2733 if ( widthReal )
2734 {
2735 if ( wReal == -1 )
2736 {
2737 // calc it if not done yet
2738 wReal = GetTextWidth(s.Truncate(col));
2739 }
2740
2741 *widthReal = wReal;
2742 }
2743
2744 // VZ: old, horribly inefficient code which can still be used for checking
2745 // the result (in line, not word, wrap mode only) - to be removed later
2746 #if 0
2747 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2748 wxClientDC dc(self);
2749 dc.SetFont(GetFont());
2750 self->DoPrepareDC(dc);
2751
2752 wxCoord widthMax = m_rectText.width;
2753
2754 // the text which we can keep in this ROW
2755 wxString str;
2756 wxCoord w, wOld;
2757 for ( wOld = w = 0; *text && (w <= widthMax); )
2758 {
2759 wOld = w;
2760 str += *text++;
2761 dc.GetTextExtent(str, &w, NULL);
2762 }
2763
2764 if ( w > widthMax )
2765 {
2766 // if we wrapped, the last letter was one too much
2767 if ( str.length() > 1 )
2768 {
2769 // remove it
2770 str.erase(str.length() - 1, 1);
2771 }
2772 else // but always keep at least one letter in each row
2773 {
2774 // the real width then is the last value of w and not teh one
2775 // before last
2776 wOld = w;
2777 }
2778 }
2779 else // we didn't wrap
2780 {
2781 wOld = w;
2782 }
2783
2784 wxASSERT( col == str.length() );
2785
2786 if ( widthReal )
2787 {
2788 wxASSERT( *widthReal == wOld );
2789
2790 *widthReal = wOld;
2791 }
2792
2793 //return str.length();
2794 #endif
2795
2796 return col;
2797 }
2798
2799 // OPT: this function is called a lot - would be nice to optimize it but I
2800 // don't really know how yet
2801 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2802 wxCoord x,
2803 wxTextCoord *colOut) const
2804 {
2805 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2806
2807 int col;
2808 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2809 wxClientDC dc(self);
2810 dc.SetFont(GetFont());
2811 self->DoPrepareDC(dc);
2812
2813 wxCoord width;
2814 dc.GetTextExtent(line, &width, NULL);
2815 if ( x >= width )
2816 {
2817 // clicking beyond the end of line is equivalent to clicking at
2818 // the end of it, so return the last line column
2819 col = line.length();
2820 if ( col )
2821 {
2822 // unless the line is empty and so doesn't have any column at all -
2823 // in this case return 0, what else can we do?
2824 col--;
2825 }
2826
2827 res = wxTE_HT_BEYOND;
2828 }
2829 else if ( x < 0 )
2830 {
2831 col = 0;
2832
2833 res = wxTE_HT_BEFORE;
2834 }
2835 else // we're inside the line
2836 {
2837 // now calculate the column: first, approximate it with fixed-width
2838 // value and then calculate the correct value iteratively: note that
2839 // we use the first character of the line instead of (average)
2840 // GetCharWidth(): it is common to have lines of dashes, for example,
2841 // and this should give us much better approximation in such case
2842 //
2843 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2844 dc.GetTextExtent(line[0], &width, NULL);
2845
2846 col = x / width;
2847 if ( col < 0 )
2848 {
2849 col = 0;
2850 }
2851 else if ( (size_t)col > line.length() )
2852 {
2853 col = line.length();
2854 }
2855
2856 // matchDir is the direction in which we should move to reach the
2857 // character containing the given position
2858 enum
2859 {
2860 Match_Left = -1,
2861 Match_None = 0,
2862 Match_Right = 1
2863 } matchDir = Match_None;
2864 for ( ;; )
2865 {
2866 // check that we didn't go beyond the line boundary
2867 if ( col < 0 )
2868 {
2869 col = 0;
2870 break;
2871 }
2872 if ( (size_t)col > line.length() )
2873 {
2874 col = line.length();
2875 break;
2876 }
2877
2878 wxString strBefore(line, (size_t)col);
2879 dc.GetTextExtent(strBefore, &width, NULL);
2880 if ( width > x )
2881 {
2882 if ( matchDir == Match_Right )
2883 {
2884 // we were going to the right and, finally, moved beyond
2885 // the original position - stop on the previous one
2886 col--;
2887
2888 break;
2889 }
2890
2891 if ( matchDir == Match_None )
2892 {
2893 // we just started iterating, now we know that we should
2894 // move to the left
2895 matchDir = Match_Left;
2896 }
2897 //else: we are still to the right of the target, continue
2898 }
2899 else // width < x
2900 {
2901 // invert the logic above
2902 if ( matchDir == Match_Left )
2903 {
2904 // with the exception that we don't need to backtrack here
2905 break;
2906 }
2907
2908 if ( matchDir == Match_None )
2909 {
2910 // go to the right
2911 matchDir = Match_Right;
2912 }
2913 }
2914
2915 // this is not supposed to happen
2916 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2917
2918 if ( matchDir == Match_Right )
2919 col++;
2920 else
2921 col--;
2922 }
2923 }
2924
2925 // check that we calculated it correctly
2926 #ifdef WXDEBUG_TEXT
2927 if ( res == wxTE_HT_ON_TEXT )
2928 {
2929 wxCoord width1;
2930 wxString text = line.Left(col);
2931 dc.GetTextExtent(text, &width1, NULL);
2932 if ( (size_t)col < line.length() )
2933 {
2934 wxCoord width2;
2935
2936 text += line[col];
2937 dc.GetTextExtent(text, &width2, NULL);
2938
2939 wxASSERT_MSG( (width1 <= x) && (x < width2),
2940 _T("incorrect HitTestLine() result") );
2941 }
2942 else // we return last char
2943 {
2944 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2945 }
2946 }
2947 #endif // WXDEBUG_TEXT
2948
2949 if ( colOut )
2950 *colOut = col;
2951
2952 return res;
2953 }
2954
2955 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2956 wxTextCoord *colOut,
2957 wxTextCoord *rowOut) const
2958 {
2959 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2960 }
2961
2962 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2963 wxTextCoord *colOut,
2964 wxTextCoord *rowOut) const
2965 {
2966 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, FALSE);
2967 }
2968
2969 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
2970 wxCoord x10,
2971 wxCoord x20,
2972 wxTextCoord *rowOut,
2973 wxTextCoord *colStart,
2974 wxTextCoord *colEnd,
2975 wxTextCoord *colRowStartOut,
2976 bool deviceCoords) const
2977 {
2978 // is the point in the text area or to the right or below it?
2979 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2980
2981 // translate the window coords x0 and y0 into the client coords in the text
2982 // area by adjusting for both the client and text area offsets (unless this
2983 // was already done)
2984 int x1, y;
2985 if ( deviceCoords )
2986 {
2987 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
2988 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
2989 }
2990 else
2991 {
2992 y = y0;
2993 x1 = x10;
2994 }
2995
2996 // calculate the row (it is really a LINE, not a ROW)
2997 wxTextCoord row;
2998
2999 // these vars are used only for WrapLines() case
3000 wxTextCoord colRowStart = 0;
3001 size_t rowLen = 0;
3002
3003 if ( colRowStartOut )
3004 *colRowStartOut = 0;
3005
3006 int hLine = GetLineHeight();
3007 if ( y < 0 )
3008 {
3009 // and clicking before it is the same as clicking on the first one
3010 row = 0;
3011
3012 res = wxTE_HT_BEFORE;
3013 }
3014 else // y >= 0
3015 {
3016 wxTextCoord rowLast = GetNumberOfLines() - 1;
3017 row = y / hLine;
3018 if ( IsSingleLine() || !WrapLines() )
3019 {
3020 // in this case row calculation is simple as all lines have the
3021 // same height and so row is the same as line
3022 if ( row > rowLast )
3023 {
3024 // clicking below the text is the same as clicking on the last
3025 // line
3026 row = rowLast;
3027
3028 res = wxTE_HT_BELOW;
3029 }
3030 }
3031 else // multline control with line wrap
3032 {
3033 // use binary search to find the line containing this row
3034 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3035 size_t lo = 0,
3036 hi = linesData.GetCount(),
3037 cur;
3038 while ( lo < hi )
3039 {
3040 cur = (lo + hi)/2;
3041 const wxWrappedLineData& lineData = linesData[cur];
3042 if ( !WData().IsValidLine(cur) )
3043 LayoutLines(cur);
3044 wxTextCoord rowFirst = lineData.GetFirstRow();
3045
3046 if ( row < rowFirst )
3047 {
3048 hi = cur;
3049 }
3050 else
3051 {
3052 // our row is after the first row of the cur line:
3053 // obviously, if cur is the last line, it contains this
3054 // row, otherwise we have to test that it is before the
3055 // first row of the next line
3056 bool found = cur == linesData.GetCount() - 1;
3057 if ( found )
3058 {
3059 // if the row is beyond the end of text, adjust it to
3060 // be the last one and set res accordingly
3061 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3062 {
3063 res = wxTE_HT_BELOW;
3064
3065 row = lineData.GetRowCount() + rowFirst - 1;
3066 }
3067 }
3068 else // not the last row
3069 {
3070 const wxWrappedLineData&
3071 lineNextData = linesData[cur + 1];
3072 if ( !WData().IsValidLine(cur + 1) )
3073 LayoutLines(cur + 1);
3074 found = row < lineNextData.GetFirstRow();
3075 }
3076
3077 if ( found )
3078 {
3079 colRowStart = lineData.GetRowStart(row - rowFirst);
3080 rowLen = lineData.GetRowLength(row - rowFirst,
3081 GetLines()[cur].length());
3082 row = cur;
3083
3084 break;
3085 }
3086 else
3087 {
3088 lo = cur;
3089 }
3090 }
3091 }
3092 }
3093 }
3094
3095 if ( res == wxTE_HT_ON_TEXT )
3096 {
3097 // now find the position in the line
3098 wxString lineText = GetLineText(row),
3099 rowText;
3100
3101 if ( colRowStart || rowLen )
3102 {
3103 // look in this row only, not in whole line
3104 rowText = lineText.Mid(colRowStart, rowLen);
3105 }
3106 else
3107 {
3108 // just take the whole string
3109 rowText = lineText;
3110 }
3111
3112 if ( colStart )
3113 {
3114 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3115
3116 if ( colRowStart )
3117 {
3118 if ( colRowStartOut )
3119 {
3120 // give them the column offset in this ROW in pixels
3121 *colRowStartOut = colRowStart;
3122 }
3123
3124 // take into account that the ROW doesn't start in the
3125 // beginning of the LINE
3126 *colStart += colRowStart;
3127 }
3128
3129 if ( colEnd )
3130 {
3131 // the hit test result we return is for x1, so throw out
3132 // the result for x2 here
3133 int x2 = x1 + x20 - x10;
3134 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3135
3136 *colEnd += colRowStart;
3137 }
3138 }
3139 }
3140 else // before/after vertical text span
3141 {
3142 if ( colStart )
3143 {
3144 // fill the column with the first/last position in the
3145 // corresponding line
3146 if ( res == wxTE_HT_BEFORE )
3147 *colStart = 0;
3148 else // res == wxTE_HT_BELOW
3149 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3150 }
3151 }
3152
3153 if ( rowOut )
3154 {
3155 // give them the row in text coords (as is)
3156 *rowOut = row;
3157 }
3158
3159 return res;
3160 }
3161
3162 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3163 wxTextCoord *lineOut,
3164 wxTextCoord *rowInLineOut) const
3165 {
3166 wxTextCoord line,
3167 rowInLine = 0;
3168
3169 if ( row < 0 )
3170 return FALSE;
3171
3172 int nLines = GetNumberOfLines();
3173 if ( WrapLines() )
3174 {
3175 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3176 for ( line = 0; line < nLines; line++ )
3177 {
3178 if ( !WData().IsValidLine(line) )
3179 LayoutLines(line);
3180
3181 if ( row < linesData[line].GetNextRow() )
3182 {
3183 // we found the right line
3184 rowInLine = row - linesData[line].GetFirstRow();
3185
3186 break;
3187 }
3188 }
3189
3190 if ( line == nLines )
3191 {
3192 // the row is out of range
3193 return FALSE;
3194 }
3195 }
3196 else // no line wrapping, everything is easy
3197 {
3198 if ( row >= nLines )
3199 return FALSE;
3200
3201 line = row;
3202 }
3203
3204 if ( lineOut )
3205 *lineOut = line;
3206 if ( rowInLineOut )
3207 *rowInLineOut = rowInLine;
3208
3209 return TRUE;
3210 }
3211
3212 // ----------------------------------------------------------------------------
3213 // scrolling
3214 // ----------------------------------------------------------------------------
3215
3216 /*
3217 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3218 scrolling in both horizontal and vertical direction implemented using
3219 wxScrollHelper and the second one is manual scrolling implemented using
3220 SData().m_ofsHorz and used by the single line controls without scroll bar.
3221
3222 The first version (the standard one) always scrolls by fixed amount which is
3223 fine for vertical scrolling as all lines have the same height but is rather
3224 ugly for horizontal scrolling if proportional font is used. This is why we
3225 manually update and use SData().m_ofsHorz which contains the length of the string
3226 which is hidden beyond the left borde. An important property of text
3227 controls using this kind of scrolling is that an entire number of characters
3228 is always shown and that parts of characters never appear on display -
3229 neither in the leftmost nor rightmost positions.
3230
3231 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3232 done as usual for wxScrollWindow.
3233 */
3234
3235 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3236 {
3237 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3238
3239 // pos is the logical position to show
3240
3241 // SData().m_ofsHorz is the fisrt logical position shown
3242 if ( pos < SData().m_ofsHorz )
3243 {
3244 // scroll backwards
3245 wxTextCoord col;
3246 HitTestLine(m_value, pos, &col);
3247 ScrollText(col);
3248 }
3249 else
3250 {
3251 wxCoord width = m_rectText.width;
3252 if ( !width )
3253 {
3254 // if we are called from the ctor, m_rectText is not initialized
3255 // yet, so do it now
3256 UpdateTextRect();
3257 width = m_rectText.width;
3258 }
3259
3260 // SData().m_ofsHorz + width is the last logical position shown
3261 if ( pos > SData().m_ofsHorz + width)
3262 {
3263 // scroll forward
3264 wxTextCoord col;
3265 HitTestLine(m_value, pos - width, &col);
3266 ScrollText(col + 1);
3267 }
3268 }
3269 }
3270
3271 // scroll the window horizontally so that the first visible character becomes
3272 // the one at this position
3273 void wxTextCtrl::ScrollText(wxTextCoord col)
3274 {
3275 wxASSERT_MSG( IsSingleLine(),
3276 _T("ScrollText() is for single line controls only") );
3277
3278 // never scroll beyond the left border
3279 if ( col < 0 )
3280 col = 0;
3281
3282 // OPT: could only get the extent of the part of the string between col
3283 // and SData().m_colStart
3284 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3285
3286 if ( ofsHorz != SData().m_ofsHorz )
3287 {
3288 // remember the last currently used pixel
3289 int posLastVisible = SData().m_posLastVisible;
3290 if ( posLastVisible == -1 )
3291 {
3292 // this may happen when we're called very early, during the
3293 // controls construction
3294 UpdateLastVisible();
3295
3296 posLastVisible = SData().m_posLastVisible;
3297 }
3298
3299 // NB1: to scroll to the right, offset must be negative, hence the
3300 // order of operands
3301 int dx = SData().m_ofsHorz - ofsHorz;
3302
3303 // NB2: we call Refresh() below which results in a call to
3304 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3305 SData().m_ofsHorz = ofsHorz;
3306 SData().m_colStart = col;
3307
3308 // after changing m_colStart, recalc the last visible position: we need
3309 // to recalc the last visible position beore scrolling in order to make
3310 // it appear exactly at the right edge of the text area after scrolling
3311 UpdateLastVisible();
3312
3313 #if 0 // do we?
3314 if ( dx < 0 )
3315 {
3316 // we want to force the update of it after scrolling
3317 SData().m_colLastVisible = -1;
3318 }
3319 #endif
3320
3321 // scroll only the rectangle inside which there is the text
3322 wxRect rect = m_rectText;
3323 rect.width = posLastVisible;
3324
3325 rect = ScrollNoRefresh(dx, 0, &rect);
3326
3327 /*
3328 we need to manually refresh the part which ScrollWindow() doesn't
3329 refresh (with new API this means the part outside the rect returned
3330 by ScrollNoRefresh): indeed, if we had this:
3331
3332 ********o
3333
3334 where '*' is text and 'o' is blank area at the end (too small to
3335 hold the next char) then after scrolling by 2 positions to the left
3336 we're going to have
3337
3338 ******RRo
3339
3340 where 'R' is the area refreshed by ScrollWindow() - but we still
3341 need to refresh the 'o' at the end as it may be now big enough to
3342 hold the new character shifted into view.
3343
3344 when we are scrolling to the right, we need to update this rect as
3345 well because it might have contained something before but doesn't
3346 contain anything any more
3347 */
3348
3349 // we can combine both rectangles into one when scrolling to the left,
3350 // but we need two separate Refreshes() otherwise
3351 if ( dx > 0 )
3352 {
3353 // refresh the uncovered part on the left
3354 Refresh(TRUE, &rect);
3355
3356 // and now the area on the right
3357 rect.x = m_rectText.x + posLastVisible;
3358 rect.width = m_rectText.width - posLastVisible;
3359 }
3360 else // scrolling to the left
3361 {
3362 // just extend the rect covering the uncovered area to the edge of
3363 // the text rect
3364 rect.width += m_rectText.width - posLastVisible;
3365 }
3366
3367 Refresh(TRUE, &rect);
3368
3369 // I don't know exactly why is this needed here but without it we may
3370 // scroll the window again (from the same method) before the previously
3371 // invalidated area is repainted when typing *very* quickly - and this
3372 // may lead to the display corruption
3373 Update();
3374 }
3375 }
3376
3377 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3378 {
3379 if ( IsSingleLine() )
3380 {
3381 // we don't use wxScrollHelper
3382 if ( xx )
3383 *xx = x + SData().m_ofsHorz;
3384 if ( yy )
3385 *yy = y;
3386 }
3387 else
3388 {
3389 // let the base class do it
3390 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3391 }
3392 }
3393
3394 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3395 {
3396 if ( IsSingleLine() )
3397 {
3398 // we don't use wxScrollHelper
3399 if ( xx )
3400 *xx = x - SData().m_ofsHorz;
3401 if ( yy )
3402 *yy = y;
3403 }
3404 else
3405 {
3406 // let the base class do it
3407 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3408 }
3409 }
3410
3411 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3412 {
3413 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3414 // useless to call base class version as they don't use normal scrolling
3415 if ( IsSingleLine() && SData().m_ofsHorz )
3416 {
3417 // adjust the DC origin if the text is shifted
3418 wxPoint pt = dc.GetDeviceOrigin();
3419 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3420 }
3421 else
3422 {
3423 wxScrollHelper::DoPrepareDC(dc);
3424 }
3425 }
3426
3427 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3428 {
3429 // OPT!
3430
3431 // check if the max width changes after this line was modified
3432 wxCoord widthMaxOld = MData().m_widthMax,
3433 width;
3434 GetTextExtent(GetLineText(line), &width, NULL);
3435
3436 if ( line == MData().m_lineLongest )
3437 {
3438 // this line was the longest one, is it still?
3439 if ( width > MData().m_widthMax )
3440 {
3441 MData().m_widthMax = width;
3442 }
3443 else if ( width < MData().m_widthMax )
3444 {
3445 // we need to find the new longest line
3446 RecalcMaxWidth();
3447 }
3448 //else: its length didn't change, nothing to do
3449 }
3450 else // it wasn't the longest line, but maybe it became it?
3451 {
3452 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3453 if ( width > GetMaxWidth() )
3454 {
3455 MData().m_widthMax = width;
3456 MData().m_lineLongest = line;
3457 }
3458 }
3459
3460 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3461 }
3462
3463 void wxTextCtrl::RecalcFontMetrics()
3464 {
3465 m_heightLine = GetCharHeight();
3466 m_widthAvg = GetCharWidth();
3467 }
3468
3469 void wxTextCtrl::RecalcMaxWidth()
3470 {
3471 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3472
3473 MData().m_widthMax = -1;
3474 (void)GetMaxWidth();
3475 }
3476
3477 wxCoord wxTextCtrl::GetMaxWidth() const
3478 {
3479 if ( MData().m_widthMax == -1 )
3480 {
3481 // recalculate it
3482
3483 // OPT: should we remember the widths of all the lines?
3484
3485 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3486 wxClientDC dc(self);
3487 dc.SetFont(GetFont());
3488
3489 self->MData().m_widthMax = 0;
3490
3491 size_t count = GetLineCount();
3492 for ( size_t n = 0; n < count; n++ )
3493 {
3494 wxCoord width;
3495 dc.GetTextExtent(GetLines()[n], &width, NULL);
3496 if ( width > MData().m_widthMax )
3497 {
3498 // remember the width and the line which has it
3499 self->MData().m_widthMax = width;
3500 self->MData().m_lineLongest = n;
3501 }
3502 }
3503 }
3504
3505 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3506
3507 return MData().m_widthMax;
3508 }
3509
3510 void wxTextCtrl::UpdateScrollbars()
3511 {
3512 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3513
3514 wxSize size = GetRealTextArea().GetSize();
3515
3516 // is our height enough to show all items?
3517 wxTextCoord nRows = GetRowCount();
3518 wxCoord lineHeight = GetLineHeight();
3519 bool showScrollbarY = nRows*lineHeight > size.y;
3520
3521 // is our width enough to show the longest line?
3522 wxCoord charWidth, maxWidth;
3523 bool showScrollbarX;
3524 if ( !WrapLines() )
3525 {
3526 charWidth = GetAverageWidth();
3527 maxWidth = GetMaxWidth();
3528 showScrollbarX = maxWidth > size.x;
3529 }
3530 else // never show the horz scrollbar
3531 {
3532 // just to suppress compiler warnings about using uninit vars below
3533 charWidth = maxWidth = 0;
3534
3535 showScrollbarX = FALSE;
3536 }
3537
3538 // calc the scrollbars ranges
3539 int scrollRangeX = showScrollbarX
3540 ? (maxWidth + 2*charWidth - 1) / charWidth
3541 : 0;
3542 int scrollRangeY = showScrollbarY ? nRows : 0;
3543
3544 int scrollRangeXOld = MData().m_scrollRangeX,
3545 scrollRangeYOld = MData().m_scrollRangeY;
3546 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3547 {
3548 int x, y;
3549 GetViewStart(&x, &y);
3550
3551 #if 0
3552 // we want to leave the scrollbars at the same position which means
3553 // that x and y have to be adjusted as the number of positions may have
3554 // changed
3555 //
3556 // the number of positions is calculated from knowing that last
3557 // position = range - thumbSize and thumbSize == pageSize which is
3558 // equal to the window width / pixelsPerLine
3559 if ( scrollRangeXOld )
3560 {
3561 x *= scrollRangeX - m_rectText.width / charWidth;
3562 x /= scrollRangeXOld - m_rectText.width / charWidth;
3563 }
3564
3565 if ( scrollRangeYOld )
3566 y *= scrollRangeY / scrollRangeYOld;
3567 #endif // 0
3568
3569 SetScrollbars(charWidth, lineHeight,
3570 scrollRangeX, scrollRangeY,
3571 x, y,
3572 TRUE /* no refresh */);
3573
3574 if ( scrollRangeXOld )
3575 {
3576 x *= scrollRangeX - m_rectText.width / charWidth;
3577 x /= scrollRangeXOld - m_rectText.width / charWidth;
3578 Scroll(x, y);
3579 }
3580
3581 MData().m_scrollRangeX = scrollRangeX;
3582 MData().m_scrollRangeY = scrollRangeY;
3583
3584 // bring the current position in view
3585 ShowPosition(-1);
3586 }
3587
3588 MData().m_updateScrollbarX =
3589 MData().m_updateScrollbarY = FALSE;
3590 }
3591
3592 void wxTextCtrl::OnInternalIdle()
3593 {
3594 // notice that single line text control never has scrollbars
3595 if ( !IsSingleLine() &&
3596 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3597 {
3598 UpdateScrollbars();
3599 }
3600 wxControl::OnInternalIdle();
3601 }
3602
3603 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3604 {
3605 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3606 if ( event.GetOrientation() == wxHORIZONTAL )
3607 {
3608 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3609 }
3610 else // wxVERTICAL
3611 {
3612 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3613 }
3614 }
3615
3616 // ----------------------------------------------------------------------------
3617 // refresh
3618 // ----------------------------------------------------------------------------
3619
3620 void wxTextCtrl::RefreshSelection()
3621 {
3622 if ( HasSelection() )
3623 {
3624 RefreshTextRange(m_selStart, m_selEnd);
3625 }
3626 }
3627
3628 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3629 {
3630 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3631 _T("no lines to refresh") );
3632
3633 wxRect rect;
3634 // rect.x is already 0
3635 rect.width = m_rectText.width;
3636 wxCoord h = GetLineHeight();
3637
3638 wxTextCoord rowFirst;
3639 if ( lineFirst < GetNumberOfLines() )
3640 {
3641 rowFirst = GetFirstRowOfLine(lineFirst);
3642 }
3643 else // lineFirst == GetNumberOfLines()
3644 {
3645 // lineFirst may be beyond the last line only if we refresh till
3646 // the end, otherwise it's illegal
3647 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3648 _T("invalid line range") );
3649
3650 rowFirst = GetRowAfterLine(lineFirst - 1);
3651 }
3652
3653 rect.y = rowFirst*h;
3654
3655 if ( lineLast )
3656 {
3657 // refresh till this line (inclusive)
3658 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3659
3660 rect.height = (rowLast - rowFirst + 1)*h;
3661 }
3662 else // lineLast == 0 means to refresh till the end
3663 {
3664 // FIXME: calc it exactly
3665 rect.height = 32000;
3666 }
3667
3668 RefreshTextRect(rect);
3669 }
3670
3671 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3672 {
3673 wxCHECK_RET( start != -1 && end != -1,
3674 _T("invalid RefreshTextRange() arguments") );
3675
3676 // accept arguments in any order as it is more conenient for the caller
3677 OrderPositions(start, end);
3678
3679 // this is acceptable but we don't do anything in this case
3680 if ( start == end )
3681 return;
3682
3683 wxTextPos colStart, lineStart;
3684 if ( !PositionToXY(start, &colStart, &lineStart) )
3685 {
3686 // the range is entirely beyond the end of the text, nothing to do
3687 return;
3688 }
3689
3690 wxTextCoord colEnd, lineEnd;
3691 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3692 {
3693 // the range spans beyond the end of text, refresh to the end
3694 colEnd = -1;
3695 lineEnd = GetNumberOfLines() - 1;
3696 }
3697
3698 // refresh all lines one by one
3699 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3700 {
3701 // refresh the first line from the start of the range to the end, the
3702 // intermediate ones entirely and the last one from the beginning to
3703 // the end of the range
3704 wxTextPos posStart = line == lineStart ? colStart : 0;
3705 size_t posCount;
3706 if ( (line != lineEnd) || (colEnd == -1) )
3707 {
3708 // intermediate line or the last one but we need to refresh it
3709 // until the end anyhow - do it
3710 posCount = wxSTRING_MAXLEN;
3711 }
3712 else // last line
3713 {
3714 // refresh just the positions in between the start and the end one
3715 posCount = colEnd - posStart;
3716 }
3717
3718 if ( posCount )
3719 RefreshColRange(line, posStart, posCount);
3720 }
3721 }
3722
3723 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3724 wxTextPos start,
3725 size_t count)
3726 {
3727 wxString text = GetLineText(line);
3728
3729 wxASSERT_MSG( (size_t)start <= text.length() && count,
3730 _T("invalid RefreshColRange() parameter") );
3731
3732 RefreshPixelRange(line,
3733 GetTextWidth(text.Left((size_t)start)),
3734 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3735 }
3736
3737 // this method accepts "logical" coords in the sense that they are coordinates
3738 // in a logical line but it can span several rows if we wrap lines and
3739 // RefreshPixelRange() will then refresh several rows
3740 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3741 wxCoord start,
3742 wxCoord width)
3743 {
3744 // we will use line text only in line wrap case
3745 wxString text;
3746 if ( WrapLines() )
3747 {
3748 text = GetLineText(line);
3749 }
3750
3751 // special case: width == 0 means to refresh till the end of line
3752 if ( width == 0 )
3753 {
3754 // refresh till the end of visible line
3755 width = GetTotalWidth();
3756
3757 if ( WrapLines() )
3758 {
3759 // refresh till the end of text
3760 wxCoord widthAll = GetTextWidth(text);
3761
3762 // extend width to the end of ROW
3763 width = widthAll - widthAll % width + width;
3764 }
3765
3766 // no need to refresh beyond the end of line
3767 width -= start;
3768 }
3769 //else: just refresh the specified part
3770
3771 wxCoord h = GetLineHeight();
3772 wxRect rect;
3773 rect.x = start;
3774 rect.y = GetFirstRowOfLine(line)*h;
3775 rect.height = h;
3776
3777 if ( WrapLines() )
3778 {
3779 // (1) skip all rows which we don't touch at all
3780 const wxWrappedLineData& lineData = WData().m_linesData[line];
3781 if ( !WData().IsValidLine(line) )
3782 LayoutLines(line);
3783
3784 wxCoord wLine = 0; // suppress compiler warning about uninit var
3785 size_t rowLast = lineData.GetRowCount(),
3786 row = 0;
3787 while ( (row < rowLast) &&
3788 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3789 {
3790 rect.x -= wLine;
3791 rect.y += h;
3792 }
3793
3794 // (2) now refresh all lines except the last one: note that the first
3795 // line is refreshed from the given start to the end, all the next
3796 // ones - entirely
3797 while ( (row < rowLast) && (width > wLine - rect.x) )
3798 {
3799 rect.width = GetTotalWidth() - rect.x;
3800 RefreshTextRect(rect);
3801
3802 width -= wLine - rect.x;
3803 rect.x = 0;
3804 rect.y += h;
3805
3806 wLine = lineData.GetRowWidth(row++);
3807 }
3808
3809 // (3) the code below will refresh the last line
3810 }
3811
3812 rect.width = width;
3813
3814 RefreshTextRect(rect);
3815 }
3816
3817 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3818 {
3819 wxRect rect;
3820 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3821 rect.width = rectClient.width;
3822 rect.height = rectClient.height;
3823
3824 // account for the text area offset
3825 rect.Offset(m_rectText.GetPosition());
3826
3827 // don't refresh beyond the text area unless we're refreshing the line wrap
3828 // marks in which case textOnly is FALSE
3829 if ( textOnly )
3830 {
3831 if ( rect.GetRight() > m_rectText.GetRight() )
3832 {
3833 rect.SetRight(m_rectText.GetRight());
3834
3835 if ( rect.width <= 0 )
3836 {
3837 // nothing to refresh
3838 return;
3839 }
3840 }
3841 }
3842
3843 // check the bottom boundary always, even for the line wrap marks
3844 if ( rect.GetBottom() > m_rectText.GetBottom() )
3845 {
3846 rect.SetBottom(m_rectText.GetBottom());
3847
3848 if ( rect.height <= 0 )
3849 {
3850 // nothing to refresh
3851 return;
3852 }
3853 }
3854
3855 // never refresh before the visible rect
3856 if ( rect.x < m_rectText.x )
3857 rect.x = m_rectText.x;
3858
3859 if ( rect.y < m_rectText.y )
3860 rect.y = m_rectText.y;
3861
3862 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3863 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3864
3865 Refresh(TRUE, &rect);
3866 }
3867
3868 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3869 wxTextCoord rowLast)
3870 {
3871 if ( WData().m_widthMark )
3872 {
3873 wxRect rectMarks;
3874 rectMarks.x = m_rectText.width;
3875 rectMarks.width = WData().m_widthMark;
3876 rectMarks.y = rowFirst*GetLineHeight();
3877 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3878
3879 RefreshTextRect(rectMarks, FALSE /* don't limit to text area */);
3880 }
3881 }
3882
3883 // ----------------------------------------------------------------------------
3884 // border drawing
3885 // ----------------------------------------------------------------------------
3886
3887 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3888 {
3889 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3890 }
3891
3892 // ----------------------------------------------------------------------------
3893 // client area drawing
3894 // ----------------------------------------------------------------------------
3895
3896 /*
3897 Several remarks about wxTextCtrl redraw logic:
3898
3899 1. only the regions which must be updated are redrawn, this means that we
3900 never Refresh() the entire window but use RefreshPixelRange() and
3901 ScrollWindow() which only refresh small parts of it and iterate over the
3902 update region in our DoDraw()
3903
3904 2. the text displayed on the screen is obtained using GetTextToShow(): it
3905 should be used for all drawing/measuring
3906 */
3907
3908 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3909 {
3910 wxString textShown;
3911 if ( IsPassword() )
3912 textShown = wxString(_T('*'), text.length());
3913 else
3914 textShown = text;
3915
3916 return textShown;
3917 }
3918
3919 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3920 {
3921 // debugging trick to see the update rect visually
3922 #ifdef WXDEBUG_TEXT
3923 static int s_countUpdates = -1;
3924 if ( s_countUpdates != -1 )
3925 {
3926 wxWindowDC dc(this);
3927 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3928 dc.SetPen(*wxTRANSPARENT_PEN);
3929 dc.DrawRectangle(rectUpdate);
3930 }
3931 #endif // WXDEBUG_TEXT
3932
3933 // calculate the range lineStart..lineEnd of lines to redraw
3934 wxTextCoord lineStart, lineEnd;
3935 if ( IsSingleLine() )
3936 {
3937 lineStart =
3938 lineEnd = 0;
3939 }
3940 else // multiline
3941 {
3942 wxPoint pt = rectUpdate.GetPosition();
3943 (void)HitTest(pt, NULL, &lineStart);
3944
3945 pt.y += rectUpdate.height;
3946 (void)HitTest(pt, NULL, &lineEnd);
3947 }
3948
3949 // prepare for drawing
3950 wxCoord hLine = GetLineHeight();
3951
3952 // these vars will be used for hit testing of the current row
3953 wxCoord y = rectUpdate.y;
3954 const wxCoord x1 = rectUpdate.x;
3955 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3956
3957 wxRect rectText;
3958 rectText.height = hLine;
3959 wxCoord yClient = y - GetClientAreaOrigin().y;
3960
3961 // we want to always start at the top of the line, otherwise if we redraw a
3962 // rect whose top is in the middle of a line, we'd draw this line shifted
3963 yClient -= (yClient - m_rectText.y) % hLine;
3964
3965 if ( IsSingleLine() )
3966 {
3967 rectText.y = yClient;
3968 }
3969 else // multiline, adjust for scrolling
3970 {
3971 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
3972 }
3973
3974 wxRenderer *renderer = GetRenderer();
3975
3976 // do draw the invalidated parts of each line: note that we iterate here
3977 // over ROWs, not over LINEs
3978 for ( wxTextCoord line = lineStart;
3979 y < rectUpdate.y + rectUpdate.height;
3980 y += hLine,
3981 rectText.y += hLine )
3982 {
3983 // calculate the update rect in text positions for this line
3984 wxTextCoord colStart, colEnd, colRowStart;
3985 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
3986 &line, &colStart, &colEnd,
3987 &colRowStart);
3988
3989 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
3990 {
3991 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
3992
3993 if ( line == lineEnd )
3994 {
3995 // we redrew everything
3996 break;
3997 }
3998
3999 // the update rect is beyond the end of line, no need to redraw
4000 // anything on this line - but continue with the remaining ones
4001 continue;
4002 }
4003
4004 // for single line controls we may additionally cut off everything
4005 // which is to the right of the last visible position
4006 if ( IsSingleLine() )
4007 {
4008 // don't show the columns which are scrolled out to the left
4009 if ( colStart < SData().m_colStart )
4010 colStart = SData().m_colStart;
4011
4012 // colEnd may be less than colStart if colStart was changed by the
4013 // assignment above
4014 if ( colEnd < colStart )
4015 colEnd = colStart;
4016
4017 // don't draw the chars beyond the rightmost one
4018 if ( SData().m_colLastVisible == -1 )
4019 {
4020 // recalculate this rightmost column
4021 UpdateLastVisible();
4022 }
4023
4024 if ( colStart > SData().m_colLastVisible )
4025 {
4026 // don't bother redrawing something that is beyond the last
4027 // visible position
4028 continue;
4029 }
4030
4031 if ( colEnd > SData().m_colLastVisible )
4032 {
4033 colEnd = SData().m_colLastVisible;
4034 }
4035 }
4036
4037 // extract the part of line we need to redraw
4038 wxString textLine = GetTextToShow(GetLineText(line));
4039 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4040
4041 // now deal with the selection: only do something if at least part of
4042 // the line is selected
4043 wxTextPos selStart, selEnd;
4044 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4045 {
4046 // and if this part is (at least partly) in the current row
4047 if ( (selStart <= colEnd) &&
4048 (selEnd >= wxMax(colStart, colRowStart)) )
4049 {
4050 // these values are relative to the start of the line while the
4051 // string passed to DrawTextLine() is only part of it, so
4052 // adjust the selection range accordingly
4053 selStart -= colStart;
4054 selEnd -= colStart;
4055
4056 if ( selStart < 0 )
4057 selStart = 0;
4058
4059 if ( (size_t)selEnd >= text.length() )
4060 selEnd = text.length();
4061 }
4062 else
4063 {
4064 // reset selStart and selEnd to avoid passing them to
4065 // DrawTextLine() below
4066 selStart =
4067 selEnd = -1;
4068 }
4069 }
4070
4071 // calculate the text coords on screen
4072 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4073 wxCoord ofsStart = GetTextWidth(
4074 textLine.Mid(colRowStart,
4075 colStart - colRowStart));
4076 rectText.x = m_rectText.x + ofsStart;
4077 rectText.width = GetTextWidth(text);
4078
4079 // do draw the text
4080 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4081 GetStateFlags());
4082 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4083 line, colStart, colEnd);
4084 }
4085 }
4086
4087 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4088 {
4089 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4090 _T("shouldn't be called at all") );
4091
4092 wxRenderer *renderer = GetRenderer();
4093
4094 wxRect rectMark;
4095 rectMark.x = rectUpdate.x;
4096 rectMark.width = rectUpdate.width;
4097 wxCoord yTop = GetClientAreaOrigin().y;
4098 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4099 wxCoord hLine = GetLineHeight();
4100 rectMark.height = hLine;
4101
4102 wxTextCoord line, rowInLine;
4103
4104 wxCoord yBottom;
4105 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4106 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4107 {
4108 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4109 {
4110 // we went beyond the end of text
4111 break;
4112 }
4113
4114 // is this row continued on the next one?
4115 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4116 {
4117 renderer->DrawLineWrapMark(dc, rectMark);
4118 }
4119 }
4120 }
4121
4122 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4123 {
4124 // hide the caret while we're redrawing the window and show it after we are
4125 // done with it
4126 wxCaretSuspend cs(this);
4127
4128 // prepare the DC
4129 wxDC& dc = renderer->GetDC();
4130 dc.SetFont(GetFont());
4131 dc.SetTextForeground(GetForegroundColour());
4132
4133 // get the intersection of the update region with the text area: note that
4134 // the update region is in window coords and text area is in the client
4135 // ones, so it must be shifted before computing intersection
4136 wxRegion rgnUpdate = GetUpdateRegion();
4137
4138 wxRect rectTextArea = GetRealTextArea();
4139 wxPoint pt = GetClientAreaOrigin();
4140 wxRect rectTextAreaAdjusted = rectTextArea;
4141 rectTextAreaAdjusted.x += pt.x;
4142 rectTextAreaAdjusted.y += pt.y;
4143 rgnUpdate.Intersect(rectTextAreaAdjusted);
4144
4145 // even though the drawing is already clipped to the update region, we must
4146 // explicitly clip it to the rect we will use as otherwise parts of letters
4147 // might be drawn outside of it (if even a small part of a charater is
4148 // inside, HitTest() will return its column and DrawText() can't draw only
4149 // the part of the character, of course)
4150 #ifdef __WXMSW__
4151 // FIXME: is this really a bug in wxMSW?
4152 rectTextArea.width--;
4153 #endif // __WXMSW__
4154 dc.SetClippingRegion(rectTextArea);
4155
4156 // adjust for scrolling
4157 DoPrepareDC(dc);
4158
4159 // and now refresh the invalidated parts of the window
4160 wxRegionIterator iter(rgnUpdate);
4161 for ( ; iter.HaveRects(); iter++ )
4162 {
4163 wxRect r = iter.GetRect();
4164
4165 // this is a workaround for wxGTK::wxRegion bug
4166 #ifdef __WXGTK__
4167 if ( !r.width || !r.height )
4168 {
4169 // ignore invalid rect
4170 continue;
4171 }
4172 #endif // __WXGTK__
4173
4174 DoDrawTextInRect(dc, r);
4175 }
4176
4177 // now redraw the line wrap marks (if we draw them)
4178 if ( WrapLines() && WData().m_widthMark )
4179 {
4180 // this is the rect inside which line wrap marks are drawn
4181 wxRect rectMarks;
4182 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4183 rectMarks.y = rectTextAreaAdjusted.y;
4184 rectMarks.width = WData().m_widthMark;
4185 rectMarks.height = rectTextAreaAdjusted.height;
4186
4187 rgnUpdate = GetUpdateRegion();
4188 rgnUpdate.Intersect(rectMarks);
4189
4190 wxRect rectUpdate = rgnUpdate.GetBox();
4191 if ( rectUpdate.width && rectUpdate.height )
4192 {
4193 // the marks are outside previously set clipping region
4194 dc.DestroyClippingRegion();
4195
4196 DoDrawLineWrapMarks(dc, rectUpdate);
4197 }
4198 }
4199
4200 // show caret first time only: we must show it after drawing the text or
4201 // the display can be corrupted when it's hidden
4202 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
4203 {
4204 ShowCaret();
4205
4206 m_hasCaret = TRUE;
4207 }
4208 }
4209
4210 // ----------------------------------------------------------------------------
4211 // caret
4212 // ----------------------------------------------------------------------------
4213
4214 bool wxTextCtrl::SetFont(const wxFont& font)
4215 {
4216 if ( !wxControl::SetFont(font) )
4217 return FALSE;
4218
4219 // and refresh everything, of course
4220 InitInsertionPoint();
4221 ClearSelection();
4222
4223 // update geometry parameters
4224 UpdateTextRect();
4225 RecalcFontMetrics();
4226 if ( !IsSingleLine() )
4227 {
4228 UpdateScrollbars();
4229 RecalcMaxWidth();
4230 }
4231
4232 // recreate it, in fact
4233 CreateCaret();
4234
4235 Refresh();
4236
4237 return TRUE;
4238 }
4239
4240 bool wxTextCtrl::Enable(bool enable)
4241 {
4242 if ( !wxTextCtrlBase::Enable(enable) )
4243 return FALSE;
4244
4245 if (FindFocus() == this && GetCaret() &&
4246 ((enable && !GetCaret()->IsVisible()) ||
4247 (!enable && GetCaret()->IsVisible())))
4248 ShowCaret(enable);
4249
4250 return TRUE;
4251 }
4252
4253 void wxTextCtrl::CreateCaret()
4254 {
4255 wxCaret *caret;
4256
4257 if ( IsEditable() )
4258 {
4259 // FIXME use renderer
4260 caret = new wxCaret(this, 1, GetLineHeight());
4261 #ifndef __WXMSW__
4262 caret->SetBlinkTime(0);
4263 #endif // __WXMSW__
4264 }
4265 else
4266 {
4267 // read only controls don't have the caret
4268 caret = (wxCaret *)NULL;
4269 }
4270
4271 // SetCaret() will delete the old caret if any
4272 SetCaret(caret);
4273 }
4274
4275 void wxTextCtrl::ShowCaret(bool show)
4276 {
4277 wxCaret *caret = GetCaret();
4278 if ( caret )
4279 {
4280 // (re)position caret correctly
4281 caret->Move(GetCaretPosition());
4282
4283 // and show it there
4284 if ((show && !caret->IsVisible()) ||
4285 (!show && caret->IsVisible()))
4286 caret->Show(show);
4287 }
4288 }
4289
4290 // ----------------------------------------------------------------------------
4291 // vertical scrolling (multiline only)
4292 // ----------------------------------------------------------------------------
4293
4294 size_t wxTextCtrl::GetLinesPerPage() const
4295 {
4296 if ( IsSingleLine() )
4297 return 1;
4298
4299 return GetRealTextArea().height / GetLineHeight();
4300 }
4301
4302 wxTextPos wxTextCtrl::GetPositionAbove()
4303 {
4304 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4305 _T("can't move cursor vertically in a single line control") );
4306
4307 // move the cursor up by one ROW not by one LINE: this means that
4308 // we should really use HitTest() and not just go to the same
4309 // position in the previous line
4310 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4311 if ( MData().m_xCaret == -1 )
4312 {
4313 // remember the initial cursor abscissa
4314 MData().m_xCaret = pt.x;
4315 }
4316 else
4317 {
4318 // use the remembered abscissa
4319 pt.x = MData().m_xCaret;
4320 }
4321
4322 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4323 pt.y -= GetLineHeight();
4324
4325 wxTextCoord col, row;
4326 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4327 {
4328 // can't move further
4329 return INVALID_POS_VALUE;
4330 }
4331
4332 return XYToPosition(col, row);
4333 }
4334
4335 wxTextPos wxTextCtrl::GetPositionBelow()
4336 {
4337 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4338 _T("can't move cursor vertically in a single line control") );
4339
4340 // see comments for wxACTION_TEXT_UP
4341 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4342 if ( MData().m_xCaret == -1 )
4343 {
4344 // remember the initial cursor abscissa
4345 MData().m_xCaret = pt.x;
4346 }
4347 else
4348 {
4349 // use the remembered abscissa
4350 pt.x = MData().m_xCaret;
4351 }
4352
4353 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4354 pt.y += GetLineHeight();
4355
4356 wxTextCoord col, row;
4357 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4358 {
4359 // can't go further down
4360 return INVALID_POS_VALUE;
4361 }
4362
4363 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4364 // from a longer line to a shorter one, for example (OTOH
4365 // wxTE_HT_BEFORE can never happen)
4366 return XYToPosition(col, row);
4367 }
4368
4369 // ----------------------------------------------------------------------------
4370 // input
4371 // ----------------------------------------------------------------------------
4372
4373 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4374 long numArg,
4375 const wxString& strArg)
4376 {
4377 // has the text changed as result of this action?
4378 bool textChanged = FALSE;
4379
4380 // the remembered cursor abscissa for multiline text controls is usually
4381 // reset after each user action but for ones which do use it (UP and DOWN
4382 // for example) we shouldn't do it - as indicated by this flag
4383 bool rememberAbscissa = FALSE;
4384
4385 // the command this action corresponds to or NULL if this action doesn't
4386 // change text at all or can't be undone
4387 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4388
4389 wxString action;
4390 bool del = FALSE,
4391 sel = FALSE;
4392 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4393 {
4394 if ( IsEditable() )
4395 del = TRUE;
4396 }
4397 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4398 {
4399 sel = TRUE;
4400 }
4401 else // not selection nor delete action
4402 {
4403 action = actionOrig;
4404 }
4405
4406 // set newPos to -2 as it can't become equal to it in the assignments below
4407 // (but it can become -1)
4408 wxTextPos newPos = INVALID_POS_VALUE;
4409
4410 if ( action == wxACTION_TEXT_HOME )
4411 {
4412 newPos = m_curPos - m_curCol;
4413 }
4414 else if ( action == wxACTION_TEXT_END )
4415 {
4416 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4417 }
4418 else if ( (action == wxACTION_TEXT_GOTO) ||
4419 (action == wxACTION_TEXT_FIRST) ||
4420 (action == wxACTION_TEXT_LAST) )
4421 {
4422 if ( action == wxACTION_TEXT_FIRST )
4423 numArg = 0;
4424 else if ( action == wxACTION_TEXT_LAST )
4425 numArg = GetLastPosition();
4426 //else: numArg already contains the position
4427
4428 newPos = numArg;
4429 }
4430 else if ( action == wxACTION_TEXT_UP )
4431 {
4432 if ( !IsSingleLine() )
4433 {
4434 newPos = GetPositionAbove();
4435
4436 if ( newPos != INVALID_POS_VALUE )
4437 {
4438 // remember where the cursor original had been
4439 rememberAbscissa = TRUE;
4440 }
4441 }
4442 }
4443 else if ( action == wxACTION_TEXT_DOWN )
4444 {
4445 if ( !IsSingleLine() )
4446 {
4447 newPos = GetPositionBelow();
4448
4449 if ( newPos != INVALID_POS_VALUE )
4450 {
4451 // remember where the cursor original had been
4452 rememberAbscissa = TRUE;
4453 }
4454 }
4455 }
4456 else if ( action == wxACTION_TEXT_LEFT )
4457 {
4458 newPos = m_curPos - 1;
4459 }
4460 else if ( action == wxACTION_TEXT_WORD_LEFT )
4461 {
4462 newPos = GetWordStart();
4463 }
4464 else if ( action == wxACTION_TEXT_RIGHT )
4465 {
4466 newPos = m_curPos + 1;
4467 }
4468 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4469 {
4470 newPos = GetWordEnd();
4471 }
4472 else if ( action == wxACTION_TEXT_INSERT )
4473 {
4474 if ( IsEditable() && !strArg.empty() )
4475 {
4476 // inserting text can be undone
4477 command = new wxTextCtrlInsertCommand(strArg);
4478
4479 textChanged = TRUE;
4480 }
4481 }
4482 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4483 (action == wxACTION_TEXT_PAGE_DOWN) )
4484 {
4485 if ( !IsSingleLine() )
4486 {
4487 size_t count = GetLinesPerPage();
4488 if ( count > PAGE_OVERLAP_IN_LINES )
4489 {
4490 // pages should overlap slightly to allow the reader to keep
4491 // orientation in the text
4492 count -= PAGE_OVERLAP_IN_LINES;
4493 }
4494
4495 // remember where the cursor original had been
4496 rememberAbscissa = TRUE;
4497
4498 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4499 for ( size_t line = 0; line < count; line++ )
4500 {
4501 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4502 if ( pos == INVALID_POS_VALUE )
4503 {
4504 // can't move further
4505 break;
4506 }
4507
4508 MoveInsertionPoint(pos);
4509 newPos = pos;
4510 }
4511
4512 // we implement the Unix scrolling model here: cursor will always
4513 // be on the first line after Page Down and on the last one after
4514 // Page Up
4515 //
4516 // Windows programs usually keep the cursor line offset constant
4517 // but do we really need it?
4518 wxCoord y;
4519 if ( goUp )
4520 {
4521 // find the line such that when it is the first one, the
4522 // current position is in the last line
4523 wxTextPos pos = 0;
4524 for ( size_t line = 0; line < count; line++ )
4525 {
4526 pos = GetPositionAbove();
4527 if ( pos == INVALID_POS_VALUE )
4528 break;
4529
4530 MoveInsertionPoint(pos);
4531 }
4532
4533 MoveInsertionPoint(newPos);
4534
4535 PositionToLogicalXY(pos, NULL, &y);
4536 }
4537 else // scrolled down
4538 {
4539 PositionToLogicalXY(newPos, NULL, &y);
4540 }
4541
4542 // scroll vertically only
4543 Scroll(-1, y);
4544 }
4545 }
4546 else if ( action == wxACTION_TEXT_SEL_WORD )
4547 {
4548 SetSelection(GetWordStart(), GetWordEnd());
4549 }
4550 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4551 {
4552 newPos = numArg;
4553 }
4554 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4555 {
4556 SetSelection(m_selAnchor, numArg);
4557 }
4558 else if ( action == wxACTION_TEXT_COPY )
4559 {
4560 Copy();
4561 }
4562 else if ( action == wxACTION_TEXT_CUT )
4563 {
4564 if ( IsEditable() )
4565 Cut();
4566 }
4567 else if ( action == wxACTION_TEXT_PASTE )
4568 {
4569 if ( IsEditable() )
4570 Paste();
4571 }
4572 else if ( action == wxACTION_TEXT_UNDO )
4573 {
4574 if ( CanUndo() )
4575 Undo();
4576 }
4577 else if ( action == wxACTION_TEXT_REDO )
4578 {
4579 if ( CanRedo() )
4580 Redo();
4581 }
4582 else
4583 {
4584 return wxControl::PerformAction(action, numArg, strArg);
4585 }
4586
4587 if ( newPos != INVALID_POS_VALUE )
4588 {
4589 // bring the new position into the range
4590 if ( newPos < 0 )
4591 newPos = 0;
4592
4593 wxTextPos posLast = GetLastPosition();
4594 if ( newPos > posLast )
4595 newPos = posLast;
4596
4597 if ( del )
4598 {
4599 // if we have the selection, remove just it
4600 wxTextPos from, to;
4601 if ( HasSelection() )
4602 {
4603 from = m_selStart;
4604 to = m_selEnd;
4605 }
4606 else
4607 {
4608 // otherwise delete everything between current position and
4609 // the new one
4610 if ( m_curPos != newPos )
4611 {
4612 from = m_curPos;
4613 to = newPos;
4614 }
4615 else // nothing to delete
4616 {
4617 // prevent test below from working
4618 from = INVALID_POS_VALUE;
4619
4620 // and this is just to silent the compiler warning
4621 to = 0;
4622 }
4623 }
4624
4625 if ( from != INVALID_POS_VALUE )
4626 {
4627 command = new wxTextCtrlRemoveCommand(from, to);
4628 }
4629 }
4630 else // cursor movement command
4631 {
4632 // just go there
4633 DoSetInsertionPoint(newPos);
4634
4635 if ( sel )
4636 {
4637 SetSelection(m_selAnchor, m_curPos);
4638 }
4639 else // simple movement
4640 {
4641 // clear the existing selection
4642 ClearSelection();
4643 }
4644 }
4645
4646 if ( !rememberAbscissa && !IsSingleLine() )
4647 {
4648 MData().m_xCaret = -1;
4649 }
4650 }
4651
4652 if ( command )
4653 {
4654 // execute and remember it to be able to undo it later
4655 m_cmdProcessor->Submit(command);
4656
4657 // undoable commands always change text
4658 textChanged = TRUE;
4659 }
4660 else // no undoable command
4661 {
4662 // m_cmdProcessor->StopCompressing()
4663 }
4664
4665 if ( textChanged )
4666 {
4667 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4668
4669 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4670 InitCommandEvent(event);
4671 event.SetString(GetValue());
4672 GetEventHandler()->ProcessEvent(event);
4673
4674 // as the text changed...
4675 m_isModified = TRUE;
4676 }
4677
4678 return TRUE;
4679 }
4680
4681 void wxTextCtrl::OnChar(wxKeyEvent& event)
4682 {
4683 // only process the key events from "simple keys" here
4684 if ( !event.HasModifiers() )
4685 {
4686 int keycode = event.GetKeyCode();
4687 if ( keycode == WXK_RETURN )
4688 {
4689 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4690 {
4691 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4692 InitCommandEvent(event);
4693 event.SetString(GetValue());
4694 GetEventHandler()->ProcessEvent(event);
4695 }
4696 else // interpret <Enter> normally: insert new line
4697 {
4698 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4699 }
4700 }
4701 else if ( keycode < 255 && isprint(keycode) )
4702 {
4703 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4704
4705 // skip event.Skip() below
4706 return;
4707 }
4708 }
4709 #ifdef __WXDEBUG__
4710 // Ctrl-R refreshes the control in debug mode
4711 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4712 Refresh();
4713 #endif // __WXDEBUG__
4714
4715 event.Skip();
4716 }
4717
4718 // ----------------------------------------------------------------------------
4719 // wxStdTextCtrlInputHandler
4720 // ----------------------------------------------------------------------------
4721
4722 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4723 : wxStdInputHandler(inphand)
4724 {
4725 m_winCapture = (wxTextCtrl *)NULL;
4726 }
4727
4728 /* static */
4729 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4730 const wxPoint& pt)
4731 {
4732 wxTextCoord col, row;
4733 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4734
4735 wxTextPos pos = text->XYToPosition(col, row);
4736
4737 // if the point is after the last column we must adjust the position to be
4738 // the last position in the line (unless it is already the last)
4739 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4740 {
4741 pos++;
4742 }
4743
4744 return pos;
4745 }
4746
4747 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
4748 const wxKeyEvent& event,
4749 bool pressed)
4750 {
4751 // we're only interested in key presses
4752 if ( !pressed )
4753 return FALSE;
4754
4755 int keycode = event.GetKeyCode();
4756
4757 wxControlAction action;
4758 wxString str;
4759 bool ctrlDown = event.ControlDown(),
4760 shiftDown = event.ShiftDown();
4761 if ( shiftDown )
4762 {
4763 action = wxACTION_TEXT_PREFIX_SEL;
4764 }
4765
4766 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4767 // treat it first separately
4768 if ( event.AltDown() )
4769 {
4770 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4771 action = wxACTION_TEXT_UNDO;
4772 }
4773 else switch ( keycode )
4774 {
4775 // cursor movement
4776 case WXK_HOME:
4777 action << (ctrlDown ? wxACTION_TEXT_FIRST
4778 : wxACTION_TEXT_HOME);
4779 break;
4780
4781 case WXK_END:
4782 action << (ctrlDown ? wxACTION_TEXT_LAST
4783 : wxACTION_TEXT_END);
4784 break;
4785
4786 case WXK_UP:
4787 if ( !ctrlDown )
4788 action << wxACTION_TEXT_UP;
4789 break;
4790
4791 case WXK_DOWN:
4792 if ( !ctrlDown )
4793 action << wxACTION_TEXT_DOWN;
4794 break;
4795
4796 case WXK_LEFT:
4797 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4798 : wxACTION_TEXT_LEFT);
4799 break;
4800
4801 case WXK_RIGHT:
4802 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4803 : wxACTION_TEXT_RIGHT);
4804 break;
4805
4806 case WXK_PAGEDOWN:
4807 case WXK_NEXT:
4808 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4809 // to? for now, it's the same as without control
4810 action << wxACTION_TEXT_PAGE_DOWN;
4811 break;
4812
4813 case WXK_PAGEUP:
4814 case WXK_PRIOR:
4815 action << wxACTION_TEXT_PAGE_UP;
4816 break;
4817
4818 // delete
4819 case WXK_DELETE:
4820 if ( !ctrlDown )
4821 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4822 break;
4823
4824 case WXK_BACK:
4825 if ( !ctrlDown )
4826 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4827 break;
4828
4829 // something else
4830 default:
4831 // reset the action as it could be already set to one of the
4832 // prefixes
4833 action = wxACTION_NONE;
4834
4835 if ( ctrlDown )
4836 {
4837 switch ( keycode )
4838 {
4839 case 'A':
4840 action = wxACTION_TEXT_REDO;
4841 break;
4842
4843 case 'C':
4844 action = wxACTION_TEXT_COPY;
4845 break;
4846
4847 case 'V':
4848 action = wxACTION_TEXT_PASTE;
4849 break;
4850
4851 case 'X':
4852 action = wxACTION_TEXT_CUT;
4853 break;
4854
4855 case 'Z':
4856 action = wxACTION_TEXT_UNDO;
4857 break;
4858 }
4859 }
4860 }
4861
4862 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4863 {
4864 consumer->PerformAction(action, -1, str);
4865
4866 return TRUE;
4867 }
4868
4869 return wxStdInputHandler::HandleKey(consumer, event, pressed);
4870 }
4871
4872 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
4873 const wxMouseEvent& event)
4874 {
4875 if ( event.LeftDown() )
4876 {
4877 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4878
4879 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4880
4881 m_winCapture = text;
4882 m_winCapture->CaptureMouse();
4883
4884 text->HideCaret();
4885
4886 wxTextPos pos = HitTest(text, event.GetPosition());
4887 if ( pos != -1 )
4888 {
4889 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4890 }
4891 }
4892 else if ( event.LeftDClick() )
4893 {
4894 // select the word the cursor is on
4895 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
4896 }
4897 else if ( event.LeftUp() )
4898 {
4899 if ( m_winCapture )
4900 {
4901 m_winCapture->ShowCaret();
4902
4903 m_winCapture->ReleaseMouse();
4904 m_winCapture = (wxTextCtrl *)NULL;
4905 }
4906 }
4907
4908 return wxStdInputHandler::HandleMouse(consumer, event);
4909 }
4910
4911 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
4912 const wxMouseEvent& event)
4913 {
4914 if ( m_winCapture )
4915 {
4916 // track it
4917 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4918 wxTextPos pos = HitTest(text, event.GetPosition());
4919 if ( pos != -1 )
4920 {
4921 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4922 }
4923 }
4924
4925 return wxStdInputHandler::HandleMouseMove(consumer, event);
4926 }
4927
4928 bool
4929 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
4930 const wxFocusEvent& event)
4931 {
4932 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4933
4934 // the selection appearance changes depending on whether we have the focus
4935 text->RefreshSelection();
4936
4937 if (event.GetEventType() == wxEVT_SET_FOCUS)
4938 {
4939 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4940 text->ShowCaret();
4941 }
4942 else
4943 {
4944 if (text->GetCaret() && text->GetCaret()->IsVisible())
4945 text->HideCaret();
4946 }
4947
4948 // never refresh entirely
4949 return FALSE;
4950 }
4951
4952 #endif // wxUSE_TEXTCTRL