1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLEXPORT wxCaret
;
70 class WXDLLEXPORT wxControl
;
71 class WXDLLEXPORT wxCursor
;
72 class WXDLLEXPORT wxDC
;
73 class WXDLLEXPORT wxDropTarget
;
74 class WXDLLEXPORT wxItemResource
;
75 class WXDLLEXPORT wxLayoutConstraints
;
76 class WXDLLEXPORT wxResourceTable
;
77 class WXDLLEXPORT wxSizer
;
78 class WXDLLEXPORT wxToolTip
;
79 class WXDLLEXPORT wxWindowBase
;
80 class WXDLLEXPORT wxWindow
;
81 class WXDLLEXPORT wxScrollHelper
;
83 #if wxUSE_ACCESSIBILITY
84 class WXDLLEXPORT wxAccessible
;
87 // ----------------------------------------------------------------------------
88 // helper stuff used by wxWindow
89 // ----------------------------------------------------------------------------
91 // struct containing all the visual attributes of a control
92 struct WXDLLEXPORT wxVisualAttributes
94 // the font used for control label/text inside it
97 // the foreground colour
100 // the background colour, may be wxNullColour if the controls background
101 // colour is not solid
105 // different window variants, on platforms like eg mac uses different
109 wxWINDOW_VARIANT_NORMAL
, // Normal size
110 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
111 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
112 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
116 #if wxUSE_SYSTEM_OPTIONS
117 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
120 // ----------------------------------------------------------------------------
121 // (pseudo)template list classes
122 // ----------------------------------------------------------------------------
124 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
126 // ----------------------------------------------------------------------------
128 // ----------------------------------------------------------------------------
130 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
131 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
133 // ----------------------------------------------------------------------------
134 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
135 // interface of this class.
137 // Event handler: windows have themselves as their event handlers by default,
138 // but their event handlers could be set to another object entirely. This
139 // separation can reduce the amount of derivation required, and allow
140 // alteration of a window's functionality (e.g. by a resource editor that
141 // temporarily switches event handlers).
142 // ----------------------------------------------------------------------------
144 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
147 // creating the window
148 // -------------------
150 // default ctor, initializes everything which can be initialized before
154 // pseudo ctor (can't be virtual, called from ctor)
155 bool CreateBase(wxWindowBase
*parent
,
157 const wxPoint
& pos
= wxDefaultPosition
,
158 const wxSize
& size
= wxDefaultSize
,
160 const wxValidator
& validator
= wxDefaultValidator
,
161 const wxString
& name
= wxPanelNameStr
);
163 virtual ~wxWindowBase();
165 // deleting the window
166 // -------------------
168 // ask the window to close itself, return true if the event handler
169 // honoured our request
170 bool Close( bool force
= false );
172 // the following functions delete the C++ objects (the window itself
173 // or its children) as well as the GUI windows and normally should
174 // never be used directly
176 // delete window unconditionally (dangerous!), returns true if ok
177 virtual bool Destroy();
178 // delete all children of this window, returns true if ok
179 bool DestroyChildren();
181 // is the window being deleted?
182 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
187 // label is just the same as the title (but for, e.g., buttons it
188 // makes more sense to speak about labels), title access
189 // is available from wxTLW classes only (frames, dialogs)
190 virtual void SetLabel(const wxString
& label
) = 0;
191 virtual wxString
GetLabel() const = 0;
193 // the window name is used for ressource setting in X, it is not the
194 // same as the window title/label
195 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
196 virtual wxString
GetName() const { return m_windowName
; }
198 // sets the window variant, calls internally DoSetVariant if variant
200 void SetWindowVariant(wxWindowVariant variant
);
201 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
204 // window id uniquely identifies the window among its siblings unless
205 // it is wxID_ANY which means "don't care"
206 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
207 wxWindowID
GetId() const { return m_windowId
; }
209 // get or change the layout direction (LTR or RTL) for this window,
210 // wxLayout_Default is returned if layout direction is not supported
211 virtual wxLayoutDirection
GetLayoutDirection() const
212 { return wxLayout_Default
; }
213 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
216 // mirror coordinates for RTL layout if this window uses it and if the
217 // mirroring is not done automatically like Win32
218 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
220 wxCoord widthTotal
) const;
222 // generate a control id for the controls which were not given one by
224 static int NewControlId() { return --ms_lastControlId
; }
225 // get the id of the control following the one with the given
226 // (autogenerated) id
227 static int NextControlId(int winid
) { return winid
- 1; }
228 // get the id of the control preceding the one with the given
229 // (autogenerated) id
230 static int PrevControlId(int winid
) { return winid
+ 1; }
235 // set the window size and/or position
236 void SetSize( int x
, int y
, int width
, int height
,
237 int sizeFlags
= wxSIZE_AUTO
)
238 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
240 void SetSize( int width
, int height
)
241 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
243 void SetSize( const wxSize
& size
)
244 { SetSize( size
.x
, size
.y
); }
246 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
247 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
249 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
250 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
252 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
253 { Move(pt
.x
, pt
.y
, flags
); }
255 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
258 virtual void Raise() = 0;
259 virtual void Lower() = 0;
261 // client size is the size of area available for subwindows
262 void SetClientSize( int width
, int height
)
263 { DoSetClientSize(width
, height
); }
265 void SetClientSize( const wxSize
& size
)
266 { DoSetClientSize(size
.x
, size
.y
); }
268 void SetClientSize(const wxRect
& rect
)
269 { SetClientSize( rect
.width
, rect
.height
); }
271 // get the window position (pointers may be NULL): notice that it is in
272 // client coordinates for child windows and screen coordinates for the
273 // top level ones, use GetScreenPosition() if you need screen
274 // coordinates for all kinds of windows
275 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
276 wxPoint
GetPosition() const
279 DoGetPosition(&x
, &y
);
281 return wxPoint(x
, y
);
284 // get the window position in screen coordinates
285 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
286 wxPoint
GetScreenPosition() const
289 DoGetScreenPosition(&x
, &y
);
291 return wxPoint(x
, y
);
294 // get the window size (pointers may be NULL)
295 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
296 wxSize
GetSize() const
303 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
304 wxSize
GetClientSize() const
307 DoGetClientSize(&w
, &h
);
312 // get the position and size at once
313 wxRect
GetRect() const
319 return wxRect(x
, y
, w
, h
);
322 wxRect
GetScreenRect() const
325 GetScreenPosition(&x
, &y
);
328 return wxRect(x
, y
, w
, h
);
331 // get the origin of the client area of the window relative to the
332 // window top left corner (the client area may be shifted because of
333 // the borders, scrollbars, other decorations...)
334 virtual wxPoint
GetClientAreaOrigin() const;
336 // get the client rectangle in window (i.e. client) coordinates
337 wxRect
GetClientRect() const
339 return wxRect(GetClientAreaOrigin(), GetClientSize());
342 // get the size best suited for the window (in fact, minimal
343 // acceptable size using which it will still look "nice" in
345 wxSize
GetBestSize() const
347 if (m_bestSizeCache
.IsFullySpecified())
348 return m_bestSizeCache
;
349 return DoGetBestSize();
351 void GetBestSize(int *w
, int *h
) const
353 wxSize s
= GetBestSize();
360 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
361 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
363 // reset the cached best size value so it will be recalculated the
364 // next time it is needed.
365 void InvalidateBestSize();
366 void CacheBestSize(const wxSize
& size
) const
367 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
370 // This function will merge the window's best size into the window's
371 // minimum size, giving priority to the min size components, and
372 // returns the results.
373 wxSize
GetEffectiveMinSize() const;
374 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
375 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
377 // A 'Smart' SetSize that will fill in default size values with 'best'
378 // size. Sets the minsize to what was passed in.
379 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
380 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
383 // the generic centre function - centers the window on parent by`
384 // default or on screen if it doesn't have parent or
385 // wxCENTER_ON_SCREEN flag is given
386 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
387 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
389 // centre with respect to the the parent window
390 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
391 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
393 // set window size to wrap around its children
396 // set virtual size to satisfy children
397 virtual void FitInside();
400 // SetSizeHints is actually for setting the size hints
401 // for the wxTLW for a Window Manager - hence the name -
402 // and it is therefore overridden in wxTLW to do that.
403 // In wxWindow(Base), it has (unfortunately) been abused
404 // to mean the same as SetMinSize() and SetMaxSize().
406 virtual void SetSizeHints( int minW
, int minH
,
407 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
408 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
409 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
411 void SetSizeHints( const wxSize
& minSize
,
412 const wxSize
& maxSize
=wxDefaultSize
,
413 const wxSize
& incSize
=wxDefaultSize
)
414 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
416 virtual void DoSetSizeHints( int minW
, int minH
,
418 int incW
, int incH
);
420 // Methods for setting virtual size hints
421 // FIXME: What are virtual size hints?
423 virtual void SetVirtualSizeHints( int minW
, int minH
,
424 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
425 void SetVirtualSizeHints( const wxSize
& minSize
,
426 const wxSize
& maxSize
=wxDefaultSize
)
428 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
432 // Call these to override what GetBestSize() returns. This
433 // method is only virtual because it is overriden in wxTLW
434 // as a different API for SetSizeHints().
435 virtual void SetMinSize(const wxSize
& minSize
) { m_minWidth
= minSize
.x
; m_minHeight
= minSize
.y
; }
436 virtual void SetMaxSize(const wxSize
& maxSize
) { m_maxWidth
= maxSize
.x
; m_maxHeight
= maxSize
.y
; }
438 // Override these methods to impose restrictions on min/max size.
439 // The easier way is to call SetMinSize() and SetMaxSize() which
440 // will have the same effect. Doing both is non-sense.
441 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
442 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
444 // Get the min and max values one by one
445 int GetMinWidth() const { return GetMinSize().x
; }
446 int GetMinHeight() const { return GetMinSize().y
; }
447 int GetMaxWidth() const { return GetMaxSize().x
; }
448 int GetMaxHeight() const { return GetMaxSize().y
; }
451 // Methods for accessing the virtual size of a window. For most
452 // windows this is just the client area of the window, but for
453 // some like scrolled windows it is more or less independent of
454 // the screen window size. You may override the DoXXXVirtual
455 // methods below for classes where that is is the case.
457 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
458 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
460 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
461 void GetVirtualSize( int *x
, int *y
) const
463 wxSize
s( DoGetVirtualSize() );
471 // Override these methods for windows that have a virtual size
472 // independent of their client size. eg. the virtual area of a
475 virtual void DoSetVirtualSize( int x
, int y
);
476 virtual wxSize
DoGetVirtualSize() const;
478 // Return the largest of ClientSize and BestSize (as determined
479 // by a sizer, interior children, or other means)
481 virtual wxSize
GetBestVirtualSize() const
483 wxSize
client( GetClientSize() );
484 wxSize
best( GetBestSize() );
486 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
489 // return the size of the left/right and top/bottom borders in x and y
490 // components of the result respectively
491 virtual wxSize
GetWindowBorderSize() const;
497 // returns true if window was shown/hidden, false if the nothing was
498 // done (window was already shown/hidden)
499 virtual bool Show( bool show
= true );
500 bool Hide() { return Show(false); }
502 // returns true if window was enabled/disabled, false if nothing done
503 virtual bool Enable( bool enable
= true );
504 bool Disable() { return Enable(false); }
506 virtual bool IsShown() const { return m_isShown
; }
507 // returns true if the window is really enabled and false otherwise,
508 // whether because it had been explicitly disabled itself or because
509 // its parent is currently disabled -- then this method returns false
510 // whatever is the intrinsic state of this window, use IsThisEnabled(0
511 // to retrieve it. In other words, this relation always holds:
513 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
515 bool IsEnabled() const;
517 // returns the internal window state independently of the parent(s)
518 // state, i.e. the state in which the window would be if all its
519 // parents were enabled (use IsEnabled() above to get the effective
521 bool IsThisEnabled() const { return m_isEnabled
; }
523 // returns true if the window is visible, i.e. IsShown() returns true
524 // if called on it and all its parents up to the first TLW
525 virtual bool IsShownOnScreen() const;
527 // get/set window style (setting style won't update the window and so
528 // is only useful for internal usage)
529 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
530 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
532 // just some (somewhat shorter) synonims
533 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
534 long GetWindowStyle() const { return GetWindowStyleFlag(); }
536 // check if the flag is set
537 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
538 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
540 // turn the flag on if it had been turned off before and vice versa,
541 // return true if the flag is currently turned on
542 bool ToggleWindowStyle(int flag
);
544 // extra style: the less often used style bits which can't be set with
545 // SetWindowStyleFlag()
546 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
547 long GetExtraStyle() const { return m_exStyle
; }
549 bool HasExtraStyle(int exFlag
) const { return (m_exStyle
& exFlag
) != 0; }
551 // make the window modal (all other windows unresponsive)
552 virtual void MakeModal(bool modal
= true);
555 // (primitive) theming support
556 // ---------------------------
558 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
559 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
562 // focus and keyboard handling
563 // ---------------------------
565 // set focus to this window
566 virtual void SetFocus() = 0;
568 // set focus to this window as the result of a keyboard action
569 virtual void SetFocusFromKbd() { SetFocus(); }
571 // return the window which currently has the focus or NULL
572 static wxWindow
*FindFocus();
574 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
576 // can this window have focus in principle?
578 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
579 // [FromKeyboard]() is that the former functions are meant to be
580 // overridden in the derived classes to simply return false if the
581 // control can't have focus, while the latter are meant to be used by
582 // this class clients and take into account the current window state
583 virtual bool AcceptsFocus() const { return true; }
585 // can this window have focus right now?
586 bool CanAcceptFocus() const { return AcceptsFocus() && IsShown() && IsEnabled(); }
588 // can this window be given focus by keyboard navigation? if not, the
589 // only way to give it focus (provided it accepts it at all) is to
591 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
593 // can this window be assigned focus from keyboard right now?
594 bool CanAcceptFocusFromKeyboard() const
595 { return AcceptsFocusFromKeyboard() && CanAcceptFocus(); }
597 // call this when the return value of AcceptsFocus() changes
598 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
600 // navigates inside this window
601 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
602 { return DoNavigateIn(flags
); }
604 // navigates in the specified direction from this window, this is
605 // equivalent to GetParent()->NavigateIn()
606 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
607 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
609 // move this window just before/after the specified one in tab order
610 // (the other window must be our sibling!)
611 void MoveBeforeInTabOrder(wxWindow
*win
)
612 { DoMoveInTabOrder(win
, MoveBefore
); }
613 void MoveAfterInTabOrder(wxWindow
*win
)
614 { DoMoveInTabOrder(win
, MoveAfter
); }
617 // parent/children relations
618 // -------------------------
620 // get the list of children
621 const wxWindowList
& GetChildren() const { return m_children
; }
622 wxWindowList
& GetChildren() { return m_children
; }
624 // needed just for extended runtime
625 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
627 // get the parent or the parent of the parent
628 wxWindow
*GetParent() const { return m_parent
; }
629 inline wxWindow
*GetGrandParent() const;
631 // is this window a top level one?
632 virtual bool IsTopLevel() const;
634 // it doesn't really change parent, use Reparent() instead
635 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
636 // change the real parent of this window, return true if the parent
637 // was changed, false otherwise (error or newParent == oldParent)
638 virtual bool Reparent( wxWindowBase
*newParent
);
640 // implementation mostly
641 virtual void AddChild( wxWindowBase
*child
);
642 virtual void RemoveChild( wxWindowBase
*child
);
644 // returns true if the child is in the client area of the window, i.e. is
645 // not scrollbar, toolbar etc.
646 virtual bool IsClientAreaChild(const wxWindow
*WXUNUSED(child
)) const
649 // looking for windows
650 // -------------------
652 // find window among the descendants of this one either by id or by
653 // name (return NULL if not found)
654 wxWindow
*FindWindow(long winid
) const;
655 wxWindow
*FindWindow(const wxString
& name
) const;
657 // Find a window among any window (all return NULL if not found)
658 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
659 static wxWindow
*FindWindowByName( const wxString
& name
,
660 const wxWindow
*parent
= NULL
);
661 static wxWindow
*FindWindowByLabel( const wxString
& label
,
662 const wxWindow
*parent
= NULL
);
664 // event handler stuff
665 // -------------------
667 // get the current event handler
668 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
670 // replace the event handler (allows to completely subclass the
672 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
674 // push/pop event handler: allows to chain a custom event handler to
675 // alreasy existing ones
676 void PushEventHandler( wxEvtHandler
*handler
);
677 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
679 // find the given handler in the event handler chain and remove (but
680 // not delete) it from the event handler chain, return true if it was
681 // found and false otherwise (this also results in an assert failure so
682 // this function should only be called when the handler is supposed to
684 bool RemoveEventHandler(wxEvtHandler
*handler
);
690 // a window may have an associated validator which is used to control
692 virtual void SetValidator( const wxValidator
&validator
);
693 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
694 #endif // wxUSE_VALIDATORS
697 // dialog oriented functions
698 // -------------------------
700 // validate the correctness of input, return true if ok
701 virtual bool Validate();
703 // transfer data between internal and GUI representations
704 virtual bool TransferDataToWindow();
705 virtual bool TransferDataFromWindow();
707 virtual void InitDialog();
712 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
713 { m_acceleratorTable
= accel
; }
714 wxAcceleratorTable
*GetAcceleratorTable()
715 { return &m_acceleratorTable
; }
717 #endif // wxUSE_ACCEL
720 // hot keys (system wide accelerators)
721 // -----------------------------------
723 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
724 virtual bool UnregisterHotKey(int hotkeyId
);
725 #endif // wxUSE_HOTKEY
728 // dialog units translations
729 // -------------------------
731 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
732 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
733 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
735 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
737 return wxSize(pt
.x
, pt
.y
);
740 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
742 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
744 return wxSize(pt
.x
, pt
.y
);
750 // move the mouse to the specified position
751 virtual void WarpPointer(int x
, int y
) = 0;
753 // start or end mouse capture, these functions maintain the stack of
754 // windows having captured the mouse and after calling ReleaseMouse()
755 // the mouse is not released but returns to the window which had had
756 // captured it previously (if any)
760 // get the window which currently captures the mouse or NULL
761 static wxWindow
*GetCapture();
763 // does this window have the capture?
764 virtual bool HasCapture() const
765 { return (wxWindow
*)this == GetCapture(); }
767 // painting the window
768 // -------------------
770 // mark the specified rectangle (or the whole window) as "dirty" so it
772 virtual void Refresh( bool eraseBackground
= true,
773 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
775 // a less awkward wrapper for Refresh
776 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
778 Refresh(eraseBackground
, &rect
);
781 // repaint all invalid areas of the window immediately
782 virtual void Update() { }
784 // clear the window background
785 virtual void ClearBackground();
787 // freeze the window: don't redraw it until it is thawed
788 virtual void Freeze() { }
790 // thaw the window: redraw it after it had been frozen
791 virtual void Thaw() { }
793 // return true if window had been frozen and not unthawed yet
794 virtual bool IsFrozen() const { return false; }
796 // adjust DC for drawing on this window
797 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
799 // return true if the window contents is double buffered by the system
800 virtual bool IsDoubleBuffered() const { return false; }
802 // the update region of the window contains the areas which must be
803 // repainted by the program
804 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
805 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
807 // get the update rectangleregion bounding box in client coords
808 wxRect
GetUpdateClientRect() const;
810 // these functions verify whether the given point/rectangle belongs to
811 // (or at least intersects with) the update region
812 virtual bool DoIsExposed( int x
, int y
) const;
813 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
815 bool IsExposed( int x
, int y
) const
816 { return DoIsExposed(x
, y
); }
817 bool IsExposed( int x
, int y
, int w
, int h
) const
818 { return DoIsExposed(x
, y
, w
, h
); }
819 bool IsExposed( const wxPoint
& pt
) const
820 { return DoIsExposed(pt
.x
, pt
.y
); }
821 bool IsExposed( const wxRect
& rect
) const
822 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
824 // colours, fonts and cursors
825 // --------------------------
827 // get the default attributes for the controls of this class: we
828 // provide a virtual function which can be used to query the default
829 // attributes of an existing control and a static function which can
830 // be used even when no existing object of the given class is
831 // available, but which won't return any styles specific to this
832 // particular control, of course (e.g. "Ok" button might have
833 // different -- bold for example -- font)
834 virtual wxVisualAttributes
GetDefaultAttributes() const
836 return GetClassDefaultAttributes(GetWindowVariant());
839 static wxVisualAttributes
840 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
842 // set/retrieve the window colours (system defaults are used by
843 // default): SetXXX() functions return true if colour was changed,
844 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
845 // value to prevent it from being inherited by our children
846 virtual bool SetBackgroundColour(const wxColour
& colour
);
847 void SetOwnBackgroundColour(const wxColour
& colour
)
849 if ( SetBackgroundColour(colour
) )
850 m_inheritBgCol
= false;
852 wxColour
GetBackgroundColour() const;
853 bool InheritsBackgroundColour() const
855 return m_inheritBgCol
;
857 bool UseBgCol() const
862 virtual bool SetForegroundColour(const wxColour
& colour
);
863 void SetOwnForegroundColour(const wxColour
& colour
)
865 if ( SetForegroundColour(colour
) )
866 m_inheritFgCol
= false;
868 wxColour
GetForegroundColour() const;
870 // Set/get the background style.
871 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
872 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
873 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
875 // returns true if the control has "transparent" areas such as a
876 // wxStaticText and wxCheckBox and the background should be adapted
877 // from a parent window
878 virtual bool HasTransparentBackground() { return false; }
880 // set/retrieve the font for the window (SetFont() returns true if the
881 // font really changed)
882 virtual bool SetFont(const wxFont
& font
) = 0;
883 void SetOwnFont(const wxFont
& font
)
886 m_inheritFont
= false;
888 wxFont
GetFont() const;
890 // set/retrieve the cursor for this window (SetCursor() returns true
891 // if the cursor was really changed)
892 virtual bool SetCursor( const wxCursor
&cursor
);
893 const wxCursor
& GetCursor() const { return m_cursor
; }
896 // associate a caret with the window
897 void SetCaret(wxCaret
*caret
);
898 // get the current caret (may be NULL)
899 wxCaret
*GetCaret() const { return m_caret
; }
900 #endif // wxUSE_CARET
902 // get the (average) character size for the current font
903 virtual int GetCharHeight() const = 0;
904 virtual int GetCharWidth() const = 0;
906 // get the width/height/... of the text using current or specified
908 virtual void GetTextExtent(const wxString
& string
,
910 int *descent
= (int *) NULL
,
911 int *externalLeading
= (int *) NULL
,
912 const wxFont
*theFont
= (const wxFont
*) NULL
)
915 wxSize
GetTextExtent(const wxString
& string
) const
918 GetTextExtent(string
, &w
, &h
);
922 // client <-> screen coords
923 // ------------------------
925 // translate to/from screen/client coordinates (pointers may be NULL)
926 void ClientToScreen( int *x
, int *y
) const
927 { DoClientToScreen(x
, y
); }
928 void ScreenToClient( int *x
, int *y
) const
929 { DoScreenToClient(x
, y
); }
931 // wxPoint interface to do the same thing
932 wxPoint
ClientToScreen(const wxPoint
& pt
) const
934 int x
= pt
.x
, y
= pt
.y
;
935 DoClientToScreen(&x
, &y
);
937 return wxPoint(x
, y
);
940 wxPoint
ScreenToClient(const wxPoint
& pt
) const
942 int x
= pt
.x
, y
= pt
.y
;
943 DoScreenToClient(&x
, &y
);
945 return wxPoint(x
, y
);
948 // test where the given (in client coords) point lies
949 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
950 { return DoHitTest(x
, y
); }
952 wxHitTest
HitTest(const wxPoint
& pt
) const
953 { return DoHitTest(pt
.x
, pt
.y
); }
958 // get the window border style from the given flags: this is different from
959 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
960 // translate wxBORDER_DEFAULT to something reasonable
961 wxBorder
GetBorder(long flags
) const;
963 // get border for the flags of this window
964 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
966 // send wxUpdateUIEvents to this window, and children if recurse is true
967 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
969 // do the window-specific processing after processing the update event
970 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
973 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
974 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
975 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
976 { return DoPopupMenu(menu
, x
, y
); }
977 #endif // wxUSE_MENUS
979 // override this method to return true for controls having multiple pages
980 virtual bool HasMultiplePages() const { return false; }
986 // does the window have the scrollbar for this orientation?
987 bool HasScrollbar(int orient
) const
989 return (m_windowStyle
&
990 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
993 // configure the window scrollbars
994 virtual void SetScrollbar( int orient
,
998 bool refresh
= true ) = 0;
999 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
1000 virtual int GetScrollPos( int orient
) const = 0;
1001 virtual int GetScrollThumb( int orient
) const = 0;
1002 virtual int GetScrollRange( int orient
) const = 0;
1004 // scroll window to the specified position
1005 virtual void ScrollWindow( int dx
, int dy
,
1006 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
1008 // scrolls window by line/page: note that not all controls support this
1010 // return true if the position changed, false otherwise
1011 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1012 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1014 // convenient wrappers for ScrollLines/Pages
1015 bool LineUp() { return ScrollLines(-1); }
1016 bool LineDown() { return ScrollLines(1); }
1017 bool PageUp() { return ScrollPages(-1); }
1018 bool PageDown() { return ScrollPages(1); }
1020 // context-sensitive help
1021 // ----------------------
1023 // these are the convenience functions wrapping wxHelpProvider methods
1026 // associate this help text with this window
1027 void SetHelpText(const wxString
& text
);
1028 // associate this help text with all windows with the same id as this
1030 void SetHelpTextForId(const wxString
& text
);
1031 // get the help string associated with the given position in this window
1033 // notice that pt may be invalid if event origin is keyboard or unknown
1034 // and this method should return the global window help text then
1035 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1036 wxHelpEvent::Origin origin
) const;
1037 // returns the position-independent help text
1038 wxString
GetHelpText() const
1040 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1043 #else // !wxUSE_HELP
1044 // silently ignore SetHelpText() calls
1045 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1046 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1047 #endif // wxUSE_HELP
1053 // the easiest way to set a tooltip for a window is to use this method
1054 void SetToolTip( const wxString
&tip
);
1055 // attach a tooltip to the window
1056 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1057 // get the associated tooltip or NULL if none
1058 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1059 wxString
GetToolTipText() const ;
1061 // make it much easier to compile apps in an environment
1062 // that doesn't support tooltips, such as PocketPC
1063 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
1064 #endif // wxUSE_TOOLTIPS
1068 #if wxUSE_DRAG_AND_DROP
1069 // set/retrieve the drop target associated with this window (may be
1070 // NULL; it's owned by the window and will be deleted by it)
1071 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1072 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1073 #endif // wxUSE_DRAG_AND_DROP
1075 // constraints and sizers
1076 // ----------------------
1077 #if wxUSE_CONSTRAINTS
1078 // set the constraints for this window or retrieve them (may be NULL)
1079 void SetConstraints( wxLayoutConstraints
*constraints
);
1080 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1082 // implementation only
1083 void UnsetConstraints(wxLayoutConstraints
*c
);
1084 wxWindowList
*GetConstraintsInvolvedIn() const
1085 { return m_constraintsInvolvedIn
; }
1086 void AddConstraintReference(wxWindowBase
*otherWin
);
1087 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1088 void DeleteRelatedConstraints();
1089 void ResetConstraints();
1091 // these methods may be overridden for special layout algorithms
1092 virtual void SetConstraintSizes(bool recurse
= true);
1093 virtual bool LayoutPhase1(int *noChanges
);
1094 virtual bool LayoutPhase2(int *noChanges
);
1095 virtual bool DoPhase(int phase
);
1097 // these methods are virtual but normally won't be overridden
1098 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1099 virtual void MoveConstraint(int x
, int y
);
1100 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1101 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1102 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1104 #endif // wxUSE_CONSTRAINTS
1106 // when using constraints or sizers, it makes sense to update
1107 // children positions automatically whenever the window is resized
1108 // - this is done if autoLayout is on
1109 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1110 bool GetAutoLayout() const { return m_autoLayout
; }
1112 // lay out the window and its children
1113 virtual bool Layout();
1116 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1117 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1119 wxSizer
*GetSizer() const { return m_windowSizer
; }
1121 // Track if this window is a member of a sizer
1122 void SetContainingSizer(wxSizer
* sizer
);
1123 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1126 // ----------------------
1127 #if wxUSE_ACCESSIBILITY
1128 // Override to create a specific accessible object.
1129 virtual wxAccessible
* CreateAccessible();
1131 // Sets the accessible object.
1132 void SetAccessible(wxAccessible
* accessible
) ;
1134 // Returns the accessible object.
1135 wxAccessible
* GetAccessible() { return m_accessible
; }
1137 // Returns the accessible object, creating if necessary.
1138 wxAccessible
* GetOrCreateAccessible() ;
1142 // Set window transparency if the platform supports it
1143 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1144 virtual bool CanSetTransparent() { return false; }
1151 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1152 void OnInitDialog( wxInitDialogEvent
&event
);
1153 void OnMiddleClick( wxMouseEvent
& event
);
1155 void OnHelp(wxHelpEvent
& event
);
1156 #endif // wxUSE_HELP
1158 // virtual function for implementing internal idle
1160 virtual void OnInternalIdle() {}
1162 // call internal idle recursively
1163 // void ProcessInternalIdle() ;
1165 // get the handle of the window for the underlying window system: this
1166 // is only used for wxWin itself or for user code which wants to call
1167 // platform-specific APIs
1168 virtual WXWidget
GetHandle() const = 0;
1169 // associate the window with a new native handle
1170 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1171 // dissociate the current native handle from the window
1172 virtual void DissociateHandle() { }
1175 // Store the palette used by DCs in wxWindow so that the dcs can share
1176 // a palette. And we can respond to palette messages.
1177 wxPalette
GetPalette() const { return m_palette
; }
1179 // When palette is changed tell the DC to set the system palette to the
1181 void SetPalette(const wxPalette
& pal
);
1183 // return true if we have a specific palette
1184 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1186 // return the first parent window with a custom palette or NULL
1187 wxWindow
*GetAncestorWithCustomPalette() const;
1188 #endif // wxUSE_PALETTE
1190 // inherit the parents visual attributes if they had been explicitly set
1191 // by the user (i.e. we don't inherit default attributes) and if we don't
1192 // have our own explicitly set
1193 virtual void InheritAttributes();
1195 // returns false from here if this window doesn't want to inherit the
1196 // parents colours even if InheritAttributes() would normally do it
1198 // this just provides a simple way to customize InheritAttributes()
1199 // behaviour in the most common case
1200 virtual bool ShouldInheritColours() const { return false; }
1202 // returns true if the window can be positioned outside of parent's client
1203 // area (normal windows can't, but e.g. menubar or statusbar can):
1204 virtual bool CanBeOutsideClientArea() const { return false; }
1207 // event handling specific to wxWindow
1208 virtual bool TryValidator(wxEvent
& event
);
1209 virtual bool TryParent(wxEvent
& event
);
1211 // common part of MoveBefore/AfterInTabOrder()
1214 MoveBefore
, // insert before the given window
1215 MoveAfter
// insert after the given window
1217 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1219 // implementation of Navigate() and NavigateIn()
1220 virtual bool DoNavigateIn(int flags
);
1223 #if wxUSE_CONSTRAINTS
1224 // satisfy the constraints for the windows but don't set the window sizes
1225 void SatisfyConstraints();
1226 #endif // wxUSE_CONSTRAINTS
1228 // Send the wxWindowDestroyEvent
1229 void SendDestroyEvent();
1231 // returns the main window of composite control; this is the window
1232 // that FindFocus returns if the focus is in one of composite control's
1234 virtual wxWindow
*GetMainWindowOfCompositeControl()
1235 { return (wxWindow
*)this; }
1237 // this method should be implemented to use operating system specific code
1238 // to really enable/disable the widget, it will only be called when we
1239 // really need to enable/disable window and so no additional checks on the
1240 // widgets state are necessary
1241 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1243 // called when the on-screen widget state changes and provides an
1244 // an opportunity for the widget to update its visual state (colours,
1245 // fonts, anything else) as necessary
1246 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1249 // the window id - a number which uniquely identifies a window among
1250 // its siblings unless it is wxID_ANY
1251 wxWindowID m_windowId
;
1253 // the parent window of this window (or NULL) and the list of the children
1256 wxWindowList m_children
;
1258 // the minimal allowed size for the window (no minimal size if variable(s)
1259 // contain(s) wxDefaultCoord)
1265 // event handler for this window: usually is just 'this' but may be
1266 // changed with SetEventHandler()
1267 wxEvtHandler
*m_eventHandler
;
1269 #if wxUSE_VALIDATORS
1270 // associated validator or NULL if none
1271 wxValidator
*m_windowValidator
;
1272 #endif // wxUSE_VALIDATORS
1274 #if wxUSE_DRAG_AND_DROP
1275 wxDropTarget
*m_dropTarget
;
1276 #endif // wxUSE_DRAG_AND_DROP
1278 // visual window attributes
1280 wxFont m_font
; // see m_hasFont
1281 wxColour m_backgroundColour
, // m_hasBgCol
1282 m_foregroundColour
; // m_hasFgCol
1286 #endif // wxUSE_CARET
1288 // the region which should be repainted in response to paint event
1289 wxRegion m_updateRegion
;
1292 // the accelerator table for the window which translates key strokes into
1294 wxAcceleratorTable m_acceleratorTable
;
1295 #endif // wxUSE_ACCEL
1297 // the tooltip for this window (may be NULL)
1299 wxToolTip
*m_tooltip
;
1300 #endif // wxUSE_TOOLTIPS
1302 // constraints and sizers
1303 #if wxUSE_CONSTRAINTS
1304 // the constraints for this window or NULL
1305 wxLayoutConstraints
*m_constraints
;
1307 // constraints this window is involved in
1308 wxWindowList
*m_constraintsInvolvedIn
;
1309 #endif // wxUSE_CONSTRAINTS
1311 // this window's sizer
1312 wxSizer
*m_windowSizer
;
1314 // The sizer this window is a member of, if any
1315 wxSizer
*m_containingSizer
;
1317 // Layout() window automatically when its size changes?
1318 bool m_autoLayout
:1;
1323 bool m_isBeingDeleted
:1;
1325 // was the window colours/font explicitly changed by user?
1330 // and should it be inherited by children?
1331 bool m_inheritBgCol
:1;
1332 bool m_inheritFgCol
:1;
1333 bool m_inheritFont
:1;
1335 // window attributes
1338 wxString m_windowName
;
1339 bool m_themeEnabled
;
1340 wxBackgroundStyle m_backgroundStyle
;
1342 wxPalette m_palette
;
1343 bool m_hasCustomPalette
;
1344 #endif // wxUSE_PALETTE
1346 #if wxUSE_ACCESSIBILITY
1347 wxAccessible
* m_accessible
;
1350 // Virtual size (scrolling)
1351 wxSize m_virtualSize
;
1353 wxScrollHelper
*m_scrollHelper
;
1355 int m_minVirtualWidth
; // VirtualSizeHints
1356 int m_minVirtualHeight
;
1357 int m_maxVirtualWidth
;
1358 int m_maxVirtualHeight
;
1360 wxWindowVariant m_windowVariant
;
1362 // override this to change the default (i.e. used when no style is
1363 // specified) border for the window class
1364 virtual wxBorder
GetDefaultBorder() const;
1366 // Get the default size for the new window if no explicit size given. TLWs
1367 // have their own default size so this is just for non top-level windows.
1368 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1369 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1372 // Used to save the results of DoGetBestSize so it doesn't need to be
1373 // recalculated each time the value is needed.
1374 wxSize m_bestSizeCache
;
1376 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1377 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1381 // more pure virtual functions
1382 // ---------------------------
1384 // NB: we must have DoSomething() function when Something() is an overloaded
1385 // method: indeed, we can't just have "virtual Something()" in case when
1386 // the function is overloaded because then we'd have to make virtual all
1387 // the variants (otherwise only the virtual function may be called on a
1388 // pointer to derived class according to C++ rules) which is, in
1389 // general, absolutely not needed. So instead we implement all
1390 // overloaded Something()s in terms of DoSomething() which will be the
1391 // only one to be virtual.
1393 // coordinates translation
1394 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1395 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1397 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1399 // capture/release the mouse, used by Capture/ReleaseMouse()
1400 virtual void DoCaptureMouse() = 0;
1401 virtual void DoReleaseMouse() = 0;
1403 // retrieve the position/size of the window
1404 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1405 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1406 virtual void DoGetSize(int *width
, int *height
) const = 0;
1407 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1409 // get the size which best suits the window: for a control, it would be
1410 // the minimal size which doesn't truncate the control, for a panel - the
1411 // same size as it would have after a call to Fit()
1412 virtual wxSize
DoGetBestSize() const;
1414 // called from DoGetBestSize() to convert best virtual size (returned by
1415 // the window sizer) to the best size for the window itself; this is
1416 // overridden at wxScrolledWindow level to clump down virtual size to real
1417 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1422 // this is the virtual function to be overriden in any derived class which
1423 // wants to change how SetSize() or Move() works - it is called by all
1424 // versions of these functions in the base class
1425 virtual void DoSetSize(int x
, int y
,
1426 int width
, int height
,
1427 int sizeFlags
= wxSIZE_AUTO
) = 0;
1429 // same as DoSetSize() for the client size
1430 virtual void DoSetClientSize(int width
, int height
) = 0;
1432 // move the window to the specified location and resize it: this is called
1433 // from both DoSetSize() and DoSetClientSize() and would usually just
1434 // reposition this window except for composite controls which will want to
1435 // arrange themselves inside the given rectangle
1437 // Important note: the coordinates passed to this method are in parent's
1438 // *window* coordinates and not parent's client coordinates (as the values
1439 // passed to DoSetSize and returned by DoGetPosition are)!
1440 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1442 // centre the window in the specified direction on parent, note that
1443 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1445 virtual void DoCentre(int dir
);
1448 virtual void DoSetToolTip( wxToolTip
*tip
);
1449 #endif // wxUSE_TOOLTIPS
1452 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1453 #endif // wxUSE_MENUS
1455 // Makes an adjustment to the window position to make it relative to the
1456 // parents client area, e.g. if the parent is a frame with a toolbar, its
1457 // (0, 0) is just below the toolbar
1458 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1459 int sizeFlags
= 0) const;
1461 // implements the window variants
1462 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1464 // Must be called when mouse capture is lost to send
1465 // wxMouseCaptureLostEvent to windows on capture stack.
1466 static void NotifyCaptureLost();
1469 // recursively call our own and our children OnEnabled() when the
1470 // enabled/disabled status changed because a parent window had been
1472 void NotifyWindowOnEnableChange(bool enabled
);
1475 // contains the last id generated by NewControlId
1476 static int ms_lastControlId
;
1478 // the stack of windows which have captured the mouse
1479 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1480 // the window that currently has mouse capture
1481 static wxWindow
*ms_winCaptureCurrent
;
1482 // indicates if execution is inside CaptureMouse/ReleaseMouse
1483 static bool ms_winCaptureChanging
;
1485 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1486 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1487 DECLARE_EVENT_TABLE()
1492 // Inlines for some deprecated methods
1493 inline wxSize
wxWindowBase::GetBestFittingSize() const
1495 return GetEffectiveMinSize();
1498 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1500 SetInitialSize(size
);
1503 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1505 SetInitialSize(size
);
1508 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1510 SetInitialSize(size
);
1514 // ----------------------------------------------------------------------------
1515 // now include the declaration of wxWindow class
1516 // ----------------------------------------------------------------------------
1518 // include the declaration of the platform-specific class
1519 #if defined(__WXPALMOS__)
1520 #ifdef __WXUNIVERSAL__
1521 #define wxWindowNative wxWindowPalm
1523 #define wxWindowPalm wxWindow
1524 #endif // wxUniv/!wxUniv
1525 #include "wx/palmos/window.h"
1526 #elif defined(__WXMSW__)
1527 #ifdef __WXUNIVERSAL__
1528 #define wxWindowNative wxWindowMSW
1530 #define wxWindowMSW wxWindow
1531 #endif // wxUniv/!wxUniv
1532 #include "wx/msw/window.h"
1533 #elif defined(__WXMOTIF__)
1534 #include "wx/motif/window.h"
1535 #elif defined(__WXGTK20__)
1536 #ifdef __WXUNIVERSAL__
1537 #define wxWindowNative wxWindowGTK
1539 #define wxWindowGTK wxWindow
1541 #include "wx/gtk/window.h"
1542 #elif defined(__WXGTK__)
1543 #ifdef __WXUNIVERSAL__
1544 #define wxWindowNative wxWindowGTK
1546 #define wxWindowGTK wxWindow
1548 #include "wx/gtk1/window.h"
1549 #elif defined(__WXX11__)
1550 #ifdef __WXUNIVERSAL__
1551 #define wxWindowNative wxWindowX11
1553 #define wxWindowX11 wxWindow
1555 #include "wx/x11/window.h"
1556 #elif defined(__WXMGL__)
1557 #define wxWindowNative wxWindowMGL
1558 #include "wx/mgl/window.h"
1559 #elif defined(__WXDFB__)
1560 #define wxWindowNative wxWindowDFB
1561 #include "wx/dfb/window.h"
1562 #elif defined(__WXMAC__)
1563 #ifdef __WXUNIVERSAL__
1564 #define wxWindowNative wxWindowMac
1566 #define wxWindowMac wxWindow
1568 #include "wx/mac/window.h"
1569 #elif defined(__WXCOCOA__)
1570 #ifdef __WXUNIVERSAL__
1571 #define wxWindowNative wxWindowCocoa
1573 #define wxWindowCocoa wxWindow
1575 #include "wx/cocoa/window.h"
1576 #elif defined(__WXPM__)
1577 #ifdef __WXUNIVERSAL__
1578 #define wxWindowNative wxWindowOS2
1580 #define wxWindowOS2 wxWindow
1581 #endif // wxUniv/!wxUniv
1582 #include "wx/os2/window.h"
1585 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1586 // for the native ports we already have defined it above
1587 #if defined(__WXUNIVERSAL__)
1588 #ifndef wxWindowNative
1589 #error "wxWindowNative must be defined above!"
1592 #include "wx/univ/window.h"
1595 // ----------------------------------------------------------------------------
1596 // inline functions which couldn't be declared in the class body because of
1597 // forward dependencies
1598 // ----------------------------------------------------------------------------
1600 inline wxWindow
*wxWindowBase::GetGrandParent() const
1602 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1605 // ----------------------------------------------------------------------------
1607 // ----------------------------------------------------------------------------
1609 // Find the wxWindow at the current mouse position, also returning the mouse
1611 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1613 // Get the current mouse position.
1614 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1616 // get the currently active window of this application or NULL
1617 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1619 // get the (first) top level parent window
1620 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1622 #if WXWIN_COMPATIBILITY_2_6
1623 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1624 wxDEPRECATED( int NewControlId() );
1625 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1626 #endif // WXWIN_COMPATIBILITY_2_6
1628 #if wxUSE_ACCESSIBILITY
1629 // ----------------------------------------------------------------------------
1630 // accessible object for windows
1631 // ----------------------------------------------------------------------------
1633 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1636 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1637 virtual ~wxWindowAccessible() {}
1641 // Can return either a child object, or an integer
1642 // representing the child element, starting from 1.
1643 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1645 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1646 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1648 // Navigates from fromId to toId/toObject.
1649 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1650 int* toId
, wxAccessible
** toObject
);
1652 // Gets the name of the specified object.
1653 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1655 // Gets the number of children.
1656 virtual wxAccStatus
GetChildCount(int* childCount
);
1658 // Gets the specified child (starting from 1).
1659 // If *child is NULL and return value is wxACC_OK,
1660 // this means that the child is a simple element and
1661 // not an accessible object.
1662 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1664 // Gets the parent, or NULL.
1665 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1667 // Performs the default action. childId is 0 (the action for this object)
1668 // or > 0 (the action for a child).
1669 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1670 // window (e.g. an edit control).
1671 virtual wxAccStatus
DoDefaultAction(int childId
);
1673 // Gets the default action for this object (0) or > 0 (the action for a child).
1674 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1675 // string if there is no action.
1676 // The retrieved string describes the action that is performed on an object,
1677 // not what the object does as a result. For example, a toolbar button that prints
1678 // a document has a default action of "Press" rather than "Prints the current document."
1679 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1681 // Returns the description for this object or a child.
1682 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1684 // Returns help text for this object or a child, similar to tooltip text.
1685 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1687 // Returns the keyboard shortcut for this object or child.
1688 // Return e.g. ALT+K
1689 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1691 // Returns a role constant.
1692 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1694 // Returns a state constant.
1695 virtual wxAccStatus
GetState(int childId
, long* state
);
1697 // Returns a localized string representing the value for the object
1699 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1701 // Selects the object or child.
1702 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1704 // Gets the window with the keyboard focus.
1705 // If childId is 0 and child is NULL, no object in
1706 // this subhierarchy has the focus.
1707 // If this object has the focus, child should be 'this'.
1708 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1711 // Gets a variant representing the selected children
1713 // Acceptable values:
1714 // - a null variant (IsNull() returns true)
1715 // - a list variant (GetType() == wxT("list")
1716 // - an integer representing the selected child element,
1717 // or 0 if this object is selected (GetType() == wxT("long")
1718 // - a "void*" pointer to a wxAccessible child object
1719 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1720 #endif // wxUSE_VARIANT
1723 #endif // wxUSE_ACCESSIBILITY
1726 #endif // _WX_WINDOW_H_BASE_