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added wxStaticLine handler
[wxWidgets.git] / contrib / src / canvas / canvas.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: canvas.cpp
3 // Author: Robert Roebling
4 // Created: XX/XX/XX
5 // Copyright: 2000 (c) Robert Roebling
6 // Licence: wxWindows Licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 #ifdef __GNUG__
10 #pragma implementation "canvas.cpp"
11 #endif
12
13 // For compilers that support precompilation, includes "wx/wx.h".
14 #include "wx/wxprec.h"
15
16 #ifdef __BORLANDC__
17 #pragma hdrstop
18 #endif
19
20 #include "wx/canvas/canvas.h"
21
22 #ifdef __WXGTK__
23 #include <gtk/gtk.h>
24 #include <gdk/gdkrgb.h>
25 #include "wx/gtk/win_gtk.h"
26 #endif
27
28 #ifndef wxUSE_FREETYPE
29 #define wxUSE_FREETYPE 1
30 #endif
31
32 #if wxUSE_FREETYPE
33 #include <freetype/freetype.h>
34 #endif
35
36 //----------------------------------------------------------------------------
37 // globals
38 //----------------------------------------------------------------------------
39
40 #if wxUSE_FREETYPE
41 FT_Library g_freetypeLibrary;
42 #endif
43
44 //----------------------------------------------------------------------------
45 // wxCanvasObject
46 //----------------------------------------------------------------------------
47
48 wxCanvasObject::wxCanvasObject()
49 {
50 m_owner = NULL;
51 m_area.x = -1;
52 m_area.y = -1;
53 m_area.width = -1;
54 m_area.height = -1;
55 m_isControl = FALSE;
56 m_isVector = FALSE;
57 m_isImage = FALSE;
58 }
59
60 void wxCanvasObject::SetArea( int x, int y, int width, int height )
61 {
62 m_area.x = x;
63 m_area.y = y;
64 m_area.width = width;
65 m_area.height = height;
66 }
67
68 void wxCanvasObject::SetArea( wxRect rect )
69 {
70 m_area.x = rect.x;
71 m_area.y = rect.y;
72 m_area.width = rect.width;
73 m_area.height = rect.height;
74 }
75
76 void wxCanvasObject::Move( int x, int y )
77 {
78 int old_x = m_area.x;
79 int old_y = m_area.y;
80
81 m_area.x = x;
82 m_area.y = y;
83
84 if (!m_isControl)
85 {
86 // TODO: sometimes faster to merge into 1 Update or
87 // to break up into four
88 m_owner->Update( old_x, old_y, m_area.width, m_area.height );
89 m_owner->Update( x, y, m_area.width, m_area.height );
90 }
91 }
92
93 bool wxCanvasObject::IsHit( int x, int y, int margin )
94 {
95 return ((x >= m_area.x-margin) &&
96 (x <= m_area.x+m_area.width+margin) &&
97 (y >= m_area.y-margin) &&
98 (y <= m_area.y+m_area.height+margin));
99 }
100
101 void wxCanvasObject::CaptureMouse()
102 {
103 m_owner->SetCaptureMouse( this );
104 }
105
106 void wxCanvasObject::ReleaseMouse()
107 {
108 m_owner->SetCaptureMouse( NULL );
109 }
110
111 bool wxCanvasObject::IsCapturedMouse()
112 {
113 return m_owner->m_captureMouse==this;
114 }
115
116
117 void wxCanvasObject::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height )
118 {
119 }
120
121 void wxCanvasObject::Recreate()
122 {
123 }
124
125 void wxCanvasObject::WriteSVG( wxTextOutputStream &stream )
126 {
127 }
128
129 //----------------------------------------------------------------------------
130 // wxCanvasObjectGroup
131 //----------------------------------------------------------------------------
132
133 wxCanvasObjectGroup::wxCanvasObjectGroup()
134 {
135 m_validbounds = FALSE;
136 }
137
138 wxCanvasObjectGroup::~wxCanvasObjectGroup()
139 {
140 }
141
142 void wxCanvasObjectGroup::SetOwner(wxCanvas* canvas)
143 {
144 m_owner=canvas;
145 wxNode *node = m_objects.First();
146 while (node)
147 {
148 wxCanvasObject *obj = (wxCanvasObject*) node->Data();
149
150 obj->SetOwner(canvas);
151
152 node = node->Next();
153 }
154 }
155
156 void wxCanvasObjectGroup::ExtendArea(double x, double y)
157 {
158 if (m_validbounds)
159 {
160 if (x < m_minx) m_minx = x;
161 if (y < m_miny) m_miny = y;
162 if (x > m_maxx) m_maxx = x;
163 if (y > m_maxy) m_maxy = y;
164 }
165 else
166 {
167 m_validbounds = TRUE;
168
169 m_minx = x;
170 m_miny = y;
171 m_maxx = x;
172 m_maxy = y;
173 }
174 }
175
176 void wxCanvasObjectGroup::DeleteContents( bool flag)
177 {
178 m_objects.DeleteContents( flag );
179 m_validbounds = FALSE;
180 }
181
182 void wxCanvasObjectGroup::Prepend( wxCanvasObject* obj )
183 {
184 m_objects.Insert( obj );
185 m_validbounds = FALSE;
186 }
187
188 void wxCanvasObjectGroup::Append( wxCanvasObject* obj )
189 {
190 m_objects.Append( obj );
191 m_validbounds = FALSE;
192 }
193
194 void wxCanvasObjectGroup::Insert( size_t before, wxCanvasObject* obj )
195 {
196 m_objects.Insert( before, obj );
197 m_validbounds = FALSE;
198 }
199
200 void wxCanvasObjectGroup::Remove( wxCanvasObject* obj )
201 {
202 m_objects.DeleteObject( obj );
203 m_validbounds = FALSE;
204 }
205
206 void wxCanvasObjectGroup::Recreate()
207 {
208 m_validbounds = FALSE;
209 wxNode *node = m_objects.First();
210 while (node)
211 {
212 wxCanvasObject *obj = (wxCanvasObject*) node->Data();
213
214 obj->Recreate();
215 ExtendArea(obj->GetX(),obj->GetY());
216 ExtendArea(obj->GetX()+obj->GetWidth(),obj->GetY()+obj->GetHeight());
217
218 node = node->Next();
219 }
220 }
221
222 void wxCanvasObjectGroup::Render(int xabs, int yabs, int x, int y, int width, int height )
223 {
224 // cycle through all objects
225 wxNode *node = m_objects.First();
226 while (node)
227 {
228 wxCanvasObject *obj = (wxCanvasObject*) node->Data();
229
230 if (!obj->IsControl())
231 {
232 // If we have 10.000 objects, we will go through
233 // this 10.000 times for each update, so we have
234 // to optimise carefully.
235 int clip_x = xabs + obj->GetX();
236 int clip_width = obj->GetWidth();
237 if (clip_x < x)
238 {
239 clip_width -= x-clip_x;
240 clip_x = x;
241 }
242 if (clip_width > 0)
243 {
244 if (clip_x + clip_width > x + width)
245 clip_width = x+width-clip_x;
246
247 if (clip_width > 0)
248 {
249 int clip_y = yabs + obj->GetY();
250 int clip_height = obj->GetHeight();
251 if (clip_y < y)
252 {
253 clip_height -= y-clip_y;
254 clip_y = y;
255 }
256 if (clip_height > 0)
257 {
258 if (clip_y + clip_height > y + height)
259 clip_height = y+height-clip_y;
260
261 if (clip_height > 0)
262 obj->Render(xabs,yabs, clip_x, clip_y, clip_width, clip_height );
263 }
264 }
265 }
266 }
267
268 node = node->Next();
269 }
270 }
271
272 void wxCanvasObjectGroup::WriteSVG( wxTextOutputStream &stream )
273 {
274 }
275
276 bool wxCanvasObjectGroup::IsHit( int x, int y, int margin )
277 {
278 wxNode *node = m_objects.Last();
279 while (node)
280 {
281 wxCanvasObject *obj = (wxCanvasObject*) node->Data();
282
283 if (!obj->IsControl())
284 {
285 if (obj->IsHit(x,y,margin))
286 {
287 return TRUE;
288 }
289 }
290 node = node->Previous();
291 }
292 return FALSE;
293 }
294
295 wxCanvasObject* wxCanvasObjectGroup::IsHitObject( int x, int y, int margin )
296 {
297 wxCanvasObject *obj=0;
298 wxNode *node = m_objects.Last();
299 while (node)
300 {
301 obj=(wxCanvasObject*) node->Data();
302
303 if (!obj->IsControl())
304 {
305 if (obj->IsHit(x,y,margin))
306 {
307 return obj;
308 }
309 }
310 node = node->Previous();
311 }
312
313 return (wxCanvasObject*) NULL;
314 }
315
316 //----------------------------------------------------------------------------
317 // wxCanvasObjectGroupRef
318 //----------------------------------------------------------------------------
319
320 wxCanvasObjectGroupRef::wxCanvasObjectGroupRef(double x, double y, wxCanvasObjectGroup* group)
321 : wxCanvasObject()
322 {
323 m_x = x;
324 m_y = y;
325 m_validbounds = FALSE;
326 m_group = group;
327 }
328
329 void wxCanvasObjectGroupRef::SetOwner(wxCanvas* canvas)
330 {
331 m_owner = canvas;
332 m_group->SetOwner(canvas);
333 }
334
335 void wxCanvasObjectGroupRef::ExtendArea(double x, double y)
336 {
337 if (m_validbounds)
338 {
339 if (x < m_minx) m_minx = x;
340 if (y < m_miny) m_miny = y;
341 if (x > m_maxx) m_maxx = x;
342 if (y > m_maxy) m_maxy = y;
343 }
344 else
345 {
346 m_validbounds = TRUE;
347
348 m_minx = x;
349 m_miny = y;
350 m_maxx = x;
351 m_maxy = y;
352 }
353 }
354
355 void wxCanvasObjectGroupRef::Recreate()
356 {
357 m_validbounds = FALSE;
358 m_group->Recreate();
359 ExtendArea(m_group->GetXMin(),m_group->GetYMin());
360 ExtendArea(m_group->GetXMax(),m_group->GetYMax());
361
362 //set the area in pixels relative to the parent
363 SetArea( m_owner->GetDeviceX( m_x + m_minx ),
364 m_owner->GetDeviceY( m_y + m_miny ),
365 m_owner->GetDeviceWidth( m_maxx-m_minx ),
366 m_owner->GetDeviceHeight( m_maxy-m_miny ) );
367 }
368
369 void wxCanvasObjectGroupRef::Render(int xabs, int yabs, int x, int y, int width, int height )
370 {
371 xabs += m_area.x;
372 yabs += m_area.y;
373
374 int clip_x = xabs + m_group->GetXMin();
375 int clip_width = m_group->GetXMax()-m_group->GetXMin();
376 if (clip_x < x)
377 {
378 clip_width -= x-clip_x;
379 clip_x = x;
380 }
381 if (clip_width > 0)
382 {
383 if (clip_x + clip_width > x + width)
384 clip_width = x+width-clip_x;
385
386 if (clip_width > 0)
387 {
388 int clip_y = yabs + m_group->GetYMin();
389 int clip_height = m_group->GetYMax()-m_group->GetYMin();
390 if (clip_y < y)
391 {
392 clip_height -= y-clip_y;
393 clip_y = y;
394 }
395 if (clip_height > 0)
396 {
397 if (clip_y + clip_height > y + height)
398 clip_height = y+height-clip_y;
399
400 if (clip_height > 0)
401 m_group->Render(xabs,yabs, clip_x, clip_y, clip_width, clip_height );
402 }
403 }
404 }
405 }
406
407 void wxCanvasObjectGroupRef::WriteSVG( wxTextOutputStream &stream )
408 {
409 }
410
411 bool wxCanvasObjectGroupRef::IsHit( int x, int y, int margin )
412 {
413 return m_group->IsHit(x-GetPosX(),y-GetPosY(),margin);
414 }
415
416 wxCanvasObject* wxCanvasObjectGroupRef::IsHitObject( int x, int y, int margin )
417 {
418 return m_group->IsHitObject(x-GetPosX(),y-GetPosY(),margin);
419 }
420
421 void wxCanvasObjectGroupRef::Move( int x, int y )
422 {
423 m_x = x;
424 m_y = y;
425
426 int old_area_x = m_area.x;
427 int old_area_y = m_area.y;
428
429 m_area.x=m_owner->GetDeviceX( m_x + m_minx );
430 m_area.y=m_owner->GetDeviceY( m_y + m_miny );
431
432 int leftu,rightu,bottomu,topu ;
433 leftu = wxMin (m_area.x, old_area_x ) ;
434 rightu = wxMax (old_area_x + m_area.width, m_area.x + m_area.width) ;
435 topu = wxMin (m_area.y,old_area_y) ;
436 bottomu = wxMax (old_area_y + m_area.height, m_area.y + m_area.height) ;
437
438 if ( rightu - leftu < 2*m_area.width && bottomu - topu < 2*m_area.height )
439 {
440 m_owner->Update(leftu,topu,rightu - leftu,bottomu - topu);
441 }
442 else
443 {
444 m_owner->Update(old_area_x, old_area_y, m_area.width, m_area.height );
445 m_owner->Update( m_area.x, m_area.y, m_area.width, m_area.height );
446 }
447 }
448
449 //----------------------------------------------------------------------------
450 // wxCanvasPolyline
451 //----------------------------------------------------------------------------
452
453 wxCanvasPolyline::wxCanvasPolyline( int n, wxPoint2DDouble points[])
454 : wxCanvasObject()
455 {
456 m_n = n;
457 m_points = points;
458 m_pen = *wxBLACK_PEN;
459 }
460
461 wxCanvasPolyline::~wxCanvasPolyline()
462 {
463 delete m_points;
464 }
465
466 void wxCanvasPolyline::ExtendArea(double x, double y)
467 {
468 if (m_validbounds)
469 {
470 if (x < m_minx) m_minx = x;
471 if (y < m_miny) m_miny = y;
472 if (x > m_maxx) m_maxx = x;
473 if (y > m_maxy) m_maxy = y;
474 }
475 else
476 {
477 m_validbounds = TRUE;
478
479 m_minx = x;
480 m_miny = y;
481 m_maxx = x;
482 m_maxy = y;
483 }
484 }
485
486 void wxCanvasPolyline::Recreate()
487 {
488
489 m_validbounds=FALSE;
490 int i;
491 for (i=0; i < m_n;i++)
492 {
493 ExtendArea(m_points[i].m_x,m_points[i].m_y);
494 }
495
496 //include the pen width also
497 ExtendArea(m_minx -m_pen.GetWidth(),m_miny-m_pen.GetWidth());
498 ExtendArea(m_maxx+m_pen.GetWidth()*2,m_maxy+m_pen.GetWidth()*2);
499
500 //set the area in pixels relative to the parent
501 SetArea( m_owner->GetDeviceX(m_minx ),
502 m_owner->GetDeviceY(m_miny ),
503 m_owner->GetDeviceWidth( m_maxx-m_minx ),
504 m_owner->GetDeviceHeight( m_maxy-m_miny ) );
505 }
506
507 void wxCanvasPolyline::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height )
508 {
509 int buffer_x = m_owner->GetBufferX();
510 int buffer_y = m_owner->GetBufferY();
511
512 int start_y = clip_y - buffer_y;
513 int end_y = clip_y+clip_height - buffer_y;
514
515 int start_x = clip_x - buffer_x;
516 int end_x = clip_x+clip_width - buffer_x;
517
518 #if IMAGE_CANVAS
519 #else
520 wxPoint *cpoints = new wxPoint[m_n];
521 int i;
522 for (i = 0; i < m_n; i++)
523 {
524 cpoints[i].x = m_owner->GetDeviceX(m_points[i].m_x+xabs);
525 cpoints[i].y = m_owner->GetDeviceY(m_points[i].m_y+yabs);
526 }
527 wxMemoryDC *dc = m_owner->GetDC();
528 dc->SetClippingRegion(start_x,start_y,end_x-start_x,end_y-start_y);
529 dc->SetPen(m_pen);
530 dc->DrawLines(m_n, cpoints, 0,0);
531 delete [] cpoints;
532 dc->SetPen(wxNullPen);
533 dc->DestroyClippingRegion();
534 #endif
535 }
536
537 void wxCanvasPolyline::WriteSVG( wxTextOutputStream &stream )
538 {
539 }
540
541 //----------------------------------------------------------------------------
542 // wxCanvasPolygon
543 //----------------------------------------------------------------------------
544
545 wxCanvasPolygon::wxCanvasPolygon( int n, wxPoint2DDouble points[])
546 : wxCanvasObject()
547 {
548 m_n = n;
549 m_points = points;
550 m_brush = *wxBLACK_BRUSH;
551 m_pen = *wxTRANSPARENT_PEN;
552 }
553
554 wxCanvasPolygon::~wxCanvasPolygon()
555 {
556 delete m_points;
557 }
558
559 void wxCanvasPolygon::ExtendArea(double x, double y)
560 {
561 if (m_validbounds)
562 {
563 if (x < m_minx) m_minx = x;
564 if (y < m_miny) m_miny = y;
565 if (x > m_maxx) m_maxx = x;
566 if (y > m_maxy) m_maxy = y;
567 }
568 else
569 {
570 m_validbounds = TRUE;
571
572 m_minx = x;
573 m_miny = y;
574 m_maxx = x;
575 m_maxy = y;
576 }
577 }
578
579 void wxCanvasPolygon::Recreate()
580 {
581
582 m_validbounds=FALSE;
583 int i;
584 for (i=0; i < m_n;i++)
585 {
586 ExtendArea(m_points[i].m_x,m_points[i].m_y);
587 }
588
589 //include the pen width also
590 ExtendArea(m_minx -m_pen.GetWidth(),m_miny-m_pen.GetWidth());
591 ExtendArea(m_maxx+m_pen.GetWidth()*2,m_maxy+m_pen.GetWidth()*2);
592
593 //set the area in pixels relative to the parent
594 SetArea( m_owner->GetDeviceX( m_minx ),
595 m_owner->GetDeviceY( m_miny ),
596 m_owner->GetDeviceWidth( m_maxx-m_minx ),
597 m_owner->GetDeviceHeight( m_maxy-m_miny ) );
598 }
599
600 void wxCanvasPolygon::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height )
601 {
602 int buffer_x = m_owner->GetBufferX();
603 int buffer_y = m_owner->GetBufferY();
604
605 int start_y = clip_y - buffer_y;
606 int end_y = clip_y+clip_height - buffer_y;
607
608 int start_x = clip_x - buffer_x;
609 int end_x = clip_x+clip_width - buffer_x;
610
611 #if IMAGE_CANVAS
612 #else
613 wxPoint *cpoints = new wxPoint[m_n];
614 int i;
615 for (i = 0; i < m_n; i++)
616 {
617 cpoints[i].x = m_owner->GetDeviceX(m_points[i].m_x+xabs);
618 cpoints[i].y = m_owner->GetDeviceY(m_points[i].m_y+yabs);
619 }
620 wxMemoryDC *dc = m_owner->GetDC();
621 dc->SetClippingRegion(start_x,start_y,end_x-start_x,end_y-start_y);
622 dc->SetBrush(m_brush);
623 dc->SetPen(m_pen);
624 dc->DrawPolygon(m_n, cpoints, 0,0,wxWINDING_RULE);
625 delete [] cpoints;
626 dc->SetBrush(wxNullBrush);
627 dc->SetPen(wxNullPen);
628 dc->DestroyClippingRegion();
629 #endif
630 }
631
632 void wxCanvasPolygon::WriteSVG( wxTextOutputStream &stream )
633 {
634 }
635
636
637
638 //----------------------------------------------------------------------------
639 // wxCanvasRect
640 //----------------------------------------------------------------------------
641
642 wxCanvasRect::wxCanvasRect( double x, double y, double w, double h )
643 : wxCanvasObject()
644 {
645 m_x = x;
646 m_y = y;
647 m_width = w;
648 m_height = h;
649
650 m_brush = *wxBLACK_BRUSH;
651 m_pen = *wxTRANSPARENT_PEN;
652 }
653
654 void wxCanvasRect::Recreate()
655 {
656 SetArea( m_owner->GetDeviceX( m_x ),
657 m_owner->GetDeviceY( m_y ),
658 m_owner->GetDeviceWidth( m_width ),
659 m_owner->GetDeviceHeight( m_height ) );
660 }
661
662 void wxCanvasRect::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height )
663 {
664 int buffer_x = m_owner->GetBufferX();
665 int buffer_y = m_owner->GetBufferY();
666
667 #if IMAGE_CANVAS
668 wxImage *image = m_owner->GetBuffer();
669
670 int start_y = clip_y - buffer_y;
671 int end_y = clip_y+clip_height - buffer_y;
672
673 int start_x = clip_x - buffer_x;
674 int end_x = clip_x+clip_width - buffer_x;
675
676 // speed up later
677 for (int y = start_y; y < end_y; y++)
678 for (int x = start_x; x < end_x; x++)
679 image->SetRGB( x, y, m_red, m_green, m_blue );
680 #else
681 wxMemoryDC *dc = m_owner->GetDC();
682 dc->SetPen( m_pen );
683 dc->SetBrush( m_brush );
684 dc->DrawRectangle( clip_x-buffer_x, clip_y-buffer_y, clip_width, clip_height );
685 #endif
686 }
687
688 void wxCanvasRect::WriteSVG( wxTextOutputStream &stream )
689 {
690 }
691
692 //----------------------------------------------------------------------------
693 // wxCanvasLine
694 //----------------------------------------------------------------------------
695
696 wxCanvasLine::wxCanvasLine( double x1, double y1, double x2, double y2 )
697 : wxCanvasObject()
698 {
699 m_x1 = x1;
700 m_y1 = y1;
701 m_x2 = x2;
702 m_y2 = y2;
703
704 m_pen = *wxBLACK_PEN;
705 }
706
707 void wxCanvasLine::Recreate()
708 {
709 int x1 = m_owner->GetDeviceX( m_x1 );
710 int y1 = m_owner->GetDeviceY( m_y1 );
711 int x2 = m_owner->GetDeviceX( m_x2 );
712 int y2 = m_owner->GetDeviceY( m_y2 );
713 if (x1 > x2)
714 {
715 int tmp = x1;
716 x1 = x2;
717 x2 = tmp;
718 }
719 if (y1 > y2)
720 {
721 int tmp = y1;
722 y1 = y2;
723 y2 = tmp;
724 }
725 SetArea( x1, y1, x2-x1+1, y2-y1+1 );
726 }
727
728 void wxCanvasLine::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height )
729 {
730 int buffer_x = m_owner->GetBufferX();
731 int buffer_y = m_owner->GetBufferY();
732
733 int x1 = xabs + m_owner->GetDeviceX( m_x1 );
734 int y1 = yabs + m_owner->GetDeviceY( m_y1 );
735 int x2 = xabs + m_owner->GetDeviceX( m_x2 );
736 int y2 = yabs + m_owner->GetDeviceY( m_y2 );
737
738 #if IMAGE_CANVAS
739 wxImage *image = m_owner->GetBuffer();
740 if ((m_area.width == 0) && (m_area.height == 0))
741 {
742 image->SetRGB( m_area.x-buffer_x, m_area.y-buffer_y, m_red, m_green, m_blue );
743 }
744 else
745 {
746 wxInt32 d, ii, jj, di, ai, si, dj, aj, sj;
747 di = x1 - x2;
748 ai = abs(di) << 1;
749 si = (di < 0)? -1 : 1;
750 dj = y1 - y2;
751 aj = abs(dj) << 1;
752 sj = (dj < 0)? -1 : 1;
753
754 ii = x2;
755 jj = y2;
756
757 if (ai > aj)
758 {
759 // iterate over i
760 d = aj - (ai >> 1);
761
762 while (ii != x1)
763 {
764 if ((ii >= clip_x) && (ii < clip_x+clip_width) &&
765 (jj >= clip_y) && (jj < clip_y+clip_height))
766 {
767 image->SetRGB( ii-buffer_x, jj-buffer_y, m_red, m_blue, m_green );
768 }
769 if (d >= 0)
770 {
771 jj += sj;
772 d -= ai;
773 }
774 ii += si;
775 d += aj;
776 }
777 }
778 else
779 {
780 // iterate over j
781 d = ai - (aj >> 1);
782
783 while (jj != y1)
784 {
785 if ((ii >= clip_x) && (ii < clip_x+clip_width) &&
786 (jj >= clip_y) && (jj < clip_y+clip_height))
787 {
788 image->SetRGB( ii-buffer_x, jj-buffer_y, m_red, m_blue, m_green );
789 }
790 if (d >= 0)
791 {
792 ii += si;
793 d -= aj;
794 }
795 jj += sj;
796 d += ai;
797 }
798 }
799 }
800 #else
801 wxMemoryDC *dc = m_owner->GetDC();
802 dc->SetClippingRegion( clip_x-buffer_x, clip_y-buffer_y, clip_width, clip_height );
803 dc->SetPen( m_pen );
804 dc->DrawLine( x1-buffer_x, y1-buffer_y, x2-buffer_x, y2-buffer_y );
805
806 dc->DestroyClippingRegion();
807 #endif
808 }
809
810 void wxCanvasLine::WriteSVG( wxTextOutputStream &stream )
811 {
812 // no idea
813 }
814
815 //----------------------------------------------------------------------------
816 // wxCanvasImage
817 //----------------------------------------------------------------------------
818
819 wxCanvasImage::wxCanvasImage( const wxImage &image, double x, double y, double w, double h )
820 : wxCanvasObject()
821 {
822 m_x = x;
823 m_y = y;
824 m_width = w;
825 m_height = h;
826
827 m_image = image;
828 m_isImage = TRUE;
829 }
830
831 void wxCanvasImage::Recreate()
832 {
833 SetArea( m_owner->GetDeviceX( m_x ),
834 m_owner->GetDeviceY( m_y ),
835 m_owner->GetDeviceWidth( m_width ),
836 m_owner->GetDeviceHeight( m_height ) );
837
838 #if IMAGE_CANVAS
839 if ((m_area.width == m_image.GetWidth()) &&
840 (m_area.width == m_image.GetWidth()))
841 {
842 m_tmp = m_image;
843 }
844 else
845 {
846 m_tmp = m_image.Scale( m_area.width, m_area.height );
847 }
848 #else
849 if ((m_area.width == m_image.GetWidth()) &&
850 (m_area.width == m_image.GetWidth()))
851 {
852 m_tmp = m_image.ConvertToBitmap();
853 }
854 else
855 {
856 wxImage tmp( m_image.Scale( m_area.width, m_area.height ) );
857 m_tmp = tmp.ConvertToBitmap();
858 }
859 #endif
860 }
861
862 void wxCanvasImage::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height )
863 {
864 int buffer_x = m_owner->GetBufferX();
865 int buffer_y = m_owner->GetBufferY();
866
867 #if IMAGE_CANVAS
868 if ((clip_x == xabs + m_area.x) &&
869 (clip_y == yabs + m_area.y) &&
870 (clip_width == m_area.width) &&
871 (clip_height == m_area.height))
872 {
873 m_owner->GetBuffer()->Paste( m_tmp, clip_x-buffer_x, clip_y-buffer_y );
874 }
875 else
876 {
877 // local coordinates
878 int start_x = clip_x - (xabs + m_area.x);
879 int start_y = clip_y - (yabs + m_area.y);
880
881 wxRect rect( start_x, start_y, clip_width, clip_height );
882 wxImage sub_image( m_tmp.GetSubImage( rect ) );
883 m_owner->GetBuffer()->Paste( sub_image, clip_x-buffer_x, clip_y-buffer_y );
884 }
885 #else
886 wxMemoryDC *dc = m_owner->GetDC();
887
888 if ((clip_x == xabs + m_area.x) &&
889 (clip_y == yabs + m_area.y) &&
890 (clip_width == m_area.width) &&
891 (clip_height == m_area.height))
892 {
893 dc->DrawBitmap( m_tmp, clip_x-buffer_x, clip_y-buffer_y, TRUE );
894 }
895 else
896 {
897 // local coordinates
898 int start_x = clip_x - (xabs + m_area.x);
899 int start_y = clip_y - (yabs + m_area.y);
900
901 // Clipping region faster ?
902 wxRect rect( start_x, start_y, clip_width, clip_height );
903 wxBitmap sub_bitmap( m_tmp.GetSubBitmap( rect ) );
904 dc->DrawBitmap( sub_bitmap, clip_x-buffer_x, clip_y-buffer_y, TRUE );
905 }
906 #endif
907 }
908
909 void wxCanvasImage::WriteSVG( wxTextOutputStream &stream )
910 {
911 // no idea
912 }
913
914 //----------------------------------------------------------------------------
915 // wxCanvasCtrl
916 //----------------------------------------------------------------------------
917
918 wxCanvasControl::wxCanvasControl( wxWindow *control )
919 : wxCanvasObject()
920 {
921 m_isControl = TRUE;
922 m_control = control;
923 }
924
925 wxCanvasControl::~wxCanvasControl()
926 {
927 m_control->Destroy();
928 }
929
930 void wxCanvasControl::Recreate()
931 {
932 m_control->GetSize( &m_area.width, &m_area.height );
933 m_control->GetPosition( &m_area.x, &m_area.y );
934 }
935
936 void wxCanvasControl::Move( int x, int y )
937 {
938 m_control->Move( x, y );
939 }
940
941 //----------------------------------------------------------------------------
942 // wxCanvasText
943 //----------------------------------------------------------------------------
944
945 class wxFaceData
946 {
947 public:
948 #if wxUSE_FREETYPE
949 FT_Face m_face;
950 #else
951 void *m_dummy;
952 #endif
953 };
954
955 wxCanvasText::wxCanvasText( const wxString &text, double x, double y, const wxString &fontFile, int size )
956 : wxCanvasObject()
957 {
958 m_text = text;
959 m_fontFileName = fontFile;
960 m_size = size;
961
962 m_red = 0;
963 m_green = 0;
964 m_blue = 0;
965
966 m_alpha = NULL;
967
968 m_x = x;
969 m_y = y;
970
971 #if wxUSE_FREETYPE
972 wxFaceData *data = new wxFaceData;
973 m_faceData = data;
974
975 int error = FT_New_Face( g_freetypeLibrary,
976 m_fontFileName,
977 0,
978 &(data->m_face) );
979
980 error = FT_Set_Char_Size( data->m_face,
981 0,
982 m_size*64,
983 96, // screen dpi
984 96 );
985 #endif
986 }
987
988 wxCanvasText::~wxCanvasText()
989 {
990 #if wxUSE_FREETYPE
991 wxFaceData *data = (wxFaceData*) m_faceData;
992 delete data;
993 #endif
994
995 if (m_alpha) delete [] m_alpha;
996 }
997
998 void wxCanvasText::SetRGB( unsigned char red, unsigned char green, unsigned char blue )
999 {
1000 m_red = red;
1001 m_green = green;
1002 m_blue = blue;
1003 }
1004
1005 void wxCanvasText::SetFlag( int flag )
1006 {
1007 m_flag = flag;
1008 }
1009
1010 void wxCanvasText::Render(int xabs, int yabs, int clip_x, int clip_y, int clip_width, int clip_height )
1011 {
1012 if (!m_alpha) return;
1013
1014 int buffer_x = m_owner->GetBufferX();
1015 int buffer_y = m_owner->GetBufferY();
1016
1017 #if IMAGE_CANVAS
1018 wxImage *image = m_owner->GetBuffer();
1019
1020 // local coordinates
1021 int start_x = clip_x - m_area.x;
1022 int end_x = clip_width + start_x;
1023 int start_y = clip_y - m_area.y;
1024 int end_y = clip_height + start_y;
1025
1026 for (int y = start_y; y < end_y; y++)
1027 for (int x = start_x; x < end_x; x++)
1028 {
1029 int alpha = m_alpha[y*m_area.width + x];
1030 if (alpha)
1031 {
1032 int image_x = m_area.x+x - buffer_x;
1033 int image_y = m_area.y+y - buffer_y;
1034 if (alpha == 255)
1035 {
1036 image->SetRGB( image_x, image_y, m_red, m_green, m_blue );
1037 continue;
1038 }
1039 int red1 = (m_red * alpha) / 255;
1040 int green1 = (m_green * alpha) / 255;
1041 int blue1 = (m_blue * alpha) / 255;
1042
1043 alpha = 255-alpha;
1044 int red2 = image->GetRed( image_x, image_y );
1045 int green2 = image->GetGreen( image_x, image_y );
1046 int blue2 = image->GetBlue( image_x, image_y );
1047 red2 = (red2 * alpha) / 255;
1048 green2 = (green2 * alpha) / 255;
1049 blue2 = (blue2 * alpha) / 255;
1050
1051 image->SetRGB( image_x, image_y, red1+red2, green1+green2, blue1+blue2 );
1052 }
1053 }
1054 #else
1055 wxBitmap *bitmap = m_owner->GetBuffer();
1056 wxRect sub_rect( clip_x-buffer_x, clip_y-buffer_y, clip_width, clip_height );
1057 wxBitmap sub_bitmap( bitmap->GetSubBitmap( sub_rect ) );
1058
1059 wxImage image( sub_bitmap );
1060
1061 // local coordinates
1062 int start_x = clip_x - m_area.x;
1063 int end_x = clip_width + start_x;
1064 int start_y = clip_y - m_area.y;
1065 int end_y = clip_height + start_y;
1066
1067 for (int y = start_y; y < end_y; y++)
1068 for (int x = start_x; x < end_x; x++)
1069 {
1070 int alpha = m_alpha[y*m_area.width + x];
1071 if (alpha)
1072 {
1073 int image_x = x - start_x;
1074 int image_y = y - start_y;
1075 if (alpha == 255)
1076 {
1077 image.SetRGB( image_x, image_y, m_red, m_green, m_blue );
1078 continue;
1079 }
1080 int red1 = (m_red * alpha) / 255;
1081 int green1 = (m_green * alpha) / 255;
1082 int blue1 = (m_blue * alpha) / 255;
1083
1084 alpha = 255-alpha;
1085 int red2 = image.GetRed( image_x, image_y );
1086 int green2 = image.GetGreen( image_x, image_y );
1087 int blue2 = image.GetBlue( image_x, image_y );
1088 red2 = (red2 * alpha) / 255;
1089 green2 = (green2 * alpha) / 255;
1090 blue2 = (blue2 * alpha) / 255;
1091
1092 image.SetRGB( image_x, image_y, red1+red2, green1+green2, blue1+blue2 );
1093 }
1094 }
1095
1096 sub_bitmap = image.ConvertToBitmap();
1097
1098 wxMemoryDC *dc = m_owner->GetDC();
1099 dc->DrawBitmap( sub_bitmap, clip_x-buffer_x, clip_y-buffer_y );
1100 #endif
1101 }
1102
1103 void wxCanvasText::WriteSVG( wxTextOutputStream &stream )
1104 {
1105 }
1106
1107 void wxCanvasText::Recreate()
1108 {
1109 if (m_alpha) delete [] m_alpha;
1110
1111 m_area.x = m_owner->GetDeviceX( m_x );
1112 m_area.y = m_owner->GetDeviceY( m_y );
1113
1114 m_area.width = 100; // TODO calculate length
1115 m_area.height = m_size + (m_size/2); // TODO space for sub-baseline (pgypq)
1116 m_alpha = new unsigned char[m_area.width*m_area.height];
1117 memset( m_alpha, 0, m_area.width*m_area.height );
1118
1119 #if wxUSE_FREETYPE
1120 FT_Face face = ((wxFaceData*)m_faceData)->m_face;
1121 FT_GlyphSlot slot = face->glyph;
1122 int pen_x = 0;
1123 int pen_y = m_size;
1124
1125 for (int n = 0; n < (int)m_text.Len(); n++)
1126 {
1127 FT_UInt index = FT_Get_Char_Index( face, m_text[n] );
1128
1129 int error = FT_Load_Glyph( face, index, FT_LOAD_DEFAULT );
1130 if (error) continue;
1131
1132 error = FT_Render_Glyph( face->glyph, ft_render_mode_normal );
1133 if (error) continue;
1134
1135 FT_Bitmap *bitmap = &slot->bitmap;
1136 unsigned char* buffer = bitmap->buffer;
1137 for (int y = 0; y < bitmap->rows; y++)
1138 for (int x = 0; x < bitmap->width; x++)
1139 {
1140 unsigned char alpha = buffer[ y*bitmap->pitch + x ];
1141 if (alpha == 0) continue;
1142
1143 int xx = pen_x + slot->bitmap_left + x;
1144 int yy = pen_y - slot->bitmap_top + y;
1145 m_alpha[ yy * m_area.width + xx ] = alpha;
1146 }
1147
1148 pen_x += slot->advance.x >> 6;
1149 pen_y += slot->advance.y >> 6;
1150 }
1151 #endif
1152 }
1153
1154 //----------------------------------------------------------------------------
1155 // wxCanvas
1156 //----------------------------------------------------------------------------
1157
1158 IMPLEMENT_CLASS(wxCanvas,wxScrolledWindow)
1159
1160 BEGIN_EVENT_TABLE(wxCanvas,wxScrolledWindow)
1161 EVT_CHAR( wxCanvas::OnChar )
1162 EVT_PAINT( wxCanvas::OnPaint )
1163 EVT_SIZE( wxCanvas::OnSize )
1164 EVT_IDLE( wxCanvas::OnIdle )
1165 EVT_MOUSE_EVENTS( wxCanvas::OnMouse )
1166 EVT_SET_FOCUS( wxCanvas::OnSetFocus )
1167 EVT_KILL_FOCUS( wxCanvas::OnKillFocus )
1168 EVT_ERASE_BACKGROUND( wxCanvas::OnEraseBackground )
1169 END_EVENT_TABLE()
1170
1171 wxCanvas::wxCanvas( wxWindow *parent, wxWindowID id,
1172 const wxPoint &position, const wxSize& size, long style ) :
1173 wxScrolledWindow( parent, id, position, size, style )
1174 {
1175 m_bufferX = 0;
1176 m_bufferY = 0;
1177 m_needUpdate = FALSE;
1178 m_red = 0;
1179 m_green = 0;
1180 m_blue = 0;
1181 m_lastMouse = (wxCanvasObject*)NULL;
1182 m_captureMouse = (wxCanvasObject*)NULL;
1183 m_frozen = TRUE;
1184 m_oldDeviceX = 0;
1185 m_oldDeviceY = 0;
1186
1187 //root group always at 0,0
1188 m_root = new wxCanvasObjectGroup();
1189 m_root->DeleteContents( TRUE );
1190 m_root->SetOwner(this);
1191 }
1192
1193 wxCanvas::~wxCanvas()
1194 {
1195 wxNode *node = m_updateRects.First();
1196 while (node)
1197 {
1198 wxRect *rect = (wxRect*) node->Data();
1199 delete rect;
1200 m_updateRects.DeleteNode( node );
1201 node = m_updateRects.First();
1202 }
1203 }
1204
1205 void wxCanvas::SetArea( int width, int height )
1206 {
1207 SetScrollbars( 10, 10, width/10, height/10 );
1208 }
1209
1210 void wxCanvas::SetColour( unsigned char red, unsigned char green, unsigned char blue )
1211 {
1212 m_red = red;
1213 m_green = green;
1214 m_blue = blue;
1215
1216 SetBackgroundColour( wxColour( red, green, blue ) );
1217
1218 if (m_frozen) return;
1219
1220 #if IMAGE_CANVAS
1221 unsigned char *data = m_buffer.GetData();
1222
1223 for (int y = 0; y < m_buffer.GetHeight(); y++)
1224 for (int x = 0; x < m_buffer.GetWidth(); x++)
1225 {
1226 data[0] = red;
1227 data++;
1228 data[0] = green;
1229 data++;
1230 data[0] = blue;
1231 data++;
1232 }
1233 #else
1234 wxMemoryDC dc;
1235 dc.SelectObject( m_buffer );
1236 dc.SetPen( *wxTRANSPARENT_PEN );
1237 wxBrush brush( wxColour( red,green,blue), wxSOLID );
1238 dc.SetBrush( brush );
1239 dc.DrawRectangle( 0, 0, m_buffer.GetWidth(), m_buffer.GetHeight() );
1240 dc.SelectObject( wxNullBitmap );
1241 #endif
1242 }
1243
1244 void wxCanvas::SetCaptureMouse( wxCanvasObject *obj )
1245 {
1246 if (obj)
1247 {
1248 wxWindow::CaptureMouse();
1249 m_captureMouse = obj;
1250 }
1251 else
1252 {
1253 wxWindow::ReleaseMouse();
1254 m_captureMouse = NULL;
1255 }
1256 }
1257
1258 void wxCanvas::Freeze()
1259 {
1260 m_frozen = TRUE;
1261 }
1262
1263 void wxCanvas::Thaw()
1264 {
1265 wxNode *node = m_updateRects.First();
1266 while (node)
1267 {
1268 wxRect *rect = (wxRect*) node->Data();
1269 delete rect;
1270 m_updateRects.DeleteNode( node );
1271 node = m_updateRects.First();
1272 }
1273
1274 m_frozen = FALSE;
1275
1276 if (m_buffer.Ok())
1277 Update( m_bufferX, m_bufferY, m_buffer.GetWidth(), m_buffer.GetHeight() );
1278 }
1279
1280 void wxCanvas::Update( int x, int y, int width, int height, bool blit )
1281 {
1282 CalcScrolledPosition( 0, 0, &m_oldDeviceX, &m_oldDeviceY );
1283
1284 if (m_frozen) return;
1285
1286 // clip to buffer
1287 if (x < m_bufferX)
1288 {
1289 width -= m_bufferX-x;
1290 x = m_bufferX;
1291 }
1292 if (width <= 0) return;
1293
1294 if (y < m_bufferY)
1295 {
1296 height -= m_bufferY-y;
1297 y = m_bufferY;
1298 }
1299 if (height <= 0) return;
1300
1301 if (x+width > m_bufferX+m_buffer.GetWidth())
1302 {
1303 width = m_bufferX+m_buffer.GetWidth() - x;
1304 }
1305 if (width <= 0) return;
1306
1307 if (y+height > m_bufferY+m_buffer.GetHeight())
1308 {
1309 height = m_bufferY+m_buffer.GetHeight() - y;
1310 }
1311 if (height <= 0) return;
1312
1313 // update is within the buffer
1314 m_needUpdate = TRUE;
1315
1316 // has to be blitted to screen later
1317 if (blit)
1318 {
1319 m_updateRects.Append(
1320 (wxObject*) new wxRect( x,y,width,height ) );
1321 }
1322
1323 #if IMAGE_CANVAS
1324 // speed up with direct access, maybe add wxImage::Clear(x,y,w,h,r,g,b)
1325 int start_y = y - m_bufferY;
1326 int end_y = y+height - m_bufferY;
1327 int start_x = x - m_bufferX;
1328 int end_x = x+width - m_bufferX;
1329 for (int yy = start_y; yy < end_y; yy++)
1330 for (int xx = start_x; xx < end_x; xx++)
1331 m_buffer.SetRGB( xx, yy, m_red, m_green, m_blue );
1332
1333 m_root->Render(0,0, x, y, width, height );
1334 #else
1335 wxMemoryDC dc;
1336 dc.SelectObject( m_buffer );
1337 dc.SetPen( *wxTRANSPARENT_PEN );
1338 wxBrush brush( wxColour( m_red,m_green,m_blue), wxSOLID );
1339 dc.SetBrush( brush );
1340 dc.DrawRectangle( x-m_bufferX, y-m_bufferY, width, height );
1341
1342 m_renderDC = &dc;
1343 m_root->Render(0,0, x, y, width, height );
1344
1345 dc.SelectObject( wxNullBitmap );
1346 #endif
1347 }
1348
1349 void wxCanvas::BlitBuffer( wxDC &dc )
1350 {
1351 wxNode *node = m_updateRects.First();
1352 while (node)
1353 {
1354 wxRect *rect = (wxRect*) node->Data();
1355
1356 wxRect sub_rect( *rect );
1357 sub_rect.x -= m_bufferX;
1358 sub_rect.y -= m_bufferY;
1359
1360 #if IMAGE_CANVAS
1361
1362 wxImage sub_image( m_buffer.GetSubImage( sub_rect ) );
1363 #ifdef __WXGTK__
1364 int bpp = wxDisplayDepth();
1365 if (bpp > 8)
1366 {
1367 // the init code is doubled in wxImage
1368 static bool s_hasInitialized = FALSE;
1369
1370 if (!s_hasInitialized)
1371 {
1372 gdk_rgb_init();
1373 s_hasInitialized = TRUE;
1374 }
1375
1376 gdk_draw_rgb_image( GTK_PIZZA(m_wxwindow)->bin_window,
1377 m_wxwindow->style->black_gc,
1378 sub_rect.x, sub_rect.y,
1379 sub_image.GetWidth(), sub_image.GetHeight(),
1380 GDK_RGB_DITHER_NONE,
1381 sub_image.GetData(),
1382 sub_image.GetWidth()*3 );
1383 }
1384 else
1385 {
1386 wxBitmap bitmap( sub_image.ConvertToBitmap() );
1387 dc.DrawBitmap( bitmap, rect->x, rect->y );
1388 }
1389 #else
1390 wxBitmap bitmap( sub_image.ConvertToBitmap() );
1391 dc.DrawBitmap( bitmap, rect->x, rect->y );
1392 #endif
1393
1394 #else // IMAGE_CANVAS
1395
1396 // Maybe clipping use SetClipping() is faster than
1397 // getting the subrect first and drawing it then?
1398 wxBitmap sub_bitmap( m_buffer.GetSubBitmap( sub_rect ) );
1399 dc.DrawBitmap( sub_bitmap, rect->x, rect->y );
1400
1401 #endif
1402 delete rect;
1403 m_updateRects.DeleteNode( node );
1404 node = m_updateRects.First();
1405 }
1406
1407 m_needUpdate = FALSE;
1408 }
1409
1410 void wxCanvas::UpdateNow()
1411 {
1412 if (m_frozen) return;
1413
1414 if (!m_needUpdate) return;
1415
1416 wxClientDC dc( this );
1417 PrepareDC( dc );
1418
1419 BlitBuffer( dc );
1420 }
1421
1422 int wxCanvas::GetDeviceX( double x )
1423 {
1424 return (int) x;
1425 }
1426
1427 int wxCanvas::GetDeviceY( double y )
1428 {
1429 return (int) y;
1430 }
1431
1432 int wxCanvas::GetDeviceWidth( double width )
1433 {
1434 return (int) width;
1435 }
1436
1437 int wxCanvas::GetDeviceHeight( double height )
1438 {
1439 return (int) height;
1440 }
1441
1442 void wxCanvas::Recreate()
1443 {
1444 m_root->Recreate();
1445 }
1446
1447 void wxCanvas::Prepend( wxCanvasObject* obj )
1448 {
1449 m_root->Prepend( obj );
1450 obj->SetOwner(this);
1451
1452 m_root->Recreate();
1453
1454 if (!obj->IsControl())
1455 Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
1456 }
1457
1458 void wxCanvas::Append( wxCanvasObject* obj )
1459 {
1460 m_root->Append( obj );
1461 obj->SetOwner(this);
1462
1463 m_root->Recreate();
1464
1465 if (!obj->IsControl())
1466 Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
1467 }
1468
1469 void wxCanvas::Insert( size_t before, wxCanvasObject* obj )
1470 {
1471 m_root->Insert( before, obj );
1472 obj->SetOwner(this);
1473
1474 m_root->Recreate();
1475
1476 if (!obj->IsControl())
1477 Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
1478 }
1479
1480 void wxCanvas::Remove( wxCanvasObject* obj )
1481 {
1482 int x = obj->GetX();
1483 int y = obj->GetY();
1484 int w = obj->GetWidth();
1485 int h = obj->GetHeight();
1486 bool ic = obj->IsControl();
1487
1488 m_root->Remove( obj );
1489
1490 if (!ic)
1491 Update( x, y, w, h );
1492 }
1493
1494 void wxCanvas::OnPaint(wxPaintEvent &event)
1495 {
1496 wxPaintDC dc(this);
1497 PrepareDC( dc );
1498
1499 if (!m_buffer.Ok()) return;
1500
1501 if (m_frozen) return;
1502
1503 m_needUpdate = TRUE;
1504
1505 wxRegionIterator it( GetUpdateRegion() );
1506 while (it)
1507 {
1508 int x = it.GetX();
1509 int y = it.GetY();
1510
1511 int w = it.GetWidth();
1512 int h = it.GetHeight();
1513
1514 if (x+w > m_buffer.GetWidth())
1515 w = m_buffer.GetWidth() - x;
1516 if (y+h > m_buffer.GetHeight())
1517 h = m_buffer.GetHeight() - y;
1518
1519 if ((w > 0) && (h > 0))
1520 {
1521 CalcUnscrolledPosition( x, y, &x, &y );
1522 m_updateRects.Append( (wxObject*) new wxRect( x, y, w, h ) );
1523 }
1524
1525 it++;
1526 }
1527
1528 BlitBuffer( dc );
1529 }
1530
1531 void wxCanvas::ScrollWindow( int dx, int dy, const wxRect* rect )
1532 {
1533 // If any updates are pending, do them now since they will
1534 // expect the previous m_bufferX and m_bufferY as well as
1535 // the previous device origin values.
1536 wxClientDC dc( this );
1537 dc.SetDeviceOrigin( m_oldDeviceX, m_oldDeviceY );
1538 BlitBuffer( dc );
1539
1540 // The buffer always starts at the top left corner of the
1541 // client area. Indeed, it is the client area.
1542 CalcUnscrolledPosition( 0, 0, &m_bufferX, &m_bufferY );
1543
1544 #if IMAGE_CANVAS
1545 unsigned char* data = m_buffer.GetData();
1546
1547 if (dy != 0)
1548 {
1549 if (dy > 0)
1550 {
1551 unsigned char *source = data;
1552 unsigned char *dest = data + (dy * m_buffer.GetWidth() * 3);
1553 size_t count = (size_t) (m_buffer.GetWidth() * 3 * (m_buffer.GetHeight()-dy));
1554 memmove( dest, source, count );
1555
1556 // We update the new buffer area, but there is no need to
1557 // blit (last param FALSE) since the ensuing paint event will
1558 // do that anyway.
1559 Update( m_bufferX, m_bufferY, m_buffer.GetWidth(), dy, FALSE );
1560 }
1561 else
1562 {
1563 unsigned char *dest = data;
1564 unsigned char *source = data + (-dy * m_buffer.GetWidth() * 3);
1565 size_t count = (size_t) (m_buffer.GetWidth() * 3 * (m_buffer.GetHeight()+dy));
1566 memmove( dest, source, count );
1567
1568 // We update the new buffer area, but there is no need to
1569 // blit (last param FALSE) since the ensuing paint event will
1570 // do that anyway.
1571 Update( m_bufferX, m_bufferY+m_buffer.GetHeight()+dy, m_buffer.GetWidth(), -dy, FALSE );
1572 }
1573 }
1574
1575 if (dx != 0)
1576 {
1577 if (dx > 0)
1578 {
1579 unsigned char *source = data;
1580 for (int y = 0; y < m_buffer.GetHeight(); y++)
1581 {
1582 unsigned char *dest = source + dx*3;
1583 memmove( dest, source, (m_buffer.GetWidth()-dx) * 3 );
1584 source += m_buffer.GetWidth()*3;
1585 }
1586
1587 // We update the new buffer area, but there is no need to
1588 // blit (last param FALSE) since the ensuing paint event will
1589 // do that anyway.
1590 Update( m_bufferX, m_bufferY, dx, m_buffer.GetHeight(), FALSE );
1591 }
1592 else
1593 {
1594 unsigned char *dest = data;
1595 for (int y = 0; y < m_buffer.GetHeight(); y++)
1596 {
1597 unsigned char *source = dest - dx*3;
1598 memmove( dest, source, (m_buffer.GetWidth()+dx) * 3 );
1599 dest += m_buffer.GetWidth()*3;
1600 }
1601
1602 // We update the new buffer area, but there is no need to
1603 // blit (last param FALSE) since the ensuing paint event will
1604 // do that anyway.
1605 Update( m_bufferX+m_buffer.GetWidth()+dx, m_bufferY, -dx, m_buffer.GetHeight(), FALSE );
1606 }
1607 }
1608 #else
1609 // Update everything, TODO: scrolling
1610 Update( m_bufferX, m_bufferY, m_buffer.GetWidth(), m_buffer.GetHeight(), FALSE );
1611 #endif
1612
1613 wxWindow::ScrollWindow( dx, dy, rect );
1614 }
1615
1616 void wxCanvas::OnMouse(wxMouseEvent &event)
1617 {
1618 int x = event.GetX();
1619 int y = event.GetY();
1620 CalcUnscrolledPosition( x, y, &x, &y );
1621
1622 if (event.GetEventType() == wxEVT_MOTION)
1623 {
1624 if (m_captureMouse) //no matter what go to this one
1625 {
1626 wxMouseEvent child_event( wxEVT_MOTION );
1627 child_event.SetEventObject(m_captureMouse);
1628 child_event.m_x = x - m_captureMouse->GetX();
1629 child_event.m_y = y - m_captureMouse->GetY();
1630 child_event.m_leftDown = event.m_leftDown;
1631 child_event.m_rightDown = event.m_rightDown;
1632 child_event.m_middleDown = event.m_middleDown;
1633 child_event.m_controlDown = event.m_controlDown;
1634 child_event.m_shiftDown = event.m_shiftDown;
1635 child_event.m_altDown = event.m_altDown;
1636 child_event.m_metaDown = event.m_metaDown;
1637
1638 m_captureMouse->ProcessEvent( child_event );
1639 return;
1640 }
1641 else
1642 {
1643 wxCanvasObject *obj = m_root->IsHitObject(x,y,0);
1644
1645 if (obj && !obj->IsControl())
1646 {
1647 wxMouseEvent child_event( wxEVT_MOTION );
1648 child_event.SetEventObject( obj );
1649 child_event.m_x = x - obj->GetX();
1650 child_event.m_y = y - obj->GetY();
1651 child_event.m_leftDown = event.m_leftDown;
1652 child_event.m_rightDown = event.m_rightDown;
1653 child_event.m_middleDown = event.m_middleDown;
1654 child_event.m_controlDown = event.m_controlDown;
1655 child_event.m_shiftDown = event.m_shiftDown;
1656 child_event.m_altDown = event.m_altDown;
1657 child_event.m_metaDown = event.m_metaDown;
1658
1659 if ((obj != m_lastMouse) && (m_lastMouse != NULL))
1660 {
1661 child_event.SetEventType( wxEVT_LEAVE_WINDOW );
1662 child_event.SetEventObject( m_lastMouse );
1663 child_event.m_x = x - m_lastMouse->GetX();
1664 child_event.m_y = y - m_lastMouse->GetY();
1665 m_lastMouse->ProcessEvent( child_event );
1666
1667 m_lastMouse = obj;
1668 child_event.SetEventType( wxEVT_ENTER_WINDOW );
1669 child_event.SetEventObject( m_lastMouse );
1670 child_event.m_x = x - m_lastMouse->GetX();
1671 child_event.m_y = y - m_lastMouse->GetY();
1672 m_lastMouse->ProcessEvent( child_event );
1673
1674 child_event.SetEventType( wxEVT_MOTION );
1675 child_event.SetEventObject( obj );
1676 }
1677
1678 obj->ProcessEvent( child_event );
1679 return;
1680 }
1681 }
1682 if (m_lastMouse)
1683 {
1684 wxMouseEvent child_event( wxEVT_LEAVE_WINDOW );
1685 child_event.SetEventObject( m_lastMouse );
1686 child_event.m_x = x - m_lastMouse->GetX();
1687 child_event.m_y = y - m_lastMouse->GetY();
1688 child_event.m_leftDown = event.m_leftDown;
1689 child_event.m_rightDown = event.m_rightDown;
1690 child_event.m_middleDown = event.m_middleDown;
1691 child_event.m_controlDown = event.m_controlDown;
1692 child_event.m_shiftDown = event.m_shiftDown;
1693 child_event.m_altDown = event.m_altDown;
1694 child_event.m_metaDown = event.m_metaDown;
1695 m_lastMouse->ProcessEvent( child_event );
1696
1697 m_lastMouse = (wxCanvasObject*) NULL;
1698 return;
1699 }
1700 }
1701 else
1702 {
1703 if (m_captureMouse) //no matter what go to this one
1704 {
1705 wxMouseEvent child_event( event.GetEventType() );
1706 child_event.SetEventObject(m_captureMouse);
1707 child_event.m_x = x - m_captureMouse->GetX();
1708 child_event.m_y = y - m_captureMouse->GetY();
1709 child_event.m_leftDown = event.m_leftDown;
1710 child_event.m_rightDown = event.m_rightDown;
1711 child_event.m_middleDown = event.m_middleDown;
1712 child_event.m_controlDown = event.m_controlDown;
1713 child_event.m_shiftDown = event.m_shiftDown;
1714 child_event.m_altDown = event.m_altDown;
1715 child_event.m_metaDown = event.m_metaDown;
1716 m_captureMouse->ProcessEvent( child_event );
1717 }
1718 else
1719 {
1720 wxCanvasObject *obj = m_root->IsHitObject(x,y,0);
1721
1722 if (obj && !obj->IsControl())
1723 {
1724 wxMouseEvent child_event( event.GetEventType() );
1725 child_event.SetEventObject( obj );
1726 child_event.m_x = x - obj->GetX();
1727 child_event.m_y = y - obj->GetY();
1728 child_event.m_leftDown = event.m_leftDown;
1729 child_event.m_rightDown = event.m_rightDown;
1730 child_event.m_middleDown = event.m_middleDown;
1731 child_event.m_controlDown = event.m_controlDown;
1732 child_event.m_shiftDown = event.m_shiftDown;
1733 child_event.m_altDown = event.m_altDown;
1734 child_event.m_metaDown = event.m_metaDown;
1735
1736 obj->ProcessEvent( child_event );
1737 return;
1738 }
1739 }
1740 }
1741
1742 event.Skip();
1743 }
1744
1745 void wxCanvas::OnSize(wxSizeEvent &event)
1746 {
1747 int w,h;
1748 GetClientSize( &w, &h );
1749 #if IMAGE_CANVAS
1750 m_buffer = wxImage( w, h );
1751 #else
1752 m_buffer = wxBitmap( w, h );
1753 #endif
1754
1755 CalcUnscrolledPosition( 0, 0, &m_bufferX, &m_bufferY );
1756
1757 wxNode *node = m_updateRects.First();
1758 while (node)
1759 {
1760 wxRect *rect = (wxRect*) node->Data();
1761 delete rect;
1762 m_updateRects.DeleteNode( node );
1763 node = m_updateRects.First();
1764 }
1765
1766 m_frozen = FALSE;
1767
1768 Update( m_bufferX, m_bufferY, m_buffer.GetWidth(), m_buffer.GetHeight(), FALSE );
1769
1770 event.Skip();
1771 }
1772
1773 void wxCanvas::OnIdle(wxIdleEvent &event)
1774 {
1775 UpdateNow();
1776 event.Skip();
1777 }
1778
1779 void wxCanvas::OnSetFocus(wxFocusEvent &event)
1780 {
1781 }
1782
1783 void wxCanvas::OnKillFocus(wxFocusEvent &event)
1784 {
1785 }
1786
1787 void wxCanvas::OnChar(wxKeyEvent &event)
1788 {
1789 event.Skip();
1790 }
1791
1792 void wxCanvas::OnEraseBackground(wxEraseEvent &event)
1793 {
1794 }
1795
1796 //--------------------------------------------------------------------
1797 // wxCanvasModule
1798 //--------------------------------------------------------------------
1799
1800 class wxCanvasModule : public wxModule
1801 {
1802 public:
1803 virtual bool OnInit();
1804 virtual void OnExit();
1805
1806 private:
1807 DECLARE_DYNAMIC_CLASS(wxCanvasModule)
1808 };
1809
1810 IMPLEMENT_DYNAMIC_CLASS(wxCanvasModule, wxModule)
1811
1812 bool wxCanvasModule::OnInit()
1813 {
1814 #if wxUSE_FREETYPE
1815 int error = FT_Init_FreeType( &g_freetypeLibrary );
1816 if (error) return FALSE;
1817 #endif
1818
1819 return TRUE;
1820 }
1821
1822 void wxCanvasModule::OnExit()
1823 {
1824 #if wxUSE_FREETYPE
1825 FT_Done_FreeType( g_freetypeLibrary );
1826 #endif
1827 }