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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _window.i
3 // Purpose: SWIG interface for wxWindow
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 24-June-1997
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17
18 %{
19 %}
20
21 MAKE_CONST_WXSTRING(PanelNameStr);
22
23 //---------------------------------------------------------------------------
24 %newgroup
25
26
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
29
30 struct wxVisualAttributes
31 {
32 %extend {
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
35 }
36
37 // the font used for control label/text inside it
38 wxFont font;
39
40 // the foreground colour
41 wxColour colFg;
42
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
45 wxColour colBg;
46 };
47
48
49
50
51 enum wxWindowVariant
52 {
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
57 wxWINDOW_VARIANT_MAX
58 };
59
60
61 DocStr(wxWindow,
62 "wx.Window is the base class for all windows and represents any visible
63 object on the screen. All controls, top level windows and so on are
64 wx.Windows. Sizers and device contexts are not however, as they don't
65 appear on screen themselves.
66 ",
67 "
68 Styles
69 -------
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
72
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
74
75 wx.SUNKEN_BORDER Displays a sunken border.
76
77 wx.RAISED_BORDER Displays a raised border.
78
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
81
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
84
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
87
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
89 non-dialog windows.
90
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
103 and Shift-Tab.
104
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
112 deactivate it.
113
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
115
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
117
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
126
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
130 them. Windows only.
131
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
141 to try this.
142 ============================= =====================================
143
144
145 Extra Styles
146 ------------
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
154 subwindows.
155
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
165 by default.
166
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
175
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 wx.IdleEvent.SetMode is
179 wx.IDLE_PROCESS_SPECIFIED.
180
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by wxUpdateUIEvent::SetMode is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
186
187 ");
188
189
190 MustHaveApp(wxWindow);
191 MustHaveApp(wxWindow::FindFocus);
192 MustHaveApp(wxWindow::GetCapture);
193 MustHaveApp(wxWindow::GetClassDefaultAttributes);
194
195 class wxWindow : public wxEvtHandler
196 {
197 public:
198 %pythonAppend wxWindow "self._setOORInfo(self)"
199 %pythonAppend wxWindow() ""
200
201 DocCtorStr(
202 wxWindow(wxWindow* parent, const wxWindowID id=-1,
203 const wxPoint& pos = wxDefaultPosition,
204 const wxSize& size = wxDefaultSize,
205 long style = 0,
206 const wxString& name = wxPyPanelNameStr),
207 "Construct and show a generic Window.", "");
208
209 DocCtorStrName(
210 wxWindow(),
211 "Precreate a Window for 2-phase creation.", "",
212 PreWindow);
213
214
215 DocDeclStr(
216 bool , Create(wxWindow* parent, const wxWindowID id=-1,
217 const wxPoint& pos = wxDefaultPosition,
218 const wxSize& size = wxDefaultSize,
219 long style = 0,
220 const wxString& name = wxPyPanelNameStr),
221 "Create the GUI part of the Window for 2-phase creation mode.", "");
222
223
224 // deleting the window
225 // -------------------
226
227
228 DocDeclStr(
229 bool , Close( bool force = False ),
230 "This function simply generates a EVT_CLOSE event whose handler usually
231 tries to close the window. It doesn't close the window itself,
232 however. If force is False (the default) then the window's close
233 handler will be allowed to veto the destruction of the window.",
234 "
235 Usually Close is only used with the top level windows (wx.Frame and
236 wx.Dialog classes) as the others are not supposed to have any special
237 EVT_CLOSE logic.
238
239 The close handler should check whether the window is being deleted
240 forcibly, using wx.CloseEvent.GetForce, in which case it should
241 destroy the window using wx.Window.Destroy.
242
243 Note that calling Close does not guarantee that the window will be
244 destroyed; but it provides a way to simulate a manual close of a
245 window, which may or may not be implemented by destroying the
246 window. The default EVT_CLOSE handler for wx.Dialog does not
247 necessarily delete the dialog, since it will simply simulate an
248 wxID_CANCEL event which is handled by the appropriate button event
249 handler and may do anything at all.
250
251 To guarantee that the window will be destroyed, call wx.Window.Destroy
252 instead.");
253
254
255
256 DocDeclStr(
257 virtual bool , Destroy(),
258 "Destroys the window safely. Frames and dialogs are not destroyed
259 immediately when this function is called -- they are added to a list
260 of windows to be deleted on idle time, when all the window's events
261 have been processed. This prevents problems with events being sent to
262 non-existent windows.
263
264 Returns True if the window has either been successfully deleted, or it
265 has been added to the list of windows pending real deletion.", "");
266
267
268 DocDeclStr(
269 bool , DestroyChildren(),
270 "Destroys all children of a window. Called automatically by the
271 destructor.", "");
272
273
274 DocDeclStr(
275 bool , IsBeingDeleted() const,
276 "Is the window in the process of being deleted?", "");
277
278
279
280 // window attributes
281 // -----------------
282
283 DocDeclStr(
284 virtual void , SetTitle( const wxString& title),
285 "Sets the window's title. Applicable only to frames and dialogs.", "");
286
287 DocDeclStr(
288 virtual wxString , GetTitle() const,
289 "Gets the window's title. Applicable only to frames and dialogs.", "");
290
291
292 DocDeclStr(
293 virtual void , SetLabel(const wxString& label),
294 "Set the text which the window shows in its label if applicable.", "");
295
296 DocDeclStr(
297 virtual wxString , GetLabel() const,
298 "Generic way of getting a label from any window, for identification
299 purposes. The interpretation of this function differs from class to
300 class. For frames and dialogs, the value returned is the title. For
301 buttons or static text controls, it is the button text. This function
302 can be useful for meta-programs such as testing tools or special-needs
303 access programs)which need to identify windows by name.", "");
304
305
306 DocDeclStr(
307 virtual void , SetName( const wxString &name ),
308 "Sets the window's name. The window name is used for ressource setting
309 in X, it is not the same as the window title/label", "");
310
311 DocDeclStr(
312 virtual wxString , GetName() const,
313 "Returns the windows name. This name is not guaranteed to be unique;
314 it is up to the programmer to supply an appropriate name in the window
315 constructor or via wx.Window.SetName.", "");
316
317
318 DocDeclStr(
319 void , SetWindowVariant( wxWindowVariant variant ),
320 "Sets the variant of the window/font size to use for this window, if
321 the platform supports variants, for example, wxMac.",
322 "
323 Variant values are:
324
325 ======================== =======================================
326 wx.WINDOW_VARIANT_NORMAL Normal size
327 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
328 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
329 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
330 ======================== =======================================
331 ");
332
333 DocDeclStr(
334 wxWindowVariant , GetWindowVariant() const,
335 "", "");
336
337
338 DocDeclStr(
339 void , SetId( wxWindowID winid ),
340 "Sets the identifier of the window. Each window has an integer
341 identifier. If the application has not provided one, an identifier
342 will be generated. Normally, the identifier should be provided on
343 creation and should not be modified subsequently.", "");
344
345 DocDeclStr(
346 wxWindowID , GetId() const,
347 "Returns the identifier of the window. Each window has an integer
348 identifier. If the application has not provided one (or the default Id
349 -1 is used) then an unique identifier with a negative value will be
350 generated.", "");
351
352
353 DocDeclStr(
354 static int , NewControlId(),
355 "Generate a control id for the controls which were not given one.", "");
356
357
358 DocDeclStr(
359 static int , NextControlId(int winid),
360 "Get the id of the control following the one with the given
361 autogenerated) id", "");
362
363
364 DocDeclStr(
365 static int , PrevControlId(int winid),
366 "Get the id of the control preceding the one with the given
367 autogenerated) id", "");
368
369
370
371
372 // moving/resizing
373 // ---------------
374
375
376 DocDeclStr(
377 void , SetSize( const wxSize& size ),
378 "Sets the size of the window in pixels.", "");
379
380
381 DocDeclStrName(
382 void , SetSize( int x, int y, int width, int height,
383 int sizeFlags = wxSIZE_AUTO ),
384 "Sets the position and size of the window in pixels. The sizeFlags
385 parameter indicates the interpretation of the other params if they are
386 -1. wx.SIZE_AUTO*: a -1 indicates that a class-specific default
387 shoudl be used. wx.SIZE_USE_EXISTING: existing dimensions should be
388 used if -1 values are supplied. wxSIZE_ALLOW_MINUS_ONE: allow
389 dimensions of -1 and less to be interpreted as real dimensions, not
390 default values.", "",
391 SetDimensions);
392
393
394 DocDeclStrName(
395 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
396 "Sets the position and size of the window in pixels using a wx.Rect.", "",
397 SetRect);
398
399
400 DocDeclStrName(
401 void , SetSize( int width, int height ),
402 "Sets the size of the window in pixels.", "",
403 SetSizeWH);
404
405
406 DocDeclStr(
407 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
408 "Moves the window to the given position.", "");
409
410 %pythoncode { SetPosition = Move }
411
412
413 DocDeclStrName(
414 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
415 "Moves the window to the given position.", "",
416 MoveXY);
417
418
419
420 DocDeclStr(
421 virtual void , Raise(),
422 "Raises the window to the top of the window hierarchy if it is a
423 managed window (dialog or frame).", "");
424
425 DocDeclStr(
426 virtual void , Lower(),
427 "Lowers the window to the bottom of the window hierarchy if it is a
428 managed window (dialog or frame).", "");
429
430
431
432 // client size is the size of the area available for subwindows
433 DocStr(SetClientSize,
434 "This sets the size of the window client area in pixels. Using this
435 function to size a window tends to be more device-independent than
436 wx.Window.SetSize, since the application need not worry about what
437 dimensions the border or title bar have when trying to fit the window
438 around panel items, for example.", "");
439 void SetClientSize( const wxSize& size );
440 %name(SetClientSizeWH) void SetClientSize( int width, int height );
441 %name(SetClientRect) void SetClientSize(const wxRect& rect);
442
443
444 DocStr(GetPosition, // sets the docstring for both
445 "Get the window's position.", "");
446 wxPoint GetPosition();
447
448 DocDeclAName(
449 void, GetPosition(int *OUTPUT, int *OUTPUT),
450 "GetPositionTuple() -> (x,y)",
451 GetPositionTuple);
452
453
454 DocStr(GetSize, "Get the window size.", "");
455 wxSize GetSize() const;
456 DocDeclAName(
457 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
458 "GetSizeTuple() -> (width, height)",
459 GetSizeTuple);
460
461
462
463 DocDeclStr(
464 wxRect , GetRect() const,
465 "Returns the size and position of the window as a wx.Rect object.", "");
466
467
468 DocStr(GetClientSize,
469 "This gets the size of the window's 'client area' in pixels. The client
470 area is the area which may be drawn on by the programmer, excluding
471 title bar, border, scrollbars, etc.", "");
472 wxSize GetClientSize() const;
473 DocDeclAName(
474 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
475 "GetClientSizeTuple() -> (width, height)",
476 GetClientSizeTuple);
477
478
479
480 DocDeclStr(
481 virtual wxPoint , GetClientAreaOrigin() const,
482 "Get the origin of the client area of the window relative to the
483 window's top left corner (the client area may be shifted because of
484 the borders, scrollbars, other decorations...)", "");
485
486
487 DocDeclStr(
488 wxRect , GetClientRect() const,
489 "Get the client area position and size as a `wx.Rect` object.", "");
490
491
492
493 DocStr(GetBestSize,
494 "This functions returns the best acceptable minimal size for the
495 window, if applicable. For example, for a static text control, it will
496 be the minimal size such that the control label is not truncated. For
497 windows containing subwindows (suzh aswx.Panel), the size returned by
498 this function will be the same as the size the window would have had
499 after calling Fit.", "");
500 wxSize GetBestSize() const;
501 DocDeclAName(
502 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
503 "GetBestSizeTuple() -> (width, height)",
504 GetBestSizeTuple);
505
506
507 DocDeclStr(
508 wxSize , GetAdjustedBestSize() const,
509 "This method is similar to GetBestSize, except in one
510 thing. GetBestSize should return the minimum untruncated size of the
511 window, while this method will return the largest of BestSize and any
512 user specified minimum size. ie. it is the minimum size the window
513 should currently be drawn at, not the minimal size it can possibly
514 tolerate.", "");
515
516
517
518
519 DocDeclStr(
520 void , Center( int direction = wxBOTH ),
521 "Centers the window. The parameter specifies the direction for
522 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
523 also include wx.CENTER_ON_SCREEN flag if you want to center the window
524 on the entire screen and not on its parent window. If it is a
525 top-level window and has no parent then it will always be centered
526 relative to the screen.", "");
527
528 %pythoncode { Centre = Center }
529
530
531 DocDeclStr(
532 void , CenterOnScreen(int dir = wxBOTH),
533 "Center on screen (only works for top level windows)", "");
534 %pythoncode { CentreOnScreen = CenterOnScreen }
535
536
537 DocDeclStr(
538 void , CenterOnParent(int dir = wxBOTH),
539 "Center with respect to the the parent window", "");
540 %pythoncode { CentreOnParent = CenterOnParent }
541
542
543
544 DocDeclStr(
545 virtual void , Fit(),
546 "Sizes the window so that it fits around its subwindows. This function
547 won't do anything if there are no subwindows and will only really work
548 correctly if sizers are used for the subwindows layout. Also, if the
549 window has exactly one subwindow it is better (faster and the result
550 is more precise as Fit adds some margin to account for fuzziness of
551 its calculations) to call window.SetClientSize(child.GetSize())
552 instead of calling Fit.", "");
553
554
555 DocDeclStr(
556 virtual void , FitInside(),
557 "Similar to Fit, but sizes the interior (virtual) size of a
558 window. Mainly useful with scrolled windows to reset scrollbars after
559 sizing changes that do not trigger a size event, and/or scrolled
560 windows without an interior sizer. This function similarly won't do
561 anything if there are no subwindows.", "");
562
563
564
565 %nokwargs SetSizeHints;
566 DocStr(SetSizeHints,
567 "Allows specification of minimum and maximum window sizes, and window
568 size increments. If a pair of values is not set (or set to -1), the
569 default values will be used. If this function is called, the user
570 will not be able to size the window outside the given bounds. The
571 resizing increments are only significant under Motif or Xt.", "");
572 virtual void SetSizeHints( int minW, int minH,
573 int maxW = -1, int maxH = -1,
574 int incW = -1, int incH = -1 );
575 void SetSizeHints( const wxSize& minSize,
576 const wxSize& maxSize=wxDefaultSize,
577 const wxSize& incSize=wxDefaultSize);
578
579
580 %nokwargs SetVirtualSizeHints;
581 DocStr(SetVirtualSizeHints,
582 "Allows specification of minimum and maximum virtual window sizes. If a
583 pair of values is not set (or set to -1), the default values will be
584 used. If this function is called, the user will not be able to size
585 the virtual area of the window outside the given bounds.", "");
586 virtual void SetVirtualSizeHints( int minW, int minH,
587 int maxW = -1, int maxH = -1 );
588 void SetVirtualSizeHints( const wxSize& minSize,
589 const wxSize& maxSize=wxDefaultSize);
590
591 DocDeclStr(
592 virtual int , GetMinWidth() const,
593 "", "");
594
595 DocDeclStr(
596 virtual int , GetMinHeight() const,
597 "", "");
598
599 DocDeclStr(
600 int , GetMaxWidth() const,
601 "", "");
602
603 DocDeclStr(
604 int , GetMaxHeight() const,
605 "", "");
606
607
608 DocDeclStr(
609 virtual wxSize , GetMaxSize() const,
610 "", "");
611
612
613 DocDeclStr(
614 virtual wxSize , GetMinSize() const,
615 "", "");
616
617
618 DocStr(SetVirtualSize,
619 "Set the the virtual size of a window in pixels. For most windows this
620 is just the client area of the window, but for some like scrolled
621 windows it is more or less independent of the screen window size.", "");
622 void SetVirtualSize(const wxSize& size );
623 %name(SetVirtualSizeWH) void SetVirtualSize( int w, int h );
624
625
626 DocStr(GetVirtualSize,
627 "Get the the virtual size of the window in pixels. For most windows
628 this is just the client area of the window, but for some like scrolled
629 windows it is more or less independent of the screen window size.", "");
630 wxSize GetVirtualSize() const;
631 DocDeclAName(
632 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
633 "GetVirtualSizeTuple() -> (width, height)",
634 GetVirtualSizeTuple);
635
636
637 // TODO: using directors?
638 // // Override these methods for windows that have a virtual size
639 // // independent of their client size. eg. the virtual area of a
640 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
641 // virtual void DoSetVirtualSize( int x, int y );
642 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
643
644
645 DocDeclStr(
646 virtual wxSize , GetBestVirtualSize() const,
647 "Return the largest of ClientSize and BestSize (as determined by a
648 sizer, interior children, or other means)", "");
649
650
651
652 // window state
653 // ------------
654
655 DocDeclStr(
656 virtual bool , Show( bool show = True ),
657 "Shows or hides the window. You may need to call Raise for a top level
658 window if you want to bring it to top, although this is not needed if
659 Show is called immediately after the frame creation. Returns True if
660 the window has been shown or hidden or False if nothing was done
661 because it already was in the requested state.", "");
662
663 DocDeclStr(
664 bool , Hide(),
665 "Equivalent to calling Show(False).", "");
666
667
668 DocDeclStr(
669 virtual bool , Enable( bool enable = True ),
670 "Enable or disable the window for user input. Note that when a parent
671 window is disabled, all of its children are disabled as well and they
672 are reenabled again when the parent is. Returns true if the window
673 has been enabled or disabled, false if nothing was done, i.e. if the
674 window had already been in the specified state.", "");
675
676 DocDeclStr(
677 bool , Disable(),
678 "Disables the window, same as Enable(false).", "");
679
680
681 DocDeclStr(
682 bool , IsShown() const,
683 "Returns true if the window is shown, false if it has been hidden.", "");
684
685 DocDeclStr(
686 bool , IsEnabled() const,
687 "Returns true if the window is enabled for input, false otherwise.", "");
688
689
690
691
692 DocDeclStr(
693 virtual void , SetWindowStyleFlag( long style ),
694 "Sets the style of the window. Please note that some styles cannot be
695 changed after the window creation and that Refresh() might need to be
696 called after changing the others for the change to take place
697 immediately.", "");
698
699 DocDeclStr(
700 virtual long , GetWindowStyleFlag() const,
701 "Gets the window style that was passed to the constructor or Create
702 method.", "");
703
704 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
705
706
707 DocDeclStr(
708 bool , HasFlag(int flag) const,
709 "Test if the given style is set for this window.", "");
710
711
712 DocDeclStr(
713 virtual bool , IsRetained() const,
714 "Returns true if the window is retained, false otherwise. Retained
715 windows are only available on X platforms.", "");
716
717
718
719 DocDeclStr(
720 virtual void , SetExtraStyle(long exStyle),
721 "Sets the extra style bits for the window. Extra styles are the less
722 often used style bits which can't be set with the constructor or with
723 SetWindowStyleFlag()", "");
724
725 DocDeclStr(
726 long , GetExtraStyle() const,
727 "Returns the extra style bits for the window.", "");
728
729
730
731 DocDeclStr(
732 virtual void , MakeModal(bool modal = True),
733 "Disables all other windows in the application so that the user can
734 only interact with this window. Passing False will reverse this
735 effect.", "");
736
737
738
739 DocDeclStr(
740 virtual void , SetThemeEnabled(bool enableTheme),
741 "This function tells a window if it should use the system's \"theme\"
742 code to draw the windows' background instead if its own background
743 drawing code. This will only have an effect on platforms that support
744 the notion of themes in user defined windows. One such platform is
745 GTK+ where windows can have (very colourful) backgrounds defined by a
746 user's selected theme.
747
748 Dialogs, notebook pages and the status bar have this flag set to true
749 by default so that the default look and feel is simulated best.", "");
750
751 DocDeclStr(
752 virtual bool , GetThemeEnabled() const,
753 "Return the themeEnabled flag.", "");
754
755
756 // TODO with directors
757 // // controls by default inherit the colours of their parents, if a
758 // // particular control class doesn't want to do it, it can override
759 // // ShouldInheritColours() to return False
760 // virtual bool ShouldInheritColours() const;
761
762
763
764
765
766 // focus and keyboard handling
767 // ---------------------------
768
769
770 DocDeclStr(
771 virtual void , SetFocus(),
772 "Set's the focus to this window, allowing it to receive keyboard input.", "");
773
774 DocDeclStr(
775 virtual void , SetFocusFromKbd(),
776 "Set focus to this window as the result of a keyboard action. Normally
777 only called internally.", "");
778
779
780
781 DocDeclStr(
782 static wxWindow *, FindFocus(),
783 "Returns the window or control that currently has the keyboard focus,
784 or None.", "");
785
786
787 DocDeclStr(
788 virtual bool , AcceptsFocus() const,
789 "Can this window have focus?", "");
790
791
792 DocDeclStr(
793 virtual bool , AcceptsFocusFromKeyboard() const,
794 "Can this window be given focus by keyboard navigation? if not, the
795 only way to give it focus (provided it accepts it at all) is to click
796 it.", "");
797
798
799
800
801 DocDeclStr(
802 virtual wxWindow *, GetDefaultItem() const,
803 "Get the default child of this parent, i.e. the one which is activated
804 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
805
806 DocDeclStr(
807 virtual wxWindow *, SetDefaultItem(wxWindow * child),
808 "Set this child as default, return the old default.", "");
809
810 DocDeclStr(
811 virtual void , SetTmpDefaultItem(wxWindow * win),
812 "Set this child as temporary default", "");
813
814
815
816
817
818 // parent/children relations
819 // -------------------------
820
821
822 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
823 %extend {
824 DocStr(GetChildren,
825 "Returns a list of the window's children. NOTE: Currently this is a
826 copy of the child window list maintained by the window, so the return
827 value of this function is only valid as long as the window's children
828 do not change.", "");
829 PyObject* GetChildren() {
830 wxWindowList& list = self->GetChildren();
831 return wxPy_ConvertList(&list);
832 }
833 }
834
835 DocDeclStr(
836 wxWindow *, GetParent() const,
837 "Returns the parent window of this window, or None if there isn't one.", "");
838
839 DocDeclStr(
840 wxWindow *, GetGrandParent() const,
841 "Returns the parent of the parent of this window, or None if there
842 isn't one.", "");
843
844
845
846 DocDeclStr(
847 virtual bool , IsTopLevel() const,
848 "Returns true if the given window is a top-level one. Currently all
849 frames and dialogs are always considered to be top-level windows (even
850 if they have a parent window).", "");
851
852
853 // change the real parent of this window, return True if the parent
854 // was changed, False otherwise (error or newParent == oldParent)
855 DocDeclStr(
856 virtual bool , Reparent( wxWindow *newParent ),
857 "Reparents the window, i.e the window will be removed from its current
858 parent window (e.g. a non-standard toolbar in a wxFrame) and then
859 re-inserted into another. Available on Windows and GTK. Returns True
860 if the parent was changed, False otherwise (error or newParent ==
861 oldParent)", "");
862
863
864 DocDeclStr(
865 virtual void , AddChild( wxWindow *child ),
866 "Adds a child window. This is called automatically by window creation
867 functions so should not be required by the application programmer.", "");
868
869 DocDeclStr(
870 virtual void , RemoveChild( wxWindow *child ),
871 "Removes a child window. This is called automatically by window
872 deletion functions so should not be required by the application
873 programmer.", "");
874
875
876
877
878 // looking for windows
879 // -------------------
880
881 DocDeclStrName(
882 wxWindow *, FindWindow( long winid ),
883 "Find a chld of this window by window ID", "",
884 FindWindowById);
885
886 DocDeclStrName(
887 wxWindow *, FindWindow( const wxString& name ),
888 "Find a child of this window by name", "",
889 FindWindowByName);
890
891
892
893 // event handler stuff
894 // -------------------
895
896 DocDeclStr(
897 wxEvtHandler *, GetEventHandler() const,
898 "Returns the event handler for this window. By default, the window is
899 its own event handler.", "");
900
901
902 DocDeclStr(
903 void , SetEventHandler( wxEvtHandler *handler ),
904 "Sets the event handler for this window. An event handler is an object
905 that is capable of processing the events sent to a window. By default,
906 the window is its own event handler, but an application may wish to
907 substitute another, for example to allow central implementation of
908 event-handling for a variety of different window classes.
909
910 It is usually better to use `wx.Window.PushEventHandler` since this sets
911 up a chain of event handlers, where an event not handled by one event
912 handler is handed to the next one in the chain.", "");
913
914
915 DocDeclStr(
916 void , PushEventHandler( wxEvtHandler *handler ),
917 "Pushes this event handler onto the event handler stack for the window.
918 An event handler is an object that is capable of processing the events
919 sent to a window. By default, the window is its own event handler, but
920 an application may wish to substitute another, for example to allow
921 central implementation of event-handling for a variety of different
922 window classes.
923
924 wx.Window.PushEventHandler allows an application to set up a chain of
925 event handlers, where an event not handled by one event handler is
926 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
927 remove the event handler.", "");
928
929
930 DocDeclStr(
931 wxEvtHandler *, PopEventHandler( bool deleteHandler = False ),
932 "Removes and returns the top-most event handler on the event handler
933 stack. If deleteHandler is True then the wx.EvtHandler object will be
934 destroyed after it is popped.", "");
935
936
937 DocDeclStr(
938 bool , RemoveEventHandler(wxEvtHandler *handler),
939 "Find the given handler in the event handler chain and remove (but not
940 delete) it from the event handler chain, return True if it was found
941 and False otherwise (this also results in an assert failure so this
942 function should only be called when the handler is supposed to be
943 there.)", "");
944
945
946
947
948 // validators
949 // ----------
950
951 // a window may have an associated validator which is used to control
952 // user input
953 DocDeclStr(
954 virtual void , SetValidator( const wxValidator &validator ),
955 "Deletes the current validator (if any) and sets the window validator,
956 having called wx.Validator.Clone to create a new validator of this
957 type.", "");
958
959 DocDeclStr(
960 virtual wxValidator *, GetValidator(),
961 "Returns a pointer to the current validator for the window, or None if
962 there is none.", "");
963
964
965 DocDeclStr(
966 virtual bool , Validate(),
967 "Validates the current values of the child controls using their
968 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
969 style flag set, the method will also call Validate() of all child
970 windows. Returns false if any of the validations failed.", "");
971
972
973 DocDeclStr(
974 virtual bool , TransferDataToWindow(),
975 "Transfers values to child controls from data areas specified by their
976 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
977 style flag set, the method will also call TransferDataToWindow() of
978 all child windows.", "");
979
980 DocDeclStr(
981 virtual bool , TransferDataFromWindow(),
982 "Transfers values from child controls to data areas specified by their
983 validators. Returns false if a transfer failed. If the window has
984 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
985 also call TransferDataFromWindow() of all child windows.", "");
986
987
988 DocDeclStr(
989 virtual void , InitDialog(),
990 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
991 to the dialog via validators.", "");
992
993
994
995
996 // accelerators
997 // ------------
998
999 DocDeclStr(
1000 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
1001 "Sets the accelerator table for this window.", "");
1002
1003 DocDeclStr(
1004 wxAcceleratorTable *, GetAcceleratorTable(),
1005 "Gets the accelerator table for this window.", "");
1006
1007
1008
1009
1010
1011 // hot keys (system wide accelerators)
1012 // -----------------------------------
1013 %extend {
1014 DocStr(RegisterHotKey,
1015 "Registers a system wide hotkey. Every time the user presses the hotkey
1016 registered here, this window will receive a hotkey event. It will
1017 receive the event even if the application is in the background and
1018 does not have the input focus because the user is working with some
1019 other application. To bind an event handler function to this hotkey
1020 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1021 hotkey was registered successfully.", "");
1022 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1023 %#if wxUSE_HOTKEY
1024 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1025 %#else
1026 return False;
1027 %#endif
1028 }
1029
1030
1031 DocStr(UnregisterHotKey,
1032 "Unregisters a system wide hotkey.", "");
1033 bool UnregisterHotKey(int hotkeyId) {
1034 #if wxUSE_HOTKEY
1035 return self->UnregisterHotKey(hotkeyId);
1036 #else
1037 return False;
1038 #endif
1039 }
1040 }
1041
1042
1043
1044 // "dialog units" translations
1045 // ---------------------------
1046
1047 DocStr(ConvertDialogToPixels,
1048 "Converts a point or size from dialog units to pixels. Dialog units
1049 are used for maintaining a dialog's proportions even if the font
1050 changes. For the x dimension, the dialog units are multiplied by the
1051 average character width and then divided by 4. For the y dimension,
1052 the dialog units are multiplied by the average character height and
1053 then divided by 8.", "");
1054 %name(ConvertDialogPointToPixels) wxPoint ConvertDialogToPixels(const wxPoint& pt);
1055 %name(ConvertDialogSizeToPixels) wxSize ConvertDialogToPixels(const wxSize& sz);
1056 %name(DLG_PNT) wxPoint ConvertDialogToPixels(const wxPoint& pt);
1057 %name(DLG_SZE) wxSize ConvertDialogToPixels(const wxSize& sz);
1058
1059
1060 DocStr(ConvertPixelPointToDialog,
1061 "Converts a point or size from pixels to dialog units. Dialog units
1062 are used for maintaining a dialog's proportions even if the font
1063 changes. For the x dimension, the dialog units are multiplied by the
1064 average character width and then divided by 4. For the y dimension,
1065 the dialog units are multiplied by the average character height and
1066 then divided by 8.", "");
1067 %name(ConvertPixelPointToDialog) wxPoint ConvertPixelsToDialog(const wxPoint& pt);
1068 %name(ConvertPixelSizeToDialog) wxSize ConvertPixelsToDialog(const wxSize& sz);
1069
1070
1071
1072 // mouse functions
1073 // ---------------
1074
1075 DocDeclStr(
1076 virtual void , WarpPointer(int x, int y),
1077 "Moves the pointer to the given position on the window.
1078
1079 NOTE: This function is not supported under Mac because Apple Human
1080 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1081
1082
1083 DocDeclStr(
1084 void , CaptureMouse(),
1085 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1086 release the capture.
1087
1088 Note that wxWindows maintains the stack of windows having captured the
1089 mouse and when the mouse is released the capture returns to the window
1090 which had had captured it previously and it is only really released if
1091 there were no previous window. In particular, this means that you must
1092 release the mouse as many times as you capture it.", "");
1093
1094 DocDeclStr(
1095 void , ReleaseMouse(),
1096 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1097
1098
1099 DocDeclStr(
1100 static wxWindow *, GetCapture(),
1101 "Returns the window which currently captures the mouse or None", "");
1102
1103
1104 DocDeclStr(
1105 virtual bool , HasCapture() const,
1106 "Returns true if this window has the current mouse capture.", "");
1107
1108
1109
1110
1111
1112 // painting the window
1113 // -------------------
1114
1115 DocDeclStr(
1116 virtual void , Refresh( bool eraseBackground = True,
1117 const wxRect *rect = NULL ),
1118 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1119 will be repainted. Causes an EVT_PAINT event to be generated and sent
1120 to the window.", "");
1121
1122
1123 DocDeclStr(
1124 void , RefreshRect(const wxRect& rect),
1125 "Redraws the contents of the given rectangle: the area inside it will
1126 be repainted. This is the same as Refresh but has a nicer syntax.", "");
1127
1128
1129 DocDeclStr(
1130 virtual void , Update(),
1131 "Calling this method immediately repaints the invalidated area of the
1132 window instead of waiting for the EVT_PAINT event to happen, (normally
1133 this would usually only happen when the flow of control returns to the
1134 event loop.) Notice that this function doesn't refresh the window and
1135 does nothing if the window has been already repainted. Use Refresh
1136 first if you want to immediately redraw the window (or some portion of
1137 it) unconditionally.", "");
1138
1139
1140 DocDeclStr(
1141 virtual void , ClearBackground(),
1142 "Clears the window by filling it with the current background
1143 colour. Does not cause an erase background event to be generated.", "");
1144
1145
1146
1147 DocDeclStr(
1148 virtual void , Freeze(),
1149 "Freezes the window or, in other words, prevents any updates from
1150 taking place on screen, the window is not redrawn at all. Thaw must be
1151 called to reenable window redrawing. Calls to Freeze/Thaw may be
1152 nested, with the actual Thaw being delayed until all the nesting has
1153 been undone.
1154
1155 This method is useful for visual appearance optimization (for example,
1156 it is a good idea to use it before inserting large amount of text into
1157 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1158 for all controls so it is mostly just a hint to wxWindows and not a
1159 mandatory directive.", "");
1160
1161
1162 DocDeclStr(
1163 virtual void , Thaw(),
1164 "Reenables window updating after a previous call to Freeze. Calls to
1165 Freeze/Thaw may be nested, so Thaw must be called the same number of
1166 times that Freeze was before the window will be updated.", "");
1167
1168
1169 DocDeclStr(
1170 virtual void , PrepareDC( wxDC & dc ),
1171 "Call this function to prepare the device context for drawing a
1172 scrolled image. It sets the device origin according to the current
1173 scroll position.", "");
1174
1175
1176 DocDeclStr(
1177 wxRegion& , GetUpdateRegion(),
1178 "Returns the region specifying which parts of the window have been
1179 damaged. Should only be called within an EVT_PAINT handler.", "");
1180
1181
1182 DocDeclStr(
1183 wxRect , GetUpdateClientRect() const,
1184 "Get the update rectangle region bounding box in client coords.", "");
1185
1186
1187 DocStr(IsExposed,
1188 "Returns true if the given point or rectangle area has been exposed
1189 since the last repaint. Call this in an paint event handler to
1190 optimize redrawing by only redrawing those areas, which have been
1191 exposed.", "");
1192 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1193 %name(IsExposedPoint) bool IsExposed( const wxPoint& pt ) const;
1194 %name(IsExposedRect) bool IsExposed( const wxRect& rect ) const;
1195
1196
1197
1198 // colours, fonts and cursors
1199 // --------------------------
1200
1201
1202 DocDeclStr(
1203 virtual wxVisualAttributes , GetDefaultAttributes() const,
1204 "Get the default attributes for an instance of this class. This is
1205 useful if you want to use the same font or colour in your own control
1206 as in a standard control -- which is a much better idea than hard
1207 coding specific colours or fonts which might look completely out of
1208 place on the user's system, especially if it uses themes.", "");
1209
1210
1211 DocDeclStr(
1212 static wxVisualAttributes ,
1213 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1214 "Get the default attributes for this class. This is useful if you want
1215 to use the same font or colour in your own control as in a standard
1216 control -- which is a much better idea than hard coding specific
1217 colours or fonts which might look completely out of place on the
1218 user's system, especially if it uses themes.
1219
1220 The variant parameter is only relevant under Mac currently and is
1221 ignore under other platforms. Under Mac, it will change the size of
1222 the returned font. See `wx.Window.SetWindowVariant` for more about
1223 this.", "");
1224
1225
1226 DocDeclStr(
1227 virtual bool , SetBackgroundColour( const wxColour &colour ),
1228 "Sets the background colour of the window. Returns True if the colour
1229 was changed. The background colour is usually painted by the default
1230 EVT_ERASE_BACKGROUND event handler function under Windows and
1231 automatically under GTK.
1232
1233 Note that setting the background colour may not cause an immediate
1234 refresh, so you may wish to call ClearBackground or Refresh after
1235 calling this function.
1236
1237 Use this function with care under GTK+ as the new appearance of the
1238 window might not look equally well when used with themes, i.e GTK+'s
1239 ability to change its look as the user wishes with run-time loadable
1240 modules.", "");
1241
1242 DocDeclStr(
1243 void , SetDefaultBackgroundColour(const wxColour& colour),
1244 "", "");
1245
1246
1247
1248 DocDeclStr(
1249 virtual bool , SetForegroundColour( const wxColour &colour ),
1250 "Sets the foreground colour of the window. Returns True is the colour
1251 was changed. The interpretation of foreground colour is dependent on
1252 the window class; it may be the text colour or other colour, or it may
1253 not be used at all.", "");
1254
1255 DocDeclStr(
1256 void , SetDefaultForegroundColour(const wxColour& colour),
1257 "", "");
1258
1259
1260
1261 DocDeclStr(
1262 wxColour , GetBackgroundColour() const,
1263 "Returns the background colour of the window.", "");
1264
1265 DocDeclStr(
1266 wxColour , GetForegroundColour() const,
1267 "Returns the foreground colour of the window. The interpretation of
1268 foreground colour is dependent on the window class; it may be the text
1269 colour or other colour, or it may not be used at all.", "");
1270
1271
1272
1273
1274 DocDeclStr(
1275 virtual bool , SetCursor( const wxCursor &cursor ),
1276 "Sets the window's cursor. Notice that the window cursor also sets it
1277 for the children of the window implicitly.
1278
1279 The cursor may be wx.NullCursor in which case the window cursor will
1280 be reset back to default.", "");
1281
1282 DocDeclStr(
1283 wxCursor& , GetCursor(),
1284 "Return the cursor associated with this window.", "");
1285
1286
1287
1288 DocDeclStr(
1289 virtual bool , SetFont( const wxFont &font ),
1290 "Sets the font for this window.", "");
1291
1292 DocDeclStr(
1293 void , SetDefaultFont(const wxFont& font),
1294 "", "");
1295
1296
1297
1298 DocDeclStr(
1299 wxFont& , GetFont(),
1300 "Returns the default font used for this window.", "");
1301
1302
1303
1304 DocDeclStr(
1305 void , SetCaret(wxCaret *caret),
1306 "Sets the caret associated with the window.", "");
1307
1308 DocDeclStr(
1309 wxCaret *, GetCaret() const,
1310 "Returns the caret associated with the window.", "");
1311
1312
1313
1314 DocDeclStr(
1315 virtual int , GetCharHeight() const,
1316 "Get the (average) character size for the current font.", "");
1317
1318 DocDeclStr(
1319 virtual int , GetCharWidth() const,
1320 "Get the (average) character size for the current font.", "");
1321
1322
1323
1324 DocDeclAStr(
1325 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1326 "GetTextExtent(String string) -> (width, height)",
1327 "Get the width and height of the text using the current font.", "");
1328 DocDeclAStrName(
1329 void, GetTextExtent(const wxString& string,
1330 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1331 const wxFont* font = NULL),
1332 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1333 "Get the width, height, decent and leading of the text using the
1334 current or specified font.", "",
1335 GetFullTextExtent);
1336
1337
1338
1339 // client <-> screen coords
1340 // ------------------------
1341
1342 %apply int * INOUT { int* x, int* y };
1343
1344 // translate to/from screen/client coordinates
1345 DocDeclAStrName(
1346 void , ClientToScreen( int *x, int *y ) const,
1347 "ClientToScreenXY(int x, int y) -> (x,y)",
1348 "Converts to screen coordinates from coordinates relative to this window.", "",
1349 ClientToScreenXY);
1350
1351 DocDeclAStrName(
1352 void , ScreenToClient( int *x, int *y ) const,
1353 "ScreenToClientXY(int x, int y) -> (x,y)",
1354 "Converts from screen to client window coordinates.", "",
1355 ScreenToClientXY);
1356
1357
1358 DocDeclStr(
1359 wxPoint , ClientToScreen(const wxPoint& pt) const,
1360 "Converts to screen coordinates from coordinates relative to this window.", "");
1361
1362 DocDeclStr(
1363 wxPoint , ScreenToClient(const wxPoint& pt) const,
1364 "Converts from screen to client window coordinates.", "");
1365
1366
1367
1368 DocDeclStrName(
1369 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1370 "Test where the given (in client coords) point lies", "",
1371 HitTestXY);
1372
1373 DocDeclStr(
1374 wxHitTest , HitTest(const wxPoint& pt) const,
1375 "Test where the given (in client coords) point lies", "");
1376
1377
1378
1379
1380 // misc
1381 // ----
1382
1383 %nokwargs GetBorder;
1384 DocDeclStr(
1385 wxBorder , GetBorder(long flags) const,
1386 "Get the window border style from the given flags: this is different
1387 from simply doing flags & wxBORDER_MASK because it uses
1388 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1389 reasonable.
1390 ", "");
1391
1392 DocDeclStr(
1393 wxBorder , GetBorder() const,
1394 "Get border for the flags of this window", "");
1395
1396
1397
1398
1399 DocDeclStr(
1400 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1401 "This function sends EVT_UPDATE_UI events to the window. The particular
1402 implementation depends on the window; for example a wx.ToolBar will
1403 send an update UI event for each toolbar button, and a wx.Frame will
1404 send an update UI event for each menubar menu item. You can call this
1405 function from your application to ensure that your UI is up-to-date at
1406 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1407 concerned). This may be necessary if you have called
1408 wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to
1409 limit the overhead that wxWindows incurs by sending update UI events
1410 in idle time.",
1411 "
1412 The flags should be a bitlist of one or more of the following values:
1413
1414 ===================== ==============================
1415 wx.UPDATE_UI_NONE No particular value
1416 wx.UPDATE_UI_RECURSE Call the function for descendants
1417 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1418 ===================== ==============================
1419
1420 If you are calling this function from an OnIdle function, make sure
1421 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1422 to only update the UI elements that need to be updated in idle
1423 time. Some windows update their elements only when necessary, for
1424 example when a menu is about to be shown. The following is an example
1425 of how to call UpdateWindowUI from an idle function::
1426
1427 def OnIdle(self, evt):
1428 if wx.UpdateUIEvent.CanUpdate(self):
1429 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1430 ");
1431
1432
1433 // TODO: using directors?
1434 // // do the window-specific processing after processing the update event
1435 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1436
1437
1438 DocStr(PopupMenu,
1439 "Pops up the given menu at the specified coordinates, relative to this
1440 window, and returns control when the user has dismissed the menu. If a
1441 menu item is selected, the corresponding menu event is generated and
1442 will be processed as usual.", "");
1443 %name(PopupMenuXY) bool PopupMenu(wxMenu *menu, int x, int y);
1444 bool PopupMenu(wxMenu *menu, const wxPoint& pos);
1445
1446
1447
1448
1449 %extend {
1450 DocStr(GetHandle,
1451 "Returns the platform-specific handle (as a long integer) of the
1452 physical window. Currently on wxMac it returns the handle of the
1453 toplevel parent of the window.", "");
1454 long GetHandle() {
1455 return wxPyGetWinHandle(self);
1456 }
1457 }
1458
1459
1460
1461 #ifdef __WXMSW__
1462 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1463 void OnPaint(wxPaintEvent& event);
1464 #endif
1465
1466
1467
1468 // scrollbars
1469 // ----------
1470
1471
1472 DocDeclStr(
1473 bool , HasScrollbar(int orient) const,
1474 "Does the window have the scrollbar for this orientation?", "");
1475
1476
1477 // configure the window scrollbars
1478 DocDeclStr(
1479 virtual void , SetScrollbar( int orientation,
1480 int position,
1481 int thumbSize,
1482 int range,
1483 bool refresh = True ),
1484 "Sets the scrollbar properties of a built-in scrollbar.",
1485 "
1486 :param orientation: Determines the scrollbar whose page size is to
1487 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1488
1489 :param position: The position of the scrollbar in scroll units.
1490
1491 :param thumbSize: The size of the thumb, or visible portion of the
1492 scrollbar, in scroll units.
1493
1494 :param range: The maximum position of the scrollbar.
1495
1496 :param refresh: True to redraw the scrollbar, false otherwise.
1497 ");
1498
1499 DocDeclStr(
1500 virtual void , SetScrollPos( int orientation, int pos, bool refresh = True ),
1501 "Sets the position of one of the built-in scrollbars.", "");
1502
1503 DocDeclStr(
1504 virtual int , GetScrollPos( int orientation ) const,
1505 "Returns the built-in scrollbar position.", "");
1506
1507 DocDeclStr(
1508 virtual int , GetScrollThumb( int orientation ) const,
1509 "Returns the built-in scrollbar thumb size.", "");
1510
1511 DocDeclStr(
1512 virtual int , GetScrollRange( int orientation ) const,
1513 "Returns the built-in scrollbar range.", "");
1514
1515
1516
1517
1518 DocDeclStr(
1519 virtual void , ScrollWindow( int dx, int dy,
1520 const wxRect* rect = NULL ),
1521 "Physically scrolls the pixels in the window and move child windows
1522 accordingly. Use this function to optimise your scrolling
1523 implementations, to minimise the area that must be redrawn. Note that
1524 it is rarely required to call this function from a user program.",
1525 "
1526 :param dx: Amount to scroll horizontally.
1527
1528 :param dy: Amount to scroll vertically.
1529
1530 :param rect: Rectangle to invalidate. If this is None, the whole
1531 window is invalidated. If you pass a rectangle corresponding
1532 to the area of the window exposed by the scroll, your
1533 painting handler can optimize painting by checking for the
1534 invalidated region.");
1535
1536
1537 DocDeclStr(
1538 virtual bool , ScrollLines(int lines),
1539 "If the platform and window class supports it, scrolls the window by
1540 the given number of lines down, if lines is positive, or up if lines
1541 is negative. Returns True if the window was scrolled, False if it was
1542 already on top/bottom and nothing was done.", "");
1543
1544 DocDeclStr(
1545 virtual bool , ScrollPages(int pages),
1546 "If the platform and window class supports it, scrolls the window by
1547 the given number of pages down, if pages is positive, or up if pages
1548 is negative. Returns True if the window was scrolled, False if it was
1549 already on top/bottom and nothing was done.", "");
1550
1551
1552 DocDeclStr(
1553 bool , LineUp(),
1554 "This is just a wrapper for ScrollLines(-1).", "");
1555
1556 DocDeclStr(
1557 bool , LineDown(),
1558 "This is just a wrapper for ScrollLines(1).", "");
1559
1560 DocDeclStr(
1561 bool , PageUp(),
1562 "This is just a wrapper for ScrollPages(-1).", "");
1563
1564 DocDeclStr(
1565 bool , PageDown(),
1566 "This is just a wrapper for ScrollPages(1).", "");
1567
1568
1569
1570
1571 // context-sensitive help
1572 // ----------------------
1573
1574 DocDeclStr(
1575 void , SetHelpText(const wxString& text),
1576 "Sets the help text to be used as context-sensitive help for this
1577 window. Note that the text is actually stored by the current
1578 wxHelpProvider implementation, and not in the window object itself.", "");
1579
1580
1581 DocDeclStr(
1582 void , SetHelpTextForId(const wxString& text),
1583 "Associate this help text with all windows with the same id as this
1584 one.", "");
1585
1586
1587 DocDeclStr(
1588 wxString , GetHelpText() const,
1589 "Gets the help text to be used as context-sensitive help for this
1590 window. Note that the text is actually stored by the current
1591 wxHelpProvider implementation, and not in the window object itself.", "");
1592
1593
1594
1595 #ifndef __WXX11__
1596 // tooltips
1597 // --------
1598
1599 DocStr(SetToolTip,
1600 "Attach a tooltip to the window.", "");
1601 %name(SetToolTipString) void SetToolTip( const wxString &tip );
1602 void SetToolTip( wxToolTip *tip );
1603
1604 DocDeclStr(
1605 wxToolTip* , GetToolTip() const,
1606 "get the associated tooltip or None if none", "");
1607
1608 // LINK ERROR --> wxString GetToolTipText() const;
1609 #endif
1610
1611
1612
1613 #ifndef __WXX11__
1614 // drag and drop
1615 // -------------
1616
1617 // set/retrieve the drop target associated with this window (may be
1618 // NULL; it's owned by the window and will be deleted by it)
1619 %apply SWIGTYPE *DISOWN { wxPyDropTarget *dropTarget };
1620
1621 DocDeclStr(
1622 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1623 "Associates a drop target with this window. If the window already has
1624 a drop target, it is deleted.", "");
1625
1626 %clear wxPyDropTarget *dropTarget;
1627
1628
1629 DocDeclStr(
1630 virtual wxPyDropTarget *, GetDropTarget() const,
1631 "Returns the associated drop target, which may be None.", "");
1632
1633
1634 #ifdef __WXMSW__ // TODO: should I drop-kick this?
1635 DocDeclStr(
1636 void , DragAcceptFiles(bool accept),
1637 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1638 Only available on Windows.", "");
1639 #endif
1640 #endif
1641
1642
1643 // constraints and sizers
1644 // ----------------------
1645
1646 // set the constraints for this window or retrieve them (may be NULL)
1647 DocDeclStr(
1648 void , SetConstraints( wxLayoutConstraints *constraints ),
1649 "Sets the window to have the given layout constraints. If an existing
1650 layout constraints object is already owned by the window, it will be
1651 deleted. Pass None to disassociate and delete the window's current
1652 constraints.
1653
1654 You must call SetAutoLayout to tell a window to use the constraints
1655 automatically in its default EVT_SIZE handler; otherwise, you must
1656 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1657 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1658 effect.", "");
1659
1660 DocDeclStr(
1661 wxLayoutConstraints *, GetConstraints() const,
1662 "Returns a pointer to the window's layout constraints, or None if there
1663 are none.", "");
1664
1665
1666 DocDeclStr(
1667 void , SetAutoLayout( bool autoLayout ),
1668 "Determines whether the Layout function will be called automatically
1669 when the window is resized. It is called implicitly by SetSizer but
1670 if you use SetConstraints you should call it manually or otherwise the
1671 window layout won't be correctly updated when its size changes.", "");
1672
1673 DocDeclStr(
1674 bool , GetAutoLayout() const,
1675 "Returns the current autoLayout setting", "");
1676
1677
1678 DocDeclStr(
1679 virtual bool , Layout(),
1680 "Invokes the constraint-based layout algorithm or the sizer-based
1681 algorithm for this window. See SetAutoLayout: when auto layout is on,
1682 this function gets called automatically by the default EVT_SIZE
1683 handler when the window is resized.", "");
1684
1685
1686 DocDeclStr(
1687 void , SetSizer(wxSizer *sizer, bool deleteOld = True ),
1688 "Sets the window to have the given layout sizer. The window will then
1689 own the object, and will take care of its deletion. If an existing
1690 layout sizer object is already owned by the window, it will be deleted
1691 if the deleteOld parameter is true. Note that this function will also
1692 call SetAutoLayout implicitly with a True parameter if the sizer is
1693 non-NoneL and False otherwise.", "");
1694
1695 DocDeclStr(
1696 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = True ),
1697 "The same as SetSizer, except it also sets the size hints for the
1698 window based on the sizer's minimum size.", "");
1699
1700
1701 DocDeclStr(
1702 wxSizer *, GetSizer() const,
1703 "Return the sizer associated with the window by a previous call to
1704 SetSizer or None if there isn't one.", "");
1705
1706
1707 // Track if this window is a member of a sizer
1708 DocDeclStr(
1709 void , SetContainingSizer(wxSizer* sizer),
1710 "This normally does not need to be called by application code. It is
1711 called internally when a window is added to a sizer, and is used so
1712 the window can remove itself from the sizer when it is destroyed.", "");
1713
1714 DocDeclStr(
1715 wxSizer *, GetContainingSizer() const,
1716 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1717
1718
1719
1720
1721 // accessibility
1722 // ----------------------
1723 #if wxUSE_ACCESSIBILITY
1724 // Override to create a specific accessible object.
1725 virtual wxAccessible* CreateAccessible();
1726
1727 // Sets the accessible object.
1728 void SetAccessible(wxAccessible* accessible) ;
1729
1730 // Returns the accessible object.
1731 wxAccessible* GetAccessible() { return m_accessible; };
1732
1733 // Returns the accessible object, creating if necessary.
1734 wxAccessible* GetOrCreateAccessible() ;
1735 #endif
1736
1737
1738
1739
1740 DocDeclStr(
1741 virtual void , InheritAttributes(),
1742 "This function is (or should be, in case of custom controls) called
1743 during window creation to intelligently set up the window visual
1744 attributes, that is the font and the foreground and background
1745 colours.
1746
1747 By 'intelligently' the following is meant: by default, all windows use
1748 their own default attributes. However if some of the parent's
1749 attributes are explicitly changed (that is, using SetFont and not
1750 SetDefaultFont) and if the corresponding attribute hadn't been
1751 explicitly set for this window itself, then this window takes the same
1752 value as used by the parent. In addition, if the window overrides
1753 ShouldInheritColours to return false, the colours will not be changed
1754 no matter what and only the font might.
1755
1756 This rather complicated logic is necessary in order to accomodate the
1757 different usage scenarius. The most common one is when all default
1758 attributes are used and in this case, nothing should be inherited as
1759 in modern GUIs different controls use different fonts (and colours)
1760 than their siblings so they can't inherit the same value from the
1761 parent. However it was also deemed desirable to allow to simply change
1762 the attributes of all children at once by just changing the font or
1763 colour of their common parent, hence in this case we do inherit the
1764 parents attributes.
1765 ", "");
1766
1767
1768 // TODO: Virtualize this with directors
1769 DocDeclStr(
1770 virtual bool , ShouldInheritColours() const,
1771 "Return true from here to allow the colours of this window to be
1772 changed by InheritAttributes, returning false forbids inheriting them
1773 from the parent window.
1774
1775 The base class version returns false, but this method is overridden in
1776 wxControl where it returns true.", "");
1777
1778
1779
1780 %pythoncode {
1781 def PostCreate(self, pre):
1782 """
1783 Phase 3 of the 2-phase create <wink!>
1784 Call this method after precreating the window with the 2-phase create method.
1785 """
1786 self.this = pre.this
1787 self.thisown = pre.thisown
1788 pre.thisown = 0
1789 if hasattr(self, '_setOORInfo'):
1790 self._setOORInfo(self)
1791 if hasattr(self, '_setCallbackInfo'):
1792 self._setCallbackInfo(self, self.__class__)
1793 }
1794 };
1795
1796
1797
1798
1799
1800
1801
1802
1803 %pythoncode {
1804 def DLG_PNT(win, point_or_x, y=None):
1805 """
1806 Convenience function for converting a Point or (x,y) in
1807 dialog units to pixel units.
1808 """
1809 if y is None:
1810 return win.ConvertDialogPointToPixels(point_or_x)
1811 else:
1812 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
1813
1814 def DLG_SZE(win, size_width, height=None):
1815 """
1816 Convenience function for converting a Size or (w,h) in
1817 dialog units to pixel units.
1818 """
1819 if height is None:
1820 return win.ConvertDialogSizeToPixels(size_width)
1821 else:
1822 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
1823 }
1824
1825
1826
1827
1828 // Unfortunatly the names of these new static methods clash with the
1829 // names wxPython has been using forever for the overloaded
1830 // wxWindow::FindWindow, so instead of swigging them as statics create
1831 // standalone functions for them.
1832
1833
1834 DocStr(wxFindWindowById,
1835 "Find the first window in the application with the given id. If parent
1836 is None, the search will start from all top-level frames and dialog
1837 boxes; if non-None, the search will be limited to the given window
1838 hierarchy. The search is recursive in both cases.", "");
1839
1840 DocStr(wxFindWindowByName,
1841 "Find a window by its name (as given in a window constructor or Create
1842 function call). If parent is None, the search will start from all
1843 top-level frames and dialog boxes; if non-None, the search will be
1844 limited to the given window hierarchy. The search is recursive in both
1845 cases.
1846
1847 If no window with such name is found, wx.FindWindowByLabel is called.", "");
1848
1849 DocStr(wxFindWindowByLabel,
1850 "Find a window by its label. Depending on the type of window, the label
1851 may be a window title or panel item label. If parent is None, the
1852 search will start from all top-level frames and dialog boxes; if
1853 non-None, the search will be limited to the given window
1854 hierarchy. The search is recursive in both cases.", "");
1855
1856
1857 MustHaveApp(wxFindWindowById);
1858 MustHaveApp(wxFindWindowByName);
1859 MustHaveApp(wxFindWindowByLabel);
1860
1861 %inline %{
1862 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
1863 return wxWindow::FindWindowById(id, parent);
1864 }
1865
1866 wxWindow* wxFindWindowByName( const wxString& name,
1867 const wxWindow *parent = NULL ) {
1868 return wxWindow::FindWindowByName(name, parent);
1869 }
1870
1871 wxWindow* wxFindWindowByLabel( const wxString& label,
1872 const wxWindow *parent = NULL ) {
1873 return wxWindow::FindWindowByLabel(label, parent);
1874 }
1875 %}
1876
1877
1878
1879 %{
1880 #ifdef __WXMSW__
1881 #include <wx/msw/private.h> // to get wxGetWindowId
1882 #endif
1883 %}
1884
1885 %inline %{
1886 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
1887 #ifdef __WXMSW__
1888 WXHWND hWnd = (WXHWND)_hWnd;
1889 long id = wxGetWindowId(hWnd);
1890 wxWindow* win = new wxWindow;
1891 parent->AddChild(win);
1892 win->SetEventHandler(win);
1893 win->SetHWND(hWnd);
1894 win->SetId(id);
1895 win->SubclassWin(hWnd);
1896 win->AdoptAttributesFromHWND();
1897 win->SetupColours();
1898 return win;
1899 #else
1900 wxPyRaiseNotImplemented();
1901 return NULL;
1902 #endif
1903 }
1904 %}
1905
1906 //---------------------------------------------------------------------------
1907 //---------------------------------------------------------------------------
1908