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1
2 #----------------------------------------------------------------------
3
4 class PyOnDemandOutputWindow:
5 """
6 A class that can be used for redirecting Python's stdout and
7 stderr streams. It will do nothing until something is wrriten to
8 the stream at which point it will create a Frame with a text area
9 and write the text there.
10 """
11 def __init__(self, title = "wxPython: stdout/stderr"):
12 self.frame = None
13 self.title = title
14 self.parent = None
15
16 def SetParent(self, parent):
17 """Set the window to be used as the popup Frame's parent."""
18 self.parent = parent
19
20
21 def CreateOutputWindow(self, st):
22 self.frame = wx.Frame(self.parent, -1, self.title,
23 style=wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE)
24 self.text = wx.TextCtrl(self.frame, -1, "",
25 style = wx.TE_MULTILINE | wx.TE_READONLY)
26 self.text.AppendText(st)
27 self.frame.SetSize((450, 300))
28 self.frame.Show(True)
29 EVT_CLOSE(self.frame, self.OnCloseWindow)
30
31
32 def OnCloseWindow(self, event):
33 if self.frame is not None:
34 self.frame.Destroy()
35 self.frame = None
36 self.text = None
37
38
39 # These methods provide the file-like output behaviour.
40 def write(self, text):
41 """
42 Create the output window if needed and write the string to it.
43 If not called in the context of the gui thread then uses
44 CallAfter to do the work there.
45 """
46 if self.frame is None:
47 if not wx.Thread_IsMain():
48 wx.CallAfter(self.CreateOutputWindow, text)
49 else:
50 self.CreateOutputWindow(text)
51 else:
52 if not wx.Thread_IsMain():
53 wx.CallAfter(self.text.AppendText, text)
54 else:
55 self.text.AppendText(text)
56
57
58 def close(self):
59 if self.frame is not None:
60 wx.CallAfter(self.frame.Close)
61
62
63
64 #----------------------------------------------------------------------
65
66 _defRedirect = (wx.Platform == '__WXMSW__' or wx.Platform == '__WXMAC__')
67
68 class App(wx.PyApp):
69 """
70 The ``wx.App`` class represents the application and is used to:
71
72 * bootstrap the wxPython system and initialize the underlying
73 gui toolkit
74 * set and get application-wide properties
75 * implement the windowing system main message or event loop,
76 and to dispatch events to window instances
77 * etc.
78
79 Every application must have a ``wx.App`` instance, and all
80 creation of UI objects should be delayed until after the
81 ``wx.App`` object has been created in order to ensure that the gui
82 platform and wxWidgets have been fully initialized.
83
84 Normally you would derive from this class and implement an
85 ``OnInit`` method that creates a frame and then calls
86 ``self.SetTopWindow(frame)``.
87
88 :see: `wx.PySimpleApp` for a simpler app class that can be used
89 directly.
90 """
91
92 outputWindowClass = PyOnDemandOutputWindow
93
94 def __init__(self, redirect=_defRedirect, filename=None,
95 useBestVisual=False, clearSigInt=True):
96 """
97 Construct a ``wx.App`` object.
98
99 :param redirect: Should ``sys.stdout`` and ``sys.stderr`` be
100 redirected? Defaults to True on Windows and Mac, False
101 otherwise. If `filename` is None then output will be
102 redirected to a window that pops up as needed. (You can
103 control what kind of window is created for the output by
104 resetting the class variable ``outputWindowClass`` to a
105 class of your choosing.)
106
107 :param filename: The name of a file to redirect output to, if
108 redirect is True.
109
110 :param useBestVisual: Should the app try to use the best
111 available visual provided by the system (only relevant on
112 systems that have more than one visual.) This parameter
113 must be used instead of calling `SetUseBestVisual` later
114 on because it must be set before the underlying GUI
115 toolkit is initialized.
116
117 :param clearSigInt: Should SIGINT be cleared? This allows the
118 app to terminate upon a Ctrl-C in the console like other
119 GUI apps will.
120
121 :note: You should override OnInit to do applicaition
122 initialization to ensure that the system, toolkit and
123 wxWidgets are fully initialized.
124 """
125 wx.PyApp.__init__(self)
126
127 if wx.Platform == "__WXMAC__":
128 try:
129 import MacOS
130 if not MacOS.WMAvailable():
131 print """\
132 This program needs access to the screen. Please run with 'pythonw',
133 not 'python', and only when you are logged in on the main display of
134 your Mac."""
135 _sys.exit(1)
136 except SystemExit:
137 raise
138 except:
139 pass
140
141 # This has to be done before OnInit
142 self.SetUseBestVisual(useBestVisual)
143
144 # Set the default handler for SIGINT. This fixes a problem
145 # where if Ctrl-C is pressed in the console that started this
146 # app then it will not appear to do anything, (not even send
147 # KeyboardInterrupt???) but will later segfault on exit. By
148 # setting the default handler then the app will exit, as
149 # expected (depending on platform.)
150 if clearSigInt:
151 try:
152 import signal
153 signal.signal(signal.SIGINT, signal.SIG_DFL)
154 except:
155 pass
156
157 # Save and redirect the stdio to a window?
158 self.stdioWin = None
159 self.saveStdio = (_sys.stdout, _sys.stderr)
160 if redirect:
161 self.RedirectStdio(filename)
162
163 # This finishes the initialization of wxWindows and then calls
164 # the OnInit that should be present in the derived class
165 self._BootstrapApp()
166
167
168 def __del__(self):
169 try:
170 self.RestoreStdio() # Just in case the MainLoop was overridden
171 except:
172 pass
173
174
175 def SetTopWindow(self, frame):
176 """Set the \"main\" top level window"""
177 if self.stdioWin:
178 self.stdioWin.SetParent(frame)
179 wx.PyApp.SetTopWindow(self, frame)
180
181
182 def MainLoop(self):
183 """Execute the main GUI event loop"""
184 wx.PyApp.MainLoop(self)
185 self.RestoreStdio()
186
187
188 def RedirectStdio(self, filename=None):
189 """Redirect sys.stdout and sys.stderr to a file or a popup window."""
190 if filename:
191 _sys.stdout = _sys.stderr = open(filename, 'a')
192 else:
193 self.stdioWin = self.outputWindowClass()
194 _sys.stdout = _sys.stderr = self.stdioWin
195
196
197 def RestoreStdio(self):
198 _sys.stdout, _sys.stderr = self.saveStdio
199
200
201
202 # change from wx.PyApp_XX to wx.App_XX
203 App_GetMacSupportPCMenuShortcuts = _core_.PyApp_GetMacSupportPCMenuShortcuts
204 App_GetMacAboutMenuItemId = _core_.PyApp_GetMacAboutMenuItemId
205 App_GetMacPreferencesMenuItemId = _core_.PyApp_GetMacPreferencesMenuItemId
206 App_GetMacExitMenuItemId = _core_.PyApp_GetMacExitMenuItemId
207 App_GetMacHelpMenuTitleName = _core_.PyApp_GetMacHelpMenuTitleName
208 App_SetMacSupportPCMenuShortcuts = _core_.PyApp_SetMacSupportPCMenuShortcuts
209 App_SetMacAboutMenuItemId = _core_.PyApp_SetMacAboutMenuItemId
210 App_SetMacPreferencesMenuItemId = _core_.PyApp_SetMacPreferencesMenuItemId
211 App_SetMacExitMenuItemId = _core_.PyApp_SetMacExitMenuItemId
212 App_SetMacHelpMenuTitleName = _core_.PyApp_SetMacHelpMenuTitleName
213 App_GetComCtl32Version = _core_.PyApp_GetComCtl32Version
214
215 #----------------------------------------------------------------------------
216
217 class PySimpleApp(wx.App):
218 """
219 A simple application class. You can just create one of these and
220 then then make your top level windows later, and not have to worry
221 about OnInit. For example::
222
223 app = wx.PySimpleApp()
224 frame = wx.Frame(None, title='Hello World')
225 frame.Show()
226 app.MainLoop()
227
228 :see: `wx.App`
229 """
230
231 def __init__(self, redirect=False, filename=None,
232 useBestVisual=False, clearSigInt=True):
233 """
234 :see: `wx.App.__init__`
235 """
236 wx.App.__init__(self, redirect, filename, useBestVisual, clearSigInt)
237
238 def OnInit(self):
239 return True
240
241
242
243 # Is anybody using this one?
244 class PyWidgetTester(wx.App):
245 def __init__(self, size = (250, 100)):
246 self.size = size
247 wx.App.__init__(self, 0)
248
249 def OnInit(self):
250 self.frame = wx.Frame(None, -1, "Widget Tester", pos=(0,0), size=self.size)
251 self.SetTopWindow(self.frame)
252 return True
253
254 def SetWidget(self, widgetClass, *args, **kwargs):
255 w = widgetClass(self.frame, *args, **kwargs)
256 self.frame.Show(True)
257
258 #----------------------------------------------------------------------------
259 # DO NOT hold any other references to this object. This is how we
260 # know when to cleanup system resources that wxWidgets is holding. When
261 # the sys module is unloaded, the refcount on sys.__wxPythonCleanup
262 # goes to zero and it calls the wx.App_CleanUp function.
263
264 class __wxPyCleanup:
265 def __init__(self):
266 self.cleanup = _core_.App_CleanUp
267 def __del__(self):
268 self.cleanup()
269
270 _sys.__wxPythonCleanup = __wxPyCleanup()
271
272 ## # another possible solution, but it gets called too early...
273 ## import atexit
274 ## atexit.register(_core_.wxApp_CleanUp)
275
276
277 #----------------------------------------------------------------------------