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A bit more DnD and clipbrd updates
[wxWidgets.git] / include / wx / gtk / gdiobj.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: gdiobj.h
3 // Purpose:
4 // Author: Robert Roebling
5 // Id: $Id$
6 // Copyright: (c) 1998 Robert Roebling, Julian Smart
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10
11 #ifndef __GDIOBJH__
12 #define __GDIOBJH__
13
14 #include "wx/object.h"
15
16 #ifdef __GNUG__
17 #pragma interface
18 #endif
19
20 class WXDLLEXPORT wxGDIObject: public wxObject
21 {
22 DECLARE_DYNAMIC_CLASS(wxGDIObject)
23 public:
24 inline wxGDIObject(void) { m_visible = FALSE; };
25 inline ~wxGDIObject(void) {};
26
27 virtual bool GetVisible(void) { return m_visible; }
28 virtual void SetVisible(bool v) { m_visible = v; }
29
30 protected:
31 bool m_visible; // Can a pointer to this object be safely taken?
32 // - only if created within FindOrCreate...
33 };
34
35 #endif
36 // __GDIOBJH__