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1
2 // ----------------------------------------------------------------------------
3 // global settings
4 // ----------------------------------------------------------------------------
5
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
8 #ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10 #endif // wxUSE_GUI
11
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
15
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
18 //
19 // Default is 0
20 //
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
23
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
26 //
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
30 //
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
33
34 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
35 // default system font is used for wxWindow::GetCharWidth/Height() instead of
36 // the current font.
37 //
38 // Default is 0
39 //
40 // Recommended setting: 0
41 #define wxDIALOG_UNIT_COMPATIBILITY 0
42
43 // ----------------------------------------------------------------------------
44 // debugging settings
45 // ----------------------------------------------------------------------------
46
47 // Generic comment about debugging settings: they are very useful if you don't
48 // use any other memory leak detection tools such as Purify/BoundsChecker, but
49 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
50 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
51 // may prefer to use it instead of built in memory debugging code because it is
52 // faster and more fool proof.
53 //
54 // Using VC++ CRT memory debugging is enabled by default in debug mode
55 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
56 // and if __NO_VC_CRTDBG__ is not defined.
57
58 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
59 // __WXDEBUG__ is not defined, will still use the normal memory operators.
60 //
61 // Default is 0
62 //
63 // Recommended setting: 0
64 #define wxUSE_DEBUG_CONTEXT 0
65
66 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
67 // __WXDEBUG__ is also defined.
68 //
69 // WARNING: this code may not work with all architectures, especially if
70 // alignment is an issue. This switch is currently ignored for mingw / cygwin
71 //
72 // Default is 0
73 //
74 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
75 #define wxUSE_MEMORY_TRACING 0
76
77 // In debug mode, cause new and delete to be redefined globally.
78 // If this causes problems (e.g. link errors which is a common problem
79 // especially if you use another library which also redefines the global new
80 // and delete), set this to 0.
81 // This switch is currently ignored for mingw / cygwin
82 //
83 // Default is 0
84 //
85 // Recommended setting: 0
86 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
87
88 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
89 // this causes problems (e.g. link errors), set this to 0. You may need to set
90 // this to 0 if using templates (at least for VC++). This switch is currently
91 // ignored for mingw / cygwin / CodeWarrior
92 //
93 // Default is 0
94 //
95 // Recommended setting: 0
96 #define wxUSE_DEBUG_NEW_ALWAYS 0
97
98 // wxHandleFatalExceptions() may be used to catch the program faults at run
99 // time and, instead of terminating the program with a usual GPF message box,
100 // call the user-defined wxApp::OnFatalException() function. If you set
101 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
102 //
103 // This setting is for Win32 only and can only be enabled if your compiler
104 // supports Win32 structured exception handling (currently only VC++ does)
105 //
106 // Default is 1
107 //
108 // Recommended setting: 1 if your compiler supports it.
109 #define wxUSE_ON_FATAL_EXCEPTION 1
110
111 // Set this to 1 to be able to generate a human-readable (unlike
112 // machine-readable minidump created by wxCrashReport::Generate()) stack back
113 // trace when your program crashes using wxStackWalker
114 //
115 // Default is 1 if supported by the compiler.
116 //
117 // Recommended setting: 1, set to 0 if your programs never crash
118 #define wxUSE_STACKWALKER 1
119
120 // Set this to 1 to compile in wxDebugReport class which allows you to create
121 // and optionally upload to your web site a debug report consisting of back
122 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
123 //
124 // Default is 1 if supported by the compiler.
125 //
126 // Recommended setting: 0, it is still experimental and API may change
127 #define wxUSE_DEBUGREPORT 0
128
129 // ----------------------------------------------------------------------------
130 // Unicode support
131 // ----------------------------------------------------------------------------
132
133 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
134 // defined as wchar_t, wxString will use Unicode internally. If you set this
135 // to 1, you must use wxT() macro for all literal strings in the program.
136 //
137 // Unicode is currently only fully supported under Windows NT/2000/XP
138 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
139 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
140 //
141 // Default is 0
142 //
143 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
144 #ifndef wxUSE_UNICODE
145 #define wxUSE_UNICODE 0
146 #endif
147
148 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
149 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
150 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
151 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
152 // that you will have to modify the makefiles to include unicows.lib import
153 // library as the first library (see installation instructions in install.txt
154 // to learn how to do it when building the library or samples).
155 //
156 // If your compiler doesn't have unicows.lib, you can get a version of it at
157 // http://libunicows.sourceforge.net
158 //
159 // Default is 0
160 //
161 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
162 #define wxUSE_UNICODE_MSLU 0
163
164 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
165 // compiling the program in Unicode mode. More precisely, it will be possible
166 // to construct wxString from a wide (Unicode) string and convert any wxString
167 // to Unicode.
168 //
169 // Default is 1
170 //
171 // Recommended setting: 1
172 #define wxUSE_WCHAR_T 1
173
174 // ----------------------------------------------------------------------------
175 // global features
176 // ----------------------------------------------------------------------------
177
178 // Compile library in exception-safe mode? If set to 1, the library will try to
179 // behave correctly in presence of exceptions (even though it still will not
180 // use the exceptions itself) and notify the user code about any unhandled
181 // exceptions. If set to 0, propagation of the exceptions through the library
182 // code will lead to undefined behaviour -- but the code itself will be
183 // slightly smaller and faster.
184 //
185 // Note that like wxUSE_THREADS this option is automatically set to 0 if
186 // wxNO_EXCEPTIONS is defined.
187 //
188 // Default is 1
189 //
190 // Recommended setting: depends on whether you intend to use C++ exceptions
191 // in your own code (1 if you do, 0 if you don't)
192 #define wxUSE_EXCEPTIONS 1
193
194 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
195 //
196 // Default is 0
197 //
198 // Recommended setting: 0 (this is still work in progress...)
199 #define wxUSE_EXTENDED_RTTI 0
200
201 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
202 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
203 // and for wxHashMap to be implemented with templates.
204 //
205 // Default is 0
206 //
207 // Recommended setting: YMMV
208 #define wxUSE_STL 0
209
210 // Support for message/error logging. This includes wxLogXXX() functions and
211 // wxLog and derived classes. Don't set this to 0 unless you really know what
212 // you are doing.
213 //
214 // Default is 1
215 //
216 // Recommended setting: 1 (always)
217 #define wxUSE_LOG 1
218
219 // Recommended setting: 1
220 #define wxUSE_LOGWINDOW 1
221
222 // Recommended setting: 1
223 #define wxUSE_LOGGUI 1
224
225 // Recommended setting: 1
226 #define wxUSE_LOG_DIALOG 1
227
228 // Support for command line parsing using wxCmdLineParser class.
229 //
230 // Default is 1
231 //
232 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
233 #define wxUSE_CMDLINE_PARSER 1
234
235 // Support for multithreaded applications: if 1, compile in thread classes
236 // (thread.h) and make the library a bit more thread safe. Although thread
237 // support is quite stable by now, you may still consider recompiling the
238 // library without it if you have no use for it - this will result in a
239 // somewhat smaller and faster operation.
240 //
241 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
242 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
243 // build/msw/config.* file this value will have no effect.
244 //
245 // Default is 1
246 //
247 // Recommended setting: 0 unless you do plan to develop MT applications
248 #define wxUSE_THREADS 1
249
250 // If enabled (1), compiles wxWidgets streams classes
251 #define wxUSE_STREAMS 1
252
253 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
254 #define wxUSE_STD_IOSTREAM 0
255
256 // ----------------------------------------------------------------------------
257 // non GUI features selection
258 // ----------------------------------------------------------------------------
259
260 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
261 // integer which is implemented in terms of native 64 bit integers if any or
262 // uses emulation otherwise.
263 //
264 // This class is required by wxDateTime and so you should enable it if you want
265 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
266 // integers in which case (almost) all of its functions are inline and it
267 // almost does not take any space, so there should be no reason to switch it
268 // off.
269 //
270 // Recommended setting: 1
271 #define wxUSE_LONGLONG 1
272
273 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
274 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
275 //
276 // Default is 1
277 //
278 // Recommended setting: 1 (wxFile is highly recommended as it is required by
279 // i18n code, wxFileConfig and others)
280 #define wxUSE_FILE 1
281 #define wxUSE_FFILE 1
282
283 // Use wxFSVolume class providing access to the configured/active mount points
284 //
285 // Default is 1
286 //
287 // Recommended setting: 1 (but may be safely disabled if you don't use it)
288 #define wxUSE_FSVOLUME 1
289
290 // Use wxStandardPaths class which allows to retrieve some standard locations
291 // in the file system
292 //
293 // Default is 1
294 //
295 // Recommended setting: 1 (may be disabled to save space, but not much)
296 #define wxUSE_STDPATHS 1
297
298 // use wxTextBuffer class: required by wxTextFile
299 #define wxUSE_TEXTBUFFER 1
300
301 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
302 // wxFileConfig
303 #define wxUSE_TEXTFILE 1
304
305 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
306 #define wxUSE_INTL 1
307
308 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
309 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
310 // old wxTime and wxDate classes which are still provided for backwards
311 // compatibility (and implemented in terms of wxDateTime).
312 //
313 // Note that this class is relatively new and is still officially in alpha
314 // stage because some features are not yet (fully) implemented. It is already
315 // quite useful though and should only be disabled if you are aiming at
316 // absolutely minimal version of the library.
317 //
318 // Requires: wxUSE_LONGLONG
319 //
320 // Default is 1
321 //
322 // Recommended setting: 1
323 #define wxUSE_DATETIME 1
324
325 // Set wxUSE_TIMER to 1 to compile wxTimer class
326 //
327 // Default is 1
328 //
329 // Recommended setting: 1
330 #define wxUSE_TIMER 1
331
332 // Use wxStopWatch clas.
333 //
334 // Default is 1
335 //
336 // Recommended setting: 1 (needed by wxSocket)
337 #define wxUSE_STOPWATCH 1
338
339 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
340 // which allow the application to store its settings in the persistent
341 // storage. Setting this to 1 will also enable on-demand creation of the
342 // global config object in wxApp.
343 //
344 // See also wxUSE_CONFIG_NATIVE below.
345 //
346 // Recommended setting: 1
347 #define wxUSE_CONFIG 1
348
349 // If wxUSE_CONFIG is 1, you may choose to use either the native config
350 // classes under Windows (using .INI files under Win16 and the registry under
351 // Win32) or the portable text file format used by the config classes under
352 // Unix.
353 //
354 // Default is 1 to use native classes. Note that you may still use
355 // wxFileConfig even if you set this to 1 - just the config object created by
356 // default for the applications needs will be a wxRegConfig or wxIniConfig and
357 // not wxFileConfig.
358 //
359 // Recommended setting: 1
360 #define wxUSE_CONFIG_NATIVE 1
361
362 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
363 // to connect/disconnect from the network and be notified whenever the dial-up
364 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
365 //
366 // Default is 1.
367 //
368 // Recommended setting: 1
369 #define wxUSE_DIALUP_MANAGER 1
370
371 // Compile in classes for run-time DLL loading and function calling.
372 // Required by wxUSE_DIALUP_MANAGER.
373 //
374 // This setting is for Win32 only
375 //
376 // Default is 1.
377 //
378 // Recommended setting: 1
379 #define wxUSE_DYNLIB_CLASS 1
380
381 // experimental, don't use for now
382 #define wxUSE_DYNAMIC_LOADER 1
383
384 // Set to 1 to use socket classes
385 #define wxUSE_SOCKETS 1
386
387 // Set to 1 to enable virtual file systems (required by wxHTML)
388 #define wxUSE_FILESYSTEM 1
389
390 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
391 #define wxUSE_FS_ZIP 1
392
393 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
394 #define wxUSE_FS_INET 1
395
396 // wxArchive classes for accessing archives such as zip and tar
397 #define wxUSE_ARCHIVE_STREAMS 1
398
399 // Set to 1 to compile wxZipInput/OutputStream classes.
400 #define wxUSE_ZIPSTREAM 1
401
402 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
403 // wxUSE_LIBPNG
404 #define wxUSE_ZLIB 1
405
406 // If enabled, the code written by Apple will be used to write, in a portable
407 // way, float on the disk. See extended.c for the license which is different
408 // from wxWidgets one.
409 //
410 // Default is 1.
411 //
412 // Recommended setting: 1 unless you don't like the license terms (unlikely)
413 #define wxUSE_APPLE_IEEE 1
414
415 // Joystick support class
416 #define wxUSE_JOYSTICK 1
417
418 // wxFontMapper class
419 #define wxUSE_FONTMAP 1
420
421 // wxMimeTypesManager class
422 #define wxUSE_MIMETYPE 1
423
424 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
425 // or wxURL you need to set this to 1.
426 //
427 // Default is 1.
428 //
429 // Recommended setting: 1
430 #define wxUSE_PROTOCOL 1
431
432 // The settings for the individual URL schemes
433 #define wxUSE_PROTOCOL_FILE 1
434 #define wxUSE_PROTOCOL_FTP 1
435 #define wxUSE_PROTOCOL_HTTP 1
436
437 // Define this to use wxURL class.
438 #define wxUSE_URL 1
439
440 // Define this to use native platform url and protocol support.
441 // Currently valid only for MS-Windows.
442 // Note: if you set this to 1, you can open ftp/http/gopher sites
443 // and obtain a valid input stream for these sites
444 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
445 // Doing so reduces the code size.
446 //
447 // This code is experimental and subject to change.
448 #define wxUSE_URL_NATIVE 0
449
450 // Support for regular expression matching via wxRegEx class: enable this to
451 // use POSIX regular expressions in your code. You need to compile regex
452 // library from src/regex to use it under Windows.
453 //
454 // Default is 0
455 //
456 // Recommended setting: 1 if your compiler supports it, if it doesn't please
457 // contribute us a makefile for src/regex for it
458 #define wxUSE_REGEX 1
459
460 // wxSystemOptions class
461 #define wxUSE_SYSTEM_OPTIONS 1
462
463 // wxSound class
464 #define wxUSE_SOUND 1
465
466 // Use wxMediaCtrl
467 //
468 // Default is 1.
469 //
470 // Recommended setting: 1
471 #define wxUSE_MEDIACTRL 1
472
473 // Use QuickTime
474 //
475 // Default is 0
476 //
477 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
478 #define wxUSE_QUICKTIME 0
479
480 // Use DirectShow (requires linkage to strmiids.lib)
481 //
482 // Default is 0
483 //
484 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
485 #define wxUSE_DIRECTSHOW 0
486
487 // Use GStreamer for Unix (req a lot of dependancies)
488 //
489 // Default is 0
490 //
491 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
492 #define wxUSE_GSTREAMER 0
493
494 // Use wxWidget's XRC XML-based resource system. Recommended.
495 //
496 // Default is 1
497 //
498 // Recommended setting: 1 (requires wxUSE_XML)
499 #define wxUSE_XRC 1
500
501 // XML parsing classes. Note that their API will change in the future, so
502 // using wxXmlDocument and wxXmlNode in your app is not recommended.
503 //
504 // Default is 1
505 //
506 // Recommended setting: 1 (required by XRC)
507 #if wxUSE_XRC
508 # define wxUSE_XML 1
509 #else
510 # define wxUSE_XML 0
511 #endif
512
513 // ----------------------------------------------------------------------------
514 // Individual GUI controls
515 // ----------------------------------------------------------------------------
516
517 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
518 // (without it, wxControl class is not compiled)
519 //
520 // Default is 1
521 //
522 // Recommended setting: 1 (don't change except for very special programs)
523 #define wxUSE_CONTROLS 1
524
525 // wxPopupWindow class is a top level transient window. It is currently used
526 // to implement wxTipWindow
527 //
528 // Default is 1
529 //
530 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
531 #define wxUSE_POPUPWIN 1
532
533 // wxTipWindow allows to implement the custom tooltips, it is used by the
534 // context help classes. Requires wxUSE_POPUPWIN.
535 //
536 // Default is 1
537 //
538 // Recommended setting: 1 (may be set to 0)
539 #define wxUSE_TIPWINDOW 1
540
541 // Each of the settings below corresponds to one wxWidgets control. They are
542 // all switched on by default but may be disabled if you are sure that your
543 // program (including any standard dialogs it can show!) doesn't need them and
544 // if you desperately want to save some space. If you use any of these you must
545 // set wxUSE_CONTROLS as well.
546 //
547 // Default is 1
548 //
549 // Recommended setting: 1
550 #define wxUSE_BUTTON 1 // wxButton
551 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
552 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
553 #define wxUSE_CHECKBOX 1 // wxCheckBox
554 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
555 #define wxUSE_CHOICE 1 // wxChoice
556 #define wxUSE_COMBOBOX 1 // wxComboBox
557 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
558 #define wxUSE_GAUGE 1 // wxGauge
559 #define wxUSE_LISTBOX 1 // wxListBox
560 #define wxUSE_LISTCTRL 1 // wxListCtrl
561 #define wxUSE_RADIOBOX 1 // wxRadioBox
562 #define wxUSE_RADIOBTN 1 // wxRadioButton
563 #define wxUSE_SCROLLBAR 1 // wxScrollBar
564 #define wxUSE_SLIDER 1 // wxSlider
565 #define wxUSE_SPINBTN 1 // wxSpinButton
566 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
567 #define wxUSE_STATBOX 1 // wxStaticBox
568 #define wxUSE_STATLINE 1 // wxStaticLine
569 #define wxUSE_STATTEXT 1 // wxStaticText
570 #define wxUSE_STATBMP 1 // wxStaticBitmap
571 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
572 #define wxUSE_TOGGLEBTN 1 // requires wxButton
573 #define wxUSE_TREECTRL 1 // wxTreeCtrl
574
575 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
576 // below either wxStatusBar95 or a generic wxStatusBar will be used.
577 //
578 // Default is 1
579 //
580 // Recommended setting: 1
581 #define wxUSE_STATUSBAR 1
582
583 // Two status bar implementations are available under Win32: the generic one
584 // or the wrapper around native control. For native look and feel the native
585 // version should be used.
586 //
587 // Default is 1 for the platforms where native status bar is supported.
588 //
589 // Recommended setting: 1 (there is no advantage in using the generic one)
590 #define wxUSE_NATIVE_STATUSBAR 1
591
592 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
593 // classes at all. Otherwise, use the native toolbar class unless
594 // wxUSE_TOOLBAR_NATIVE is 0.
595 //
596 // Default is 1 for all settings.
597 //
598 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
599 #define wxUSE_TOOLBAR 1
600 #define wxUSE_TOOLBAR_NATIVE 1
601
602 // wxNotebook is a control with several "tabs" located on one of its sides. It
603 // may be used to logically organise the data presented to the user instead of
604 // putting everything in one huge dialog. It replaces wxTabControl and related
605 // classes of wxWin 1.6x.
606 //
607 // Default is 1.
608 //
609 // Recommended setting: 1
610 #define wxUSE_NOTEBOOK 1
611
612 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
613 // the tabs
614 //
615 // Default is 1.
616 //
617 // Recommended setting: 1
618 #define wxUSE_LISTBOOK 1
619
620 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
621 // the tabs
622 //
623 // Default is 1.
624 //
625 // Recommended setting: 1
626 #define wxUSE_CHOICEBOOK 1
627
628 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
629 // the new class. It shouldn't be used in new code.
630 //
631 // Default is 0.
632 //
633 // Recommended setting: 0 (use wxNotebook)
634 #define wxUSE_TAB_DIALOG 0
635
636 // wxGrid class
637 //
638 // Default is 1, set to 0 to cut down compilation time and binaries size if you
639 // don't use it.
640 //
641 // Recommended setting: 1
642 //
643 #define wxUSE_GRID 1
644
645 // wxMiniFrame class: a frame with narrow title bar
646 //
647 // Default is 1.
648 //
649 // Recommended setting: 1 (it doesn't cost almost anything)
650 #define wxUSE_MINIFRAME 1
651
652 // ----------------------------------------------------------------------------
653 // Miscellaneous GUI stuff
654 // ----------------------------------------------------------------------------
655
656 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
657 #define wxUSE_ACCEL 1
658
659 // Hotkey support (currently Windows only)
660 #define wxUSE_HOTKEY 1
661
662 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
663 // under Windows).
664 //
665 // Default is 1.
666 //
667 // Recommended setting: 1 (can be safely set to 0, not used by the library)
668 #define wxUSE_CARET 1
669
670 // Use wxDisplay class: it allows enumerating all displays on a system and
671 // working with them.
672 //
673 // Default is 0 because it isn't yet implemented on all platforms
674 //
675 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
676 #define wxUSE_DISPLAY 0
677
678 // Miscellaneous geometry code: needed for Canvas library
679 #define wxUSE_GEOMETRY 1
680
681 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
682 // wxListCtrl.
683 //
684 // Default is 1.
685 //
686 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
687 // enumerated above, then this class is mostly useless too)
688 #define wxUSE_IMAGLIST 1
689
690 // Use wxMenu, wxMenuBar, wxMenuItem.
691 //
692 // Default is 1.
693 //
694 // Recommended setting: 1 (can't be disabled under MSW)
695 #define wxUSE_MENUS 1
696
697 // Use wxSashWindow class.
698 //
699 // Default is 1.
700 //
701 // Recommended setting: 1
702 #define wxUSE_SASH 1
703
704 // Use wxSplitterWindow class.
705 //
706 // Default is 1.
707 //
708 // Recommended setting: 1
709 #define wxUSE_SPLITTER 1
710
711 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
712 //
713 // Default is 1.
714 //
715 // Recommended setting: 1
716 #define wxUSE_TOOLTIPS 1
717
718 // wxValidator class and related methods
719 #define wxUSE_VALIDATORS 1
720
721 // ----------------------------------------------------------------------------
722 // common dialogs
723 // ----------------------------------------------------------------------------
724
725 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
726 // file selector, printer dialog). Switching this off also switches off the
727 // printing architecture and interactive wxPrinterDC.
728 //
729 // Default is 1
730 //
731 // Recommended setting: 1 (unless it really doesn't work)
732 #define wxUSE_COMMON_DIALOGS 1
733
734 // wxBusyInfo displays window with message when app is busy. Works in same way
735 // as wxBusyCursor
736 #define wxUSE_BUSYINFO 1
737
738 // Use single/multiple choice dialogs.
739 //
740 // Default is 1
741 //
742 // Recommended setting: 1 (used in the library itself)
743 #define wxUSE_CHOICEDLG 1
744
745 // Use colour picker dialog
746 //
747 // Default is 1
748 //
749 // Recommended setting: 1
750 #define wxUSE_COLOURDLG 1
751
752 // wxDirDlg class for getting a directory name from user
753 #define wxUSE_DIRDLG 1
754
755 // TODO: setting to choose the generic or native one
756
757 // Use file open/save dialogs.
758 //
759 // Default is 1
760 //
761 // Recommended setting: 1 (used in many places in the library itself)
762 #define wxUSE_FILEDLG 1
763
764 // Use find/replace dialogs.
765 //
766 // Default is 1
767 //
768 // Recommended setting: 1 (but may be safely set to 0)
769 #define wxUSE_FINDREPLDLG 1
770
771 // Use font picker dialog
772 //
773 // Default is 1
774 //
775 // Recommended setting: 1 (used in the library itself)
776 #define wxUSE_FONTDLG 1
777
778 // Use wxMessageDialog and wxMessageBox.
779 //
780 // Default is 1
781 //
782 // Recommended setting: 1 (used in the library itself)
783 #define wxUSE_MSGDLG 1
784
785 // progress dialog class for lengthy operations
786 #define wxUSE_PROGRESSDLG 1
787
788 // support for startup tips (wxShowTip &c)
789 #define wxUSE_STARTUP_TIPS 1
790
791 // text entry dialog and wxGetTextFromUser function
792 #define wxUSE_TEXTDLG 1
793
794 // number entry dialog
795 #define wxUSE_NUMBERDLG 1
796
797 // splash screen class
798 #define wxUSE_SPLASH 1
799
800 // wizards
801 #define wxUSE_WIZARDDLG 1
802
803 // ----------------------------------------------------------------------------
804 // Metafiles support
805 // ----------------------------------------------------------------------------
806
807 // Windows supports the graphics format known as metafile which is, though not
808 // portable, is widely used under Windows and so is supported by wxWin (under
809 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
810 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
811 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
812 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
813 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
814 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
815 // in any metafile related classes at all.
816 //
817 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
818 //
819 // Recommended setting: default or 0 for everything for portable programs.
820 #define wxUSE_METAFILE 1
821 #define wxUSE_ENH_METAFILE 1
822 #define wxUSE_WIN_METAFILES_ALWAYS 0
823
824 // ----------------------------------------------------------------------------
825 // Big GUI components
826 // ----------------------------------------------------------------------------
827
828 // Set to 0 to disable MDI support.
829 //
830 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
831 //
832 // Default is 1.
833 //
834 // Recommended setting: 1, can be safely set to 0.
835 #define wxUSE_MDI 1
836
837 // Set to 0 to disable document/view architecture
838 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
839
840 // Set to 0 to disable MDI document/view architecture
841 //
842 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
843 #define wxUSE_MDI_ARCHITECTURE 1
844
845 // Set to 0 to disable print/preview architecture code
846 #define wxUSE_PRINTING_ARCHITECTURE 1
847
848 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
849 // much more.
850 //
851 // Default is 1.
852 //
853 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
854 // smaller library.
855 #define wxUSE_HTML 1
856
857 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
858 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
859 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
860 // will need to manually add opengl32.lib and glu32.lib to the list of
861 // libraries linked with your program if you use OpenGL.
862 //
863 // Default is 0.
864 //
865 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
866 #define wxUSE_GLCANVAS 0
867
868 // ----------------------------------------------------------------------------
869 // Data transfer
870 // ----------------------------------------------------------------------------
871
872 // Use wxClipboard class for clipboard copy/paste.
873 //
874 // Default is 1.
875 //
876 // Recommended setting: 1
877 #define wxUSE_CLIPBOARD 1
878
879 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
880 // drop
881 //
882 // Default is 1.
883 //
884 // Recommended setting: 1
885 #define wxUSE_DATAOBJ 1
886
887 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
888 // different from "built in" drag and drop in wxTreeCtrl which is always
889 // available). Requires wxUSE_DATAOBJ.
890 //
891 // Default is 1.
892 //
893 // Recommended setting: 1
894 #define wxUSE_DRAG_AND_DROP 1
895
896 // Use wxAccessible for enhanced and customisable accessibility.
897 // Depends on wxUSE_OLE.
898 //
899 // Default is 0.
900 //
901 // Recommended setting (at present): 0
902 #define wxUSE_ACCESSIBILITY 0
903
904 // ----------------------------------------------------------------------------
905 // miscellaneous settings
906 // ----------------------------------------------------------------------------
907
908 // wxSingleInstanceChecker class allows to verify at startup if another program
909 // instance is running (it is only available under Win32)
910 //
911 // Default is 1
912 //
913 // Recommended setting: 1 (the class is tiny, disabling it won't save much
914 // space)
915 #define wxUSE_SNGLINST_CHECKER 1
916
917 #define wxUSE_DRAGIMAGE 1
918
919 #define wxUSE_IPC 1
920 // 0 for no interprocess comms
921 #define wxUSE_HELP 1
922 // 0 for no help facility
923 #define wxUSE_MS_HTML_HELP 1
924 // 0 for no MS HTML Help
925
926 // Use wxHTML-based help controller?
927 #define wxUSE_WXHTML_HELP 1
928
929 #define wxUSE_RESOURCES 0
930 // 0 for no wxGetResource/wxWriteResource
931 #define wxUSE_CONSTRAINTS 1
932 // 0 for no window layout constraint system
933
934 #define wxUSE_SPLINES 1
935 // 0 for no splines
936
937 #define wxUSE_MOUSEWHEEL 1
938 // Include mouse wheel support
939
940 // ----------------------------------------------------------------------------
941 // postscript support settings
942 // ----------------------------------------------------------------------------
943
944 // Set to 1 for PostScript device context.
945 #define wxUSE_POSTSCRIPT 0
946
947 // Set to 1 to use font metric files in GetTextExtent
948 #define wxUSE_AFM_FOR_POSTSCRIPT 1
949
950 // ----------------------------------------------------------------------------
951 // database classes
952 // ----------------------------------------------------------------------------
953
954 // Define 1 to use ODBC classes
955 #define wxUSE_ODBC 0
956
957 // For backward compatibility reasons, this parameter now only controls the
958 // default scrolling method used by cursors. This default behavior can be
959 // overriden by setting the second param of wxDB::wxDbGetConnection() or
960 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
961 // that use the connection) should support forward only scrolling of cursors,
962 // or both forward and backward support for backward scrolling cursors is
963 // dependent on the data source as well as the ODBC driver being used.
964 #define wxODBC_FWD_ONLY_CURSORS 1
965
966 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
967 // member variables. With a setting of 1, full backward compatability with the
968 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
969 // as future development will be done only on the non-deprecated
970 // functions/classes/member variables/etc.
971 #define wxODBC_BACKWARD_COMPATABILITY 0
972
973 // ----------------------------------------------------------------------------
974 // other compiler (mis)features
975 // ----------------------------------------------------------------------------
976
977 // Set this to 0 if your compiler can't cope with omission of prototype
978 // parameters.
979 //
980 // Default is 1.
981 //
982 // Recommended setting: 1 (should never need to set this to 0)
983 #define REMOVE_UNUSED_ARG 1
984
985 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
986 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
987 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
988 // used anyhow.
989 //
990 // Default is 1.
991 //
992 // Recommended setting: whatever your compiler likes more
993 #define wxUSE_IOSTREAMH 1
994
995 // ----------------------------------------------------------------------------
996 // image format support
997 // ----------------------------------------------------------------------------
998
999 // wxImage supports many different image formats which can be configured at
1000 // compile-time. BMP is always supported, others are optional and can be safely
1001 // disabled if you don't plan to use images in such format sometimes saving
1002 // substantial amount of code in the final library.
1003 //
1004 // Some formats require an extra library which is included in wxWin sources
1005 // which is mentioned if it is the case.
1006
1007 // Set to 1 for wxImage support (recommended).
1008 #define wxUSE_IMAGE 1
1009
1010 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1011 #define wxUSE_LIBPNG 1
1012
1013 // Set to 1 for JPEG format support (requires libjpeg)
1014 #define wxUSE_LIBJPEG 1
1015
1016 // Set to 1 for TIFF format support (requires libtiff)
1017 #define wxUSE_LIBTIFF 1
1018
1019 // Set to 1 for GIF format support
1020 #define wxUSE_GIF 1
1021
1022 // Set to 1 for PNM format support
1023 #define wxUSE_PNM 1
1024
1025 // Set to 1 for PCX format support
1026 #define wxUSE_PCX 1
1027
1028 // Set to 1 for IFF format support (Amiga format)
1029 #define wxUSE_IFF 0
1030
1031 // Set to 1 for XPM format support
1032 #define wxUSE_XPM 1
1033
1034 // Set to 1 for MS Icons and Cursors format support
1035 #define wxUSE_ICO_CUR 1
1036
1037 // Set to 1 to compile in wxPalette class
1038 #define wxUSE_PALETTE 1
1039