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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 2.2 API: set it to 1 to
32 // enable it but please consider updating your code instead.
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_2 0
39 // This setting determines the compatibility with 2.4 API: set it to 0 to
40 // flag all cases of using deprecated functions.
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_4 1
49 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
50 // default system font is used for wxWindow::GetCharWidth/Height() instead of
55 // Recommended setting: 0
56 #define wxDIALOG_UNIT_COMPATIBILITY 0
58 // ----------------------------------------------------------------------------
60 // ----------------------------------------------------------------------------
62 // Generic comment about debugging settings: they are very useful if you don't
63 // use any other memory leak detection tools such as Purify/BoundsChecker, but
64 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
65 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
66 // may prefer to use it instead of built in memory debugging code because it is
67 // faster and more fool proof.
69 // Using VC++ CRT memory debugging is enabled by default in debug mode
70 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
71 // and if __NO_VC_CRTDBG__ is not defined.
73 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
74 // __WXDEBUG__ is not defined, will still use the normal memory operators.
78 // Recommended setting: 0
79 #define wxUSE_DEBUG_CONTEXT 0
81 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
82 // __WXDEBUG__ is also defined.
84 // WARNING: this code may not work with all architectures, especially if
85 // alignment is an issue. This switch is currently ignored for mingw / cygwin
89 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
90 #define wxUSE_MEMORY_TRACING 0
92 // In debug mode, cause new and delete to be redefined globally.
93 // If this causes problems (e.g. link errors which is a common problem
94 // especially if you use another library which also redefines the global new
95 // and delete), set this to 0.
96 // This switch is currently ignored for mingw / cygwin
100 // Recommended setting: 0
101 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
103 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
104 // this causes problems (e.g. link errors), set this to 0. You may need to set
105 // this to 0 if using templates (at least for VC++). This switch is currently
106 // ignored for mingw / cygwin / CodeWarrior
110 // Recommended setting: 0
111 #define wxUSE_DEBUG_NEW_ALWAYS 0
113 // wxHandleFatalExceptions() may be used to catch the program faults at run
114 // time and, instead of terminating the program with a usual GPF message box,
115 // call the user-defined wxApp::OnFatalException() function. If you set
116 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
118 // This setting is for Win32 only and can only be enabled if your compiler
119 // supports Win32 structured exception handling (currently only VC++ does)
123 // Recommended setting: 1 if your compiler supports it.
124 #define wxUSE_ON_FATAL_EXCEPTION 1
126 // Set this to 1 to be able to generate a human-readable (unlike
127 // machine-readable minidump created by wxCrashReport::Generate()) stack back
128 // trace when your program crashes using wxStackWalker
130 // Default is 1 if supported by the compiler.
132 // Recommended setting: 1, set to 0 if your programs never crash
133 #define wxUSE_STACKWALKER 1
135 // Set this to 1 to compile in wxDebugReport class which allows you to create
136 // and optionally upload to your web site a debug report consisting of back
137 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
139 // Default is 1 if supported by the compiler.
141 // Recommended setting: 0, it is still experimental and API may change
142 #define wxUSE_DEBUGREPORT 0
144 // ----------------------------------------------------------------------------
146 // ----------------------------------------------------------------------------
148 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
152 // Unicode is currently only fully supported under Windows NT/2000/XP
153 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
154 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
159 #ifndef wxUSE_UNICODE
160 #define wxUSE_UNICODE 0
163 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
164 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
165 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
166 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
167 // that you will have to modify the makefiles to include unicows.lib import
168 // library as the first library (see installation instructions in install.txt
169 // to learn how to do it when building the library or samples).
171 // If your compiler doesn't have unicows.lib, you can get a version of it at
172 // http://libunicows.sourceforge.net
176 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
177 #define wxUSE_UNICODE_MSLU 0
179 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
180 // compiling the program in Unicode mode. More precisely, it will be possible
181 // to construct wxString from a wide (Unicode) string and convert any wxString
186 // Recommended setting: 1
187 #define wxUSE_WCHAR_T 1
189 // ----------------------------------------------------------------------------
191 // ----------------------------------------------------------------------------
193 // Compile library in exception-safe mode? If set to 1, the library will try to
194 // behave correctly in presence of exceptions (even though it still will not
195 // use the exceptions itself) and notify the user code about any unhandled
196 // exceptions. If set to 0, propagation of the exceptions through the library
197 // code will lead to undefined behaviour -- but the code itself will be
198 // slightly smaller and faster.
200 // Note that like wxUSE_THREADS this option is automatically set to 0 if
201 // wxNO_EXCEPTIONS is defined.
205 // Recommended setting: depends on whether you intend to use C++ exceptions
206 // in your own code (1 if you do, 0 if you don't)
207 #define wxUSE_EXCEPTIONS 1
209 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
213 // Recommended setting: 0 (this is still work in progress...)
214 #define wxUSE_EXTENDED_RTTI 0
216 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
217 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
218 // and for wxHashMap to be implemented with templates.
222 // Recommended setting: YMMV
225 // Support for message/error logging. This includes wxLogXXX() functions and
226 // wxLog and derived classes. Don't set this to 0 unless you really know what
231 // Recommended setting: 1 (always)
234 // Recommended setting: 1
235 #define wxUSE_LOGWINDOW 1
237 // Recommended setting: 1
238 #define wxUSE_LOGGUI 1
240 // Recommended setting: 1
241 #define wxUSE_LOG_DIALOG 1
243 // Support for command line parsing using wxCmdLineParser class.
247 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
248 #define wxUSE_CMDLINE_PARSER 1
250 // Support for multithreaded applications: if 1, compile in thread classes
251 // (thread.h) and make the library a bit more thread safe. Although thread
252 // support is quite stable by now, you may still consider recompiling the
253 // library without it if you have no use for it - this will result in a
254 // somewhat smaller and faster operation.
256 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
257 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
258 // build/msw/config.* file this value will have no effect.
262 // Recommended setting: 0 unless you do plan to develop MT applications
263 #define wxUSE_THREADS 1
265 // If enabled (1), compiles wxWidgets streams classes
266 #define wxUSE_STREAMS 1
268 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
269 #define wxUSE_STD_IOSTREAM 0
271 // ----------------------------------------------------------------------------
272 // non GUI features selection
273 // ----------------------------------------------------------------------------
275 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
276 // integer which is implemented in terms of native 64 bit integers if any or
277 // uses emulation otherwise.
279 // This class is required by wxDateTime and so you should enable it if you want
280 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
281 // integers in which case (almost) all of its functions are inline and it
282 // almost does not take any space, so there should be no reason to switch it
285 // Recommended setting: 1
286 #define wxUSE_LONGLONG 1
288 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
289 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
293 // Recommended setting: 1 (wxFile is highly recommended as it is required by
294 // i18n code, wxFileConfig and others)
296 #define wxUSE_FFILE 1
298 // Use wxFSVolume class providing access to the configured/active mount points
302 // Recommended setting: 1 (but may be safely disabled if you don't use it)
303 #define wxUSE_FSVOLUME 1
305 // Use wxStandardPaths class which allows to retrieve some standard locations
306 // in the file system
310 // Recommended setting: 1 (may be disabled to save space, but not much)
311 #define wxUSE_STDPATHS 1
313 // use wxTextBuffer class: required by wxTextFile
314 #define wxUSE_TEXTBUFFER 1
316 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
318 #define wxUSE_TEXTFILE 1
320 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
323 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
324 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
325 // old wxTime and wxDate classes which are still provided for backwards
326 // compatibility (and implemented in terms of wxDateTime).
328 // Note that this class is relatively new and is still officially in alpha
329 // stage because some features are not yet (fully) implemented. It is already
330 // quite useful though and should only be disabled if you are aiming at
331 // absolutely minimal version of the library.
333 // Requires: wxUSE_LONGLONG
337 // Recommended setting: 1
338 #define wxUSE_DATETIME 1
340 // Set wxUSE_TIMER to 1 to compile wxTimer class
344 // Recommended setting: 1
345 #define wxUSE_TIMER 1
347 // Use wxStopWatch clas.
351 // Recommended setting: 1 (needed by wxSocket)
352 #define wxUSE_STOPWATCH 1
354 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
355 // which allow the application to store its settings in the persistent
356 // storage. Setting this to 1 will also enable on-demand creation of the
357 // global config object in wxApp.
359 // See also wxUSE_CONFIG_NATIVE below.
361 // Recommended setting: 1
362 #define wxUSE_CONFIG 1
364 // If wxUSE_CONFIG is 1, you may choose to use either the native config
365 // classes under Windows (using .INI files under Win16 and the registry under
366 // Win32) or the portable text file format used by the config classes under
369 // Default is 1 to use native classes. Note that you may still use
370 // wxFileConfig even if you set this to 1 - just the config object created by
371 // default for the applications needs will be a wxRegConfig or wxIniConfig and
374 // Recommended setting: 1
375 #define wxUSE_CONFIG_NATIVE 1
377 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
378 // to connect/disconnect from the network and be notified whenever the dial-up
379 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
383 // Recommended setting: 1
384 #define wxUSE_DIALUP_MANAGER 1
386 // Compile in classes for run-time DLL loading and function calling.
387 // Required by wxUSE_DIALUP_MANAGER.
389 // This setting is for Win32 only
393 // Recommended setting: 1
394 #define wxUSE_DYNLIB_CLASS 1
396 // experimental, don't use for now
397 #define wxUSE_DYNAMIC_LOADER 1
399 // Set to 1 to use socket classes
400 #define wxUSE_SOCKETS 1
402 // Set to 1 to enable virtual file systems (required by wxHTML)
403 #define wxUSE_FILESYSTEM 1
405 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
406 #define wxUSE_FS_ZIP 1
408 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
409 #define wxUSE_FS_INET 1
411 // wxArchive classes for accessing archives such as zip and tar
412 #define wxUSE_ARCHIVE_STREAMS 1
414 // Set to 1 to compile wxZipInput/OutputStream classes.
415 #define wxUSE_ZIPSTREAM 1
417 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
421 // If enabled, the code written by Apple will be used to write, in a portable
422 // way, float on the disk. See extended.c for the license which is different
423 // from wxWidgets one.
427 // Recommended setting: 1 unless you don't like the license terms (unlikely)
428 #define wxUSE_APPLE_IEEE 1
430 // Joystick support class
431 #define wxUSE_JOYSTICK 1
433 // wxFontMapper class
434 #define wxUSE_FONTMAP 1
436 // wxMimeTypesManager class
437 #define wxUSE_MIMETYPE 1
439 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
440 // or wxURL you need to set this to 1.
444 // Recommended setting: 1
445 #define wxUSE_PROTOCOL 1
447 // The settings for the individual URL schemes
448 #define wxUSE_PROTOCOL_FILE 1
449 #define wxUSE_PROTOCOL_FTP 1
450 #define wxUSE_PROTOCOL_HTTP 1
452 // Define this to use wxURL class.
455 // Define this to use native platform url and protocol support.
456 // Currently valid only for MS-Windows.
457 // Note: if you set this to 1, you can open ftp/http/gopher sites
458 // and obtain a valid input stream for these sites
459 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
460 // Doing so reduces the code size.
462 // This code is experimental and subject to change.
463 #define wxUSE_URL_NATIVE 0
465 // Support for regular expression matching via wxRegEx class: enable this to
466 // use POSIX regular expressions in your code. You need to compile regex
467 // library from src/regex to use it under Windows.
471 // Recommended setting: 1 if your compiler supports it, if it doesn't please
472 // contribute us a makefile for src/regex for it
473 #define wxUSE_REGEX 1
475 // wxSystemOptions class
476 #define wxUSE_SYSTEM_OPTIONS 1
479 #define wxUSE_SOUND 1
485 // Recommended setting: 1
486 #define wxUSE_MEDIACTRL 1
492 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
493 #define wxUSE_QUICKTIME 0
495 // Use DirectShow (requires linkage to strmiids.lib)
499 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
500 #define wxUSE_DIRECTSHOW 0
502 // Use GStreamer for Unix (req a lot of dependancies)
506 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
507 #define wxUSE_GSTREAMER 0
509 // Use wxWidget's XRC XML-based resource system. Recommended.
513 // Recommended setting: 1 (requires wxUSE_XML)
516 // XML parsing classes. Note that their API will change in the future, so
517 // using wxXmlDocument and wxXmlNode in your app is not recommended.
521 // Recommended setting: 1 (required by XRC)
528 // ----------------------------------------------------------------------------
529 // Individual GUI controls
530 // ----------------------------------------------------------------------------
532 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
533 // (without it, wxControl class is not compiled)
537 // Recommended setting: 1 (don't change except for very special programs)
538 #define wxUSE_CONTROLS 1
540 // wxPopupWindow class is a top level transient window. It is currently used
541 // to implement wxTipWindow
545 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
546 #define wxUSE_POPUPWIN 1
548 // wxTipWindow allows to implement the custom tooltips, it is used by the
549 // context help classes. Requires wxUSE_POPUPWIN.
553 // Recommended setting: 1 (may be set to 0)
554 #define wxUSE_TIPWINDOW 1
556 // Each of the settings below corresponds to one wxWidgets control. They are
557 // all switched on by default but may be disabled if you are sure that your
558 // program (including any standard dialogs it can show!) doesn't need them and
559 // if you desperately want to save some space. If you use any of these you must
560 // set wxUSE_CONTROLS as well.
564 // Recommended setting: 1
565 #define wxUSE_BUTTON 1 // wxButton
566 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
567 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
568 #define wxUSE_CHECKBOX 1 // wxCheckBox
569 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
570 #define wxUSE_CHOICE 1 // wxChoice
571 #define wxUSE_COMBOBOX 1 // wxComboBox
572 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
573 #define wxUSE_GAUGE 1 // wxGauge
574 #define wxUSE_LISTBOX 1 // wxListBox
575 #define wxUSE_LISTCTRL 1 // wxListCtrl
576 #define wxUSE_RADIOBOX 1 // wxRadioBox
577 #define wxUSE_RADIOBTN 1 // wxRadioButton
578 #define wxUSE_SCROLLBAR 1 // wxScrollBar
579 #define wxUSE_SLIDER 1 // wxSlider
580 #define wxUSE_SPINBTN 1 // wxSpinButton
581 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
582 #define wxUSE_STATBOX 1 // wxStaticBox
583 #define wxUSE_STATLINE 1 // wxStaticLine
584 #define wxUSE_STATTEXT 1 // wxStaticText
585 #define wxUSE_STATBMP 1 // wxStaticBitmap
586 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
587 #define wxUSE_TOGGLEBTN 1 // requires wxButton
588 #define wxUSE_TREECTRL 1 // wxTreeCtrl
590 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
591 // below either wxStatusBar95 or a generic wxStatusBar will be used.
595 // Recommended setting: 1
596 #define wxUSE_STATUSBAR 1
598 // Two status bar implementations are available under Win32: the generic one
599 // or the wrapper around native control. For native look and feel the native
600 // version should be used.
602 // Default is 1 for the platforms where native status bar is supported.
604 // Recommended setting: 1 (there is no advantage in using the generic one)
605 #define wxUSE_NATIVE_STATUSBAR 1
607 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
608 // classes at all. Otherwise, use the native toolbar class unless
609 // wxUSE_TOOLBAR_NATIVE is 0.
611 // Default is 1 for all settings.
613 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
614 #define wxUSE_TOOLBAR 1
615 #define wxUSE_TOOLBAR_NATIVE 1
617 // wxNotebook is a control with several "tabs" located on one of its sides. It
618 // may be used to logically organise the data presented to the user instead of
619 // putting everything in one huge dialog. It replaces wxTabControl and related
620 // classes of wxWin 1.6x.
624 // Recommended setting: 1
625 #define wxUSE_NOTEBOOK 1
627 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
632 // Recommended setting: 1
633 #define wxUSE_LISTBOOK 1
635 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
640 // Recommended setting: 1
641 #define wxUSE_CHOICEBOOK 1
643 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
644 // the new class. It shouldn't be used in new code.
648 // Recommended setting: 0 (use wxNotebook)
649 #define wxUSE_TAB_DIALOG 0
653 // Default is 1, set to 0 to cut down compilation time and binaries size if you
656 // Recommended setting: 1
660 // wxMiniFrame class: a frame with narrow title bar
664 // Recommended setting: 1 (it doesn't cost almost anything)
665 #define wxUSE_MINIFRAME 1
667 // ----------------------------------------------------------------------------
668 // Miscellaneous GUI stuff
669 // ----------------------------------------------------------------------------
671 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
672 #define wxUSE_ACCEL 1
674 // Hotkey support (currently Windows only)
675 #define wxUSE_HOTKEY 1
677 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
682 // Recommended setting: 1 (can be safely set to 0, not used by the library)
683 #define wxUSE_CARET 1
685 // Use wxDisplay class: it allows enumerating all displays on a system and
686 // working with them.
688 // Default is 0 because it isn't yet implemented on all platforms
690 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
691 #define wxUSE_DISPLAY 0
693 // Miscellaneous geometry code: needed for Canvas library
694 #define wxUSE_GEOMETRY 1
696 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
701 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
702 // enumerated above, then this class is mostly useless too)
703 #define wxUSE_IMAGLIST 1
705 // Use wxMenu, wxMenuBar, wxMenuItem.
709 // Recommended setting: 1 (can't be disabled under MSW)
710 #define wxUSE_MENUS 1
712 // Use wxSashWindow class.
716 // Recommended setting: 1
719 // Use wxSplitterWindow class.
723 // Recommended setting: 1
724 #define wxUSE_SPLITTER 1
726 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
730 // Recommended setting: 1
731 #define wxUSE_TOOLTIPS 1
733 // wxValidator class and related methods
734 #define wxUSE_VALIDATORS 1
736 // ----------------------------------------------------------------------------
738 // ----------------------------------------------------------------------------
740 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
741 // file selector, printer dialog). Switching this off also switches off the
742 // printing architecture and interactive wxPrinterDC.
746 // Recommended setting: 1 (unless it really doesn't work)
747 #define wxUSE_COMMON_DIALOGS 1
749 // wxBusyInfo displays window with message when app is busy. Works in same way
751 #define wxUSE_BUSYINFO 1
753 // Use single/multiple choice dialogs.
757 // Recommended setting: 1 (used in the library itself)
758 #define wxUSE_CHOICEDLG 1
760 // Use colour picker dialog
764 // Recommended setting: 1
765 #define wxUSE_COLOURDLG 1
767 // wxDirDlg class for getting a directory name from user
768 #define wxUSE_DIRDLG 1
770 // TODO: setting to choose the generic or native one
772 // Use file open/save dialogs.
776 // Recommended setting: 1 (used in many places in the library itself)
777 #define wxUSE_FILEDLG 1
779 // Use find/replace dialogs.
783 // Recommended setting: 1 (but may be safely set to 0)
784 #define wxUSE_FINDREPLDLG 1
786 // Use font picker dialog
790 // Recommended setting: 1 (used in the library itself)
791 #define wxUSE_FONTDLG 1
793 // Use wxMessageDialog and wxMessageBox.
797 // Recommended setting: 1 (used in the library itself)
798 #define wxUSE_MSGDLG 1
800 // progress dialog class for lengthy operations
801 #define wxUSE_PROGRESSDLG 1
803 // support for startup tips (wxShowTip &c)
804 #define wxUSE_STARTUP_TIPS 1
806 // text entry dialog and wxGetTextFromUser function
807 #define wxUSE_TEXTDLG 1
809 // number entry dialog
810 #define wxUSE_NUMBERDLG 1
812 // splash screen class
813 #define wxUSE_SPLASH 1
816 #define wxUSE_WIZARDDLG 1
818 // ----------------------------------------------------------------------------
820 // ----------------------------------------------------------------------------
822 // Windows supports the graphics format known as metafile which is, though not
823 // portable, is widely used under Windows and so is supported by wxWin (under
824 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
825 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
826 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
827 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
828 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
829 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
830 // in any metafile related classes at all.
832 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
834 // Recommended setting: default or 0 for everything for portable programs.
835 #define wxUSE_METAFILE 1
836 #define wxUSE_ENH_METAFILE 1
837 #define wxUSE_WIN_METAFILES_ALWAYS 0
839 // ----------------------------------------------------------------------------
840 // Big GUI components
841 // ----------------------------------------------------------------------------
843 // Set to 0 to disable MDI support.
845 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
849 // Recommended setting: 1, can be safely set to 0.
852 // Set to 0 to disable document/view architecture
853 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
855 // Set to 0 to disable MDI document/view architecture
857 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
858 #define wxUSE_MDI_ARCHITECTURE 1
860 // Set to 0 to disable print/preview architecture code
861 #define wxUSE_PRINTING_ARCHITECTURE 1
863 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
868 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
872 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
873 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
874 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
875 // will need to manually add opengl32.lib and glu32.lib to the list of
876 // libraries linked with your program if you use OpenGL.
880 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
881 #define wxUSE_GLCANVAS 0
883 // ----------------------------------------------------------------------------
885 // ----------------------------------------------------------------------------
887 // Use wxClipboard class for clipboard copy/paste.
891 // Recommended setting: 1
892 #define wxUSE_CLIPBOARD 1
894 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
899 // Recommended setting: 1
900 #define wxUSE_DATAOBJ 1
902 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
903 // different from "built in" drag and drop in wxTreeCtrl which is always
904 // available). Requires wxUSE_DATAOBJ.
908 // Recommended setting: 1
909 #define wxUSE_DRAG_AND_DROP 1
911 // Use wxAccessible for enhanced and customisable accessibility.
912 // Depends on wxUSE_OLE.
916 // Recommended setting (at present): 0
917 #define wxUSE_ACCESSIBILITY 0
919 // ----------------------------------------------------------------------------
920 // miscellaneous settings
921 // ----------------------------------------------------------------------------
923 // wxSingleInstanceChecker class allows to verify at startup if another program
924 // instance is running (it is only available under Win32)
928 // Recommended setting: 1 (the class is tiny, disabling it won't save much
930 #define wxUSE_SNGLINST_CHECKER 1
932 #define wxUSE_DRAGIMAGE 1
935 // 0 for no interprocess comms
937 // 0 for no help facility
938 #define wxUSE_MS_HTML_HELP 1
939 // 0 for no MS HTML Help
941 // Use wxHTML-based help controller?
942 #define wxUSE_WXHTML_HELP 1
944 #define wxUSE_RESOURCES 0
945 // 0 for no wxGetResource/wxWriteResource
946 #define wxUSE_CONSTRAINTS 1
947 // 0 for no window layout constraint system
949 #define wxUSE_SPLINES 1
952 #define wxUSE_MOUSEWHEEL 1
953 // Include mouse wheel support
955 // ----------------------------------------------------------------------------
956 // postscript support settings
957 // ----------------------------------------------------------------------------
959 // Set to 1 for PostScript device context.
960 #define wxUSE_POSTSCRIPT 0
962 // Set to 1 to use font metric files in GetTextExtent
963 #define wxUSE_AFM_FOR_POSTSCRIPT 1
965 // ----------------------------------------------------------------------------
967 // ----------------------------------------------------------------------------
969 // Define 1 to use ODBC classes
972 // For backward compatibility reasons, this parameter now only controls the
973 // default scrolling method used by cursors. This default behavior can be
974 // overriden by setting the second param of wxDB::wxDbGetConnection() or
975 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
976 // that use the connection) should support forward only scrolling of cursors,
977 // or both forward and backward support for backward scrolling cursors is
978 // dependent on the data source as well as the ODBC driver being used.
979 #define wxODBC_FWD_ONLY_CURSORS 1
981 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
982 // member variables. With a setting of 1, full backward compatability with the
983 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
984 // as future development will be done only on the non-deprecated
985 // functions/classes/member variables/etc.
986 #define wxODBC_BACKWARD_COMPATABILITY 0
988 // ----------------------------------------------------------------------------
989 // other compiler (mis)features
990 // ----------------------------------------------------------------------------
992 // Set this to 0 if your compiler can't cope with omission of prototype
997 // Recommended setting: 1 (should never need to set this to 0)
998 #define REMOVE_UNUSED_ARG 1
1000 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1001 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1002 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1007 // Recommended setting: whatever your compiler likes more
1008 #define wxUSE_IOSTREAMH 1
1010 // ----------------------------------------------------------------------------
1011 // image format support
1012 // ----------------------------------------------------------------------------
1014 // wxImage supports many different image formats which can be configured at
1015 // compile-time. BMP is always supported, others are optional and can be safely
1016 // disabled if you don't plan to use images in such format sometimes saving
1017 // substantial amount of code in the final library.
1019 // Some formats require an extra library which is included in wxWin sources
1020 // which is mentioned if it is the case.
1022 // Set to 1 for wxImage support (recommended).
1023 #define wxUSE_IMAGE 1
1025 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1026 #define wxUSE_LIBPNG 1
1028 // Set to 1 for JPEG format support (requires libjpeg)
1029 #define wxUSE_LIBJPEG 1
1031 // Set to 1 for TIFF format support (requires libtiff)
1032 #define wxUSE_LIBTIFF 1
1034 // Set to 1 for GIF format support
1037 // Set to 1 for PNM format support
1040 // Set to 1 for PCX format support
1043 // Set to 1 for IFF format support (Amiga format)
1046 // Set to 1 for XPM format support
1049 // Set to 1 for MS Icons and Cursors format support
1050 #define wxUSE_ICO_CUR 1
1052 // Set to 1 to compile in wxPalette class
1053 #define wxUSE_PALETTE 1
1055 /* --- end common options --- */
1057 // ----------------------------------------------------------------------------
1058 // general Windows-specific stuff
1059 // ----------------------------------------------------------------------------
1061 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1062 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1063 // can't compile/doesn't have the OLE headers.
1067 // Recommended setting: 1
1070 // Set this to 1 to enable wxDIB (don't change unless you have reason to)
1071 #define wxUSE_WXDIB 1
1073 // ----------------------------------------------------------------------------
1074 // Windows CE specific stuff
1075 // ----------------------------------------------------------------------------
1077 // list of things which don't make sense under Windows CE in alphabetical order
1078 // (please keep it!)
1080 // NB: stuff which doesn't work at all under CE is forcefully disabled in
1081 // wx/msw/wince/chkconf.h
1083 // wxCheckListBox requires wxOwnerDrawn which is disabled below
1084 #undef wxUSE_CHECKLISTBOX
1085 #define wxUSE_CHECKLISTBOX 0
1088 #undef wxUSE_COMMON_DIALOGS
1089 #define wxUSE_COMMON_DIALOGS 0
1091 // Windows CE doesn't use RAS so wxDialUpManager doesn't work under it
1092 #undef wxUSE_DIALUP_MANAGER
1093 #define wxUSE_DIALUP_MANAGER 0
1095 #undef wxUSE_DRAG_AND_DROP
1096 #define wxUSE_DRAG_AND_DROP 0
1098 #undef wxUSE_DYNAMIC_LOADER
1099 #define wxUSE_DYNAMIC_LOADER 0
1101 #undef wxUSE_FILECONFIG
1102 #define wxUSE_FILECONFIG 0
1104 #undef wxUSE_FSVOLUME
1105 #define wxUSE_FSVOLUME 0
1107 // MDI is not supported under CE
1111 #undef wxUSE_MDI_ARCHITECTURE
1112 #define wxUSE_MDI_ARCHITECTURE 0
1114 // there is no difference between frame and mini frame decorations under CE
1115 #undef wxUSE_MINIFRAME
1116 #define wxUSE_MINIFRAME 0
1118 // no CHM support under CE
1119 #undef wxUSE_MS_HTML_HELP
1120 #define wxUSE_MS_HTML_HELP 0
1123 #undef wxUSE_OWNER_DRAWN
1124 #define wxUSE_OWNER_DRAWN 0
1126 // there is usually no printer attached to a PDA...
1127 #undef wxUSE_PRINTING_ARCHITECTURE
1128 #define wxUSE_PRINTING_ARCHITECTURE 0
1130 // doesn't make much sense in absence of mouse...
1131 #undef wxUSE_TOOLTIPS
1132 #define wxUSE_TOOLTIPS 0
1134 // ----------------------------------------------------------------------------
1135 // MSW settings not supported by CE
1136 // ----------------------------------------------------------------------------
1138 #define wxUSE_RICHEDIT 0
1139 #define wxUSE_RICHEDIT2 0
1140 #define wxUSE_UXTHEME 0
1141 #define wxUSE_UXTHEME_AUTO 0
1143 // ----------------------------------------------------------------------------
1144 // obsolete MSW settings, don't change
1145 // ----------------------------------------------------------------------------
1147 #define wxUSE_ITSY_BITSY 0
1148 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1150 #endif // _WX_SETUP_H_