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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dynlib.cpp
3 // Purpose: Dynamic library management
4 // Author: Guilhem Lavaux
5 // Modified by:
6 // Created: 20/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 # pragma implementation "dynlib.h"
22 #endif
23
24 #include "wx/wxprec.h"
25
26 #ifdef __BORLANDC__
27 #pragma hdrstop
28 #endif
29
30 #if wxUSE_DYNLIB_CLASS
31
32 #if defined(__WINDOWS__)
33 #include "wx/msw/private.h"
34 #endif
35
36 #include "wx/dynlib.h"
37 #include "wx/filefn.h"
38 #include "wx/intl.h"
39 #include "wx/log.h"
40 #include "wx/tokenzr.h"
41
42 // ----------------------------------------------------------------------------
43 // conditional compilation
44 // ----------------------------------------------------------------------------
45
46 #if defined(__WXPM__) || defined(__EMX__)
47 # define INCL_DOS
48 # include <os2.h>
49 # define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle)
50 # define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr)
51 # define wxDllClose(handle) DosFreeModule(handle)
52 #elif defined(HAVE_DLOPEN)
53 // note about dlopen() flags: we use RTLD_NOW to have more Windows-like
54 // behaviour (Win won't let you load a library with missing symbols) and
55 // RTLD_GLOBAL because it is needed sometimes and probably doesn't hurt
56 // otherwise
57 # define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY | RTLD_GLOBAL)
58 # define wxDllGetSymbol(handle, name) dlsym(handle, name)
59 # define wxDllClose dlclose
60 #elif defined(HAVE_SHL_LOAD)
61 # define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
62 # define wxDllClose shl_unload
63
64 static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
65 {
66 void *sym;
67 if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 )
68 return sym;
69 else
70 return (void *)0;
71 }
72 #elif defined(__WINDOWS__)
73 // using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
74 # ifdef __WIN32__
75 #ifdef _UNICODE
76 # define wxDllOpen(lib) ::LoadLibraryExW(lib, 0, 0)
77 #else
78 # define wxDllOpen(lib) ::LoadLibraryExA(lib, 0, 0)
79 #endif
80 # else // Win16
81 # define wxDllOpen(lib) ::LoadLibrary(lib)
82 # endif // Win32/16
83 # define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
84 # define wxDllClose ::FreeLibrary
85 #else
86 # error "Don't know how to load shared libraries on this platform."
87 #endif // OS
88
89 // ---------------------------------------------------------------------------
90 // Global variables
91 // ---------------------------------------------------------------------------
92
93 wxLibraries wxTheLibraries;
94
95 // ============================================================================
96 // implementation
97 // ============================================================================
98
99 // construct the full name from the base shared object name: adds a .dll
100 // suffix under Windows or .so under Unix
101 static wxString ConstructLibraryName(const wxString& basename)
102 {
103 wxString fullname;
104 fullname << basename << wxDllLoader::GetDllExt();
105
106 return fullname;
107 }
108
109 // ---------------------------------------------------------------------------
110 // wxLibrary (one instance per dynamic library)
111 // ---------------------------------------------------------------------------
112
113 wxLibrary::wxLibrary(wxDllType handle)
114 {
115 typedef wxClassInfo *(*t_get_first)(void);
116 t_get_first get_first;
117
118 m_handle = handle;
119
120 // Some system may use a local heap for library.
121 get_first = (t_get_first)GetSymbol("wxGetClassFirst");
122 // It is a wxWindows DLL.
123 if (get_first)
124 PrepareClasses(get_first());
125 }
126
127 wxLibrary::~wxLibrary()
128 {
129 if ( m_handle )
130 {
131 wxDllClose(m_handle);
132 }
133 }
134
135 wxObject *wxLibrary::CreateObject(const wxString& name)
136 {
137 wxClassInfo *info = (wxClassInfo *)classTable.Get(name);
138
139 if (!info)
140 return NULL;
141
142 return info->CreateObject();
143 }
144
145 void wxLibrary::PrepareClasses(wxClassInfo *first)
146 {
147 // Index all class infos by their class name
148 wxClassInfo *info = first;
149 while (info)
150 {
151 if (info->m_className)
152 classTable.Put(info->m_className, (wxObject *)info);
153 info = info->GetNext();
154 }
155
156 // Set base pointers for each wxClassInfo
157 info = first;
158 while (info)
159 {
160 if (info->GetBaseClassName1())
161 info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
162 if (info->GetBaseClassName2())
163 info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
164 info = info->m_next;
165 }
166 }
167
168 void *wxLibrary::GetSymbol(const wxString& symbname)
169 {
170 return wxDllLoader::GetSymbol(m_handle, symbname);
171 }
172
173 // ---------------------------------------------------------------------------
174 // wxDllLoader
175 // ---------------------------------------------------------------------------
176
177 /* static */
178 wxString wxDllLoader::GetDllExt()
179 {
180 wxString ext;
181
182 #if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
183 ext = _T(".dll");
184 #elif defined(__UNIX__)
185 # if defined(__HPUX__)
186 ext = _T(".sl");
187 # else //__HPUX__
188 ext = _T(".so");
189 # endif //__HPUX__
190 #endif
191
192 return ext;
193 }
194
195 /* static */
196 wxDllType
197 wxDllLoader::GetProgramHandle(void)
198 {
199 #if defined( HAVE_DLOPEN ) && !defined(__EMX__)
200 // optain handle for main program
201 return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
202 #elif defined (HAVE_SHL_LOAD)
203 // shl_findsymbol with NULL handle looks up in main program
204 return 0;
205 #else
206 wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
207 return 0;
208 #endif
209 }
210
211 /* static */
212 wxDllType
213 wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
214 {
215 wxDllType handle;
216
217 #if defined(__WXMAC__)
218 FSSpec myFSSpec ;
219 Ptr myMainAddr ;
220 Str255 myErrName ;
221
222 wxMacPathToFSSpec( libname , &myFSSpec ) ;
223 if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
224 myErrName ) != noErr )
225 {
226 p2cstr( myErrName ) ;
227 wxASSERT_MSG( 1 , (char*)myErrName ) ;
228 return NULL ;
229 }
230 #elif defined(__WXPM__) || defined(__EMX__)
231 char zError[256] = "";
232 wxDllOpen(zError, libname, handle);
233 #else // !Mac
234 handle = wxDllOpen(libname);
235 #endif // OS
236
237 if ( !handle )
238 {
239 wxString msg(_("Failed to load shared library '%s'"));
240
241 #ifdef HAVE_DLERROR
242 const char *errmsg = dlerror();
243 if ( errmsg )
244 {
245 // the error string format is "libname: ...", but we already have
246 // libname, so cut it off
247 const char *p = strchr(errmsg, ':');
248 if ( p )
249 {
250 if ( *++p == ' ' )
251 p++;
252 }
253 else
254 {
255 p = errmsg;
256 }
257
258 msg += _T(" (%s)");
259 wxLogError(msg, libname.c_str(), p);
260 }
261 else
262 #endif // HAVE_DLERROR
263 {
264 wxLogSysError(msg, libname.c_str());
265 }
266 }
267
268 if ( success )
269 {
270 *success = handle != 0;
271 }
272
273 return handle;
274 }
275
276
277 /* static */
278 void
279 wxDllLoader::UnloadLibrary(wxDllType handle)
280 {
281 wxDllClose(handle);
282 }
283
284 /* static */
285 void *
286 wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
287 {
288 void *symbol = NULL; // return value
289
290 #if defined( __WXMAC__ )
291 Ptr symAddress ;
292 CFragSymbolClass symClass ;
293 Str255 symName ;
294
295 strcpy( (char*) symName , name ) ;
296 c2pstr( (char*) symName ) ;
297
298 if ( FindSymbol( dllHandle , symName , &symAddress , &symClass ) == noErr )
299 symbol = (void *)symAddress ;
300 #elif defined( __WXPM__ ) || defined(__EMX__)
301 wxDllGetSymbol(dllHandle, symbol);
302 #else
303 // mb_str() is necessary in Unicode build
304 symbol = wxDllGetSymbol(dllHandle, name.mb_str());
305 #endif
306
307 if ( !symbol )
308 {
309 wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
310 name.c_str());
311 }
312 return symbol;
313 }
314
315 // ---------------------------------------------------------------------------
316 // wxLibraries (only one instance should normally exist)
317 // ---------------------------------------------------------------------------
318
319 wxLibraries::wxLibraries():m_loaded(wxKEY_STRING)
320 {
321 }
322
323 wxLibraries::~wxLibraries()
324 {
325 wxNode *node = m_loaded.First();
326
327 while (node) {
328 wxLibrary *lib = (wxLibrary *)node->Data();
329 delete lib;
330
331 node = node->Next();
332 }
333 }
334
335 wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
336 {
337 wxNode *node;
338 wxLibrary *lib;
339 wxClassInfo *old_sm_first;
340
341 #if defined(__VISAGECPP__)
342 node = m_loaded.Find(name.GetData());
343 if (node != NULL)
344 return ((wxLibrary *)node->Data());
345 #else // !OS/2
346 if ( (node = m_loaded.Find(name.GetData())) )
347 return ((wxLibrary *)node->Data());
348 #endif
349 // If DLL shares data, this is necessary.
350 old_sm_first = wxClassInfo::sm_first;
351 wxClassInfo::sm_first = NULL;
352
353 wxString libname = ConstructLibraryName(name);
354
355 /*
356 Unix automatically builds that library name, at least for dlopen()
357 */
358 #if 0
359 #if defined(__UNIX__)
360 // found the first file in LD_LIBRARY_PATH with this name
361 wxString libPath("/lib:/usr/lib"); // system path first
362 const char *envLibPath = getenv("LD_LIBRARY_PATH");
363 if ( envLibPath )
364 libPath << wxT(':') << envLibPath;
365 wxStringTokenizer tokenizer(libPath, wxT(':'));
366 while ( tokenizer.HasMoreToken() )
367 {
368 wxString fullname(tokenizer.NextToken());
369
370 fullname << wxT('/') << libname;
371 if ( wxFileExists(fullname) )
372 {
373 libname = fullname;
374
375 // found the library
376 break;
377 }
378 }
379 //else: not found in the path, leave the name as is (secutiry risk?)
380
381 #endif // __UNIX__
382 #endif
383
384 bool success = FALSE;
385 wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
386 if(success)
387 {
388 lib = new wxLibrary(handle);
389 wxClassInfo::sm_first = old_sm_first;
390 m_loaded.Append(name.GetData(), lib);
391 }
392 else
393 lib = NULL;
394 return lib;
395 }
396
397 wxObject *wxLibraries::CreateObject(const wxString& path)
398 {
399 wxNode *node = m_loaded.First();
400 wxObject *obj;
401
402 while (node) {
403 obj = ((wxLibrary *)node->Data())->CreateObject(path);
404 if (obj)
405 return obj;
406
407 node = node->Next();
408 }
409 return NULL;
410 }
411
412 #endif // wxUSE_DYNLIB_CLASS