1 /////////////////////////////////////////////////////////////////////////////
 
   3 // Purpose:     SWIG interface for wxApp
 
   9 // Copyright:   (c) 2003 by Total Control Software
 
  10 // Licence:     wxWindows license
 
  11 /////////////////////////////////////////////////////////////////////////////
 
  16 //---------------------------------------------------------------------------
 
  19 // 1. Provide another app object that allows FilterEvent to be overloaded.
 
  20 // 2. Wrap wxAppTraits and allow wxApp::CreateTraits to be overloaded.
 
  22 //---------------------------------------------------------------------------
 
  29     wxPYAPP_ASSERT_SUPPRESS  = 1,
 
  30     wxPYAPP_ASSERT_EXCEPTION = 2,
 
  31     wxPYAPP_ASSERT_DIALOG    = 4,
 
  32     wxPYAPP_ASSERT_LOG       = 8
 
  38     wxPRINT_POSTSCRIPT = 2
 
  44 "The ``wx.PyApp`` class is an *implementation detail*, please use the
 
  45 `wx.App` class (or some other derived class) instead.", "");
 
  47 class wxPyApp : public wxEvtHandler {
 
  51        "self._setCallbackInfo(self, PyApp, False)
 
  52         self._setOORInfo(self, False)";
 
  53     %typemap(out) wxPyApp*;    // turn off this typemap
 
  56            "Create a new application object, starting the bootstrap process.", "");
 
  59             wxPythonApp = new wxPyApp();
 
  66     // Turn it back on again
 
  67     %typemap(out) wxPyApp* { $result = wxPyMake_wxObject($1, $owner); }
 
  70     void _setCallbackInfo(PyObject* self, PyObject* _class, bool incref);
 
  74         wxString, GetAppName() const,
 
  75         "Get the application name.", "");
 
  77         void, SetAppName(const wxString& name),
 
  78         "Set the application name. This value may be used automatically by
 
  79 `wx.Config` and such.", "");
 
  82         wxString, GetClassName() const,
 
  83         "Get the application's class name.", "");
 
  85         void, SetClassName(const wxString& name),
 
  86         "Set the application's class name. This value may be used for
 
  87 X-resources if applicable for the platform", "");
 
  90         const wxString&, GetVendorName() const,
 
  91         "Get the application's vendor name.", "");
 
  93         void, SetVendorName(const wxString& name),
 
  94         "Set the application's vendor name. This value may be used
 
  95 automatically by `wx.Config` and such.", "");
 
  99         wxAppTraits*, GetTraits(),
 
 100         "Return (and create if necessary) the app traits object to which we
 
 101 delegate for everything which either should be configurable by the
 
 102 user (then he can change the default behaviour simply by overriding
 
 103 CreateTraits() and returning his own traits object) or which is
 
 104 GUI/console dependent as then wx.AppTraits allows us to abstract the
 
 105 differences behind the common facade.
 
 107 :todo: Add support for overriding CreateAppTraits in wxPython.", "");
 
 111         virtual void, ProcessPendingEvents(),
 
 112         "Process all events in the Pending Events list -- it is necessary to
 
 113 call this function to process posted events. This normally happens
 
 114 during each event loop iteration.", "");
 
 118         virtual bool, Yield(bool onlyIfNeeded = false),
 
 119         "Process all currently pending events right now, instead of waiting
 
 120 until return to the event loop.  It is an error to call ``Yield``
 
 121 recursively unless the value of ``onlyIfNeeded`` is True.
 
 123 :warning: This function is dangerous as it can lead to unexpected
 
 124       reentrancies (i.e. when called from an event handler it may
 
 125       result in calling the same event handler again), use with
 
 126       extreme care or, better, don't use at all!
 
 128 :see: `wx.Yield`, `wx.YieldIfNeeded`, `wx.SafeYield`
 
 133         virtual void, WakeUpIdle(),
 
 134         "Make sure that idle events are sent again.
 
 135 :see: `wx.WakeUpIdle`", "");
 
 139         static bool , IsMainLoopRunning() const,
 
 140         "Returns True if we're running the main loop, i.e. if the events can
 
 141 currently be dispatched.", "");
 
 145         virtual int, MainLoop(),
 
 146         "Execute the main GUI loop, the function doesn't normally return until
 
 147 all top level windows have been closed and destroyed.", "");
 
 151         virtual void, Exit(),
 
 152         "Exit the main loop thus terminating the application.
 
 153 :see: `wx.Exit`", "");
 
 157         virtual void, ExitMainLoop(),
 
 158         "Exit the main GUI loop during the next iteration of the main
 
 159 loop, (i.e. it does not stop the program immediately!)", "");
 
 163         virtual bool, Pending(),
 
 164         "Returns True if there are unprocessed events in the event queue.", "");
 
 168         virtual bool, Dispatch(),
 
 169         "Process the first event in the event queue (blocks until an event
 
 170 appears if there are none currently)", "");
 
 174         virtual bool, ProcessIdle(),
 
 175         "Called from the MainLoop when the application becomes idle (there are
 
 176 no pending events) and sends a `wx.IdleEvent` to all interested
 
 177 parties.  Returns True if more idle events are needed, False if not.", "");
 
 181         virtual bool, SendIdleEvents(wxWindow* win, wxIdleEvent& event),
 
 182         "Send idle event to window and all subwindows.  Returns True if more
 
 183 idle time is requested.", "");
 
 187         virtual bool, IsActive() const,
 
 188         "Return True if our app has focus.", "");
 
 192         void, SetTopWindow(wxWindow *win),
 
 193         "Set the *main* top level window", "");
 
 196         virtual wxWindow*, GetTopWindow() const,
 
 197         "Return the *main* top level window (if it hadn't been set previously
 
 198 with SetTopWindow(), will return just some top level window and, if
 
 199 there not any, will return None)", "");        
 
 203         void, SetExitOnFrameDelete(bool flag),
 
 204         "Control the exit behaviour: by default, the program will exit the main
 
 205 loop (and so, usually, terminate) when the last top-level program
 
 206 window is deleted.  Beware that if you disable this behaviour (with
 
 207 SetExitOnFrameDelete(False)), you'll have to call ExitMainLoop()
 
 208 explicitly from somewhere.", "");
 
 212         bool, GetExitOnFrameDelete() const,
 
 213         "Get the current exit behaviour setting.", "");
 
 216     // Get display mode that is in use. This is only used in framebuffer
 
 217     // wxWin ports (such as wxMGL).
 
 218     virtual wxVideoMode GetDisplayMode() const;
 
 220     // Set display mode to use. This is only used in framebuffer wxWin
 
 221     // ports (such as wxMGL). This method should be called from
 
 223     virtual bool SetDisplayMode(const wxVideoMode& info);
 
 228         void, SetUseBestVisual( bool flag ),
 
 229         "Set whether the app should try to use the best available visual on
 
 230 systems where more than one is available, (Sun, SGI, XFree86 4, etc.)", "");
 
 233         bool, GetUseBestVisual() const,
 
 234         "Get current UseBestVisual setting.", "");
 
 237     // set/get printing mode: see wxPRINT_XXX constants.
 
 239     // default behaviour is the normal one for Unix: always use PostScript
 
 241     virtual void SetPrintMode(int mode);
 
 242     int GetPrintMode() const;
 
 246         void, SetAssertMode(int mode),
 
 247         "Set the OnAssert behaviour for debug and hybrid builds.",
 
 248         "The following flags may be or'd together:
 
 250    =========================   =======================================
 
 251    wx.PYAPP_ASSERT_SUPPRESS    Don't do anything
 
 252    wx.PYAPP_ASSERT_EXCEPTION   Turn it into a Python exception if possible
 
 254    wx.PYAPP_ASSERT_DIALOG      Display a message dialog
 
 255    wx.PYAPP_ASSERT_LOG         Write the assertion info to the wx.Log
 
 256    =========================   =======================================
 
 261         int,  GetAssertMode(),
 
 262         "Get the current OnAssert behaviour setting.", "");
 
 265     static bool GetMacSupportPCMenuShortcuts();
 
 266     static long GetMacAboutMenuItemId();
 
 267     static long GetMacPreferencesMenuItemId();
 
 268     static long GetMacExitMenuItemId();
 
 269     static wxString GetMacHelpMenuTitleName();
 
 271     static void SetMacSupportPCMenuShortcuts(bool val);
 
 272     static void SetMacAboutMenuItemId(long val);
 
 273     static void SetMacPreferencesMenuItemId(long val);
 
 274     static void SetMacExitMenuItemId(long val);
 
 275     static void SetMacHelpMenuTitleName(const wxString& val);
 
 279         void, _BootstrapApp(),
 
 280         "For internal use only", "");
 
 282     DocStr(GetComCtl32Version,
 
 283            "Returns 400, 470, 471, etc. for comctl32.dll 4.00, 4.70, 4.71 or 0 if
 
 284 it wasn't found at all.  Raises an exception on non-Windows platforms.", "");
 
 286     static int GetComCtl32Version();
 
 289         static int GetComCtl32Version()
 
 290             { wxPyRaiseNotImplemented(); return 0; }
 
 297 //---------------------------------------------------------------------------
 
 303     "Force an exit of the application.  Convenience for wx.GetApp().Exit()", "");
 
 308     "Yield to other apps/messages.  Convenience for wx.GetApp().Yield()", "");
 
 311     bool, wxYieldIfNeeded(),
 
 312     "Yield to other apps/messages.  Convenience for wx.GetApp().Yield(True)", "");
 
 316     bool, wxSafeYield(wxWindow* win=NULL, bool onlyIfNeeded=false),
 
 317     "This function is similar to `wx.Yield`, except that it disables the
 
 318 user input to all program windows before calling `wx.Yield` and
 
 319 re-enables it again afterwards. If ``win`` is not None, this window
 
 320 will remain enabled, allowing the implementation of some limited user
 
 323 :Returns: the result of the call to `wx.Yield`.", "");
 
 327     void,  wxWakeUpIdle(),
 
 328     "Cause the message queue to become empty again, so idle events will be
 
 333     void, wxPostEvent(wxEvtHandler *dest, wxEvent& event),
 
 334     "Send an event to a window or other wx.EvtHandler to be processed
 
 338 DocStr(wxApp_CleanUp,
 
 339        "For internal use only, it is used to cleanup after wxWidgets when
 
 340 Python shuts down.", "");
 
 342     void wxApp_CleanUp() {
 
 349     wxPyApp* , wxPyGetApp(),
 
 350     "Return a reference to the current wx.App object.", "",
 
 353     wxPyApp* wxPyGetApp() { return (wxPyApp*)wxTheApp; }
 
 361     void , wxSetDefaultPyEncoding(const char* encoding),
 
 362     "SetDefaultPyEncoding(string encoding)",
 
 363     "Sets the encoding that wxPython will use when it needs to convert a
 
 364 Python string or unicode object to or from a wxString.
 
 366 The default encoding is the value of ``locale.getdefaultlocale()[1]``
 
 367 but please be aware that the default encoding within the same locale
 
 368 may be slightly different on different platforms.  For example, please
 
 369 see http://www.alanwood.net/demos/charsetdiffs.html for differences
 
 370 between the common latin/roman encodings.", "");
 
 373     const char* , wxGetDefaultPyEncoding(),
 
 374     "GetDefaultPyEncoding() -> string",
 
 375     "Gets the current encoding that wxPython will use when it needs to
 
 376 convert a Python string or unicode object to or from a wxString.", "");
 
 379 //---------------------------------------------------------------------------
 
 380 // Include some extra wxApp related python code here
 
 382 %pythoncode "_app_ex.py"
 
 384 //---------------------------------------------------------------------------