compilation fix: ifdef instead of if
[wxWidgets.git] / src / common / longlong.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/longlong.cpp
3 // Purpose: implementation of wxLongLongNative
4 // Author: Jeffrey C. Ollie <jeff@ollie.clive.ia.us>, Vadim Zeitlin
5 // Remarks: this class is not public in wxWindows 2.0! It is intentionally
6 // not documented and is for private use only.
7 // Modified by:
8 // Created: 10.02.99
9 // RCS-ID: $Id$
10 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
11 // Licence: wxWindows license
12 /////////////////////////////////////////////////////////////////////////////
13
14 // ============================================================================
15 // headers
16 // ============================================================================
17
18 #ifdef __GNUG__
19 #pragma implementation "longlong.h"
20 #endif
21
22 #include "wx/wxprec.h"
23
24 #ifdef __BORLANDC__
25 #pragma hdrstop
26 #endif
27
28 #if wxUSE_LONGLONG
29 #include "wx/longlong.h"
30
31 #include <memory.h> // for memset()
32 #include <math.h> // for fabs()
33
34 // ============================================================================
35 // implementation
36 // ============================================================================
37
38 #if wxUSE_LONGLONG_NATIVE
39
40 // ----------------------------------------------------------------------------
41 // misc
42 // ----------------------------------------------------------------------------
43
44 void *wxLongLongNative::asArray() const
45 {
46 static unsigned char temp[8];
47
48 temp[0] = (m_ll >> 56) & 0xFF;
49 temp[1] = (m_ll >> 48) & 0xFF;
50 temp[2] = (m_ll >> 40) & 0xFF;
51 temp[3] = (m_ll >> 32) & 0xFF;
52 temp[4] = (m_ll >> 24) & 0xFF;
53 temp[5] = (m_ll >> 16) & 0xFF;
54 temp[6] = (m_ll >> 8) & 0xFF;
55 temp[7] = (m_ll >> 0) & 0xFF;
56
57 return temp;
58 }
59
60 #endif // wxUSE_LONGLONG_NATIVE
61
62 // ============================================================================
63 // wxLongLongWx: emulation of 'long long' using 2 longs
64 // ============================================================================
65
66 #if wxUSE_LONGLONG_WX
67
68 // assignment
69 wxLongLongWx& wxLongLongWx::Assign(double d)
70 {
71 bool positive = d >= 0;
72 d = fabs(d);
73 if ( d <= ULONG_MAX )
74 {
75 m_hi = 0;
76 m_lo = (long)d;
77 }
78 else
79 {
80 m_hi = (unsigned long)(d / (1.0 + (double)ULONG_MAX));
81 m_lo = (unsigned long)(d - ((double)m_hi * (1.0 + (double)ULONG_MAX)));
82 }
83
84 #ifdef wxLONGLONG_TEST_MODE
85 m_ll = (wxLongLong_t)d;
86
87 Check();
88 #endif // wxLONGLONG_TEST_MODE
89
90 if ( !positive )
91 Negate();
92
93 return *this;
94 }
95
96 wxLongLongWx wxLongLongWx::operator<<(int shift) const
97 {
98 wxLongLongWx ll(*this);
99 ll <<= shift;
100
101 return ll;
102 }
103
104 wxLongLongWx& wxLongLongWx::operator<<=(int shift)
105 {
106 if (shift != 0)
107 {
108 if (shift < 32)
109 {
110 m_hi <<= shift;
111 m_hi |= m_lo >> (32 - shift);
112 m_lo <<= shift;
113 }
114 else
115 {
116 m_hi = m_lo << (shift - 32);
117 m_lo = 0;
118 }
119 }
120
121 #ifdef wxLONGLONG_TEST_MODE
122 m_ll <<= shift;
123
124 Check();
125 #endif // wxLONGLONG_TEST_MODE
126
127 return *this;
128 }
129
130 wxLongLongWx wxLongLongWx::operator>>(int shift) const
131 {
132 wxLongLongWx ll(*this);
133 ll >>= shift;
134
135 return ll;
136 }
137
138 wxLongLongWx& wxLongLongWx::operator>>=(int shift)
139 {
140 if (shift != 0)
141 {
142 if (shift < 32)
143 {
144 m_lo >>= shift;
145 m_lo |= m_hi << (32 - shift);
146 m_hi >>= shift;
147 }
148 else
149 {
150 m_lo = m_hi >> (shift - 32);
151 m_hi = (m_hi < 0 ? -1L : 0);
152 }
153 }
154
155 #ifdef wxLONGLONG_TEST_MODE
156 m_ll >>= shift;
157
158 Check();
159 #endif // wxLONGLONG_TEST_MODE
160
161 return *this;
162 }
163
164 wxLongLongWx wxLongLongWx::operator+(const wxLongLongWx& ll) const
165 {
166 wxLongLongWx res(*this);
167 res += ll;
168
169 return res;
170 }
171
172 wxLongLongWx wxLongLongWx::operator+(long l) const
173 {
174 wxLongLongWx res(*this);
175 res += l;
176
177 return res;
178 }
179
180 wxLongLongWx& wxLongLongWx::operator+=(const wxLongLongWx& ll)
181 {
182 unsigned long previous = m_lo;
183
184 m_lo += ll.m_lo;
185 m_hi += ll.m_hi;
186
187 if ((m_lo < previous) || (m_lo < ll.m_lo))
188 m_hi++;
189
190 #ifdef wxLONGLONG_TEST_MODE
191 m_ll += ll.m_ll;
192
193 Check();
194 #endif // wxLONGLONG_TEST_MODE
195
196 return *this;
197 }
198
199 wxLongLongWx& wxLongLongWx::operator+=(long l)
200 {
201 unsigned long previous = m_lo;
202
203 m_lo += l;
204 if (l < 0)
205 m_hi += -1l;
206
207 if ((m_lo < previous) || (m_lo < (unsigned long)l))
208 m_hi++;
209
210 #ifdef wxLONGLONG_TEST_MODE
211 m_ll += l;
212
213 Check();
214 #endif // wxLONGLONG_TEST_MODE
215
216 return *this;
217 }
218
219 // pre increment
220 wxLongLongWx& wxLongLongWx::operator++()
221 {
222 m_lo++;
223 if (m_lo == 0)
224 m_hi++;
225
226 #ifdef wxLONGLONG_TEST_MODE
227 m_ll++;
228
229 Check();
230 #endif // wxLONGLONG_TEST_MODE
231
232 return *this;
233 }
234
235 // negation
236 wxLongLongWx wxLongLongWx::operator-() const
237 {
238 wxLongLongWx res(*this);
239 res.Negate();
240
241 return res;
242 }
243
244 wxLongLongWx& wxLongLongWx::Negate()
245 {
246 m_hi = ~m_hi;
247 m_lo = ~m_lo;
248
249 m_lo++;
250 if ( m_lo == 0 )
251 m_hi++;
252
253 #ifdef wxLONGLONG_TEST_MODE
254 m_ll = -m_ll;
255
256 Check();
257 #endif // wxLONGLONG_TEST_MODE
258
259 return *this;
260 }
261
262 // subtraction
263
264 wxLongLongWx wxLongLongWx::operator-(const wxLongLongWx& ll) const
265 {
266 wxLongLongWx res(*this);
267 res -= ll;
268
269 return res;
270 }
271
272 wxLongLongWx& wxLongLongWx::operator-=(const wxLongLongWx& ll)
273 {
274 unsigned long previous = m_lo;
275
276 m_lo -= ll.m_lo;
277 m_hi -= ll.m_hi;
278
279 if (previous < ll.m_lo)
280 m_hi--;
281
282 #ifdef wxLONGLONG_TEST_MODE
283 m_ll -= ll.m_ll;
284
285 Check();
286 #endif // wxLONGLONG_TEST_MODE
287
288 return *this;
289 }
290
291 // pre decrement
292 wxLongLongWx& wxLongLongWx::operator--()
293 {
294 m_lo--;
295 if (m_lo == 0xFFFFFFFF)
296 m_hi--;
297
298 #ifdef wxLONGLONG_TEST_MODE
299 m_ll--;
300
301 Check();
302 #endif // wxLONGLONG_TEST_MODE
303
304 return *this;
305 }
306
307 // comparison operators
308
309 bool wxLongLongWx::operator<(const wxLongLongWx& ll) const
310 {
311 if ( m_hi < ll.m_hi )
312 return TRUE;
313 else if ( m_hi == ll.m_hi )
314 return m_lo < ll.m_lo;
315 else
316 return FALSE;
317 }
318
319 bool wxLongLongWx::operator>(const wxLongLongWx& ll) const
320 {
321 if ( m_hi > ll.m_hi )
322 return TRUE;
323 else if ( m_hi == ll.m_hi )
324 return m_lo > ll.m_lo;
325 else
326 return FALSE;
327 }
328
329 // bitwise operators
330
331 wxLongLongWx wxLongLongWx::operator&(const wxLongLongWx& ll) const
332 {
333 return wxLongLongWx(m_hi & ll.m_hi, m_lo & ll.m_lo);
334 }
335
336 wxLongLongWx wxLongLongWx::operator|(const wxLongLongWx& ll) const
337 {
338 return wxLongLongWx(m_hi | ll.m_hi, m_lo | ll.m_lo);
339 }
340
341 wxLongLongWx wxLongLongWx::operator^(const wxLongLongWx& ll) const
342 {
343 return wxLongLongWx(m_hi ^ ll.m_hi, m_lo ^ ll.m_lo);
344 }
345
346 wxLongLongWx& wxLongLongWx::operator&=(const wxLongLongWx& ll)
347 {
348 m_lo &= ll.m_lo;
349 m_hi &= ll.m_hi;
350
351 #ifdef wxLONGLONG_TEST_MODE
352 m_ll &= ll.m_ll;
353
354 Check();
355 #endif // wxLONGLONG_TEST_MODE
356
357 return *this;
358 }
359
360 wxLongLongWx& wxLongLongWx::operator|=(const wxLongLongWx& ll)
361 {
362 m_lo |= ll.m_lo;
363 m_hi |= ll.m_hi;
364
365 #ifdef wxLONGLONG_TEST_MODE
366 m_ll |= ll.m_ll;
367
368 Check();
369 #endif // wxLONGLONG_TEST_MODE
370
371 return *this;
372 }
373
374 wxLongLongWx& wxLongLongWx::operator^=(const wxLongLongWx& ll)
375 {
376 m_lo ^= ll.m_lo;
377 m_hi ^= ll.m_hi;
378
379 #ifdef wxLONGLONG_TEST_MODE
380 m_ll ^= ll.m_ll;
381
382 Check();
383 #endif // wxLONGLONG_TEST_MODE
384
385 return *this;
386 }
387
388 wxLongLongWx wxLongLongWx::operator~() const
389 {
390 return wxLongLongWx(~m_hi, ~m_lo);
391 }
392
393 // multiplication
394
395 wxLongLongWx wxLongLongWx::operator*(const wxLongLongWx& ll) const
396 {
397 wxLongLongWx res(*this);
398 res *= ll;
399
400 return res;
401 }
402
403 wxLongLongWx& wxLongLongWx::operator*=(const wxLongLongWx& ll)
404 {
405 wxLongLongWx t(m_hi, m_lo);
406 wxLongLongWx q(ll.m_hi, ll.m_lo);
407
408 m_hi = m_lo = 0;
409
410 #ifdef wxLONGLONG_TEST_MODE
411 wxLongLong_t llOld = m_ll;
412 m_ll = 0;
413 #endif // wxLONGLONG_TEST_MODE
414
415 int counter = 0;
416 do
417 {
418 if ((q.m_lo & 1) != 0)
419 *this += t;
420 q >>= 1;
421 t <<= 1;
422 counter++;
423 }
424 while ((counter < 64) && ((q.m_hi != 0) || (q.m_lo != 0)));
425
426 #ifdef wxLONGLONG_TEST_MODE
427 m_ll = llOld * ll.m_ll;
428
429 Check();
430 #endif // wxLONGLONG_TEST_MODE
431
432 return *this;
433 }
434
435 // division
436
437 void wxLongLongWx::Divide(const wxLongLongWx& divisorIn,
438 wxLongLongWx& quotient,
439 wxLongLongWx& remainder) const
440 {
441 if ((divisorIn.m_lo == 0) && (divisorIn.m_hi == 0))
442 {
443 // provoke division by zero error and silence the compilers warnings
444 // about an expression without effect and unused variable
445 long dummy = divisorIn.m_lo/divisorIn.m_hi;
446 dummy += 0;
447 }
448
449 // VZ: I'm writing this in a hurry and it's surely not the fastest way to
450 // do this - any improvements are more than welcome
451 //
452 // code inspired by the snippet at
453 // http://www.bearcave.com/software/divide.htm
454 //
455 // Copyright notice:
456 //
457 // Use of this program, for any purpose, is granted the author, Ian
458 // Kaplan, as long as this copyright notice is included in the source
459 // code or any source code derived from this program. The user assumes
460 // all responsibility for using this code.
461
462 // init everything
463 wxLongLongWx dividend = *this,
464 divisor = divisorIn;
465
466 quotient = 0l;
467 remainder = 0l;
468
469 // always do unsigned division and adjust the signs later: in C integer
470 // division, the sign of the remainder is the same as the sign of the
471 // dividend, while the sign of the quotient is the product of the signs of
472 // the dividend and divisor. Of course, we also always have
473 //
474 // dividend = quotient*divisor + remainder
475 //
476 // with 0 <= abs(remainder) < abs(divisor)
477 bool negRemainder = dividend.m_hi < 0;
478 bool negQuotient = FALSE; // assume positive
479 if ( dividend.m_hi < 0 )
480 {
481 negQuotient = !negQuotient;
482 dividend = -dividend;
483 }
484 if ( divisor.m_hi < 0 )
485 {
486 negQuotient = !negQuotient;
487 divisor = -divisor;
488 }
489
490 // check for some particular cases
491 if ( divisor > dividend )
492 {
493 remainder = dividend;
494 }
495 else if ( divisor == dividend )
496 {
497 quotient = 1l;
498 }
499 else
500 {
501 // here: dividend > divisor and both are positibe: do unsigned division
502 size_t nBits = 64u;
503 wxLongLongWx d;
504
505 #define IS_MSB_SET(ll) ((ll.m_hi) & (1 << (8*sizeof(long) - 1)))
506
507 while ( remainder < divisor )
508 {
509 remainder <<= 1;
510 if ( IS_MSB_SET(dividend) )
511 {
512 remainder |= 1;
513 }
514
515 d = dividend;
516 dividend <<= 1;
517
518 nBits--;
519 }
520
521 // undo the last loop iteration
522 dividend = d;
523 remainder >>= 1;
524 nBits++;
525
526 for ( size_t i = 0; i < nBits; i++ )
527 {
528 remainder <<= 1;
529 if ( IS_MSB_SET(dividend) )
530 {
531 remainder |= 1;
532 }
533
534 wxLongLongWx t = remainder - divisor;
535 dividend <<= 1;
536 quotient <<= 1;
537 if ( !IS_MSB_SET(t) )
538 {
539 quotient |= 1;
540
541 remainder = t;
542 }
543 }
544 }
545
546 // adjust signs
547 if ( negRemainder )
548 {
549 remainder = -remainder;
550 }
551
552 if ( negQuotient )
553 {
554 quotient = -quotient;
555 }
556 }
557
558 wxLongLongWx wxLongLongWx::operator/(const wxLongLongWx& ll) const
559 {
560 wxLongLongWx quotient, remainder;
561
562 Divide(ll, quotient, remainder);
563
564 return quotient;
565 }
566
567 wxLongLongWx& wxLongLongWx::operator/=(const wxLongLongWx& ll)
568 {
569 wxLongLongWx quotient, remainder;
570
571 Divide(ll, quotient, remainder);
572
573 *this = quotient;
574
575 return *this;
576 }
577
578 wxLongLongWx wxLongLongWx::operator%(const wxLongLongWx& ll) const
579 {
580 wxLongLongWx quotient, remainder;
581
582 Divide(ll, quotient, remainder);
583
584 return remainder;
585 }
586
587 // ----------------------------------------------------------------------------
588 // misc
589 // ----------------------------------------------------------------------------
590
591 // temporary - just for testing
592 void *wxLongLongWx::asArray(void) const
593 {
594 static unsigned char temp[8];
595
596 temp[0] = (char)((m_hi >> 24) & 0xFF);
597 temp[1] = (char)((m_hi >> 16) & 0xFF);
598 temp[2] = (char)((m_hi >> 8) & 0xFF);
599 temp[3] = (char)((m_hi >> 0) & 0xFF);
600 temp[4] = (char)((m_lo >> 24) & 0xFF);
601 temp[5] = (char)((m_lo >> 16) & 0xFF);
602 temp[6] = (char)((m_lo >> 8) & 0xFF);
603 temp[7] = (char)((m_lo >> 0) & 0xFF);
604
605 return temp;
606 }
607
608 #endif // wxUSE_LONGLONG_WX
609
610 wxString
611 #if wxUSE_LONGLONG_NATIVE
612 wxLongLongNative
613 #else
614 wxLognLongWx
615 #endif
616 ::ToString() const
617 {
618 // TODO: this is awfully inefficient, anything better?
619 wxString result;
620
621 wxLongLong ll = *this;
622
623 bool neg;
624 if ( ll < 0 )
625 {
626 ll.Negate();
627 neg = TRUE;
628 }
629 else
630 {
631 neg = FALSE;
632 }
633
634 while ( ll != 0 )
635 {
636 result.Prepend((wxChar)(_T('0') + (ll % 10).ToLong()));
637 ll /= 10;
638 }
639
640 if ( result.empty() )
641 result = _T('0');
642 else if ( neg )
643 result.Prepend(_T('-'));
644
645 return result;
646 }
647
648 #if wxUSE_STD_IOSTREAM
649
650 // input/output
651 wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll)
652 {
653 return o << ll.ToString();
654 }
655
656 #endif // wxUSE_STD_IOSTREAM
657
658 #endif // wxUSE_LONGLONG