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git.saurik.com Git - wxWidgets.git/blob - utils/wxMMedia2/lib/sndfile.cpp
1 // --------------------------------------------------------------------------
5 // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
7 // --------------------------------------------------------------------------
11 #include <wx/stream.h>
21 // --------------------------------------------------------------------------
23 // A very important class: it ensures that everybody is satisfied.
24 // It is supposed to create as many codec as it is necessary to transform
25 // a signal in a specific format in an another.
26 // --------------------------------------------------------------------------
27 wxSoundRouterStream::wxSoundRouterStream(wxSoundStream
& sndio
)
28 : wxSoundStreamCodec(sndio
)
33 wxSoundRouterStream::~wxSoundRouterStream()
39 // --------------------------------------------------------------------------
40 // Read(void *buffer, wxUint32 len): It reads data synchronously. See sndbase.h
41 // for possible errors and behaviours ...
42 // --------------------------------------------------------------------------
43 wxSoundStream
& wxSoundRouterStream::Read(void *buffer
, wxUint32 len
)
46 m_router
->Read(buffer
, len
);
47 m_snderror
= m_router
->GetError();
48 m_lastcount
= m_router
->GetLastAccess();
50 m_sndio
->Read(buffer
, len
);
51 m_snderror
= m_sndio
->GetError();
52 m_lastcount
= m_sndio
->GetLastAccess();
57 // --------------------------------------------------------------------------
58 // Write(const void *buffer, wxUint32 len): It writes data synchronously
59 // --------------------------------------------------------------------------
60 wxSoundStream
& wxSoundRouterStream::Write(const void *buffer
, wxUint32 len
)
63 m_router
->Write(buffer
, len
);
64 m_snderror
= m_router
->GetError();
65 m_lastcount
= m_router
->GetLastAccess();
67 m_sndio
->Write(buffer
, len
);
68 m_snderror
= m_sndio
->GetError();
69 m_lastcount
= m_sndio
->GetLastAccess();
74 // --------------------------------------------------------------------------
75 // SetSoundFormat(const wxSoundFormatBase& format) first tries to setup the
76 // sound driver using the specified format. If this fails, it uses personnal
77 // codec converters: for the moment there is a PCM converter (PCM to PCM:
78 // with optional resampling, ...), an ULAW converter (ULAW to PCM), a G72X
79 // converter (G72X to PCM). If nothing works, it returns FALSE.
80 // --------------------------------------------------------------------------
81 bool wxSoundRouterStream::SetSoundFormat(const wxSoundFormatBase
& format
)
86 if (m_sndio
->SetSoundFormat(format
)) {
87 wxSoundStream::SetSoundFormat(m_sndio
->GetSoundFormat());
91 switch(format
.GetType()) {
92 case wxSOUND_NOFORMAT
:
95 m_router
= new wxSoundStreamPcm(*m_sndio
);
96 m_router
->SetSoundFormat(format
);
99 m_router
= new wxSoundStreamUlaw(*m_sndio
);
100 m_router
->SetSoundFormat(format
);
103 m_router
= new wxSoundStreamG72X(*m_sndio
);
104 m_router
->SetSoundFormat(format
);
107 wxSoundStream::SetSoundFormat(m_router
->GetSoundFormat());
111 // --------------------------------------------------------------------------
112 // GetBestSize() returns the specific best buffer size a sound driver
113 // can manage. It means that it will be easier for it to manage the buffer
114 // and so it will be faster and in some case more accurate for real-time event.
115 // --------------------------------------------------------------------------
116 wxUint32
wxSoundRouterStream::GetBestSize() const
119 return m_router
->GetBestSize();
121 return m_sndio
->GetBestSize();
124 // --------------------------------------------------------------------------
125 // StartProduction(int evt). See sndbase.h
126 // --------------------------------------------------------------------------
127 bool wxSoundRouterStream::StartProduction(int evt
)
130 if (m_sndio
->StartProduction(evt
))
133 m_snderror
= m_sndio
->GetError();
134 m_lastcount
= m_sndio
->GetLastAccess();
138 if (m_router
->StartProduction(evt
))
141 m_snderror
= m_router
->GetError();
142 m_lastcount
= m_router
->GetLastAccess();
146 // --------------------------------------------------------------------------
147 // StopProduction(). See sndbase.h
148 // --------------------------------------------------------------------------
149 bool wxSoundRouterStream::StopProduction()
152 if (m_sndio
->StopProduction())
155 m_snderror
= m_sndio
->GetError();
156 m_lastcount
= m_sndio
->GetLastAccess();
160 if (m_router
->StopProduction())
163 m_snderror
= m_router
->GetError();
164 m_lastcount
= m_router
->GetLastAccess();
169 // --------------------------------------------------------------------------
170 // wxSoundFileStream: generic reader
171 // --------------------------------------------------------------------------
173 wxSoundFileStream::wxSoundFileStream(wxInputStream
& stream
,
174 wxSoundStream
& io_sound
)
175 : m_codec(io_sound
), m_sndio(&io_sound
),
176 m_input(&stream
), m_output(NULL
), m_state(wxSOUND_FILE_STOPPED
)
180 wxSoundFileStream::wxSoundFileStream(wxOutputStream
& stream
,
181 wxSoundStream
& io_sound
)
182 : m_codec(io_sound
), m_sndio(&io_sound
),
183 m_input(NULL
), m_output(&stream
), m_state(wxSOUND_FILE_STOPPED
)
187 wxSoundFileStream::~wxSoundFileStream()
189 if (m_state
!= wxSOUND_FILE_STOPPED
)
193 bool wxSoundFileStream::Play()
195 if (m_state
!= wxSOUND_FILE_STOPPED
)
198 if (!PrepareToPlay())
201 m_state
= wxSOUND_FILE_PLAYING
;
203 if (!StartProduction(wxSOUND_OUTPUT
))
209 bool wxSoundFileStream::Record(unsigned long time
)
211 if (m_state
!= wxSOUND_FILE_STOPPED
)
214 if (!PrepareToRecord(time
))
217 m_len
= m_sndformat
->GetBytesFromTime(time
);
219 m_state
= wxSOUND_FILE_RECORDING
;
220 if (!StartProduction(wxSOUND_INPUT
))
226 bool wxSoundFileStream::Stop()
228 if (m_state
== wxSOUND_FILE_STOPPED
)
231 if (!StopProduction())
234 if (m_state
== wxSOUND_FILE_RECORDING
)
235 if (!FinishRecording()) {
236 m_state
= wxSOUND_FILE_STOPPED
;
241 m_input
->SeekI(0, wxFromStart
);
244 m_output
->SeekO(0, wxFromStart
);
246 m_state
= wxSOUND_FILE_STOPPED
;
250 bool wxSoundFileStream::Pause()
252 if (m_state
== wxSOUND_FILE_PAUSED
|| m_state
== wxSOUND_FILE_STOPPED
)
255 if (!StopProduction())
258 m_oldstate
= m_state
;
259 m_state
= wxSOUND_FILE_PAUSED
;
263 bool wxSoundFileStream::Resume()
265 if (m_state
== wxSOUND_FILE_PLAYING
|| m_state
== wxSOUND_FILE_RECORDING
||
266 m_state
== wxSOUND_FILE_STOPPED
)
269 if (!StartProduction( (m_oldstate
== wxSOUND_FILE_PLAYING
) ?
270 wxSOUND_OUTPUT
: wxSOUND_INPUT
))
273 m_state
= m_oldstate
;
278 wxSoundStream
& wxSoundFileStream::Read(void *buffer
, wxUint32 len
)
280 m_lastcount
= GetData(buffer
, len
);
284 wxSoundStream
& wxSoundFileStream::Write(const void *buffer
, wxUint32 len
)
286 m_lastcount
= PutData(buffer
, len
);
290 void wxSoundFileStream::SetDuplexMode(bool duplex
)
294 bool wxSoundFileStream::StartProduction(int evt
)
296 m_sndio
->SetEventHandler(this);
298 if (!m_codec
.StartProduction(evt
))
304 bool wxSoundFileStream::StopProduction()
306 return m_codec
.StopProduction();
309 void wxSoundFileStream::OnSoundEvent(int evt
)
311 wxUint32 len
= m_codec
.GetBestSize();
314 buffer
= new char[len
];
315 wxSoundStream::OnSoundEvent(evt
);
317 while (!m_sndio
->QueueFilled()) {
323 len
= m_codec
.Read(buffer
, len
).GetLastAccess();
324 PutData(buffer
, len
);
333 len
= GetData(buffer
, len
);
339 m_codec
.Write(buffer
, len
);
346 bool wxSoundFileStream::SetSoundFormat(const wxSoundFormatBase
& format
)
348 wxSoundStream::SetSoundFormat(format
);
349 return m_codec
.SetSoundFormat(format
);