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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.0 API: set it to 1 to
32 // enable it
33 //
34 // Default is 1.
35 //
36 // Recommended setting: 0 (please update your code instead!)
37 #define WXWIN_COMPATIBILITY_2_2 1
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 1
92
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
95 //
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 1
100 //
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 0
103
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
107 //
108 // Default is 1
109 //
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
112
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 0
122
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 //
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
130 //
131 // Default is 1
132 //
133 // Recommended setting: 1 if your compiler supports it.
134 #ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138 #endif
139
140 // ----------------------------------------------------------------------------
141 // Unicode support
142 // ----------------------------------------------------------------------------
143
144 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
147 //
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
150 // under 9x).
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
156
157 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
158 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
159 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
160 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
161 // will have to modify the makefiles to include unicows.lib import library as the first
162 // library.
163 //
164 // Default is 0
165 //
166 // Recommended setting: 0
167 #define wxUSE_UNICODE_MSLU 0
168
169 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
170 // compiling the program in Unicode mode. More precisely, it will be possible
171 // to construct wxString from a wide (Unicode) string and convert any wxString
172 // to Unicode.
173 //
174 // Default is 1
175 //
176 // Recommended setting: 1
177 #define wxUSE_WCHAR_T 0
178
179 // ----------------------------------------------------------------------------
180 // global features
181 // ----------------------------------------------------------------------------
182
183 // Support for message/error logging. This includes wxLogXXX() functions and
184 // wxLog and derived classes. Don't set this to 0 unless you really know what
185 // you are doing.
186 //
187 // Default is 1
188 //
189 // Recommended setting: 1 (always)
190 #define wxUSE_LOG 1
191
192 // Support for command line parsing using wxCmdLineParser class.
193 //
194 // Default is 1
195 //
196 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
197 #define wxUSE_CMDLINE_PARSER 1
198
199 // Recommended setting: 1
200 #define wxUSE_LOGWINDOW 1
201
202 // Recommended setting: 1
203 #define wxUSE_LOGGUI 1
204
205 // Recommended setting: 1
206 #define wxUSE_LOG_DIALOG 0
207
208 // Support for multithreaded applications: if 1, compile in thread classes
209 // (thread.h) and make the library a bit more thread safe. Although thread
210 // support is quite stable by now, you may still consider recompiling the
211 // library without it if you have no use for it - this will result in a
212 // somewhat smaller and faster operation.
213 //
214 // This is ignored under Win16, threads are only supported under Win32.
215 //
216 // Default is 1
217 //
218 // Recommended setting: 0 unless you do plan to develop MT applications
219 #define wxUSE_THREADS 0
220
221 // If enabled (1), compiles wxWidgets streams classes
222 #define wxUSE_STREAMS 1
223
224 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
225 #define wxUSE_STD_IOSTREAM 0
226
227 // Use serialization (requires utils/serialize)
228 #define wxUSE_SERIAL 0
229
230 // ----------------------------------------------------------------------------
231 // non GUI features selection
232 // ----------------------------------------------------------------------------
233
234 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
235 // integer which is implemented in terms of native 64 bit integers if any or
236 // uses emulation otherwise.
237 //
238 // This class is required by wxDateTime and so you should enable it if you want
239 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
240 // integers in which case (almost) all of its functions are inline and it
241 // almost does not take any space, so there should be no reason to switch it
242 // off.
243 //
244 // Recommended setting: 1
245 #define wxUSE_LONGLONG 1
246
247 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
248 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
249 //
250 // Default is 1
251 //
252 // Recommended setting: 1 (wxFile is highly recommended as it is required by
253 // i18n code, wxFileConfig and others)
254 #define wxUSE_FILE 1
255 #define wxUSE_FFILE 1
256
257 // use wxTextBuffer class: required by wxTextFile
258 #define wxUSE_TEXTBUFFER 1
259
260 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
261 // wxFileConfig
262 #define wxUSE_TEXTFILE 1
263
264 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
265 #define wxUSE_INTL 1
266
267 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
268 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
269 // old wxTime and wxDate classes which are still provided for backwards
270 // compatibility (and implemented in terms of wxDateTime).
271 //
272 // Note that this class is relatively new and is still officially in alpha
273 // stage because some features are not yet (fully) implemented. It is already
274 // quite useful though and should only be disabled if you are aiming at
275 // absolutely minimal version of the library.
276 //
277 // Requires: wxUSE_LONGLONG
278 //
279 // Default is 1
280 //
281 // Recommended setting: 1
282 #define wxUSE_DATETIME 1
283
284 // Set wxUSE_TIMER to 1 to compile wxTimer class
285 //
286 // Default is 1
287 //
288 // Recommended setting: 1
289 #define wxUSE_TIMER 1
290
291 // Use wxStopWatch clas.
292 //
293 // Default is 1
294 //
295 // Recommended setting: 1 (needed by wxSocket)
296 #define wxUSE_STOPWATCH 1
297
298 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
299 // which allow the application to store its settings in the persistent
300 // storage. Setting this to 1 will also enable on-demand creation of the
301 // global config object in wxApp.
302 //
303 // See also wxUSE_CONFIG_NATIVE below.
304 //
305 // Recommended setting: 1
306 #define wxUSE_CONFIG 1
307
308 // If wxUSE_CONFIG is 1, you may choose to use either the native config
309 // classes under Windows (using .INI files under Win16 and the registry under
310 // Win32) or the portable text file format used by the config classes under
311 // Unix.
312 //
313 // Default is 1 to use native classes. Note that you may still use
314 // wxFileConfig even if you set this to 1 - just the config object created by
315 // default for the applications needs will be a wxRegConfig or wxIniConfig and
316 // not wxFileConfig.
317 //
318 // Recommended setting: 1
319 #define wxUSE_CONFIG_NATIVE 0
320
321 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
322 // to connect/disconnect from the network and be notified whenever the dial-up
323 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
324 //
325 // Default is 1.
326 //
327 // Recommended setting: 1
328 #define wxUSE_DIALUP_MANAGER 0
329
330 // Compile in wxLibrary class for run-time DLL loading and function calling.
331 // Required by wxUSE_DIALUP_MANAGER.
332 //
333 // This setting is for Win32 only
334 //
335 // Default is 1.
336 //
337 // Recommended setting: 1
338 #define wxUSE_DYNAMIC_LOADER 0
339
340 #define wxUSE_DYNLIB_CLASS 0
341
342 // Set to 1 to use socket classes
343 #define wxUSE_SOCKETS 0
344
345 // Set to 1 to enable virtual file systems (required by wxHTML)
346 #define wxUSE_FILESYSTEM 0
347
348 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
349 #define wxUSE_FS_ZIP 0
350
351 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
352 #define wxUSE_FS_INET 0
353
354 // Set to 1 to compile wxZipInput/OutputStream classes.
355 #define wxUSE_ZIPSTREAM 0
356
357 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
358 // wxUSE_LIBPNG.
359 #define wxUSE_ZLIB 0
360
361 // If enabled, the code written by Apple will be used to write, in a portable
362 // way, float on the disk. See extended.c for the license which is different
363 // from wxWidgets one.
364 //
365 // Default is 1.
366 //
367 // Recommended setting: 1 unless you don't like the license terms (unlikely)
368 #define wxUSE_APPLE_IEEE 1
369
370 // Joystick support class
371 #define wxUSE_JOYSTICK 1
372
373 // wxFontMapper class
374 #define wxUSE_FONTMAP 1
375
376 // wxMimeTypesManager class
377 #define wxUSE_MIMETYPE 0
378
379 // wxSystemOptions class
380 #define wxUSE_SYSTEM_OPTIONS 1
381
382 // Support for regular expression matching via wxRegEx class: enable this to
383 // use POSIX regular expressions in your code. You need to compile regex
384 // library from src/regex to use it under Windows.
385 //
386 // Default is 0
387 //
388 // Recommended setting: 1 if your compiler supports it, if it doesn't please
389 // contribute us a makefile for src/regex for it
390 #define wxUSE_REGEX 0
391
392 // wxSound class
393 #define wxUSE_SOUND 0
394
395 // ----------------------------------------------------------------------------
396 // Individual GUI controls
397 // ----------------------------------------------------------------------------
398
399 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
400 // (without it, wxControl class is not compiled)
401 //
402 // Default is 1
403 //
404 // Recommended setting: 1 (don't change except for very special programs)
405 #define wxUSE_CONTROLS 1
406
407 // wxPopupWindow class is not used currently by wxMSW
408 //
409 // Default is 0
410 //
411 // Recommended setting: 0
412 #define wxUSE_POPUPWIN 1
413
414 // wxTipWindow allows to implement the custom tooltips, it is used by the
415 // context help classes. Requires wxUSE_POPUPWIN.
416 //
417 // Default is 1
418 //
419 // Recommended setting: 1 (may be set to 0)
420 #define wxUSE_TIPWINDOW 1
421
422 // Each of the settings below corresponds to one wxWidgets control. They are
423 // all switched on by default but may be disabled if you are sure that your
424 // program (including any standard dialogs it can show!) doesn't need them and
425 // if you desperately want to save some space. If you use any of these you must
426 // set wxUSE_CONTROLS as well.
427 //
428 // Default is 1
429 //
430 // Recommended setting: 1
431 #define wxUSE_BUTTON 1 // wxButton
432 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
433 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
434 #define wxUSE_CHECKBOX 1 // wxCheckBox
435 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
436 #define wxUSE_CHOICE 1 // wxChoice
437 #define wxUSE_COMBOBOX 1 // wxComboBox
438 #define wxUSE_GAUGE 1 // wxGauge
439 #define wxUSE_LISTBOX 1 // wxListBox
440 #define wxUSE_LISTCTRL 0 // wxListCtrl
441 #define wxUSE_RADIOBOX 1 // wxRadioBox
442 #define wxUSE_RADIOBTN 1 // wxRadioButton
443 #define wxUSE_SCROLLBAR 1 // wxScrollBar
444 #define wxUSE_SLIDER 1 // wxSlider
445 #define wxUSE_SPINBTN 1 // wxSpinButton
446 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
447 #define wxUSE_STATBOX 1 // wxStaticBox
448 #define wxUSE_STATLINE 1 // wxStaticLine
449 #define wxUSE_STATTEXT 1 // wxStaticText
450 #define wxUSE_STATBMP 1 // wxStaticBitmap
451 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
452 #define wxUSE_TOGGLEBTN 0 // requires wxButton
453 #define wxUSE_TREECTRL 0 // wxTreeCtrl
454
455 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
456 // below either wxStatusBar95 or a generic wxStatusBar will be used.
457 //
458 // Default is 1
459 //
460 // Recommended setting: 1
461 #define wxUSE_STATUSBAR 1
462
463 // Two status bar implementations are available under Win32: the generic one
464 // or the wrapper around native control. For native look and feel the native
465 // version should be used.
466 //
467 // Default is 1.
468 //
469 // Recommended setting: 1 (there is no advantage in using the generic one)
470 #define wxUSE_NATIVE_STATUSBAR 0
471
472 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
473 // classes at all. Otherwise, use the native toolbar class unless
474 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
475 // supports some features which might not be supported by the native wxToolBar
476 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
477 //
478 // Default is 1 for all settings.
479 //
480 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
481 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
482 #define wxUSE_TOOLBAR 0
483 #define wxUSE_TOOLBAR_NATIVE 0
484 #define wxUSE_TOOLBAR_SIMPLE 0
485
486 // wxNotebook is a control with several "tabs" located on one of its sides. It
487 // may be used ot logically organise the data presented to the user instead of
488 // putting everything in one huge dialog. It replaces wxTabControl and related
489 // classes of wxWin 1.6x.
490 //
491 // Default is 1.
492 //
493 // Recommended setting: 1
494 #define wxUSE_NOTEBOOK 1
495
496 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
497 // the new class. It shouldn't be used in new code.
498 //
499 // Default is 0.
500 //
501 // Recommended setting: 0 (use wxNotebook)
502 #define wxUSE_TAB_DIALOG 0
503
504 // wxGrid class
505 // Default is 1
506 //
507 #define wxUSE_GRID 0
508
509 // wxProperty[Value/Form/List] classes, used by Dialog Editor
510 #define wxUSE_PROPSHEET 0
511
512 // ----------------------------------------------------------------------------
513 // Miscellaneous GUI stuff
514 // ----------------------------------------------------------------------------
515
516 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
517 #define wxUSE_ACCEL 0
518
519 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
520 // under Windows).
521 //
522 // Default is 1.
523 //
524 // Recommended setting: 1 (can be safely set to 0, not used by the library)
525 #define wxUSE_CARET 1
526
527 // Miscellaneous geometry code: needed for Canvas library
528 #define wxUSE_GEOMETRY 1
529
530 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
531 // wxListCtrl.
532 //
533 // Default is 1.
534 //
535 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
536 // enumerated above, then this class is mostly useless too)
537 #define wxUSE_IMAGLIST 1
538
539 // Use wxMenu, wxMenuBar, wxMenuItem.
540 //
541 // Default is 1.
542 //
543 // Recommended setting: 1 (can't be disabled under MSW)
544 #define wxUSE_MENUS 1
545
546 // Use wxSashWindow class.
547 //
548 // Default is 1.
549 //
550 // Recommended setting: 1
551 #define wxUSE_SASH 1
552
553 // Use wxSplitterWindow class.
554 //
555 // Default is 1.
556 //
557 // Recommended setting: 1
558 #define wxUSE_SPLITTER 1
559
560 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
561 //
562 // Default is 1.
563 //
564 // Recommended setting: 1
565 #define wxUSE_TOOLTIPS 0
566
567 // wxValidator class and related methods
568 #define wxUSE_VALIDATORS 0
569
570 // wxDC cacheing implementation
571 #define wxUSE_DC_CACHEING 0
572
573 // ----------------------------------------------------------------------------
574 // common dialogs
575 // ----------------------------------------------------------------------------
576
577 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
578 // file selector, printer dialog). Switching this off also switches off the
579 // printing architecture and interactive wxPrinterDC.
580 //
581 // Default is 1
582 //
583 // Recommended setting: 1 (unless it really doesn't work)
584 #define wxUSE_COMMON_DIALOGS 1
585
586 // wxBusyInfo displays window with message when app is busy. Works in same way
587 // as wxBusyCursor
588 #define wxUSE_BUSYINFO 0
589
590 // Use single/multiple choice dialogs.
591 //
592 // Default is 1
593 //
594 // Recommended setting: 1 (used in the library itself)
595 #define wxUSE_CHOICEDLG 1
596
597 // Use colour picker dialog
598 //
599 // Default is 1
600 //
601 // Recommended setting: 1
602 #define wxUSE_COLOURDLG 0
603
604 // wxDirDlg class for getting a directory name from user
605 #define wxUSE_DIRDLG 0
606
607 // TODO: setting to choose the generic or native one
608
609 // Use file open/save dialogs.
610 //
611 // Default is 1
612 //
613 // Recommended setting: 1 (used in many places in the library itself)
614 #define wxUSE_FILEDLG 0
615
616 // Use find/replace dialogs.
617 //
618 // Default is 1
619 //
620 // Recommended setting: 1 (but may be safely set to 0)
621 #define wxUSE_FINDREPLDLG 0
622
623 // Use font picker dialog
624 //
625 // Default is 1
626 //
627 // Recommended setting: 1 (used in the library itself)
628 #define wxUSE_FONTDLG 0
629
630 // Use wxMessageDialog and wxMessageBox.
631 //
632 // Default is 1
633 //
634 // Recommended setting: 1 (used in the library itself)
635 #define wxUSE_MSGDLG 1
636
637 // progress dialog class for lengthy operations
638 #define wxUSE_PROGRESSDLG 0
639
640 // support for startup tips (wxShowTip &c)
641 #define wxUSE_STARTUP_TIPS 0
642
643 // text entry dialog and wxGetTextFromUser function
644 #define wxUSE_TEXTDLG 0
645
646 // number entry dialog
647 #define wxUSE_NUMBERDLG 0
648
649 // splash screen class
650 #define wxUSE_SPLASH 0
651
652 // wizards
653 #define wxUSE_WIZARDDLG 0
654
655 // ----------------------------------------------------------------------------
656 // Metafiles support
657 // ----------------------------------------------------------------------------
658
659 // Windows supports the graphics format known as metafile which is, though not
660 // portable, is widely used under Windows and so is supported by wxWin (under
661 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
662 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
663 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
664 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
665 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
666 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
667 // in any metafile related classes at all.
668 //
669 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
670 //
671 // Recommended setting: default or 0 for everything for portable programs.
672 #define wxUSE_METAFILE 0
673 #define wxUSE_ENH_METAFILE 0
674 #define wxUSE_WIN_METAFILES_ALWAYS 0
675
676 // ----------------------------------------------------------------------------
677 // Big GUI components
678 // ----------------------------------------------------------------------------
679
680 // Set to 0 to disable document/view architecture
681 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
682
683 // Set to 0 to disable MDI document/view architecture
684 #define wxUSE_MDI_ARCHITECTURE 0
685
686 // Set to 0 to disable print/preview architecture code
687 #define wxUSE_PRINTING_ARCHITECTURE 0
688
689 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
690 // much more.
691 //
692 // Default is 1.
693 //
694 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
695 // smaller library.
696 #define wxUSE_HTML 0
697
698 // OpenGL canvas
699 #define wxUSE_GLCANVAS 0
700
701 // wxTreeLayout class
702 #define wxUSE_TREELAYOUT 0
703
704 // ----------------------------------------------------------------------------
705 // Data transfer
706 // ----------------------------------------------------------------------------
707
708 // Use wxClipboard class for clipboard copy/paste.
709 //
710 // Default is 1.
711 //
712 // Recommended setting: 1
713 #define wxUSE_CLIPBOARD 0
714
715 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
716 // drop
717 //
718 // Default is 1.
719 //
720 // Recommended setting: 1
721 #define wxUSE_DATAOBJ 0
722
723 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
724 // different from "built in" drag and drop in wxTreeCtrl which is always
725 // available). Requires wxUSE_DATAOBJ.
726 //
727 // Default is 1.
728 //
729 // Recommended setting: 1
730 #define wxUSE_DRAG_AND_DROP 0
731
732 // ----------------------------------------------------------------------------
733 // miscellaneous settings
734 // ----------------------------------------------------------------------------
735
736 // wxSingleInstanceChecker class allows to verify at startup if another program
737 // instance is running (it is only available under Win32)
738 //
739 // Default is 1
740 //
741 // Recommended setting: 1 (the class is tiny, disabling it won't save much
742 // space)
743 #define wxUSE_SNGLINST_CHECKER 0
744
745 #define wxUSE_DRAGIMAGE 0
746
747 #define wxUSE_IPC 0
748 // 0 for no interprocess comms
749 #define wxUSE_HELP 0
750 // 0 for no help facility
751 #define wxUSE_MS_HTML_HELP 0
752 // 0 for no MS HTML Help
753
754 // Use wxHTML-based help controller?
755 #define wxUSE_WXHTML_HELP 0
756
757 #define wxUSE_RESOURCES 0
758 // 0 for no wxGetResource/wxWriteResource
759 #define wxUSE_CONSTRAINTS 1
760 // 0 for no window layout constraint system
761
762 #define wxUSE_SPLINES 1
763 // 0 for no splines
764
765 #define wxUSE_XPM_IN_MSW 1
766 // 0 for no XPM support in wxBitmap.
767 // Default is 1, as XPM is now fully
768 // supported this makes easier the issue
769 // of portable icons and bitmaps.
770
771 #define wxUSE_IMAGE_LOADING_IN_MSW 0
772 // Use dynamic DIB loading/saving code in utils/dib under MSW.
773 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
774 // Use dynamic icon/cursor loading/saving code
775 // under MSW.
776 #define wxUSE_WX_RESOURCES 0
777 // Use .wxr resource mechanism (requires PrologIO library)
778
779 #define wxUSE_MOUSEWHEEL 0
780 // Include mouse wheel support
781
782 // ----------------------------------------------------------------------------
783 // postscript support settings
784 // ----------------------------------------------------------------------------
785
786 // Set to 1 for PostScript device context.
787 #define wxUSE_POSTSCRIPT 0
788
789 // Set to 1 to use font metric files in GetTextExtent
790 #define wxUSE_AFM_FOR_POSTSCRIPT 0
791
792 // Set to 0 to disable PostScript print/preview architecture code under Windows
793 // (just use Windows printing).
794 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
795
796 // ----------------------------------------------------------------------------
797 // database classes
798 // ----------------------------------------------------------------------------
799
800 // Define 1 to use ODBC classes
801 #define wxUSE_ODBC 0
802
803 // For backward compatibility reasons, this parameter now only controls the
804 // default scrolling method used by cursors. This default behavior can be
805 // overriden by setting the second param of wxDB::wxDbGetConnection() or
806 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
807 // that use the connection) should support forward only scrolling of cursors,
808 // or both forward and backward support for backward scrolling cursors is
809 // dependent on the data source as well as the ODBC driver being used.
810 #define wxODBC_FWD_ONLY_CURSORS 1
811
812 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
813 // member variables. With a setting of 1, full backward compatability with the
814 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
815 // as future development will be done only on the non-deprecated
816 // functions/classes/member variables/etc.
817 #define wxODBC_BACKWARD_COMPATABILITY 0
818
819 // ----------------------------------------------------------------------------
820 // other compiler (mis)features
821 // ----------------------------------------------------------------------------
822
823 // Set this to 0 if your compiler can't cope with omission of prototype
824 // parameters.
825 //
826 // Default is 1.
827 //
828 // Recommended setting: 1 (should never need to set this to 0)
829 #define REMOVE_UNUSED_ARG 1
830
831 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
832 // them. Set to 1 for <iostream.h>, 0 for <iostream>
833 //
834 // Default is 1.
835 //
836 // Recommended setting: whatever your compiler likes more
837 #define wxUSE_IOSTREAMH 1
838
839 // ----------------------------------------------------------------------------
840 // image format support
841 // ----------------------------------------------------------------------------
842
843 // wxImage supports many different image formats which can be configured at
844 // compile-time. BMP is always supported, others are optional and can be safely
845 // disabled if you don't plan to use images in such format sometimes saving
846 // substantial amount of code in the final library.
847 //
848 // Some formats require an extra library which is included in wxWin sources
849 // which is mentioned if it is the case.
850
851 // Set to 1 for wxImage support (recommended).
852 #define wxUSE_IMAGE 1
853
854 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
855 #define wxUSE_LIBPNG 0
856
857 // Set to 1 for JPEG format support (requires libjpeg)
858 #define wxUSE_LIBJPEG 0
859
860 // Set to 1 for TIFF format support (requires libtiff)
861 #define wxUSE_LIBTIFF 0
862
863 // Set to 1 for GIF format support
864 #define wxUSE_GIF 0
865
866 // Set to 1 for PNM format support
867 #define wxUSE_PNM 0
868
869 // Set to 1 for PCX format support
870 #define wxUSE_PCX 0
871
872 // Set to 1 for IFF format support
873 #define wxUSE_IFF 0
874
875 // Set to 1 for XPM format support
876 #define wxUSE_XPM 1
877
878 // Set to 1 for MS Icons and Cursors format support
879 #define wxUSE_ICO_CUR 1
880
881 // Set to 1 to compile in wxPalette class
882 #define wxUSE_PALETTE 1
883
884 // ----------------------------------------------------------------------------
885 // Windows-only settings
886 // ----------------------------------------------------------------------------
887
888 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
889 // will override some other settings (see below)
890 //
891 // Default is 0.
892 //
893 // Recommended setting: 0 unless you really have to use MFC
894 #define wxUSE_MFC 0
895
896 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
897 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
898 // can't compile/doesn't have the OLE headers.
899 //
900 // Default is 1.
901 //
902 // Recommended setting: 1
903 #define wxUSE_OLE 0
904
905 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
906 // 3.x. This setting is ignored under Win9x and NT 4.0+.
907 //
908 // Default is 0 for (most) Win32 (systems), 1 for Win16
909 //
910 // Recommended setting: same as default
911 #if defined(__WIN95__)
912 #define wxUSE_CTL3D 0
913 #else
914 #define wxUSE_CTL3D 1
915 #endif
916
917 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
918 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
919 // miniframes support instead.
920 //
921 // Default is 0 for (most) Win32 (systems), 1 for Win16
922 //
923 // Recommended setting: same as default
924 #if defined(__WIN95__)
925 #define wxUSE_ITSY_BITSY 0
926 #else
927 #define wxUSE_ITSY_BITSY 1
928 #endif
929
930 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
931 // which allows to put more than ~32Kb of text in it even under Win9x (NT
932 // doesn't have such limitation).
933 //
934 // Default is 1 for compilers which support it
935 //
936 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
937 // or can't compile <richedit.h>
938 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
939 #define wxUSE_RICHEDIT 1
940
941 // TODO: This should be ifdef'ed for any compilers that don't support
942 // RichEdit 2.0 but do have RichEdit 1.0...
943 #define wxUSE_RICHEDIT2 1
944
945 #else
946 #define wxUSE_RICHEDIT 0
947 #define wxUSE_RICHEDIT2 0
948 #endif
949
950 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
951 // is required by wxUSE_CHECKLISTBOX.
952 //
953 // Default is 1.
954 //
955 // Recommended setting: 1, set to 0 for a small library size reduction
956 #define wxUSE_OWNER_DRAWN 0
957
958 // ----------------------------------------------------------------------------
959 // obsolete settings
960 // ----------------------------------------------------------------------------
961
962 // NB: all settings in this section are obsolete and should not be used/changed
963 // at all, they will disappear
964
965 // Set to 1 to use PenWindows
966 #define wxUSE_PENWINDOWS 0
967
968 // Define 1 to use bitmap messages.
969 #define wxUSE_BITMAP_MESSAGE 1
970
971 // If 1, enables provision of run-time type information.
972 // NOW MANDATORY: don't change.
973 #define wxUSE_DYNAMIC_CLASSES 1
974
975 // ----------------------------------------------------------------------------
976 // disable the settings which don't work for some compilers
977 // ----------------------------------------------------------------------------
978
979 #ifndef wxUSE_NORLANDER_HEADERS
980 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
981 # define wxUSE_NORLANDER_HEADERS 1
982 #else
983 # define wxUSE_NORLANDER_HEADERS 0
984 #endif
985 #endif
986
987 #if defined(__GNUWIN32__)
988 // These don't work as expected for mingw32 and cygwin32
989 #undef wxUSE_MEMORY_TRACING
990 #define wxUSE_MEMORY_TRACING 0
991
992 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
993 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
994
995 #undef wxUSE_DEBUG_NEW_ALWAYS
996 #define wxUSE_DEBUG_NEW_ALWAYS 0
997
998 // Cygwin betas don't have wcslen
999 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1000 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1001 # undef wxUSE_WCHAR_T
1002 # define wxUSE_WCHAR_T 0
1003 # endif
1004 #endif
1005
1006 #endif // __GNUWIN32__
1007
1008 // MFC duplicates these operators
1009 #if wxUSE_MFC
1010 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1011 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1012
1013 #undef wxUSE_DEBUG_NEW_ALWAYS
1014 #define wxUSE_DEBUG_NEW_ALWAYS 0
1015 #endif // wxUSE_MFC
1016
1017 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1018 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1019 // to implement UUIDs
1020 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1021 #undef wxUSE_DRAG_AND_DROP
1022 #define wxUSE_DRAG_AND_DROP 0
1023 #endif
1024
1025 // Only WIN32 supports wxStatusBar95
1026 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1027 #undef wxUSE_NATIVE_STATUSBAR
1028 #define wxUSE_NATIVE_STATUSBAR 0
1029 #endif
1030
1031 #if !wxUSE_OWNER_DRAWN
1032 #undef wxUSE_CHECKLISTBOX
1033 #define wxUSE_CHECKLISTBOX 0
1034 #endif
1035
1036 // Salford C++ doesn't like some of the memory operator definitions
1037 #ifdef __SALFORDC__
1038 #undef wxUSE_MEMORY_TRACING
1039 #define wxUSE_MEMORY_TRACING 0
1040
1041 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1042 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1043
1044 #undef wxUSE_DEBUG_NEW_ALWAYS
1045 #define wxUSE_DEBUG_NEW_ALWAYS 0
1046
1047 #undef wxUSE_THREADS
1048 #define wxUSE_THREADS 0
1049
1050 #undef wxUSE_OWNER_DRAWN
1051 #define wxUSE_OWNER_DRAWN 0
1052 #endif // __SALFORDC__
1053
1054 // BC++/Win16 can't cope with the amount of data in resource.cpp
1055 #if defined(__WIN16__) && defined(__BORLANDC__)
1056 #undef wxUSE_WX_RESOURCES
1057 #define wxUSE_WX_RESOURCES 0
1058
1059 #undef wxUSE_ODBC
1060 #define wxUSE_ODBC 0
1061
1062 #undef wxUSE_NEW_GRID
1063 #define wxUSE_NEW_GRID 0
1064 #endif
1065
1066 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1067 // BC++ 4.0 can't compile JPEG library
1068 #undef wxUSE_LIBJPEG
1069 #define wxUSE_LIBJPEG 0
1070 #endif
1071
1072 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1073 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1074 #undef wxUSE_DEBUG_NEW_ALWAYS
1075 #define wxUSE_DEBUG_NEW_ALWAYS 0
1076 #endif
1077
1078 #if defined(__WXMSW__) && defined(__WATCOMC__)
1079 /*
1080 #undef wxUSE_GLCANVAS
1081 #define wxUSE_GLCANVAS 0
1082 */
1083
1084 #undef wxUSE_WCHAR_T
1085 #define wxUSE_WCHAR_T 0
1086 #endif
1087
1088 #if defined(__WXMSW__) && !defined(__WIN32__)
1089
1090 #undef wxUSE_SOCKETS
1091 #define wxUSE_SOCKETS 0
1092
1093 #undef wxUSE_THREADS
1094 #define wxUSE_THREADS 0
1095
1096 #undef wxUSE_TOOLTIPS
1097 #define wxUSE_TOOLTIPS 0
1098
1099 #undef wxUSE_SPINCTRL
1100 #define wxUSE_SPINCTRL 0
1101
1102 #undef wxUSE_SPINBTN
1103 #define wxUSE_SPINBTN 0
1104
1105 #undef wxUSE_LIBPNG
1106 #define wxUSE_LIBPNG 0
1107
1108 #undef wxUSE_LIBJPEG
1109 #define wxUSE_LIBJPEG 0
1110
1111 #undef wxUSE_LIBTIFF
1112 #define wxUSE_LIBTIFF 0
1113
1114 #undef wxUSE_GIF
1115 #define wxUSE_GIF 0
1116
1117 #undef wxUSE_PNM
1118 #define wxUSE_PNM 0
1119
1120 #undef wxUSE_PCX
1121 #define wxUSE_PCX 0
1122
1123 #undef wxUSE_GLCANVAS
1124 #define wxUSE_GLCANVAS 0
1125
1126 #undef wxUSE_MS_HTML_HELP
1127 #define wxUSE_MS_HTML_HELP 0
1128
1129 #undef wxUSE_WCHAR_T
1130 #define wxUSE_WCHAR_T 0
1131
1132 #endif // Win16
1133
1134 // ----------------------------------------------------------------------------
1135 // undef the things which don't make sense for wxBase build
1136 // ----------------------------------------------------------------------------
1137
1138 #if !wxUSE_GUI
1139
1140 #undef wxUSE_HTML
1141 #define wxUSE_HTML 0
1142
1143 #endif // !wxUSE_GUI
1144
1145 // ----------------------------------------------------------------------------
1146 // check the settings consistency: do it here to abort compilation immediately
1147 // and not almost in the very end when the relevant file fails to compile and
1148 // you need to modify setup.h and rebuild everything
1149 // ----------------------------------------------------------------------------
1150
1151 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1152 #error wxDateTime requires wxLongLong
1153 #endif
1154
1155 #if wxUSE_TEXTFILE && !wxUSE_FILE
1156 #error You cannot compile wxTextFile without wxFile
1157 #endif
1158
1159 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1160 #error You cannot compile virtual file systems without wxUSE_STREAMS
1161 #endif
1162
1163 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1164 #error You cannot compile wxHTML without virtual file systems
1165 #endif
1166
1167 // add more tests here...
1168
1169 #endif
1170 // _WX_SETUP_H_