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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: bitmap.h
3 // Purpose: wxBitmap class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #if defined( __GNUG__) && !defined(__APPLE__)
13 #pragma interface
14 #endif
15
16 #include "wx/wx.h"
17
18 // Define a new application
19 class MyApp: public wxApp
20 {
21 public:
22 MyApp(void) ;
23 bool OnInit(void);
24 };
25
26 // Define a new frame
27 class MyCanvas;
28
29 class MyFrame: public wxFrame
30 {
31 public:
32 MyCanvas *canvas;
33 MyFrame(wxFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size);
34 virtual ~MyFrame();
35
36 void OnActivate(bool) {}
37 void OnLoadFile(wxCommandEvent& event);
38 void OnSaveFile(wxCommandEvent& event);
39 void OnQuit(wxCommandEvent& event);
40 void OnAbout(wxCommandEvent& event);
41 DECLARE_EVENT_TABLE()
42 };
43
44 // Define a new canvas which can receive some events
45 class MyCanvas: public wxScrolledWindow
46 {
47 public:
48 MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size);
49 ~MyCanvas(void) ;
50
51 void OnPaint(wxPaintEvent& event);
52 DECLARE_EVENT_TABLE()
53 };
54
55 #define PNGDEMO_QUIT 100
56 #define PNGDEMO_ABOUT 101
57 #define PNGDEMO_LOAD_FILE 102
58 #define PNGDEMO_SAVE_FILE 103
59