1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/glcanvas.h
3 // Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
13 #pragma interface "glcanvas.h"
16 #ifndef _WX_GLCANVAS_H_
17 #define _WX_GLCANVAS_H_
19 #include "wx/palette.h"
20 #include "wx/scrolwin.h"
23 #include "wx/msw/winundef.h"
27 //---------------------------------------------------------------------------
28 // Constants for attriblist
29 //---------------------------------------------------------------------------
31 // The generic GL implementation doesn't support most of these options,
32 // such as stereo, auxiliary buffers, alpha channel, and accum buffer.
33 // Other implementations may actually support them.
37 WX_GL_RGBA
=1, /* use true color palette */
38 WX_GL_BUFFER_SIZE
, /* bits for buffer if not WX_GL_RGBA */
39 WX_GL_LEVEL
, /* 0 for main buffer, >0 for overlay, <0 for underlay */
40 WX_GL_DOUBLEBUFFER
, /* use doublebuffer */
41 WX_GL_STEREO
, /* use stereoscopic display */
42 WX_GL_AUX_BUFFERS
, /* number of auxiliary buffers */
43 WX_GL_MIN_RED
, /* use red buffer with most bits (> MIN_RED bits) */
44 WX_GL_MIN_GREEN
, /* use green buffer with most bits (> MIN_GREEN bits) */
45 WX_GL_MIN_BLUE
, /* use blue buffer with most bits (> MIN_BLUE bits) */
46 WX_GL_MIN_ALPHA
, /* use blue buffer with most bits (> MIN_ALPHA bits) */
47 WX_GL_DEPTH_SIZE
, /* bits for Z-buffer (0,16,32) */
48 WX_GL_STENCIL_SIZE
, /* bits for stencil buffer */
49 WX_GL_MIN_ACCUM_RED
, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
50 WX_GL_MIN_ACCUM_GREEN
, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
51 WX_GL_MIN_ACCUM_BLUE
, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
52 WX_GL_MIN_ACCUM_ALPHA
/* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
55 class WXDLLIMPEXP_GL wxGLCanvas
; /* forward reference */
57 class WXDLLIMPEXP_GL wxGLContext
: public wxObject
60 wxGLContext(bool isRGB
, wxGLCanvas
*win
, const wxPalette
& palette
= wxNullPalette
);
62 wxGLContext( bool isRGB
, wxGLCanvas
*win
,
63 const wxPalette
& WXUNUSED(palette
),
64 const wxGLContext
*other
/* for sharing display lists */ );
71 void SetColour(const wxChar
*colour
);
76 inline wxWindow
* GetWindow() const { return m_window
; }
78 inline WXHDC
GetHDC() const { return m_hDC
; }
80 inline HGLRC
GetGLRC() const { return m_glContext
; }
88 class WXDLLIMPEXP_GL wxGLCanvas
: public wxWindow
90 DECLARE_CLASS(wxGLCanvas
)
92 wxGLCanvas(wxWindow
*parent
, wxWindowID id
= wxID_ANY
,
93 const wxPoint
& pos
= wxDefaultPosition
,
94 const wxSize
& size
= wxDefaultSize
, long style
= 0,
95 const wxString
& name
= wxGLCanvasName
, int *attribList
= 0,
96 const wxPalette
& palette
= wxNullPalette
);
98 wxGLCanvas(wxWindow
*parent
,
99 const wxGLContext
*shared
= (wxGLContext
*) NULL
,
100 wxWindowID id
= wxID_ANY
,
101 const wxPoint
& pos
= wxDefaultPosition
,
102 const wxSize
& size
= wxDefaultSize
,
104 const wxString
& name
= wxGLCanvasName
,
105 int *attribList
= (int *) NULL
,
106 const wxPalette
& palette
= wxNullPalette
);
108 wxGLCanvas(wxWindow
*parent
,
109 const wxGLCanvas
*shared
= (wxGLCanvas
*)NULL
,
110 wxWindowID id
= wxID_ANY
,
111 const wxPoint
& pos
= wxDefaultPosition
,
112 const wxSize
& size
= wxDefaultSize
,
114 const wxString
& name
= wxGLCanvasName
,
116 const wxPalette
& palette
= wxNullPalette
);
120 // Replaces wxWindow::Create functionality, since
121 // we need to use a different window class
122 bool Create(wxWindow
*parent
, wxWindowID id
,
123 const wxPoint
& pos
, const wxSize
& size
,
124 long style
, const wxString
& name
);
128 #ifdef __WXUNIVERSAL__
129 virtual bool SetCurrent(bool doit
) { return wxWindow::SetCurrent(doit
); };
132 void SetColour(const wxChar
*colour
);
136 void OnSize(wxSizeEvent
& event
);
138 void OnQueryNewPalette(wxQueryNewPaletteEvent
& event
);
140 void OnPaletteChanged(wxPaletteChangedEvent
& event
);
142 inline wxGLContext
* GetContext() const { return m_glContext
; }
144 inline WXHDC
GetHDC() const { return m_hDC
; }
146 void SetupPixelFormat(int *attribList
= (int *) NULL
);
148 void SetupPalette(const wxPalette
& palette
);
150 wxPalette
CreateDefaultPalette();
152 inline wxPalette
* GetPalette() const { return (wxPalette
*) &m_palette
; }
155 wxGLContext
* m_glContext
; // this is typedef-ed ptr, in fact
159 DECLARE_EVENT_TABLE()