1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.3 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
7 include ../../build/msw/config.gcc
9 # -------------------------------------------------------------------------
10 # Do not modify the rest of this file!
11 # -------------------------------------------------------------------------
16 gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
18 $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
19 BOMBS_CXXFLAGS = $(__DEBUGINFO) $(__OPTIMIZEFLAG_2) $(GCCFLAGS) -DHAVE_W32API_H \
20 -D__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) \
21 -I.\..\..\include -I$(SETUPHDIR) -Wall -I. $(__DLLFLAG_p) -I.\..\..\samples \
22 $(__EXCEPTIONSFLAG_4) $(__EXCEPTIONSFLAG_5) $(CPPFLAGS) $(CXXFLAGS)
24 $(OBJS)\bombs_bombs.o \
25 $(OBJS)\bombs_bombs1.o \
26 $(OBJS)\bombs_game.o \
27 $(OBJS)\bombs_bombs_rc.o
29 ### Conditionally set variables: ###
31 ifeq ($(GCC_VERSION),2.95)
32 GCCFLAGS = -fvtable-thunks
41 ifeq ($(DEBUG_FLAG),default)
45 ifeq ($(DEBUG_FLAG),1)
58 __OPTIMIZEFLAG_2 = -O0
60 ifeq ($(BUILD),release)
61 __OPTIMIZEFLAG_2 = -O2
63 ifeq ($(USE_EXCEPTIONS),0)
64 __EXCEPTIONSFLAG_4 = -fno-rtti
66 ifeq ($(USE_EXCEPTIONS),1)
69 ifeq ($(USE_EXCEPTIONS),0)
70 __EXCEPTIONSFLAG_5 = -fno-exceptions
72 ifeq ($(USE_EXCEPTIONS),1)
76 __WXUNIV_DEFINE_p = -D__WXUNIVERSAL__
79 __WXUNIV_DEFINE_p_1 = --define __WXUNIVERSAL__
82 ifeq ($(DEBUG_FLAG),default)
83 __DEBUG_DEFINE_p = -D__WXDEBUG__
86 ifeq ($(DEBUG_FLAG),1)
87 __DEBUG_DEFINE_p = -D__WXDEBUG__
90 ifeq ($(DEBUG_FLAG),default)
91 __DEBUG_DEFINE_p_1 = --define __WXDEBUG__
94 ifeq ($(DEBUG_FLAG),1)
95 __DEBUG_DEFINE_p_1 = --define __WXDEBUG__
98 __UNICODE_DEFINE_p = -D_UNICODE
101 __UNICODE_DEFINE_p_1 = --define _UNICODE
104 __DLLFLAG_p = -DWXUSINGDLL
107 __DLLFLAG_p_1 = --define WXUSINGDLL
109 ifeq ($(MONOLITHIC),0)
111 -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core
113 ifeq ($(MONOLITHIC),0)
114 __WXLIB_BASE_p = -lwxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
116 ifeq ($(MONOLITHIC),1)
118 -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
121 __LIB_TIFF_p = -lwxtiff$(WXDEBUGFLAG)
124 __LIB_JPEG_p = -lwxjpeg$(WXDEBUGFLAG)
127 __LIB_PNG_p = -lwxpng$(WXDEBUGFLAG)
130 __UNICOWS_LIB_p = -lunicows
133 LIBDIRNAME = .\..\..\lib\gcc_lib$(CFG)
136 LIBDIRNAME = .\..\..\lib\gcc_dll$(CFG)
138 ifeq ($(BUILD),debug)
139 ifeq ($(DEBUG_INFO),default)
143 ifeq ($(BUILD),release)
144 ifeq ($(DEBUG_INFO),default)
148 ifeq ($(DEBUG_INFO),0)
151 ifeq ($(DEBUG_INFO),1)
158 -if not exist $(OBJS) mkdir $(OBJS)
162 all: $(OBJS)\bombs.exe
165 -if exist $(OBJS)\*.o del $(OBJS)\*.o
166 -if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe
168 $(OBJS)\bombs.exe: $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs_rc.o
169 $(CXX) -o $@ $(BOMBS_OBJECTS) $(LDFLAGS) $(__DEBUGINFO) -mthreads -L$(LIBDIRNAME) -Wl,--subsystem,windows -mwindows $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG) -lwxexpat$(WXDEBUGFLAG) $(__UNICOWS_LIB_p) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32 -lodbc32
171 $(OBJS)\bombs_bombs.o: ./bombs.cpp
172 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
174 $(OBJS)\bombs_bombs1.o: ./bombs1.cpp
175 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
177 $(OBJS)\bombs_game.o: ./game.cpp
178 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
180 $(OBJS)\bombs_bombs_rc.o: ./bombs.rc
181 windres --use-temp-file -i$< -o$@ --define __WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) --include-dir ./../../include --include-dir $(SETUPHDIR) --include-dir . $(__DLLFLAG_p_1) --include-dir ./../../samples