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1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.3 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
6
7
8 # -------------------------------------------------------------------------
9 # These are configurable options:
10 # -------------------------------------------------------------------------
11
12 # C compiler
13 CC = cl
14
15 # C++ compiler
16 CXX = cl
17
18 # Standard flags for CC
19 CFLAGS =
20
21 # Standard flags for C++
22 CXXFLAGS =
23
24 # Standard preprocessor flags (common for CC and CXX)
25 CPPFLAGS =
26
27 # Standard linker flags
28 LDFLAGS =
29
30 # What type of library to build? [0,1]
31 SHARED = 0
32
33 # Build wxUniversal instead of native port? [0,1]
34 WXUNIV = 0
35
36 # Compile Unicode build of wxWindows? [0,1]
37 UNICODE = 0
38
39 # Use MSLU library when building Unicode version. [0,1]
40 MSLU = 0
41
42 # Type of compiled binaries [debug,release]
43 BUILD = debug
44
45 # Should debugging info be included in the executables? The default value
46 # "default" means that debug info will be included if BUILD=debug
47 # and not included if BUILD=release. [0,1,default]
48 DEBUG_INFO = default
49
50 # Should __WXDEBUG__ be defined? The default value "default" means that it will
51 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
52 DEBUG_FLAG = default
53
54 # Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
55 # Acts according to DEBUG_INFO by default. [0,1,default]
56 DEBUG_RUNTIME_LIBS = default
57
58 # Multiple libraries or single huge monolithic one? [0,1]
59 MONOLITHIC = 0
60
61 # Build GUI libraries? [0,1]
62 USE_GUI = 1
63
64 # Build wxHTML library (USE_GUI must be 1)? [0,1]
65 USE_HTML = 1
66
67 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
68 USE_OPENGL = 0
69
70 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
71 USE_ODBC = 0
72
73 # Enable exceptions in compiled code. [0,1]
74 USE_EXCEPTIONS = 1
75
76 # Is this official build by wxWindows developers? [0,1]
77 OFFICIAL_BUILD = 0
78
79 # Use this to name your customized DLLs differently
80 VENDOR = custom
81
82 # Name of your custom configuration. This affects directory
83 # where object files are stored as well as the location of
84 # compiled .lib files and setup.h under the lib/ toplevel directory.
85 CFG =
86
87 # Version of C runtime library to use. You can change this to
88 # static if SHARED=0, but it is highly recommended to not do
89 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
90 RUNTIME_LIBS = dynamic
91