don't include shlwapi.h as it might be not available (modified patch 1228033)
[wxWidgets.git] / src / msw / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "app.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
48 #include "wx/log.h"
49 #endif
50
51 #include "wx/apptrait.h"
52 #include "wx/filename.h"
53 #include "wx/module.h"
54 #include "wx/dynlib.h"
55
56 #include "wx/msw/private.h"
57 #include "wx/msw/ole/oleutils.h"
58
59 #if wxUSE_TOOLTIPS
60 #include "wx/tooltip.h"
61 #endif // wxUSE_TOOLTIPS
62
63 // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
64 // compilers don't support it (missing headers, libs, ...)
65 #if defined(__GNUWIN32_OLD__) || defined(__SYMANTEC__) || defined(__SALFORDC__)
66 #undef wxUSE_OLE
67
68 #define wxUSE_OLE 0
69 #endif // broken compilers
70
71 #if defined(__POCKETPC__) || defined(__SMARTPHONE__)
72 #include <ole2.h>
73 #include <aygshell.h>
74 #endif
75
76 #if wxUSE_OLE
77 #include <ole2.h>
78 #endif
79
80 #include <string.h>
81 #include <ctype.h>
82
83 #include "wx/msw/wrapcctl.h"
84
85 // For MB_TASKMODAL
86 #ifdef __WXWINCE__
87 #include "wx/msw/wince/missing.h"
88 #endif
89
90 // instead of including <shlwapi.h> which is not part of the core SDK and not
91 // shipped at all with other compilers, we always define the parts of it we
92 // need here ourselves
93 //
94 // NB: DLLVER_PLATFORM_WINDOWS will be defined if shlwapi.h had been somehow
95 // included already
96 #ifndef DLLVER_PLATFORM_WINDOWS
97 // hopefully we don't need to change packing as DWORDs should be already
98 // correctly aligned
99 struct DLLVERSIONINFO
100 {
101 DWORD cbSize;
102 DWORD dwMajorVersion; // Major version
103 DWORD dwMinorVersion; // Minor version
104 DWORD dwBuildNumber; // Build number
105 DWORD dwPlatformID; // DLLVER_PLATFORM_*
106 };
107
108 typedef HRESULT (CALLBACK* DLLGETVERSIONPROC)(DLLVERSIONINFO *);
109 #endif // defined(DLLVERSIONINFO)
110
111
112 // ---------------------------------------------------------------------------
113 // global variables
114 // ---------------------------------------------------------------------------
115
116 extern wxList WXDLLEXPORT wxPendingDelete;
117
118 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
119 extern void wxSetKeyboardHook(bool doIt);
120 #endif
121
122 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
123 // with NR suffix - wxWindow::MSWCreate() supposes this
124 #ifdef __WXWINCE__
125 WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
126 WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR;
127 #else
128 WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass");
129 WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
130 #endif
131 WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
132 WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
133 WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
134 WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
135
136 // ----------------------------------------------------------------------------
137 // private functions
138 // ----------------------------------------------------------------------------
139
140 LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
141
142 // ===========================================================================
143 // wxGUIAppTraits implementation
144 // ===========================================================================
145
146 // private class which we use to pass parameters from BeforeChildWaitLoop() to
147 // AfterChildWaitLoop()
148 struct ChildWaitLoopData
149 {
150 ChildWaitLoopData(wxWindowDisabler *wd_, wxWindow *winActive_)
151 {
152 wd = wd_;
153 winActive = winActive_;
154 }
155
156 wxWindowDisabler *wd;
157 wxWindow *winActive;
158 };
159
160 void *wxGUIAppTraits::BeforeChildWaitLoop()
161 {
162 /*
163 We use a dirty hack here to disable all application windows (which we
164 must do because otherwise the calls to wxYield() could lead to some very
165 unexpected reentrancies in the users code) but to avoid losing
166 focus/activation entirely when the child process terminates which would
167 happen if we simply disabled everything using wxWindowDisabler. Indeed,
168 remember that Windows will never activate a disabled window and when the
169 last childs window is closed and Windows looks for a window to activate
170 all our windows are still disabled. There is no way to enable them in
171 time because we don't know when the childs windows are going to be
172 closed, so the solution we use here is to keep one special tiny frame
173 enabled all the time. Then when the child terminates it will get
174 activated and when we close it below -- after reenabling all the other
175 windows! -- the previously active window becomes activated again and
176 everything is ok.
177 */
178 wxBeginBusyCursor();
179
180 // first disable all existing windows
181 wxWindowDisabler *wd = new wxWindowDisabler;
182
183 // then create an "invisible" frame: it has minimal size, is positioned
184 // (hopefully) outside the screen and doesn't appear on the taskbar
185 wxWindow *winActive = new wxFrame
186 (
187 wxTheApp->GetTopWindow(),
188 wxID_ANY,
189 wxEmptyString,
190 wxPoint(32600, 32600),
191 wxSize(1, 1),
192 wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR
193 );
194 winActive->Show();
195
196 return new ChildWaitLoopData(wd, winActive);
197 }
198
199 void wxGUIAppTraits::AlwaysYield()
200 {
201 wxYield();
202 }
203
204 void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig)
205 {
206 wxEndBusyCursor();
207
208 ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig;
209
210 delete data->wd;
211
212 // finally delete the dummy frame and, as wd has been already destroyed and
213 // the other windows reenabled, the activation is going to return to the
214 // window which had had it before
215 data->winActive->Destroy();
216
217 // also delete the temporary data object itself
218 delete data;
219 }
220
221 bool wxGUIAppTraits::DoMessageFromThreadWait()
222 {
223 // we should return false only if the app should exit, i.e. only if
224 // Dispatch() determines that the main event loop should terminate
225 return !wxTheApp || wxTheApp->Dispatch();
226 }
227
228 wxToolkitInfo& wxGUIAppTraits::GetToolkitInfo()
229 {
230 static wxToolkitInfo info;
231 wxToolkitInfo& baseInfo = wxAppTraits::GetToolkitInfo();
232 info.versionMajor = baseInfo.versionMajor;
233 info.versionMinor = baseInfo.versionMinor;
234 info.os = baseInfo.os;
235 info.shortName = _T("msw");
236 info.name = _T("wxMSW");
237 #ifdef __WXUNIVERSAL__
238 info.shortName << _T("univ");
239 info.name << _T("/wxUniversal");
240 #endif
241 return info;
242 }
243
244 // ===========================================================================
245 // wxApp implementation
246 // ===========================================================================
247
248 int wxApp::m_nCmdShow = SW_SHOWNORMAL;
249
250 // ---------------------------------------------------------------------------
251 // wxWin macros
252 // ---------------------------------------------------------------------------
253
254 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
255
256 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
257 EVT_IDLE(wxApp::OnIdle)
258 EVT_END_SESSION(wxApp::OnEndSession)
259 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
260 END_EVENT_TABLE()
261
262 // class to ensure that wxAppBase::CleanUp() is called if our Initialize()
263 // fails
264 class wxCallBaseCleanup
265 {
266 public:
267 wxCallBaseCleanup(wxApp *app) : m_app(app) { }
268 ~wxCallBaseCleanup() { if ( m_app ) m_app->wxAppBase::CleanUp(); }
269
270 void Dismiss() { m_app = NULL; }
271
272 private:
273 wxApp *m_app;
274 };
275
276 //// Initialize
277 bool wxApp::Initialize(int& argc, wxChar **argv)
278 {
279 if ( !wxAppBase::Initialize(argc, argv) )
280 return false;
281
282 // ensure that base cleanup is done if we return too early
283 wxCallBaseCleanup callBaseCleanup(this);
284
285 #ifdef __WXWINCE__
286 wxString tmp = GetAppName();
287 tmp += wxT("ClassName");
288 wxCanvasClassName = wxStrdup( tmp.c_str() );
289 tmp += wxT("NR");
290 wxCanvasClassNameNR = wxStrdup( tmp.c_str() );
291 HWND hWnd = FindWindow( wxCanvasClassNameNR, NULL );
292 if (hWnd)
293 {
294 SetForegroundWindow( (HWND)(((DWORD)hWnd)|0x01) );
295 return false;
296 }
297 #endif
298
299 #if defined(__WIN95__) && !defined(__WXMICROWIN__)
300 InitCommonControls();
301 #endif // __WIN95__
302
303 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
304 SHInitExtraControls();
305 #endif
306
307 wxOleInitialize();
308
309 RegisterWindowClasses();
310
311 #if wxUSE_PENWINDOWS
312 wxRegisterPenWin();
313 #endif
314
315 wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100);
316
317 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
318 wxSetKeyboardHook(true);
319 #endif
320
321 callBaseCleanup.Dismiss();
322
323 return true;
324 }
325
326 // ---------------------------------------------------------------------------
327 // RegisterWindowClasses
328 // ---------------------------------------------------------------------------
329
330 // TODO we should only register classes really used by the app. For this it
331 // would be enough to just delay the class registration until an attempt
332 // to create a window of this class is made.
333 bool wxApp::RegisterWindowClasses()
334 {
335 WNDCLASS wndclass;
336 wxZeroMemory(wndclass);
337
338 // for each class we register one with CS_(V|H)REDRAW style and one
339 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
340 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
341 static const long styleNoRedraw = CS_DBLCLKS;
342
343 // the fields which are common to all classes
344 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
345 wndclass.hInstance = wxhInstance;
346 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
347
348 // register the class for all normal windows
349 wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
350 wndclass.lpszClassName = wxCanvasClassName;
351 wndclass.style = styleNormal;
352
353 if ( !RegisterClass(&wndclass) )
354 {
355 wxLogLastError(wxT("RegisterClass(frame)"));
356 }
357
358 // "no redraw" frame
359 wndclass.lpszClassName = wxCanvasClassNameNR;
360 wndclass.style = styleNoRedraw;
361
362 if ( !RegisterClass(&wndclass) )
363 {
364 wxLogLastError(wxT("RegisterClass(no redraw frame)"));
365 }
366
367 // Register the MDI frame window class.
368 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
369 wndclass.lpszClassName = wxMDIFrameClassName;
370 wndclass.style = styleNormal;
371
372 if ( !RegisterClass(&wndclass) )
373 {
374 wxLogLastError(wxT("RegisterClass(MDI parent)"));
375 }
376
377 // "no redraw" MDI frame
378 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
379 wndclass.style = styleNoRedraw;
380
381 if ( !RegisterClass(&wndclass) )
382 {
383 wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)"));
384 }
385
386 // Register the MDI child frame window class.
387 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
388 wndclass.lpszClassName = wxMDIChildFrameClassName;
389 wndclass.style = styleNormal;
390
391 if ( !RegisterClass(&wndclass) )
392 {
393 wxLogLastError(wxT("RegisterClass(MDI child)"));
394 }
395
396 // "no redraw" MDI child frame
397 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
398 wndclass.style = styleNoRedraw;
399
400 if ( !RegisterClass(&wndclass) )
401 {
402 wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
403 }
404
405 return true;
406 }
407
408 // ---------------------------------------------------------------------------
409 // UnregisterWindowClasses
410 // ---------------------------------------------------------------------------
411
412 bool wxApp::UnregisterWindowClasses()
413 {
414 bool retval = true;
415
416 #ifndef __WXMICROWIN__
417 // MDI frame window class.
418 if ( !::UnregisterClass(wxMDIFrameClassName, wxhInstance) )
419 {
420 wxLogLastError(wxT("UnregisterClass(MDI parent)"));
421
422 retval = false;
423 }
424
425 // "no redraw" MDI frame
426 if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) )
427 {
428 wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)"));
429
430 retval = false;
431 }
432
433 // MDI child frame window class.
434 if ( !::UnregisterClass(wxMDIChildFrameClassName, wxhInstance) )
435 {
436 wxLogLastError(wxT("UnregisterClass(MDI child)"));
437
438 retval = false;
439 }
440
441 // "no redraw" MDI child frame
442 if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) )
443 {
444 wxLogLastError(wxT("UnregisterClass(no redraw MDI child)"));
445
446 retval = false;
447 }
448
449 // canvas class name
450 if ( !::UnregisterClass(wxCanvasClassName, wxhInstance) )
451 {
452 wxLogLastError(wxT("UnregisterClass(canvas)"));
453
454 retval = false;
455 }
456
457 if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) )
458 {
459 wxLogLastError(wxT("UnregisterClass(no redraw canvas)"));
460
461 retval = false;
462 }
463 #endif // __WXMICROWIN__
464
465 return retval;
466 }
467
468 void wxApp::CleanUp()
469 {
470 // all objects pending for deletion must be deleted first, otherwise we
471 // would crash when they use wxWinHandleHash (and UnregisterWindowClasses()
472 // call wouldn't succeed as long as any windows still exist), so call the
473 // base class method first and only then do our clean up
474 wxAppBase::CleanUp();
475
476 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
477 wxSetKeyboardHook(false);
478 #endif
479
480 #if wxUSE_PENWINDOWS
481 wxCleanUpPenWin();
482 #endif
483
484 wxOleUninitialize();
485
486 // for an EXE the classes are unregistered when it terminates but DLL may
487 // be loaded several times (load/unload/load) into the same process in
488 // which case the registration will fail after the first time if we don't
489 // unregister the classes now
490 UnregisterWindowClasses();
491
492 delete wxWinHandleHash;
493 wxWinHandleHash = NULL;
494
495 #ifdef __WXWINCE__
496 free( wxCanvasClassName );
497 free( wxCanvasClassNameNR );
498 #endif
499 }
500
501 // ----------------------------------------------------------------------------
502 // wxApp ctor/dtor
503 // ----------------------------------------------------------------------------
504
505 wxApp::wxApp()
506 {
507 m_printMode = wxPRINT_WINDOWS;
508 }
509
510 wxApp::~wxApp()
511 {
512 // our cmd line arguments are allocated inside wxEntry(HINSTANCE), they
513 // don't come from main(), so we have to free them
514
515 while ( argc )
516 {
517 // m_argv elements were allocated by wxStrdup()
518 free(argv[--argc]);
519 }
520
521 // but m_argv itself -- using new[]
522 delete [] argv;
523 }
524
525 // ----------------------------------------------------------------------------
526 // wxApp idle handling
527 // ----------------------------------------------------------------------------
528
529 void wxApp::OnIdle(wxIdleEvent& event)
530 {
531 wxAppBase::OnIdle(event);
532
533 #if wxUSE_DC_CACHEING
534 // automated DC cache management: clear the cached DCs and bitmap
535 // if it's likely that the app has finished with them, that is, we
536 // get an idle event and we're not dragging anything.
537 if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON))
538 wxDC::ClearCache();
539 #endif // wxUSE_DC_CACHEING
540 }
541
542 void wxApp::WakeUpIdle()
543 {
544 // Send the top window a dummy message so idle handler processing will
545 // start up again. Doing it this way ensures that the idle handler
546 // wakes up in the right thread (see also wxWakeUpMainThread() which does
547 // the same for the main app thread only)
548 wxWindow *topWindow = wxTheApp->GetTopWindow();
549 if ( topWindow )
550 {
551 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
552 {
553 // should never happen
554 wxLogLastError(wxT("PostMessage(WM_NULL)"));
555 }
556 }
557 }
558
559 // ----------------------------------------------------------------------------
560 // other wxApp event hanlders
561 // ----------------------------------------------------------------------------
562
563 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
564 {
565 if (GetTopWindow())
566 GetTopWindow()->Close(true);
567 }
568
569 // Default behaviour: close the application with prompts. The
570 // user can veto the close, and therefore the end session.
571 void wxApp::OnQueryEndSession(wxCloseEvent& event)
572 {
573 if (GetTopWindow())
574 {
575 if (!GetTopWindow()->Close(!event.CanVeto()))
576 event.Veto(true);
577 }
578 }
579
580 // ----------------------------------------------------------------------------
581 // miscellaneous
582 // ----------------------------------------------------------------------------
583
584 /* static */
585 int wxApp::GetComCtl32Version()
586 {
587 #if defined(__WXMICROWIN__) || defined(__WXWINCE__)
588 return 0;
589 #else
590 // cache the result
591 //
592 // NB: this is MT-ok as in the worst case we'd compute s_verComCtl32 twice,
593 // but as its value should be the same both times it doesn't matter
594 static int s_verComCtl32 = -1;
595
596 if ( s_verComCtl32 == -1 )
597 {
598 // initally assume no comctl32.dll at all
599 s_verComCtl32 = 0;
600
601 // we're prepared to handle the errors
602 wxLogNull noLog;
603
604 // do we have it?
605 wxDynamicLibrary dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM);
606
607 // if so, then we can check for the version
608 if ( dllComCtl32.IsLoaded() )
609 {
610 // now check if the function is available during run-time
611 wxDYNLIB_FUNCTION( DLLGETVERSIONPROC, DllGetVersion, dllComCtl32 );
612 if ( pfnDllGetVersion )
613 {
614 DLLVERSIONINFO dvi;
615 dvi.cbSize = sizeof(dvi);
616
617 HRESULT hr = (*pfnDllGetVersion)(&dvi);
618 if ( FAILED(hr) )
619 {
620 wxLogApiError(_T("DllGetVersion"), hr);
621 }
622 else
623 {
624 // this is incompatible with _WIN32_IE values, but
625 // compatible with the other values returned by
626 // GetComCtl32Version()
627 s_verComCtl32 = 100*dvi.dwMajorVersion +
628 dvi.dwMinorVersion;
629 }
630 }
631
632 // if DllGetVersion() is unavailable either during compile or
633 // run-time, try to guess the version otherwise
634 if ( !s_verComCtl32 )
635 {
636 // InitCommonControlsEx is unique to 4.70 and later
637 void *pfn = dllComCtl32.GetSymbol(_T("InitCommonControlsEx"));
638 if ( !pfn )
639 {
640 // not found, must be 4.00
641 s_verComCtl32 = 400;
642 }
643 else // 4.70+
644 {
645 // many symbols appeared in comctl32 4.71, could use any of
646 // them except may be DllInstall()
647 pfn = dllComCtl32.GetSymbol(_T("InitializeFlatSB"));
648 if ( !pfn )
649 {
650 // not found, must be 4.70
651 s_verComCtl32 = 470;
652 }
653 else
654 {
655 // found, must be 4.71 or later
656 s_verComCtl32 = 471;
657 }
658 }
659 }
660 }
661 }
662
663 return s_verComCtl32;
664 #endif // Microwin/!Microwin
665 }
666
667 // Yield to incoming messages
668
669 bool wxApp::Yield(bool onlyIfNeeded)
670 {
671 // MT-FIXME
672 static bool s_inYield = false;
673
674 #if wxUSE_LOG
675 // disable log flushing from here because a call to wxYield() shouldn't
676 // normally result in message boxes popping up &c
677 wxLog::Suspend();
678 #endif // wxUSE_LOG
679
680 if ( s_inYield )
681 {
682 if ( !onlyIfNeeded )
683 {
684 wxFAIL_MSG( wxT("wxYield called recursively" ) );
685 }
686
687 return false;
688 }
689
690 s_inYield = true;
691
692 // we don't want to process WM_QUIT from here - it should be processed in
693 // the main event loop in order to stop it
694 MSG msg;
695 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
696 msg.message != WM_QUIT )
697 {
698 #if wxUSE_THREADS
699 wxMutexGuiLeaveOrEnter();
700 #endif // wxUSE_THREADS
701
702 if ( !wxTheApp->Dispatch() )
703 break;
704 }
705
706 // if there are pending events, we must process them.
707 ProcessPendingEvents();
708
709 #if wxUSE_LOG
710 // let the logs be flashed again
711 wxLog::Resume();
712 #endif // wxUSE_LOG
713
714 s_inYield = false;
715
716 return true;
717 }
718
719 #if wxUSE_EXCEPTIONS
720
721 // ----------------------------------------------------------------------------
722 // exception handling
723 // ----------------------------------------------------------------------------
724
725 bool wxApp::OnExceptionInMainLoop()
726 {
727 // ask the user about what to do: use the Win32 API function here as it
728 // could be dangerous to use any wxWidgets code in this state
729 switch (
730 ::MessageBox
731 (
732 NULL,
733 _T("An unhandled exception occurred. Press \"Abort\" to \
734 terminate the program,\r\n\
735 \"Retry\" to exit the program normally and \"Ignore\" to try to continue."),
736 _T("Unhandled exception"),
737 MB_ABORTRETRYIGNORE |
738 MB_ICONERROR|
739 MB_TASKMODAL
740 )
741 )
742 {
743 case IDABORT:
744 throw;
745
746 default:
747 wxFAIL_MSG( _T("unexpected MessageBox() return code") );
748 // fall through
749
750 case IDRETRY:
751 return false;
752
753 case IDIGNORE:
754 return true;
755 }
756 }
757
758 #endif // wxUSE_EXCEPTIONS
759
760 // ----------------------------------------------------------------------------
761 // deprecated event loop functions
762 // ----------------------------------------------------------------------------
763
764 #if WXWIN_COMPATIBILITY_2_4
765
766 #include "wx/evtloop.h"
767
768 void wxApp::DoMessage(WXMSG *pMsg)
769 {
770 wxEventLoop *evtLoop = wxEventLoop::GetActive();
771 if ( evtLoop )
772 evtLoop->ProcessMessage(pMsg);
773 }
774
775 bool wxApp::DoMessage()
776 {
777 wxEventLoop *evtLoop = wxEventLoop::GetActive();
778 return evtLoop ? evtLoop->Dispatch() : false;
779 }
780
781 bool wxApp::ProcessMessage(WXMSG* pMsg)
782 {
783 wxEventLoop *evtLoop = wxEventLoop::GetActive();
784 return evtLoop && evtLoop->PreProcessMessage(pMsg);
785 }
786
787 #endif // WXWIN_COMPATIBILITY_2_4
788