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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/framecmn.cpp
3 // Purpose: common (for all platforms) wxFrame functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Created: 01/02/97
6 // Id: $Id$
7 // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #ifdef __GNUG__
20 #pragma implementation "framebase.h"
21 #endif
22
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
25
26 #ifdef __BORLANDC__
27 #pragma hdrstop
28 #endif
29
30 #include "wx/frame.h"
31 #include "wx/menu.h"
32 #include "wx/menuitem.h"
33 #include "wx/dcclient.h"
34
35 #if wxUSE_TOOLBAR
36 #include "wx/toolbar.h"
37 #endif
38 #if wxUSE_STATUSBAR
39 #include "wx/statusbr.h"
40 #endif
41
42 // ----------------------------------------------------------------------------
43 // event table
44 // ----------------------------------------------------------------------------
45
46 BEGIN_EVENT_TABLE(wxFrameBase, wxWindow)
47 EVT_IDLE(wxFrameBase::OnIdle)
48 EVT_CLOSE(wxFrameBase::OnCloseWindow)
49 EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
50 EVT_SIZE(wxFrameBase::OnSize)
51 END_EVENT_TABLE()
52
53 // ============================================================================
54 // implementation
55 // ============================================================================
56
57 // ----------------------------------------------------------------------------
58 // construction/destruction
59 // ----------------------------------------------------------------------------
60
61 wxFrameBase::wxFrameBase()
62 {
63 m_frameMenuBar = NULL;
64
65 #if wxUSE_TOOLBAR
66 m_frameToolBar = NULL;
67 #endif // wxUSE_TOOLBAR
68
69 #if wxUSE_STATUSBAR
70 m_frameStatusBar = NULL;
71 #endif // wxUSE_STATUSBAR
72 }
73
74 bool wxFrameBase::Destroy()
75 {
76 // delayed destruction: the frame will be deleted during the next idle
77 // loop iteration
78 if ( !wxPendingDelete.Member(this) )
79 wxPendingDelete.Append(this);
80
81 return TRUE;
82 }
83
84 wxFrame *wxFrameBase::New(wxWindow *parent,
85 wxWindowID id,
86 const wxString& title,
87 const wxPoint& pos,
88 const wxSize& size,
89 long style,
90 const wxString& name)
91 {
92 return new wxFrame(parent, id, title, pos, size, style, name);
93 }
94
95 void wxFrameBase::DeleteAllBars()
96 {
97 if ( m_frameMenuBar )
98 {
99 delete m_frameMenuBar;
100 m_frameMenuBar = (wxMenuBar *) NULL;
101 }
102
103 #if wxUSE_STATUSBAR
104 if ( m_frameStatusBar )
105 {
106 delete m_frameStatusBar;
107 m_frameStatusBar = (wxStatusBar *) NULL;
108 }
109 #endif // wxUSE_STATUSBAR
110
111 #if wxUSE_TOOLBAR
112 if ( m_frameToolBar )
113 {
114 delete m_frameToolBar;
115 m_frameToolBar = (wxToolBar *) NULL;
116 }
117 #endif // wxUSE_TOOLBAR
118 }
119
120 // ----------------------------------------------------------------------------
121 // misc
122 // ----------------------------------------------------------------------------
123
124 // make the window modal (all other windows unresponsive)
125 void wxFrameBase::MakeModal(bool modal)
126 {
127 if ( modal )
128 {
129 wxEnableTopLevelWindows(FALSE);
130 Enable(TRUE); // keep this window enabled
131 }
132 else
133 {
134 wxEnableTopLevelWindows(TRUE);
135 }
136 }
137
138 bool wxFrameBase::ProcessCommand(int id)
139 {
140 wxMenuBar *bar = GetMenuBar();
141 if ( !bar )
142 return FALSE;
143
144 wxMenuItem *item = bar->FindItem(id);
145 if ( item && item->IsCheckable() )
146 {
147 item->Toggle();
148 }
149
150 wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
151 commandEvent.SetInt(id);
152 commandEvent.SetEventObject(this);
153
154 return GetEventHandler()->ProcessEvent(commandEvent);
155 }
156
157 // ----------------------------------------------------------------------------
158 // event handlers
159 // ----------------------------------------------------------------------------
160
161 // default resizing behaviour - if only ONE subwindow, resize to fill the
162 // whole client area
163 void wxFrameBase::OnSize(wxSizeEvent& event)
164 {
165 // if we're using constraints - do use them
166 #if wxUSE_CONSTRAINTS
167 if ( GetAutoLayout() )
168 {
169 Layout();
170 }
171 else
172 #endif
173 {
174 // do we have _exactly_ one child?
175 wxWindow *child = (wxWindow *)NULL;
176 for ( wxWindowList::Node *node = GetChildren().GetFirst();
177 node;
178 node = node->GetNext() )
179 {
180 wxWindow *win = node->GetData();
181
182 // exclude top level and managed windows (status bar isn't
183 // currently in the children list except under wxMac anyhow, but
184 // it makes no harm to test for it)
185 if ( !win->IsTopLevel()
186 #if wxUSE_STATUSBAR
187 && (win != GetStatusBar())
188 #endif // wxUSE_STATUSBAR
189 #if wxUSE_TOOLBAR
190 && (win != GetToolBar())
191 #endif // wxUSE_TOOLBAR
192 )
193 {
194 if ( child )
195 {
196 return; // it's our second subwindow - nothing to do
197 }
198
199 child = win;
200 }
201 }
202
203 // do we have any children at all?
204 if ( child )
205 {
206 // exactly one child - set it's size to fill the whole frame
207 int clientW, clientH;
208 DoGetClientSize(&clientW, &clientH);
209
210 // for whatever reasons, wxGTK wants to have a small offset - it
211 // probably looks better with it?
212 #ifdef __WXGTK__
213 static const int ofs = 0;
214 #else
215 static const int ofs = 1;
216 #endif
217
218 child->SetSize(ofs, ofs, clientW - 2*ofs, clientH - 2*ofs);
219 }
220 }
221 }
222
223 // The default implementation for the close window event.
224 void wxFrameBase::OnCloseWindow(wxCloseEvent& event)
225 {
226 Destroy();
227 }
228
229 void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
230 {
231 #if wxUSE_STATUSBAR
232 if ( GetStatusBar() )
233 {
234 // if no help string found, we will clear the status bar text
235 wxString helpString;
236
237 int menuId = event.GetMenuId();
238 if ( menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */ )
239 {
240 wxMenuBar *menuBar = GetMenuBar();
241 if ( menuBar )
242 {
243 // it's ok if we don't find the item because it might belong
244 // to the popup menu
245 wxMenuItem *item = menuBar->FindItem(menuId);
246 if ( item )
247 helpString = item->GetHelp();
248 }
249 }
250
251 // set status text even if the string is empty - this will at least
252 // remove the string from the item which was previously selected
253 SetStatusText(helpString);
254 }
255 #endif // wxUSE_STATUSBAR
256 }
257
258 // ----------------------------------------------------------------------------
259 // status bar stuff
260 // ----------------------------------------------------------------------------
261
262 #if wxUSE_STATUSBAR
263
264 wxStatusBar* wxFrameBase::CreateStatusBar(int number,
265 long style,
266 wxWindowID id,
267 const wxString& name)
268 {
269 // the main status bar can only be created once (or else it should be
270 // deleted before calling CreateStatusBar() again)
271 wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL,
272 wxT("recreating status bar in wxFrame") );
273
274 m_frameStatusBar = OnCreateStatusBar( number, style, id, name );
275 if ( m_frameStatusBar )
276 PositionStatusBar();
277
278 return m_frameStatusBar;
279 }
280
281 wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
282 long style,
283 wxWindowID id,
284 const wxString& name)
285 {
286 wxStatusBar *statusBar = new wxStatusBar(this, id,
287 wxPoint(0, 0), wxSize(100, 20),
288 style, name);
289
290 // Set the height according to the font and the border size
291 wxClientDC dc(statusBar);
292 dc.SetFont(statusBar->GetFont());
293
294 long y;
295 dc.GetTextExtent( "X", NULL, &y );
296
297 int height = (int)( (11*y)/10 + 2*statusBar->GetBorderY());
298
299 statusBar->SetSize( -1, -1, 100, height );
300
301 statusBar->SetFieldsCount(number);
302
303 return statusBar;
304 }
305
306 void wxFrameBase::SetStatusText(const wxString& text, int number)
307 {
308 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
309
310 m_frameStatusBar->SetStatusText(text, number);
311 }
312
313 void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
314 {
315 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
316
317 m_frameStatusBar->SetStatusWidths(n, widths_field);
318
319 PositionStatusBar();
320 }
321
322 #endif // wxUSE_STATUSBAR
323
324 // ----------------------------------------------------------------------------
325 // toolbar stuff
326 // ----------------------------------------------------------------------------
327
328 #if wxUSE_TOOLBAR
329
330 wxToolBar* wxFrameBase::CreateToolBar(long style,
331 wxWindowID id,
332 const wxString& name)
333 {
334 // the main toolbar can't be recreated (unless it was explicitly deeleted
335 // before)
336 wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL,
337 wxT("recreating toolbar in wxFrame") );
338
339 m_frameToolBar = OnCreateToolBar(style, id, name);
340
341 return m_frameToolBar;
342 }
343
344 wxToolBar* wxFrameBase::OnCreateToolBar(long style,
345 wxWindowID id,
346 const wxString& name)
347 {
348 return new wxToolBar(this, id,
349 wxDefaultPosition, wxDefaultSize,
350 style, name);
351 }
352
353 #endif // wxUSE_TOOLBAR
354
355 // ----------------------------------------------------------------------------
356 // Menu UI updating
357 // ----------------------------------------------------------------------------
358
359 void wxFrameBase::OnIdle(wxIdleEvent& WXUNUSED(event) )
360 {
361 DoMenuUpdates();
362 }
363
364 // update all menus
365 void wxFrameBase::DoMenuUpdates()
366 {
367 wxMenuBar* bar = GetMenuBar();
368
369 if ( bar != NULL )
370 {
371 int nCount = bar->GetMenuCount();
372 for (int n = 0; n < nCount; n++)
373 DoMenuUpdates(bar->GetMenu(n), (wxWindow*) NULL);
374 }
375 }
376
377 // update a menu and all submenus recursively
378 void wxFrameBase::DoMenuUpdates(wxMenu* menu, wxWindow* WXUNUSED(focusWin))
379 {
380 wxEvtHandler* evtHandler = GetEventHandler();
381 wxMenuItemList::Node* node = menu->GetMenuItems().GetFirst();
382 while (node)
383 {
384 wxMenuItem* item = node->GetData();
385 if ( !item->IsSeparator() )
386 {
387 wxWindowID id = item->GetId();
388 wxUpdateUIEvent event(id);
389 event.SetEventObject( this );
390
391 if (evtHandler->ProcessEvent(event))
392 {
393 if (event.GetSetText())
394 menu->SetLabel(id, event.GetText());
395 if (event.GetSetChecked())
396 menu->Check(id, event.GetChecked());
397 if (event.GetSetEnabled())
398 menu->Enable(id, event.GetEnabled());
399 }
400
401 if (item->GetSubMenu())
402 DoMenuUpdates(item->GetSubMenu(), (wxWindow*) NULL);
403 }
404 node = node->GetNext();
405 }
406 }