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1 \section{\class{wxRegion}}\label{wxregion}
2
3 A wxRegion represents a simple or complex region on a device context or window. It uses
4 reference counting, so copying and assignment operations are fast.
5
6 \wxheading{Derived from}
7
8 \helpref{wxGDIObject}{wxgdiobject}\\
9 \helpref{wxObject}{wxobject}
10
11 \wxheading{Include files}
12
13 <wx/region.h>
14
15 \wxheading{See also}
16
17 \helpref{wxRegionIterator}{wxregioniterator}
18
19 \latexignore{\rtfignore{\wxheading{Members}}}
20
21 \membersection{wxRegion::wxRegion}\label{wxregionconstr}
22
23 \func{}{wxRegion}{\void}
24
25 Default constructor.
26
27 \func{}{wxRegion}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
28
29 Constructs a rectangular region with the given position and size.
30
31 \func{}{wxRegion}{\param{const wxPoint\&}{ topLeft}, \param{const wxPoint\&}{ bottomRight}}
32
33 Constructs a rectangular region from the top left point and the bottom right point.
34
35 \func{}{wxRegion}{\param{const wxRect\&}{ rect}}
36
37 Constructs a rectangular region a wxRect object.
38
39 \func{}{wxRegion}{\param{const wxRegion\&}{ region}}
40
41 Constructs a region by copying another region.
42
43 \func{}{wxRegion}{\param{size\_t}{ n}, \param{const wxPoint }{*points}, \param{int }{fillStyle = wxWINDING\_RULE}}
44
45 Constructs a region corresponding to the polygon made of {\it n} points in the
46 provided array. {\it fillStyle} parameter may have values
47 {\tt wxWINDING\_RULE} or {\tt wxODDEVEN\_RULE}.
48
49 {\bf NB:} This constructor is only implemented for Win32 and GTK+ wxWidgets ports.
50
51 \func{}{wxRegion}{\param{const wxBitmap\&}{ bmp}}
52
53 \func{}{wxRegion}{\param{const wxBitmap\&}{ bmp},
54 \param{const wxColour\&}{ transColour},
55 \param{int}{ tolerance = 0}}
56
57 Constructs a region using the non-transparent pixels of a bitmap. See
58 \helpref{Union}{wxregionunion} for more details.
59
60
61 \membersection{wxRegion::\destruct{wxRegion}}
62
63 \func{}{\destruct{wxRegion}}{\void}
64
65 Destructor.
66
67 \membersection{wxRegion::Clear}\label{wxregionclear}
68
69 \func{void}{Clear}{\void}
70
71 Clears the current region.
72
73 \membersection{wxRegion::Contains}\label{wxregioncontains}
74
75 \constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}}
76
77 Returns a value indicating whether the given point is contained within the region.
78
79 \constfunc{wxRegionContain}{Contains}{\param{const wxPoint\&}{ pt}}
80
81 Returns a value indicating whether the given point is contained within the region.
82
83 \constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}}
84
85 Returns a value indicating whether the given rectangle is contained within the region.
86
87 \constfunc{wxRegionContain}{Contains}{\param{const wxRect\& }{rect}}
88
89 Returns a value indicating whether the given rectangle is contained within the region.
90
91 \wxheading{Return value}
92
93 The return value is one of wxOutRegion, wxPartRegion and wxInRegion.
94
95 On Windows, only wxOutRegion and wxInRegion are returned; a value wxInRegion then indicates that
96 all or some part of the region is contained in this region.
97
98 \membersection{wxRegion::ConvertToBitmap}\label{wxregionconverttobitmap}
99
100 \constfunc{wxBitmap}{ConvertToBitmap}{}
101
102 Convert the region to a black and white bitmap with the white pixels
103 being inside the region.
104
105 \membersection{wxRegion::GetBox}\label{wxregiongetbox}
106
107 \constfunc{void}{GetBox}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}}
108
109 Returns the outer bounds of the region.
110
111 \constfunc{wxRect}{GetBox}{\void}
112
113 Returns the outer bounds of the region.
114
115 \membersection{wxRegion::Intersect}\label{wxregionintersect}
116
117 \func{bool}{Intersect}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
118
119 Finds the intersection of this region and another, rectangular region, specified using position and size.
120
121 \func{bool}{Intersect}{\param{const wxRect\&}{ rect}}
122
123 Finds the intersection of this region and another, rectangular region.
124
125 \func{bool}{Intersect}{\param{const wxRegion\&}{ region}}
126
127 Finds the intersection of this region and another region.
128
129 \wxheading{Return value}
130
131 {\tt true} if successful, {\tt false} otherwise.
132
133 \wxheading{Remarks}
134
135 Creates the intersection of the two regions, that is, the parts which are in both regions. The result
136 is stored in this region.
137
138 \membersection{wxRegion::IsEmpty}\label{wxregionisempty}
139
140 \constfunc{bool}{IsEmpty}{\void}
141
142 Returns {\tt true} if the region is empty, {\tt false} otherwise.
143
144 \membersection{wxRegion::Subtract}\label{wxregionsubstract}
145
146 \func{bool}{Subtract}{\param{const wxRect\&}{ rect}}
147
148 Subtracts a rectangular region from this region.
149
150 \func{bool}{Subtract}{\param{const wxRegion\&}{ region}}
151
152 Subtracts a region from this region.
153
154 \wxheading{Return value}
155
156 {\tt true} if successful, {\tt false} otherwise.
157
158 \wxheading{Remarks}
159
160 This operation combines the parts of 'this' region that are not part of the second region.
161 The result is stored in this region.
162
163 \membersection{wxRegion::Offset}\label{wxregionoffset}
164
165 \func{bool}{Offset}{\param{wxCoord}{ x}, \param{wxCoord}{ y}}
166
167 Moves the region by the specified offsets in horizontal and vertical
168 directions.
169
170 \wxheading{Return value}
171
172 {\tt true} if successful, {\tt false} otherwise (the region is unchanged then).
173
174 \membersection{wxRegion::Union}\label{wxregionunion}
175
176 \func{bool}{Union}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
177
178 Finds the union of this region and another, rectangular region, specified using position and size.
179
180 \func{bool}{Union}{\param{const wxRect\&}{ rect}}
181
182 Finds the union of this region and another, rectangular region.
183
184 \func{bool}{Union}{\param{const wxRegion\&}{ region}}
185
186 Finds the union of this region and another region.
187
188 \func{bool}{Union}{\param{const wxBitmap\&}{ bmp}}
189
190 Finds the union of this region and the the non-transparent pixels of a
191 bitmap. Bitmap's mask is used to determine transparency. If the bitmap doesn't
192 have a mask, solid rectangle of bitmap's dimensions is used.
193
194 \func{bool}{Union}{\param{const wxBitmap\&}{ bmp},
195 \param{const wxColour\&}{ transColour},
196 \param{int}{ tolerance = 0}}
197
198 Finds the union of this region and the the non-transparent pixels of a
199 bitmap. Colour to be treated as transparent is specified in the
200 \arg{transColour} argument, along with an
201 optional colour tolerance value.
202
203 \wxheading{Return value}
204
205 {\tt true} if successful, {\tt false} otherwise.
206
207 \wxheading{Remarks}
208
209 This operation creates a region that combines all of this region and the second region.
210 The result is stored in this region.
211
212 \membersection{wxRegion::Xor}\label{wxregionxor}
213
214 \func{bool}{Xor}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
215
216 Finds the Xor of this region and another, rectangular region, specified using position and size.
217
218 \func{bool}{Xor}{\param{const wxRect\&}{ rect}}
219
220 Finds the Xor of this region and another, rectangular region.
221
222 \func{bool}{Xor}{\param{const wxRegion\&}{ region}}
223
224 Finds the Xor of this region and another region.
225
226 \wxheading{Return value}
227
228 {\tt true} if successful, {\tt false} otherwise.
229
230 \wxheading{Remarks}
231
232 This operation creates a region that combines all of this region and the second region, except
233 for any overlapping areas. The result is stored in this region.
234
235 \membersection{wxRegion::operator $=$}\label{wxregionassign}
236
237 \func{void}{operator $=$}{\param{const wxRegion\&}{ region}}
238
239 Copies {\it region} by reference counting.
240
241 \section{\class{wxRegionIterator}}\label{wxregioniterator}
242
243 This class is used to iterate through the rectangles in a region,
244 typically when examining the damaged regions of a window within an OnPaint call.
245
246 To use it, construct an iterator object on the stack and loop through the
247 regions, testing the object and incrementing the iterator at the end of the loop.
248
249 See \helpref{wxPaintEvent}{wxpaintevent} for an example of use.
250
251 \wxheading{Derived from}
252
253 \helpref{wxObject}{wxobject}
254
255 \wxheading{Include files}
256
257 <wx/region.h>
258
259 \wxheading{See also}
260
261 \helpref{wxPaintEvent}{wxpaintevent}
262
263 \latexignore{\rtfignore{\wxheading{Members}}}
264
265 \membersection{wxRegionIterator::wxRegionIterator}
266
267 \func{}{wxRegionIterator}{\void}
268
269 Default constructor.
270
271 \func{}{wxRegionIterator}{\param{const wxRegion\&}{ region}}
272
273 Creates an iterator object given a region.
274
275 \membersection{wxRegionIterator::GetX}
276
277 \constfunc{wxCoord}{GetX}{\void}
278
279 Returns the x value for the current region.
280
281 \membersection{wxRegionIterator::GetY}
282
283 \constfunc{wxCoord}{GetY}{\void}
284
285 Returns the y value for the current region.
286
287 \membersection{wxRegionIterator::GetW}
288
289 \constfunc{wxCoord}{GetW}{\void}
290
291 An alias for GetWidth.
292
293 \membersection{wxRegionIterator::GetWidth}
294
295 \constfunc{wxCoord}{GetWidth}{\void}
296
297 Returns the width value for the current region.
298
299 \membersection{wxRegionIterator::GetH}
300
301 \constfunc{wxCoord}{GetH}{\void}
302
303 An alias for GetHeight.
304
305 \membersection{wxRegionIterator::GetHeight}
306
307 \constfunc{wxCoord}{GetWidth}{\void}
308
309 Returns the width value for the current region.
310
311 \membersection{wxRegionIterator::GetRect}
312
313 \constfunc{wxRect}{GetRect}{\void}
314
315 Returns the current rectangle.
316
317 \membersection{wxRegionIterator::HaveRects}
318
319 \constfunc{bool}{HaveRects}{\void}
320
321 Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}.
322
323 \membersection{wxRegionIterator::Reset}
324
325 \func{void}{Reset}{\void}
326
327 Resets the iterator to the beginning of the rectangles.
328
329 \func{void}{Reset}{\param{const wxRegion\&}{ region}}
330
331 Resets the iterator to the given region.
332
333 \membersection{wxRegionIterator::operator $++$}
334
335 \func{void}{operator $++$}{\void}
336
337 Increment operator. Increments the iterator to the next region.
338
339 \pythonnote{A wxPython alias for this operator is called {\tt Next}.}
340
341 \membersection{wxRegionIterator::operator bool}
342
343 \constfunc{}{operator bool}{\void}
344
345 Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}.
346
347 You can use this to test the iterator object as if it were of type bool.
348