]> git.saurik.com Git - wxWidgets.git/blob - include/wx/apptrait.h
fix for [ 1020924 ] wx.Display.IsPrimary is wrong
[wxWidgets.git] / include / wx / apptrait.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/apptrait.h
3 // Purpose: declaration of wxAppTraits and derived classes
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 19.06.2003
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_APPTRAIT_H_
13 #define _WX_APPTRAIT_H_
14
15 #include "wx/string.h"
16
17 class WXDLLIMPEXP_BASE wxObject;
18 class WXDLLEXPORT wxAppTraits;
19 #if wxUSE_FONTMAP
20 class WXDLLEXPORT wxFontMapper;
21 #endif // wxUSE_FONTMAP
22 class WXDLLIMPEXP_BASE wxLog;
23 class WXDLLIMPEXP_BASE wxMessageOutput;
24 class WXDLLEXPORT wxRendererNative;
25 class WXDLLIMPEXP_BASE wxString;
26
27 class GSocketGUIFunctionsTable;
28
29 // ----------------------------------------------------------------------------
30 // toolkit information
31 // ----------------------------------------------------------------------------
32
33 // Information about the toolkit that the app is running under (e.g. wxMSW):
34 struct WXDLLIMPEXP_BASE wxToolkitInfo
35 {
36 // Short name of the toolkit (e.g. "msw" or "mswuniv"); empty for console:
37 wxString shortName;
38 // Descriptive name of the toolkit, human readable (e.g. "wxMSW" or
39 // "wxMSW/Universal"); "wxBase" for console apps:
40 wxString name;
41 // Version of the underlying toolkit or of the OS for console apps:
42 int versionMajor, versionMinor;
43 // OS mnenomics, e.g. wxGTK or wxMSW:
44 int os;
45 };
46
47
48 // ----------------------------------------------------------------------------
49 // wxAppTraits: this class defines various configurable aspects of wxApp
50 // ----------------------------------------------------------------------------
51
52 class WXDLLIMPEXP_BASE wxAppTraitsBase
53 {
54 public:
55 // hooks for creating the global objects, may be overridden by the user
56 // ------------------------------------------------------------------------
57
58 #if wxUSE_LOG
59 // create the default log target
60 virtual wxLog *CreateLogTarget() = 0;
61 #endif // wxUSE_LOG
62
63 // create the global object used for printing out messages
64 virtual wxMessageOutput *CreateMessageOutput() = 0;
65
66 #if wxUSE_FONTMAP
67 // create the global font mapper object used for encodings/charset mapping
68 virtual wxFontMapper *CreateFontMapper() = 0;
69 #endif // wxUSE_FONTMAP
70
71 // get the renderer to use for drawing the generic controls (return value
72 // may be NULL in which case the default renderer for the current platform
73 // is used); this is used in GUI only and always returns NULL in console
74 //
75 // NB: returned pointer will be deleted by the caller
76 virtual wxRendererNative *CreateRenderer() = 0;
77
78
79 // functions abstracting differences between GUI and console modes
80 // ------------------------------------------------------------------------
81
82 #ifdef __WXDEBUG__
83 // show the assert dialog with the specified message in GUI or just print
84 // the string to stderr in console mode
85 //
86 // base class version has an implementation (in spite of being pure
87 // virtual) in base/appbase.cpp which can be called as last resort.
88 //
89 // return true to suppress subsequent asserts, false to continue as before
90 virtual bool ShowAssertDialog(const wxString& msg) = 0;
91 #endif // __WXDEBUG__
92
93 // return true if fprintf(stderr) goes somewhere, false otherwise
94 virtual bool HasStderr() = 0;
95
96 // managing "pending delete" list: in GUI mode we can't immediately delete
97 // some objects because there may be unprocessed events for them and so we
98 // only do it during the next idle loop iteration while this is, of course,
99 // unnecessary in wxBase, so we have a few functions to abstract these
100 // operations
101
102 // add the object to the pending delete list in GUI, delete it immediately
103 // in wxBase
104 virtual void ScheduleForDestroy(wxObject *object) = 0;
105
106 // remove this object from the pending delete list in GUI, do nothing in
107 // wxBase
108 virtual void RemoveFromPendingDelete(wxObject *object) = 0;
109
110 #if wxUSE_SOCKETS
111 // return table of GUI callbacks for GSocket code or NULL in wxBase. This
112 // is needed because networking classes are in their own library and so
113 // they can't directly call GUI functions (the same net library can be
114 // used in both GUI and base apps). To complicate it further, GUI library
115 // ("wxCore") doesn't depend on networking library and so only a functions
116 // table can be passed around
117 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
118 #endif
119
120
121 // return information about what toolkit is running; we need for two things
122 // that are both contained in wxBase:
123 // - wxGetOsVersion() behaves differently in GUI and non-GUI builds under
124 // Unix: in the former case it returns the information about the toolkit
125 // and in the latter -- about the OS, so we need to virtualize it
126 // - wxDynamicLibrary::CanonicalizePluginName() must embed toolkit
127 // signature in DLL name
128 virtual wxToolkitInfo& GetToolkitInfo() = 0;
129 };
130
131 // ----------------------------------------------------------------------------
132 // include the platform-specific version of the class
133 // ----------------------------------------------------------------------------
134
135 // NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
136 // Unix code (and otherwise __UNIX__ wouldn't be defined)
137 #if defined(__PALMOS__)
138 #include "wx/palmos/apptbase.h"
139 #elif defined(__WXMSW__)
140 #include "wx/msw/apptbase.h"
141 #elif defined(__UNIX__) && !defined(__EMX__)
142 #include "wx/unix/apptbase.h"
143 #elif defined(__WXMAC__)
144 #include "wx/mac/apptbase.h"
145 #elif defined(__OS2__)
146 #include "wx/os2/apptbase.h"
147 #else // no platform-specific methods to add to wxAppTraits
148 // wxAppTraits must be a class because it was forward declared as class
149 class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
150 {
151 };
152 #endif // platform
153
154 // ============================================================================
155 // standard traits for console and GUI applications
156 // ============================================================================
157
158 // ----------------------------------------------------------------------------
159 // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
160 // ----------------------------------------------------------------------------
161
162 class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
163 {
164 public:
165 #if wxUSE_LOG
166 virtual wxLog *CreateLogTarget();
167 #endif // wxUSE_LOG
168 virtual wxMessageOutput *CreateMessageOutput();
169 #if wxUSE_FONTMAP
170 virtual wxFontMapper *CreateFontMapper();
171 #endif // wxUSE_FONTMAP
172 virtual wxRendererNative *CreateRenderer();
173 #if wxUSE_SOCKETS
174 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
175 #endif
176
177 #ifdef __WXDEBUG__
178 virtual bool ShowAssertDialog(const wxString& msg);
179 #endif // __WXDEBUG__
180 virtual bool HasStderr();
181
182 virtual void ScheduleForDestroy(wxObject *object);
183 virtual void RemoveFromPendingDelete(wxObject *object);
184 };
185
186 // ----------------------------------------------------------------------------
187 // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
188 // ----------------------------------------------------------------------------
189
190 #if wxUSE_GUI
191
192 class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits
193 {
194 public:
195 #if wxUSE_LOG
196 virtual wxLog *CreateLogTarget();
197 #endif // wxUSE_LOG
198 virtual wxMessageOutput *CreateMessageOutput();
199 #if wxUSE_FONTMAP
200 virtual wxFontMapper *CreateFontMapper();
201 #endif // wxUSE_FONTMAP
202 virtual wxRendererNative *CreateRenderer();
203 #if wxUSE_SOCKETS
204 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
205 #endif
206
207 #ifdef __WXDEBUG__
208 virtual bool ShowAssertDialog(const wxString& msg);
209 #endif // __WXDEBUG__
210 virtual bool HasStderr();
211
212 virtual void ScheduleForDestroy(wxObject *object);
213 virtual void RemoveFromPendingDelete(wxObject *object);
214 };
215
216 #endif // wxUSE_GUI
217
218 // ----------------------------------------------------------------------------
219 // include the platform-specific version of the classes above
220 // ----------------------------------------------------------------------------
221
222 #if defined(__PALMOS__)
223 #include "wx/palmos/apptrait.h"
224 #elif defined(__WXMSW__)
225 #include "wx/msw/apptrait.h"
226 #elif defined(__UNIX__) && !defined(__EMX__)
227 #include "wx/unix/apptrait.h"
228 #elif defined(__WXMAC__)
229 #include "wx/mac/apptrait.h"
230 #elif defined(__WXPM__)
231 #include "wx/os2/apptrait.h"
232 #else
233 // at least, we need an implementation of GetToolkitInfo !
234 #if wxUSE_GUI
235 class wxGUIAppTraits : public wxGUIAppTraitsBase
236 {
237 virtual wxToolkitInfo& GetToolkitInfo();
238 };
239 #endif // wxUSE_GUI
240 class wxConsoleAppTraits: public wxConsoleAppTraitsBase
241 {
242 virtual wxToolkitInfo& GetToolkitInfo();
243 };
244 #endif // platform
245
246 #endif // _WX_APPTRAIT_H_
247